/src/mozilla-central/gfx/layers/composite/CompositorScreenshotGrabber.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include "CompositorScreenshotGrabber.h" |
8 | | |
9 | | #include "mozilla/RefPtr.h" |
10 | | #include "mozilla/TimeStamp.h" |
11 | | #include "mozilla/UniquePtr.h" |
12 | | |
13 | | #include "mozilla/layers/ProfilerScreenshots.h" |
14 | | #include "mozilla/gfx/Point.h" |
15 | | #include "nsTArray.h" |
16 | | |
17 | | namespace mozilla { |
18 | | |
19 | | using namespace gfx; |
20 | | |
21 | | namespace layers { |
22 | | |
23 | | /** |
24 | | * The actual implementation of screenshot grabbing. |
25 | | * The CompositorScreenshotGrabberImpl object is destroyed if the profiler is |
26 | | * disabled and MaybeGrabScreenshot notices it. |
27 | | */ |
28 | | class CompositorScreenshotGrabberImpl final |
29 | | { |
30 | | public: |
31 | | explicit CompositorScreenshotGrabberImpl(const IntSize& aBufferSize); |
32 | | ~CompositorScreenshotGrabberImpl(); |
33 | | |
34 | | void GrabScreenshot(Compositor* aCompositor); |
35 | | void ProcessQueue(); |
36 | | |
37 | | private: |
38 | | struct QueueItem final |
39 | | { |
40 | | mozilla::TimeStamp mTimeStamp; |
41 | | RefPtr<AsyncReadbackBuffer> mScreenshotBuffer; |
42 | | gfx::IntSize mScreenshotSize; |
43 | | gfx::IntSize mWindowSize; |
44 | | uintptr_t mWindowIdentifier; |
45 | | }; |
46 | | |
47 | | RefPtr<CompositingRenderTarget> |
48 | | ScaleDownWindowTargetToSize(Compositor* aCompositor, |
49 | | const gfx::IntSize& aDestSize, |
50 | | CompositingRenderTarget* aWindowTarget, |
51 | | size_t aLevel); |
52 | | |
53 | | already_AddRefed<AsyncReadbackBuffer> TakeNextBuffer(Compositor* aCompositor); |
54 | | void ReturnBuffer(AsyncReadbackBuffer* aBuffer); |
55 | | |
56 | | nsTArray<RefPtr<CompositingRenderTarget>> mTargets; |
57 | | nsTArray<RefPtr<AsyncReadbackBuffer>> mAvailableBuffers; |
58 | | Maybe<QueueItem> mCurrentFrameQueueItem; |
59 | | nsTArray<QueueItem> mQueue; |
60 | | UniquePtr<ProfilerScreenshots> mProfilerScreenshots; |
61 | | const IntSize mBufferSize; |
62 | | }; |
63 | | |
64 | | CompositorScreenshotGrabber::CompositorScreenshotGrabber() |
65 | 0 | { |
66 | 0 | } |
67 | | |
68 | | CompositorScreenshotGrabber::~CompositorScreenshotGrabber() |
69 | 0 | { |
70 | 0 | } |
71 | | |
72 | | void |
73 | | CompositorScreenshotGrabber::MaybeGrabScreenshot(Compositor* aCompositor) |
74 | 0 | { |
75 | 0 | if (ProfilerScreenshots::IsEnabled()) { |
76 | 0 | if (!mImpl) { |
77 | 0 | mImpl = MakeUnique<CompositorScreenshotGrabberImpl>(ProfilerScreenshots::ScreenshotSize()); |
78 | 0 | } |
79 | 0 | mImpl->GrabScreenshot(aCompositor); |
80 | 0 | } else if (mImpl) { |
81 | 0 | Destroy(); |
82 | 0 | } |
83 | 0 | } |
84 | | |
85 | | void |
86 | | CompositorScreenshotGrabber::MaybeProcessQueue() |
87 | 0 | { |
88 | 0 | if (ProfilerScreenshots::IsEnabled()) { |
89 | 0 | if (!mImpl) { |
90 | 0 | mImpl = MakeUnique<CompositorScreenshotGrabberImpl>(ProfilerScreenshots::ScreenshotSize()); |
91 | 0 | } |
92 | 0 | mImpl->ProcessQueue(); |
93 | 0 | } else if (mImpl) { |
94 | 0 | Destroy(); |
95 | 0 | } |
96 | 0 | } |
97 | | |
98 | | void |
