/src/mozilla-central/dom/media/webaudio/AudioNodeEngine.h
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1 | | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim:set ts=2 sw=2 sts=2 et cindent: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | #ifndef MOZILLA_AUDIONODEENGINE_H_ |
7 | | #define MOZILLA_AUDIONODEENGINE_H_ |
8 | | |
9 | | #include "AudioSegment.h" |
10 | | #include "mozilla/dom/AudioNode.h" |
11 | | #include "mozilla/MemoryReporting.h" |
12 | | #include "mozilla/Mutex.h" |
13 | | |
14 | | namespace mozilla { |
15 | | |
16 | | namespace dom { |
17 | | struct ThreeDPoint; |
18 | | class AudioParamTimeline; |
19 | | class DelayNodeEngine; |
20 | | struct AudioTimelineEvent; |
21 | | } // namespace dom |
22 | | |
23 | | class AbstractThread; |
24 | | class AudioBlock; |
25 | | class AudioNodeStream; |
26 | | |
27 | | /** |
28 | | * This class holds onto a set of immutable channel buffers. The storage |
29 | | * for the buffers must be malloced, but the buffer pointers and the malloc |
30 | | * pointers can be different (e.g. if the buffers are contained inside |
31 | | * some malloced object). |
32 | | */ |
33 | | class ThreadSharedFloatArrayBufferList final : public ThreadSharedObject |
34 | | { |
35 | | public: |
36 | | /** |
37 | | * Construct with null channel data pointers. |
38 | | */ |
39 | | explicit ThreadSharedFloatArrayBufferList(uint32_t aCount) |
40 | 0 | { |
41 | 0 | mContents.SetLength(aCount); |
42 | 0 | } |
43 | | /** |
44 | | * Create with buffers suitable for transfer to |
45 | | * JS_NewArrayBufferWithContents(). The buffer contents are uninitialized |
46 | | * and so should be set using GetDataForWrite(). |
47 | | */ |
48 | | static already_AddRefed<ThreadSharedFloatArrayBufferList> |
49 | | Create(uint32_t aChannelCount, size_t aLength, const mozilla::fallible_t&); |
50 | | |
51 | | ThreadSharedFloatArrayBufferList* |
52 | | AsThreadSharedFloatArrayBufferList() override |
53 | 0 | { |
54 | 0 | return this; |
55 | 0 | }; |
56 | | |
57 | | struct Storage final |
58 | | { |
59 | | Storage() : |
60 | | mDataToFree(nullptr), |
61 | | mFree(nullptr), |
62 | | mSampleData(nullptr) |
63 | 0 | {} |
64 | 0 | ~Storage() { |
65 | 0 | if (mFree) { |
66 | 0 | mFree(mDataToFree); |
67 | 0 | } else { MOZ_ASSERT(!mDataToFree); } |
68 | 0 | } |
69 | | size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const |
70 | 0 | { |
71 | 0 | // NB: mSampleData might not be owned, if it is it just points to |
72 | 0 | // mDataToFree. |
73 | 0 | return aMallocSizeOf(mDataToFree); |
74 | 0 | } |
75 | | void* mDataToFree; |
76 | | void (*mFree)(void*); |
77 | | float* mSampleData; |
78 | | }; |
79 | | |
80 | | /** |
81 | | * This can be called on any thread. |
82 | | */ |
83 | 0 | uint32_t GetChannels() const { return mContents.Length(); } |
84 | | /** |
85 | | * This can be called on any thread. |
86 | | */ |
87 | 0 | const float* GetData(uint32_t aIndex) const { return mContents[aIndex].mSampleData; } |
88 | | /** |
89 | | * This can be called on any thread, but only when the calling thread is the |
90 | | * only owner. |
91 | | */ |
92 | | float* GetDataForWrite(uint32_t aIndex) |
93 | 0 | { |
94 | 0 | MOZ_ASSERT(!IsShared()); |
