/src/mozilla-central/dom/media/webaudio/blink/ReverbAccumulationBuffer.cpp
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1 | | /* |
2 | | * Copyright (C) 2010 Google Inc. All rights reserved. |
3 | | * |
4 | | * Redistribution and use in source and binary forms, with or without |
5 | | * modification, are permitted provided that the following conditions |
6 | | * are met: |
7 | | * |
8 | | * 1. Redistributions of source code must retain the above copyright |
9 | | * notice, this list of conditions and the following disclaimer. |
10 | | * 2. Redistributions in binary form must reproduce the above copyright |
11 | | * notice, this list of conditions and the following disclaimer in the |
12 | | * documentation and/or other materials provided with the distribution. |
13 | | * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
14 | | * its contributors may be used to endorse or promote products derived |
15 | | * from this software without specific prior written permission. |
16 | | * |
17 | | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
18 | | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
19 | | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
20 | | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
21 | | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 | | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 | | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 | | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 | | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | | */ |
28 | | |
29 | | #include "ReverbAccumulationBuffer.h" |
30 | | #include "AudioNodeEngine.h" |
31 | | #include "mozilla/PodOperations.h" |
32 | | #include <algorithm> |
33 | | |
34 | | using namespace mozilla; |
35 | | |
36 | | namespace WebCore { |
37 | | |
38 | | ReverbAccumulationBuffer::ReverbAccumulationBuffer(size_t length) |
39 | | : m_readIndex(0) |
40 | | , m_readTimeFrame(0) |
41 | 0 | { |
42 | 0 | m_buffer.SetLength(length); |
43 | 0 | PodZero(m_buffer.Elements(), length); |
44 | 0 | } |
45 | | |
46 | | void ReverbAccumulationBuffer::readAndClear(float* destination, size_t numberOfFrames) |
47 | 0 | { |
48 | 0 | size_t bufferLength = m_buffer.Length(); |
49 | 0 | bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength; |
50 | 0 |
|
51 | 0 | MOZ_ASSERT(isCopySafe); |
52 | 0 | if (!isCopySafe) |
53 | 0 | return; |
54 | 0 | |
55 | 0 | size_t framesAvailable = bufferLength - m_readIndex; |
56 | 0 | size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); |
57 | 0 | size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; |
58 | 0 |
|
59 | 0 | float* source = m_buffer.Elements(); |
60 | 0 | memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1); |
61 | 0 | memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1); |
62 | 0 |
|
63 | 0 | // Handle wrap-around if necessary |
64 | 0 | if (numberOfFrames2 > 0) { |
65 | 0 | memcpy(destination + numberOfFrames1, source, sizeof(float) * numberOfFrames2); |
66 | 0 | memset(source, 0, sizeof(float) * numberOfFrames2); |
67 | 0 | } |
68 | 0 |
|
69 | 0 | m_readIndex = (m_readIndex + numberOfFrames) % bufferLength; |
70 | 0 | m_readTimeFrame += numberOfFrames; |
71 | 0 | } |
72 | | |
73 | | void ReverbAccumulationBuffer::updateReadIndex(int* readIndex, size_t numberOfFrames) const |
74 | 0 | { |
75 | 0 | // Update caller's readIndex |
76 | 0 | *readIndex = (*readIndex + numberOfFrames) % m_buffer.Length(); |
77 | 0 | } |
78 | | |
79 | | int ReverbAccumulationBuffer::accumulate(const float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames) |
80 | 0 | { |
81 | 0 | size_t bufferLength = m_buffer.Length(); |
82 | 0 |
|
83 | 0 | size_t writeIndex = (*readIndex + delayFrames) % bufferLength; |
84 | 0 |
|
85 | 0 | // Update caller's readIndex |
86 | 0 | *readIndex = (*readIndex + numberOfFrames) % bufferLength; |
87 | 0 |
|
88 | 0 | size_t framesAvailable = bufferLength - writeIndex; |
89 | 0 | size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); |
90 | 0 | size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; |
91 | 0 |
|
92 | 0 | float* destination = m_buffer.Elements(); |
93 | 0 |
|
94 | 0 | bool isSafe = writeIndex <= bufferLength && numberOfFrames1 + writeIndex <= bufferLength && numberOfFrames2 <= bufferLength; |
95 | 0 | MOZ_ASSERT(isSafe); |
96 | 0 | if (!isSafe) |
97 | 0 | return 0; |
98 | 0 | |
99 | 0 | AudioBufferAddWithScale(source, 1.0f, destination + writeIndex, numberOfFrames1); |
100 | 0 | if (numberOfFrames2 > 0) { |
101 | 0 | AudioBufferAddWithScale(source + numberOfFrames1, 1.0f, destination, numberOfFrames2); |
102 | 0 | } |
103 | 0 |
|
104 | 0 | return writeIndex; |
105 | 0 | } |
106 | | |
107 | | void ReverbAccumulationBuffer::reset() |
108 | 0 | { |
109 | 0 | PodZero(m_buffer.Elements(), m_buffer.Length()); |
110 | 0 | m_readIndex = 0; |
111 | 0 | m_readTimeFrame = 0; |
112 | 0 | } |
113 | | |
114 | | } // namespace WebCore |