/src/mozilla-central/gfx/layers/basic/BasicLayerManager.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include <stdint.h> // for uint32_t |
8 | | #include <stdlib.h> // for rand, RAND_MAX |
9 | | #include <sys/types.h> // for int32_t |
10 | | #include <stack> // for stack |
11 | | #include "BasicContainerLayer.h" // for BasicContainerLayer |
12 | | #include "BasicLayersImpl.h" // for ToData, BasicReadbackLayer, etc |
13 | | #include "GeckoProfiler.h" // for AUTO_PROFILER_LABEL |
14 | | #include "ImageContainer.h" // for ImageFactory |
15 | | #include "Layers.h" // for Layer, ContainerLayer, etc |
16 | | #include "ReadbackLayer.h" // for ReadbackLayer |
17 | | #include "ReadbackProcessor.h" // for ReadbackProcessor |
18 | | #include "RenderTrace.h" // for RenderTraceLayers, etc |
19 | | #include "basic/BasicImplData.h" // for BasicImplData |
20 | | #include "basic/BasicLayers.h" // for BasicLayerManager, etc |
21 | | #include "gfxASurface.h" // for gfxASurface, etc |
22 | | #include "gfxContext.h" // for gfxContext, etc |
23 | | #include "gfxImageSurface.h" // for gfxImageSurface |
24 | | #include "gfxMatrix.h" // for gfxMatrix |
25 | | #include "gfxPlatform.h" // for gfxPlatform |
26 | | #include "gfxPrefs.h" // for gfxPrefs |
27 | | #include "gfxPoint.h" // for IntSize, gfxPoint |
28 | | #include "gfxRect.h" // for gfxRect |
29 | | #include "gfxUtils.h" // for gfxUtils |
30 | | #include "gfx2DGlue.h" // for thebes --> moz2d transition |
31 | | #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc |
32 | | #include "mozilla/WidgetUtils.h" // for ScreenRotation |
33 | | #include "mozilla/gfx/2D.h" // for DrawTarget |
34 | | #include "mozilla/gfx/BasePoint.h" // for BasePoint |
35 | | #include "mozilla/gfx/BaseRect.h" // for BaseRect |
36 | | #include "mozilla/gfx/Matrix.h" // for Matrix |
37 | | #include "mozilla/gfx/PathHelpers.h" |
38 | | #include "mozilla/gfx/Rect.h" // for IntRect, Rect |
39 | | #include "mozilla/layers/LayersTypes.h" // for BufferMode::BUFFER_NONE, etc |
40 | | #include "mozilla/mozalloc.h" // for operator new |
41 | | #include "nsCOMPtr.h" // for already_AddRefed |
42 | | #include "nsDebug.h" // for NS_ASSERTION, etc |
43 | | #include "nsISupportsImpl.h" // for gfxContext::Release, etc |
44 | | #include "nsPoint.h" // for nsIntPoint |
45 | | #include "nsRect.h" // for mozilla::gfx::IntRect |
46 | | #include "nsRegion.h" // for nsIntRegion, etc |
47 | | #include "nsTArray.h" // for AutoTArray |
48 | | #include "TreeTraversal.h" // for ForEachNode |
49 | | |
50 | | class nsIWidget; |
51 | | |
52 | | namespace mozilla { |
53 | | namespace layers { |
54 | | |
55 | | using namespace mozilla::gfx; |
56 | | |
57 | | /** |
58 | | * Clips to the smallest device-pixel-aligned rectangle containing aRect |
59 | | * in user space. |
60 | | * Returns true if the clip is "perfect", i.e. we actually clipped exactly to |
61 | | * aRect. |
62 | | */ |
63 | | static bool |
64 | | ClipToContain(gfxContext* aContext, const IntRect& aRect) |
65 | 0 | { |
66 | 0 | gfxRect userRect(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height()); |
67 | 0 | gfxRect deviceRect = aContext->UserToDevice(userRect); |
68 | 0 | deviceRect.RoundOut(); |
69 | 0 |
|
70 | 0 | Matrix currentMatrix = aContext->CurrentMatrix(); |
71 | 0 | aContext->SetMatrix(Matrix()); |
72 | 0 | aContext->NewPath(); |
73 | 0 | aContext->Rectangle(deviceRect); |
74 | 0 | aContext->Clip(); |
75 | 0 | aContext->SetMatrix(currentMatrix); |
76 | 0 |
|
77 | 0 | return aContext->DeviceToUser(deviceRect).IsEqualInterior(userRect); |
78 | 0 | } |
79 | | |
80 | | bool |
81 | | BasicLayerManager::PushGroupForLayer(gfxContext* aContext, Layer* aLayer, const nsIntRegion& aRegion, PushedGroup& aGroupResult) |
82 | 0 | { |
83 | 0 | aGroupResult.mVisibleRegion = aRegion; |
84 | 0 | aGroupResult.mFinalTarget = aContext; |
85 | 0 | aGroupResult.mOperator = GetEffectiveOperator(aLayer); |
86 | 0 | aGroupResult.mOpacity = aLayer->GetEffectiveOpacity(); |
87 | 0 |
|
88 | 0 | // If we need to call PushGroup, we should clip to the smallest possible |
89 | 0 | // area first to minimize the size of the temporary surface. |
90 | 0 | bool didCompleteClip = ClipToContain(aContext, aRegion.GetBounds()); |
91 | 0 |
|
92 | 0 | bool canPushGroup = aGroupResult.mOperator == CompositionOp::OP_OVER || |
93 | 0 | (aGroupResult.mOperator == CompositionOp::OP_SOURCE && (aLayer->CanUseOpaqueSurface() || aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA)); |
94 | 0 |
|
95 | 0 | if (!canPushGroup) { |
96 | 0 | aContext->Save(); |
97 | 0 | gfxUtils::ClipToRegion(aGroupResult.mFinalTarget, aGroupResult.mVisibleRegion); |
98 | 0 |
|
99 | 0 | // PushGroup/PopGroup do not support non operator over. |
100 | 0 | gfxRect rect = aContext->GetClipExtents(gfxContext::eDeviceSpace); |
101 | 0 | rect.RoundOut(); |
102 | 0 | IntRect surfRect; |
103 | 0 | ToRect(rect).ToIntRect(&surfRect); |
104 | 0 |
|
105 | 0 | if (!surfRect.IsEmpty()) { |
106 | 0 | RefPtr<DrawTarget> dt = aContext->GetDrawTarget()->CreateSimilarDrawTarget(surfRect.Size(), SurfaceFormat::B8G8R8A8); |
107 | 0 |
|
108 | 0 | RefPtr<gfxContext> ctx = |
109 | 0 | gfxContext::CreateOrNull(dt, ToRect(rect).TopLeft()); |
110 | 0 | if (!ctx) { |
