/src/mozilla-central/layout/painting/FrameLayerBuilder.cpp
Line | Count | Source (jump to first uncovered line) |
1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include "mozilla/DebugOnly.h" |
8 | | |
9 | | #include "FrameLayerBuilder.h" |
10 | | |
11 | | #include "gfxContext.h" |
12 | | #include "mozilla/LookAndFeel.h" |
13 | | #include "mozilla/Maybe.h" |
14 | | #include "mozilla/dom/ProfileTimelineMarkerBinding.h" |
15 | | #include "mozilla/gfx/Matrix.h" |
16 | | #include "ActiveLayerTracker.h" |
17 | | #include "BasicLayers.h" |
18 | | #include "ImageContainer.h" |
19 | | #include "ImageLayers.h" |
20 | | #include "LayerTreeInvalidation.h" |
21 | | #include "Layers.h" |
22 | | #include "LayerUserData.h" |
23 | | #include "MatrixStack.h" |
24 | | #include "MaskLayerImageCache.h" |
25 | | #include "UnitTransforms.h" |
26 | | #include "Units.h" |
27 | | #include "gfx2DGlue.h" |
28 | | #include "gfxEnv.h" |
29 | | #include "gfxUtils.h" |
30 | | #include "nsAutoPtr.h" |
31 | | #include "nsAnimationManager.h" |
32 | | #include "nsDisplayList.h" |
33 | | #include "nsDocShell.h" |
34 | | #include "nsIScrollableFrame.h" |
35 | | #include "nsImageFrame.h" |
36 | | #include "nsLayoutUtils.h" |
37 | | #include "nsPresContext.h" |
38 | | #include "nsPrintfCString.h" |
39 | | #include "nsSVGIntegrationUtils.h" |
40 | | #include "nsTransitionManager.h" |
41 | | #include "mozilla/LayerTimelineMarker.h" |
42 | | |
43 | | #include "mozilla/EffectCompositor.h" |
44 | | #include "mozilla/Move.h" |
45 | | #include "mozilla/ReverseIterator.h" |
46 | | #include "mozilla/gfx/2D.h" |
47 | | #include "mozilla/gfx/Tools.h" |
48 | | #include "mozilla/layers/ShadowLayers.h" |
49 | | #include "mozilla/layers/TextureClient.h" |
50 | | #include "mozilla/layers/TextureWrapperImage.h" |
51 | | #include "mozilla/layers/WebRenderUserData.h" |
52 | | #include "mozilla/Unused.h" |
53 | | #include "GeckoProfiler.h" |
54 | | #include "LayersLogging.h" |
55 | | #include "gfxPrefs.h" |
56 | | |
57 | | #include <algorithm> |
58 | | #include <functional> |
59 | | #include <deque> |
60 | | |
61 | | using namespace mozilla::layers; |
62 | | using namespace mozilla::gfx; |
63 | | |
64 | | // PaintedLayerData::mAssignedDisplayItems is a std::vector, which is |
65 | | // non-memmovable |
66 | | DECLARE_USE_COPY_CONSTRUCTORS(mozilla::PaintedLayerData); |
67 | | |
68 | | namespace mozilla { |
69 | | |
70 | | class PaintedDisplayItemLayerUserData; |
71 | | |
72 | | static nsTHashtable<nsPtrHashKey<DisplayItemData>>* sAliveDisplayItemDatas; |
73 | | |
74 | | /** |
75 | | * The address of gPaintedDisplayItemLayerUserData is used as the user |
76 | | * data key for PaintedLayers created by FrameLayerBuilder. |
77 | | * It identifies PaintedLayers used to draw non-layer content, which are |
78 | | * therefore eligible for recycling. We want display items to be able to |
79 | | * create their own dedicated PaintedLayers in BuildLayer, if necessary, |
80 | | * and we wouldn't want to accidentally recycle those. |
81 | | * The user data is a PaintedDisplayItemLayerUserData. |
82 | | */ |
83 | | uint8_t gPaintedDisplayItemLayerUserData; |
84 | | /** |
85 | | * The address of gColorLayerUserData is used as the user |
86 | | * data key for ColorLayers created by FrameLayerBuilder. |
87 | | * The user data is null. |
88 | | */ |
89 | | uint8_t gColorLayerUserData; |
90 | | /** |
91 | | * The address of gImageLayerUserData is used as the user |
92 | | * data key for ImageLayers created by FrameLayerBuilder. |
93 | | * The user data is null. |
94 | | */ |
95 | | uint8_t gImageLayerUserData; |
96 | | /** |
97 | | * The address of gLayerManagerUserData is used as the user |
98 | | * data key for retained LayerManagers managed by FrameLayerBuilder. |
99 | | * The user data is a LayerManagerData. |
100 | | */ |
101 | | uint8_t gLayerManagerUserData; |
102 | | /** |
103 | | * The address of gMaskLayerUserData is used as the user |
104 | | * data key for mask layers managed by FrameLayerBuilder. |
105 | | * The user data is a MaskLayerUserData. |
106 | | */ |
107 | | uint8_t gMaskLayerUserData; |
108 | | /** |
109 | | * The address of gCSSMaskLayerUserData is used as the user |
110 | | * data key for mask layers of css masking managed by FrameLayerBuilder. |
111 | | * The user data is a CSSMaskLayerUserData. |
112 | | */ |
113 | | uint8_t gCSSMaskLayerUserData; |
114 | | |
115 | | // a global cache of image containers used for mask layers |
116 | | static MaskLayerImageCache* gMaskLayerImageCache = nullptr; |
117 | | |
118 | | static inline MaskLayerImageCache* |
119 | | GetMaskLayerImageCache() |
120 | 0 | { |
121 | 0 | if (!gMaskLayerImageCache) { |
122 | 0 | gMaskLayerImageCache = new MaskLayerImageCache(); |
123 | 0 | } |
124 | 0 |
|
125 | 0 | return gMaskLayerImageCache; |
126 | 0 | } |
127 | | |
128 | | struct DisplayItemEntry |
129 | | { |
130 | | DisplayItemEntry(nsDisplayItem* aItem, DisplayItemEntryType aType) |
131 | | : mItem(aItem) |
132 | | , mType(aType) |
133 | 0 | { |
134 | 0 | } |
135 | | |
136 | | nsDisplayItem* mItem; |
137 | | DisplayItemEntryType mType; |
138 | | }; |
139 | | |
140 | | /** |
141 | | * Returns true if the given |aType| is an effect start marker. |
142 | | */ |
143 | | static bool |
144 | | IsEffectStartMarker(DisplayItemEntryType aType) |
145 | 0 | { |
146 | 0 | return aType == DisplayItemEntryType::PUSH_OPACITY || |
147 | 0 | aType == DisplayItemEntryType::PUSH_OPACITY_WITH_BG || |
148 | 0 | aType == DisplayItemEntryType::PUSH_TRANSFORM; |
149 | 0 | } |
150 | | |
151 | | /** |
152 | | * Returns true if the given |aType| is an effect end marker. |
153 | | */ |
154 | | static bool |
155 | | IsEffectEndMarker(DisplayItemEntryType aType) |
156 | 0 | { |
157 | 0 | return aType == DisplayItemEntryType::POP_OPACITY || |
158 | 0 | aType == DisplayItemEntryType::POP_TRANSFORM; |
159 | 0 | } |
160 | | |
161 | | enum class MarkerType |
162 | | { |
163 | | StartMarker, |
164 | | EndMarker |
165 | | }; |
166 | | |
167 | | /** |
168 | | * Adds the effect marker to |aMarkers| based on the type of |aItem| and whether |
169 | | * |markerType| is a start or end marker. |
170 | | */ |
171 | | template<MarkerType markerType> |
172 | | static bool |
173 | | AddMarkerIfNeeded(nsDisplayItem* aItem, std::deque<DisplayItemEntry>& aMarkers) |
174 | 0 | { |
175 | 0 | const DisplayItemType type = aItem->GetType(); |
176 | 0 | if (type != DisplayItemType::TYPE_OPACITY && |
177 | 0 | type != DisplayItemType::TYPE_TRANSFORM) { |
178 | 0 | return false; |
179 | 0 | } |
180 | 0 | |
181 | 0 | DisplayItemEntryType marker; |
182 | 0 |
|
183 | 0 | // Just a fancy way to avoid writing two separate functions to select between |
184 | 0 | // PUSH and POP markers. This is done during compile time based on |markerType|. |
185 | 0 | #define GET_MARKER(start_marker, end_marker) \ |
186 | 0 | std::conditional< \ |
187 | 0 | markerType == MarkerType::StartMarker, \ |
188 | 0 | std::integral_constant<DisplayItemEntryType, start_marker>, \ |
189 | 0 | std::integral_constant<DisplayItemEntryType, end_marker>>::type::value; |
190 | 0 |
|
191 | 0 | switch (type) { |
192 | 0 | case DisplayItemType::TYPE_OPACITY: |
193 | 0 | marker = GET_MARKER(DisplayItemEntryType::PUSH_OPACITY, |
194 | 0 | DisplayItemEntryType::POP_OPACITY); |
195 | 0 | break; |
196 | 0 | case DisplayItemType::TYPE_TRANSFORM: |
197 | 0 | marker = GET_MARKER(DisplayItemEntryType::PUSH_TRANSFORM, |
198 | 0 | DisplayItemEntryType::POP_TRANSFORM); |
199 | 0 | break; |
200 | 0 | default: |
201 | 0 | MOZ_ASSERT_UNREACHABLE("Invalid display item type!"); |
202 | 0 | break; |
203 | 0 | } |
204 | 0 |
|
205 | 0 | aMarkers.emplace_back(aItem, marker); |
206 | 0 | return true; |
207 | 0 | } Unexecuted instantiation: Unified_cpp_layout_painting0.cpp:bool mozilla::AddMarkerIfNeeded<(mozilla::MarkerType)1>(nsDisplayItem*, std::__1::deque<mozilla::DisplayItemEntry, std::__1::allocator<mozilla::DisplayItemEntry> >&) Unexecuted instantiation: Unified_cpp_layout_painting0.cpp:bool mozilla::AddMarkerIfNeeded<(mozilla::MarkerType)0>(nsDisplayItem*, std::__1::deque<mozilla::DisplayItemEntry, std::__1::allocator<mozilla::DisplayItemEntry> >&) |
208 | | |
209 | | class FLBDisplayItemIterator : protected FlattenedDisplayItemIterator |
210 | | { |
211 | | public: |
212 | | FLBDisplayItemIterator(nsDisplayListBuilder* aBuilder, |
213 | | nsDisplayList* aList, |
214 | | ContainerState* aState) |
215 | | : FlattenedDisplayItemIterator(aBuilder, aList, false) |
216 | | , mState(aState) |
217 | | , mStoreMarker(false) |
218 | 0 | { |
219 | 0 | MOZ_ASSERT(mState); |
220 | 0 | ResolveFlattening(); |
221 | 0 | } |
222 | | |
223 | | DisplayItemEntry GetNextEntry() |
224 | 0 | { |
225 | 0 | if (!mMarkers.empty()) { |
226 | 0 | DisplayItemEntry entry = mMarkers.front(); |
227 | 0 | mMarkers.pop_front(); |
228 | 0 | return entry; |
229 | 0 | } |
230 | 0 | |
231 | 0 | nsDisplayItem* next = GetNext(); |
232 | 0 | return DisplayItemEntry{ next, DisplayItemEntryType::ITEM }; |
233 | 0 | } |
234 | | |
235 | | nsDisplayItem* GetNext(); |
236 | | |
237 | | bool HasNext() const |
238 | 0 | { |
239 | 0 | return FlattenedDisplayItemIterator::HasNext() || !mMarkers.empty(); |
240 | 0 | } |
241 | | |
242 | 0 | nsDisplayItem* PeekNext() { return mNext; } |
243 | | |
244 | | private: |
245 | | bool ShouldFlattenNextItem() override; |
246 | | |
247 | | void StartNested(nsDisplayItem* aItem) override |
248 | 0 | { |
249 | 0 | if (!mStoreMarker) { |
250 | 0 | return; |
251 | 0 | } |
252 | 0 | |
253 | 0 | if (AddMarkerIfNeeded<MarkerType::StartMarker>(aItem, mMarkers)) { |
254 | 0 | mActiveMarkers.AppendElement(aItem); |
255 | 0 | } |
256 | 0 |
|
