/src/mozilla-central/dom/svg/DOMSVGAnimatedLengthList.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include "DOMSVGAnimatedLengthList.h" |
8 | | #include "DOMSVGLengthList.h" |
9 | | #include "SVGAnimatedLengthList.h" |
10 | | #include "nsSVGElement.h" |
11 | | #include "nsCOMPtr.h" |
12 | | #include "nsSVGAttrTearoffTable.h" |
13 | | #include "mozilla/dom/SVGAnimatedLengthListBinding.h" |
14 | | |
15 | | // See the architecture comment in this file's header. |
16 | | |
17 | | namespace mozilla { |
18 | | |
19 | | static inline |
20 | | nsSVGAttrTearoffTable<SVGAnimatedLengthList, DOMSVGAnimatedLengthList>& |
21 | | SVGAnimatedLengthListTearoffTable() |
22 | 0 | { |
23 | 0 | static nsSVGAttrTearoffTable<SVGAnimatedLengthList, DOMSVGAnimatedLengthList> |
24 | 0 | sSVGAnimatedLengthListTearoffTable; |
25 | 0 | return sSVGAnimatedLengthListTearoffTable; |
26 | 0 | } |
27 | | |
28 | | NS_SVG_VAL_IMPL_CYCLE_COLLECTION_WRAPPERCACHED(DOMSVGAnimatedLengthList, mElement) |
29 | | |
30 | | NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(DOMSVGAnimatedLengthList, AddRef) |
31 | | NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(DOMSVGAnimatedLengthList, Release) |
32 | | |
33 | | JSObject* |
34 | | DOMSVGAnimatedLengthList::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) |
35 | 0 | { |
36 | 0 | return dom::SVGAnimatedLengthList_Binding::Wrap(aCx, this, aGivenProto); |
37 | 0 | } |
38 | | |
39 | | already_AddRefed<DOMSVGLengthList> |
40 | | DOMSVGAnimatedLengthList::BaseVal() |
41 | 0 | { |
42 | 0 | if (!mBaseVal) { |
43 | 0 | mBaseVal = new DOMSVGLengthList(this, InternalAList().GetBaseValue()); |
44 | 0 | } |
45 | 0 | RefPtr<DOMSVGLengthList> baseVal = mBaseVal; |
46 | 0 | return baseVal.forget(); |
47 | 0 | } |
48 | | |
49 | | already_AddRefed<DOMSVGLengthList> |
50 | | DOMSVGAnimatedLengthList::AnimVal() |
51 | 0 | { |
52 | 0 | if (!mAnimVal) { |
53 | 0 | mAnimVal = new DOMSVGLengthList(this, InternalAList().GetAnimValue()); |
54 | 0 | } |
55 | 0 | RefPtr<DOMSVGLengthList> animVal = mAnimVal; |
56 | 0 | return animVal.forget(); |
57 | 0 | } |
58 | | |
59 | | /* static */ already_AddRefed<DOMSVGAnimatedLengthList> |
60 | | DOMSVGAnimatedLengthList::GetDOMWrapper(SVGAnimatedLengthList *aList, |
61 | | nsSVGElement *aElement, |
62 | | uint8_t aAttrEnum, |
63 | | uint8_t aAxis) |
64 | 0 | { |
65 | 0 | RefPtr<DOMSVGAnimatedLengthList> wrapper = |
66 | 0 | SVGAnimatedLengthListTearoffTable().GetTearoff(aList); |
67 | 0 | if (!wrapper) { |
68 | 0 | wrapper = new DOMSVGAnimatedLengthList(aElement, aAttrEnum, aAxis); |
69 | 0 | SVGAnimatedLengthListTearoffTable().AddTearoff(aList, wrapper); |
70 | 0 | } |
71 | 0 | return wrapper.forget(); |
72 | 0 | } |
73 | | |
74 | | /* static */ DOMSVGAnimatedLengthList* |
75 | | DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(SVGAnimatedLengthList *aList) |
76 | 0 | { |
77 | 0 | return SVGAnimatedLengthListTearoffTable().GetTearoff(aList); |
78 | 0 | } |
79 | | |
80 | | DOMSVGAnimatedLengthList::~DOMSVGAnimatedLengthList() |
81 | 0 | { |
82 | 0 | // Script no longer has any references to us, to our base/animVal objects, or |
83 | 0 | // to any of their list items. |
84 | 0 | SVGAnimatedLengthListTearoffTable().RemoveTearoff(&InternalAList()); |
85 | 0 | } |
86 | | |
87 | | void |
88 | | DOMSVGAnimatedLengthList::InternalBaseValListWillChangeTo(const SVGLengthList& aNewValue) |
89 | 0 | { |
90 | 0 | // When the number of items in our internal counterpart's baseVal changes, |
91 | 0 | // we MUST keep our baseVal in sync. If we don't, script will either see a |
92 | 0 | // list that is too short and be unable to access indexes that should be |
93 | 0 | // valid, or else, MUCH WORSE, script will see a list that is too long and be |
94 | 0 | // able to access "items" at indexes that are out of bounds (read/write to |
95 | 0 | // bad memory)!! |
96 | 0 |
|
97 | 0 | RefPtr<DOMSVGAnimatedLengthList> kungFuDeathGrip; |
98 | 0 | if (mBaseVal) { |
99 | 0 | if (aNewValue.Length() < mBaseVal->LengthNoFlush()) { |
100 | 0 | // InternalListLengthWillChange might clear last reference to |this|. |
101 | 0 | // Retain a temporary reference to keep from dying before returning. |
102 | 0 | kungFuDeathGrip = this; |
103 | 0 | } |
104 | 0 | mBaseVal->InternalListLengthWillChange(aNewValue.Length()); |
105 | 0 | } |
106 | 0 |
|
107 | 0 | // If our attribute is not animating, then our animVal mirrors our baseVal |
108 | 0 | // and we must sync its length too. (If our attribute is animating, then the |
109 | 0 | // SMIL engine takes care of calling InternalAnimValListWillChangeTo() if |
110 | 0 | // necessary.) |
111 | 0 |
|
112 | 0 | if (!IsAnimating()) { |
113 | 0 | InternalAnimValListWillChangeTo(aNewValue); |
114 | 0 | } |
115 | 0 | } |
116 | | |
117 | | void |
118 | | DOMSVGAnimatedLengthList::InternalAnimValListWillChangeTo(const SVGLengthList& aNewValue) |
119 | 0 | { |
120 | 0 | if (mAnimVal) { |
121 | 0 | mAnimVal->InternalListLengthWillChange(aNewValue.Length()); |
122 | 0 | } |
123 | 0 | } |
124 | | |
125 | | bool |
126 | | DOMSVGAnimatedLengthList::IsAnimating() const |
127 | 0 | { |
128 | 0 | return InternalAList().IsAnimating(); |
129 | 0 | } |
130 | | |
131 | | SVGAnimatedLengthList& |
132 | | DOMSVGAnimatedLengthList::InternalAList() |
133 | 0 | { |
134 | 0 | return *mElement->GetAnimatedLengthList(mAttrEnum); |
135 | 0 | } |
136 | | |
137 | | const SVGAnimatedLengthList& |
138 | | DOMSVGAnimatedLengthList::InternalAList() const |
139 | 0 | { |
140 | 0 | return *mElement->GetAnimatedLengthList(mAttrEnum); |
141 | 0 | } |
142 | | |
143 | | } // namespace mozilla |