/src/mozilla-central/js/src/vm/NativeObject.h
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
2 | | * vim: set ts=8 sts=4 et sw=4 tw=99: |
3 | | * This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #ifndef vm_NativeObject_h |
8 | | #define vm_NativeObject_h |
9 | | |
10 | | #include "mozilla/Assertions.h" |
11 | | #include "mozilla/Attributes.h" |
12 | | |
13 | | #include <stdint.h> |
14 | | |
15 | | #include "jsfriendapi.h" |
16 | | #include "NamespaceImports.h" |
17 | | |
18 | | #include "gc/Barrier.h" |
19 | | #include "gc/Heap.h" |
20 | | #include "gc/Marking.h" |
21 | | #include "js/Value.h" |
22 | | #include "vm/JSObject.h" |
23 | | #include "vm/Shape.h" |
24 | | #include "vm/ShapedObject.h" |
25 | | #include "vm/StringType.h" |
26 | | |
27 | | namespace js { |
28 | | |
29 | | class Shape; |
30 | | class TenuringTracer; |
31 | | class UnboxedPlainObject; |
32 | | |
33 | | /* |
34 | | * To really poison a set of values, using 'magic' or 'undefined' isn't good |
35 | | * enough since often these will just be ignored by buggy code (see bug 629974) |
36 | | * in debug builds and crash in release builds. Instead, we use a safe-for-crash |
37 | | * pointer. |
38 | | */ |
39 | | static MOZ_ALWAYS_INLINE void |
40 | | Debug_SetValueRangeToCrashOnTouch(Value* beg, Value* end) |
41 | 0 | { |
42 | 0 | #ifdef DEBUG |
43 | 0 | for (Value* v = beg; v != end; ++v) { |
44 | 0 | *v = js::PoisonedObjectValue(0x48); |
45 | 0 | } |
46 | 0 | #endif |
47 | 0 | } Unexecuted instantiation: CTypes.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: StoreBuffer.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: jsutil.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: StructuredClone.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src0.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src1.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src10.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src11.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src12.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src14.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src15.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src17.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src18.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src19.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src2.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src20.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src21.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src22.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src23.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src24.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src25.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src26.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src27.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src28.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src29.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src3.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src30.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src31.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src32.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src33.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src34.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src35.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src36.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src37.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src38.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src39.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src4.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src40.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src41.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src42.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src43.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src44.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src45.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src5.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src6.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src7.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src8.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src9.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: RegExp.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: BinSource-auto.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: BinSource.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: BinToken.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: BinTokenReaderBase.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: BinTokenReaderMultipart.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: BinTokenReaderTester.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Parser.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Disassembler-x86-shared.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: jsmath.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Interpreter.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: VTuneWrapper.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src13.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) Unexecuted instantiation: Unified_cpp_js_src16.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, JS::Value*) |
48 | | |
49 | | static MOZ_ALWAYS_INLINE void |
50 | | Debug_SetValueRangeToCrashOnTouch(Value* vec, size_t len) |
51 | 0 | { |
52 | 0 | #ifdef DEBUG |
53 | 0 | Debug_SetValueRangeToCrashOnTouch(vec, vec + len); |
54 | 0 | #endif |
55 | 0 | } Unexecuted instantiation: CTypes.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: StoreBuffer.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: jsutil.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: StructuredClone.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src0.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src1.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src10.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src11.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src12.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src14.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src15.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src17.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src18.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src19.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src2.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src20.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src21.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src22.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src23.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src24.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src25.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src26.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src27.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src28.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src29.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src3.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src30.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src31.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src32.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src33.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src34.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src35.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src36.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src37.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src38.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src39.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src4.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src40.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src41.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src42.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src43.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src44.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src45.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src5.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src6.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src7.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src8.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src9.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: RegExp.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: BinSource-auto.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: BinSource.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: BinToken.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: BinTokenReaderBase.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: BinTokenReaderMultipart.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: BinTokenReaderTester.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Parser.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Disassembler-x86-shared.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: jsmath.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Interpreter.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: VTuneWrapper.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src13.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src16.cpp:js::Debug_SetValueRangeToCrashOnTouch(JS::Value*, unsigned long) |
56 | | |
57 | | static MOZ_ALWAYS_INLINE void |
58 | | Debug_SetValueRangeToCrashOnTouch(GCPtrValue* vec, size_t len) |
59 | 0 | { |
60 | 0 | #ifdef DEBUG |
61 | 0 | Debug_SetValueRangeToCrashOnTouch((Value*) vec, len); |
62 | 0 | #endif |
63 | 0 | } Unexecuted instantiation: CTypes.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: StoreBuffer.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: jsutil.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: StructuredClone.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src0.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src1.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src10.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src11.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src12.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src14.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src15.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src17.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src18.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src19.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src2.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src20.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src21.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src22.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src23.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src24.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src25.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src26.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src27.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src28.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src29.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src3.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src30.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src31.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src32.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src33.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src34.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src35.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src36.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src37.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src38.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src39.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src4.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src40.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src41.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src42.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src43.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src44.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src45.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src5.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src6.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src7.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src8.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src9.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: RegExp.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: BinSource-auto.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: BinSource.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: BinToken.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: BinTokenReaderBase.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: BinTokenReaderMultipart.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: BinTokenReaderTester.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Parser.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Disassembler-x86-shared.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: jsmath.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Interpreter.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: VTuneWrapper.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src13.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) Unexecuted instantiation: Unified_cpp_js_src16.cpp:js::Debug_SetValueRangeToCrashOnTouch(js::GCPtr<JS::Value>*, unsigned long) |