111 | 0 | gfxCriticalNote << "BasicLayerManager context problem in PushGroupForLayer " << gfx::hexa(dt); |
112 | 0 | return false; |
113 | 0 | } |
114 | 0 | ctx->SetMatrix(aContext->CurrentMatrix()); |
115 | 0 |
|
116 | 0 | aGroupResult.mGroupOffset = surfRect.TopLeft(); |
117 | 0 | aGroupResult.mGroupTarget = ctx; |
118 | 0 |
|
119 | 0 | aGroupResult.mMaskSurface = GetMaskForLayer(aLayer, &aGroupResult.mMaskTransform); |
120 | 0 | return true; |
121 | 0 | } |
122 | 0 | aContext->Restore(); |
123 | 0 | } |
124 | 0 |
|
125 | 0 | Matrix maskTransform; |
126 | 0 | RefPtr<SourceSurface> maskSurf = GetMaskForLayer(aLayer, &maskTransform); |
127 | 0 |
|
128 | 0 | if (maskSurf) { |
129 | 0 | // The returned transform will transform the mask to device space on the |
130 | 0 | // destination. Since the User->Device space transform will be applied |
131 | 0 | // to the mask by PopGroupAndBlend we need to adjust the transform to |
132 | 0 | // transform the mask to user space. |
133 | 0 | Matrix currentTransform = aGroupResult.mFinalTarget->CurrentMatrix(); |
134 | 0 | currentTransform.Invert(); |
135 | 0 | maskTransform = maskTransform * currentTransform; |
136 | 0 | } |
137 | 0 |
|
138 | 0 | if (aLayer->CanUseOpaqueSurface() && |
139 | 0 | ((didCompleteClip && aRegion.GetNumRects() == 1) || |
140 | 0 | !aContext->CurrentMatrix().HasNonIntegerTranslation())) { |
141 | 0 | // If the layer is opaque in its visible region we can push a gfxContentType::COLOR |
142 | 0 | // group. We need to make sure that only pixels inside the layer's visible |
143 | 0 | // region are copied back to the destination. Remember if we've already |
144 | 0 | // clipped precisely to the visible region. |
145 | 0 | aGroupResult.mNeedsClipToVisibleRegion = !didCompleteClip || aRegion.GetNumRects() > 1; |
146 | 0 | if (aGroupResult.mNeedsClipToVisibleRegion) { |
147 | 0 | aGroupResult.mFinalTarget->Save(); |
148 | 0 | gfxUtils::ClipToRegion(aGroupResult.mFinalTarget, aGroupResult.mVisibleRegion); |
149 | 0 | } |
150 | 0 |
|
151 | 0 | aContext->PushGroupForBlendBack(gfxContentType::COLOR, aGroupResult.mOpacity, maskSurf, maskTransform); |
152 | 0 | } else { |
153 | 0 | if (aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA) { |
154 | 0 | aContext->PushGroupAndCopyBackground(gfxContentType::COLOR_ALPHA, aGroupResult.mOpacity, maskSurf, maskTransform); |
155 | 0 | } else { |
156 | 0 | aContext->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, aGroupResult.mOpacity, maskSurf, maskTransform); |
157 | 0 | } |
158 | 0 | } |
159 | 0 |
|
160 | 0 | aGroupResult.mGroupTarget = aGroupResult.mFinalTarget; |
161 | 0 |
|
162 | 0 | return true; |
163 | 0 | } |
164 | | |
165 | | void |
166 | | BasicLayerManager::PopGroupForLayer(PushedGroup &group) |
167 | 0 | { |
168 | 0 | if (group.mFinalTarget == group.mGroupTarget) { |
169 | 0 | group.mFinalTarget->PopGroupAndBlend(); |
170 | 0 | if (group.mNeedsClipToVisibleRegion) { |
171 | 0 | group.mFinalTarget->Restore(); |
172 | 0 | } |
173 | 0 | return; |
174 | 0 | } |
175 | 0 |
|
176 | 0 | DrawTarget* dt = group.mFinalTarget->GetDrawTarget(); |
177 | 0 | RefPtr<DrawTarget> sourceDT = group.mGroupTarget->GetDrawTarget(); |
178 | 0 | group.mGroupTarget = nullptr; |
179 | 0 |
|
180 | 0 | RefPtr<SourceSurface> src = sourceDT->Snapshot(); |
181 | 0 |
|
182 | 0 | if (group.mMaskSurface) { |
183 | 0 | Point finalOffset = group.mFinalTarget->GetDeviceOffset(); |
184 | 0 | dt->SetTransform(group.mMaskTransform * Matrix::Translation(-finalOffset)); |
185 | 0 | Matrix surfTransform = group.mMaskTransform; |
186 | 0 | surfTransform.Invert(); |
187 | 0 | dt->MaskSurface(SurfacePattern(src, ExtendMode::CLAMP, surfTransform * |
188 | 0 | Matrix::Translation(group.mGroupOffset.x, group.mGroupOffset.y)), |
189 | 0 | group.mMaskSurface, Point(0, 0), DrawOptions(group.mOpacity, group.mOperator)); |
190 | 0 | } else { |
191 | 0 | // For now this is required since our group offset is in device space of the final target, |
192 | 0 | // context but that may still have its own device offset. Once PushGroup/PopGroup logic is |
193 | 0 | // migrated to DrawTargets this can go as gfxContext::GetDeviceOffset will essentially |
194 | 0 | // always become null. |
195 | 0 | dt->SetTransform(Matrix::Translation(-group.mFinalTarget->GetDeviceOffset())); |
196 | 0 | dt->DrawSurface(src, Rect(group.mGroupOffset.x, group.mGroupOffset.y, src->GetSize().width, src->GetSize().height), |
197 | 0 | Rect(0, 0, src->GetSize().width, src->GetSize().height), DrawSurfaceOptions(SamplingFilter::POINT), DrawOptions(group.mOpacity, group.mOperator)); |
198 | 0 | } |
199 | 0 |
|
200 | 0 | if (group.mNeedsClipToVisibleRegion) { |
201 | 0 | dt->PopClip(); |
202 | 0 | } |
203 | 0 |
|
204 | 0 | group.mFinalTarget->Restore(); |
205 | 0 | } |
206 | | |
207 | | static IntRect |
208 | | ToInsideIntRect(const gfxRect& aRect) |
209 | 0 | { |
210 | 0 | return IntRect::RoundIn(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height()); |
211 | 0 | } |
212 | | |
213 | | // A context helper for BasicLayerManager::PaintLayer() that holds all the |
214 | | // painting context together in a data structure so it can be easily passed |
215 | | // around. It also uses ensures that the Transform and Opaque rect are restored |
