/src/mozilla-central/gfx/skia/skia/include/private/GrSwizzle.h
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1 | | /* |
2 | | * Copyright 2016 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef GrSwizzle_DEFINED |
9 | | #define GrSwizzle_DEFINED |
10 | | |
11 | | #include "GrColor.h" |
12 | | #include "SkRandom.h" |
13 | | |
14 | | /** Represents a rgba swizzle. It can be converted either into a string or a eight bit int. |
15 | | Currently there is no way to specify an arbitrary swizzle, just some static swizzles and an |
16 | | assignment operator. That could be relaxed. */ |
17 | | class GrSwizzle { |
18 | | private: |
19 | | char fSwiz[5]; |
20 | | uint8_t fKey; |
21 | | |
22 | 0 | static constexpr int CToI(char c) { |
23 | 0 | return ('r' == c) ? (GrColor_SHIFT_R / 8) : |
24 | 0 | ('g' == c) ? (GrColor_SHIFT_G / 8) : |
25 | 0 | ('b' == c) ? (GrColor_SHIFT_B / 8) : |
26 | 0 | ('a' == c) ? (GrColor_SHIFT_A / 8) : -1; |
27 | 0 | } |
28 | | |
29 | 0 | static constexpr char IToC(int idx) { |
30 | 0 | return (8 * idx) == GrColor_SHIFT_R ? 'r' : |
31 | 0 | (8 * idx) == GrColor_SHIFT_G ? 'g' : |
32 | 0 | (8 * idx) == GrColor_SHIFT_B ? 'b' : |
33 | 0 | (8 * idx) == GrColor_SHIFT_A ? 'a' : 'x'; |
34 | 0 | } |
35 | | |
36 | | constexpr GrSwizzle(const char c[4]) |
37 | | : fSwiz{c[0], c[1], c[2], c[3], 0} |
38 | 0 | , fKey((CToI(c[0]) << 0) | (CToI(c[1]) << 2) | (CToI(c[2]) << 4) | (CToI(c[3]) << 6)) {} |
39 | | |
40 | | GR_STATIC_ASSERT(sizeof(char[4]) == sizeof(uint32_t)); |
41 | 0 | uint32_t* asUIntPtr() { return SkTCast<uint32_t*>(fSwiz); } |
42 | 0 | uint32_t asUInt() const { return *SkTCast<const uint32_t*>(fSwiz); } |
43 | | |
44 | | public: |
45 | 0 | GrSwizzle() { *this = RGBA(); } |
46 | | |
47 | 0 | GrSwizzle(const GrSwizzle& that) { *this = that; } |
48 | | |
49 | 0 | GrSwizzle& operator=(const GrSwizzle& that) { |
50 | 0 | memcpy(this, &that, sizeof(GrSwizzle)); |
51 | 0 | return *this; |
52 | 0 | } |
53 | | |
54 | | /** Recreates a GrSwizzle from the output of asKey() */ |
55 | 0 | void setFromKey(uint8_t key) { |
56 | 0 | fKey = key; |
57 | 0 | for (int i = 0; i < 4; ++i) { |
58 | 0 | fSwiz[i] = IToC(key & 3); |
59 | 0 | key >>= 2; |
60 | 0 | } |
61 | 0 | SkASSERT(fSwiz[4] == 0); |
62 | 0 | } |
63 | | |
64 | 0 | bool operator==(const GrSwizzle& that) const { return this->asUInt() == that.asUInt(); } |
65 | | |
66 | 0 | bool operator!=(const GrSwizzle& that) const { return !(*this == that); } |
67 | | |
68 | | /** Compact representation of the swizzle suitable for a key. */ |
69 | 0 | uint8_t asKey() const { return fKey; } |
70 | | |
71 | | /** 4 char null terminated string consisting only of chars 'r', 'g', 'b', 'a'. */ |
72 | 0 | const char* c_str() const { return fSwiz; } |
73 | | |
74 | | /** Applies this swizzle to the input color and returns the swizzled color. */ |
75 | 0 | GrColor applyTo(GrColor color) const { |
76 | 0 | int idx; |
77 | 0 | uint32_t key = fKey; |
78 | 0 | // Index of the input color that should be mapped to output r. |
79 | 0 | idx = (key & 3); |
80 | 0 | uint32_t outR = (color >> idx * 8) & 0xFF; |
81 | 0 | key >>= 2; |
82 | 0 | idx = (key & 3); |
83 | 0 | uint32_t outG = (color >> idx * 8) & 0xFF; |
84 | 0 | key >>= 2; |
85 | 0 | idx = (key & 3); |
86 | 0 | uint32_t outB = (color >> idx * 8) & 0xFF; |
87 | 0 | key >>= 2; |
88 | 0 | idx = (key & 3); |
89 | 0 | uint32_t outA = (color >> idx * 8) & 0xFF; |
90 | 0 | return GrColorPackRGBA(outR, outG, outB, outA); |
91 | 0 | } |
92 | | |
93 | | /** Applies this swizzle to the input color and returns the swizzled color. */ |
94 | 0 | GrColor4f applyTo(const GrColor4f& color) const { |
95 | 0 | int idx; |
96 | 0 | uint32_t key = fKey; |
97 | 0 | // Index of the input color that should be mapped to output r. |
98 | 0 | idx = (key & 3); |
99 | 0 | float outR = color.fRGBA[idx]; |
100 | 0 | key >>= 2; |
101 | 0 | idx = (key & 3); |
102 | 0 | float outG = color.fRGBA[idx]; |
103 | 0 | key >>= 2; |
104 | 0 | idx = (key & 3); |
105 | 0 | float outB = color.fRGBA[idx]; |
106 | 0 | key >>= 2; |
107 | 0 | idx = (key & 3); |
108 | 0 | float outA = color.fRGBA[idx]; |
109 | 0 | return GrColor4f(outR, outG, outB, outA); |
110 | 0 | } |
111 | | |
112 | 0 | static GrSwizzle RGBA() { return GrSwizzle("rgba"); } |
113 | 0 | static GrSwizzle AAAA() { return GrSwizzle("aaaa"); } |
114 | 0 | static GrSwizzle RRRR() { return GrSwizzle("rrrr"); } |
115 | 0 | static GrSwizzle RRRA() { return GrSwizzle("rrra"); } |
116 | 0 | static GrSwizzle BGRA() { return GrSwizzle("bgra"); } |
117 | | |
118 | 0 | static GrSwizzle CreateRandom(SkRandom* random) { |
119 | 0 | switch (random->nextU() % 4) { |
120 | 0 | case 0: |
121 | 0 | return RGBA(); |
122 | 0 | case 1: |
123 | 0 | return BGRA(); |
124 | 0 | case 2: |
125 | 0 | return RRRR(); |
126 | 0 | case 3: |
127 | 0 | return AAAA(); |
128 | 0 | default: |
129 | 0 | SK_ABORT("Mod is broken?!?"); |
130 | 0 | return RGBA(); |
131 | 0 | } |
132 | 0 | } |
133 | | }; |
134 | | |
135 | | #endif |