64 | | |
65 | | static MOZ_ALWAYS_INLINE void |
66 | | Debug_SetSlotRangeToCrashOnTouch(HeapSlot* vec, uint32_t len) |
67 | 1.62M | { |
68 | | #ifdef DEBUG |
69 | | Debug_SetValueRangeToCrashOnTouch((Value*) vec, len); |
70 | | #endif |
71 | | } Unexecuted instantiation: CTypes.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: StoreBuffer.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: jsutil.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: StructuredClone.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src0.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src1.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src10.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src11.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src12.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src14.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src15.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src17.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src18.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src19.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src2.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src20.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src21.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src22.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src23.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src24.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src25.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src26.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src27.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src28.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src29.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src3.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src30.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src31.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src32.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src33.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src34.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src35.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src36.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unified_cpp_js_src37.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Line | Count | Source | 67 | 1.62M | { | 68 | | #ifdef DEBUG | 69 | | Debug_SetValueRangeToCrashOnTouch((Value*) vec, len); | 70 | | #endif | 71 | | } |
Unexecuted instantiation: Unified_cpp_js_src38.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src39.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src4.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src40.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src41.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src42.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src43.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src44.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src45.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src5.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src6.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src7.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unified_cpp_js_src8.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Line | Count | Source | 67 | 9 | { | 68 | | #ifdef DEBUG | 69 | | Debug_SetValueRangeToCrashOnTouch((Value*) vec, len); | 70 | | #endif | 71 | | } |
Unexecuted instantiation: Unified_cpp_js_src9.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: RegExp.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: BinSource-auto.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: BinSource.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: BinToken.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: BinTokenReaderBase.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: BinTokenReaderMultipart.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: BinTokenReaderTester.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Parser.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Disassembler-x86-shared.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: jsmath.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Interpreter.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: VTuneWrapper.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src13.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) Unexecuted instantiation: Unified_cpp_js_src16.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, unsigned int) |
72 | | |
73 | | static MOZ_ALWAYS_INLINE void |
74 | | Debug_SetSlotRangeToCrashOnTouch(HeapSlot* begin, HeapSlot* end) |
75 | 0 | { |
76 | 0 | #ifdef DEBUG |
77 | 0 | Debug_SetValueRangeToCrashOnTouch((Value*) begin, end - begin); |
78 | 0 | #endif |
79 | 0 | } Unexecuted instantiation: CTypes.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: StoreBuffer.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: jsutil.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: StructuredClone.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src0.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src1.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src10.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src11.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src12.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src14.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src15.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src17.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src18.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src19.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src2.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src20.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src21.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src22.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src23.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src24.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src25.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src26.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src27.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src28.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src29.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src3.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src30.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src31.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src32.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src33.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src34.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src35.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src36.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src37.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src38.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src39.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src4.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src40.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src41.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src42.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src43.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src44.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src45.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src5.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src6.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src7.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src8.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src9.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: RegExp.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: BinSource-auto.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: BinSource.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: BinToken.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: BinTokenReaderBase.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: BinTokenReaderMultipart.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: BinTokenReaderTester.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Parser.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Disassembler-x86-shared.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: jsmath.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Interpreter.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: VTuneWrapper.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src13.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) Unexecuted instantiation: Unified_cpp_js_src16.cpp:js::Debug_SetSlotRangeToCrashOnTouch(js::HeapSlot*, js::HeapSlot*) |
80 | | |
81 | | class ArrayObject; |
82 | | |
83 | | /* |
84 | | * ES6 20130308 draft 8.4.2.4 ArraySetLength. |
85 | | * |
86 | | * |id| must be "length", |attrs| are the attributes to be used for the newly- |
87 | | * changed length property, |value| is the value for the new length, and |
88 | | * |result| receives an error code if the change is invalid. |
89 | | */ |
90 | | extern bool |
91 | | ArraySetLength(JSContext* cx, Handle<ArrayObject*> obj, HandleId id, |
92 | | unsigned attrs, HandleValue value, ObjectOpResult& result); |
93 | | |
94 | | /* |
95 | | * [SMDOC] NativeObject Elements layout |
96 | | * |
97 | | * Elements header used for native objects. The elements component of such objects |
98 | | * offers an efficient representation for all or some of the indexed properties |
99 | | * of the object, using a flat array of Values rather than a shape hierarchy |
100 | | * stored in the object's slots. This structure is immediately followed by an |
101 | | * array of elements, with the elements member in an object pointing to the |
102 | | * beginning of that array (the end of this structure). |
103 | | * See below for usage of this structure. |
104 | | * |
105 | | * The sets of properties represented by an object's elements and slots |
106 | | * are disjoint. The elements contain only indexed properties, while the slots |
