/src/mozilla-central/image/DecodedSurfaceProvider.cpp
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1 | | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
3 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
4 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
5 | | |
6 | | #include "DecodedSurfaceProvider.h" |
7 | | |
8 | | #include "gfxPrefs.h" |
9 | | #include "nsProxyRelease.h" |
10 | | |
11 | | #include "Decoder.h" |
12 | | |
13 | | using namespace mozilla::gfx; |
14 | | |
15 | | namespace mozilla { |
16 | | namespace image { |
17 | | |
18 | | DecodedSurfaceProvider::DecodedSurfaceProvider(NotNull<RasterImage*> aImage, |
19 | | const SurfaceKey& aSurfaceKey, |
20 | | NotNull<Decoder*> aDecoder) |
21 | | : ISurfaceProvider(ImageKey(aImage.get()), aSurfaceKey, |
22 | | AvailabilityState::StartAsPlaceholder()) |
23 | | , mImage(aImage.get()) |
24 | | , mMutex("mozilla::image::DecodedSurfaceProvider") |
25 | | , mDecoder(aDecoder.get()) |
26 | 0 | { |
27 | 0 | MOZ_ASSERT(!mDecoder->IsMetadataDecode(), |
28 | 0 | "Use MetadataDecodingTask for metadata decodes"); |
29 | 0 | MOZ_ASSERT(mDecoder->IsFirstFrameDecode(), |
30 | 0 | "Use AnimationSurfaceProvider for animation decodes"); |
31 | 0 | } |
32 | | |
33 | | DecodedSurfaceProvider::~DecodedSurfaceProvider() |
34 | 0 | { |
35 | 0 | DropImageReference(); |
36 | 0 | } |
37 | | |
38 | | void |
39 | | DecodedSurfaceProvider::DropImageReference() |
40 | 0 | { |
41 | 0 | if (!mImage) { |
42 | 0 | return; // Nothing to do. |
43 | 0 | } |
44 | 0 | |
45 | 0 | // RasterImage objects need to be destroyed on the main thread. We also need |
46 | 0 | // to destroy them asynchronously, because if our surface cache entry is |
47 | 0 | // destroyed and we were the only thing keeping |mImage| alive, RasterImage's |
48 | 0 | // destructor may call into the surface cache while whatever code caused us to |
49 | 0 | // get evicted is holding the surface cache lock, causing deadlock. |
50 | 0 | RefPtr<RasterImage> image = mImage; |
51 | 0 | mImage = nullptr; |
52 | 0 | NS_ReleaseOnMainThreadSystemGroup(image.forget(), /* aAlwaysProxy = */ true); |
53 | 0 | } |
54 | | |
55 | | DrawableFrameRef |
56 | | DecodedSurfaceProvider::DrawableRef(size_t aFrame) |
57 | 0 | { |
58 | 0 | MOZ_ASSERT(aFrame == 0, |
59 | 0 | "Requesting an animation frame from a DecodedSurfaceProvider?"); |
60 | 0 |
|
61 | 0 | // We depend on SurfaceCache::SurfaceAvailable() to provide synchronization |
62 | 0 | // for methods that touch |mSurface|; after SurfaceAvailable() is called, |
63 | 0 | // |mSurface| should be non-null and shouldn't be mutated further until we get |
64 | 0 | // destroyed. That means that the assertions below are very important; we'll |
65 | 0 | // end up with data races if these assumptions are violated. |
66 | 0 | if (Availability().IsPlaceholder()) { |
67 | 0 | MOZ_ASSERT_UNREACHABLE("Calling DrawableRef() on a placeholder"); |
68 | 0 | return DrawableFrameRef(); |
69 | 0 | } |
70 | 0 |
|
71 | 0 | if (!mSurface) { |