257 | 0 | mStoreMarker = false; |
258 | 0 | } |
259 | | |
260 | | void EndNested(nsDisplayItem* aItem) override |
261 | 0 | { |
262 | 0 | if (mActiveMarkers.IsEmpty() || mActiveMarkers.LastElement() != aItem) { |
263 | 0 | // Do not emit an end marker if this item did not emit a start marker. |
264 | 0 | return; |
265 | 0 | } |
266 | 0 | |
267 | 0 | if (AddMarkerIfNeeded<MarkerType::EndMarker>(aItem, mMarkers)) { |
268 | 0 | mActiveMarkers.RemoveLastElement(); |
269 | 0 | } |
270 | 0 | } |
271 | | |
272 | | bool NextItemWantsInactiveLayer(); |
273 | | |
274 | | std::deque<DisplayItemEntry> mMarkers; |
275 | | AutoTArray<nsDisplayItem*, 4> mActiveMarkers; |
276 | | ContainerState* mState; |
277 | | bool mStoreMarker; |
278 | | }; |
279 | | |
280 | | DisplayItemData::DisplayItemData(LayerManagerData* aParent, |
281 | | uint32_t aKey, |
282 | | Layer* aLayer, |
283 | | nsIFrame* aFrame) |
284 | | |
285 | | : mRefCnt(0) |
286 | | , mParent(aParent) |
287 | | , mLayer(aLayer) |
288 | | , mDisplayItemKey(aKey) |
289 | | , mItem(nullptr) |
290 | | , mUsed(true) |
291 | | , mIsInvalid(false) |
292 | | , mReusedItem(false) |
293 | 0 | { |
294 | 0 | MOZ_COUNT_CTOR(DisplayItemData); |
295 | 0 |
|
296 | 0 | if (!sAliveDisplayItemDatas) { |
297 | 0 | sAliveDisplayItemDatas = new nsTHashtable<nsPtrHashKey<DisplayItemData>>(); |
298 | 0 | } |
299 | 0 | MOZ_RELEASE_ASSERT(!sAliveDisplayItemDatas->Contains(this)); |
300 | 0 | sAliveDisplayItemDatas->PutEntry(this); |
301 | 0 |
|
302 | 0 | MOZ_RELEASE_ASSERT(mLayer); |
303 | 0 | if (aFrame) { |
304 | 0 | AddFrame(aFrame); |
305 | 0 | } |
306 | 0 | } |
307 | | |
308 | | void |
309 | | DisplayItemData::AddFrame(nsIFrame* aFrame) |
310 | 0 | { |
311 | 0 | MOZ_RELEASE_ASSERT(mLayer); |
312 | 0 | MOZ_RELEASE_ASSERT(!mFrameList.Contains(aFrame)); |
313 | 0 | mFrameList.AppendElement(aFrame); |
314 | 0 |
|
315 | 0 | SmallPointerArray<DisplayItemData>& array = aFrame->DisplayItemData(); |
316 | 0 | array.AppendElement(this); |
317 | 0 | } |
318 | | |
319 | | void |
320 | | DisplayItemData::RemoveFrame(nsIFrame* aFrame) |
321 | 0 | { |
322 | 0 | MOZ_RELEASE_ASSERT(mLayer); |
323 | 0 | bool result = mFrameList.RemoveElement(aFrame); |
324 | 0 | MOZ_RELEASE_ASSERT(result, "Can't remove a frame that wasn't added!"); |
325 | 0 |
|
326 | 0 | SmallPointerArray<DisplayItemData>& array = aFrame->DisplayItemData(); |
327 | 0 | array.RemoveElement(this); |
328 | 0 | } |
329 | | |
330 | | void |
331 | | DisplayItemData::EndUpdate() |
332 | 0 | { |
333 | 0 | MOZ_RELEASE_ASSERT(mLayer); |
334 | 0 | mIsInvalid = false; |
335 | 0 | mUsed = false; |
336 | 0 | mReusedItem = false; |
337 | 0 | mOldTransform = nullptr; |
338 | 0 | } |
339 | | |
340 | | void |
341 | | DisplayItemData::EndUpdate(nsAutoPtr<nsDisplayItemGeometry> aGeometry) |
342 | 0 | { |
343 | 0 | MOZ_RELEASE_ASSERT(mLayer); |
344 | 0 | MOZ_ASSERT(mItem); |
345 | 0 | MOZ_ASSERT(mGeometry || aGeometry); |
346 | 0 |
|
347 | 0 | if (aGeometry) { |
348 | 0 | mGeometry = aGeometry; |
349 | 0 | } |
350 | 0 | mClip = mItem->GetClip(); |
351 | 0 | mChangedFrameInvalidations.SetEmpty(); |
352 | 0 |
|
353 | 0 | EndUpdate(); |
354 | 0 | } |
355 | | |
356 | | void |
357 | | DisplayItemData::BeginUpdate(Layer* aLayer, |
358 | | LayerState aState, |
359 | | bool aFirstUpdate, |
360 | | nsDisplayItem* aItem /* = nullptr */) |
361 | 0 | { |
362 | 0 | BeginUpdate(aLayer, |
363 | 0 | aState, |
364 | 0 | aItem, |
365 | 0 | (aItem && !aFirstUpdate) ? aItem->IsReused() : false, |
366 | 0 | aItem ? aItem->HasMergedFrames() : false); |
367 | 0 | } |
368 | | |
369 | | void |
370 | | DisplayItemData::BeginUpdate(Layer* aLayer, |
371 | | LayerState aState, |
372 | | nsDisplayItem* aItem, |
373 | | bool aIsReused, |
374 | | bool aIsMerged) |
375 | 0 | { |
376 | 0 | MOZ_RELEASE_ASSERT(mLayer); |
377 | 0 | MOZ_RELEASE_ASSERT(aLayer); |
378 | 0 | mLayer = aLayer; |
379 | 0 | mOptLayer = nullptr; |
380 | 0 | mInactiveManager = nullptr; |
381 | 0 | mLayerState = aState; |
382 | 0 | mUsed = true; |
383 | 0 |
|
384 | 0 | if (aLayer->AsPaintedLayer()) { |
385 | 0 | if (aItem != mItem) { |
386 | 0 | aItem->SetDisplayItemData(this, aLayer->Manager()); |
387 | 0 | } else { |
388 | 0 | MOZ_ASSERT(aItem->GetDisplayItemData() == this); |
389 | 0 | } |
390 | 0 | mReusedItem = aIsReused; |
391 | 0 | } |
392 | 0 |
|
393 | 0 | if (!aItem) { |
394 | 0 | return; |
395 | 0 | } |
396 | 0 | |
397 | 0 | if (!aIsMerged && mFrameList.Length() == 1) { |
398 | 0 | MOZ_ASSERT(mFrameList[0] == aItem->Frame()); |
399 | 0 | return; |
400 | 0 | } |
401 | 0 |
|
402 | 0 | // We avoid adding or removing element unnecessarily |
403 | 0 | // since we have to modify userdata each time |
404 | 0 | AutoTArray<nsIFrame*, 4> copy(mFrameList); |
405 | 0 | if (!copy.RemoveElement(aItem->Frame())) { |
406 | 0 | AddFrame(aItem->Frame()); |
407 | 0 | mChangedFrameInvalidations.Or(mChangedFrameInvalidations, |
408 | 0 | aItem->Frame()->GetVisualOverflowRect()); |
409 | 0 | } |
410 | 0 |
|
411 | 0 | AutoTArray<nsIFrame*, 4> mergedFrames; |
412 | 0 | aItem->GetMergedFrames(&mergedFrames); |
413 | 0 | for (uint32_t i = 0; i < mergedFrames.Length(); ++i) { |
414 | 0 | if (!copy.RemoveElement(mergedFrames[i])) { |
415 | 0 | AddFrame(mergedFrames[i]); |
416 | 0 | mChangedFrameInvalidations.Or(mChangedFrameInvalidations, |
417 | 0 | mergedFrames[i]->GetVisualOverflowRect()); |
418 | 0 | } |
419 | 0 | } |
420 | 0 |
|
421 | 0 | for (uint32_t i = 0; i < copy.Length(); i++) { |
422 | 0 | RemoveFrame(copy[i]); |
423 | 0 | mChangedFrameInvalidations.Or(mChangedFrameInvalidations, |
424 | 0 | copy[i]->GetVisualOverflowRect()); |
425 | 0 | } |
426 | 0 | } |
427 | | |
428 | | static const nsIFrame* sDestroyedFrame = nullptr; |
429 | | DisplayItemData::~DisplayItemData() |
430 | 0 | { |
431 | 0 | MOZ_COUNT_DTOR(DisplayItemData); |
432 | 0 |
|
433 | 0 | if (mItem) { |
434 | 0 | MOZ_ASSERT(mItem->GetDisplayItemData() == this); |
435 | 0 | mItem->SetDisplayItemData(nullptr, nullptr); |
436 | 0 | } |
437 | 0 |
|
438 | 0 | for (uint32_t i = 0; i < mFrameList.Length(); i++) { |
439 | 0 | nsIFrame* frame = mFrameList[i]; |
440 | 0 | if (frame == sDestroyedFrame) { |
441 | 0 | continue; |
442 | 0 | } |
443 | 0 | |
444 | 0 | SmallPointerArray<DisplayItemData>& array = frame->DisplayItemData(); |
445 | 0 | array.RemoveElement(this); |
446 | 0 | } |
447 | 0 |
|
448 | 0 | MOZ_RELEASE_ASSERT(sAliveDisplayItemDatas); |
449 | 0 | nsPtrHashKey<mozilla::DisplayItemData>* entry = |
450 | 0 | sAliveDisplayItemDatas->GetEntry(this); |
451 | 0 | MOZ_RELEASE_ASSERT(entry); |
452 | 0 |
|
453 | 0 | sAliveDisplayItemDatas->RemoveEntry(entry); |
454 | 0 |
|
455 | 0 | if (sAliveDisplayItemDatas->Count() == 0) { |
456 | 0 | delete sAliveDisplayItemDatas; |
457 | 0 | sAliveDisplayItemDatas = nullptr; |
458 | 0 | } |
459 | 0 | } |
460 | | |
461 | | void |
462 | | DisplayItemData::ClearAnimationCompositorState() |
463 | 0 | { |
464 | 0 | if (mDisplayItemKey != |
465 | 0 | static_cast<uint32_t>(DisplayItemType::TYPE_TRANSFORM) && |
466 | 0 | mDisplayItemKey != static_cast<uint32_t>(DisplayItemType::TYPE_OPACITY)) { |
467 | 0 | return; |
468 | 0 | } |
469 | 0 | |
470 | 0 | for (nsIFrame* frame : mFrameList) { |
471 | 0 | nsCSSPropertyID prop = |
472 | 0 | mDisplayItemKey == static_cast<uint32_t>(DisplayItemType::TYPE_TRANSFORM) |
473 | 0 | ? eCSSProperty_transform |
474 | 0 | : eCSSProperty_opacity; |
475 | 0 | EffectCompositor::ClearIsRunningOnCompositor(frame, prop); |
476 | 0 | } |
477 | 0 | } |
478 | | |
479 | | const nsRegion& |
480 | | DisplayItemData::GetChangedFrameInvalidations() |
481 | 0 | { |
482 | 0 | return mChangedFrameInvalidations; |
483 | 0 | } |
484 | | |
485 | | DisplayItemData* |
486 | | DisplayItemData::AssertDisplayItemData(DisplayItemData* aData) |
487 | 0 | { |
488 | 0 | MOZ_RELEASE_ASSERT(aData); |
489 | 0 | MOZ_RELEASE_ASSERT(sAliveDisplayItemDatas && |
490 | 0 | sAliveDisplayItemDatas->Contains(aData)); |
491 | 0 | MOZ_RELEASE_ASSERT(aData->mLayer); |
492 | 0 | return aData; |
493 | 0 | } |
494 | | |
495 | | /** |
496 | | * This is the userdata we associate with a layer manager. |
497 | | */ |
498 | | class LayerManagerData : public LayerUserData |
499 | | { |
500 | | public: |
501 | | explicit LayerManagerData(LayerManager* aManager) |
502 | | : mLayerManager(aManager) |
503 | | #ifdef DEBUG_DISPLAY_ITEM_DATA |
504 | | , mParent(nullptr) |
505 | | #endif |
506 | | , mInvalidateAllLayers(false) |
507 | 0 | { |
508 | 0 | MOZ_COUNT_CTOR(LayerManagerData); |
509 | 0 | } |
510 | 0 | ~LayerManagerData() override { MOZ_COUNT_DTOR(LayerManagerData); } |
511 | | |
512 | | #ifdef DEBUG_DISPLAY_ITEM_DATA |
513 | | void Dump(const char* aPrefix = "") |
514 | | { |
515 | | printf_stderr("%sLayerManagerData %p\n", aPrefix, this); |
516 | | |
517 | | for (auto& data : mDisplayItems) { |
518 | | nsAutoCString prefix; |
519 | | prefix += aPrefix; |
520 | | prefix += " "; |
521 | | |
522 | | const char* layerState; |
523 | | switch (data->mLayerState) { |
524 | | case LAYER_NONE: |
525 | | layerState = "LAYER_NONE"; |
526 | | break; |
527 | | case LAYER_INACTIVE: |
528 | | layerState = "LAYER_INACTIVE"; |
529 | | break; |
530 | | case LAYER_ACTIVE: |
531 | | layerState = "LAYER_ACTIVE"; |
532 | | break; |
533 | | case LAYER_ACTIVE_FORCE: |
534 | | layerState = "LAYER_ACTIVE_FORCE"; |
535 | | break; |
536 | | case LAYER_ACTIVE_EMPTY: |
537 | | layerState = "LAYER_ACTIVE_EMPTY"; |
538 | | break; |
539 | | case LAYER_SVG_EFFECTS: |
540 | | layerState = "LAYER_SVG_EFFECTS"; |
541 | | break; |
542 | | } |
543 | | uint32_t mask = (1 << TYPE_BITS) - 1; |
544 | | |
545 | | nsAutoCString str; |
546 | | str += prefix; |
547 | | str += nsPrintfCString("Frame %p ", data->mFrameList[0]); |