107 | | * can contain both named and indexed properties; any indexes in the slots are |
108 | | * distinct from those in the elements. If isIndexed() is false for an object, |
109 | | * all indexed properties (if any) are stored in the dense elements. |
110 | | * |
111 | | * Indexes will be stored in the object's slots instead of its elements in |
112 | | * the following case: |
113 | | * - there are more than MIN_SPARSE_INDEX slots total and the load factor |
114 | | * (COUNT / capacity) is less than 0.25 |
115 | | * - a property is defined that has non-default property attributes. |
116 | | * |
117 | | * We track these pieces of metadata for dense elements: |
118 | | * - The length property as a uint32_t, accessible for array objects with |
119 | | * ArrayObject::{length,setLength}(). This is unused for non-arrays. |
120 | | * - The number of element slots (capacity), gettable with |
121 | | * getDenseCapacity(). |
122 | | * - The array's initialized length, accessible with |
123 | | * getDenseInitializedLength(). |
124 | | * |
125 | | * Holes in the array are represented by MagicValue(JS_ELEMENTS_HOLE) values. |
126 | | * These indicate indexes which are not dense properties of the array. The |
127 | | * property may, however, be held by the object's properties. |
128 | | * |
129 | | * The capacity and length of an object's elements are almost entirely |
130 | | * unrelated! In general the length may be greater than, less than, or equal |
131 | | * to the capacity. The first case occurs with |new Array(100)|. The length |
132 | | * is 100, but the capacity remains 0 (indices below length and above capacity |
133 | | * must be treated as holes) until elements between capacity and length are |
134 | | * set. The other two cases are common, depending upon the number of elements |
135 | | * in an array and the underlying allocator used for element storage. |
136 | | * |
137 | | * The only case in which the capacity and length of an object's elements are |
138 | | * related is when the object is an array with non-writable length. In this |
139 | | * case the capacity is always less than or equal to the length. This permits |
140 | | * JIT code to optimize away the check for non-writable length when assigning |
141 | | * to possibly out-of-range elements: such code already has to check for |
142 | | * |index < capacity|, and fallback code checks for non-writable length. |
143 | | * |
144 | | * The initialized length of an object specifies the number of elements that |
145 | | * have been initialized. All elements above the initialized length are |
146 | | * holes in the object, and the memory for all elements between the initialized |
147 | | * length and capacity is left uninitialized. The initialized length is some |
148 | | * value less than or equal to both the object's length and the object's |
149 | | * capacity. |
150 | | * |
151 | | * There is flexibility in exactly the value the initialized length must hold, |
152 | | * e.g. if an array has length 5, capacity 10, completely empty, it is valid |
153 | | * for the initialized length to be any value between zero and 5, as long as |
154 | | * the in memory values below the initialized length have been initialized with |
155 | | * a hole value. However, in such cases we want to keep the initialized length |
156 | | * as small as possible: if the object is known to have no hole values below |
157 | | * its initialized length, then it is "packed" and can be accessed much faster |
158 | | * by JIT code. |
159 | | * |
160 | | * Elements do not track property creation order, so enumerating the elements |
161 | | * of an object does not necessarily visit indexes in the order they were |
162 | | * created. |
163 | | * |
164 | | * |
165 | | * [SMDOC] NativeObject shifted elements optimization |
166 | | * |
167 | | * Shifted elements |
168 | | * ---------------- |
169 | | * It's pretty common to use an array as a queue, like this: |
170 | | * |
171 | | * while (arr.length > 0) |
172 | | * foo(arr.shift()); |
173 | | * |
174 | | * To ensure we don't get quadratic behavior on this, elements can be 'shifted' |
175 | | * in memory. tryShiftDenseElements does this by incrementing elements_ to point |
176 | | * to the next element and moving the ObjectElements header in memory (so it's |
177 | | * stored where the shifted Value used to be). |
178 | | * |
179 | | * Shifted elements can be moved when we grow the array, when the array is |
180 | | * made non-extensible (for simplicity, shifted elements are not supported on |
181 | | * objects that are non-extensible, have copy-on-write elements, or on arrays |
182 | | * with non-writable length). |
183 | | */ |
184 | | class ObjectElements |
185 | | { |
186 | | public: |
187 | | enum Flags: uint16_t { |
188 | | // Integers written to these elements must be converted to doubles. |
189 | | CONVERT_DOUBLE_ELEMENTS = 0x1, |
190 | | |
191 | | // Present only if these elements correspond to an array with |
192 | | // non-writable length; never present for non-arrays. |
193 | | NONWRITABLE_ARRAY_LENGTH = 0x2, |
194 | | |
195 | | // These elements are shared with another object and must be copied |
196 | | // before they can be changed. A pointer to the original owner of the |
197 | | // elements, which is immutable, is stored immediately after the |
198 | | // elements data. There is one case where elements can be written to |
199 | | // before being copied: when setting the CONVERT_DOUBLE_ELEMENTS flag |
200 | | // the shared elements may change (from ints to doubles) without |
201 | | // making a copy first. |
202 | | COPY_ON_WRITE = 0x4, |
203 | | |
204 | | // For TypedArrays only: this TypedArray's storage is mapping shared |
205 | | // memory. This is a static property of the TypedArray, set when it |
206 | | // is created and never changed. |
207 | | SHARED_MEMORY = 0x8, |
208 | | |
209 | | // These elements are set to integrity level "sealed". This flag should |
210 | | // only be set on non-extensible objects. |
211 | | SEALED = 0x10, |
212 | | |
213 | | // These elements are set to integrity level "frozen". If this flag is |
214 | | // set, the SEALED flag must be set as well. |
215 | | FROZEN = 0x20, |
216 | | }; |
217 | | |
218 | | // The flags word stores both the flags and the number of shifted elements. |
219 | | // Allow shifting 2047 elements before actually moving the elements. |
220 | | static const size_t NumShiftedElementsBits = 11; |
221 | | static const size_t MaxShiftedElements = (1 << NumShiftedElementsBits) - 1; |
222 | | static const size_t NumShiftedElementsShift = 32 - NumShiftedElementsBits; |
223 | | static const size_t FlagsMask = (1 << NumShiftedElementsShift) - 1; |
224 | | static_assert(MaxShiftedElements == 2047, |
225 | | "MaxShiftedElements should match the comment"); |
226 | | |
227 | | private: |
228 | | friend class ::JSObject; |
229 | | friend class ArrayObject; |
230 | | friend class NativeObject; |
231 | | friend class TenuringTracer; |
232 | | |
233 | | friend bool js::SetIntegrityLevel(JSContext* cx, HandleObject obj, IntegrityLevel level); |
234 | | |
235 | | friend bool |
236 | | ArraySetLength(JSContext* cx, Handle<ArrayObject*> obj, HandleId id, |
237 | | unsigned attrs, HandleValue value, ObjectOpResult& result); |
238 | | |
239 | | // The NumShiftedElementsBits high bits of this are used to store the |
240 | | // number of shifted elements, the other bits are available for the flags. |
241 | | // See Flags enum above. |
242 | | uint32_t flags; |
243 | | |
244 | | /* |
245 | | * Number of initialized elements. This is <= the capacity, and for arrays |
246 | | * is <= the length. Memory for elements above the initialized length is |
247 | | * uninitialized, but values between the initialized length and the proper |
248 | | * length are conceptually holes. |
249 | | */ |
250 | | uint32_t initializedLength; |
251 | | |
252 | | /* Number of allocated slots. */ |
253 | | uint32_t capacity; |
254 | | |
255 | | /* 'length' property of array objects, unused for other objects. */ |
256 | | uint32_t length; |
257 | | |
258 | 9 | bool shouldConvertDoubleElements() const { |
259 | 9 | return flags & CONVERT_DOUBLE_ELEMENTS; |
260 | 9 | } |
261 | 0 | void setShouldConvertDoubleElements() { |
262 | 0 | // Note: allow isCopyOnWrite() here, see comment above. |
263 | 0 | flags |= CONVERT_DOUBLE_ELEMENTS; |
264 | 0 | } |
265 | 0 | void clearShouldConvertDoubleElements() { |
266 | 0 | MOZ_ASSERT(!isCopyOnWrite()); |
267 | 0 | flags &= ~CONVERT_DOUBLE_ELEMENTS; |
268 | 0 | } |
269 | 104 | bool hasNonwritableArrayLength() const { |
270 | 104 | return flags & NONWRITABLE_ARRAY_LENGTH; |
271 | 104 | } |
272 | 0 | void setNonwritableArrayLength() { |
273 | 0 | // See ArrayObject::setNonWritableLength. |
274 | 0 | MOZ_ASSERT(capacity == initializedLength); |
275 | 0 | MOZ_ASSERT(numShiftedElements() == 0); |
276 | 0 | MOZ_ASSERT(!isCopyOnWrite()); |
277 | 0 | flags |= NONWRITABLE_ARRAY_LENGTH; |
278 | 0 | } |
279 | 365 | bool isCopyOnWrite() const { |
280 | 365 | return flags & COPY_ON_WRITE; |
281 | 365 | } |
282 | 0 | void clearCopyOnWrite() { |
283 | 0 | MOZ_ASSERT(isCopyOnWrite()); |
284 | 0 | flags &= ~COPY_ON_WRITE; |
285 | 0 | } |
286 | | |
287 | 0 | void addShiftedElements(uint32_t count) { |
288 | 0 | MOZ_ASSERT(count < capacity); |
289 | 0 | MOZ_ASSERT(count < initializedLength); |
290 | 0 | MOZ_ASSERT(!(flags & (NONWRITABLE_ARRAY_LENGTH | SEALED | FROZEN | COPY_ON_WRITE))); |
291 | 0 | uint32_t numShifted = numShiftedElements() + count; |
292 | 0 | MOZ_ASSERT(numShifted <= MaxShiftedElements); |
293 | 0 | flags = (numShifted << NumShiftedElementsShift) | (flags & FlagsMask); |
294 | 0 | capacity -= count; |
295 | 0 | initializedLength -= count; |
296 | 0 | } |
297 | 0 | void unshiftShiftedElements(uint32_t count) { |
298 | 0 | MOZ_ASSERT(count > 0); |
299 | 0 | MOZ_ASSERT(!(flags & (NONWRITABLE_ARRAY_LENGTH | SEALED | FROZEN | COPY_ON_WRITE))); |
300 | 0 | uint32_t numShifted = numShiftedElements(); |
301 | 0 | MOZ_ASSERT(count <= numShifted); |
302 | 0 | numShifted -= count; |
303 | 0 | flags = (numShifted << NumShiftedElementsShift) | (flags & FlagsMask); |
304 | 0 | capacity += count; |
305 | 0 | initializedLength += count; |
306 | 0 | } |
307 | 0 | void clearShiftedElements() { |
308 | 0 | flags &= FlagsMask; |
309 | 0 | MOZ_ASSERT(numShiftedElements() == 0); |
310 | 0 | } |
311 | | |
312 | 0 | void seal() { |
313 | 0 | MOZ_ASSERT(!isSealed()); |
314 | 0 | MOZ_ASSERT(!isFrozen()); |
315 | 0 | MOZ_ASSERT(!isCopyOnWrite()); |
316 | 0 | flags |= SEALED; |
317 | 0 | } |
318 | 0 | void freeze() { |
319 | 0 | MOZ_ASSERT(isSealed()); |
320 | 0 | MOZ_ASSERT(!isFrozen()); |
321 | 0 | MOZ_ASSERT(!isCopyOnWrite()); |
322 | 0 | flags |= FROZEN; |
323 | 0 | } |
324 | | |
325 | | public: |
326 | | constexpr ObjectElements(uint32_t capacity, uint32_t length) |
327 | | : flags(0), initializedLength(0), capacity(capacity), length(length) |
328 | 18 | {} |
329 | | |
330 | | enum class SharedMemory { |
331 | | IsShared |
332 | | }; |
333 | | |
334 | | constexpr ObjectElements(uint32_t capacity, uint32_t length, SharedMemory shmem) |
335 | | : flags(SHARED_MEMORY), initializedLength(0), capacity(capacity), length(length) |
336 | 0 | {} |
337 | | |
338 | 109 | HeapSlot* elements() { |
339 | 109 | return reinterpret_cast<HeapSlot*>(uintptr_t(this) + sizeof(ObjectElements)); |
340 | 109 | } |
341 | 0 | const HeapSlot* elements() const { |
342 | 0 | return reinterpret_cast<const HeapSlot*>(uintptr_t(this) + sizeof(ObjectElements)); |
343 | 0 | } |
344 | 2.59k | static ObjectElements* fromElements(HeapSlot* elems) { |
345 | 2.59k | return reinterpret_cast<ObjectElements*>(uintptr_t(elems) - sizeof(ObjectElements)); |
346 | 2.59k | } |
347 | | |
348 | 0 | bool isSharedMemory() const { |
349 | 0 | return flags & SHARED_MEMORY; |
