Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/gfx/vr/ipc/VRManagerParent.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_VR_VRMANAGERPARENT_H
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#define MOZILLA_GFX_VR_VRMANAGERPARENT_H
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#include "mozilla/layers/CompositableTransactionParent.h"  // need?
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#include "mozilla/gfx/PVRManagerParent.h" // for PVRManagerParent
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#include "mozilla/gfx/PVRLayerParent.h"   // for PVRLayerParent
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#include "mozilla/ipc/ProtocolUtils.h"    // for IToplevelProtocol
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#include "mozilla/TimeStamp.h"            // for TimeStamp
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#include "gfxVR.h"                        // for VRFieldOfView
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#include "VRThread.h"                     // for VRListenerThreadHolder
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namespace mozilla {
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using namespace layers;
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namespace gfx {
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class VRManager;
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namespace impl {
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class VRDisplayPuppet;
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class VRControllerPuppet;
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} // namespace impl
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class VRManagerParent final : public PVRManagerParent
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{
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  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRManagerParent);
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public:
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  explicit VRManagerParent(ProcessId aChildProcessId, bool aIsContentChild);
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  static VRManagerParent* CreateSameProcess();
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  static bool CreateForGPUProcess(Endpoint<PVRManagerParent>&& aEndpoint);
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  static bool CreateForContent(Endpoint<PVRManagerParent>&& aEndpoint);
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  bool IsSameProcess() const;
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  bool HaveEventListener();
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  bool HaveControllerListener();
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  bool SendGamepadUpdate(const GamepadChangeEvent& aGamepadEvent);
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  bool SendReplyGamepadVibrateHaptic(const uint32_t& aPromiseID);
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protected:
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  ~VRManagerParent();
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  virtual PVRLayerParent* AllocPVRLayerParent(const uint32_t& aDisplayID,
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                                              const uint32_t& aGroup) override;
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  virtual bool DeallocPVRLayerParent(PVRLayerParent* actor) override;
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  virtual void ActorDestroy(ActorDestroyReason why) override;
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  void OnChannelConnected(int32_t pid) override;
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  virtual mozilla::ipc::IPCResult RecvRefreshDisplays() override;
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  virtual mozilla::ipc::IPCResult RecvResetSensor(const uint32_t& aDisplayID) override;
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  virtual mozilla::ipc::IPCResult RecvSetGroupMask(const uint32_t& aDisplayID, const uint32_t& aGroupMask) override;
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  virtual mozilla::ipc::IPCResult RecvSetHaveEventListener(const bool& aHaveEventListener) override;
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  virtual mozilla::ipc::IPCResult RecvControllerListenerAdded() override;
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  virtual mozilla::ipc::IPCResult RecvControllerListenerRemoved() override;
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  virtual mozilla::ipc::IPCResult RecvVibrateHaptic(const uint32_t& aControllerIdx, const uint32_t& aHapticIndex,
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                                                    const double& aIntensity, const double& aDuration, const uint32_t& aPromiseID) override;
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  virtual mozilla::ipc::IPCResult RecvStopVibrateHaptic(const uint32_t& aControllerIdx) override;
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  virtual mozilla::ipc::IPCResult RecvCreateVRTestSystem() override;
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  virtual mozilla::ipc::IPCResult RecvCreateVRServiceTestDisplay(const nsCString& aID, const uint32_t& aPromiseID) override;
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  virtual mozilla::ipc::IPCResult RecvCreateVRServiceTestController(const nsCString& aID, const uint32_t& aPromiseID) override;
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  virtual mozilla::ipc::IPCResult RecvSetDisplayInfoToMockDisplay(const uint32_t& aDeviceID,
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                                                                  const VRDisplayInfo& aDisplayInfo) override;
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  virtual mozilla::ipc::IPCResult RecvSetSensorStateToMockDisplay(const uint32_t& aDeviceID,
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                                                                  const VRHMDSensorState& aSensorState) override;
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  virtual mozilla::ipc::IPCResult RecvNewButtonEventToMockController(const uint32_t& aDeviceID, const long& aButton,
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                                                                     const bool& aPressed) override;
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  virtual mozilla::ipc::IPCResult RecvNewAxisMoveEventToMockController(const uint32_t& aDeviceID, const long& aAxis,
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                                                                       const double& aValue) override;
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  virtual mozilla::ipc::IPCResult RecvNewPoseMoveToMockController(const uint32_t& aDeviceID, const GamepadPoseState& pose) override;
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  virtual mozilla::ipc::IPCResult RecvStartVRNavigation(const uint32_t& aDeviceID) override;
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  virtual mozilla::ipc::IPCResult RecvStopVRNavigation(const uint32_t& aDeviceID, const TimeDuration& aTimeout) override;
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private:
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  void RegisterWithManager();
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  void UnregisterFromManager();
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  void Bind(Endpoint<PVRManagerParent>&& aEndpoint);
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  static void RegisterVRManagerInVRListenerThread(VRManagerParent* aVRManager);
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  void DeferredDestroy();
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  already_AddRefed<impl::VRControllerPuppet> GetControllerPuppet(uint32_t aDeviceID);
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  // This keeps us alive until ActorDestroy(), at which point we do a
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  // deferred destruction of ourselves.
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  RefPtr<VRManagerParent> mSelfRef;
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  RefPtr<VRListenerThreadHolder> mVRListenerThreadHolder;
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  // Keep the VRManager alive, until we have destroyed ourselves.
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  RefPtr<VRManager> mVRManagerHolder;
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  nsRefPtrHashtable<nsUint32HashKey, impl::VRControllerPuppet> mVRControllerTests;
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  uint32_t mControllerTestID;
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  bool mHaveEventListener;
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  bool mHaveControllerListener;
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  bool mIsContentChild;
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};
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class VRManagerPromise final
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{
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  friend class VRManager;
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public:
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  explicit VRManagerPromise(RefPtr<VRManagerParent> aParent, uint32_t aPromiseID)
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  : mParent(aParent), mPromiseID(aPromiseID)
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  {}
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  ~VRManagerPromise() {
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    mParent = nullptr;
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  }
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private:
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  RefPtr<VRManagerParent> mParent;
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  uint32_t mPromiseID;
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};
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} // namespace mozilla
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} // namespace gfx
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#endif // MOZILLA_GFX_VR_VRMANAGERPARENT_H