/src/mozilla-central/gfx/layers/basic/BasicContainerLayer.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include "BasicContainerLayer.h" |
8 | | #include <sys/types.h> // for int32_t |
9 | | #include "BasicLayersImpl.h" // for ToData |
10 | | #include "basic/BasicImplData.h" // for BasicImplData |
11 | | #include "basic/BasicLayers.h" // for BasicLayerManager |
12 | | #include "mozilla/gfx/BaseRect.h" // for BaseRect |
13 | | #include "mozilla/mozalloc.h" // for operator new |
14 | | #include "nsCOMPtr.h" // for already_AddRefed |
15 | | #include "nsISupportsImpl.h" // for Layer::AddRef, etc |
16 | | #include "nsPoint.h" // for nsIntPoint |
17 | | #include "nsRegion.h" // for nsIntRegion |
18 | | #include "ReadbackProcessor.h" |
19 | | |
20 | | using namespace mozilla::gfx; |
21 | | |
22 | | namespace mozilla { |
23 | | namespace layers { |
24 | | |
25 | | BasicContainerLayer::~BasicContainerLayer() |
26 | 0 | { |
27 | 0 | ContainerLayer::RemoveAllChildren(); |
28 | 0 | MOZ_COUNT_DTOR(BasicContainerLayer); |
29 | 0 | } |
30 | | |
31 | | void |
32 | | BasicContainerLayer::ComputeEffectiveTransforms(const Matrix4x4& aTransformToSurface) |
33 | 0 | { |
34 | 0 | // We push groups for container layers if we need to, which always |
35 | 0 | // are aligned in device space, so it doesn't really matter how we snap |
36 | 0 | // containers. |
37 | 0 | Matrix residual; |
38 | 0 | Matrix4x4 transformToSurface = aTransformToSurface; |
39 | 0 | bool participate3DCtx = Extend3DContext() || Is3DContextLeaf(); |
40 | 0 | if (!participate3DCtx && |
41 | 0 | GetContentFlags() & CONTENT_BACKFACE_HIDDEN) { |
42 | 0 | // For backface-hidden layers |
43 | 0 | transformToSurface.ProjectTo2D(); |
44 | 0 | } |
45 | 0 | Matrix4x4 idealTransform = GetLocalTransform() * transformToSurface; |
46 | 0 | if (!participate3DCtx && |
47 | 0 | !(GetContentFlags() & CONTENT_BACKFACE_HIDDEN)) { |
48 | 0 | // For non-backface-hidden layers, |
49 | 0 | // 3D components are required to handle CONTENT_BACKFACE_HIDDEN. |
50 | 0 | idealTransform.ProjectTo2D(); |
51 | 0 | } |
52 | 0 |
|
53 | 0 | if (!idealTransform.CanDraw2D()) { |
54 | 0 | if (!Extend3DContext()) { |
55 | 0 | mEffectiveTransform = idealTransform; |
56 | 0 | ComputeEffectiveTransformsForChildren(Matrix4x4()); |
57 | 0 | ComputeEffectiveTransformForMaskLayers(Matrix4x4()); |
58 | 0 | mUseIntermediateSurface = true; |
59 | 0 | return; |
60 | 0 | } |
61 | 0 | |
62 | 0 | mEffectiveTransform = idealTransform; |
63 | 0 | ComputeEffectiveTransformsForChildren(idealTransform); |
64 | 0 | ComputeEffectiveTransformForMaskLayers(idealTransform); |
65 | 0 | mUseIntermediateSurface = false; |
66 | 0 | return; |
67 | 0 | } |
68 | 0 | |
69 | 0 | // With 2D transform or extended 3D context. |
70 | 0 | |
71 | 0 | Layer* child = GetFirstChild(); |
72 | 0 | bool hasSingleBlendingChild = false; |
73 | 0 | if (!HasMultipleChildren() && child) { |
74 | 0 | hasSingleBlendingChild = child->GetMixBlendMode() != CompositionOp::OP_OVER; |
75 | 0 | } |
76 | 0 |
|
77 | 0 | /* If we have a single childand it is not blending,, it can just inherit our opacity, |
78 | 0 | * otherwise we need a PushGroup and we need to mark ourselves as using |
79 | 0 | * an intermediate surface so our children don't inherit our opacity |
80 | 0 | * via GetEffectiveOpacity. |
81 | 0 | * Having a mask layer always forces our own push group |
82 | 0 | * Having a blend mode also always forces our own push group |
83 | 0 | */ |
84 | 0 | mUseIntermediateSurface = |
85 | 0 | GetMaskLayer() || |
86 | 0 | GetForceIsolatedGroup() || |
