/src/mozilla-central/dom/svg/SVGGeometryElement.h
Line | Count | Source (jump to first uncovered line) |
1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #ifndef mozilla_dom_SVGGeometryElement_h |
8 | | #define mozilla_dom_SVGGeometryElement_h |
9 | | |
10 | | #include "mozilla/gfx/2D.h" |
11 | | #include "SVGGraphicsElement.h" |
12 | | #include "nsISVGPoint.h" |
13 | | #include "nsSVGNumber2.h" |
14 | | |
15 | | struct nsSVGMark { |
16 | | enum Type { |
17 | | eStart, |
18 | | eMid, |
19 | | eEnd, |
20 | | |
21 | | eTypeCount |
22 | | }; |
23 | | |
24 | | float x, y, angle; |
25 | | Type type; |
26 | | nsSVGMark(float aX, float aY, float aAngle, Type aType) : |
27 | | x(aX), y(aY), angle(aAngle), type(aType) {} |
28 | | }; |
29 | | |
30 | | namespace mozilla { |
31 | | namespace dom { |
32 | | |
33 | | class SVGAnimatedNumber; |
34 | | |
35 | | typedef mozilla::dom::SVGGraphicsElement SVGGeometryElementBase; |
36 | | |
37 | | class SVGGeometryElement : public SVGGeometryElementBase |
38 | | { |
39 | | protected: |
40 | | typedef mozilla::gfx::CapStyle CapStyle; |
41 | | typedef mozilla::gfx::DrawTarget DrawTarget; |
42 | | typedef mozilla::gfx::FillRule FillRule; |
43 | | typedef mozilla::gfx::Float Float; |
44 | | typedef mozilla::gfx::Matrix Matrix; |
45 | | typedef mozilla::gfx::Path Path; |
46 | | typedef mozilla::gfx::Point Point; |
47 | | typedef mozilla::gfx::PathBuilder PathBuilder; |
48 | | typedef mozilla::gfx::Rect Rect; |
49 | | typedef mozilla::gfx::StrokeOptions StrokeOptions; |
50 | | |
51 | | public: |
52 | | explicit SVGGeometryElement(already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo); |
53 | | |
54 | | virtual nsresult AfterSetAttr(int32_t aNamespaceID, nsAtom* aName, |
55 | | const nsAttrValue* aValue, |
56 | | const nsAttrValue* aOldValue, |
57 | | nsIPrincipal* aSubjectPrincipal, |
58 | | bool aNotify) override; |
59 | | bool IsNodeOfType(uint32_t aFlags) const override; |
60 | | |
61 | | /** |
62 | | * Causes this element to discard any Path object that GetOrBuildPath may |
63 | | * have cached. |
64 | | */ |
65 | 0 | void ClearAnyCachedPath() final { |
66 | 0 | mCachedPath = nullptr; |
67 | 0 | } |
68 | | |
69 | | virtual bool AttributeDefinesGeometry(const nsAtom *aName); |
70 | | |
71 | | /** |
72 | | * Returns true if this element's geometry depends on the width or height of its |
73 | | * coordinate context (typically the viewport established by its nearest <svg> |
74 | | * ancestor). In other words, returns true if one of the attributes for which |
75 | | * AttributeDefinesGeometry returns true has a percentage value. |
76 | | * |
77 | | * This could be moved up to a more general class so it can be used for non-leaf |
78 | | * elements, but that would require care and for now there's no need. |
79 | | */ |
80 | | bool GeometryDependsOnCoordCtx(); |
81 | | |
82 | | virtual bool IsMarkable(); |
83 | | virtual void GetMarkPoints(nsTArray<nsSVGMark> *aMarks); |
84 | | |
85 | | /** |
86 | | * A method that can be faster than using a Moz2D Path and calling GetBounds/ |
87 | | * GetStrokedBounds on it. It also helps us avoid rounding error for simple |
88 | | * shapes and simple transforms where the Moz2D Path backends can fail to |
89 | | * produce the clean integer bounds that content authors expect in some cases. |
90 | | * |
91 | | * If |aToNonScalingStrokeSpace| is non-null then |aBounds|, which is computed |
92 | | * in bounds space, has the property that it's the smallest (axis-aligned) |
93 | | * rectangular bound containing the image of this shape as stroked in |
94 | | * non-scaling-stroke space. (When all transforms involved are rectilinear |
95 | | * the bounds of the image of |aBounds| in non-scaling-stroke space will be |
96 | | * tight, but if there are non-rectilinear transforms involved then that may |
97 | | * be impossible and this method will return false). |
98 | | * |
99 | | * If |aToNonScalingStrokeSpace| is non-null then |*aToNonScalingStrokeSpace| |
100 | | * must be non-singular. |
101 | | */ |
102 | | virtual bool GetGeometryBounds(Rect* aBounds, const StrokeOptions& aStrokeOptions, |
103 | | const Matrix& aToBoundsSpace, |
104 | | const Matrix* aToNonScalingStrokeSpace = nullptr) { |
105 | | return false; |
106 | | } |
107 | | |
108 | | /** |
109 | | * For use with GetAsSimplePath. |
110 | | */ |
111 | | class SimplePath |
112 | | { |
113 | | public: |
114 | | SimplePath() |
115 | | : mX(0.0) |
116 | | , mY(0.0) |
117 | | , mWidthOrX2(0.0) |
118 | | , mHeightOrY2(0.0) |
119 | | , mType(NONE) |
120 | 0 | {} |
121 | 0 | bool IsPath() const { |
122 | 0 | return mType != NONE; |
123 | 0 | } |
124 | | void SetRect(Float x, Float y, Float width, Float height) { |