95 | 0 | return mContents[aIndex].mSampleData; |
96 | 0 | } |
97 | | |
98 | | /** |
99 | | * Call this only during initialization, before the object is handed to |
100 | | * any other thread. |
101 | | */ |
102 | | void SetData(uint32_t aIndex, void* aDataToFree, void (*aFreeFunc)(void*), float* aData) |
103 | 0 | { |
104 | 0 | Storage* s = &mContents[aIndex]; |
105 | 0 | if (s->mFree) { |
106 | 0 | s->mFree(s->mDataToFree); |
107 | 0 | } else { |
108 | 0 | MOZ_ASSERT(!s->mDataToFree); |
109 | 0 | } |
110 | 0 |
|
111 | 0 | s->mDataToFree = aDataToFree; |
112 | 0 | s->mFree = aFreeFunc; |
113 | 0 | s->mSampleData = aData; |
114 | 0 | } |
115 | | |
116 | | /** |
117 | | * Put this object into an error state where there are no channels. |
118 | | */ |
119 | 0 | void Clear() { mContents.Clear(); } |
120 | | |
121 | | size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const override |
122 | 0 | { |
123 | 0 | size_t amount = ThreadSharedObject::SizeOfExcludingThis(aMallocSizeOf); |
124 | 0 | amount += mContents.ShallowSizeOfExcludingThis(aMallocSizeOf); |
125 | 0 | for (size_t i = 0; i < mContents.Length(); i++) { |
126 | 0 | amount += mContents[i].SizeOfExcludingThis(aMallocSizeOf); |
127 | 0 | } |
128 | 0 |
|
129 | 0 | return amount; |
130 | 0 | } |
131 | | |
132 | | size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override |
133 | 0 | { |
134 | 0 | return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); |
135 | 0 | } |
136 | | |
137 | | private: |
138 | | AutoTArray<Storage, 2> mContents; |
139 | | }; |
140 | | |
141 | | /** |
142 | | * aChunk must have been allocated by AllocateAudioBlock. |
143 | | */ |
144 | | void WriteZeroesToAudioBlock(AudioBlock* aChunk, uint32_t aStart, |
145 | | uint32_t aLength); |
146 | | |
147 | | /** |
148 | | * Copy with scale. aScale == 1.0f should be optimized. |
149 | | */ |
150 | | void AudioBufferCopyWithScale(const float* aInput, |
151 | | float aScale, |
152 | | float* aOutput, |
153 | | uint32_t aSize); |
154 | | |
155 | | /** |
156 | | * Pointwise multiply-add operation. aScale == 1.0f should be optimized. |
157 | | */ |
158 | | void AudioBufferAddWithScale(const float* aInput, |
159 | | float aScale, |
160 | | float* aOutput, |
161 | | uint32_t aSize); |
162 | | |
163 | | /** |
164 | | * Pointwise multiply-add operation. aScale == 1.0f should be optimized. |
165 | | */ |
166 | | void AudioBlockAddChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE], |
167 | | float aScale, |
168 | | float aOutput[WEBAUDIO_BLOCK_SIZE]); |
169 | | |
170 | | /** |
171 | | * Pointwise copy-scaled operation. aScale == 1.0f should be optimized. |
172 | | * |
173 | | * Buffer size is implicitly assumed to be WEBAUDIO_BLOCK_SIZE. |
174 | | */ |
175 | | void AudioBlockCopyChannelWithScale(const float* aInput, |
176 | | float aScale, |
177 | | float* aOutput); |
178 | | |
179 | | /** |
180 | | * Vector copy-scaled operation. |
181 | | */ |
182 | | void AudioBlockCopyChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE], |
183 | | const float aScale[WEBAUDIO_BLOCK_SIZE], |
184 | | float aOutput[WEBAUDIO_BLOCK_SIZE]); |
185 | | |
186 | | /** |
187 | | * Vector complex multiplication on arbitrary sized buffers. |