216 | | // to their former state on destruction. |
217 | | |
218 | | class PaintLayerContext { |
219 | | public: |
220 | | PaintLayerContext(gfxContext* aTarget, Layer* aLayer, |
221 | | LayerManager::DrawPaintedLayerCallback aCallback, |
222 | | void* aCallbackData) |
223 | | : mTarget(aTarget) |
224 | | , mTargetMatrixSR(aTarget) |
225 | | , mLayer(aLayer) |
226 | | , mCallback(aCallback) |
227 | | , mCallbackData(aCallbackData) |
228 | | , mPushedOpaqueRect(false) |
229 | 0 | {} |
230 | | |
231 | | ~PaintLayerContext() |
232 | 0 | { |
233 | 0 | // Matrix is restored by mTargetMatrixSR |
234 | 0 | if (mPushedOpaqueRect) |
235 | 0 | { |
236 | 0 | ClearOpaqueRect(); |
237 | 0 | } |
238 | 0 | } |
239 | | |
240 | | // Gets the effective transform and returns true if it is a 2D |
241 | | // transform. |
242 | | bool Setup2DTransform() |
243 | 0 | { |
244 | 0 | // Will return an identity matrix for 3d transforms. |
245 | 0 | return mLayer->GetEffectiveTransformForBuffer().CanDraw2D(&mTransform); |
246 | 0 | } |
247 | | |
248 | | // Applies the effective transform if it's 2D. If it's a 3D transform then |
249 | | // it applies an identity. |
250 | | void Apply2DTransform() |
251 | 0 | { |
252 | 0 | mTarget->SetMatrix(mTransform); |
253 | 0 | } |
254 | | |
255 | | // Set the opaque rect to match the bounds of the visible region. |
256 | | void AnnotateOpaqueRect() |
257 | 0 | { |
258 | 0 | const nsIntRegion visibleRegion = mLayer->GetLocalVisibleRegion().ToUnknownRegion(); |
259 | 0 | const IntRect& bounds = visibleRegion.GetBounds(); |
260 | 0 |
|
261 | 0 | DrawTarget *dt = mTarget->GetDrawTarget(); |
262 | 0 | const IntRect& targetOpaqueRect = dt->GetOpaqueRect(); |
263 | 0 |
|
264 | 0 | // Try to annotate currentSurface with a region of pixels that have been |
265 | 0 | // (or will be) painted opaque, if no such region is currently set. |
266 | 0 | if (targetOpaqueRect.IsEmpty() && visibleRegion.GetNumRects() == 1 && |
267 | 0 | (mLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) && |
268 | 0 | !mTransform.HasNonAxisAlignedTransform()) { |
269 | 0 |
|
270 | 0 | gfx::Rect opaqueRect = dt->GetTransform().TransformBounds( |
271 | 0 | gfx::Rect(bounds.X(), bounds.Y(), bounds.Width(), bounds.Height())); |
272 | 0 | opaqueRect.RoundIn(); |
273 | 0 | IntRect intOpaqueRect; |
274 | 0 | if (opaqueRect.ToIntRect(&intOpaqueRect)) { |
275 | 0 | mTarget->GetDrawTarget()->SetOpaqueRect(intOpaqueRect); |
276 | 0 | mPushedOpaqueRect = true; |
277 | 0 | } |
278 | 0 | } |
279 | 0 | } |
280 | | |
281 | | // Clear the Opaque rect. Although this doesn't really restore it to it's |
282 | | // previous state it will happen on the exit path of the PaintLayer() so when |
283 | | // painting is complete the opaque rect qill be clear. |
284 | 0 | void ClearOpaqueRect() { |
285 | 0 | mTarget->GetDrawTarget()->SetOpaqueRect(IntRect()); |
286 | 0 | } |
287 | | |
288 | | gfxContext* mTarget; |
289 | | gfxContextMatrixAutoSaveRestore mTargetMatrixSR; |
290 | | Layer* mLayer; |
291 | | LayerManager::DrawPaintedLayerCallback mCallback; |
292 | | void* mCallbackData; |
293 | | Matrix mTransform; |
294 | | bool mPushedOpaqueRect; |
295 | | }; |
296 | | |
297 | | BasicLayerManager::BasicLayerManager(nsIWidget* aWidget) |
298 | | : mPhase(PHASE_NONE) |
299 | | , mWidget(aWidget) |
300 | | , mDoubleBuffering(BufferMode::BUFFER_NONE) |
301 | | , mType(BLM_WIDGET) |
302 | | , mUsingDefaultTarget(false) |
303 | | , mTransactionIncomplete(false) |
304 | | , mCompositorMightResample(false) |
305 | 0 | { |
306 | 0 | MOZ_COUNT_CTOR(BasicLayerManager); |
307 | 0 | NS_ASSERTION(aWidget, "Must provide a widget"); |
308 | 0 | } |
309 | | |
310 | | BasicLayerManager::BasicLayerManager(BasicLayerManagerType aType) |
311 | | : mPhase(PHASE_NONE) |
312 | | , mWidget(nullptr) |
313 | | , mDoubleBuffering(BufferMode::BUFFER_NONE) |
314 | | , mType(aType) |
315 | | , mUsingDefaultTarget(false) |
316 | | , mTransactionIncomplete(false) |
317 | | , mCompositorMightResample(false) |
318 | 0 | { |
319 | 0 | MOZ_COUNT_CTOR(BasicLayerManager); |
320 | 0 | MOZ_ASSERT(mType != BLM_WIDGET); |
321 | 0 | } |
322 | | |
323 | | BasicLayerManager::~BasicLayerManager() |
324 | 0 | { |
325 | 0 | NS_ASSERTION(!InTransaction(), "Died during transaction?"); |
326 | 0 |
|
327 | 0 | ClearCachedResources(); |
328 | 0 |
|
329 | 0 | mRoot = nullptr; |
330 | 0 |
|
331 | 0 | MOZ_COUNT_DTOR(BasicLayerManager); |
332 | 0 | } |
333 | | |
334 | | void |
335 | | BasicLayerManager::SetDefaultTarget(gfxContext* aContext) |
336 | 0 | { |
337 | 0 | NS_ASSERTION(!InTransaction(), |
338 | 0 | "Must set default target outside transaction"); |
339 | 0 | mDefaultTarget = aContext; |
340 | 0 | } |
341 | | |
342 | | void |
343 | | BasicLayerManager::SetDefaultTargetConfiguration(BufferMode aDoubleBuffering, ScreenRotation aRotation) |
344 | 0 | { |
345 | 0 | mDoubleBuffering = aDoubleBuffering; |
346 | 0 | } |
347 | | |
348 | | bool |
349 | | BasicLayerManager::BeginTransaction() |
350 | 0 | { |
351 | 0 | mInTransaction = true; |
352 | 0 | mUsingDefaultTarget = true; |
353 | 0 | return BeginTransactionWithTarget(mDefaultTarget); |
354 | 0 | } |
355 | | |
356 | | bool |
357 | | BasicLayerManager::BeginTransactionWithTarget(gfxContext* aTarget) |