350 | 0 | } |
351 | | |
352 | 0 | GCPtrNativeObject& ownerObject() const { |
353 | 0 | MOZ_ASSERT(isCopyOnWrite()); |
354 | 0 | return *(GCPtrNativeObject*)(&elements()[initializedLength]); |
355 | 0 | } |
356 | | |
357 | 0 | static int offsetOfFlags() { |
358 | 0 | return int(offsetof(ObjectElements, flags)) - int(sizeof(ObjectElements)); |
359 | 0 | } |
360 | 4 | static int offsetOfInitializedLength() { |
361 | 4 | return int(offsetof(ObjectElements, initializedLength)) - int(sizeof(ObjectElements)); |
362 | 4 | } |
363 | 0 | static int offsetOfCapacity() { |
364 | 0 | return int(offsetof(ObjectElements, capacity)) - int(sizeof(ObjectElements)); |
365 | 0 | } |
366 | 1 | static int offsetOfLength() { |
367 | 1 | return int(offsetof(ObjectElements, length)) - int(sizeof(ObjectElements)); |
368 | 1 | } |
369 | | |
370 | | static void ConvertElementsToDoubles(JSContext* cx, uintptr_t elements); |
371 | | static bool MakeElementsCopyOnWrite(JSContext* cx, NativeObject* obj); |
372 | | |
373 | | static MOZ_MUST_USE bool PreventExtensions(JSContext* cx, NativeObject* obj); |
374 | | static void FreezeOrSeal(JSContext* cx, NativeObject* obj, IntegrityLevel level); |
375 | | |
376 | 0 | bool isSealed() const { |
377 | 0 | return flags & SEALED; |
378 | 0 | } |
379 | 0 | bool isFrozen() const { |
380 | 0 | return flags & FROZEN; |
381 | 0 | } |
382 | | |
383 | 0 | uint8_t elementAttributes() const { |
384 | 0 | if (isFrozen()) { |
385 | 0 | return JSPROP_ENUMERATE | JSPROP_PERMANENT | JSPROP_READONLY; |
386 | 0 | } |
387 | 0 | if (isSealed()) { |
388 | 0 | return JSPROP_ENUMERATE | JSPROP_PERMANENT; |
389 | 0 | } |
390 | 0 | return JSPROP_ENUMERATE; |
391 | 0 | } |
392 | | |
393 | 499 | uint32_t numShiftedElements() const { |
394 | 499 | uint32_t numShifted = flags >> NumShiftedElementsShift; |
395 | 499 | MOZ_ASSERT_IF(numShifted > 0, |
396 | 499 | !(flags & (NONWRITABLE_ARRAY_LENGTH | SEALED | FROZEN | COPY_ON_WRITE))); |
397 | 499 | return numShifted; |
398 | 499 | } |
399 | | |
400 | 54 | uint32_t numAllocatedElements() const { |
401 | 54 | return VALUES_PER_HEADER + capacity + numShiftedElements(); |
402 | 54 | } |
403 | | |
404 | | // This is enough slots to store an object of this class. See the static |
405 | | // assertion below. |
406 | | static const size_t VALUES_PER_HEADER = 2; |
407 | | }; |
408 | | |
409 | | static_assert(ObjectElements::VALUES_PER_HEADER * sizeof(HeapSlot) == sizeof(ObjectElements), |
410 | | "ObjectElements doesn't fit in the given number of slots"); |
411 | | |
412 | | /* |
413 | | * Shared singletons for objects with no elements. |
414 | | * emptyObjectElementsShared is used only for TypedArrays, when the TA |
415 | | * maps shared memory. |
416 | | */ |
417 | | extern HeapSlot* const emptyObjectElements; |
418 | | extern HeapSlot* const emptyObjectElementsShared; |
419 | | |
420 | | struct Class; |
421 | | class AutoCheckShapeConsistency; |
422 | | class GCMarker; |
423 | | class Shape; |
424 | | |
425 | | class NewObjectCache; |
426 | | |
427 | | // Operations which change an object's dense elements can either succeed, fail, |
428 | | // or be unable to complete. The latter is used when the object's elements must |
429 | | // become sparse instead. The enum below is used for such operations. |
430 | | enum class DenseElementResult { |
431 | | Failure, |
432 | | Success, |
433 | | Incomplete |
434 | | }; |
435 | | |
436 | | enum class ShouldUpdateTypes { |
437 | | Update, |
438 | | DontUpdate |
439 | | }; |
440 | | |
441 | | /* |
442 | | * [SMDOC] NativeObject layout |
443 | | * |
444 | | * NativeObject specifies the internal implementation of a native object. |
445 | | * |
446 | | * Native objects use ShapedObject::shape to record property information. Two |
447 | | * native objects with the same shape are guaranteed to have the same number of |
448 | | * fixed slots. |
449 | | * |
450 | | * Native objects extend the base implementation of an object with storage for |
451 | | * the object's named properties and indexed elements. |
452 | | * |
453 | | * These are stored separately from one another. Objects are followed by a |
454 | | * variable-sized array of values for inline storage, which may be used by |
455 | | * either properties of native objects (fixed slots), by elements (fixed |
456 | | * elements), or by other data for certain kinds of objects, such as |
457 | | * ArrayBufferObjects and TypedArrayObjects. |
458 | | * |
459 | | * Named property storage can be split between fixed slots and a dynamically |
460 | | * allocated array (the slots member). For an object with N fixed slots, shapes |
461 | | * with slots [0..N-1] are stored in the fixed slots, and the remainder are |
462 | | * stored in the dynamic array. If all properties fit in the fixed slots, the |
463 | | * 'slots_' member is nullptr. |
464 | | * |
465 | | * Elements are indexed via the 'elements_' member. This member can point to |
466 | | * either the shared emptyObjectElements and emptyObjectElementsShared singletons, |
467 | | * into the inline value array (the address of the third value, to leave room |
468 | | * for a ObjectElements header;in this case numFixedSlots() is zero) or to |
469 | | * a dynamically allocated array. |
470 | | * |
471 | | * Slots and elements may both be non-empty. The slots may be either names or |
472 | | * indexes; no indexed property will be in both the slots and elements. |
473 | | */ |
474 | | class NativeObject : public ShapedObject |
475 | | { |
476 | | protected: |
477 | | /* Slots for object properties. */ |
478 | | js::HeapSlot* slots_; |
479 | | |
480 | | /* Slots for object dense elements. */ |
481 | | js::HeapSlot* elements_; |
482 | | |
483 | | friend class ::JSObject; |
484 | | |
485 | | private: |
486 | 0 | static void staticAsserts() { |
487 | 0 | static_assert(sizeof(NativeObject) == sizeof(JSObject_Slots0), |
488 | 0 | "native object size must match GC thing size"); |
489 | 0 | static_assert(sizeof(NativeObject) == sizeof(shadow::Object), |
490 | 0 | "shadow interface must match actual implementation"); |
491 | 0 | static_assert(sizeof(NativeObject) % sizeof(Value) == 0, |
492 | 0 | "fixed slots after an object must be aligned"); |
493 | 0 |
|
494 | 0 | static_assert(offsetof(NativeObject, group_) == offsetof(shadow::Object, group), |
495 | 0 | "shadow type must match actual type"); |
496 | 0 | static_assert(offsetof(NativeObject, slots_) == offsetof(shadow::Object, slots), |
497 | 0 | "shadow slots must match actual slots"); |
498 | 0 | static_assert(offsetof(NativeObject, elements_) == offsetof(shadow::Object, _1), |
499 | 0 | "shadow placeholder must match actual elements"); |
500 | 0 |
|
501 | 0 | static_assert(MAX_FIXED_SLOTS <= Shape::FIXED_SLOTS_MAX, |
502 | 0 | "verify numFixedSlots() bitfield is big enough"); |
503 | 0 | static_assert(sizeof(NativeObject) + MAX_FIXED_SLOTS * sizeof(Value) == JSObject::MAX_BYTE_SIZE, |
504 | 0 | "inconsistent maximum object size"); |
505 | 0 | } |
506 | | |
507 | | public: |
508 | 61.5M | Shape* lastProperty() const { |
509 | 61.5M | MOZ_ASSERT(shape()); |
510 | 61.5M | return shape(); |
511 | 61.5M | } |
512 | | |
513 | 0 | uint32_t propertyCount() const { |
514 | 0 | return lastProperty()->entryCount(); |
515 | 0 | } |
516 | | |
517 | 0 | bool hasShapeTable() const { |
518 | 0 | return lastProperty()->hasTable(); |
519 | 0 | } |
520 | | |
521 | 62 | HeapSlotArray getDenseElements() { |
522 | 62 | return HeapSlotArray(elements_, !getElementsHeader()->isCopyOnWrite()); |
523 | 62 | } |
524 | 129 | HeapSlotArray getDenseElementsAllowCopyOnWrite() { |
525 | 129 | // Backdoor allowing direct access to copy on write elements. |
526 | 129 | return HeapSlotArray(elements_, true); |
527 | 129 | } |
528 | 40 | const Value& getDenseElement(uint32_t idx) const { |
529 | 40 | MOZ_ASSERT(idx < getDenseInitializedLength()); |
530 | 40 | return elements_[idx]; |
531 | 40 | } |
532 | 141 | bool containsDenseElement(uint32_t idx) { |
533 | 141 | return idx < getDenseInitializedLength() && !elements_[idx].isMagic(JS_ELEMENTS_HOLE); |
534 | 141 | } |
535 | 524 | uint32_t getDenseInitializedLength() const { |
536 | 524 | return getElementsHeader()->initializedLength; |
537 | 524 | } |
538 | 378 | uint32_t getDenseCapacity() const { |
539 | 378 | return getElementsHeader()->capacity; |
540 | 378 | } |
541 | | |
542 | 0 | bool isSharedMemory() const { |
543 | 0 | return getElementsHeader()->isSharedMemory(); |
544 | 0 | } |
545 | | |
546 | | // Update the last property, keeping the number of allocated slots in sync |
547 | | // with the object's new slot span. |
548 | | MOZ_ALWAYS_INLINE bool setLastProperty(JSContext* cx, Shape* shape); |
549 | | |
550 | | // As for setLastProperty(), but allows the number of fixed slots to |
551 | | // change. This can only be used when fixed slots are being erased from the |
552 | | // object, and only when the object will not require dynamic slots to cover |
553 | | // the new properties. |
554 | | void setLastPropertyShrinkFixedSlots(Shape* shape); |
555 | | |
556 | | // As for setLastProperty(), but changes the class associated with the |
557 | | // object to a non-native one. This leaves the object with a type and shape |
558 | | // that are (temporarily) inconsistent. |
559 | | void setLastPropertyMakeNonNative(Shape* shape); |
560 | | |
561 | | // As for setLastProperty(), but changes the class associated with the |
562 | | // object to a native one. The object's type has already been changed, and |
563 | | // this brings the shape into sync with it. |
564 | | void setLastPropertyMakeNative(JSContext* cx, Shape* shape); |
565 | | |
566 | | // Newly-created TypedArrays that map a SharedArrayBuffer are |
567 | | // marked as shared by giving them an ObjectElements that has the |
568 | | // ObjectElements::SHARED_MEMORY flag set. |
569 | 0 | void setIsSharedMemory() { |
570 | 0 | MOZ_ASSERT(elements_ == emptyObjectElements); |
571 | 0 | elements_ = emptyObjectElementsShared; |
572 | 0 | } |
573 | | |
574 | | inline bool isInWholeCellBuffer() const; |
575 | | |
576 | | static inline JS::Result<NativeObject*, JS::OOM&> |
577 | | create(JSContext* cx, js::gc::AllocKind kind, js::gc::InitialHeap heap, |
578 | | js::HandleShape shape, js::HandleObjectGroup group); |
579 | | |
580 | | static inline JS::Result<NativeObject*, JS::OOM&> |
581 | | createWithTemplate(JSContext* cx, js::gc::InitialHeap heap, HandleObject templateObject); |
582 | | |
583 | | #ifdef DEBUG |
584 | | static void enableShapeConsistencyChecks(); |
585 | | #endif |
586 | | |
587 | | protected: |
588 | | #ifdef DEBUG |
589 | | friend class js::AutoCheckShapeConsistency; |
590 | | void checkShapeConsistency(); |
591 | | #else |
592 | 0 | void checkShapeConsistency() { } |
593 | | #endif |
594 | | |
595 | | static Shape* |
596 | | replaceWithNewEquivalentShape(JSContext* cx, HandleNativeObject obj, |
597 | | Shape* existingShape, Shape* newShape = nullptr, |
598 | | bool accessorShape = false); |
599 | | |
600 | | /* |
601 | | * Remove the last property of an object, provided that it is safe to do so |
602 | | * (the shape and previous shape do not carry conflicting information about |
603 | | * the object itself). |
604 | | */ |
605 | | inline void removeLastProperty(JSContext* cx); |
606 | | inline bool canRemoveLastProperty(); |
607 | | |
608 | | /* |
609 | | * Update the slot span directly for a dictionary object, and allocate |
610 | | * slots to cover the new span if necessary. |
611 | | */ |
612 | | bool setSlotSpan(JSContext* cx, uint32_t span); |
613 | | |
614 | | static MOZ_MUST_USE bool toDictionaryMode(JSContext* cx, HandleNativeObject obj); |
615 | | |
616 | | private: |
617 | | friend class TenuringTracer; |
618 | | |
619 | | /* |
620 | | * Get internal pointers to the range of values starting at start and |
