/src/mozilla-central/intl/icu/source/i18n/number_roundingutils.h
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1 | | // © 2017 and later: Unicode, Inc. and others. |
2 | | // License & terms of use: http://www.unicode.org/copyright.html |
3 | | |
4 | | #include "unicode/utypes.h" |
5 | | |
6 | | #if !UCONFIG_NO_FORMATTING |
7 | | #ifndef __NUMBER_ROUNDINGUTILS_H__ |
8 | | #define __NUMBER_ROUNDINGUTILS_H__ |
9 | | |
10 | | #include "number_types.h" |
11 | | |
12 | | U_NAMESPACE_BEGIN |
13 | | namespace number { |
14 | | namespace impl { |
15 | | namespace roundingutils { |
16 | | |
17 | | enum Section { |
18 | | SECTION_LOWER_EDGE = -1, |
19 | | SECTION_UPPER_EDGE = -2, |
20 | | SECTION_LOWER = 1, |
21 | | SECTION_MIDPOINT = 2, |
22 | | SECTION_UPPER = 3 |
23 | | }; |
24 | | |
25 | | /** |
26 | | * Converts a rounding mode and metadata about the quantity being rounded to a boolean determining |
27 | | * whether the value should be rounded toward infinity or toward zero. |
28 | | * |
29 | | * <p>The parameters are of type int because benchmarks on an x86-64 processor against OpenJDK |
30 | | * showed that ints were demonstrably faster than enums in switch statements. |
31 | | * |
32 | | * @param isEven Whether the digit immediately before the rounding magnitude is even. |
33 | | * @param isNegative Whether the quantity is negative. |
34 | | * @param section Whether the part of the quantity to the right of the rounding magnitude is |
35 | | * exactly halfway between two digits, whether it is in the lower part (closer to zero), or |
36 | | * whether it is in the upper part (closer to infinity). See {@link #SECTION_LOWER}, {@link |
37 | | * #SECTION_MIDPOINT}, and {@link #SECTION_UPPER}. |
38 | | * @param roundingMode The integer version of the {@link RoundingMode}, which you can get via |
39 | | * {@link RoundingMode#ordinal}. |
40 | | * @param status Error code, set to U_FORMAT_INEXACT_ERROR if the rounding mode is kRoundUnnecessary. |
41 | | * @return true if the number should be rounded toward zero; false if it should be rounded toward |
42 | | * infinity. |
43 | | */ |
44 | | inline bool |
45 | | getRoundingDirection(bool isEven, bool isNegative, Section section, RoundingMode roundingMode, |
46 | 0 | UErrorCode &status) { |
47 | 0 | switch (roundingMode) { |
48 | 0 | case RoundingMode::UNUM_ROUND_UP: |
49 | 0 | // round away from zero |
50 | 0 | return false; |
51 | 0 |
|
52 | 0 | case RoundingMode::UNUM_ROUND_DOWN: |
53 | 0 | // round toward zero |
54 | 0 | return true; |
55 | 0 |
|
56 | 0 | case RoundingMode::UNUM_ROUND_CEILING: |
57 | 0 | // round toward positive infinity |
58 | 0 | return isNegative; |
59 | 0 |
|
60 | 0 | case RoundingMode::UNUM_ROUND_FLOOR: |
61 | 0 | // round toward negative infinity |
62 | 0 | return !isNegative; |
63 | 0 |
|
64 | 0 | case RoundingMode::UNUM_ROUND_HALFUP: |
65 | 0 | switch (section) { |
66 | 0 | case SECTION_MIDPOINT: |
67 | 0 | return false; |
68 | 0 | case SECTION_LOWER: |
69 | 0 | return true; |
70 | 0 | case SECTION_UPPER: |
71 | 0 | return false; |
72 | 0 | default: |
73 | 0 | break; |
74 | 0 | } |
75 | 0 | break; |
76 | 0 |
|
77 | 0 | case RoundingMode::UNUM_ROUND_HALFDOWN: |
78 | 0 | switch (section) { |
79 | 0 | case SECTION_MIDPOINT: |
80 | 0 | return true; |
81 | 0 | case SECTION_LOWER: |
82 | 0 | return true; |
83 | 0 | case SECTION_UPPER: |
84 | 0 | return false; |
85 | 0 | default: |
86 | 0 | break; |
87 | 0 | } |
88 | 0 | break; |
89 | 0 |
|
90 | 0 | case RoundingMode::UNUM_ROUND_HALFEVEN: |
91 | 0 | switch (section) { |
92 | 0 | case SECTION_MIDPOINT: |
93 | 0 | return isEven; |
94 | 0 | case SECTION_LOWER: |
95 | 0 | return true; |
96 | 0 | case SECTION_UPPER: |
97 | 0 | return false; |
98 | 0 | default: |
99 | 0 | break; |
100 | 0 | } |
101 | 0 | break; |
102 | 0 |
|
103 | 0 | default: |
104 | 0 | break; |
105 | 0 | } |
106 | 0 | |
107 | 0 | status = U_FORMAT_INEXACT_ERROR; |
108 | 0 | return false; |
109 | 0 | } |
110 | | |