358 | 0 | { |
359 | 0 | mInTransaction = true; |
360 | 0 |
|
361 | 0 | #ifdef MOZ_LAYERS_HAVE_LOG |
362 | 0 | MOZ_LAYERS_LOG(("[----- BeginTransaction")); |
363 | 0 | Log(); |
364 | 0 | #endif |
365 | 0 |
|
366 | 0 | NS_ASSERTION(!InTransaction(), "Nested transactions not allowed"); |
367 | 0 | mPhase = PHASE_CONSTRUCTION; |
368 | 0 | mTarget = aTarget; |
369 | 0 | return true; |
370 | 0 | } |
371 | | |
372 | | static void |
373 | | TransformIntRect(IntRect& aRect, const Matrix& aMatrix, |
374 | | IntRect (*aRoundMethod)(const gfxRect&)) |
375 | 0 | { |
376 | 0 | Rect gr = Rect(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height()); |
377 | 0 | gr = aMatrix.TransformBounds(gr); |
378 | 0 | aRect = (*aRoundMethod)(ThebesRect(gr)); |
379 | 0 | } |
380 | | |
381 | | /** |
382 | | * This function assumes that GetEffectiveTransform transforms |
383 | | * all layers to the same coordinate system (the "root coordinate system"). |
384 | | * It can't be used as is by accelerated layers because of intermediate surfaces. |
385 | | * This must set the hidden flag to true or false on *all* layers in the subtree. |
386 | | * It also sets the operator for all layers to "OVER", and call |
387 | | * SetDrawAtomically(false). |
388 | | * It clears mClipToVisibleRegion on all layers. |
389 | | * @param aClipRect the cliprect, in the root coordinate system. We assume |
390 | | * that any layer drawing is clipped to this rect. It is therefore not |
391 | | * allowed to add to the opaque region outside that rect. |
392 | | * @param aDirtyRect the dirty rect that will be painted, in the root |
393 | | * coordinate system. Layers outside this rect should be hidden. |
394 | | * @param aOpaqueRegion the opaque region covering aLayer, in the |
395 | | * root coordinate system. |
396 | | */ |
397 | | enum { |
398 | | ALLOW_OPAQUE = 0x01, |
399 | | }; |
400 | | static void |
401 | | MarkLayersHidden(Layer* aLayer, const IntRect& aClipRect, |
402 | | const IntRect& aDirtyRect, |
403 | | nsIntRegion& aOpaqueRegion, |
404 | | uint32_t aFlags) |
405 | 0 | { |
406 | 0 | IntRect newClipRect(aClipRect); |
407 | 0 | uint32_t newFlags = aFlags; |
408 | 0 |
|
409 | 0 | // Allow aLayer or aLayer's descendants to cover underlying layers |
410 | 0 | // only if it's opaque. |
411 | 0 | if (aLayer->GetOpacity() != 1.0f) { |
412 | 0 | newFlags &= ~ALLOW_OPAQUE; |
413 | 0 | } |
414 | 0 |
|
415 | 0 | { |
416 | 0 | const Maybe<ParentLayerIntRect>& clipRect = aLayer->GetLocalClipRect(); |
417 | 0 | if (clipRect) { |
418 | 0 | IntRect cr = clipRect->ToUnknownRect(); |
419 | 0 | // clipRect is in the container's coordinate system. Get it into the |
420 | 0 | // global coordinate system. |
421 | 0 | if (aLayer->GetParent()) { |
422 | 0 | Matrix tr; |
423 | 0 | if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) { |
424 | 0 | // Clip rect is applied after aLayer's transform, i.e., in the coordinate |
425 | 0 | // system of aLayer's parent. |
426 | 0 | TransformIntRect(cr, tr, ToInsideIntRect); |
427 | 0 | } else { |
428 | 0 | cr.SetRect(0, 0, 0, 0); |
429 | 0 | } |
430 | 0 | } |
431 | 0 | newClipRect.IntersectRect(newClipRect, cr); |
432 | 0 | } |
433 | 0 | } |
434 | 0 |
|
435 | 0 | BasicImplData* data = ToData(aLayer); |
436 | 0 | data->SetOperator(CompositionOp::OP_OVER); |
437 | 0 | data->SetClipToVisibleRegion(false); |
438 | 0 | data->SetDrawAtomically(false); |
439 | 0 |
|
440 | 0 | if (!aLayer->AsContainerLayer()) { |
441 | 0 | Matrix transform; |
442 | 0 | if (!aLayer->GetEffectiveTransform().CanDraw2D(&transform)) { |
443 | 0 | data->SetHidden(false); |
444 | 0 | return; |
445 | 0 | } |
446 | 0 | |
447 | 0 | nsIntRegion region = aLayer->GetLocalVisibleRegion().ToUnknownRegion(); |
448 | 0 | IntRect r = region.GetBounds(); |
449 | 0 | TransformIntRect(r, transform, ToOutsideIntRect); |
450 | 0 | r.IntersectRect(r, aDirtyRect); |
451 | 0 | data->SetHidden(aOpaqueRegion.Contains(r)); |
452 | 0 |
|
453 | 0 | // Allow aLayer to cover underlying layers only if aLayer's |
454 | 0 | // content is opaque |
455 | 0 | if ((aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) && |
456 | 0 | (newFlags & ALLOW_OPAQUE)) { |
457 | 0 | for (auto iter = region.RectIter(); !iter.Done(); iter.Next()) { |
458 | 0 | r = iter.Get(); |
459 | 0 | TransformIntRect(r, transform, ToInsideIntRect); |
460 | 0 |
|
461 | 0 | r.IntersectRect(r, newClipRect); |
462 | 0 | aOpaqueRegion.Or(aOpaqueRegion, r); |
463 | 0 | } |
464 | 0 | } |
465 | 0 | } else { |
466 | 0 | Layer* child = aLayer->GetLastChild(); |
467 | 0 | bool allHidden = true; |
468 | 0 | for (; child; child = child->GetPrevSibling()) { |
469 | 0 | MarkLayersHidden(child, newClipRect, aDirtyRect, aOpaqueRegion, newFlags); |
470 | 0 | if (!ToData(child)->IsHidden()) { |
471 | 0 | allHidden = false; |
472 | 0 | } |
473 | 0 | } |
474 | 0 | data->SetHidden(allHidden); |
475 | 0 | } |
476 | 0 | } |
477 | | |
478 | | /** |
479 | | * This function assumes that GetEffectiveTransform transforms |
480 | | * all layers to the same coordinate system (the "root coordinate system"). |
481 | | * MarkLayersHidden must be called before calling this. |
482 | | * @param aVisibleRect the rectangle of aLayer that is visible (i.e. not |