621 | | * running for length. |
622 | | */ |
623 | | void getSlotRangeUnchecked(uint32_t start, uint32_t length, |
624 | | HeapSlot** fixedStart, HeapSlot** fixedEnd, |
625 | | HeapSlot** slotsStart, HeapSlot** slotsEnd) |
626 | 645 | { |
627 | 645 | MOZ_ASSERT(start + length >= start); |
628 | 645 | |
629 | 645 | uint32_t fixed = numFixedSlots(); |
630 | 645 | if (start < fixed) { |
631 | 426 | if (start + length < fixed) { |
632 | 241 | *fixedStart = &fixedSlots()[start]; |
633 | 241 | *fixedEnd = &fixedSlots()[start + length]; |
634 | 241 | *slotsStart = *slotsEnd = nullptr; |
635 | 241 | } else { |
636 | 185 | uint32_t localCopy = fixed - start; |
637 | 185 | *fixedStart = &fixedSlots()[start]; |
638 | 185 | *fixedEnd = &fixedSlots()[start + localCopy]; |
639 | 185 | *slotsStart = &slots_[0]; |
640 | 185 | *slotsEnd = &slots_[length - localCopy]; |
641 | 185 | } |
642 | 426 | } else { |
643 | 219 | *fixedStart = *fixedEnd = nullptr; |
644 | 219 | *slotsStart = &slots_[start - fixed]; |
645 | 219 | *slotsEnd = &slots_[start - fixed + length]; |
646 | 219 | } |
647 | 645 | } |
648 | | |
649 | | void getSlotRange(uint32_t start, uint32_t length, |
650 | | HeapSlot** fixedStart, HeapSlot** fixedEnd, |
651 | | HeapSlot** slotsStart, HeapSlot** slotsEnd) |
652 | 380 | { |
653 | 380 | MOZ_ASSERT(slotInRange(start + length, SENTINEL_ALLOWED)); |
654 | 380 | getSlotRangeUnchecked(start, length, fixedStart, fixedEnd, slotsStart, slotsEnd); |
655 | 380 | } |
656 | | |
657 | | protected: |
658 | | friend class GCMarker; |
659 | | friend class Shape; |
660 | | friend class NewObjectCache; |
661 | | |
662 | 0 | void invalidateSlotRange(uint32_t start, uint32_t length) { |
663 | | #ifdef DEBUG |
664 | | HeapSlot* fixedStart; |
665 | | HeapSlot* fixedEnd; |
666 | | HeapSlot* slotsStart; |
667 | | HeapSlot* slotsEnd; |
668 | | getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd); |
669 | | Debug_SetSlotRangeToCrashOnTouch(fixedStart, fixedEnd); |
670 | | Debug_SetSlotRangeToCrashOnTouch(slotsStart, slotsEnd); |
671 | | #endif /* DEBUG */ |
672 | | } |
673 | | |
674 | | void initializeSlotRange(uint32_t start, uint32_t count); |
675 | | |
676 | | /* |
677 | | * Initialize a flat array of slots to this object at a start slot. The |
678 | | * caller must ensure that are enough slots. |
679 | | */ |
680 | | void initSlotRange(uint32_t start, const Value* vector, uint32_t length); |
681 | | |
682 | | /* |
683 | | * Copy a flat array of slots to this object at a start slot. Caller must |
684 | | * ensure there are enough slots in this object. |
685 | | */ |
686 | | void copySlotRange(uint32_t start, const Value* vector, uint32_t length); |
687 | | |
688 | | #ifdef DEBUG |
689 | | enum SentinelAllowed { |
690 | | SENTINEL_NOT_ALLOWED, |
691 | | SENTINEL_ALLOWED |
692 | | }; |
693 | | |
694 | | /* |
695 | | * Check that slot is in range for the object's allocated slots. |
696 | | * If sentinelAllowed then slot may equal the slot capacity. |
697 | | */ |
698 | | bool slotInRange(uint32_t slot, SentinelAllowed sentinel = SENTINEL_NOT_ALLOWED) const; |
699 | | |
700 | | /* |
701 | | * Check whether a slot is a fixed slot. |
702 | | */ |
703 | | bool slotIsFixed(uint32_t slot) const; |
704 | | |
705 | | /* |
706 | | * Check whether the supplied number of fixed slots is correct. |
707 | | */ |
708 | | bool isNumFixedSlots(uint32_t nfixed) const; |
709 | | #endif |
710 | | |
711 | | /* |
712 | | * Minimum size for dynamically allocated slots in normal Objects. |
713 | | * ArrayObjects don't use this limit and can have a lower slot capacity, |
714 | | * since they normally don't have a lot of slots. |
715 | | */ |
716 | | static const uint32_t SLOT_CAPACITY_MIN = 8; |
717 | | |
718 | 33.8M | HeapSlot* fixedSlots() const { |
719 | 33.8M | return reinterpret_cast<HeapSlot*>(uintptr_t(this) + sizeof(NativeObject)); |
720 | 33.8M | } |
721 | | |
722 | | public: |
723 | | |
724 | | /* Object allocation may directly initialize slots so this is public. */ |
725 | 6.54M | void initSlots(HeapSlot* slots) { |
726 | 6.54M | slots_ = slots; |
727 | 6.54M | } |
728 | | |
729 | | static MOZ_MUST_USE bool generateOwnShape(JSContext* cx, HandleNativeObject obj, |
730 | | Shape* newShape = nullptr) |
731 | 14 | { |
732 | 14 | return replaceWithNewEquivalentShape(cx, obj, obj->lastProperty(), newShape); |
733 | 14 | } |
734 | | |
735 | | static MOZ_MUST_USE bool reshapeForShadowedProp(JSContext* cx, HandleNativeObject obj); |
736 | | static MOZ_MUST_USE bool reshapeForProtoMutation(JSContext* cx, HandleNativeObject obj); |
737 | | static bool clearFlag(JSContext* cx, HandleNativeObject obj, BaseShape::Flag flag); |
738 | | |
739 | | // The maximum number of slots in an object. |
740 | | // |MAX_SLOTS_COUNT * sizeof(JS::Value)| shouldn't overflow |
741 | | // int32_t (see slotsSizeMustNotOverflow). |
742 | | static const uint32_t MAX_SLOTS_COUNT = (1 << 28) - 1; |
743 | | |
744 | 1.62M | static void slotsSizeMustNotOverflow() { |
745 | 1.62M | static_assert(NativeObject::MAX_SLOTS_COUNT <= INT32_MAX / sizeof(JS::Value), |
746 | 1.62M | "every caller of this method requires that a slot " |
747 | 1.62M | "number (or slot count) count multiplied by " |
748 | 1.62M | "sizeof(Value) can't overflow uint32_t (and sometimes " |
749 | 1.62M | "int32_t, too)"); |
750 | 1.62M | } |
751 | | |
752 | 61.5M | uint32_t numFixedSlots() const { |
753 | 61.5M | return reinterpret_cast<const shadow::Object*>(this)->numFixedSlots(); |
754 | 61.5M | } |
755 | | |
756 | | // Get the number of fixed slots when the shape pointer may have been |
757 | | // forwarded by a moving GC. You need to use this rather that |
758 | | // numFixedSlots() in a trace hook if you access an object that is not the |
759 | | // object being traced, since it may have a stale shape pointer. |
760 | | inline uint32_t numFixedSlotsMaybeForwarded() const; |
761 | | |
762 | 1 | uint32_t numUsedFixedSlots() const { |
763 | 1 | uint32_t nslots = lastProperty()->slotSpan(getClass()); |
764 | 1 | return Min(nslots, numFixedSlots()); |
765 | 1 | } |
766 | | |
767 | 3.26M | uint32_t slotSpan() const { |
768 | 3.26M | if (inDictionaryMode()) { |
769 | 660 | return lastProperty()->base()->slotSpan(); |
770 | 660 | } |
771 | 3.26M | return lastProperty()->slotSpan(); |
772 | 3.26M | } |
773 | | |
774 | | /* Whether a slot is at a fixed offset from this object. */ |
775 | 95 | bool isFixedSlot(size_t slot) { |
776 | 95 | return slot < numFixedSlots(); |
777 | 95 | } |
778 | | |
779 | | /* Index into the dynamic slots array to use for a dynamic slot. */ |
780 | 21 | size_t dynamicSlotIndex(size_t slot) { |
781 | 21 | MOZ_ASSERT(slot >= numFixedSlots()); |
782 | 21 | return slot - numFixedSlots(); |
783 | 21 | } |
784 | | |
785 | | /* |
786 | | * The methods below shadow methods on JSObject and are more efficient for |
787 | | * known-native objects. |
788 | | */ |
789 | 8.12M | bool hasAllFlags(js::BaseShape::Flag flags) const { |
790 | 8.12M | MOZ_ASSERT(flags); |
791 | 8.12M | return shape()->hasAllObjectFlags(flags); |
792 | 8.12M | } |
793 | | |
794 | | // Native objects are never proxies. Call isExtensible instead. |
795 | | bool nonProxyIsExtensible() const = delete; |
796 | | |
797 | 3.25M | bool isExtensible() const { |
798 | 3.25M | return !hasAllFlags(js::BaseShape::NOT_EXTENSIBLE); |
799 | 3.25M | } |
800 | | |
801 | | /* |
802 | | * Whether there may be indexed properties on this object, excluding any in |
803 | | * the object's elements. |
804 | | */ |
805 | 1.62M | bool isIndexed() const { |
806 | 1.62M | return hasAllFlags(js::BaseShape::INDEXED); |
807 | 1.62M | } |
808 | | |
809 | 0 | static bool setHadElementsAccess(JSContext* cx, HandleNativeObject obj) { |
810 | 0 | return setFlags(cx, obj, js::BaseShape::HAD_ELEMENTS_ACCESS); |
811 | 0 | } |
812 | | |
813 | | /* |
814 | | * Whether SETLELEM was used to access this object. See also the comment near |
815 | | * PropertyTree::MAX_HEIGHT. |
816 | | */ |
817 | 3.25M | bool hadElementsAccess() const { |
818 | 3.25M | return hasAllFlags(js::BaseShape::HAD_ELEMENTS_ACCESS); |
819 | 3.25M | } |
820 | | |
821 | 1 | bool hasInterestingSymbol() const { |
822 | 1 | return hasAllFlags(js::BaseShape::HAS_INTERESTING_SYMBOL); |
823 | 1 | } |
824 | | |
825 | | /* |
826 | | * Grow or shrink slots immediately before changing the slot span. |
827 | | * The number of allocated slots is not stored explicitly, and changes to |
828 | | * the slots must track changes in the slot span. |
829 | | */ |
830 | | bool growSlots(JSContext* cx, uint32_t oldCount, uint32_t newCount); |
831 | | void shrinkSlots(JSContext* cx, uint32_t oldCount, uint32_t newCount); |
832 | | |
833 | | /* |
834 | | * This method is static because it's called from JIT code. On OOM, returns |
835 | | * false without leaving a pending exception on the context. |
836 | | */ |
837 | | static bool growSlotsDontReportOOM(JSContext* cx, NativeObject* obj, uint32_t newCount); |
838 | | |
839 | | /* |
840 | | * Like growSlotsDontReportOOM but for dense elements. This will return |
841 | | * false if we failed to allocate a dense element for some reason (OOM, too |
842 | | * many dense elements, non-writable array length, etc). |
843 | | */ |
844 | | static bool addDenseElementDontReportOOM(JSContext* cx, NativeObject* obj); |
845 | | |
846 | 9.44M | bool hasDynamicSlots() const { return !!slots_; } |
847 | | |
848 | | /* Compute dynamicSlotsCount() for this object. */ |
849 | | MOZ_ALWAYS_INLINE uint32_t numDynamicSlots() const; |
850 | | |
851 | 0 | bool empty() const { |
852 | 0 | return lastProperty()->isEmptyShape(); |
853 | 0 | } |
854 | | |
855 | | Shape* lookup(JSContext* cx, jsid id); |
856 | 614 | Shape* lookup(JSContext* cx, PropertyName* name) { |
857 | 614 | return lookup(cx, NameToId(name)); |
858 | 614 | } |
859 | | |
860 | 19 | bool contains(JSContext* cx, jsid id) { |
861 | 19 | return lookup(cx, id) != nullptr; |
862 | 19 | } |
863 | 6 | bool contains(JSContext* cx, PropertyName* name) { |
864 | 6 | return lookup(cx, name) != nullptr; |
865 | 6 | } |
866 | 0 | bool contains(JSContext* cx, Shape* shape) { |
867 | 0 | return lookup(cx, shape->propid()) == shape; |
868 | 0 | } |
869 | | |
870 | 0 | bool containsShapeOrElement(JSContext* cx, jsid id) { |
871 | 0 | if (JSID_IS_INT(id) && containsDenseElement(JSID_TO_INT(id))) { |
872 | 0 | return true; |
873 | 0 | } |
874 | 0 | return contains(cx, id); |
875 | 0 | } |
876 | | |
877 | | /* Contextless; can be called from other pure code. */ |
878 | | Shape* lookupPure(jsid id); |
879 | 0 | Shape* lookupPure(PropertyName* name) { |
880 | 0 | return lookupPure(NameToId(name)); |
881 | 0 | } |
882 | | |
883 | 0 | bool containsPure(jsid id) { |
884 | 0 | return lookupPure(id) != nullptr; |
885 | 0 | } |
886 | 0 | bool containsPure(PropertyName* name) { |
887 | 0 | return containsPure(NameToId(name)); |
888 | 0 | } |
889 | 0 | bool containsPure(Shape* shape) { |
890 | 0 | return lookupPure(shape->propid()) == shape; |
891 | 0 | } |
892 | | |
893 | | /* |
894 | | * Allocate and free an object slot. |
895 | | * |
896 | | * FIXME: bug 593129 -- slot allocation should be done by object methods |
897 | | * after calling object-parameter-free shape methods, avoiding coupling |
898 | | * logic across the object vs. shape module wall. |
899 | | */ |
900 | | static bool allocDictionarySlot(JSContext* cx, HandleNativeObject obj, uint32_t* slotp); |
901 | | void freeSlot(JSContext* cx, uint32_t slot); |
902 | | |
903 | | private: |
904 | | static MOZ_ALWAYS_INLINE Shape* getChildDataProperty(JSContext* cx, HandleNativeObject obj, |
905 | | HandleShape parent, |
906 | | MutableHandle<StackShape> child); |
907 | | static MOZ_ALWAYS_INLINE Shape* getChildAccessorProperty(JSContext* cx, HandleNativeObject obj, |