548 | | str += nsDisplayItem::DisplayItemTypeName( |
549 | | static_cast<nsDisplayItem::Type>(data->mDisplayItemKey & mask)); |
550 | | if ((data->mDisplayItemKey >> TYPE_BITS)) { |
551 | | str += nsPrintfCString("(%i)", data->mDisplayItemKey >> TYPE_BITS); |
552 | | } |
553 | | str += nsPrintfCString(", %s, Layer %p", layerState, data->mLayer.get()); |
554 | | if (data->mOptLayer) { |
555 | | str += nsPrintfCString(", OptLayer %p", data->mOptLayer.get()); |
556 | | } |
557 | | if (data->mInactiveManager) { |
558 | | str += nsPrintfCString(", InactiveLayerManager %p", |
559 | | data->mInactiveManager.get()); |
560 | | } |
561 | | str += "\n"; |
562 | | |
563 | | printf_stderr("%s", str.get()); |
564 | | |
565 | | if (data->mInactiveManager) { |
566 | | prefix += " "; |
567 | | printf_stderr("%sDumping inactive layer info:\n", prefix.get()); |
568 | | LayerManagerData* lmd = static_cast<LayerManagerData*>( |
569 | | data->mInactiveManager->GetUserData(&gLayerManagerUserData)); |
570 | | lmd->Dump(prefix.get()); |
571 | | } |
572 | | } |
573 | | } |
574 | | #endif |
575 | | |
576 | | /** |
577 | | * Tracks which frames have layers associated with them. |
578 | | */ |
579 | | LayerManager* mLayerManager; |
580 | | #ifdef DEBUG_DISPLAY_ITEM_DATA |
581 | | LayerManagerData* mParent; |
582 | | #endif |
583 | | std::vector<RefPtr<DisplayItemData>> mDisplayItems; |
584 | | bool mInvalidateAllLayers; |
585 | | }; |
586 | | |
587 | | /* static */ void |
588 | | FrameLayerBuilder::DestroyDisplayItemDataFor(nsIFrame* aFrame) |
589 | 0 | { |
590 | 0 | RemoveFrameFromLayerManager(aFrame, aFrame->DisplayItemData()); |
591 | 0 | aFrame->DisplayItemData().Clear(); |
592 | 0 | aFrame->DeleteProperty(WebRenderUserDataProperty::Key()); |
593 | 0 | } |
594 | | |
595 | | /** |
596 | | * We keep a stack of these to represent the PaintedLayers that are |
597 | | * currently available to have display items added to. |
598 | | * We use a stack here because as much as possible we want to |
599 | | * assign display items to existing PaintedLayers, and to the lowest |
600 | | * PaintedLayer in z-order. This reduces the number of layers and |
601 | | * makes it more likely a display item will be rendered to an opaque |
602 | | * layer, giving us the best chance of getting subpixel AA. |
603 | | */ |
604 | | class PaintedLayerData |
605 | | { |
606 | | public: |
607 | | PaintedLayerData() |
608 | | : mAnimatedGeometryRoot(nullptr) |
609 | | , mASR(nullptr) |
610 | | , mClipChain(nullptr) |
611 | | , mReferenceFrame(nullptr) |
612 | | , mLayer(nullptr) |
613 | | , mSolidColor(NS_RGBA(0, 0, 0, 0)) |
614 | | , mIsSolidColorInVisibleRegion(false) |
615 | | , mNeedComponentAlpha(false) |
616 | | , mForceTransparentSurface(false) |
617 | | , mHideAllLayersBelow(false) |
618 | | , mOpaqueForAnimatedGeometryRootParent(false) |
619 | | , mDisableFlattening(false) |
620 | | , mBackfaceHidden(false) |
621 | | , mShouldPaintOnContentSide(false) |
622 | | , mDTCRequiresTargetConfirmation(false) |
623 | | , mImage(nullptr) |
624 | | , mItemClip(nullptr) |
625 | | , mNewChildLayersIndex(-1) |
626 | | #ifdef DEBUG |
627 | | , mTransformLevel(0) |
628 | | #endif |
629 | 0 | { |
630 | 0 | } |
631 | | |
632 | 0 | ~PaintedLayerData() { MOZ_ASSERT(mTransformLevel == 0); } |
633 | | |
634 | | #ifdef MOZ_DUMP_PAINTING |
635 | | /** |
636 | | * Keep track of important decisions for debugging. |
637 | | */ |
638 | | nsCString mLog; |
639 | | |
640 | | #define FLB_LOG_PAINTED_LAYER_DECISION(pld, ...) \ |
641 | | if (gfxPrefs::LayersDumpDecision()) { \ |
642 | | pld->mLog.AppendPrintf("\t\t\t\t"); \ |
643 | | pld->mLog.AppendPrintf(__VA_ARGS__); \ |
644 | | } |
645 | | #else |
646 | | #define FLB_LOG_PAINTED_LAYER_DECISION(...) |
647 | | #endif |
648 | | |
649 | | /** |
650 | | * Record that an item has been added to the PaintedLayer, so we |
651 | | * need to update our regions. |
652 | | * @param aVisibleRect the area of the item that's visible |
653 | | * @param aSolidColor if non-null, the visible area of the item is |
654 | | * a constant color given by *aSolidColor |
655 | | */ |
656 | | void Accumulate(ContainerState* aState, |
657 | | nsDisplayItem* aItem, |
658 | | const nsIntRect& aVisibleRect, |
659 | | const nsRect& aContentRect, |
660 | | const DisplayItemClip& aClip, |
661 | | LayerState aLayerState, |
662 | | nsDisplayList* aList, |
663 | | DisplayItemEntryType aType, |
664 | | nsTArray<size_t>& aOpacityIndices, |
665 | | const RefPtr<TransformClipNode>& aTransform); |
666 | | |
667 | | /** |
668 | | * Updates the status of |mTransform| and |aOpacityIndices|, based on |aType|. |
669 | | */ |
670 | | void UpdateEffectStatus(DisplayItemEntryType aType, |
671 | | nsTArray<size_t>& aOpacityIndices); |
672 | | |
673 | | AnimatedGeometryRoot* GetAnimatedGeometryRoot() |
674 | 0 | { |
675 | 0 | return mAnimatedGeometryRoot; |
676 | 0 | } |
677 | | |
678 | | /** |
679 | | * A region including the horizontal pan, vertical pan, and no action regions. |
680 | | */ |
681 | | nsRegion CombinedTouchActionRegion(); |
682 | | |
683 | | /** |
684 | | * Add the given hit test info to the hit regions for this PaintedLayer. |
685 | | */ |
686 | | void AccumulateHitTestInfo(ContainerState* aState, |
687 | | nsDisplayCompositorHitTestInfo* aItem, |
688 | | TransformClipNode* aTransform); |
689 | | |
690 | | /** |
691 | | * If this represents only a nsDisplayImage, and the image type supports being |
692 | | * optimized to an ImageLayer, returns true. |
693 | | */ |
694 | | bool CanOptimizeToImageLayer(nsDisplayListBuilder* aBuilder); |
695 | | |
696 | | /** |
697 | | * If this represents only a nsDisplayImage, and the image type supports being |
698 | | * optimized to an ImageLayer, returns an ImageContainer for the underlying |
699 | | * image if one is available. |
700 | | */ |
701 | | already_AddRefed<ImageContainer> GetContainerForImageLayer( |
702 | | nsDisplayListBuilder* aBuilder); |
703 | | |
704 | | bool VisibleAboveRegionIntersects(const nsIntRegion& aRegion) const |
705 | 0 | { |
706 | 0 | return !mVisibleAboveRegion.Intersect(aRegion).IsEmpty(); |
707 | 0 | } |
708 | | bool VisibleRegionIntersects(const nsIntRegion& aRegion) const |
709 | 0 | { |
710 | 0 | return !mVisibleRegion.Intersect(aRegion).IsEmpty(); |
711 | 0 | } |
712 | | |
713 | | /** |
714 | | * The region of visible content in the layer, relative to the |
715 | | * container layer (which is at the snapped top-left of the display |
716 | | * list reference frame). |
717 | | */ |
718 | | nsIntRegion mVisibleRegion; |
719 | | /** |
720 | | * The region of visible content in the layer that is opaque. |
721 | | * Same coordinate system as mVisibleRegion. |
722 | | */ |
723 | | nsIntRegion mOpaqueRegion; |
724 | | /** |
725 | | * The definitely-hit region for this PaintedLayer. |
726 | | */ |
727 | | nsRegion mHitRegion; |
728 | | /** |
729 | | * The maybe-hit region for this PaintedLayer. |
730 | | */ |
731 | | nsRegion mMaybeHitRegion; |
732 | | /** |
733 | | * The dispatch-to-content hit region for this PaintedLayer. |
734 | | */ |
735 | | nsRegion mDispatchToContentHitRegion; |
736 | | /** |
737 | | * The region for this PaintedLayer that is sensitive to events |
738 | | * but disallows panning and zooming. This is an approximation |
739 | | * and any deviation from the true region will be part of the |
740 | | * mDispatchToContentHitRegion. |
741 | | */ |
742 | | nsRegion mNoActionRegion; |
743 | | /** |
744 | | * The region for this PaintedLayer that is sensitive to events and |
745 | | * allows horizontal panning but not zooming. This is an approximation |
746 | | * and any deviation from the true region will be part of the |
747 | | * mDispatchToContentHitRegion. |
748 | | */ |
749 | | nsRegion mHorizontalPanRegion; |
750 | | /** |
751 | | * The region for this PaintedLayer that is sensitive to events and |
752 | | * allows vertical panning but not zooming. This is an approximation |
753 | | * and any deviation from the true region will be part of the |
754 | | * mDispatchToContentHitRegion. |
755 | | */ |
756 | | nsRegion mVerticalPanRegion; |
757 | | |
758 | | bool mCollapsedTouchActions = false; |
759 | | /** |
760 | | * Scaled versions of the bounds of mHitRegion and mMaybeHitRegion. |
761 | | * We store these because FindPaintedLayerFor() needs to consume them |
762 | | * in this form, and it's a hot code path so we don't want to scale |
763 | | * them inside that function. |
764 | | */ |
765 | | nsIntRect mScaledHitRegionBounds; |
766 | | nsIntRect mScaledMaybeHitRegionBounds; |
767 | | /** |
768 | | * The "active scrolled root" for all content in the layer. Must |
769 | | * be non-null; all content in a PaintedLayer must have the same |
770 | | * active scrolled root. |
771 | | */ |
772 | | AnimatedGeometryRoot* mAnimatedGeometryRoot; |
773 | | const ActiveScrolledRoot* mASR; |
774 | | /** |
775 | | * The chain of clips that should apply to this layer. |
776 | | */ |
777 | | const DisplayItemClipChain* mClipChain; |
778 | | /** |
779 | | * The offset between mAnimatedGeometryRoot and the reference frame. |
780 | | */ |
781 | | nsPoint mAnimatedGeometryRootOffset; |
782 | | /** |
783 | | * If non-null, the frame from which we'll extract "fixed positioning" |
784 | | * metadata for this layer. This can be a position:fixed frame or a viewport |
785 | | * frame; the latter case is used for background-attachment:fixed content. |
786 | | */ |
787 | | const nsIFrame* mReferenceFrame; |
788 | | PaintedLayer* mLayer; |
789 | | /** |
790 | | * If mIsSolidColorInVisibleRegion is true, this is the color of the visible |
791 | | * region. |
792 | | */ |