483 | | * clipped and in the dirty rect), in the root coordinate system. |
484 | | */ |
485 | | static void |
486 | | ApplyDoubleBuffering(Layer* aLayer, const IntRect& aVisibleRect) |
487 | 0 | { |
488 | 0 | BasicImplData* data = ToData(aLayer); |
489 | 0 | if (data->IsHidden()) |
490 | 0 | return; |
491 | 0 | |
492 | 0 | IntRect newVisibleRect(aVisibleRect); |
493 | 0 |
|
494 | 0 | { |
495 | 0 | const Maybe<ParentLayerIntRect>& clipRect = aLayer->GetLocalClipRect(); |
496 | 0 | if (clipRect) { |
497 | 0 | IntRect cr = clipRect->ToUnknownRect(); |
498 | 0 | // clipRect is in the container's coordinate system. Get it into the |
499 | 0 | // global coordinate system. |
500 | 0 | if (aLayer->GetParent()) { |
501 | 0 | Matrix tr; |
502 | 0 | if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) { |
503 | 0 | NS_ASSERTION(!ThebesMatrix(tr).HasNonIntegerTranslation(), |
504 | 0 | "Parent can only have an integer translation"); |
505 | 0 | cr += nsIntPoint(int32_t(tr._31), int32_t(tr._32)); |
506 | 0 | } else { |
507 | 0 | NS_ERROR("Parent can only have an integer translation"); |
508 | 0 | } |
509 | 0 | } |
510 | 0 | newVisibleRect.IntersectRect(newVisibleRect, cr); |
511 | 0 | } |
512 | 0 | } |
513 | 0 |
|
514 | 0 | BasicContainerLayer* container = |
515 | 0 | static_cast<BasicContainerLayer*>(aLayer->AsContainerLayer()); |
516 | 0 | // Layers that act as their own backbuffers should be drawn to the destination |
517 | 0 | // using OP_SOURCE to ensure that alpha values in a transparent window are |
518 | 0 | // cleared. This can also be faster than OP_OVER. |
519 | 0 | if (!container) { |
520 | 0 | data->SetOperator(CompositionOp::OP_SOURCE); |
521 | 0 | data->SetDrawAtomically(true); |
522 | 0 | } else { |
523 | 0 | if (container->UseIntermediateSurface() || |
524 | 0 | !container->ChildrenPartitionVisibleRegion(newVisibleRect)) { |
525 | 0 | // We need to double-buffer this container. |
526 | 0 | data->SetOperator(CompositionOp::OP_SOURCE); |
527 | 0 | container->ForceIntermediateSurface(); |
528 | 0 | } else { |
529 | 0 | // Tell the children to clip to their visible regions so our assumption |
530 | 0 | // that they don't paint outside their visible regions is valid! |
531 | 0 | for (Layer* child = aLayer->GetFirstChild(); child; |
532 | 0 | child = child->GetNextSibling()) { |
533 | 0 | ToData(child)->SetClipToVisibleRegion(true); |
534 | 0 | ApplyDoubleBuffering(child, newVisibleRect); |
535 | 0 | } |
536 | 0 | } |
537 | 0 | } |
538 | 0 | } |
539 | | |
540 | | void |
541 | | BasicLayerManager::EndTransaction(DrawPaintedLayerCallback aCallback, |
542 | | void* aCallbackData, |
543 | | EndTransactionFlags aFlags) |
544 | 0 | { |
545 | 0 | mInTransaction = false; |
546 | 0 |
|
547 | 0 | EndTransactionInternal(aCallback, aCallbackData, aFlags); |
548 | 0 | } |
549 | | |
550 | | void |
551 | | BasicLayerManager::AbortTransaction() |
552 | 0 | { |
553 | 0 | NS_ASSERTION(InConstruction(), "Should be in construction phase"); |
554 | 0 | mPhase = PHASE_NONE; |
555 | 0 | mUsingDefaultTarget = false; |
556 | 0 | mInTransaction = false; |
557 | 0 | } |
558 | | |
559 | | bool |
560 | | BasicLayerManager::EndTransactionInternal(DrawPaintedLayerCallback aCallback, |
561 | | void* aCallbackData, |
562 | | EndTransactionFlags aFlags) |
563 | 0 | { |
564 | 0 | AUTO_PROFILER_LABEL("BasicLayerManager::EndTransactionInternal", GRAPHICS); |
565 | 0 |
|
566 | 0 | #ifdef MOZ_LAYERS_HAVE_LOG |
567 | 0 | MOZ_LAYERS_LOG((" ----- (beginning paint)")); |
568 | 0 | Log(); |
569 | 0 | #endif |
570 | 0 |
|
571 | 0 | NS_ASSERTION(InConstruction(), "Should be in construction phase"); |
572 | 0 | mPhase = PHASE_DRAWING; |
573 | 0 |
|
574 | 0 | SetCompositionTime(TimeStamp::Now()); |
575 | 0 |
|
576 | 0 | RenderTraceLayers(mRoot, "FF00"); |
577 | 0 |
|
578 | 0 | mTransactionIncomplete = false; |
579 | 0 |
|
580 | 0 | if (mRoot) { |
581 | 0 | if (aFlags & END_NO_COMPOSITE) { |
582 | 0 | // Apply pending tree updates before recomputing effective |
583 | 0 | // properties. |
584 | 0 | mRoot->ApplyPendingUpdatesToSubtree(); |
585 | 0 | } |
586 | 0 |
|
587 | 0 | // Need to do this before we call ApplyDoubleBuffering, |
588 | 0 | // which depends on correct effective transforms |
589 | 0 | if (mTarget) { |
590 | 0 | mSnapEffectiveTransforms = |
591 | 0 | !mTarget->GetDrawTarget()->GetUserData(&sDisablePixelSnapping); |
592 | 0 | } else { |
593 | 0 | mSnapEffectiveTransforms = true; |
594 | 0 | } |
595 | 0 | mRoot->ComputeEffectiveTransforms(mTarget ? Matrix4x4::From2D(mTarget->CurrentMatrix()) : Matrix4x4()); |
596 | 0 |
|
597 | 0 | ToData(mRoot)->Validate(aCallback, aCallbackData, nullptr); |
598 | 0 | if (mRoot->GetMaskLayer()) { |
599 | 0 | ToData(mRoot->GetMaskLayer())->Validate(aCallback, aCallbackData, nullptr); |
600 | 0 | } |
601 | 0 | } |
602 | 0 |
|
603 | 0 | if (mTarget && mRoot && |
604 | 0 | !(aFlags & END_NO_IMMEDIATE_REDRAW) && |
605 | 0 | !(aFlags & END_NO_COMPOSITE)) { |
606 | 0 | IntRect clipRect = |
607 | 0 | ToOutsideIntRect(mTarget->GetClipExtents(gfxContext::eDeviceSpace)); |
608 | 0 |
|
609 | 0 | if (IsRetained()) { |
610 | 0 | nsIntRegion region; |
611 | 0 | MarkLayersHidden(mRoot, clipRect, clipRect, region, ALLOW_OPAQUE); |