908 | | HandleShape parent, |
909 | | MutableHandle<StackShape> child); |
910 | | |
911 | | static MOZ_ALWAYS_INLINE bool |
912 | | maybeConvertToOrGrowDictionaryForAdd(JSContext* cx, HandleNativeObject obj, HandleId id, |
913 | | ShapeTable** table, ShapeTable::Entry** entry, |
914 | | const AutoKeepShapeTables& keep); |
915 | | |
916 | | static bool maybeToDictionaryModeForPut(JSContext* cx, HandleNativeObject obj, |
917 | | MutableHandleShape shape); |
918 | | |
919 | | public: |
920 | | /* Add a property whose id is not yet in this scope. */ |
921 | | static MOZ_ALWAYS_INLINE Shape* addDataProperty(JSContext* cx, HandleNativeObject obj, HandleId id, |
922 | | uint32_t slot, unsigned attrs); |
923 | | |
924 | | static MOZ_ALWAYS_INLINE Shape* addAccessorProperty(JSContext* cx, HandleNativeObject obj, HandleId id, |
925 | | JSGetterOp getter, JSSetterOp setter, |
926 | | unsigned attrs); |
927 | | |
928 | | static Shape* addEnumerableDataProperty(JSContext* cx, HandleNativeObject obj, HandleId id); |
929 | | |
930 | | /* Add a data property whose id is not yet in this scope. */ |
931 | | static Shape* addDataProperty(JSContext* cx, HandleNativeObject obj, |
932 | | HandlePropertyName name, uint32_t slot, unsigned attrs); |
933 | | |
934 | | /* Add or overwrite a property for id in this scope. */ |
935 | | static Shape* |
936 | | putDataProperty(JSContext* cx, HandleNativeObject obj, HandleId id, unsigned attrs); |
937 | | |
938 | | static Shape* |
939 | | putAccessorProperty(JSContext* cx, HandleNativeObject obj, HandleId id, |
940 | | JSGetterOp getter, JSSetterOp setter, unsigned attrs); |
941 | | |
942 | | /* Change the given property into a sibling with the same id in this scope. */ |
943 | | static Shape* |
944 | | changeProperty(JSContext* cx, HandleNativeObject obj, HandleShape shape, |
945 | | unsigned attrs, JSGetterOp getter, JSSetterOp setter); |
946 | | |
947 | | /* Remove the property named by id from this object. */ |
948 | | static bool removeProperty(JSContext* cx, HandleNativeObject obj, jsid id); |
949 | | |
950 | | /* Clear the scope, making it empty. */ |
951 | | static void clear(JSContext* cx, HandleNativeObject obj); |
952 | | |
953 | | protected: |
954 | | /* |
955 | | * Internal helper that adds a shape not yet mapped by this object. |
956 | | * |
957 | | * Notes: |
958 | | * 1. getter and setter must be normalized based on flags (see jsscope.cpp). |
959 | | * 2. Checks for non-extensibility must be done by callers. |
960 | | */ |
961 | | static Shape* |
962 | | addDataPropertyInternal(JSContext* cx, HandleNativeObject obj, HandleId id, |
963 | | uint32_t slot, unsigned attrs, ShapeTable* table, |
964 | | ShapeTable::Entry* entry, const AutoKeepShapeTables& keep); |
965 | | |
966 | | static Shape* |
967 | | addAccessorPropertyInternal(JSContext* cx, HandleNativeObject obj, HandleId id, |
968 | | JSGetterOp getter, JSSetterOp setter, unsigned attrs, |
969 | | ShapeTable* table, ShapeTable::Entry* entry, |
970 | | const AutoKeepShapeTables& keep); |
971 | | |
972 | | static MOZ_MUST_USE bool fillInAfterSwap(JSContext* cx, HandleNativeObject obj, |
973 | | const AutoValueVector& values, void* priv); |
974 | | |
975 | | public: |
976 | | // Return true if this object has been converted from shared-immutable |
977 | | // prototype-rooted shape storage to dictionary-shapes in a doubly-linked |
978 | | // list. |
979 | 17.9M | bool inDictionaryMode() const { |
980 | 17.9M | return lastProperty()->inDictionary(); |
981 | 17.9M | } |
982 | | |
983 | 40.3M | const Value& getSlot(uint32_t slot) const { |
984 | 40.3M | MOZ_ASSERT(slotInRange(slot)); |
985 | 40.3M | uint32_t fixed = numFixedSlots(); |
986 | 40.3M | if (slot < fixed) { |
987 | 22.4M | return fixedSlots()[slot]; |
988 | 22.4M | } |
989 | 17.8M | return slots_[slot - fixed]; |
990 | 17.8M | } |
991 | | |
992 | 0 | const HeapSlot* getSlotAddressUnchecked(uint32_t slot) const { |
993 | 0 | uint32_t fixed = numFixedSlots(); |
994 | 0 | if (slot < fixed) { |
995 | 0 | return fixedSlots() + slot; |
996 | 0 | } |
997 | 0 | return slots_ + (slot - fixed); |
998 | 0 | } |
999 | | |
1000 | 6.50M | HeapSlot* getSlotAddressUnchecked(uint32_t slot) { |
1001 | 6.50M | uint32_t fixed = numFixedSlots(); |
1002 | 6.50M | if (slot < fixed) { |
1003 | 3.25M | return fixedSlots() + slot; |
1004 | 3.25M | } |
1005 | 3.25M | return slots_ + (slot - fixed); |
1006 | 3.25M | } |
1007 | | |
1008 | 3.25M | HeapSlot* getSlotAddress(uint32_t slot) { |
1009 | 3.25M | /* |
1010 | 3.25M | * This can be used to get the address of the end of the slots for the |
1011 | 3.25M | * object, which may be necessary when fetching zero-length arrays of |
1012 | 3.25M | * slots (e.g. for callObjVarArray). |
1013 | 3.25M | */ |
1014 | 3.25M | MOZ_ASSERT(slotInRange(slot, SENTINEL_ALLOWED)); |
1015 | 3.25M | return getSlotAddressUnchecked(slot); |
1016 | 3.25M | } |
1017 | | |
1018 | 0 | const HeapSlot* getSlotAddress(uint32_t slot) const { |
1019 | 0 | /* |
1020 | 0 | * This can be used to get the address of the end of the slots for the |
1021 | 0 | * object, which may be necessary when fetching zero-length arrays of |
1022 | 0 | * slots (e.g. for callObjVarArray). |
1023 | 0 | */ |
1024 | 0 | MOZ_ASSERT(slotInRange(slot, SENTINEL_ALLOWED)); |
1025 | 0 | return getSlotAddressUnchecked(slot); |
1026 | 0 | } |
1027 | | |
1028 | 3.25M | MOZ_ALWAYS_INLINE HeapSlot& getSlotRef(uint32_t slot) { |
1029 | 3.25M | MOZ_ASSERT(slotInRange(slot)); |
1030 | 3.25M | return *getSlotAddress(slot); |
1031 | 3.25M | } |
1032 | | |
1033 | 0 | MOZ_ALWAYS_INLINE const HeapSlot& getSlotRef(uint32_t slot) const { |
1034 | 0 | MOZ_ASSERT(slotInRange(slot)); |
1035 | 0 | return *getSlotAddress(slot); |
1036 | 0 | } |
1037 | | |
1038 | | // Check requirements on values stored to this object. |
1039 | 3.25M | MOZ_ALWAYS_INLINE void checkStoredValue(const Value& v) { |
1040 | 3.25M | MOZ_ASSERT(IsObjectValueInCompartment(v, compartment())); |
1041 | 3.25M | MOZ_ASSERT(AtomIsMarked(zoneFromAnyThread(), v)); |
1042 | 3.25M | } |
1043 | | |
1044 | 3.25M | MOZ_ALWAYS_INLINE void setSlot(uint32_t slot, const Value& value) { |
1045 | 3.25M | MOZ_ASSERT(slotInRange(slot)); |
1046 | 3.25M | checkStoredValue(value); |
1047 | 3.25M | getSlotRef(slot).set(this, HeapSlot::Slot, slot, value); |
1048 | 3.25M | } |
1049 | | |
1050 | 355 | MOZ_ALWAYS_INLINE void initSlot(uint32_t slot, const Value& value) { |
1051 | 355 | MOZ_ASSERT(getSlot(slot).isUndefined()); |
1052 | 355 | MOZ_ASSERT(slotInRange(slot)); |
1053 | 355 | checkStoredValue(value); |
1054 | 355 | initSlotUnchecked(slot, value); |
1055 | 355 | } |
1056 | | |
1057 | 3.25M | MOZ_ALWAYS_INLINE void initSlotUnchecked(uint32_t slot, const Value& value) { |
1058 | 3.25M | getSlotAddressUnchecked(slot)->init(this, HeapSlot::Slot, slot, value); |
1059 | 3.25M | } |
1060 | | |
1061 | | // MAX_FIXED_SLOTS is the biggest number of fixed slots our GC |
1062 | | // size classes will give an object. |
1063 | | static const uint32_t MAX_FIXED_SLOTS = shadow::Object::MAX_FIXED_SLOTS; |
1064 | | |
1065 | | protected: |
1066 | | MOZ_ALWAYS_INLINE bool updateSlotsForSpan(JSContext* cx, size_t oldSpan, size_t newSpan); |
1067 | | |
1068 | | private: |
1069 | 44 | void prepareElementRangeForOverwrite(size_t start, size_t end) { |
1070 | 44 | MOZ_ASSERT(end <= getDenseInitializedLength()); |
1071 | 44 | MOZ_ASSERT(!denseElementsAreCopyOnWrite()); |
1072 | 44 | for (size_t i = start; i < end; i++) { |
1073 | 0 | elements_[i].destroy(); |
1074 | 0 | } |
1075 | 44 | } |
1076 | | |
1077 | | /* |
1078 | | * Trigger the write barrier on a range of slots that will no longer be |
1079 | | * reachable. |
1080 | | */ |
1081 | 0 | void prepareSlotRangeForOverwrite(size_t start, size_t end) { |
1082 | 0 | for (size_t i = start; i < end; i++) { |
1083 | 0 | getSlotAddressUnchecked(i)->destroy(); |
1084 | 0 | } |
1085 | 0 | } |
1086 | | |
1087 | | inline void shiftDenseElementsUnchecked(uint32_t count); |
1088 | | |
1089 | | public: |
1090 | | static bool rollbackProperties(JSContext* cx, HandleNativeObject obj, |
1091 | | uint32_t slotSpan); |
1092 | | |
1093 | | MOZ_ALWAYS_INLINE void setSlotWithType(JSContext* cx, Shape* shape, |
1094 | | const Value& value, bool overwriting = true); |
1095 | | |
1096 | 9.74M | MOZ_ALWAYS_INLINE const Value& getReservedSlot(uint32_t index) const { |
1097 | 9.74M | MOZ_ASSERT(index < JSSLOT_FREE(getClass())); |
1098 | 9.74M | return getSlot(index); |
1099 | 9.74M | } |
1100 | | |
1101 | 0 | MOZ_ALWAYS_INLINE const HeapSlot& getReservedSlotRef(uint32_t index) const { |
1102 | 0 | MOZ_ASSERT(index < JSSLOT_FREE(getClass())); |
1103 | 0 | return getSlotRef(index); |
1104 | 0 | } |
1105 | | |
1106 | 0 | MOZ_ALWAYS_INLINE HeapSlot& getReservedSlotRef(uint32_t index) { |
1107 | 0 | MOZ_ASSERT(index < JSSLOT_FREE(getClass())); |
1108 | 0 | return getSlotRef(index); |
1109 | 0 | } |
1110 | | |
1111 | 299 | MOZ_ALWAYS_INLINE void initReservedSlot(uint32_t index, const Value& v) { |
1112 | 299 | MOZ_ASSERT(index < JSSLOT_FREE(getClass())); |
1113 | 299 | initSlot(index, v); |
1114 | 299 | } |
1115 | | |
1116 | 349 | MOZ_ALWAYS_INLINE void setReservedSlot(uint32_t index, const Value& v) { |
1117 | 349 | MOZ_ASSERT(index < JSSLOT_FREE(getClass())); |
1118 | 349 | setSlot(index, v); |
1119 | 349 | } |
1120 | | |
1121 | | /* For slots which are known to always be fixed, due to the way they are allocated. */ |
1122 | | |
1123 | 0 | HeapSlot& getFixedSlotRef(uint32_t slot) { |
1124 | 0 | MOZ_ASSERT(slotIsFixed(slot)); |
1125 | 0 | return fixedSlots()[slot]; |
1126 | 0 | } |
1127 | | |
1128 | 0 | const Value& getFixedSlot(uint32_t slot) const { |
1129 | 0 | MOZ_ASSERT(slotIsFixed(slot)); |
1130 | 0 | return fixedSlots()[slot]; |
1131 | 0 | } |
1132 | | |
1133 | 0 | void setFixedSlot(uint32_t slot, const Value& value) { |
1134 | 0 | MOZ_ASSERT(slotIsFixed(slot)); |
1135 | 0 | checkStoredValue(value); |
1136 | 0 | fixedSlots()[slot].set(this, HeapSlot::Slot, slot, value); |
1137 | 0 | } |
1138 | | |
1139 | 92 | void initFixedSlot(uint32_t slot, const Value& value) { |
1140 | 92 | MOZ_ASSERT(slotIsFixed(slot)); |
1141 | 92 | checkStoredValue(value); |
1142 | 92 | fixedSlots()[slot].init(this, HeapSlot::Slot, slot, value); |
1143 | 92 | } |
1144 | | |
1145 | | /* |
1146 | | * Get the number of dynamic slots to allocate to cover the properties in |
1147 | | * an object with the given number of fixed slots and slot span. The slot |
1148 | | * capacity is not stored explicitly, and the allocated size of the slot |
1149 | | * array is kept in sync with this count. |
1150 | | */ |
1151 | | static MOZ_ALWAYS_INLINE uint32_t dynamicSlotsCount(uint32_t nfixed, uint32_t span, |
1152 | | const Class* clasp); |
1153 | | static MOZ_ALWAYS_INLINE uint32_t dynamicSlotsCount(Shape* shape); |
1154 | | |
1155 | | /* Elements accessors. */ |
1156 | | |
1157 | | // The maximum size, in sizeof(Value), of the allocation used for an |
1158 | | // object's dense elements. (This includes space used to store an |
1159 | | // ObjectElements instance.) |
1160 | | // |MAX_DENSE_ELEMENTS_ALLOCATION * sizeof(JS::Value)| shouldn't overflow |
1161 | | // int32_t (see elementsSizeMustNotOverflow). |
1162 | | static const uint32_t MAX_DENSE_ELEMENTS_ALLOCATION = (1 << 28) - 1; |
1163 | | |
1164 | | // The maximum number of usable dense elements in an object. |
1165 | | static const uint32_t MAX_DENSE_ELEMENTS_COUNT = |
1166 | | MAX_DENSE_ELEMENTS_ALLOCATION - ObjectElements::VALUES_PER_HEADER; |
1167 | | |
1168 | 2 | static void elementsSizeMustNotOverflow() { |
1169 | 2 | static_assert(NativeObject::MAX_DENSE_ELEMENTS_COUNT <= INT32_MAX / sizeof(JS::Value), |
1170 | 2 | "every caller of this method require that an element " |
1171 | 2 | "count multiplied by sizeof(Value) can't overflow " |