793 | | nscolor mSolidColor; |
794 | | /** |
795 | | * True if every pixel in mVisibleRegion will have color mSolidColor. |
796 | | */ |
797 | | bool mIsSolidColorInVisibleRegion; |
798 | | /** |
799 | | * True if there is any text visible in the layer that's over |
800 | | * transparent pixels in the layer. |
801 | | */ |
802 | | bool mNeedComponentAlpha; |
803 | | /** |
804 | | * Set if the layer should be treated as transparent, even if its entire |
805 | | * area is covered by opaque display items. For example, this needs to |
806 | | * be set if something is going to "punch holes" in the layer by clearing |
807 | | * part of its surface. |
808 | | */ |
809 | | bool mForceTransparentSurface; |
810 | | /** |
811 | | * Set if all layers below this PaintedLayer should be hidden. |
812 | | */ |
813 | | bool mHideAllLayersBelow; |
814 | | /** |
815 | | * Set if the opaque region for this layer can be applied to the parent |
816 | | * animated geometry root of this layer's animated geometry root. |
817 | | * We set this when a PaintedLayer's animated geometry root is a scrollframe |
818 | | * and the PaintedLayer completely fills the displayport of the scrollframe. |
819 | | */ |
820 | | bool mOpaqueForAnimatedGeometryRootParent; |
821 | | /** |
822 | | * Set if there is content in the layer that must avoid being flattened. |
823 | | */ |
824 | | bool mDisableFlattening; |
825 | | /** |
826 | | * Set if the backface of this region is hidden to the user. |
827 | | * Content that backface is hidden should not be draw on the layer |
828 | | * with visible backface. |
829 | | */ |
830 | | bool mBackfaceHidden; |
831 | | /** |
832 | | * Set if it is better to render this layer on the content process, for |
833 | | * example if it contains native theme widgets. |
834 | | */ |
835 | | bool mShouldPaintOnContentSide; |
836 | | /** |
837 | | * Set to true if events targeting the dispatch-to-content region |
838 | | * require target confirmation. |
839 | | * See CompositorHitTestFlags::eRequiresTargetConfirmation and |
840 | | * EventRegions::mDTCRequiresTargetConfirmation. |
841 | | */ |
842 | | bool mDTCRequiresTargetConfirmation; |
843 | | /** |
844 | | * Stores the pointer to the nsDisplayImage if we want to |
845 | | * convert this to an ImageLayer. |
846 | | */ |
847 | | nsDisplayImageContainer* mImage; |
848 | | /** |
849 | | * Stores the clip that we need to apply to the image or, if there is no |
850 | | * image, a clip for SOME item in the layer. There is no guarantee which |
851 | | * item's clip will be stored here and mItemClip should not be used to clip |
852 | | * the whole layer - only some part of the clip should be used, as determined |
853 | | * by PaintedDisplayItemLayerUserData::GetCommonClipCount() - which may even |
854 | | * be no part at all. |
855 | | */ |
856 | | const DisplayItemClip* mItemClip; |
857 | | /** |
858 | | * Index of this layer in mNewChildLayers. |
859 | | */ |
860 | | int32_t mNewChildLayersIndex; |
861 | | /** |
862 | | * The region of visible content above the layer and below the |
863 | | * next PaintedLayerData currently in the stack, if any. |
864 | | * This is a conservative approximation: it contains the true region. |
865 | | */ |
866 | | nsIntRegion mVisibleAboveRegion; |
867 | | /** |
868 | | * All the display items that have been assigned to this painted layer. |
869 | | * These items get added by Accumulate(). |
870 | | */ |
871 | | std::vector<AssignedDisplayItem> mAssignedDisplayItems; |
872 | | |
873 | | #ifdef DEBUG |
874 | | /** |
875 | | * Tracks the level of transform to ensure balanced PUSH/POP markers. |
876 | | */ |
877 | | int mTransformLevel; |
878 | | #endif |
879 | | }; |
880 | | |
881 | | struct NewLayerEntry |
882 | | { |
883 | | NewLayerEntry() |
884 | | : mAnimatedGeometryRoot(nullptr) |
885 | | , mASR(nullptr) |
886 | | , mClipChain(nullptr) |
887 | | , mScrollMetadataASR(nullptr) |
888 | | , mLayerContentsVisibleRect(0, 0, -1, -1) |
889 | | , mLayerState(LAYER_INACTIVE) |
890 | | , mHideAllLayersBelow(false) |
891 | | , mOpaqueForAnimatedGeometryRootParent(false) |
892 | | , mPropagateComponentAlphaFlattening(true) |
893 | | , mUntransformedVisibleRegion(false) |
894 | | , mIsFixedToRootScrollFrame(false) |
895 | 0 | { |
896 | 0 | } |
897 | | // mLayer is null if the previous entry is for a PaintedLayer that hasn't |
898 | | // been optimized to some other form (yet). |
899 | | RefPtr<Layer> mLayer; |
900 | | AnimatedGeometryRoot* mAnimatedGeometryRoot; |
901 | | const ActiveScrolledRoot* mASR; |
902 | | const DisplayItemClipChain* mClipChain; |
903 | | const ActiveScrolledRoot* mScrollMetadataASR; |
904 | | // If non-null, this ScrollMetadata is set to the be the first ScrollMetadata |
905 | | // on the layer. |
906 | | UniquePtr<ScrollMetadata> mBaseScrollMetadata; |
907 | | // The following are only used for retained layers (for occlusion |
908 | | // culling of those layers). These regions are all relative to the |
909 | | // container reference frame. |
910 | | nsIntRegion mVisibleRegion; |
911 | | nsIntRegion mOpaqueRegion; |
912 | | // This rect is in the layer's own coordinate space. The computed visible |
913 | | // region for the layer cannot extend beyond this rect. |
914 | | nsIntRect mLayerContentsVisibleRect; |
915 | | LayerState mLayerState; |
916 | | bool mHideAllLayersBelow; |
917 | | // When mOpaqueForAnimatedGeometryRootParent is true, the opaque region of |
918 | | // this layer is opaque in the same position even subject to the animation of |
919 | | // geometry of mAnimatedGeometryRoot. For example when mAnimatedGeometryRoot |
920 | | // is a scrolled frame and the scrolled content is opaque everywhere in the |
921 | | // displayport, we can set this flag. |
922 | | // When this flag is set, we can treat this opaque region as covering |
923 | | // content whose animated geometry root is the animated geometry root for |
924 | | // mAnimatedGeometryRoot->GetParent(). |
925 | | bool mOpaqueForAnimatedGeometryRootParent; |
926 | | |
927 | | // If true, then the content flags for this layer should contribute |
928 | | // to our decision to flatten component alpha layers, false otherwise. |
929 | | bool mPropagateComponentAlphaFlattening; |
930 | | // mVisibleRegion is relative to the associated frame before |
931 | | // transform. |
932 | | bool mUntransformedVisibleRegion; |
933 | | bool mIsFixedToRootScrollFrame; |
934 | | }; |
935 | | |
936 | | class PaintedLayerDataTree; |
937 | | |
938 | | /** |
939 | | * This is tree node type for PaintedLayerDataTree. |
940 | | * Each node corresponds to a different animated geometry root, and contains |
941 | | * a stack of PaintedLayerDatas, in bottom-to-top order. |
942 | | * There is at most one node per animated geometry root. The ancestor and |
943 | | * descendant relations in PaintedLayerDataTree tree mirror those in the frame |
944 | | * tree. |
945 | | * Each node can have clip that describes the potential extents that items in |
946 | | * this node can cover. If mHasClip is false, it means that the node's contents |
947 | | * can move anywhere. |
948 | | * Testing against the clip instead of the node's actual contents has the |
949 | | * advantage that the node's contents can move or animate without affecting |
950 | | * content in other nodes. So we don't need to re-layerize during animations |
951 | | * (sync or async), and during async animations everything is guaranteed to |
952 | | * look correct. |
953 | | * The contents of a node's PaintedLayerData stack all share the node's |
954 | | * animated geometry root. The child nodes are on top of the PaintedLayerData |
955 | | * stack, in z-order, and the clip rects of the child nodes are allowed to |
956 | | * intersect with the visible region or visible above region of their parent |
957 | | * node's PaintedLayerDatas. |
958 | | */ |
959 | | class PaintedLayerDataNode |
960 | | { |
961 | | public: |
962 | | PaintedLayerDataNode(PaintedLayerDataTree& aTree, |
963 | | PaintedLayerDataNode* aParent, |
964 | | AnimatedGeometryRoot* aAnimatedGeometryRoot); |
965 | | ~PaintedLayerDataNode(); |
966 | | |
967 | | AnimatedGeometryRoot* GetAnimatedGeometryRoot() const |
968 | 0 | { |
969 | 0 | return mAnimatedGeometryRoot; |
970 | 0 | } |
971 | | |
972 | | /** |
973 | | * Whether this node's contents can potentially intersect aRect. |
974 | | * aRect is in our tree's ContainerState's coordinate space. |
975 | | */ |
976 | | bool Intersects(const nsIntRect& aRect) const |
977 | 0 | { |
978 | 0 | return !mHasClip || mClipRect.Intersects(aRect); |
979 | 0 | } |
980 | | |
981 | | /** |
982 | | * Create a PaintedLayerDataNode for aAnimatedGeometryRoot, add it to our |
983 | | * children, and return it. |
984 | | */ |
985 | | PaintedLayerDataNode* AddChildNodeFor( |
986 | | AnimatedGeometryRoot* aAnimatedGeometryRoot); |
987 | | |
988 | | /** |
989 | | * Find a PaintedLayerData in our mPaintedLayerDataStack that aItem can be |
990 | | * added to. Creates a new PaintedLayerData by calling |
991 | | * aNewPaintedLayerCallback if necessary. |
992 | | */ |
993 | | template<typename NewPaintedLayerCallbackType> |
994 | | PaintedLayerData* FindPaintedLayerFor( |
995 | | const nsIntRect& aVisibleRect, |
996 | | bool aBackfaceHidden, |
997 | | const ActiveScrolledRoot* aASR, |
998 | | const DisplayItemClipChain* aClipChain, |
999 | | NewPaintedLayerCallbackType aNewPaintedLayerCallback); |
1000 | | |
1001 | | /** |
1002 | | * Find an opaque background color for aRegion. Pulls a color from the parent |
1003 | | * geometry root if appropriate, but only if that color is present underneath |
1004 | | * the whole clip of this node, so that this node's contents can animate or |