612 | 0 | if (mUsingDefaultTarget && mDoubleBuffering != BufferMode::BUFFER_NONE) { |
613 | 0 | ApplyDoubleBuffering(mRoot, clipRect); |
614 | 0 | } |
615 | 0 | } |
616 | 0 |
|
617 | 0 | PaintLayer(mTarget, mRoot, aCallback, aCallbackData); |
618 | 0 | if (!mRegionToClear.IsEmpty()) { |
619 | 0 | for (auto iter = mRegionToClear.RectIter(); !iter.Done(); iter.Next()) { |
620 | 0 | const IntRect& r = iter.Get(); |
621 | 0 | mTarget->GetDrawTarget()->ClearRect(Rect(r.X(), r.Y(), r.Width(), r.Height())); |
622 | 0 | } |
623 | 0 | } |
624 | 0 | if (mWidget) { |
625 | 0 | FlashWidgetUpdateArea(mTarget); |
626 | 0 | } |
627 | 0 | RecordFrame(); |
628 | 0 |
|
629 | 0 | if (!mTransactionIncomplete) { |
630 | 0 | // Clear out target if we have a complete transaction. |
631 | 0 | mTarget = nullptr; |
632 | 0 | } |
633 | 0 | } |
634 | 0 |
|
635 | 0 | if (mRoot) { |
636 | 0 | mAnimationReadyTime = TimeStamp::Now(); |
637 | 0 | mRoot->StartPendingAnimations(mAnimationReadyTime); |
638 | 0 | } |
639 | 0 |
|
640 | 0 | #ifdef MOZ_LAYERS_HAVE_LOG |
641 | 0 | Log(); |
642 | 0 | MOZ_LAYERS_LOG(("]----- EndTransaction")); |
643 | 0 | #endif |
644 | 0 |
|
645 | 0 | // Go back to the construction phase if the transaction isn't complete. |
646 | 0 | // Layout will update the layer tree and call EndTransaction(). |
647 | 0 | mPhase = mTransactionIncomplete ? PHASE_CONSTRUCTION : PHASE_NONE; |
648 | 0 |
|
649 | 0 | if (!mTransactionIncomplete) { |
650 | 0 | // This is still valid if the transaction was incomplete. |
651 | 0 | mUsingDefaultTarget = false; |
652 | 0 | } |
653 | 0 |
|
654 | 0 | NS_ASSERTION(!aCallback || !mTransactionIncomplete, |
655 | 0 | "If callback is not null, transaction must be complete"); |
656 | 0 |
|
657 | 0 | // XXX - We should probably assert here that for an incomplete transaction |
658 | 0 | // out target is the default target. |
659 | 0 |
|
660 | 0 | return !mTransactionIncomplete; |
661 | 0 | } |
662 | | |
663 | | void |
664 | | BasicLayerManager::FlashWidgetUpdateArea(gfxContext *aContext) |
665 | 0 | { |
666 | 0 | if (gfxPrefs::WidgetUpdateFlashing()) { |
667 | 0 | float r = float(rand()) / RAND_MAX; |
668 | 0 | float g = float(rand()) / RAND_MAX; |
669 | 0 | float b = float(rand()) / RAND_MAX; |
670 | 0 | aContext->SetColor(Color(r, g, b, 0.2f)); |
671 | 0 | aContext->Paint(); |
672 | 0 | } |
673 | 0 | } |
674 | | |
675 | | bool |
676 | | BasicLayerManager::EndEmptyTransaction(EndTransactionFlags aFlags) |
677 | 0 | { |
678 | 0 | mInTransaction = false; |
679 | 0 |
|
680 | 0 | if (!mRoot) { |
681 | 0 | return false; |
682 | 0 | } |
683 | 0 | |
684 | 0 | return EndTransactionInternal(nullptr, nullptr, aFlags); |
685 | 0 | } |
686 | | |
687 | | void |
688 | | BasicLayerManager::SetRoot(Layer* aLayer) |
689 | 0 | { |
690 | 0 | NS_ASSERTION(aLayer, "Root can't be null"); |
691 | 0 | NS_ASSERTION(aLayer->Manager() == this, "Wrong manager"); |
692 | 0 | NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); |
693 | 0 | mRoot = aLayer; |
694 | 0 | } |
695 | | |
696 | | void |
697 | | BasicLayerManager::PaintSelfOrChildren(PaintLayerContext& aPaintContext, |
698 | | gfxContext* aGroupTarget) |
699 | 0 | { |
700 | 0 | MOZ_ASSERT(aGroupTarget); |
701 | 0 | BasicImplData* data = ToData(aPaintContext.mLayer); |
702 | 0 |
|
703 | 0 | /* Only paint ourself, or our children - This optimization relies on this! */ |
704 | 0 | Layer* child = aPaintContext.mLayer->GetFirstChild(); |
705 | 0 | if (!child) { |
706 | 0 | if (aPaintContext.mLayer->AsPaintedLayer()) { |
707 | 0 | data->PaintThebes(aGroupTarget, aPaintContext.mLayer->GetMaskLayer(), |
708 | 0 | aPaintContext.mCallback, aPaintContext.mCallbackData); |
709 | 0 | } else { |
710 | 0 | data->Paint(aGroupTarget->GetDrawTarget(), |
711 | 0 | aGroupTarget->GetDeviceOffset(), |
712 | 0 | aPaintContext.mLayer->GetMaskLayer()); |
713 | 0 | } |
714 | 0 | } else { |
715 | 0 | ContainerLayer* container = |
716 | 0 | static_cast<ContainerLayer*>(aPaintContext.mLayer); |
717 | 0 |
|
718 | 0 | nsTArray<LayerPolygon> children = |
719 | 0 | container->SortChildrenBy3DZOrder(ContainerLayer::SortMode::WITHOUT_GEOMETRY); |
720 | 0 |
|
721 | 0 | for (uint32_t i = 0; i < children.Length(); i++) { |
722 | 0 | Layer* layer = children.ElementAt(i).layer; |
723 | 0 | if (layer->IsBackfaceHidden()) { |
724 | 0 | continue; |
725 | 0 | } |
726 | 0 | if (!layer->AsContainerLayer() && !layer->IsVisible()) { |
727 | 0 | continue; |
728 | 0 | } |
729 | 0 | |
730 | 0 | PaintLayer(aGroupTarget, layer, aPaintContext.mCallback, |
731 | 0 | aPaintContext.mCallbackData); |
732 | 0 | if (mTransactionIncomplete) |
733 | 0 | break; |
734 | 0 | } |
735 | 0 | } |
736 | 0 | } |
737 | | |
738 | | void |
739 | | BasicLayerManager::FlushGroup(PaintLayerContext& aPaintContext, bool aNeedsClipToVisibleRegion) |
740 | 0 | { |
741 | 0 | // If we're doing our own double-buffering, we need to avoid drawing |
742 | 0 | // the results of an incomplete transaction to the destination surface --- |
743 | 0 | // that could cause flicker. Double-buffering is implemented using a |
744 | 0 | // temporary surface for one or more container layers, so we need to stop |
745 | 0 | // those temporary surfaces from being composited to aTarget. |