1172 | 2 | "uint32_t (and sometimes int32_t ,too)"); |
1173 | 2 | } |
1174 | | |
1175 | 2.54k | ObjectElements* getElementsHeader() const { |
1176 | 2.54k | return ObjectElements::fromElements(elements_); |
1177 | 2.54k | } |
1178 | | |
1179 | | // Returns a pointer to the first element, including shifted elements. |
1180 | 106 | inline HeapSlot* unshiftedElements() const { |
1181 | 106 | return elements_ - getElementsHeader()->numShiftedElements(); |
1182 | 106 | } |
1183 | | |
1184 | | // Like getElementsHeader, but returns a pointer to the unshifted header. |
1185 | | // This is mainly useful for free()ing dynamic elements: the pointer |
1186 | | // returned here is the one we got from malloc. |
1187 | 55 | void* getUnshiftedElementsHeader() const { |
1188 | 55 | return ObjectElements::fromElements(unshiftedElements()); |
1189 | 55 | } |
1190 | | |
1191 | 181 | uint32_t unshiftedIndex(uint32_t index) const { |
1192 | 181 | return index + getElementsHeader()->numShiftedElements(); |
1193 | 181 | } |
1194 | | |
1195 | | /* Accessors for elements. */ |
1196 | 110 | bool ensureElements(JSContext* cx, uint32_t capacity) { |
1197 | 110 | MOZ_ASSERT(!denseElementsAreCopyOnWrite()); |
1198 | 110 | MOZ_ASSERT(isExtensible()); |
1199 | 110 | if (capacity > getDenseCapacity()) { |
1200 | 1 | return growElements(cx, capacity); |
1201 | 1 | } |
1202 | 109 | return true; |
1203 | 109 | } |
1204 | | |
1205 | | // Try to shift |count| dense elements, see the "Shifted elements" comment. |
1206 | | inline bool tryShiftDenseElements(uint32_t count); |
1207 | | |
1208 | | // Try to make space for |count| dense elements at the start of the array. |
1209 | | bool tryUnshiftDenseElements(uint32_t count); |
1210 | | |
1211 | | // Move the elements header and all shifted elements to the start of the |
1212 | | // allocated elements space, so that numShiftedElements is 0 afterwards. |
1213 | | void moveShiftedElements(); |
1214 | | |
1215 | | // If this object has many shifted elements call moveShiftedElements. |
1216 | | void maybeMoveShiftedElements(); |
1217 | | |
1218 | | static bool goodElementsAllocationAmount(JSContext* cx, uint32_t reqAllocated, |
1219 | | uint32_t length, uint32_t* goodAmount); |
1220 | | bool growElements(JSContext* cx, uint32_t newcap); |
1221 | | void shrinkElements(JSContext* cx, uint32_t cap); |
1222 | 0 | void setDynamicElements(ObjectElements* header) { |
1223 | 0 | MOZ_ASSERT(!hasDynamicElements()); |
1224 | 0 | elements_ = header->elements(); |
1225 | 0 | MOZ_ASSERT(hasDynamicElements()); |
1226 | 0 | } |
1227 | | |
1228 | | static bool CopyElementsForWrite(JSContext* cx, NativeObject* obj); |
1229 | | |
1230 | 104 | bool maybeCopyElementsForWrite(JSContext* cx) { |
1231 | 104 | if (denseElementsAreCopyOnWrite()) { |
1232 | 0 | return CopyElementsForWrite(cx, this); |
1233 | 0 | } |
1234 | 104 | return true; |
1235 | 104 | } |
1236 | | |
1237 | | private: |
1238 | | inline void ensureDenseInitializedLengthNoPackedCheck(uint32_t index, uint32_t extra); |
1239 | | |
1240 | | // Run a post write barrier that encompasses multiple contiguous elements in a |
1241 | | // single step. |
1242 | | inline void elementsRangeWriteBarrierPost(uint32_t start, uint32_t count); |
1243 | | |
1244 | | public: |
1245 | | // When an array's length becomes non-writable, writes to indexes greater |
1246 | | // greater than or equal to the length don't change the array. We handle |
1247 | | // this with a check for non-writable length in most places. But in JIT code |
1248 | | // every check counts -- so we piggyback the check on the already-required |
1249 | | // range check for |index < capacity| by making capacity of arrays with |
1250 | | // non-writable length never exceed the length. This mechanism is also used |
1251 | | // when an object becomes non-extensible. |
1252 | 0 | void shrinkCapacityToInitializedLength(JSContext* cx) { |
1253 | 0 | if (getElementsHeader()->numShiftedElements() > 0) { |
1254 | 0 | moveShiftedElements(); |
1255 | 0 | } |
1256 | 0 |
|
1257 | 0 | ObjectElements* header = getElementsHeader(); |
1258 | 0 | uint32_t len = header->initializedLength; |
1259 | 0 | if (header->capacity > len) { |
1260 | 0 | shrinkElements(cx, len); |
1261 | 0 | header = getElementsHeader(); |
1262 | 0 | header->capacity = len; |
1263 | 0 | } |
1264 | 0 | } |
1265 | | |
1266 | | private: |
1267 | 44 | void setDenseInitializedLengthInternal(uint32_t length) { |
1268 | 44 | MOZ_ASSERT(length <= getDenseCapacity()); |
1269 | 44 | MOZ_ASSERT(!denseElementsAreCopyOnWrite()); |
1270 | 44 | MOZ_ASSERT(!denseElementsAreFrozen()); |
1271 | 44 | prepareElementRangeForOverwrite(length, getElementsHeader()->initializedLength); |
1272 | 44 | getElementsHeader()->initializedLength = length; |
1273 | 44 | } |
1274 | | |
1275 | | public: |
1276 | 44 | void setDenseInitializedLength(uint32_t length) { |
1277 | 44 | MOZ_ASSERT(isExtensible()); |
1278 | 44 | setDenseInitializedLengthInternal(length); |
1279 | 44 | } |
1280 | | |
1281 | 0 | void setDenseInitializedLengthMaybeNonExtensible(JSContext* cx, uint32_t length) { |
1282 | 0 | setDenseInitializedLengthInternal(length); |
1283 | 0 | if (!isExtensible()) { |
1284 | 0 | shrinkCapacityToInitializedLength(cx); |
1285 | 0 | } |
1286 | 0 | } |
1287 | | |
1288 | | inline void ensureDenseInitializedLength(JSContext* cx, |
1289 | | uint32_t index, uint32_t extra); |
1290 | | |
1291 | 94 | void setDenseElement(uint32_t index, const Value& val) { |
1292 | 94 | MOZ_ASSERT(index < getDenseInitializedLength()); |
1293 | 94 | MOZ_ASSERT(!denseElementsAreCopyOnWrite()); |
1294 | 94 | MOZ_ASSERT(!denseElementsAreFrozen()); |
1295 | 94 | checkStoredValue(val); |
1296 | 94 | elements_[index].set(this, HeapSlot::Element, unshiftedIndex(index), val); |
1297 | 94 | } |
1298 | | |
1299 | 86 | void initDenseElement(uint32_t index, const Value& val) { |
1300 | 86 | MOZ_ASSERT(index < getDenseInitializedLength()); |
1301 | 86 | MOZ_ASSERT(!denseElementsAreCopyOnWrite()); |
1302 | 86 | MOZ_ASSERT(isExtensible()); |
1303 | 86 | checkStoredValue(val); |
1304 | 86 | elements_[index].init(this, HeapSlot::Element, unshiftedIndex(index), val); |
1305 | 86 | } |
1306 | | |
1307 | 94 | void setDenseElementMaybeConvertDouble(uint32_t index, const Value& val) { |
1308 | 94 | if (val.isInt32() && shouldConvertDoubleElements()) { |
1309 | 0 | setDenseElement(index, DoubleValue(val.toInt32())); |
1310 | 94 | } else { |
1311 | 94 | setDenseElement(index, val); |
1312 | 94 | } |
1313 | 94 | } |
1314 | | |
1315 | | private: |
1316 | | inline void addDenseElementType(JSContext* cx, uint32_t index, const Value& val); |
1317 | | |
1318 | | public: |
1319 | | inline void setDenseElementWithType(JSContext* cx, uint32_t index, |
1320 | | const Value& val); |
1321 | | inline void initDenseElementWithType(JSContext* cx, uint32_t index, |
1322 | | const Value& val); |
1323 | | inline void setDenseElementHole(JSContext* cx, uint32_t index); |
1324 | | inline void removeDenseElementForSparseIndex(JSContext* cx, uint32_t index); |
1325 | | |
1326 | | inline Value getDenseOrTypedArrayElement(uint32_t idx); |
1327 | | |
1328 | | inline void copyDenseElements(uint32_t dstStart, const Value* src, uint32_t count); |
1329 | | inline void initDenseElements(const Value* src, uint32_t count); |
1330 | | inline void initDenseElements(NativeObject* src, uint32_t srcStart, uint32_t count); |
1331 | | inline void moveDenseElements(uint32_t dstStart, uint32_t srcStart, uint32_t count); |
1332 | | inline void moveDenseElementsNoPreBarrier(uint32_t dstStart, uint32_t srcStart, uint32_t count); |
1333 | | inline void reverseDenseElementsNoPreBarrier(uint32_t length); |
1334 | | |
1335 | | inline DenseElementResult |
1336 | | setOrExtendDenseElements(JSContext* cx, uint32_t start, const Value* vp, uint32_t count, |
1337 | | ShouldUpdateTypes updateTypes = ShouldUpdateTypes::Update); |
1338 | | |
1339 | 9 | bool shouldConvertDoubleElements() { |
1340 | 9 | return getElementsHeader()->shouldConvertDoubleElements(); |
1341 | 9 | } |
1342 | | |
1343 | | inline void setShouldConvertDoubleElements(); |
1344 | | inline void clearShouldConvertDoubleElements(); |
1345 | | |
1346 | 303 | bool denseElementsAreCopyOnWrite() { |
1347 | 303 | return getElementsHeader()->isCopyOnWrite(); |
1348 | 303 | } |
1349 | | |
1350 | 0 | bool denseElementsAreSealed() const { |
1351 | 0 | return getElementsHeader()->isSealed(); |
1352 | 0 | } |
1353 | 0 | bool denseElementsAreFrozen() const { |
1354 | 0 | return getElementsHeader()->isFrozen(); |
1355 | 0 | } |
1356 | | |
1357 | | /* Packed information for this object's elements. */ |
1358 | | inline bool writeToIndexWouldMarkNotPacked(uint32_t index); |
1359 | | inline void markDenseElementsNotPacked(JSContext* cx); |
1360 | | |
1361 | | // Ensures that the object can hold at least index + extra elements. This |
1362 | | // returns DenseElement_Success on success, DenseElement_Failed on failure |
1363 | | // to grow the array, or DenseElement_Incomplete when the object is too |
1364 | | // sparse to grow (this includes the case of index + extra overflow). In |
1365 | | // the last two cases the object is kept intact. |
1366 | | inline DenseElementResult ensureDenseElements(JSContext* cx, |
1367 | | uint32_t index, uint32_t extra); |
1368 | | |
1369 | | inline DenseElementResult extendDenseElements(JSContext* cx, |
1370 | | uint32_t requiredCapacity, uint32_t extra); |
1371 | | |
1372 | | /* Small objects are dense, no matter what. */ |
1373 | | static const uint32_t MIN_SPARSE_INDEX = 1000; |
1374 | | |
1375 | | /* |
1376 | | * Element storage for an object will be sparse if fewer than 1/8 indexes |
1377 | | * are filled in. |
1378 | | */ |
1379 | | static const unsigned SPARSE_DENSITY_RATIO = 8; |
1380 | | |
1381 | | /* |
1382 | | * Check if after growing the object's elements will be too sparse. |
1383 | | * newElementsHint is an estimated number of elements to be added. |
1384 | | */ |
1385 | | bool willBeSparseElements(uint32_t requiredCapacity, uint32_t newElementsHint); |
1386 | | |
1387 | | /* |
1388 | | * After adding a sparse index to obj, see if it should be converted to use |
1389 | | * dense elements. |
1390 | | */ |
1391 | | static DenseElementResult maybeDensifySparseElements(JSContext* cx, |
1392 | | HandleNativeObject obj); |
1393 | | |
1394 | 219 | inline HeapSlot* fixedElements() const { |
1395 | 219 | static_assert(2 * sizeof(Value) == sizeof(ObjectElements), |
1396 | 219 | "when elements are stored inline, the first two " |
1397 | 219 | "slots will hold the ObjectElements header"); |
1398 | 219 | return &fixedSlots()[2]; |
1399 | 219 | } |
1400 | | |
1401 | | #ifdef DEBUG |
1402 | | bool canHaveNonEmptyElements(); |
1403 | | #endif |
1404 | | |
1405 | 6.54M | void setEmptyElements() { |
1406 | 6.54M | elements_ = emptyObjectElements; |
1407 | 6.54M | } |
1408 | | |
1409 | 168 | void setFixedElements(uint32_t numShifted = 0) { |
1410 | 168 | MOZ_ASSERT(canHaveNonEmptyElements()); |
1411 | 168 | elements_ = fixedElements() + numShifted; |
1412 | 168 | } |
1413 | | |
1414 | 7.77M | inline bool hasDynamicElements() const { |
1415 | 7.77M | /* |
1416 | 7.77M | * Note: for objects with zero fixed slots this could potentially give |
1417 | 7.77M | * a spurious 'true' result, if the end of this object is exactly |
1418 | 7.77M | * aligned with the end of its arena and dynamic slots are allocated |
1419 | 7.77M | * immediately afterwards. Such cases cannot occur for dense arrays |
1420 | 7.77M | * (which have at least two fixed slots) and can only result in a leak. |
1421 | 7.77M | */ |
1422 | 7.77M | return !hasEmptyElements() && !hasFixedElements(); |
1423 | 7.77M | } |
1424 | | |
1425 | 51 | inline bool hasFixedElements() const { |
1426 | 51 | return unshiftedElements() == fixedElements(); |