1005 | | * move (possibly async) without having to change the background color. |
1006 | | * @param aUnderIndex Searching will start in mPaintedLayerDataStack right |
1007 | | * below aUnderIndex. |
1008 | | */ |
1009 | | enum |
1010 | | { |
1011 | | ABOVE_TOP = -1 |
1012 | | }; |
1013 | | nscolor FindOpaqueBackgroundColor(const nsIntRegion& aRegion, |
1014 | | int32_t aUnderIndex = ABOVE_TOP) const; |
1015 | | /** |
1016 | | * Same as FindOpaqueBackgroundColor, but only returns a color if absolutely |
1017 | | * nothing is in between, so that it can be used for a layer that can move |
1018 | | * anywhere inside our clip. |
1019 | | */ |
1020 | | nscolor FindOpaqueBackgroundColorCoveringEverything() const; |
1021 | | |
1022 | | /** |
1023 | | * Adds aRect to this node's top PaintedLayerData's mVisibleAboveRegion, |
1024 | | * or mVisibleAboveBackgroundRegion if mPaintedLayerDataStack is empty. |
1025 | | */ |
1026 | | void AddToVisibleAboveRegion(const nsIntRect& aRect); |
1027 | | /** |
1028 | | * Call this if all of our existing content can potentially be covered, so |
1029 | | * nothing can merge with it and all new content needs to create new items |
1030 | | * on top. This will finish all of our children and pop our whole |
1031 | | * mPaintedLayerDataStack. |
1032 | | */ |
1033 | | void SetAllDrawingAbove(); |
1034 | | |
1035 | | /** |
1036 | | * Finish this node: Finish all children, finish our PaintedLayer contents, |
1037 | | * and (if requested) adjust our parent's visible above region to include |
1038 | | * our clip. |
1039 | | */ |
1040 | | void Finish(bool aParentNeedsAccurateVisibleAboveRegion); |
1041 | | |
1042 | | /** |
1043 | | * Finish any children that intersect aRect. |
1044 | | */ |
1045 | | void FinishChildrenIntersecting(const nsIntRect& aRect); |
1046 | | |
1047 | | /** |
1048 | | * Finish all children. |
1049 | | */ |
1050 | 0 | void FinishAllChildren() { FinishAllChildren(true); } |
1051 | | |
1052 | | protected: |
1053 | | /** |
1054 | | * Finish all items in mPaintedLayerDataStack and clear the stack. |
1055 | | */ |
1056 | | void PopAllPaintedLayerData(); |
1057 | | /** |
1058 | | * Finish all of our child nodes, but don't touch mPaintedLayerDataStack. |
1059 | | */ |
1060 | | void FinishAllChildren(bool aThisNodeNeedsAccurateVisibleAboveRegion); |
1061 | | /** |
1062 | | * Pass off opaque background color searching to our parent node, if we have |
1063 | | * one. |
1064 | | */ |
1065 | | nscolor FindOpaqueBackgroundColorInParentNode() const; |
1066 | | |
1067 | | PaintedLayerDataTree& mTree; |
1068 | | PaintedLayerDataNode* mParent; |
1069 | | AnimatedGeometryRoot* mAnimatedGeometryRoot; |
1070 | | |
1071 | | /** |
1072 | | * Our contents: a PaintedLayerData stack and our child nodes. |
1073 | | */ |
1074 | | AutoTArray<PaintedLayerData, 3> mPaintedLayerDataStack; |
1075 | | |
1076 | | /** |
1077 | | * UniquePtr is used here in the sense of "unique ownership", i.e. there is |
1078 | | * only one owner. Not in the sense of "this is the only pointer to the |
1079 | | * node": There are two other, non-owning, pointers to our child nodes: The |
1080 | | * node's respective children point to their parent node with their mParent |
1081 | | * pointer, and the tree keeps a map of animated geometry root to node in its |
1082 | | * mNodes member. These outside pointers are the reason that mChildren isn't |
1083 | | * just an nsTArray<PaintedLayerDataNode> (since the pointers would become |
1084 | | * invalid whenever the array expands its capacity). |
1085 | | */ |
1086 | | nsTArray<UniquePtr<PaintedLayerDataNode>> mChildren; |
1087 | | |
1088 | | /** |
1089 | | * The region that's covered between our "background" and the bottom of |
1090 | | * mPaintedLayerDataStack. This is used to indicate whether we can pull |
1091 | | * a background color from our parent node. If mVisibleAboveBackgroundRegion |
1092 | | * should be considered infinite, mAllDrawingAboveBackground will be true and |
1093 | | * the value of mVisibleAboveBackgroundRegion will be meaningless. |
1094 | | */ |
1095 | | nsIntRegion mVisibleAboveBackgroundRegion; |
1096 | | |
1097 | | /** |
1098 | | * Our clip, if we have any. If not, that means we can move anywhere, and |
1099 | | * mHasClip will be false and mClipRect will be meaningless. |
1100 | | */ |
1101 | | nsIntRect mClipRect; |
1102 | | bool mHasClip; |
1103 | | |
1104 | | /** |
1105 | | * Whether mVisibleAboveBackgroundRegion should be considered infinite. |
1106 | | */ |
1107 | | bool mAllDrawingAboveBackground; |
1108 | | }; |
1109 | | |
1110 | | class ContainerState; |
1111 | | |
1112 | | /** |
1113 | | * A tree of PaintedLayerDataNodes. At any point in time, the tree only |
1114 | | * contains nodes for animated geometry roots that new items can potentially |
1115 | | * merge into. Any time content is added on top that overlaps existing things |
1116 | | * in such a way that we no longer want to merge new items with some existing |
1117 | | * content, that existing content gets "finished". |
1118 | | * The public-facing methods of this class are FindPaintedLayerFor, |
1119 | | * AddingOwnLayer, and Finish. The other public methods are for |
1120 | | * PaintedLayerDataNode. |
1121 | | * The tree calls out to its containing ContainerState for some things. |
1122 | | * All coordinates / rects in the tree or the tree nodes are in the |
1123 | | * ContainerState's coordinate space, i.e. relative to the reference frame and |
1124 | | * in layer pixels. |
1125 | | * The clip rects of sibling nodes never overlap. This is ensured by finishing |
1126 | | * existing nodes before adding new ones, if this property were to be violated. |
1127 | | * The root tree node doesn't get finished until the ContainerState is |
1128 | | * finished. |
1129 | | * The tree's root node is always the root reference frame of the builder. We |
1130 | | * don't stop at the container state's mContainerAnimatedGeometryRoot because |
1131 | | * some of our contents can have animated geometry roots that are not |
1132 | | * descendants of the container's animated geometry root. Every animated |
1133 | | * geometry root we encounter for our contents needs to have a defined place in |
1134 | | * the tree. |
1135 | | */ |
1136 | | class PaintedLayerDataTree |
1137 | | { |
1138 | | public: |
1139 | | PaintedLayerDataTree(ContainerState& aContainerState, |
1140 | | nscolor& aBackgroundColor) |
1141 | | : mContainerState(aContainerState) |
1142 | | , mContainerUniformBackgroundColor(aBackgroundColor) |
1143 | | , mForInactiveLayer(false) |
1144 | 0 | { |
1145 | 0 | } |
1146 | | |
1147 | | ~PaintedLayerDataTree() |
1148 | 0 | { |
1149 | 0 | MOZ_ASSERT(!mRoot); |
1150 | 0 | MOZ_ASSERT(mNodes.Count() == 0); |
1151 | 0 | } |
1152 | | |
1153 | | void InitializeForInactiveLayer(AnimatedGeometryRoot* aAnimatedGeometryRoot); |
1154 | | |
1155 | | /** |
1156 | | * Notify our contents that some non-PaintedLayer content has been added. |
1157 | | * *aRect needs to be a rectangle that doesn't move with respect to |
1158 | | * aAnimatedGeometryRoot and that contains the added item. |
1159 | | * If aRect is null, the extents will be considered infinite. |
1160 | | * If aOutUniformBackgroundColor is non-null, it will be set to an opaque |
1161 | | * color that can be pulled into the background of the added content, or |
1162 | | * transparent if that is not possible. |
1163 | | */ |
1164 | | void AddingOwnLayer(AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1165 | | const nsIntRect* aRect, |
1166 | | nscolor* aOutUniformBackgroundColor); |
1167 | | |
1168 | | /** |
1169 | | * Find a PaintedLayerData for aItem. This can either be an existing |
1170 | | * PaintedLayerData from inside a node in our tree, or a new one that gets |
1171 | | * created by a call out to aNewPaintedLayerCallback. |
1172 | | */ |
1173 | | template<typename NewPaintedLayerCallbackType> |
1174 | | PaintedLayerData* FindPaintedLayerFor( |
1175 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1176 | | const ActiveScrolledRoot* aASR, |
1177 | | const DisplayItemClipChain* aClipChain, |
1178 | | const nsIntRect& aVisibleRect, |
1179 | | const bool aBackfaceHidden, |
1180 | | NewPaintedLayerCallbackType aNewPaintedLayerCallback); |
1181 | | |
1182 | | /** |
1183 | | * Finish everything. |
1184 | | */ |
1185 | | void Finish(); |
1186 | | |
1187 | | /** |
1188 | | * Get the parent animated geometry root of aAnimatedGeometryRoot. |
1189 | | * That's either aAnimatedGeometryRoot's animated geometry root, or, if |
1190 | | * that's aAnimatedGeometryRoot itself, then it's the animated geometry |
1191 | | * root for aAnimatedGeometryRoot's cross-doc parent frame. |
1192 | | */ |
1193 | | AnimatedGeometryRoot* GetParentAnimatedGeometryRoot( |
1194 | | AnimatedGeometryRoot* aAnimatedGeometryRoot); |
1195 | | |
1196 | | /** |
1197 | | * Whether aAnimatedGeometryRoot has an intrinsic clip that doesn't move with |
1198 | | * respect to aAnimatedGeometryRoot's parent animated geometry root. |
1199 | | * If aAnimatedGeometryRoot is a scroll frame, this will be the scroll frame's |
1200 | | * scroll port, otherwise there is no clip. |
1201 | | * This method doesn't have much to do with PaintedLayerDataTree, but this is |
1202 | | * where we have easy access to a display list builder, which we use to get |
1203 | | * the clip rect result into the right coordinate space. |
1204 | | */ |
1205 | | bool IsClippedWithRespectToParentAnimatedGeometryRoot( |
1206 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1207 | | nsIntRect* aOutClip); |
1208 | | |
1209 | | /** |
1210 | | * Called by PaintedLayerDataNode when it is finished, so that we can drop |
