Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/gfx/layers/AsyncCanvasRenderer.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AsyncCanvasRenderer.h"
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#include "gfxUtils.h"
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#include "GLContext.h"
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#include "GLReadTexImageHelper.h"
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#include "GLScreenBuffer.h"
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#include "mozilla/dom/HTMLCanvasElement.h"
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#include "mozilla/layers/BufferTexture.h"
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#include "mozilla/layers/CanvasClient.h"
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#include "mozilla/layers/TextureClient.h"
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#include "mozilla/layers/TextureClientSharedSurface.h"
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#include "mozilla/ReentrantMonitor.h"
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#include "nsIRunnable.h"
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#include "nsThreadUtils.h"
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namespace mozilla {
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namespace layers {
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AsyncCanvasRenderer::AsyncCanvasRenderer()
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  : mHTMLCanvasElement(nullptr)
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  , mContext(nullptr)
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  , mGLContext(nullptr)
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  , mIsAlphaPremultiplied(true)
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  , mWidth(0)
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  , mHeight(0)
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  , mCanvasClient(nullptr)
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  , mMutex("AsyncCanvasRenderer::mMutex")
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{
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  MOZ_COUNT_CTOR(AsyncCanvasRenderer);
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}
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AsyncCanvasRenderer::~AsyncCanvasRenderer()
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{
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  MOZ_COUNT_DTOR(AsyncCanvasRenderer);
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}
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void
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AsyncCanvasRenderer::NotifyElementAboutAttributesChanged()
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{
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  class Runnable final : public mozilla::Runnable
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  {
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  public:
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    explicit Runnable(AsyncCanvasRenderer* aRenderer)
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      : mozilla::Runnable("Runnable")
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      , mRenderer(aRenderer)
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    {}
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    NS_IMETHOD Run() override
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    {
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      if (mRenderer) {
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        dom::HTMLCanvasElement::SetAttrFromAsyncCanvasRenderer(mRenderer);
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      }
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      return NS_OK;
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    }
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  private:
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    RefPtr<AsyncCanvasRenderer> mRenderer;
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  };
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  nsCOMPtr<nsIRunnable> runnable = new Runnable(this);
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  nsresult rv = NS_DispatchToMainThread(runnable);
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  if (NS_FAILED(rv)) {
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    NS_WARNING("Failed to dispatch a runnable to the main-thread.");
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  }
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}
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void
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AsyncCanvasRenderer::NotifyElementAboutInvalidation()
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{
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  class Runnable final : public mozilla::Runnable
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  {
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  public:
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    explicit Runnable(AsyncCanvasRenderer* aRenderer)
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      : mozilla::Runnable("Runnable")
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      , mRenderer(aRenderer)
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    {}
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    NS_IMETHOD Run() override
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    {
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      if (mRenderer) {
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        dom::HTMLCanvasElement::InvalidateFromAsyncCanvasRenderer(mRenderer);
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      }
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      return NS_OK;
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    }
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  private:
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    RefPtr<AsyncCanvasRenderer> mRenderer;
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  };
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  nsCOMPtr<nsIRunnable> runnable = new Runnable(this);
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  nsresult rv = NS_DispatchToMainThread(runnable);
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  if (NS_FAILED(rv)) {
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    NS_WARNING("Failed to dispatch a runnable to the main-thread.");
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  }
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}
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void
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AsyncCanvasRenderer::SetCanvasClient(CanvasClient* aClient)
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{
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  mCanvasClient = aClient;
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  if (aClient) {
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    mCanvasClientAsyncHandle = aClient->GetAsyncHandle();
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  } else {
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    mCanvasClientAsyncHandle = CompositableHandle();
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  }
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}
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void
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AsyncCanvasRenderer::SetActiveEventTarget()
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{
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  MutexAutoLock lock(mMutex);
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  mActiveEventTarget = GetCurrentThreadSerialEventTarget();
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}
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void
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AsyncCanvasRenderer::ResetActiveEventTarget()
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{
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  MutexAutoLock lock(mMutex);
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  mActiveEventTarget = nullptr;
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}
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already_AddRefed<nsISerialEventTarget>
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AsyncCanvasRenderer::GetActiveEventTarget()
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{
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  MutexAutoLock lock(mMutex);
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  nsCOMPtr<nsISerialEventTarget> result = mActiveEventTarget;
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  return result.forget();
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}
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void
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AsyncCanvasRenderer::CopyFromTextureClient(TextureClient* aTextureClient)
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{
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  MutexAutoLock lock(mMutex);
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  if (!aTextureClient) {
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    mSurfaceForBasic = nullptr;
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    return;
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  }
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  TextureClientAutoLock texLock(aTextureClient, layers::OpenMode::OPEN_READ);
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  if (!texLock.Succeeded()) {
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    return;
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  }
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  const gfx::IntSize& size = aTextureClient->GetSize();
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  // This buffer would be used later for content rendering. So we choose
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  // B8G8R8A8 format here.
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  const gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
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  // Avoid to create buffer every time.