111 | | /** |
112 | | * Gets whether the given rounding mode's rounding boundary is at the midpoint. The rounding |
113 | | * boundary is the point at which a number switches from being rounded down to being rounded up. |
114 | | * For example, with rounding mode HALF_EVEN, HALF_UP, or HALF_DOWN, the rounding boundary is at |
115 | | * the midpoint, and this function would return true. However, for UP, DOWN, CEILING, and FLOOR, |
116 | | * the rounding boundary is at the "edge", and this function would return false. |
117 | | * |
118 | | * @param roundingMode The integer version of the {@link RoundingMode}. |
119 | | * @return true if rounding mode is HALF_EVEN, HALF_UP, or HALF_DOWN; false otherwise. |
120 | | */ |
121 | | inline bool roundsAtMidpoint(int roundingMode) { |
122 | | switch (roundingMode) { |
123 | | case RoundingMode::UNUM_ROUND_UP: |
124 | | case RoundingMode::UNUM_ROUND_DOWN: |
125 | | case RoundingMode::UNUM_ROUND_CEILING: |
126 | | case RoundingMode::UNUM_ROUND_FLOOR: |
127 | | return false; |
128 | | |
129 | | default: |
130 | | return true; |
131 | | } |
132 | | } |
133 | | |
134 | | /** |
135 | | * Computes the number of fraction digits in a double. Used for computing maxFrac for an increment. |
136 | | * Calls into the DoubleToStringConverter library to do so. |
137 | | */ |
138 | | digits_t doubleFractionLength(double input); |
139 | | |
140 | | } // namespace roundingutils |
141 | | |
142 | | |
143 | | /** |
144 | | * Encapsulates a Precision and a RoundingMode and performs rounding on a DecimalQuantity. |
145 | | * |
146 | | * This class does not exist in Java: instead, the base Precision class is used. |
147 | | */ |
148 | | class RoundingImpl { |
149 | | public: |
150 | 0 | RoundingImpl() = default; // default constructor: leaves object in undefined state |
151 | | |
152 | | RoundingImpl(const Precision& precision, UNumberFormatRoundingMode roundingMode, |
153 | | const CurrencyUnit& currency, UErrorCode& status); |
154 | | |
155 | | static RoundingImpl passThrough(); |
156 | | |
157 | | /** Required for ScientificFormatter */ |
158 | | bool isSignificantDigits() const; |
159 | | |
160 | | /** |
161 | | * Rounding endpoint used by Engineering and Compact notation. Chooses the most appropriate multiplier (magnitude |
162 | | * adjustment), applies the adjustment, rounds, and returns the chosen multiplier. |
163 | | * |
164 | | * <p> |
165 | | * In most cases, this is simple. However, when rounding the number causes it to cross a multiplier boundary, we |
166 | | * need to re-do the rounding. For example, to display 999,999 in Engineering notation with 2 sigfigs, first you |
167 | | * guess the multiplier to be -3. However, then you end up getting 1000E3, which is not the correct output. You then |
168 | | * change your multiplier to be -6, and you get 1.0E6, which is correct. |
169 | | * |
170 | | * @param input The quantity to process. |
171 | | * @param producer Function to call to return a multiplier based on a magnitude. |
172 | | * @return The number of orders of magnitude the input was adjusted by this method. |
173 | | */ |
174 | | int32_t |
175 | | chooseMultiplierAndApply(impl::DecimalQuantity &input, const impl::MultiplierProducer &producer, |
176 | | UErrorCode &status); |
177 | | |
178 | | void apply(impl::DecimalQuantity &value, UErrorCode &status) const; |
179 | | |
180 | | /** Version of {@link #apply} that obeys minInt constraints. Used for scientific notation compatibility mode. */ |
181 | | void apply(impl::DecimalQuantity &value, int32_t minInt, UErrorCode status); |
182 | | |
183 | | private: |
184 | | Precision fPrecision; |
185 | | UNumberFormatRoundingMode fRoundingMode; |
186 | | bool fPassThrough; |
187 | | }; |
188 | | |
189 | | |
190 | | } // namespace impl |
191 | | } // namespace number |
192 | | U_NAMESPACE_END |
193 | | |
194 | | #endif //__NUMBER_ROUNDINGUTILS_H__ |
195 | | |
196 | | #endif /* #if !UCONFIG_NO_FORMATTING */ |