188 | | */ |
189 | | void BufferComplexMultiply(const float* aInput, |
190 | | const float* aScale, |
191 | | float* aOutput, |
192 | | uint32_t aSize); |
193 | | |
194 | | /** |
195 | | * Vector maximum element magnitude ( max(abs(aInput)) ). |
196 | | */ |
197 | | float AudioBufferPeakValue(const float* aInput, uint32_t aSize); |
198 | | |
199 | | /** |
200 | | * In place gain. aScale == 1.0f should be optimized. |
201 | | */ |
202 | | void AudioBlockInPlaceScale(float aBlock[WEBAUDIO_BLOCK_SIZE], |
203 | | float aScale); |
204 | | |
205 | | /** |
206 | | * In place gain. aScale == 1.0f should be optimized. |
207 | | */ |
208 | | void AudioBufferInPlaceScale(float* aBlock, |
209 | | float aScale, |
210 | | uint32_t aSize); |
211 | | |
212 | | /** |
213 | | * a-rate in place gain. |
214 | | */ |
215 | | void AudioBlockInPlaceScale(float aBlock[WEBAUDIO_BLOCK_SIZE], |
216 | | float aScale[WEBAUDIO_BLOCK_SIZE]); |
217 | | /** |
218 | | * a-rate in place gain. |
219 | | */ |
220 | | void AudioBufferInPlaceScale(float* aBlock, |
221 | | float* aScale, |
222 | | uint32_t aSize); |
223 | | |
224 | | /** |
225 | | * Upmix a mono input to a stereo output, scaling the two output channels by two |
226 | | * different gain value. |
227 | | * This algorithm is specified in the WebAudio spec. |
228 | | */ |
229 | | void |
230 | | AudioBlockPanMonoToStereo(const float aInput[WEBAUDIO_BLOCK_SIZE], |
231 | | float aGainL, float aGainR, |
232 | | float aOutputL[WEBAUDIO_BLOCK_SIZE], |
233 | | float aOutputR[WEBAUDIO_BLOCK_SIZE]); |
234 | | |
235 | | void |
236 | | AudioBlockPanMonoToStereo(const float aInput[WEBAUDIO_BLOCK_SIZE], |
237 | | float aGainL[WEBAUDIO_BLOCK_SIZE], |
238 | | float aGainR[WEBAUDIO_BLOCK_SIZE], |
239 | | float aOutputL[WEBAUDIO_BLOCK_SIZE], |
240 | | float aOutputR[WEBAUDIO_BLOCK_SIZE]); |
241 | | /** |
242 | | * Pan a stereo source according to right and left gain, and the position |
243 | | * (whether the listener is on the left of the source or not). |
244 | | * This algorithm is specified in the WebAudio spec. |
245 | | */ |
246 | | void |
247 | | AudioBlockPanStereoToStereo(const float aInputL[WEBAUDIO_BLOCK_SIZE], |
248 | | const float aInputR[WEBAUDIO_BLOCK_SIZE], |
249 | | float aGainL, float aGainR, bool aIsOnTheLeft, |
250 | | float aOutputL[WEBAUDIO_BLOCK_SIZE], |
251 | | float aOutputR[WEBAUDIO_BLOCK_SIZE]); |
252 | | void |
253 | | AudioBlockPanStereoToStereo(const float aInputL[WEBAUDIO_BLOCK_SIZE], |
254 | | const float aInputR[WEBAUDIO_BLOCK_SIZE], |
255 | | float aGainL[WEBAUDIO_BLOCK_SIZE], |
256 | | float aGainR[WEBAUDIO_BLOCK_SIZE], |
257 | | bool aIsOnTheLeft[WEBAUDIO_BLOCK_SIZE], |
258 | | float aOutputL[WEBAUDIO_BLOCK_SIZE], |
259 | | float aOutputR[WEBAUDIO_BLOCK_SIZE]); |
260 | | |
261 | | /** |
262 | | * Return the sum of squares of all of the samples in the input. |
263 | | */ |
264 | | float |
265 | | AudioBufferSumOfSquares(const float* aInput, uint32_t aLength); |
266 | | |
267 | | /** |
268 | | * All methods of this class and its subclasses are called on the |
269 | | * MediaStreamGraph thread. |
270 | | */ |
271 | | class AudioNodeEngine |
272 | | { |
273 | | public: |
