/src/mozilla-central/gfx/layers/composite/FrameUniformityData.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include "FrameUniformityData.h" |
8 | | |
9 | | #include <map> |
10 | | |
11 | | #include "Units.h" |
12 | | #include "gfxPoint.h" |
13 | | #include "mozilla/TimeStamp.h" |
14 | | #include "mozilla/dom/APZTestDataBinding.h" |
15 | | #include "mozilla/dom/ToJSValue.h" |
16 | | #include "nsTArray.h" |
17 | | |
18 | | namespace mozilla { |
19 | | namespace layers { |
20 | | |
21 | | using namespace gfx; |
22 | | |
23 | | Point |
24 | | LayerTransforms::GetAverage() |
25 | 0 | { |
26 | 0 | MOZ_ASSERT(!mTransforms.IsEmpty()); |
27 | 0 |
|
28 | 0 | Point current = mTransforms[0]; |
29 | 0 | Point average; |
30 | 0 | size_t length = mTransforms.Length(); |
31 | 0 |
|
32 | 0 | for (size_t i = 1; i < length; i++) { |
33 | 0 | Point nextTransform = mTransforms[i]; |
34 | 0 | Point movement = nextTransform - current; |
35 | 0 | average += Point(std::fabs(movement.x), std::fabs(movement.y)); |
36 | 0 | current = nextTransform; |
37 | 0 | } |
38 | 0 |
|
39 | 0 | average = average / (float) length; |
40 | 0 | return average; |
41 | 0 | } |
42 | | |
43 | | Point |
44 | | LayerTransforms::GetStdDev() |
45 | 0 | { |
46 | 0 | Point average = GetAverage(); |
47 | 0 | Point stdDev; |
48 | 0 | Point current = mTransforms[0]; |
49 | 0 |
|
50 | 0 | for (size_t i = 1; i < mTransforms.Length(); i++) { |
51 | 0 | Point next = mTransforms[i]; |
52 | 0 | Point move = next - current; |
53 | 0 | move.x = fabs(move.x); |
54 | 0 | move.y = fabs(move.y); |
55 | 0 |
|
56 | 0 | Point diff = move - average; |
57 | 0 | diff.x = diff.x * diff.x; |
58 | 0 | diff.y = diff.y * diff.y; |
59 | 0 | stdDev += diff; |
60 | 0 |
|
61 | 0 | current = next; |
62 | 0 | } |
63 | 0 |
|
64 | 0 | stdDev = stdDev / mTransforms.Length(); |
65 | 0 | stdDev.x = sqrt(stdDev.x); |
66 | 0 | stdDev.y = sqrt(stdDev.y); |
67 | 0 | return stdDev; |
68 | 0 | } |
69 | | |
70 | | LayerTransformRecorder::~LayerTransformRecorder() |
71 | 0 | { |
72 | 0 | Reset(); |
73 | 0 | } |
74 | | |
75 | | void |
76 | | LayerTransformRecorder::RecordTransform(Layer* aLayer, const Point& aTransform) |
77 | 0 | { |
78 | 0 | LayerTransforms* layerTransforms = GetLayerTransforms((uintptr_t) aLayer); |
79 | 0 | layerTransforms->mTransforms.AppendElement(aTransform); |
80 | 0 | } |
81 | | |
82 | | void |
83 | | LayerTransformRecorder::EndTest(FrameUniformityData* aOutData) |
84 | 0 | { |
85 | 0 | for (auto iter = mFrameTransforms.begin(); iter != mFrameTransforms.end(); ++iter) { |
86 | 0 | uintptr_t layer = iter->first; |
87 | 0 | float uniformity = CalculateFrameUniformity(layer); |
88 | 0 |
|
89 | 0 | std::pair<uintptr_t,float> result(layer, uniformity); |
90 | 0 | aOutData->mUniformities.insert(result); |
91 | 0 | } |
92 | 0 |
|
93 | 0 | Reset(); |
94 | 0 | } |
95 | | |
96 | | LayerTransforms* |
97 | | LayerTransformRecorder::GetLayerTransforms(uintptr_t aLayer) |
98 | 0 | { |
99 | 0 | if (!mFrameTransforms.count(aLayer)) { |
100 | 0 | LayerTransforms* newTransform = new LayerTransforms(); |
101 | 0 | std::pair<uintptr_t, LayerTransforms*> newLayer(aLayer, newTransform); |
102 | 0 | mFrameTransforms.insert(newLayer); |
103 | 0 | } |
104 | 0 |
|
105 | 0 | return mFrameTransforms.find(aLayer)->second; |
106 | 0 | } |
107 | | |
108 | | void |
109 | | LayerTransformRecorder::Reset() |
110 | 0 | { |
111 | 0 | for (auto iter = mFrameTransforms.begin(); iter != mFrameTransforms.end(); ++iter) { |
112 | 0 | LayerTransforms* layerTransforms = iter->second; |
113 | 0 | delete layerTransforms; |
114 | 0 | } |
115 | 0 |
|
116 | 0 | mFrameTransforms.clear(); |
117 | 0 | } |
118 | | |
119 | | float |
120 | | LayerTransformRecorder::CalculateFrameUniformity(uintptr_t aLayer) |
121 | 0 | { |
122 | 0 | LayerTransforms* layerTransform = GetLayerTransforms(aLayer); |
123 | 0 | float yUniformity = -1; |
124 | 0 | if (!layerTransform->mTransforms.IsEmpty()) { |
125 | 0 | Point stdDev = layerTransform->GetStdDev(); |
126 | 0 | yUniformity = stdDev.y; |
127 | 0 | } |
128 | 0 | return yUniformity; |
129 | 0 | } |
130 | | |
131 | | bool |
132 | | FrameUniformityData::ToJS(JS::MutableHandleValue aOutValue, JSContext* aContext) |
133 | 0 | { |
134 | 0 | dom::FrameUniformityResults results; |
135 | 0 | dom::Sequence<dom::FrameUniformity>& layers = results.mLayerUniformities.Construct(); |
136 | 0 |
|
137 | 0 | for (auto iter = mUniformities.begin(); iter != mUniformities.end(); ++iter) { |
138 | 0 | uintptr_t layerAddr = iter->first; |
139 | 0 | float uniformity = iter->second; |
140 | 0 |
|
141 | 0 | // FIXME: Make this infallible after bug 968520 is done. |
142 | 0 | MOZ_ALWAYS_TRUE(layers.AppendElement(fallible)); |
143 | 0 | dom::FrameUniformity& entry = layers.LastElement(); |
144 | 0 |
|
145 | 0 | entry.mLayerAddress.Construct() = layerAddr; |
146 | 0 | entry.mFrameUniformity.Construct() = uniformity; |
147 | 0 | } |
148 | 0 |
|
149 | 0 | return dom::ToJSValue(aContext, results, aOutValue); |
150 | 0 | } |
151 | | |
152 | | } // namespace layers |
153 | | } // namespace mozilla |