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  if (!mSurfaceForBasic ||
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      size != mSurfaceForBasic->GetSize() ||
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      format != mSurfaceForBasic->GetFormat())
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  {
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    uint32_t stride = gfx::GetAlignedStride<8>(size.width, BytesPerPixel(format));
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    mSurfaceForBasic = gfx::Factory::CreateDataSourceSurfaceWithStride(size, format, stride);
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    if (!mSurfaceForBasic) {
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      return;
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    }
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  }
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  MappedTextureData mapped;
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  if (!aTextureClient->BorrowMappedData(mapped)) {
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    return;
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  }
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  const uint8_t* lockedBytes = mapped.data;
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  gfx::DataSourceSurface::ScopedMap map(mSurfaceForBasic,
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                                        gfx::DataSourceSurface::MapType::WRITE);
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  if (!map.IsMapped()) {
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    return;
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  }
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  MOZ_ASSERT(map.GetStride() == mapped.stride);
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  memcpy(map.GetData(), lockedBytes, map.GetStride() * mSurfaceForBasic->GetSize().height);
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  if (mSurfaceForBasic->GetFormat() == gfx::SurfaceFormat::R8G8B8A8 ||
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      mSurfaceForBasic->GetFormat() == gfx::SurfaceFormat::R8G8B8X8) {
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    gl::SwapRAndBComponents(mSurfaceForBasic);
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  }
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}
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already_AddRefed<gfx::DataSourceSurface>
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AsyncCanvasRenderer::UpdateTarget()
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{
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  if (!mGLContext) {
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    return nullptr;
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  }
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  gl::SharedSurface* frontbuffer = nullptr;
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  gl::GLScreenBuffer* screen = mGLContext->Screen();
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  const auto& front = screen->Front();
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  if (front) {
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    frontbuffer = front->Surf();
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  }
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  if (!frontbuffer) {
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    return nullptr;
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  }
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  if (frontbuffer->mType == gl::SharedSurfaceType::Basic) {
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    return nullptr;
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  }
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  const gfx::IntSize& size = frontbuffer->mSize;
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  // This buffer would be used later for content rendering. So we choose
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  // B8G8R8A8 format here.
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  const gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
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  uint32_t stride = gfx::GetAlignedStride<8>(size.width, BytesPerPixel(format));
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  RefPtr<gfx::DataSourceSurface> surface =
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    gfx::Factory::CreateDataSourceSurfaceWithStride(size, format, stride);
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  if (NS_WARN_IF(!surface)) {
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    return nullptr;
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  }
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  if (!frontbuffer->ReadbackBySharedHandle(surface)) {
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    return nullptr;
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  }
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  bool needsPremult = frontbuffer->mHasAlpha && !mIsAlphaPremultiplied;
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  if (needsPremult) {
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    gfxUtils::PremultiplyDataSurface(surface, surface);
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  }
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  return surface.forget();
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}
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already_AddRefed<gfx::DataSourceSurface>
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AsyncCanvasRenderer::GetSurface()
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{
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  MOZ_ASSERT(NS_IsMainThread());
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  MutexAutoLock lock(mMutex);
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  if (mSurfaceForBasic) {
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    // Since SourceSurface isn't thread-safe, we need copy to a new SourceSurface.
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    gfx::DataSourceSurface::ScopedMap srcMap(mSurfaceForBasic, gfx::DataSourceSurface::READ);
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    RefPtr<gfx::DataSourceSurface> result =
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      gfx::Factory::CreateDataSourceSurfaceWithStride(mSurfaceForBasic->GetSize(),
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                                                      mSurfaceForBasic->GetFormat(),
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                                                      srcMap.GetStride());
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    if (NS_WARN_IF(!result)) {
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      return nullptr;
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    }
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    gfx::DataSourceSurface::ScopedMap dstMap(result, gfx::DataSourceSurface::WRITE);
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    if (NS_WARN_IF(!srcMap.IsMapped()) ||
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        NS_WARN_IF(!dstMap.IsMapped())) {
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      return nullptr;
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    }
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    memcpy(dstMap.GetData(),
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           srcMap.GetData(),
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           srcMap.GetStride() * mSurfaceForBasic->GetSize().height);
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    return result.forget();
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  } else {
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    return UpdateTarget();
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  }
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}
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nsresult
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AsyncCanvasRenderer::GetInputStream(const char *aMimeType,
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                                    const char16_t *aEncoderOptions,
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                                    nsIInputStream **aStream)
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{
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  MOZ_ASSERT(NS_IsMainThread());
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  RefPtr<gfx::DataSourceSurface> surface = GetSurface();
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  if (!surface) {
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    return NS_ERROR_FAILURE;
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  }
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  gfx::DataSourceSurface::ScopedMap map(surface, gfx::DataSourceSurface::READ);
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  // Handle y flip.
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  RefPtr<gfx::DataSourceSurface> dataSurf = gl::YInvertImageSurface(surface, map.GetStride());
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  return gfxUtils::GetInputStream(dataSurf, false, aMimeType, aEncoderOptions, aStream);
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}
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} // namespace layers
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} // namespace mozilla