1211 | | * our pointers to it. |
1212 | | */ |
1213 | | void NodeWasFinished(AnimatedGeometryRoot* aAnimatedGeometryRoot); |
1214 | | |
1215 | | nsDisplayListBuilder* Builder() const; |
1216 | 0 | ContainerState& ContState() const { return mContainerState; } |
1217 | | nscolor UniformBackgroundColor() const |
1218 | 0 | { |
1219 | 0 | return mContainerUniformBackgroundColor; |
1220 | 0 | } |
1221 | | |
1222 | | protected: |
1223 | | /** |
1224 | | * Finish all nodes that potentially intersect *aRect, where *aRect is a rect |
1225 | | * that doesn't move with respect to aAnimatedGeometryRoot. |
1226 | | * If aRect is null, *aRect will be considered infinite. |
1227 | | */ |
1228 | | void FinishPotentiallyIntersectingNodes( |
1229 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1230 | | const nsIntRect* aRect); |
1231 | | |
1232 | | /** |
1233 | | * Make sure that there is a node for aAnimatedGeometryRoot and all of its |
1234 | | * ancestor geometry roots. Return the node for aAnimatedGeometryRoot. |
1235 | | */ |
1236 | | PaintedLayerDataNode* EnsureNodeFor( |
1237 | | AnimatedGeometryRoot* aAnimatedGeometryRoot); |
1238 | | |
1239 | | /** |
1240 | | * Find an existing node in the tree for an ancestor of aAnimatedGeometryRoot. |
1241 | | * *aOutAncestorChild will be set to the last ancestor that was encountered |
1242 | | * in the search up from aAnimatedGeometryRoot; it will be a child animated |
1243 | | * geometry root of the result, if neither are null. |
1244 | | */ |
1245 | | PaintedLayerDataNode* FindNodeForAncestorAnimatedGeometryRoot( |
1246 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1247 | | AnimatedGeometryRoot** aOutAncestorChild); |
1248 | | |
1249 | | ContainerState& mContainerState; |
1250 | | Maybe<PaintedLayerDataNode> mRoot; |
1251 | | |
1252 | | /** |
1253 | | * The uniform opaque color from behind this container layer, or |
1254 | | * NS_RGBA(0,0,0,0) if the background behind this container layer is not |
1255 | | * uniform and opaque. This color can be pulled into PaintedLayers that are |
1256 | | * directly above the background. |
1257 | | */ |
1258 | | nscolor mContainerUniformBackgroundColor; |
1259 | | |
1260 | | /** |
1261 | | * A hash map for quick access the node belonging to a particular animated |
1262 | | * geometry root. |
1263 | | */ |
1264 | | nsDataHashtable<nsPtrHashKey<AnimatedGeometryRoot>, PaintedLayerDataNode*> |
1265 | | mNodes; |
1266 | | |
1267 | | bool mForInactiveLayer; |
1268 | | }; |
1269 | | |
1270 | | /** |
1271 | | * This is a helper object used to build up the layer children for |
1272 | | * a ContainerLayer. |
1273 | | */ |
1274 | | class ContainerState |
1275 | | { |
1276 | | public: |
1277 | | ContainerState(nsDisplayListBuilder* aBuilder, |
1278 | | LayerManager* aManager, |
1279 | | FrameLayerBuilder* aLayerBuilder, |
1280 | | nsIFrame* aContainerFrame, |
1281 | | nsDisplayItem* aContainerItem, |
1282 | | const nsRect& aContainerBounds, |
1283 | | ContainerLayer* aContainerLayer, |
1284 | | const ContainerLayerParameters& aParameters, |
1285 | | nscolor aBackgroundColor, |
1286 | | const ActiveScrolledRoot* aContainerASR, |
1287 | | const ActiveScrolledRoot* aContainerScrollMetadataASR, |
1288 | | const ActiveScrolledRoot* aContainerCompositorASR) |
1289 | | : mBuilder(aBuilder) |
1290 | | , mManager(aManager) |
1291 | | , mLayerBuilder(aLayerBuilder) |
1292 | | , mContainerFrame(aContainerFrame) |
1293 | | , mContainerLayer(aContainerLayer) |
1294 | | , mContainerBounds(aContainerBounds) |
1295 | | , mContainerASR(aContainerASR) |
1296 | | , mContainerScrollMetadataASR(aContainerScrollMetadataASR) |
1297 | | , mContainerCompositorASR(aContainerCompositorASR) |
1298 | | , mParameters(aParameters) |
1299 | | , mPaintedLayerDataTree(*this, aBackgroundColor) |
1300 | | , mLastDisplayPortAGR(nullptr) |
1301 | 0 | { |
1302 | 0 | nsPresContext* presContext = aContainerFrame->PresContext(); |
1303 | 0 | mAppUnitsPerDevPixel = presContext->AppUnitsPerDevPixel(); |
1304 | 0 | mContainerReferenceFrame = const_cast<nsIFrame*>( |
1305 | 0 | aContainerItem ? aContainerItem->ReferenceFrameForChildren() |
1306 | 0 | : mBuilder->FindReferenceFrameFor(mContainerFrame)); |
1307 | 0 | bool isAtRoot = !aContainerItem || |
1308 | 0 | (aContainerItem->Frame() == mBuilder->RootReferenceFrame()); |
1309 | 0 | MOZ_ASSERT(!isAtRoot || |
1310 | 0 | mContainerReferenceFrame == mBuilder->RootReferenceFrame()); |
1311 | 0 | mContainerAnimatedGeometryRoot = |
1312 | 0 | isAtRoot ? aBuilder->GetRootAnimatedGeometryRoot() |
1313 | 0 | : aContainerItem->GetAnimatedGeometryRoot(); |
1314 | 0 | MOZ_ASSERT( |
1315 | 0 | !mBuilder->IsPaintingToWindow() || |
1316 | 0 | nsLayoutUtils::IsAncestorFrameCrossDoc(mBuilder->RootReferenceFrame(), |
1317 | 0 | *mContainerAnimatedGeometryRoot)); |
1318 | 0 | // When AllowResidualTranslation is false, display items will be drawn |
1319 | 0 | // scaled with a translation by integer pixels, so we know how the snapping |
1320 | 0 | // will work. |
1321 | 0 | mSnappingEnabled = aManager->IsSnappingEffectiveTransforms() && |
1322 | 0 | !mParameters.AllowResidualTranslation(); |
1323 | 0 | CollectOldLayers(); |
1324 | 0 | } |
1325 | | |
1326 | | /** |
1327 | | * This is the method that actually walks a display list and builds |
1328 | | * the child layers. |
1329 | | */ |
1330 | | void ProcessDisplayItems(nsDisplayList* aList); |
1331 | | /** |
1332 | | * This finalizes all the open PaintedLayers by popping every element off |
1333 | | * mPaintedLayerDataStack, then sets the children of the container layer |
1334 | | * to be all the layers in mNewChildLayers in that order and removes any |
1335 | | * layers as children of the container that aren't in mNewChildLayers. |
1336 | | * @param aTextContentFlags if any child layer has CONTENT_COMPONENT_ALPHA, |
1337 | | * set *aTextContentFlags to CONTENT_COMPONENT_ALPHA |
1338 | | */ |
1339 | | void Finish(uint32_t* aTextContentFlags, |
1340 | | const nsIntRect& aContainerPixelBounds, |
1341 | | nsDisplayList* aChildItems); |
1342 | | |
1343 | 0 | nscoord GetAppUnitsPerDevPixel() { return mAppUnitsPerDevPixel; } |
1344 | | |
1345 | | nsIntRect ScaleToNearestPixels(const nsRect& aRect) const |
1346 | 0 | { |
1347 | 0 | return aRect.ScaleToNearestPixels( |
1348 | 0 | mParameters.mXScale, mParameters.mYScale, mAppUnitsPerDevPixel); |
1349 | 0 | } |
1350 | | nsIntRegion ScaleRegionToNearestPixels(const nsRegion& aRegion) const |
1351 | 0 | { |
1352 | 0 | return aRegion.ScaleToNearestPixels( |
1353 | 0 | mParameters.mXScale, mParameters.mYScale, mAppUnitsPerDevPixel); |
1354 | 0 | } |
1355 | | nsIntRect ScaleToOutsidePixels(const nsRect& aRect, bool aSnap = false) const |
1356 | 0 | { |
1357 | 0 | if (aSnap && mSnappingEnabled) { |
1358 | 0 | return ScaleToNearestPixels(aRect); |
1359 | 0 | } |
1360 | 0 | return aRect.ScaleToOutsidePixels( |
1361 | 0 | mParameters.mXScale, mParameters.mYScale, mAppUnitsPerDevPixel); |
1362 | 0 | } |
1363 | | nsIntRegion ScaleToOutsidePixels(const nsRegion& aRegion, |
1364 | | bool aSnap = false) const |
1365 | 0 | { |
1366 | 0 | if (aSnap && mSnappingEnabled) { |
1367 | 0 | return ScaleRegionToNearestPixels(aRegion); |
1368 | 0 | } |
1369 | 0 | return aRegion.ScaleToOutsidePixels( |
1370 | 0 | mParameters.mXScale, mParameters.mYScale, mAppUnitsPerDevPixel); |
1371 | 0 | } |
1372 | | nsIntRect ScaleToInsidePixels(const nsRect& aRect, bool aSnap = false) const |
1373 | 0 | { |
1374 | 0 | if (aSnap && mSnappingEnabled) { |
1375 | 0 | return ScaleToNearestPixels(aRect); |
1376 | 0 | } |
1377 | 0 | return aRect.ScaleToInsidePixels( |
1378 | 0 | mParameters.mXScale, mParameters.mYScale, mAppUnitsPerDevPixel); |
1379 | 0 | } |
1380 | | |
1381 | | nsIntRegion ScaleRegionToInsidePixels(const nsRegion& aRegion, |
1382 | | bool aSnap = false) const |
1383 | 0 | { |
1384 | 0 | if (aSnap && mSnappingEnabled) { |
1385 | 0 | return ScaleRegionToNearestPixels(aRegion); |
1386 | 0 | } |
1387 | 0 | return aRegion.ScaleToInsidePixels( |
1388 | 0 | mParameters.mXScale, mParameters.mYScale, mAppUnitsPerDevPixel); |
1389 | 0 | } |
1390 | | |
1391 | | nsIntRegion ScaleRegionToOutsidePixels(const nsRegion& aRegion, |
1392 | | bool aSnap = false) const |
1393 | 0 | { |
1394 | 0 | if (aSnap && mSnappingEnabled) { |
1395 | 0 | return ScaleRegionToNearestPixels(aRegion); |
1396 | 0 | } |
1397 | 0 | return aRegion.ScaleToOutsidePixels( |
1398 | 0 | mParameters.mXScale, mParameters.mYScale, mAppUnitsPerDevPixel); |
1399 | 0 | } |
1400 | | |
1401 | 0 | nsIFrame* GetContainerFrame() const { return mContainerFrame; } |
1402 | 0 | nsDisplayListBuilder* Builder() const { return mBuilder; } |
1403 | | |
1404 | | /** |
1405 | | * Check if we are currently inside an inactive layer. |
1406 | | */ |
1407 | | bool IsInInactiveLayer() const |
1408 | 0 | { |
1409 | 0 | return mLayerBuilder->GetContainingPaintedLayerData(); |
1410 | 0 | } |
1411 | | |
1412 | | /** |
1413 | | * Sets aOuterVisibleRegion as aLayer's visible region. |
1414 | | * @param aOuterVisibleRegion |
1415 | | * is in the coordinate space of the container reference frame. |
1416 | | * @param aLayerContentsVisibleRect, if non-null, is in the layer's own |
1417 | | * coordinate system. |
1418 | | * @param aOuterUntransformed is true if the given aOuterVisibleRegion |
1419 | | * is already untransformed with the matrix of the layer. |
1420 | | */ |
1421 | | void SetOuterVisibleRegionForLayer( |
1422 | | Layer* aLayer, |
1423 | | const nsIntRegion& aOuterVisibleRegion, |
1424 | | const nsIntRect* aLayerContentsVisibleRect = nullptr, |
1425 | | bool aOuterUntransformed = false) const; |
1426 | | |
1427 | | /** |
