Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/dom/svg/nsISVGPoint.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#pragma once
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#include "nsCycleCollectionParticipant.h"
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#include "nsWrapperCache.h"
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#include "mozilla/dom/SVGPointBinding.h"
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#include "DOMSVGPointList.h"
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// {d6b6c440-af8d-40ee-856b-02a317cab275}
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#define MOZILLA_NSISVGPOINT_IID \
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  { 0xd6b6c440, 0xaf8d, 0x40ee, \
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    { 0x85, 0x6b, 0x02, 0xa3, 0x17, 0xca, 0xb2, 0x75 } }
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#define MOZ_SVG_LIST_INDEX_BIT_COUNT 29
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namespace mozilla {
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namespace dom {
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class SVGMatrix;
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} // namespace dom
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/**
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 * Class nsISVGPoint
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 *
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 * This class creates the DOM objects that wrap internal SVGPoint objects.
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 * An nsISVGPoint can be either a DOMSVGPoint or a DOMSVGTranslatePoint
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 */
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class nsISVGPoint : public nsISupports,
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                    public nsWrapperCache
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{
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public:
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  NS_DECLARE_STATIC_IID_ACCESSOR(MOZILLA_NSISVGPOINT_IID)
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  NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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  NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(nsISVGPoint)
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  /**
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   * Generic ctor for DOMSVGPoint objects that are created for an attribute.
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   */
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  explicit nsISVGPoint()
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    : mList(nullptr)
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    , mListIndex(0)
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    , mIsReadonly(false)
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    , mIsAnimValItem(false)
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    , mIsTranslatePoint(false)
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  {
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  }
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  explicit nsISVGPoint(SVGPoint* aPt, bool aIsTranslatePoint)
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    : mList(nullptr)
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    , mListIndex(0)
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    , mIsReadonly(false)
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    , mIsAnimValItem(false)
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    , mIsTranslatePoint(aIsTranslatePoint)
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  {
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    mPt.mX = aPt->GetX();
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    mPt.mY = aPt->GetY();
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  }
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protected:
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  virtual ~nsISVGPoint()
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  {
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    // Our mList's weak ref to us must be nulled out when we die. If GC has
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    // unlinked us using the cycle collector code, then that has already
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    // happened, and mList is null.
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    if (mList) {
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      mList->mItems[mListIndex] = nullptr;
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    }
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  }
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public:
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  /**
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   * Creates an unowned copy of this object's point as a DOMSVGPoint.
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   */
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  virtual DOMSVGPoint* Copy() = 0;
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  SVGPoint ToSVGPoint() const {
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    return HasOwner() ? const_cast<nsISVGPoint*>(this)->InternalItem() : mPt;
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  }
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  bool IsInList() const {
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    return !!mList;
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  }
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  /**
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   * In future, if this class is used for non-list points, this will be
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   * different to IsInList(). "Owner" here means that the instance has an
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   * internal counterpart from which it gets its values. (A better name may
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   * be HasWrappee().)
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   */
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  bool HasOwner() const {
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    return !!mList;
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  }
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  bool IsTranslatePoint() const {
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    return mIsTranslatePoint;
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  }
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  /**
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   * This method is called to notify this DOM object that it is being inserted
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   * into a list, and give it the information it needs as a result.
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   *
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   * This object MUST NOT already belong to a list when this method is called.
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   * That's not to say that script can't move these DOM objects between
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   * lists - it can - it's just that the logic to handle that (and send out
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   * the necessary notifications) is located elsewhere (in DOMSVGPointList).)
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   */
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  void InsertingIntoList(DOMSVGPointList *aList,
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                         uint32_t aListIndex,
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                         bool aIsAnimValItem);
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  static uint32_t MaxListIndex() {
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    return (1U << MOZ_SVG_LIST_INDEX_BIT_COUNT) - 1;
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  }
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  /// This method is called to notify this object that its list index changed.
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  void UpdateListIndex(uint32_t aListIndex) {
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    mListIndex = aListIndex;
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  }
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  /**
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   * This method is called to notify this DOM object that it is about to be
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   * removed from its current DOM list so that it can first make a copy of its
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   * internal counterpart's values. (If it didn't do this, then it would
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   * "lose" its value on being removed.)
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   */
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  void RemovingFromList();
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  bool IsReadonly() const {
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    return mIsReadonly;
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  }
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  void SetReadonly(bool aReadonly) {
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    mIsReadonly = aReadonly;
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  }
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  // WebIDL
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  virtual float X() = 0;
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  virtual void SetX(float aX, ErrorResult& rv) = 0;
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  virtual float Y() = 0;
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  virtual void SetY(float aY, ErrorResult& rv) = 0;
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  virtual already_AddRefed<nsISVGPoint> MatrixTransform(dom::SVGMatrix& matrix) = 0;
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  virtual JSObject* WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto) override
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    { return dom::SVGPoint_Binding::Wrap(cx, this, aGivenProto); }
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  virtual nsISupports* GetParentObject() = 0;
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protected:
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#ifdef DEBUG
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  bool IndexIsValid();
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#endif
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  RefPtr<DOMSVGPointList> mList;
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  // Bounds for the following are checked in the ctor, so be sure to update
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  // that if you change the capacity of any of the following.
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  uint32_t mListIndex:MOZ_SVG_LIST_INDEX_BIT_COUNT;
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  uint32_t mIsReadonly:1;       // These flags are uint32_t because MSVC won't
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  uint32_t mIsAnimValItem:1;    // pack otherwise.
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  uint32_t mIsTranslatePoint:1;
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  /**
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   * Get a reference to the internal SVGPoint list item that this DOM wrapper
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   * object currently wraps.
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   *
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   * To simplify the code we just have this one method for obtaining both
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   * baseVal and animVal internal items. This means that animVal items don't
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   * get const protection, but then our setter methods guard against changing
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   * animVal items.
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   */
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  SVGPoint& InternalItem();
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  // The following member is only used when we're not in a list:
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  SVGPoint mPt;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsISVGPoint, MOZILLA_NSISVGPOINT_IID)
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} // namespace mozilla
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#undef MOZ_SVG_LIST_INDEX_BIT_COUNT
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