746 | 0 | // ApplyDoubleBuffering guarantees that this container layer can't |
747 | 0 | // intersect any other leaf layers, so if the transaction is not yet marked |
748 | 0 | // incomplete, the contents of this container layer are the final contents |
749 | 0 | // for the window. |
750 | 0 | if (!mTransactionIncomplete) { |
751 | 0 | if (aNeedsClipToVisibleRegion) { |
752 | 0 | gfxUtils::ClipToRegion(aPaintContext.mTarget, |
753 | 0 | aPaintContext.mLayer->GetLocalVisibleRegion().ToUnknownRegion()); |
754 | 0 | } |
755 | 0 |
|
756 | 0 | CompositionOp op = GetEffectiveOperator(aPaintContext.mLayer); |
757 | 0 | AutoSetOperator setOperator(aPaintContext.mTarget, op); |
758 | 0 |
|
759 | 0 | PaintWithMask(aPaintContext.mTarget, aPaintContext.mLayer->GetEffectiveOpacity(), |
760 | 0 | aPaintContext.mLayer->GetMaskLayer()); |
761 | 0 | } |
762 | 0 | } |
763 | | |
764 | | /** |
765 | | * Install the clip applied to the layer on the given gfxContext. The |
766 | | * given gfxContext is the buffer that the layer will be painted to. |
767 | | */ |
768 | | static void |
769 | | InstallLayerClipPreserves3D(gfxContext* aTarget, Layer* aLayer) |
770 | 0 | { |
771 | 0 | const Maybe<ParentLayerIntRect> &clipRect = aLayer->GetLocalClipRect(); |
772 | 0 |
|
773 | 0 | if (!clipRect) { |
774 | 0 | return; |
775 | 0 | } |
776 | 0 | MOZ_ASSERT(!aLayer->Extend3DContext() || |
777 | 0 | !aLayer->Combines3DTransformWithAncestors(), |
778 | 0 | "Layers in a preserve 3D context have no clip" |
779 | 0 | " except leaves and the estabisher!"); |
780 | 0 |
|
781 | 0 | Layer* parent = aLayer->GetParent(); |
782 | 0 | Matrix4x4 transform3d = |
783 | 0 | parent && parent->Extend3DContext() ? |
784 | 0 | parent->GetEffectiveTransform() : |
785 | 0 | Matrix4x4(); |
786 | 0 | Matrix transform; |
787 | 0 | if (!transform3d.CanDraw2D(&transform)) { |
788 | 0 | gfxDevCrash(LogReason::CannotDraw3D) << "GFX: We should not have a 3D transform that CanDraw2D() is false!"; |
789 | 0 | } |
790 | 0 | Matrix oldTransform = aTarget->CurrentMatrix(); |
791 | 0 | transform *= oldTransform; |
792 | 0 | aTarget->SetMatrix(transform); |
793 | 0 |
|
794 | 0 | aTarget->NewPath(); |
795 | 0 | aTarget->SnappedRectangle(gfxRect(clipRect->X(), clipRect->Y(), |
796 | 0 | clipRect->Width(), clipRect->Height())); |
797 | 0 | aTarget->Clip(); |
798 | 0 |
|
799 | 0 | aTarget->SetMatrix(oldTransform); |
800 | 0 | } |
801 | | |
802 | | void |
803 | | BasicLayerManager::PaintLayer(gfxContext* aTarget, |
804 | | Layer* aLayer, |
805 | | DrawPaintedLayerCallback aCallback, |
806 | | void* aCallbackData) |
807 | 0 | { |
808 | 0 | MOZ_ASSERT(aTarget); |
809 | 0 |
|
810 | 0 | AUTO_PROFILER_LABEL("BasicLayerManager::PaintLayer", GRAPHICS); |
811 | 0 |
|
812 | 0 | PaintLayerContext paintLayerContext(aTarget, aLayer, |
813 | 0 | aCallback, aCallbackData); |
814 | 0 |
|
815 | 0 | // Don't attempt to paint layers with a singular transform, cairo will |
816 | 0 | // just throw an error. |
817 | 0 | if (aLayer->GetEffectiveTransform().IsSingular()) { |
818 | 0 | return; |
819 | 0 | } |
820 | 0 | |
821 | 0 | RenderTraceScope trace("BasicLayerManager::PaintLayer", "707070"); |
822 | 0 |
|
823 | 0 | const Maybe<ParentLayerIntRect>& clipRect = aLayer->GetLocalClipRect(); |
824 | 0 | BasicContainerLayer* container = |
825 | 0 | static_cast<BasicContainerLayer*>(aLayer->AsContainerLayer()); |
826 | 0 | bool needsGroup = container && container->UseIntermediateSurface(); |
827 | 0 | BasicImplData* data = ToData(aLayer); |
828 | 0 | bool needsClipToVisibleRegion = |
829 | 0 | data->GetClipToVisibleRegion() && !aLayer->AsPaintedLayer(); |
830 | 0 | NS_ASSERTION(needsGroup || !container || |
831 | 0 | container->GetOperator() == CompositionOp::OP_OVER, |
832 | 0 | "non-OVER operator should have forced UseIntermediateSurface"); |
833 | 0 | NS_ASSERTION(!container || !aLayer->GetMaskLayer() || |
834 | 0 | container->UseIntermediateSurface(), |
835 | 0 | "ContainerLayer with mask layer should force UseIntermediateSurface"); |
836 | 0 |
|
837 | 0 | gfxContextAutoSaveRestore contextSR; |
838 | 0 | gfxMatrix transform; |
839 | 0 | // Will return an identity matrix for 3d transforms, and is handled separately below. |
840 | 0 | bool is2D = paintLayerContext.Setup2DTransform(); |
841 | 0 | MOZ_ASSERT(is2D || needsGroup || !container || |
842 | 0 | container->Extend3DContext() || |
843 | 0 | container->Is3DContextLeaf(), |
844 | 0 | "Must PushGroup for 3d transforms!"); |
845 | 0 |
|
846 | 0 | Layer* parent = aLayer->GetParent(); |
847 | 0 | bool inPreserves3DChain = parent && parent->Extend3DContext(); |
848 | 0 | bool needsSaveRestore = |
849 | 0 | needsGroup || clipRect || needsClipToVisibleRegion || !is2D || |
850 | 0 | inPreserves3DChain; |
851 | 0 | if (needsSaveRestore) { |
852 | 0 | contextSR.SetContext(aTarget); |
853 | 0 |
|
854 | 0 | // The clips on ancestors on the preserved3d chain should be |
855 | 0 | // installed on the aTarget before painting the layer. |
856 | 0 | InstallLayerClipPreserves3D(aTarget, aLayer); |
857 | 0 | for (Layer* l = parent; l && l->Extend3DContext(); l = l->GetParent()) { |
858 | 0 | InstallLayerClipPreserves3D(aTarget, l); |
859 | 0 | } |
860 | 0 | } |
861 | 0 |
|
862 | 0 | paintLayerContext.Apply2DTransform(); |