1428 | | * Try to determine whether the PaintedLayer aData has a single opaque color |
1429 | | * covering aRect. If successful, return that color, otherwise return |
1430 | | * NS_RGBA(0,0,0,0). |
1431 | | * If aRect turns out not to intersect any content in the layer, |
1432 | | * *aOutIntersectsLayer will be set to false. |
1433 | | */ |
1434 | | nscolor FindOpaqueBackgroundColorInLayer(const PaintedLayerData* aData, |
1435 | | const nsIntRect& aRect, |
1436 | | bool* aOutIntersectsLayer) const; |
1437 | | |
1438 | | /** |
1439 | | * Indicate that we are done adding items to the PaintedLayer represented by |
1440 | | * aData. Make sure that a real PaintedLayer exists for it, and set the final |
1441 | | * visible region and opaque-content. |
1442 | | */ |
1443 | | template<typename FindOpaqueBackgroundColorCallbackType> |
1444 | | void FinishPaintedLayerData( |
1445 | | PaintedLayerData& aData, |
1446 | | FindOpaqueBackgroundColorCallbackType aFindOpaqueBackgroundColor); |
1447 | | |
1448 | | protected: |
1449 | | friend class PaintedLayerData; |
1450 | | friend class FLBDisplayItemIterator; |
1451 | | |
1452 | | LayerManager::PaintedLayerCreationHint GetLayerCreationHint( |
1453 | | AnimatedGeometryRoot* aAnimatedGeometryRoot); |
1454 | | |
1455 | | /** |
1456 | | * Creates a new PaintedLayer and sets up the transform on the PaintedLayer |
1457 | | * to account for scrolling. |
1458 | | */ |
1459 | | already_AddRefed<PaintedLayer> CreatePaintedLayer(PaintedLayerData* aData); |
1460 | | |
1461 | | /** |
1462 | | * Find a PaintedLayer for recycling, recycle it and prepare it for use, or |
1463 | | * return null if no suitable layer was found. |
1464 | | */ |
1465 | | already_AddRefed<PaintedLayer> AttemptToRecyclePaintedLayer( |
1466 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1467 | | nsDisplayItem* aItem, |
1468 | | const nsPoint& aTopLeft, |
1469 | | const nsIFrame* aReferenceFrame); |
1470 | | /** |
1471 | | * Recycle aLayer and do any necessary invalidation. |
1472 | | */ |
1473 | | PaintedDisplayItemLayerUserData* RecyclePaintedLayer( |
1474 | | PaintedLayer* aLayer, |
1475 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1476 | | bool& didResetScrollPositionForLayerPixelAlignment); |
1477 | | |
1478 | | /** |
1479 | | * Perform the last step of CreatePaintedLayer / AttemptToRecyclePaintedLayer: |
1480 | | * Initialize aData, set up the layer's transform for scrolling, and |
1481 | | * invalidate the layer for layer pixel alignment changes if necessary. |
1482 | | */ |
1483 | | void PreparePaintedLayerForUse( |
1484 | | PaintedLayer* aLayer, |
1485 | | PaintedDisplayItemLayerUserData* aData, |
1486 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1487 | | const nsIFrame* aReferenceFrame, |
1488 | | const nsPoint& aTopLeft, |
1489 | | bool aDidResetScrollPositionForLayerPixelAlignment); |
1490 | | |
1491 | | /** |
1492 | | * Attempt to prepare an ImageLayer based upon the provided PaintedLayerData. |
1493 | | * Returns nullptr on failure. |
1494 | | */ |
1495 | | already_AddRefed<Layer> PrepareImageLayer(PaintedLayerData* aData); |
1496 | | |
1497 | | /** |
1498 | | * Attempt to prepare a ColorLayer based upon the provided PaintedLayerData. |
1499 | | * Returns nullptr on failure. |
1500 | | */ |
1501 | | already_AddRefed<Layer> PrepareColorLayer(PaintedLayerData* aData); |
1502 | | |
1503 | | /** |
1504 | | * Grab the next recyclable ColorLayer, or create one if there are no |
1505 | | * more recyclable ColorLayers. |
1506 | | */ |
1507 | | already_AddRefed<ColorLayer> CreateOrRecycleColorLayer( |
1508 | | PaintedLayer* aPainted); |
1509 | | /** |
1510 | | * Grab the next recyclable ImageLayer, or create one if there are no |
1511 | | * more recyclable ImageLayers. |
1512 | | */ |
1513 | | already_AddRefed<ImageLayer> CreateOrRecycleImageLayer( |
1514 | | PaintedLayer* aPainted); |
1515 | | /** |
1516 | | * Grab a recyclable ImageLayer for use as a mask layer for aLayer (that is a |
1517 | | * mask layer which has been used for aLayer before), or create one if such |
1518 | | * a layer doesn't exist. |
1519 | | * |
1520 | | * Since mask layers can exist either on the layer directly, or as a side- |
1521 | | * attachment to FrameMetrics (for ancestor scrollframe clips), we key the |
1522 | | * recycle operation on both the originating layer and the mask layer's |
1523 | | * index in the layer, if any. |
1524 | | */ |
1525 | | struct MaskLayerKey; |
1526 | | template<typename UserData> |
1527 | | already_AddRefed<ImageLayer> CreateOrRecycleMaskImageLayerFor( |
1528 | | const MaskLayerKey& aKey, |
1529 | | UserData* (*aGetUserData)(Layer* aLayer), |
1530 | | void (*aSetDefaultUserData)(Layer* aLayer)); |
1531 | | /** |
1532 | | * Grabs all PaintedLayers and ColorLayers from the ContainerLayer and makes |
1533 | | * them available for recycling. |
1534 | | */ |
1535 | | void CollectOldLayers(); |
1536 | | /** |
1537 | | * If aItem used to belong to a PaintedLayer, invalidates the area of |
1538 | | * aItem in that layer. If aNewLayer is a PaintedLayer, invalidates the area |
1539 | | * of aItem in that layer. |
1540 | | */ |
1541 | | void InvalidateForLayerChange(nsDisplayItem* aItem, |
1542 | | PaintedLayer* aNewLayer, |
1543 | | DisplayItemData* aData); |
1544 | | /** |
1545 | | * Returns true if aItem's opaque area (in aOpaque) covers the entire |
1546 | | * scrollable area of its presshell. |
1547 | | */ |
1548 | | bool ItemCoversScrollableArea(nsDisplayItem* aItem, const nsRegion& aOpaque); |
1549 | | |
1550 | | /** |
1551 | | * Set ScrollMetadata and scroll-induced clipping on aEntry's layer. |
1552 | | */ |
1553 | | void SetupScrollingMetadata(NewLayerEntry* aEntry); |
1554 | | |
1555 | | /** |
1556 | | * Applies occlusion culling. |
1557 | | * For each layer in mNewChildLayers, remove from its visible region the |
1558 | | * opaque regions of the layers at higher z-index, but only if they have |
1559 | | * the same animated geometry root and fixed-pos frame ancestor. |
1560 | | * The opaque region for the child layers that share the same animated |
1561 | | * geometry root as the container frame is returned in |
1562 | | * *aOpaqueRegionForContainer. |
1563 | | * |
1564 | | * Also sets scroll metadata on the layers. |
1565 | | */ |
1566 | | void PostprocessRetainedLayers(nsIntRegion* aOpaqueRegionForContainer); |
1567 | | |
1568 | | /** |
1569 | | * Computes the snapped opaque area of aItem. Sets aList's opaque flag |
1570 | | * if it covers the entire list bounds. Sets *aHideAllLayersBelow to true |
1571 | | * this item covers the entire viewport so that all layers below are |
1572 | | * permanently invisible. |
1573 | | */ |
1574 | | nsIntRegion ComputeOpaqueRect(nsDisplayItem* aItem, |
1575 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1576 | | const ActiveScrolledRoot* aASR, |
1577 | | const DisplayItemClip& aClip, |
1578 | | nsDisplayList* aList, |
1579 | | bool* aHideAllLayersBelow, |
1580 | | bool* aOpaqueForAnimatedGeometryRootParent); |
1581 | | |
1582 | | /** |
1583 | | * Fills a PaintedLayerData object that is initialized for a layer that the |
1584 | | * current item will be assigned to. Also creates mNewChildLayers entries. |
1585 | | * @param aData The PaintedLayerData that will be filled. |
1586 | | * @param aVisibleRect The visible rect of the item. |
1587 | | * @param aAnimatedGeometryRoot The item's animated geometry root. |
1588 | | * @param aASR The active scrolled root that moves this |
1589 | | * PaintedLayer. |
1590 | | * @param aClipChain The clip chain that the compositor needs to |
1591 | | * apply to this layer. |
1592 | | * @param aScrollMetadataASR The leaf ASR for which scroll metadata needs |
1593 | | * to be set on the layer, because either the layer itself or its scrolled |
1594 | | * clip need to move with that ASR. |
1595 | | * @param aTopLeft The offset between aAnimatedGeometryRoot and |
1596 | | * the reference frame. |
1597 | | * @param aReferenceFrame The reference frame for the item. |
1598 | | * @param aBackfaceHidden The backface visibility for the item frame. |
1599 | | */ |
1600 | | void NewPaintedLayerData(PaintedLayerData* aData, |
1601 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
1602 | | const ActiveScrolledRoot* aASR, |
1603 | | const DisplayItemClipChain* aClipChain, |
1604 | | const ActiveScrolledRoot* aScrollMetadataASR, |
1605 | | const nsPoint& aTopLeft, |
1606 | | const nsIFrame* aReferenceFrame, |
1607 | | const bool aBackfaceHidden); |
1608 | | |
1609 | | /* Build a mask layer to represent the clipping region. Will return null if |
1610 | | * there is no clipping specified or a mask layer cannot be built. |
1611 | | * Builds an ImageLayer for the appropriate backend; the mask is relative to |
1612 | | * aLayer's visible region. |
1613 | | * aLayer is the layer to be clipped. |
1614 | | * relative to the container reference frame |
1615 | | * aRoundedRectClipCount is used when building mask layers for PaintedLayers, |
1616 | | */ |
1617 | | void SetupMaskLayer(Layer* aLayer, const DisplayItemClip& aClip); |
1618 | | |
1619 | | /** |
1620 | | * If |aClip| has rounded corners, create a mask layer for them, and |
1621 | | * add it to |aLayer|'s ancestor mask layers, returning an index into |
1622 | | * the array of ancestor mask layers. Returns an empty Maybe if |
1623 | | * |aClip| does not have rounded corners, or if no mask layer could |
1624 | | * be created. |
1625 | | */ |
1626 | | Maybe<size_t> SetupMaskLayerForScrolledClip(Layer* aLayer, |
1627 | | const DisplayItemClip& aClip); |
1628 | | |
1629 | | /* |
1630 | | * Create/find a mask layer with suitable size for aMaskItem to paint |
