/src/mozilla-central/gfx/layers/mlgpu/LayerManagerMLGPU.h
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #ifndef MOZILLA_GFX_LAYERMANAGERMLGPU_H |
8 | | #define MOZILLA_GFX_LAYERMANAGERMLGPU_H |
9 | | |
10 | | #include "Layers.h" |
11 | | #include "mozilla/layers/LayerManagerComposite.h" |
12 | | #include "LayerMLGPU.h" |
13 | | |
14 | | namespace mozilla { |
15 | | namespace layers { |
16 | | |
17 | | class FrameBuilder; |
18 | | class LayerManagerMLGPU; |
19 | | class RenderPassMLGPU; |
20 | | class SharedBufferMLGPU; |
21 | | class RenderViewMLGPU; |
22 | | class TextRenderer; |
23 | | class TextureSourceProviderMLGPU; |
24 | | class MLGBuffer; |
25 | | class MLGDevice; |
26 | | class MLGSwapChain; |
27 | | class MLGTileBuffer; |
28 | | struct LayerProperties; |
29 | | |
30 | | class LayerManagerMLGPU final : public HostLayerManager |
31 | | { |
32 | | public: |
33 | | explicit LayerManagerMLGPU(widget::CompositorWidget* aWidget); |
34 | | ~LayerManagerMLGPU(); |
35 | | |
36 | | bool Initialize(); |
37 | | void Destroy() override; |
38 | | |
39 | | // LayerManager methods |
40 | | bool BeginTransaction() override; |
41 | | void BeginTransactionWithDrawTarget(gfx::DrawTarget* aTarget, const gfx::IntRect& aRect) override; |
42 | | void SetRoot(Layer* aLayer) override; |
43 | | already_AddRefed<PaintedLayer> CreatePaintedLayer() override; |
44 | | already_AddRefed<ContainerLayer> CreateContainerLayer() override; |
45 | | already_AddRefed<ImageLayer> CreateImageLayer() override; |
46 | | already_AddRefed<ColorLayer> CreateColorLayer() override; |
47 | | already_AddRefed<CanvasLayer> CreateCanvasLayer() override; |
48 | | already_AddRefed<RefLayer> CreateRefLayer() override; |
49 | | |
50 | | bool AreComponentAlphaLayersEnabled() override; |
51 | | bool BlendingRequiresIntermediateSurface() override; |
52 | | |
53 | | // HostLayerManager methods |
54 | | void ForcePresent() override; |
55 | | TextureFactoryIdentifier GetTextureFactoryIdentifier() override; |
56 | | LayersBackend GetBackendType() override; |
57 | | void AddInvalidRegion(const nsIntRegion& aRegion) override; |
58 | | void EndTransaction(const TimeStamp& aTimeStamp, EndTransactionFlags aFlags) override; |
59 | | void EndTransaction(DrawPaintedLayerCallback aCallback, |
60 | | void* aCallbackData, |
61 | | EndTransactionFlags aFlags) override; |
62 | 0 | Compositor* GetCompositor() const override { |
63 | 0 | return nullptr; |
64 | 0 | } |
65 | | bool IsCompositingToScreen() const override; |
66 | | TextureSourceProvider* GetTextureSourceProvider() const override; |
67 | | void ClearCachedResources(Layer* aSubtree = nullptr) override; |
68 | | void NotifyShadowTreeTransaction() override; |
69 | | void UpdateRenderBounds(const gfx::IntRect& aRect) override; |
70 | | |
71 | 0 | void InvalidateAll() override { |
72 | 0 | AddInvalidRegion(nsIntRegion(mRenderBounds)); |
73 | 0 | } |
74 | | |
75 | 0 | LayerManagerMLGPU* AsLayerManagerMLGPU() override { |
76 | 0 | return this; |
77 | 0 | } |
78 | 0 | const char* Name() const override { |
79 | 0 | return ""; |
80 | 0 | } |
81 | | |
82 | | // This should only be called while a FrameBuilder is live. |
83 | 0 | FrameBuilder* GetCurrentFrame() const { |
84 | 0 | MOZ_ASSERT(mCurrentFrame); |
85 | 0 | return mCurrentFrame; |
86 | 0 | } |
87 | 0 | MLGDevice* GetDevice() { |
88 | 0 | return mDevice; |
89 | 0 | } |
90 | | |
91 | 0 | TimeStamp GetLastCompositionEndTime() const { |
92 | 0 | return mLastCompositionEndTime; |
93 | 0 | } |
94 | 0 | const nsIntRegion& GetRegionToClear() const { |
95 | 0 | return mRegionToClear; |
96 | 0 | } |
97 | 0 | uint32_t GetDebugFrameNumber() const { |
98 | 0 | return mDebugFrameNumber; |
99 | 0 | } |
100 | | |
101 | | private: |
102 | | void Composite(); |
103 | | void ComputeInvalidRegion(); |
104 | | void RenderLayers(); |
105 | | void DrawDebugOverlay(); |
106 | | bool PreRender(); |
107 | | void PostRender(); |
108 | | |
109 | | private: |
110 | | RefPtr<MLGDevice> mDevice; |
111 | | RefPtr<MLGSwapChain> mSwapChain; |
112 | | RefPtr<TextureSourceProviderMLGPU> mTextureSourceProvider; |
113 | | RefPtr<TextRenderer> mTextRenderer; |
114 | | widget::CompositorWidget* mWidget; |
115 | | |
116 | | UniquePtr<LayerProperties> mClonedLayerTreeProperties; |
117 | | nsIntRegion mNextFrameInvalidRegion; |
118 | | gfx::IntRect mRenderBounds; |
119 | | |
120 | | // These are per-frame only. |
121 | | bool mDrawDiagnostics; |
122 | | bool mUsingInvalidation; |
123 | | nsIntRegion mInvalidRegion; |
124 | | Maybe<widget::WidgetRenderingContext> mWidgetContext; |
125 | | |
126 | | IntSize mWindowSize; |
127 | | TimeStamp mCompositionStartTime; |
128 | | TimeStamp mLastCompositionEndTime; |
129 | | |
130 | | RefPtr<DrawTarget> mTarget; |
131 | | gfx::IntRect mTargetRect; |
132 | | FrameBuilder* mCurrentFrame; |
133 | | |
134 | | // The debug frame number is incremented every frame and is included in the |
135 | | // WorldConstants bound to vertex shaders. This allows us to correlate |
136 | | // a frame in RenderDoc to spew in the console. |
137 | | uint32_t mDebugFrameNumber; |
138 | | RefPtr<MLGBuffer> mDiagnosticVertices; |
139 | | }; |
140 | | |
141 | | } // namespace layers |
142 | | } // namespace mozilla |
143 | | |
144 | | #endif |