274 | | // This should be compatible with AudioNodeStream::OutputChunks. |
275 | | typedef AutoTArray<AudioBlock, 1> OutputChunks; |
276 | | |
277 | | explicit AudioNodeEngine(dom::AudioNode* aNode); |
278 | | |
279 | | virtual ~AudioNodeEngine() |
280 | 0 | { |
281 | 0 | MOZ_ASSERT(!mNode, "The node reference must be already cleared"); |
282 | 0 | MOZ_COUNT_DTOR(AudioNodeEngine); |
283 | 0 | } |
284 | | |
285 | 0 | virtual dom::DelayNodeEngine* AsDelayNodeEngine() { return nullptr; } |
286 | | |
287 | | virtual void SetStreamTimeParameter(uint32_t aIndex, StreamTime aParam) |
288 | 0 | { |
289 | 0 | NS_ERROR("Invalid SetStreamTimeParameter index"); |
290 | 0 | } |
291 | | virtual void SetDoubleParameter(uint32_t aIndex, double aParam) |
292 | 0 | { |
293 | 0 | NS_ERROR("Invalid SetDoubleParameter index"); |
294 | 0 | } |
295 | | virtual void SetInt32Parameter(uint32_t aIndex, int32_t aParam) |
296 | 0 | { |
297 | 0 | NS_ERROR("Invalid SetInt32Parameter index"); |
298 | 0 | } |
299 | | virtual void RecvTimelineEvent(uint32_t aIndex, |
300 | | dom::AudioTimelineEvent& aValue) |
301 | 0 | { |
302 | 0 | NS_ERROR("Invalid RecvTimelineEvent index"); |
303 | 0 | } |
304 | | virtual void SetThreeDPointParameter(uint32_t aIndex, |
305 | | const dom::ThreeDPoint& aValue) |
306 | 0 | { |
307 | 0 | NS_ERROR("Invalid SetThreeDPointParameter index"); |
308 | 0 | } |
309 | | virtual void SetBuffer(AudioChunk&& aBuffer) |
310 | 0 | { |
311 | 0 | NS_ERROR("SetBuffer called on engine that doesn't support it"); |
312 | 0 | } |
313 | | // This consumes the contents of aData. aData will be emptied after this returns. |
314 | | virtual void SetRawArrayData(nsTArray<float>& aData) |
315 | 0 | { |
316 | 0 | NS_ERROR("SetRawArrayData called on an engine that doesn't support it"); |
317 | 0 | } |
318 | | |
319 | | /** |
320 | | * Produce the next block of audio samples, given input samples aInput |
321 | | * (the mixed data for input 0). |
322 | | * aInput is guaranteed to have float sample format (if it has samples at all) |
323 | | * and to have been resampled to the sampling rate for the stream, and to have |
324 | | * exactly WEBAUDIO_BLOCK_SIZE samples. |
325 | | * *aFinished is set to false by the caller. The callee must not set this to |
326 | | * true unless silent output is produced. If set to true, we'll finish the |
327 | | * stream, consider this input inactive on any downstream nodes, and not |
328 | | * call this again. |
329 | | */ |
330 | | virtual void ProcessBlock(AudioNodeStream* aStream, |
331 | | GraphTime aFrom, |
332 | | const AudioBlock& aInput, |
333 | | AudioBlock* aOutput, |
334 | | bool* aFinished); |
335 | | /** |
336 | | * Produce the next block of audio samples, before input is provided. |
337 | | * ProcessBlock() will be called later, and it then should not change |
338 | | * aOutput. This is used only for DelayNodeEngine in a feedback loop. |
339 | | */ |
340 | | virtual void ProduceBlockBeforeInput(AudioNodeStream* aStream, |
341 | | GraphTime aFrom, |
342 | | AudioBlock* aOutput) |
343 | 0 | { |
344 | 0 | MOZ_ASSERT_UNREACHABLE("ProduceBlockBeforeInput called on wrong engine"); |
345 | 0 | } |
346 | | |
347 | | /** |