863 | 0 |
|
864 | 0 | nsIntRegion visibleRegion = aLayer->GetLocalVisibleRegion().ToUnknownRegion(); |
865 | 0 | // If needsGroup is true, we'll clip to the visible region after we've popped the group |
866 | 0 | if (needsClipToVisibleRegion && !needsGroup) { |
867 | 0 | gfxUtils::ClipToRegion(aTarget, visibleRegion); |
868 | 0 | // Don't need to clip to visible region again |
869 | 0 | needsClipToVisibleRegion = false; |
870 | 0 | } |
871 | 0 |
|
872 | 0 | if (is2D) { |
873 | 0 | paintLayerContext.AnnotateOpaqueRect(); |
874 | 0 | } |
875 | 0 |
|
876 | 0 | bool clipIsEmpty = aTarget->GetClipExtents().IsEmpty(); |
877 | 0 | if (clipIsEmpty) { |
878 | 0 | PaintSelfOrChildren(paintLayerContext, aTarget); |
879 | 0 | return; |
880 | 0 | } |
881 | 0 | |
882 | 0 | if (is2D) { |
883 | 0 | if (needsGroup) { |
884 | 0 | PushedGroup pushedGroup; |
885 | 0 | if (PushGroupForLayer(aTarget, aLayer, aLayer->GetLocalVisibleRegion().ToUnknownRegion(), pushedGroup)) { |
886 | 0 | PaintSelfOrChildren(paintLayerContext, pushedGroup.mGroupTarget); |
887 | 0 | PopGroupForLayer(pushedGroup); |
888 | 0 | } |
889 | 0 | } else { |
890 | 0 | PaintSelfOrChildren(paintLayerContext, aTarget); |
891 | 0 | } |
892 | 0 | } else { |
893 | 0 | if (!needsGroup && container) { |
894 | 0 | PaintSelfOrChildren(paintLayerContext, aTarget); |
895 | 0 | return; |
896 | 0 | } |
897 | 0 | |
898 | 0 | IntRect bounds = visibleRegion.GetBounds(); |
899 | 0 | // DrawTarget without the 3D transform applied: |
900 | 0 | RefPtr<DrawTarget> untransformedDT = |
901 | 0 | gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(IntSize(bounds.Width(), bounds.Height()), |
902 | 0 | SurfaceFormat::B8G8R8A8); |
903 | 0 | if (!untransformedDT || !untransformedDT->IsValid()) { |
904 | 0 | return; |
905 | 0 | } |
906 | 0 | untransformedDT->SetTransform(Matrix::Translation(-Point(bounds.X(), bounds.Y()))); |
907 | 0 |
|
908 | 0 | RefPtr<gfxContext> groupTarget = |
909 | 0 | gfxContext::CreatePreservingTransformOrNull(untransformedDT); |
910 | 0 | MOZ_ASSERT(groupTarget); // already checked the target above |
911 | 0 |
|
912 | 0 | PaintSelfOrChildren(paintLayerContext, groupTarget); |
913 | 0 |
|
914 | 0 | // Temporary fast fix for bug 725886 |
915 | 0 | // Revert these changes when 725886 is ready |
916 | | #ifdef DEBUG |
917 | | if (aLayer->GetDebugColorIndex() != 0) { |
918 | | Color color((aLayer->GetDebugColorIndex() & 1) ? 1.f : 0.f, |
919 | | (aLayer->GetDebugColorIndex() & 2) ? 1.f : 0.f, |
920 | | (aLayer->GetDebugColorIndex() & 4) ? 1.f : 0.f); |
921 | | untransformedDT->FillRect(Rect(bounds), ColorPattern(color)); |
922 | | } |
923 | | #endif |
924 | | Matrix4x4 effectiveTransform = aLayer->GetEffectiveTransform(); |
925 | 0 | Rect xformBounds = |
926 | 0 | effectiveTransform.TransformAndClipBounds(Rect(bounds), |
927 | 0 | ToRect(aTarget->GetClipExtents())); |
928 | 0 | xformBounds.RoundOut(); |
929 | 0 | effectiveTransform.PostTranslate(-xformBounds.X(), -xformBounds.Y(), 0); |
930 | 0 | effectiveTransform.PreTranslate(bounds.X(), bounds.Y(), 0); |
931 | 0 |
|
932 | 0 | RefPtr<SourceSurface> untransformedSurf = untransformedDT->Snapshot(); |
933 | 0 | RefPtr<DrawTarget> xformDT = |
934 | 0 | untransformedDT->CreateSimilarDrawTarget(IntSize::Truncate(xformBounds.Width(), xformBounds.Height()), |
935 | 0 | SurfaceFormat::B8G8R8A8); |
936 | 0 | RefPtr<SourceSurface> xformSurf; |
937 | 0 | if(xformDT && untransformedSurf && |
938 | 0 | xformDT->Draw3DTransformedSurface(untransformedSurf, effectiveTransform)) { |
939 | 0 | xformSurf = xformDT->Snapshot(); |
940 | 0 | } |
941 | 0 |
|
942 | 0 | if (xformSurf) { |
943 | 0 | aTarget->SetPattern( |
944 | 0 | new gfxPattern(xformSurf, |
945 | 0 | Matrix::Translation(xformBounds.TopLeft()))); |
946 | 0 |
|
947 | 0 | // Azure doesn't support EXTEND_NONE, so to avoid extending the edges |
948 | 0 | // of the source surface out to the current clip region, clip to |
949 | 0 | // the rectangle of the result surface now. |
950 | 0 | aTarget->NewPath(); |
951 | 0 | aTarget->SnappedRectangle(ThebesRect(xformBounds)); |
952 | 0 | aTarget->Clip(); |
953 | 0 | FlushGroup(paintLayerContext, needsClipToVisibleRegion); |
954 | 0 | } |
955 | 0 | } |
956 | 0 | } |
957 | | |
958 | | void |
959 | | BasicLayerManager::ClearCachedResources(Layer* aSubtree) |
960 | 0 | { |
961 | 0 | MOZ_ASSERT(!aSubtree || aSubtree->Manager() == this); |
962 | 0 | if (aSubtree) { |
963 | 0 | ClearLayer(aSubtree); |
964 | 0 | } else if (mRoot) { |
965 | 0 | ClearLayer(mRoot); |
966 | 0 | } |
967 | 0 | } |
968 | | void |
969 | | BasicLayerManager::ClearLayer(Layer* aLayer) |
970 | 0 | { |
971 | 0 | ToData(aLayer)->ClearCachedResources(); |
972 | 0 | for (Layer* child = aLayer->GetFirstChild(); child; |
973 | 0 | child = child->GetNextSibling()) { |
974 | 0 | ClearLayer(child); |
975 | 0 | } |
976 | 0 | } |
977 | | |
978 | | already_AddRefed<ReadbackLayer> |
979 | | BasicLayerManager::CreateReadbackLayer() |
980 | 0 | { |
981 | 0 | NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); |
982 | 0 | RefPtr<ReadbackLayer> layer = new BasicReadbackLayer(this); |
983 | 0 | return layer.forget(); |
984 | 0 | } |
985 | | |
986 | | } // namespace layers |
987 | | } // namespace mozilla |