99 | | CompositorScreenshotGrabber::NotifyEmptyFrame() |
100 | 0 | { |
101 | 0 | #ifdef MOZ_GECKO_PROFILER |
102 | 0 | profiler_add_marker("NoCompositorScreenshot because nothing changed"); |
103 | 0 | #endif |
104 | 0 | } |
105 | | |
106 | | void |
107 | | CompositorScreenshotGrabber::Destroy() |
108 | 0 | { |
109 | 0 | mImpl = nullptr; |
110 | 0 | } |
111 | | |
112 | | CompositorScreenshotGrabberImpl::CompositorScreenshotGrabberImpl(const IntSize& aBufferSize) |
113 | | : mBufferSize(aBufferSize) |
114 | 0 | { |
115 | 0 | } |
116 | | |
117 | | CompositorScreenshotGrabberImpl::~CompositorScreenshotGrabberImpl() |
118 | 0 | { |
119 | 0 | // Any queue items in mQueue or mCurrentFrameQueueItem will be lost. |
120 | 0 | // That's ok: Either the profiler has stopped and we don't care about these |
121 | 0 | // screenshots, or the window is closing and we don't really need the last |
122 | 0 | // few frames from the window. |
123 | 0 | } |
124 | | |
125 | | // Scale down aWindowTarget into a CompositingRenderTarget of size |
126 | | // mBufferSize * (1 << aLevel) and return that CompositingRenderTarget. |
127 | | // Don't scale down by more than a factor of 2 with a single scaling operation, |
128 | | // because it'll look bad. If higher scales are needed, use another |
129 | | // intermediate target by calling this function recursively with aLevel + 1. |
130 | | RefPtr<CompositingRenderTarget> |
131 | | CompositorScreenshotGrabberImpl::ScaleDownWindowTargetToSize(Compositor* aCompositor, |
132 | | const IntSize& aDestSize, |
133 | | CompositingRenderTarget* aWindowTarget, |
134 | | size_t aLevel) |
135 | 0 | { |
136 | 0 | if (aLevel == mTargets.Length()) { |
137 | 0 | mTargets.AppendElement(aCompositor->CreateRenderTarget( |
138 | 0 | IntRect(IntPoint(), mBufferSize * (1 << aLevel)), INIT_MODE_NONE)); |
139 | 0 | } |
140 | 0 | MOZ_RELEASE_ASSERT(aLevel < mTargets.Length()); |
141 | 0 |
|
142 | 0 | RefPtr<CompositingRenderTarget> sourceTarget = aWindowTarget; |
143 | 0 | IntSize sourceSize = aWindowTarget->GetSize(); |
144 | 0 | if (aWindowTarget->GetSize().width > aDestSize.width * 2) { |
145 | 0 | sourceSize = aDestSize * 2; |
146 | 0 | sourceTarget = ScaleDownWindowTargetToSize(aCompositor, sourceSize, |
147 | 0 | aWindowTarget, aLevel + 1); |
148 | 0 | } |
149 | 0 |
|
150 | 0 | if (sourceTarget) { |
151 | 0 | aCompositor->SetRenderTarget(mTargets[aLevel]); |
152 | 0 | if (aCompositor->BlitRenderTarget(sourceTarget, sourceSize, aDestSize)) { |
153 | 0 | return mTargets[aLevel]; |
154 | 0 | } |
155 | 0 | } |
156 | 0 | return nullptr; |
157 | 0 | } |
158 | | |
159 | | void |
160 | | CompositorScreenshotGrabberImpl::GrabScreenshot(Compositor* aCompositor) |
161 | 0 | { |
162 | 0 | RefPtr<CompositingRenderTarget> previousTarget = |
163 | 0 | aCompositor->GetCurrentRenderTarget(); |
164 | 0 |
|
165 | 0 | RefPtr<CompositingRenderTarget> windowTarget = |
166 | 0 | aCompositor->GetWindowRenderTarget(); |
167 | 0 |
|
168 | 0 | if (!windowTarget) { |
169 | 0 | PROFILER_ADD_MARKER("NoCompositorScreenshot because of unsupported compositor configuration"); |
170 | 0 | return; |
171 | 0 | } |
172 | 0 |
|
173 | 0 | Size windowSize(windowTarget->GetSize()); |