348 | | * Produce the next block of audio samples, given input samples in the aInput |
349 | | * array. There is one input sample per active port in aInput, in order. |
350 | | * This is the multi-input/output version of ProcessBlock. Only one kind |
351 | | * of ProcessBlock is called on each node, depending on whether the |
352 | | * number of inputs and outputs are both 1 or not. |
353 | | * |
354 | | * aInput is always guaranteed to not contain more input AudioChunks than the |
355 | | * maximum number of inputs for the node. It is the responsibility of the |
356 | | * overrides of this function to make sure they will only add a maximum number |
357 | | * of AudioChunks to aOutput as advertized by the AudioNode implementation. |
358 | | * An engine may choose to produce fewer inputs than advertizes by the |
359 | | * corresponding AudioNode, in which case it will be interpreted as a channel |
360 | | * of silence. |
361 | | */ |
362 | | virtual void ProcessBlocksOnPorts(AudioNodeStream* aStream, |
363 | | const OutputChunks& aInput, |
364 | | OutputChunks& aOutput, |
365 | | bool* aFinished); |
366 | | |
367 | | // IsActive() returns true if the engine needs to continue processing an |
368 | | // unfinished stream even when it has silent or no input connections. This |
369 | | // includes tail-times and when sources have been scheduled to start. If |
370 | | // returning false, then the stream can be suspended. |
371 | 0 | virtual bool IsActive() const { return false; } |
372 | | |
373 | | bool HasNode() const |
374 | 0 | { |
375 | 0 | MOZ_ASSERT(NS_IsMainThread()); |
376 | 0 | return !!mNode; |
377 | 0 | } |
378 | | |
379 | | dom::AudioNode* NodeMainThread() const |
380 | 0 | { |
381 | 0 | MOZ_ASSERT(NS_IsMainThread()); |
382 | 0 | return mNode; |
383 | 0 | } |
384 | | |
385 | | void ClearNode() |
386 | 0 | { |
387 | 0 | MOZ_ASSERT(NS_IsMainThread()); |
388 | 0 | MOZ_ASSERT(mNode != nullptr); |
389 | 0 | mNode = nullptr; |
390 | 0 | } |
391 | | |
392 | 0 | uint16_t InputCount() const { return mInputCount; } |
393 | 0 | uint16_t OutputCount() const { return mOutputCount; } |
394 | | |
395 | | virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const |
396 | 0 | { |
397 | 0 | // NB: |mNode| is tracked separately so it is excluded here. |
398 | 0 | return 0; |
399 | 0 | } |
400 | | |
401 | | virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const |
402 | 0 | { |
403 | 0 | return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); |
404 | 0 | } |
405 | | |
406 | | void SizeOfIncludingThis(MallocSizeOf aMallocSizeOf, |
407 | | AudioNodeSizes& aUsage) const |
408 | 0 | { |
409 | 0 | aUsage.mEngine = SizeOfIncludingThis(aMallocSizeOf); |
410 | 0 | aUsage.mNodeType = mNodeType; |
411 | 0 | } |
412 | | |
413 | | private: |
414 | | // This is cleared from AudioNode::DestroyMediaStream() |
415 | | dom::AudioNode* MOZ_NON_OWNING_REF mNode; // main thread only |
416 | | const char* const mNodeType; |
417 | | const uint16_t mInputCount; |
418 | | const uint16_t mOutputCount; |
419 | | |
420 | | protected: |
421 | | const RefPtr<AbstractThread> mAbstractMainThread; |
422 | | }; |
423 | | |
424 | | } // namespace mozilla |
425 | | |
426 | | #endif /* MOZILLA_AUDIONODEENGINE_H_ */ |