Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/dom/media/webaudio/blink/DynamicsCompressorKernel.h
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/*
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 * Copyright (C) 2011 Google Inc. All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 *
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 * 1.  Redistributions of source code must retain the above copyright
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 *     notice, this list of conditions and the following disclaimer.
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 * 2.  Redistributions in binary form must reproduce the above copyright
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 *     notice, this list of conditions and the following disclaimer in the
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 *     documentation and/or other materials provided with the distribution.
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 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
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 *     its contributors may be used to endorse or promote products derived
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 *     from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef DynamicsCompressorKernel_h
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#define DynamicsCompressorKernel_h
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#include "nsTArray.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/UniquePtr.h"
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namespace WebCore {
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class DynamicsCompressorKernel {
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public:
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    DynamicsCompressorKernel(float sampleRate, unsigned numberOfChannels);
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    void setNumberOfChannels(unsigned);
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    // Performs stereo-linked compression.
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    void process(float* sourceChannels[],
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                 float* destinationChannels[],
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                 unsigned numberOfChannels,
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                 unsigned framesToProcess,
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                 float dbThreshold,
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                 float dbKnee,
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                 float ratio,
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                 float attackTime,
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                 float releaseTime,
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                 float preDelayTime,
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                 float dbPostGain,
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                 float effectBlend,
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                 float releaseZone1,
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                 float releaseZone2,
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                 float releaseZone3,
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                 float releaseZone4
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                 );
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    void reset();
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0
    unsigned latencyFrames() const { return m_lastPreDelayFrames; }
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    float sampleRate() const { return m_sampleRate; }
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    float meteringGain() const { return m_meteringGain; }
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    size_t sizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
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protected:
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    float m_sampleRate;
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    float m_detectorAverage;
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    float m_compressorGain;
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    // Metering
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    float m_meteringReleaseK;
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    float m_meteringGain;
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    // Lookahead section.
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    enum { MaxPreDelayFrames = 1024 };
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    enum { MaxPreDelayFramesMask = MaxPreDelayFrames - 1 };
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    enum { DefaultPreDelayFrames = 256 }; // setPreDelayTime() will override this initial value
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    unsigned m_lastPreDelayFrames;
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    void setPreDelayTime(float);
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    nsTArray<mozilla::UniquePtr<float[]>> m_preDelayBuffers;
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    int m_preDelayReadIndex;
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    int m_preDelayWriteIndex;
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    float m_maxAttackCompressionDiffDb;
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    // Static compression curve.
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    float kneeCurve(float x, float k);
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    float saturate(float x, float k);
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    float slopeAt(float x, float k);
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    float kAtSlope(float desiredSlope);
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    float updateStaticCurveParameters(float dbThreshold, float dbKnee, float ratio);
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    // Amount of input change in dB required for 1 dB of output change.
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    // This applies to the portion of the curve above m_kneeThresholdDb (see below).
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    float m_ratio;
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    float m_slope; // Inverse ratio.
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    // The input to output change below the threshold is linear 1:1.
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    float m_linearThreshold;
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    float m_dbThreshold;
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    // m_dbKnee is the number of dB above the threshold before we enter the "ratio" portion of the curve.
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    // m_kneeThresholdDb = m_dbThreshold + m_dbKnee
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    // The portion between m_dbThreshold and m_kneeThresholdDb is the "soft knee" portion of the curve
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    // which transitions smoothly from the linear portion to the ratio portion.
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    float m_dbKnee;
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    float m_kneeThreshold;
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    float m_kneeThresholdDb;
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    float m_ykneeThresholdDb;
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    // Internal parameter for the knee portion of the curve.
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    float m_K;
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};
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} // namespace WebCore
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#endif // DynamicsCompressorKernel_h