125 | | mX = x; |
126 | | mY = y; |
127 | | mWidthOrX2 = width; |
128 | | mHeightOrY2 = height; |
129 | | mType = RECT; |
130 | | } |
131 | 0 | Rect AsRect() const { |
132 | 0 | MOZ_ASSERT(mType == RECT); |
133 | 0 | return Rect(mX, mY, mWidthOrX2, mHeightOrY2); |
134 | 0 | } |
135 | 0 | bool IsRect() const { |
136 | 0 | return mType == RECT; |
137 | 0 | } |
138 | | void SetLine(Float x1, Float y1, Float x2, Float y2) { |
139 | | mX = x1; |
140 | | mY = y1; |
141 | | mWidthOrX2 = x2; |
142 | | mHeightOrY2 = y2; |
143 | | mType = LINE; |
144 | | } |
145 | 0 | Point Point1() const { |
146 | 0 | MOZ_ASSERT(mType == LINE); |
147 | 0 | return Point(mX, mY); |
148 | 0 | } |
149 | 0 | Point Point2() const { |
150 | 0 | MOZ_ASSERT(mType == LINE); |
151 | 0 | return Point(mWidthOrX2, mHeightOrY2); |
152 | 0 | } |
153 | 0 | bool IsLine() const { |
154 | 0 | return mType == LINE; |
155 | 0 | } |
156 | 0 | void Reset() { |
157 | 0 | mType = NONE; |
158 | 0 | } |
159 | | private: |
160 | | enum Type { |
161 | | NONE, RECT, LINE |
162 | | }; |
163 | | Float mX, mY, mWidthOrX2, mHeightOrY2; |
164 | | Type mType; |
165 | | }; |
166 | | |
167 | | /** |
168 | | * For some platforms there is significant overhead to creating and painting |
169 | | * a Moz2D Path object. For Rects and lines it is better to get the path data |
170 | | * using this method and then use the optimized DrawTarget methods for |
171 | | * filling/stroking rects and lines. |
172 | | */ |
173 | 0 | virtual void GetAsSimplePath(SimplePath* aSimplePath) { |
174 | 0 | aSimplePath->Reset(); |
175 | 0 | } |
176 | | |
177 | | /** |
178 | | * Returns a Path that can be used to paint, hit-test or calculate bounds for |
179 | | * this element. May return nullptr if there is no [valid] path. The path |
180 | | * that is created may be cached and returned on subsequent calls. |
181 | | */ |
182 | | virtual already_AddRefed<Path> GetOrBuildPath(const DrawTarget* aDrawTarget, |
183 | | FillRule fillRule); |
184 | | |
185 | | /** |
186 | | * The same as GetOrBuildPath, but bypasses the cache (neither returns any |
187 | | * previously cached Path, nor caches the Path that in does return). |
188 | | * this element. May return nullptr if there is no [valid] path. |
189 | | */ |
190 | | virtual already_AddRefed<Path> BuildPath(PathBuilder* aBuilder) = 0; |
191 | | |
192 | | /** |
193 | | * Returns a Path that can be used to measure the length of this elements |
194 | | * path, or to find the position at a given distance along it. |
195 | | * |
196 | | * This is currently equivalent to calling GetOrBuildPath, but it may not be |
197 | | * in the future. The reason for this function to be separate from |
198 | | * GetOrBuildPath is because SVGPathData::BuildPath inserts small lines into |
199 | | * the path if zero length subpaths are encountered, in order to implement |
200 | | * the SVG specifications requirements that zero length subpaths should |
201 | | * render circles/squares if stroke-linecap is round/square, respectively. |
202 | | * In principle these inserted lines could interfere with path measurement, |
203 | | * so we keep callers that are looking to do measurement separate in case we |
204 | | * run into problems with the inserted lines negatively affecting measuring |
205 | | * for content. |
206 | | */ |
207 | | virtual already_AddRefed<Path> GetOrBuildPathForMeasuring(); |
208 | | |
209 | | /** |
210 | | * Returns the current computed value of the CSS property 'fill-rule' for |
211 | | * this element. |
212 | | */ |
213 | | FillRule GetFillRule(); |
214 | | |
215 | | enum PathLengthScaleForType { |
216 | | eForTextPath, |
217 | | eForStroking |
218 | | }; |
219 | | |
220 | | /** |
221 | | * Gets the ratio of the actual element's length to the content author's |
222 | | * estimated length (as provided by the element's 'pathLength' attribute). |
223 | | * This is used to scale stroke dashing, and to scale offsets along a textPath. |
224 | | */ |
225 | | float GetPathLengthScale(PathLengthScaleForType aFor); |
226 | | |
227 | | // WebIDL |
228 | | already_AddRefed<SVGAnimatedNumber> PathLength(); |
229 | | float GetTotalLength(); |
230 | | already_AddRefed<nsISVGPoint> |
231 | | GetPointAtLength(float distance, ErrorResult& rv); |
232 | | |
233 | | protected: |
234 | | // nsSVGElement method |
235 | | virtual NumberAttributesInfo GetNumberInfo() override; |
236 | | |
237 | | nsSVGNumber2 mPathLength; |
238 | | static NumberInfo sNumberInfo; |
239 | | mutable RefPtr<Path> mCachedPath; |
240 | | }; |
241 | | |
242 | | } // namespace dom |
243 | | } // namespace mozilla |
244 | | |
245 | | #endif // mozilla_dom_SVGGeometryElement_h |