72 | 0 | MOZ_ASSERT_UNREACHABLE("Calling DrawableRef() when we have no surface"); |
73 | 0 | return DrawableFrameRef(); |
74 | 0 | } |
75 | 0 |
|
76 | 0 | return mSurface->DrawableRef(); |
77 | 0 | } |
78 | | |
79 | | bool |
80 | | DecodedSurfaceProvider::IsFinished() const |
81 | 0 | { |
82 | 0 | // See DrawableRef() for commentary on these assertions. |
83 | 0 | if (Availability().IsPlaceholder()) { |
84 | 0 | MOZ_ASSERT_UNREACHABLE("Calling IsFinished() on a placeholder"); |
85 | 0 | return false; |
86 | 0 | } |
87 | 0 |
|
88 | 0 | if (!mSurface) { |
89 | 0 | MOZ_ASSERT_UNREACHABLE("Calling IsFinished() when we have no surface"); |
90 | 0 | return false; |
91 | 0 | } |
92 | 0 |
|
93 | 0 | return mSurface->IsFinished(); |
94 | 0 | } |
95 | | |
96 | | void |
97 | | DecodedSurfaceProvider::SetLocked(bool aLocked) |
98 | 0 | { |
99 | 0 | // See DrawableRef() for commentary on these assertions. |
100 | 0 | if (Availability().IsPlaceholder()) { |
101 | 0 | MOZ_ASSERT_UNREACHABLE("Calling SetLocked() on a placeholder"); |
102 | 0 | return; |
103 | 0 | } |
104 | 0 |
|
105 | 0 | if (!mSurface) { |
106 | 0 | MOZ_ASSERT_UNREACHABLE("Calling SetLocked() when we have no surface"); |
107 | 0 | return; |
108 | 0 | } |
109 | 0 |
|
110 | 0 | if (aLocked == IsLocked()) { |
111 | 0 | return; // Nothing to do. |
112 | 0 | } |
113 | 0 | |
114 | 0 | // If we're locked, hold a DrawableFrameRef to |mSurface|, which will keep any |
115 | 0 | // volatile buffer it owns in memory. |
116 | 0 | mLockRef = aLocked ? mSurface->DrawableRef() |
117 | 0 | : DrawableFrameRef(); |
118 | 0 | } |
119 | | |
120 | | size_t |
121 | | DecodedSurfaceProvider::LogicalSizeInBytes() const |
122 | 0 | { |
123 | 0 | // Single frame images are always 32bpp. |
124 | 0 | IntSize size = GetSurfaceKey().Size(); |
125 | 0 | return size_t(size.width) * size_t(size.height) * sizeof(uint32_t); |
126 | 0 | } |
127 | | |
128 | | void |
129 | | DecodedSurfaceProvider::Run() |
130 | 0 | { |
131 | 0 | MutexAutoLock lock(mMutex); |
132 | 0 |
|
133 | 0 | if (!mDecoder || !mImage) { |
134 | 0 | MOZ_ASSERT_UNREACHABLE("Running after decoding finished?"); |
135 | 0 | return; |
136 | 0 | } |
137 | 0 |
|
138 | 0 | // Run the decoder. |
139 | 0 | LexerResult result = mDecoder->Decode(WrapNotNull(this)); |
140 | 0 |
|
141 | 0 | // If there's a new surface available, announce it to the surface cache. |
142 | 0 | CheckForNewSurface(); |
143 | 0 |
|
144 | 0 | if (result.is<TerminalState>()) { |
145 | 0 | FinishDecoding(); |
146 | 0 | return; // We're done. |
147 | 0 | } |
148 | 0 | |
149 | 0 | // Notify for the progress we've made so far. |
150 | 0 | if (mDecoder->HasProgress()) { |
151 | 0 | NotifyProgress(WrapNotNull(mImage), WrapNotNull(mDecoder)); |
152 | 0 | } |
153 | 0 |
|
154 | 0 | MOZ_ASSERT(result.is<Yield>()); |
155 | 0 |
|
156 | 0 | if (result == LexerResult(Yield::NEED_MORE_DATA)) { |
157 | 0 | // We can't make any more progress right now. The decoder itself will ensure |
158 | 0 | // that we get reenqueued when more data is available; just return for now. |
