/src/mozilla-central/gfx/layers/mlgpu/BufferCache.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include "BufferCache.h" |
8 | | #include "MLGDevice.h" |
9 | | #include "ShaderDefinitionsMLGPU.h" |
10 | | #include "mozilla/MathAlgorithms.h" |
11 | | |
12 | | namespace mozilla { |
13 | | namespace layers { |
14 | | |
15 | | using namespace mlg; |
16 | | |
17 | | BufferCache::BufferCache(MLGDevice* aDevice) |
18 | | : mDevice(aDevice), |
19 | | mFirstSizeClass(CeilingLog2(kConstantBufferElementSize)), |
20 | | mFrameNumber(0), |
21 | | mNextSizeClassToShrink(0) |
22 | 0 | { |
23 | 0 | // Create a cache of buffers for each size class, where each size class is a |
24 | 0 | // power of 2 between the minimum and maximum size of a constant buffer. |
25 | 0 | size_t maxBindSize = mDevice->GetMaxConstantBufferBindSize(); |
26 | 0 | MOZ_ASSERT(IsPowerOfTwo(maxBindSize)); |
27 | 0 |
|
28 | 0 | size_t lastSizeClass = CeilingLog2(maxBindSize); |
29 | 0 | MOZ_ASSERT(lastSizeClass >= mFirstSizeClass); |
30 | 0 |
|
31 | 0 | mCaches.resize(lastSizeClass - mFirstSizeClass + 1); |
32 | 0 | } |
33 | | |
34 | | BufferCache::~BufferCache() |
35 | 0 | { |
36 | 0 | } |
37 | | |
38 | | RefPtr<MLGBuffer> |
39 | | BufferCache::GetOrCreateBuffer(size_t aBytes) |
40 | 0 | { |
41 | 0 | size_t sizeClass = CeilingLog2(aBytes); |
42 | 0 | size_t sizeClassIndex = sizeClass - mFirstSizeClass; |
43 | 0 | if (sizeClassIndex >= mCaches.size()) { |
44 | 0 | return mDevice->CreateBuffer(MLGBufferType::Constant, aBytes, MLGUsage::Dynamic, nullptr); |
45 | 0 | } |
46 | 0 | |
47 | 0 | CachePool& pool = mCaches[sizeClassIndex]; |
48 | 0 |
|
49 | 0 | // See if we've cached a buffer that wasn't used in the past 2 frames. A buffer |
50 | 0 | // used this frame could have already been mapped and written to, and a buffer |
51 | 0 | // used the previous frame might still be in-use by the GPU. While the latter |
52 | 0 | // case is okay, it causes aliasing in the driver. Since content is double |
53 | 0 | // buffered we do not let the compositor get more than 1 frames ahead, and a |
54 | 0 | // count of 2 frames should ensure the buffer is unused. |
55 | 0 | if (!pool.empty() && mFrameNumber >= pool.front().mLastUsedFrame + 2) { |
56 | 0 | RefPtr<MLGBuffer> buffer = pool.front().mBuffer; |
57 | 0 | pool.pop_front(); |
58 | 0 | pool.push_back(CacheEntry(mFrameNumber, buffer)); |
59 | 0 | MOZ_RELEASE_ASSERT(buffer->GetSize() >= aBytes); |
60 | 0 | return buffer; |
61 | 0 | } |
62 | 0 | |
63 | 0 | // Allocate a new buffer and cache it. |
64 | 0 | size_t bytes = (size_t(1) << sizeClass); |
65 | 0 | MOZ_ASSERT(bytes >= aBytes); |
66 | 0 |
|
67 | 0 | RefPtr<MLGBuffer> buffer = |
68 | 0 | mDevice->CreateBuffer(MLGBufferType::Constant, bytes, MLGUsage::Dynamic, nullptr); |
69 | 0 | if (!buffer) { |
70 | 0 | return nullptr; |
71 | 0 | } |
72 | 0 | |
73 | 0 | pool.push_back(CacheEntry(mFrameNumber, buffer)); |
74 | 0 | return buffer; |
75 | 0 | } |
76 | | |
77 | | void |
78 | | BufferCache::EndFrame() |
79 | 0 | { |
80 | 0 | // Consider a buffer dead after ~5 seconds assuming 60 fps. |
81 | 0 | static size_t kMaxUnusedFrameCount = 60 * 5; |
82 | 0 |
|
83 | 0 | // At the end of each frame we pick one size class and see if it has any |
84 | 0 | // buffers that haven't been used for many frames. If so we clear them. |
85 | 0 | // The next frame we'll search the next size class. (This is just to spread |
86 | 0 | // work over more than one frame.) |
87 | 0 | CachePool& pool = mCaches[mNextSizeClassToShrink]; |
88 | 0 | while (!pool.empty()) { |
89 | 0 | // Since the deque is sorted oldest-to-newest, front-to-back, we can stop |
90 | 0 | // searching as soon as a buffer is active. |
91 | 0 | if (mFrameNumber - pool.front().mLastUsedFrame < kMaxUnusedFrameCount) { |
92 | 0 | break; |
93 | 0 | } |
94 | 0 | pool.pop_front(); |
95 | 0 | } |
96 | 0 | mNextSizeClassToShrink = (mNextSizeClassToShrink + 1) % mCaches.size(); |
97 | 0 |
|
98 | 0 | mFrameNumber++; |
99 | 0 | } |
100 | | |
101 | | } // namespace layers |
102 | | } // namespace mozilla |