87 | 0 | (GetMixBlendMode() != CompositionOp::OP_OVER && HasMultipleChildren()) || |
88 | 0 | (GetEffectiveOpacity() != 1.0 && ((HasMultipleChildren() && !Extend3DContext()) || hasSingleBlendingChild)); |
89 | 0 |
|
90 | 0 | mEffectiveTransform = |
91 | 0 | !mUseIntermediateSurface ? |
92 | 0 | idealTransform : |
93 | 0 | (!(GetContentFlags() & CONTENT_BACKFACE_HIDDEN) ? |
94 | 0 | SnapTransformTranslation(idealTransform, &residual) : |
95 | 0 | SnapTransformTranslation3D(idealTransform, &residual)); |
96 | 0 | Matrix4x4 childTransformToSurface = |
97 | 0 | (!mUseIntermediateSurface || |
98 | 0 | (mUseIntermediateSurface && !Extend3DContext() /* 2D */)) ? |
99 | 0 | idealTransform : Matrix4x4::From2D(residual); |
100 | 0 | ComputeEffectiveTransformsForChildren(childTransformToSurface); |
101 | 0 |
|
102 | 0 | ComputeEffectiveTransformForMaskLayers(aTransformToSurface); |
103 | 0 | } |
104 | | |
105 | | bool |
106 | | BasicContainerLayer::ChildrenPartitionVisibleRegion(const gfx::IntRect& aInRect) |
107 | 0 | { |
108 | 0 | Matrix transform; |
109 | 0 | if (!GetEffectiveTransform().CanDraw2D(&transform) || |
110 | 0 | ThebesMatrix(transform).HasNonIntegerTranslation()) |
111 | 0 | return false; |
112 | 0 | |
113 | 0 | nsIntPoint offset(int32_t(transform._31), int32_t(transform._32)); |
114 | 0 | gfx::IntRect rect = aInRect.Intersect(GetLocalVisibleRegion().GetBounds().ToUnknownRect() + offset); |
115 | 0 | nsIntRegion covered; |
116 | 0 |
|
117 | 0 | for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) { |
118 | 0 | if (ToData(l)->IsHidden()) |
119 | 0 | continue; |
120 | 0 | |
121 | 0 | Matrix childTransform; |
122 | 0 | if (!l->GetEffectiveTransform().CanDraw2D(&childTransform) || |
123 | 0 | ThebesMatrix(childTransform).HasNonIntegerTranslation() || |
124 | 0 | l->GetEffectiveOpacity() != 1.0) |
125 | 0 | return false; |
126 | 0 | nsIntRegion childRegion = l->GetLocalVisibleRegion().ToUnknownRegion(); |
127 | 0 | childRegion.MoveBy(int32_t(childTransform._31), int32_t(childTransform._32)); |
128 | 0 | childRegion.And(childRegion, rect); |
129 | 0 | if (l->GetClipRect()) { |
130 | 0 | childRegion.And(childRegion, l->GetClipRect()->ToUnknownRect() + offset); |
131 | 0 | } |
132 | 0 | nsIntRegion intersection; |
133 | 0 | intersection.And(covered, childRegion); |
134 | 0 | if (!intersection.IsEmpty()) |
135 | 0 | return false; |
136 | 0 | covered.Or(covered, childRegion); |
137 | 0 | } |
138 | 0 |
|
139 | 0 | return covered.Contains(rect); |
140 | 0 | } |
141 | | |
142 | | void |
143 | | BasicContainerLayer::Validate(LayerManager::DrawPaintedLayerCallback aCallback, |
144 | | void* aCallbackData, |
145 | | ReadbackProcessor* aReadback) |
146 | 0 | { |
147 | 0 | ReadbackProcessor readback; |
148 | 0 | if (BasicManager()->IsRetained()) { |
149 | 0 | readback.BuildUpdates(this); |
150 | 0 | } |
151 | 0 | for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) { |
152 | 0 | BasicImplData* data = ToData(l); |
153 | 0 | data->Validate(aCallback, aCallbackData, &readback); |
154 | 0 | if (l->GetMaskLayer()) { |
155 | 0 | data = ToData(l->GetMaskLayer()); |
156 | 0 | data->Validate(aCallback, aCallbackData, nullptr); |
157 | 0 | } |
158 | 0 | } |
159 | 0 | } |
160 | | |
161 | | already_AddRefed<ContainerLayer> |
162 | | BasicLayerManager::CreateContainerLayer() |
163 | 0 | { |
164 | 0 | NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); |
165 | 0 | RefPtr<ContainerLayer> layer = new BasicContainerLayer(this); |
166 | 0 | return layer.forget(); |
167 | 0 | } |
168 | | |
169 | | } // namespace layers |
170 | | } // namespace mozilla |