159 | 0 | return; |
160 | 0 | } |
161 | 0 | |
162 | 0 | // Single-frame images shouldn't yield for any reason except NEED_MORE_DATA. |
163 | 0 | MOZ_ASSERT_UNREACHABLE("Unexpected yield for single-frame image"); |
164 | 0 | mDecoder->TerminateFailure(); |
165 | 0 | FinishDecoding(); |
166 | 0 | } |
167 | | |
168 | | void |
169 | | DecodedSurfaceProvider::CheckForNewSurface() |
170 | 0 | { |
171 | 0 | mMutex.AssertCurrentThreadOwns(); |
172 | 0 | MOZ_ASSERT(mDecoder); |
173 | 0 |
|
174 | 0 | if (mSurface) { |
175 | 0 | // Single-frame images should produce no more than one surface, so if we |
176 | 0 | // have one, it should be the same one the decoder is working on. |
177 | 0 | MOZ_ASSERT(mSurface.get() == mDecoder->GetCurrentFrameRef().get(), |
178 | 0 | "DecodedSurfaceProvider and Decoder have different surfaces?"); |
179 | 0 | return; |
180 | 0 | } |
181 | 0 |
|
182 | 0 | // We don't have a surface yet; try to get one from the decoder. |
183 | 0 | mSurface = mDecoder->GetCurrentFrameRef().get(); |
184 | 0 | if (!mSurface) { |
185 | 0 | return; // No surface yet. |
186 | 0 | } |
187 | 0 | |
188 | 0 | // We just got a surface for the first time; let the surface cache know. |
189 | 0 | MOZ_ASSERT(mImage); |
190 | 0 | SurfaceCache::SurfaceAvailable(WrapNotNull(this)); |
191 | 0 | } |
192 | | |
193 | | void |
194 | | DecodedSurfaceProvider::FinishDecoding() |
195 | 0 | { |
196 | 0 | mMutex.AssertCurrentThreadOwns(); |
197 | 0 | MOZ_ASSERT(mImage); |
198 | 0 | MOZ_ASSERT(mDecoder); |
199 | 0 |
|
200 | 0 | // Send notifications. |
201 | 0 | NotifyDecodeComplete(WrapNotNull(mImage), WrapNotNull(mDecoder)); |
202 | 0 |
|
203 | 0 | // If we have a new and complete surface, we can try to prune similarly sized |
204 | 0 | // surfaces if the cache supports it. |
205 | 0 | if (mSurface && mSurface->IsFinished()) { |
206 | 0 | SurfaceCache::PruneImage(ImageKey(mImage)); |
207 | 0 | } |
208 | 0 |
|
209 | 0 | // Destroy our decoder; we don't need it anymore. (And if we don't destroy it, |
210 | 0 | // our surface can never be optimized, because the decoder has a |
211 | 0 | // RawAccessFrameRef to it.) |
212 | 0 | mDecoder = nullptr; |
213 | 0 |
|
214 | 0 | // We don't need a reference to our image anymore, either, and we don't want |
215 | 0 | // one. We may be stored in the surface cache for a long time after decoding |
216 | 0 | // finishes. If we don't drop our reference to the image, we'll end up |
217 | 0 | // keeping it alive as long as we remain in the surface cache, which could |
218 | 0 | // greatly extend the image's lifetime - in fact, if the image isn't |
219 | 0 | // discardable, it'd result in a leak! |
220 | 0 | DropImageReference(); |
221 | 0 | } |
222 | | |
223 | | bool |
224 | | DecodedSurfaceProvider::ShouldPreferSyncRun() const |
225 | 0 | { |
226 | 0 | return mDecoder->ShouldSyncDecode(gfxPrefs::ImageMemDecodeBytesAtATime()); |
227 | 0 | } |
228 | | |
229 | | } // namespace image |
230 | | } // namespace mozilla |