/src/mozilla-central/image/AnimationSurfaceProvider.h
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1 | | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
3 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
4 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
5 | | |
6 | | /** |
7 | | * An ISurfaceProvider for animated images. |
8 | | */ |
9 | | |
10 | | #ifndef mozilla_image_AnimationSurfaceProvider_h |
11 | | #define mozilla_image_AnimationSurfaceProvider_h |
12 | | |
13 | | #include "FrameAnimator.h" |
14 | | #include "IDecodingTask.h" |
15 | | #include "ISurfaceProvider.h" |
16 | | #include "AnimationFrameBuffer.h" |
17 | | |
18 | | namespace mozilla { |
19 | | namespace image { |
20 | | |
21 | | /** |
22 | | * An ISurfaceProvider that manages the decoding of animated images and |
23 | | * dynamically generates surfaces for the current playback state of the |
24 | | * animation. |
25 | | */ |
26 | | class AnimationSurfaceProvider final |
27 | | : public ISurfaceProvider |
28 | | , public IDecodingTask |
29 | | { |
30 | | public: |
31 | | NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AnimationSurfaceProvider, override) |
32 | | |
33 | | AnimationSurfaceProvider(NotNull<RasterImage*> aImage, |
34 | | const SurfaceKey& aSurfaceKey, |
35 | | NotNull<Decoder*> aDecoder, |
36 | | size_t aCurrentFrame); |
37 | | |
38 | | |
39 | | ////////////////////////////////////////////////////////////////////////////// |
40 | | // ISurfaceProvider implementation. |
41 | | ////////////////////////////////////////////////////////////////////////////// |
42 | | |
43 | | public: |
44 | | // We use the ISurfaceProvider constructor of DrawableSurface to indicate that |
45 | | // our surfaces are computed lazily. |
46 | 0 | DrawableSurface Surface() override { return DrawableSurface(WrapNotNull(this)); } |
47 | | |
48 | | bool IsFinished() const override; |
49 | | bool IsFullyDecoded() const override; |
50 | | size_t LogicalSizeInBytes() const override; |
51 | | void AddSizeOfExcludingThis(MallocSizeOf aMallocSizeOf, |
52 | | size_t& aHeapSizeOut, |
53 | | size_t& aNonHeapSizeOut, |
54 | | size_t& aExtHandlesOut) override; |
55 | | void Reset() override; |
56 | | void Advance(size_t aFrame) override; |
57 | | |
58 | | protected: |
59 | | DrawableFrameRef DrawableRef(size_t aFrame) override; |
60 | | RawAccessFrameRef RawAccessRef(size_t aFrame) override; |
61 | | |
62 | | // Animation frames are always locked. This is because we only want to release |
63 | | // their memory atomically (due to the surface cache discarding them). If they |
64 | | // were unlocked, the OS could end up releasing the memory of random frames |
65 | | // from the middle of the animation, which is not worth the complexity of |
66 | | // dealing with. |
67 | 0 | bool IsLocked() const override { return true; } |
68 | 0 | void SetLocked(bool) override { } |
69 | | |
70 | | |
71 | | ////////////////////////////////////////////////////////////////////////////// |
72 | | // IDecodingTask implementation. |
73 | | ////////////////////////////////////////////////////////////////////////////// |
74 | | |
75 | | public: |
76 | | void Run() override; |
77 | | bool ShouldPreferSyncRun() const override; |
78 | | |
79 | | // Full decodes are low priority compared to metadata decodes because they |
80 | | // don't block layout or page load. |
81 | 0 | TaskPriority Priority() const override { return TaskPriority::eLow; } |
82 | | |
83 | | private: |
84 | | virtual ~AnimationSurfaceProvider(); |
85 | | |
86 | | void DropImageReference(); |
87 | | void AnnounceSurfaceAvailable(); |
88 | | void FinishDecoding(); |
89 | | |
90 | | // @returns Whether or not we should continue decoding. |
91 | | bool CheckForNewFrameAtYield(); |
92 | | |
93 | | // @returns Whether or not we should restart decoding. |
94 | | bool CheckForNewFrameAtTerminalState(); |
95 | | |
96 | | /// The image associated with our decoder. |
97 | | RefPtr<RasterImage> mImage; |
98 | | |
99 | | /// A mutex to protect mDecoder. Always taken before mFramesMutex. |
100 | | mutable Mutex mDecodingMutex; |
101 | | |
102 | | /// The decoder used to decode this animation. |
103 | | RefPtr<Decoder> mDecoder; |
104 | | |
105 | | /// A mutex to protect mFrames. Always taken after mDecodingMutex. |
106 | | mutable Mutex mFramesMutex; |
107 | | |
108 | | /// The frames of this animation, in order. |
109 | | AnimationFrameBuffer mFrames; |
110 | | }; |
111 | | |
112 | | } // namespace image |
113 | | } // namespace mozilla |
114 | | |
115 | | #endif // mozilla_image_AnimationSurfaceProvider_h |