Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/dom/media/webaudio/AudioDestinationNode.h
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef AudioDestinationNode_h_
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#define AudioDestinationNode_h_
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#include "AudioChannelService.h"
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#include "AudioNode.h"
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#include "nsIAudioChannelAgent.h"
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#include "mozilla/TimeStamp.h"
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namespace mozilla {
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namespace dom {
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class AudioContext;
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class AudioDestinationNode final : public AudioNode
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                                 , public nsIAudioChannelAgentCallback
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                                 , public MainThreadMediaStreamListener
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{
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public:
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  // This node type knows what MediaStreamGraph to use based on
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  // whether it's in offline mode.
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  AudioDestinationNode(AudioContext* aContext,
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                       bool aIsOffline,
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                       bool aAllowedToStart,
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                       uint32_t aNumberOfChannels = 0,
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                       uint32_t aLength = 0,
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                       float aSampleRate = 0.0f);
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  void DestroyMediaStream() override;
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  NS_DECL_ISUPPORTS_INHERITED
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  NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(AudioDestinationNode, AudioNode)
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  NS_DECL_NSIAUDIOCHANNELAGENTCALLBACK
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  JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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  uint16_t NumberOfOutputs() const final
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  {
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    return 0;
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  }
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  uint32_t MaxChannelCount() const;
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  void SetChannelCount(uint32_t aChannelCount,
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                       ErrorResult& aRv) override;
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  // Returns the stream or null after unlink.
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  AudioNodeStream* Stream() { return mStream; }
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  void Mute();
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  void Unmute();
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  void Suspend();
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  void Resume();
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  void StartRendering(Promise* aPromise);
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  void OfflineShutdown();
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  void NotifyMainThreadStreamFinished() override;
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  void FireOfflineCompletionEvent();
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  nsresult CreateAudioChannelAgent();
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  void DestroyAudioChannelAgent();
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  const char* NodeType() const override
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  {
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    return "AudioDestinationNode";
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  }
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  size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override;
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  size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override;
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  void InputMuted(bool aInputMuted);
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  void ResolvePromise(AudioBuffer* aRenderedBuffer);
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  unsigned long Length()
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  {
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    MOZ_ASSERT(mIsOffline);
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    return mFramesToProduce;
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  }
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protected:
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  virtual ~AudioDestinationNode();
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private:
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  SelfReference<AudioDestinationNode> mOfflineRenderingRef;
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  uint32_t mFramesToProduce;
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  nsCOMPtr<nsIAudioChannelAgent> mAudioChannelAgent;
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  RefPtr<MediaInputPort> mCaptureStreamPort;
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  RefPtr<Promise> mOfflineRenderingPromise;
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  bool mIsOffline;
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  bool mAudioChannelSuspended;
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  bool mCaptured;
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  AudioChannelService::AudibleState mAudible;
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  // These varaibles are used to know how long AudioContext would become audible
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  // since it was created.
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  TimeStamp mCreatedTime;
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  TimeDuration mDurationBeforeFirstTimeAudible;
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};
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} // namespace dom
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} // namespace mozilla
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#endif
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