1427 | 51 | } |
1428 | | |
1429 | 7.79M | inline bool hasEmptyElements() const { |
1430 | 7.79M | return elements_ == emptyObjectElements || elements_ == emptyObjectElementsShared; |
1431 | 7.79M | } |
1432 | | |
1433 | | /* |
1434 | | * Get a pointer to the unused data in the object's allocation immediately |
1435 | | * following this object, for use with objects which allocate a larger size |
1436 | | * class than they need and store non-elements data inline. |
1437 | | */ |
1438 | | inline uint8_t* fixedData(size_t nslots) const; |
1439 | | |
1440 | | inline void privateWriteBarrierPre(void** oldval); |
1441 | | |
1442 | 0 | void privateWriteBarrierPost(void** pprivate) { |
1443 | 0 | gc::Cell** cellp = reinterpret_cast<gc::Cell**>(pprivate); |
1444 | 0 | MOZ_ASSERT(cellp); |
1445 | 0 | MOZ_ASSERT(*cellp); |
1446 | 0 | gc::StoreBuffer* storeBuffer = (*cellp)->storeBuffer(); |
1447 | 0 | if (storeBuffer) { |
1448 | 0 | storeBuffer->putCell(cellp); |
1449 | 0 | } |
1450 | 0 | } |
1451 | | |
1452 | | /* Private data accessors. */ |
1453 | | |
1454 | 8.16M | inline void*& privateRef(uint32_t nfixed) const { /* XXX should be private, not protected! */ |
1455 | 8.16M | /* |
1456 | 8.16M | * The private pointer of an object can hold any word sized value. |
1457 | 8.16M | * Private pointers are stored immediately after the last fixed slot of |
1458 | 8.16M | * the object. |
1459 | 8.16M | */ |
1460 | 8.16M | MOZ_ASSERT(isNumFixedSlots(nfixed)); |
1461 | 8.16M | MOZ_ASSERT(hasPrivate()); |
1462 | 8.16M | HeapSlot* end = &fixedSlots()[nfixed]; |
1463 | 8.16M | return *reinterpret_cast<void**>(end); |
1464 | 8.16M | } |
1465 | | |
1466 | 1 | bool hasPrivate() const { |
1467 | 1 | return getClass()->hasPrivate(); |
1468 | 1 | } |
1469 | 21 | void* getPrivate() const { |
1470 | 21 | return privateRef(numFixedSlots()); |
1471 | 21 | } |
1472 | 4.87M | void setPrivate(void* data) { |
1473 | 4.87M | void** pprivate = &privateRef(numFixedSlots()); |
1474 | 4.87M | privateWriteBarrierPre(pprivate); |
1475 | 4.87M | *pprivate = data; |
1476 | 4.87M | } |
1477 | | |
1478 | 0 | void setPrivateGCThing(gc::Cell* cell) { |
1479 | 0 | MOZ_ASSERT_IF(IsMarkedBlack(this), !cell->isMarkedGray()); |
1480 | 0 | void** pprivate = &privateRef(numFixedSlots()); |
1481 | 0 | privateWriteBarrierPre(pprivate); |
1482 | 0 | *pprivate = reinterpret_cast<void*>(cell); |
1483 | 0 | privateWriteBarrierPost(pprivate); |
1484 | 0 | } |
1485 | | |
1486 | 0 | void setPrivateUnbarriered(void* data) { |
1487 | 0 | void** pprivate = &privateRef(numFixedSlots()); |
1488 | 0 | *pprivate = data; |
1489 | 0 | } |
1490 | 3.28M | void initPrivate(void* data) { |
1491 | 3.28M | privateRef(numFixedSlots()) = data; |
1492 | 3.28M | } |
1493 | | |
1494 | | /* Access private data for an object with a known number of fixed slots. */ |
1495 | 0 | inline void* getPrivate(uint32_t nfixed) const { |
1496 | 0 | return privateRef(nfixed); |
1497 | 0 | } |
1498 | 0 | void setPrivateUnbarriered(uint32_t nfixed, void* data) { |
1499 | 0 | void** pprivate = &privateRef(nfixed); |
1500 | 0 | *pprivate = data; |
1501 | 0 | } |
1502 | | |
1503 | | static inline NativeObject* |
1504 | | copy(JSContext* cx, gc::AllocKind kind, gc::InitialHeap heap, |
1505 | | HandleNativeObject templateObject); |
1506 | | |
1507 | | /* Return the allocKind we would use if we were to tenure this object. */ |
1508 | | inline js::gc::AllocKind allocKindForTenure() const; |
1509 | | |
1510 | | void updateShapeAfterMovingGC(); |
1511 | | void sweepDictionaryListPointer(); |
1512 | | void updateDictionaryListPointerAfterMinorGC(NativeObject* old); |
1513 | | |
1514 | | // Native objects are never wrappers, so a native object always has a realm |
1515 | | // and global. |
1516 | 1.76k | JS::Realm* realm() const { |
1517 | 1.76k | return nonCCWRealm(); |
1518 | 1.76k | } |
1519 | | inline js::GlobalObject& global() const; |
1520 | | |
1521 | | /* JIT Accessors */ |
1522 | 6 | static size_t offsetOfElements() { return offsetof(NativeObject, elements_); } |
1523 | 0 | static size_t offsetOfFixedElements() { |
1524 | 0 | return sizeof(NativeObject) + sizeof(ObjectElements); |
1525 | 0 | } |
1526 | | |
1527 | 86 | static size_t getFixedSlotOffset(size_t slot) { |
1528 | 86 | return sizeof(NativeObject) + slot * sizeof(Value); |
1529 | 86 | } |
1530 | 0 | static size_t getPrivateDataOffset(size_t nfixed) { return getFixedSlotOffset(nfixed); } |
1531 | 32 | static size_t offsetOfSlots() { return offsetof(NativeObject, slots_); } |
1532 | | }; |
1533 | | |
1534 | | // Object class for plain native objects created using '{}' object literals, |
1535 | | // 'new Object()', 'Object.create', etc. |
1536 | | class PlainObject : public NativeObject |
1537 | | { |
1538 | | public: |
1539 | | static const js::Class class_; |
1540 | | |
1541 | | /* Return the allocKind we would use if we were to tenure this object. */ |
1542 | | inline js::gc::AllocKind allocKindForTenure() const; |
1543 | | }; |
1544 | | |
1545 | | inline void |
1546 | | NativeObject::privateWriteBarrierPre(void** oldval) |
1547 | 4.87M | { |
1548 | 4.87M | JS::shadow::Zone* shadowZone = this->shadowZoneFromAnyThread(); |
1549 | 4.87M | if (shadowZone->needsIncrementalBarrier() && *oldval && getClass()->hasTrace()) { |
1550 | 0 | getClass()->doTrace(shadowZone->barrierTracer(), this); |
1551 | 0 | } |
1552 | 4.87M | } |
1553 | | |
1554 | | |
1555 | | /*** Standard internal methods *******************************************************************/ |
1556 | | |
1557 | | /* |
1558 | | * These functions should follow the algorithms in ES6 draft rev 29 section 9.1 |
1559 | | * ("Ordinary Object Internal Methods"). It's an ongoing project. |
1560 | | * |
1561 | | * Many native objects are not "ordinary" in ES6, so these functions also have |
1562 | | * to serve some of the special needs of Functions (9.2, 9.3, 9.4.1), Arrays |
1563 | | * (9.4.2), Strings (9.4.3), and so on. |
1564 | | */ |
1565 | | |
1566 | | extern bool |
1567 | | NativeDefineProperty(JSContext* cx, HandleNativeObject obj, HandleId id, |
1568 | | Handle<JS::PropertyDescriptor> desc, |
1569 | | ObjectOpResult& result); |
1570 | | |
1571 | | extern bool |
1572 | | NativeDefineDataProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue value, |
1573 | | unsigned attrs, ObjectOpResult& result); |
1574 | | |
1575 | | /* If the result out-param is omitted, throw on failure. */ |
1576 | | extern bool |
1577 | | NativeDefineAccessorProperty(JSContext* cx, HandleNativeObject obj, HandleId id, |
1578 | | GetterOp getter, SetterOp setter, unsigned attrs); |
1579 | | |
1580 | | extern bool |
1581 | | NativeDefineAccessorProperty(JSContext* cx, HandleNativeObject obj, HandleId id, |
1582 | | HandleObject getter, HandleObject setter, unsigned attrs); |
1583 | | |
1584 | | extern bool |
1585 | | NativeDefineDataProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue value, |
1586 | | unsigned attrs); |
1587 | | |
1588 | | extern bool |
1589 | | NativeDefineDataProperty(JSContext* cx, HandleNativeObject obj, PropertyName* name, |
1590 | | HandleValue value, unsigned attrs); |
1591 | | |
1592 | | extern bool |
1593 | | NativeHasProperty(JSContext* cx, HandleNativeObject obj, HandleId id, bool* foundp); |
1594 | | |
1595 | | extern bool |
1596 | | NativeGetOwnPropertyDescriptor(JSContext* cx, HandleNativeObject obj, HandleId id, |
1597 | | MutableHandle<JS::PropertyDescriptor> desc); |
1598 | | |
1599 | | extern bool |
1600 | | NativeGetProperty(JSContext* cx, HandleNativeObject obj, HandleValue receiver, HandleId id, |
1601 | | MutableHandleValue vp); |
1602 | | |
1603 | | extern bool |
1604 | | NativeGetPropertyNoGC(JSContext* cx, NativeObject* obj, const Value& receiver, jsid id, Value* vp); |
1605 | | |
1606 | | inline bool |
1607 | | NativeGetProperty(JSContext* cx, HandleNativeObject obj, HandleId id, MutableHandleValue vp) |
1608 | 0 | { |
1609 | 0 | RootedValue receiver(cx, ObjectValue(*obj)); |
1610 | 0 | return NativeGetProperty(cx, obj, receiver, id, vp); |
1611 | 0 | } |
1612 | | |
1613 | | bool |
1614 | | SetPropertyByDefining(JSContext* cx, HandleId id, HandleValue v, HandleValue receiver, |
1615 | | ObjectOpResult& result); |
1616 | | |
1617 | | bool |
1618 | | SetPropertyOnProto(JSContext* cx, HandleObject obj, HandleId id, HandleValue v, |
1619 | | HandleValue receiver, ObjectOpResult& result); |
1620 | | |
1621 | | /* |
1622 | | * Indicates whether an assignment operation is qualified (`x.y = 0`) or |
1623 | | * unqualified (`y = 0`). In strict mode, the latter is an error if no such |
1624 | | * variable already exists. |
1625 | | * |
1626 | | * Used as an argument to NativeSetProperty. |
1627 | | */ |
1628 | | enum QualifiedBool { |
1629 | | Unqualified = 0, |
1630 | | Qualified = 1 |
1631 | | }; |
1632 | | |
1633 | | template <QualifiedBool Qualified> |
1634 | | extern bool |
1635 | | NativeSetProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue v, |
1636 | | HandleValue receiver, ObjectOpResult& result); |
1637 | | |
1638 | | extern bool |
1639 | | NativeSetElement(JSContext* cx, HandleNativeObject obj, uint32_t index, HandleValue v, |
1640 | | HandleValue receiver, ObjectOpResult& result); |
1641 | | |
1642 | | extern bool |
1643 | | NativeDeleteProperty(JSContext* cx, HandleNativeObject obj, HandleId id, ObjectOpResult& result); |
1644 | | |
1645 | | |
1646 | | /*** SpiderMonkey nonstandard internal methods ***************************************************/ |
1647 | | |
1648 | | template <AllowGC allowGC> |
1649 | | extern bool |
1650 | | NativeLookupOwnProperty(JSContext* cx, |
1651 | | typename MaybeRooted<NativeObject*, allowGC>::HandleType obj, |
1652 | | typename MaybeRooted<jsid, allowGC>::HandleType id, |
1653 | | typename MaybeRooted<PropertyResult, allowGC>::MutableHandleType propp); |
1654 | | |
1655 | | /* |
1656 | | * Get a property from `receiver`, after having already done a lookup and found |
1657 | | * the property on a native object `obj`. |
1658 | | * |
1659 | | * `shape` must not be null and must not be an implicit dense property. It must |
1660 | | * be present in obj's shape chain. |
1661 | | */ |
1662 | | extern bool |
1663 | | NativeGetExistingProperty(JSContext* cx, HandleObject receiver, HandleNativeObject obj, |
1664 | | HandleShape shape, MutableHandleValue vp); |
1665 | | |
1666 | | /* * */ |
1667 | | |
1668 | | extern bool |
1669 | | GetNameBoundInEnvironment(JSContext* cx, HandleObject env, HandleId id, MutableHandleValue vp); |
1670 | | |
1671 | | } /* namespace js */ |
1672 | | |
1673 | | template <> |
1674 | | inline bool |
1675 | 0 | JSObject::is<js::NativeObject>() const { return isNative(); } |
1676 | | |
1677 | | namespace js { |
1678 | | |
1679 | | // Alternate to JSObject::as<NativeObject>() that tolerates null pointers. |
1680 | | inline NativeObject* |
1681 | | MaybeNativeObject(JSObject* obj) |
1682 | 62 | { |
1683 | 62 | return obj ? &obj->as<NativeObject>() : nullptr; |
1684 | 62 | } |
1685 | | |
1686 | | // Defined in NativeObject-inl.h. |
1687 | | bool IsPackedArray(JSObject* obj); |
1688 | | |
1689 | | extern void |
1690 | | AddPropertyTypesAfterProtoChange(JSContext* cx, NativeObject* obj, ObjectGroup* oldGroup); |
1691 | | |
1692 | | // Specializations of 7.3.23 CopyDataProperties(...) for NativeObjects. |
1693 | | extern bool |
1694 | | CopyDataPropertiesNative(JSContext* cx, HandlePlainObject target, HandleNativeObject from, |
1695 | | HandlePlainObject excludedItems, bool* optimized); |
1696 | | |
1697 | | extern bool |
1698 | | CopyDataPropertiesNative(JSContext* cx, HandlePlainObject target, |
1699 | | Handle<UnboxedPlainObject*> from, HandlePlainObject excludedItems, |
1700 | | bool* optimized); |
1701 | | |
1702 | | } // namespace js |
1703 | | |
1704 | | #endif /* vm_NativeObject_h */ |