174 | 0 | float scale = std::min(mBufferSize.width / windowSize.width, |
175 | 0 | mBufferSize.height / windowSize.height); |
176 | 0 | IntSize scaledSize = IntSize::Round(windowSize * scale); |
177 | 0 | RefPtr<CompositingRenderTarget> scaledTarget = |
178 | 0 | ScaleDownWindowTargetToSize(aCompositor, scaledSize, windowTarget, 0); |
179 | 0 |
|
180 | 0 | // Restore the old render target. |
181 | 0 | aCompositor->SetRenderTarget(previousTarget); |
182 | 0 |
|
183 | 0 | if (!scaledTarget) { |
184 | 0 | PROFILER_ADD_MARKER("NoCompositorScreenshot because ScaleDownWindowTargetToSize failed"); |
185 | 0 | return; |
186 | 0 | } |
187 | 0 |
|
188 | 0 | RefPtr<AsyncReadbackBuffer> buffer = TakeNextBuffer(aCompositor); |
189 | 0 | if (!buffer) { |
190 | 0 | PROFILER_ADD_MARKER("NoCompositorScreenshot because AsyncReadbackBuffer creation failed"); |
191 | 0 | return; |
192 | 0 | } |
193 | 0 |
|
194 | 0 | aCompositor->ReadbackRenderTarget(scaledTarget, buffer); |
195 | 0 |
|
196 | 0 | // This QueueItem will be added to the queue at the end of the next call to |
197 | 0 | // ProcessQueue(). This ensures that the buffer isn't mapped into main memory |
198 | 0 | // until the next frame. If we did it in this frame, we'd block on the GPU. |
199 | 0 | mCurrentFrameQueueItem = Some(QueueItem{ |
200 | 0 | TimeStamp::Now(), buffer.forget(), scaledSize, windowTarget->GetSize(), |
201 | 0 | reinterpret_cast<uintptr_t>(static_cast<void*>(this)) |
202 | 0 | }); |
203 | 0 | } |
204 | | |
205 | | already_AddRefed<AsyncReadbackBuffer> |
206 | | CompositorScreenshotGrabberImpl::TakeNextBuffer(Compositor* aCompositor) |
207 | 0 | { |
208 | 0 | if (!mAvailableBuffers.IsEmpty()) { |
209 | 0 | RefPtr<AsyncReadbackBuffer> buffer = mAvailableBuffers[0]; |
210 | 0 | mAvailableBuffers.RemoveElementAt(0); |
211 | 0 | return buffer.forget(); |
212 | 0 | } |
213 | 0 | return aCompositor->CreateAsyncReadbackBuffer(mBufferSize); |
214 | 0 | } |
215 | | |
216 | | void |
217 | | CompositorScreenshotGrabberImpl::ReturnBuffer(AsyncReadbackBuffer* aBuffer) |
218 | 0 | { |
219 | 0 | mAvailableBuffers.AppendElement(aBuffer); |
220 | 0 | } |
221 | | |
222 | | void |
223 | | CompositorScreenshotGrabberImpl::ProcessQueue() |
224 | 0 | { |
225 | 0 | if (!mQueue.IsEmpty()) { |
226 | 0 | if (!mProfilerScreenshots) { |
227 | 0 | mProfilerScreenshots = MakeUnique<ProfilerScreenshots>(); |
228 | 0 | } |
229 | 0 | for (const auto& item : mQueue) { |
230 | 0 | mProfilerScreenshots->SubmitScreenshot( |
231 | 0 | item.mWindowIdentifier, item.mWindowSize, |
232 | 0 | item.mScreenshotSize, item.mTimeStamp, |
233 | 0 | [&item](DataSourceSurface* aTargetSurface) { |
234 | 0 | return item.mScreenshotBuffer->MapAndCopyInto(aTargetSurface, |
235 | 0 | item.mScreenshotSize); |
236 | 0 | }); |
237 | 0 | ReturnBuffer(item.mScreenshotBuffer); |
238 | 0 | } |
239 | 0 | } |
240 | 0 | mQueue.Clear(); |
241 | 0 |
|
242 | 0 | if (mCurrentFrameQueueItem) { |
243 | 0 | mQueue.AppendElement(std::move(*mCurrentFrameQueueItem)); |
244 | 0 | mCurrentFrameQueueItem = Nothing(); |
245 | 0 | } |
246 | 0 | } |
247 | | |
248 | | } // namespace layers |
249 | | } // namespace mozilla |