1631 | | * css-positioned-masking onto. |
1632 | | */ |
1633 | | void SetupMaskLayerForCSSMask(Layer* aLayer, nsDisplayMask* aMaskItem); |
1634 | | |
1635 | | already_AddRefed<Layer> CreateMaskLayer( |
1636 | | Layer* aLayer, |
1637 | | const DisplayItemClip& aClip, |
1638 | | const Maybe<size_t>& aForAncestorMaskLayer); |
1639 | | |
1640 | | /** |
1641 | | * Get the display port for an AGR. |
1642 | | * The result would be cached for later reusing. |
1643 | | */ |
1644 | | nsRect GetDisplayPortForAnimatedGeometryRoot( |
1645 | | AnimatedGeometryRoot* aAnimatedGeometryRoot); |
1646 | | |
1647 | | nsDisplayListBuilder* mBuilder; |
1648 | | LayerManager* mManager; |
1649 | | FrameLayerBuilder* mLayerBuilder; |
1650 | | nsIFrame* mContainerFrame; |
1651 | | nsIFrame* mContainerReferenceFrame; |
1652 | | AnimatedGeometryRoot* mContainerAnimatedGeometryRoot; |
1653 | | ContainerLayer* mContainerLayer; |
1654 | | nsRect mContainerBounds; |
1655 | | |
1656 | | // Due to the way we store scroll annotations in the layer tree, we need to |
1657 | | // keep track of three (possibly different) ASRs here. |
1658 | | // mContainerASR is the ASR of the container display item that this |
1659 | | // ContainerState was created for. |
1660 | | // mContainerScrollMetadataASR is the ASR of the leafmost scroll metadata |
1661 | | // that's in effect on mContainerLayer. |
1662 | | // mContainerCompositorASR is the ASR that mContainerLayer moves with on |
1663 | | // the compositor / APZ side, taking into account both the scroll meta data |
1664 | | // and the fixed position annotation on itself and its ancestors. |
1665 | | const ActiveScrolledRoot* mContainerASR; |
1666 | | const ActiveScrolledRoot* mContainerScrollMetadataASR; |
1667 | | const ActiveScrolledRoot* mContainerCompositorASR; |
1668 | | #ifdef DEBUG |
1669 | | nsRect mAccumulatedChildBounds; |
1670 | | #endif |
1671 | | ContainerLayerParameters mParameters; |
1672 | | /** |
1673 | | * The region of PaintedLayers that should be invalidated every time |
1674 | | * we recycle one. |
1675 | | */ |
1676 | | nsIntRegion mInvalidPaintedContent; |
1677 | | PaintedLayerDataTree mPaintedLayerDataTree; |
1678 | | /** |
1679 | | * We collect the list of children in here. During ProcessDisplayItems, |
1680 | | * the layers in this array either have mContainerLayer as their parent, |
1681 | | * or no parent. |
1682 | | * PaintedLayers have two entries in this array: the second one is used only |
1683 | | * if the PaintedLayer is optimized away to a ColorLayer or ImageLayer. It's |
1684 | | * essential that this array is only appended to, since PaintedLayerData |
1685 | | * records the index of its PaintedLayer in this array. |
1686 | | */ |
1687 | | typedef AutoTArray<NewLayerEntry, 1> AutoLayersArray; |
1688 | | AutoLayersArray mNewChildLayers; |
1689 | | nsTHashtable<nsRefPtrHashKey<PaintedLayer>> |
1690 | | mPaintedLayersAvailableForRecycling; |
1691 | | nscoord mAppUnitsPerDevPixel; |
1692 | | bool mSnappingEnabled; |
1693 | | |
1694 | | struct MaskLayerKey |
1695 | | { |
1696 | | MaskLayerKey() |
1697 | | : mLayer(nullptr) |
1698 | 0 | { |
1699 | 0 | } |
1700 | | MaskLayerKey(Layer* aLayer, const Maybe<size_t>& aAncestorIndex) |
1701 | | : mLayer(aLayer) |
1702 | | , mAncestorIndex(aAncestorIndex) |
1703 | 0 | { |
1704 | 0 | } |
1705 | | |
1706 | | PLDHashNumber Hash() const |
1707 | 0 | { |
1708 | 0 | // Hash the layer and add the layer index to the hash. |
1709 | 0 | return (NS_PTR_TO_UINT32(mLayer) >> 2) + |
1710 | 0 | (mAncestorIndex ? (*mAncestorIndex + 1) : 0); |
1711 | 0 | } |
1712 | | bool operator==(const MaskLayerKey& aOther) const |
1713 | 0 | { |
1714 | 0 | return mLayer == aOther.mLayer && mAncestorIndex == aOther.mAncestorIndex; |
1715 | 0 | } |
1716 | | |
1717 | | Layer* mLayer; |
1718 | | Maybe<size_t> mAncestorIndex; |
1719 | | }; |
1720 | | |
1721 | | nsDataHashtable<nsGenericHashKey<MaskLayerKey>, RefPtr<ImageLayer>> |
1722 | | mRecycledMaskImageLayers; |
1723 | | // Keep display port of AGR to avoid wasting time on doing the same |
1724 | | // thing repeatly. |
1725 | | AnimatedGeometryRoot* mLastDisplayPortAGR; |
1726 | | nsRect mLastDisplayPortRect; |
1727 | | |
1728 | | // Cache ScrollMetadata so it doesn't need recomputed if the ASR and clip are |
1729 | | // unchanged. If mASR == nullptr then mMetadata is not valid. |
1730 | | struct CachedScrollMetadata |
1731 | | { |
1732 | | const ActiveScrolledRoot* mASR; |
1733 | | const DisplayItemClip* mClip; |
1734 | | Maybe<ScrollMetadata> mMetadata; |
1735 | | |
1736 | | CachedScrollMetadata() |
1737 | | : mASR(nullptr) |
1738 | | , mClip(nullptr) |
1739 | 0 | { |
1740 | 0 | } |
1741 | | }; |
1742 | | CachedScrollMetadata mCachedScrollMetadata; |
1743 | | }; |
1744 | | |
1745 | | nsDisplayItem* |
1746 | | FLBDisplayItemIterator::GetNext() |
1747 | 0 | { |
1748 | 0 | // This function is only supposed to be called if there are no markers set. |
1749 | 0 | // Breaking this invariant can potentially break effect flattening and/or |
1750 | 0 | // display item merging. |
1751 | 0 | MOZ_ASSERT(mMarkers.empty()); |
1752 | 0 |
|
1753 | 0 | nsDisplayItem* next = mNext; |
1754 | 0 |
|
1755 | 0 | // Advance mNext to the following item |
1756 | 0 | if (next) { |
1757 | 0 | nsDisplayItem* peek = next->GetAbove(); |
1758 | 0 |
|
1759 | 0 | // Peek ahead to the next item and see if it can be merged with the |
1760 | 0 | // current item. |
1761 | 0 | if (peek && next->CanMerge(peek)) { |
1762 | 0 | // Create a list of consecutive items that can be merged together. |
1763 | 0 | AutoTArray<nsDisplayItem*, 2> mergedItems{ next, peek }; |
1764 | 0 | while ((peek = peek->GetAbove())) { |
1765 | 0 | if (!next->CanMerge(peek)) { |
1766 | 0 | break; |
1767 | 0 | } |
1768 | 0 | |
1769 | 0 | mergedItems.AppendElement(peek); |
1770 | 0 | } |
1771 | 0 |
|
1772 | 0 | // We have items that can be merged together. |
1773 | 0 | // Merge them into a temporary item and process that item immediately. |
1774 | 0 | MOZ_ASSERT(mergedItems.Length() > 1); |
1775 | 0 | next = mState->mBuilder->MergeItems(mergedItems); |
1776 | 0 | } |
1777 | 0 |
|
1778 | 0 | // |mNext| is either the first item that could not be merged with |next|, |
1779 | 0 | // or a nullptr. |
1780 | 0 | mNext = peek; |
1781 | 0 |
|
1782 | 0 | ResolveFlattening(); |
1783 | 0 | } |
1784 | 0 |
|
1785 | 0 | return next; |
1786 | 0 | } |
1787 | | |
1788 | | bool |
1789 | | FLBDisplayItemIterator::NextItemWantsInactiveLayer() |
1790 | 0 | { |
1791 | 0 | LayerState layerState = mNext->GetLayerState( |
1792 | 0 | mState->mBuilder, mState->mManager, mState->mParameters); |
1793 | 0 |
|
1794 | 0 | return layerState == LayerState::LAYER_INACTIVE; |
1795 | 0 | } |
1796 | | |
1797 | | bool |
1798 | | FLBDisplayItemIterator::ShouldFlattenNextItem() |
1799 | 0 | { |
1800 | 0 | if (!mNext) { |
1801 | 0 | return false; |
1802 | 0 | } |
1803 | 0 | |
1804 | 0 | if (!mNext->ShouldFlattenAway(mBuilder)) { |
1805 | 0 | return false; |
1806 | 0 | } |
1807 | 0 | |
1808 | 0 | const DisplayItemType type = mNext->GetType(); |
1809 | 0 | if (type != DisplayItemType::TYPE_OPACITY && |
1810 | 0 | type != DisplayItemType::TYPE_TRANSFORM) { |
1811 | 0 | return true; |
1812 | 0 | } |
1813 | 0 | |
1814 | 0 | if (type == DisplayItemType::TYPE_OPACITY) { |
1815 | 0 | nsDisplayOpacity* opacity = static_cast<nsDisplayOpacity*>(mNext); |
1816 | 0 |
|
1817 | 0 | if (opacity->OpacityAppliedToChildren()) { |
1818 | 0 | // This is the previous opacity flattening path, where the opacity has |
1819 | 0 | // been applied to children. |
1820 | 0 | return true; |
1821 | 0 | } |
1822 | 0 | } |
1823 | 0 | |
1824 | 0 | if (mState->IsInInactiveLayer() || !NextItemWantsInactiveLayer()) { |
1825 | 0 | // Do not flatten nested inactive display items, or display items that want |
1826 | 0 | // an active layer. |
1827 | 0 | return false; |
1828 | 0 | } |
1829 | 0 | |
1830 | 0 | // Flatten inactive nsDisplayOpacity and nsDisplayTransform. |
1831 | 0 | mStoreMarker = true; |
1832 | 0 | return true; |
1833 | 0 | } |
1834 | | |
1835 | | class PaintedDisplayItemLayerUserData : public LayerUserData |
1836 | | { |
1837 | | public: |
1838 | | PaintedDisplayItemLayerUserData() |
1839 | | : mForcedBackgroundColor(NS_RGBA(0, 0, 0, 0)) |
1840 | | , mXScale(1.f) |
1841 | | , mYScale(1.f) |
1842 | | , mAppUnitsPerDevPixel(0) |
1843 | | , mTranslation(0, 0) |
1844 | | , mAnimatedGeometryRootPosition(0, 0) |
1845 | | , mLastItemCount(0) |
1846 | | , mContainerLayerFrame(nullptr) |
1847 | | , mHasExplicitLastPaintOffset(false) |
1848 | | , mDisabledAlpha(false) |
1849 | 0 | { |
1850 | 0 | } |
1851 | | |
1852 | | NS_INLINE_DECL_REFCOUNTING(PaintedDisplayItemLayerUserData); |
1853 | | |
1854 | | /** |
1855 | | * A color that should be painted over the bounds of the layer's visible |
1856 | | * region before any other content is painted. |
1857 | | */ |
1858 | | nscolor mForcedBackgroundColor; |
1859 | | |
1860 | | /** |
1861 | | * The resolution scale used. |
1862 | | */ |
1863 | | float mXScale, mYScale; |
1864 | | |
1865 | | /** |
1866 | | * The appunits per dev pixel for the items in this layer. |
1867 | | */ |
1868 | | nscoord mAppUnitsPerDevPixel; |
1869 | | |
1870 | | /** |
1871 | | * The offset from the PaintedLayer's 0,0 to the |
1872 | | * reference frame. This isn't necessarily the same as the transform |
1873 | | * set on the PaintedLayer since we might also be applying an extra |
1874 | | * offset specified by the parent ContainerLayer/ |
1875 | | */ |
1876 | | nsIntPoint mTranslation; |
1877 | | |
1878 | | /** |
1879 | | * We try to make 0,0 of the PaintedLayer be the top-left of the |
1880 | | * border-box of the "active scrolled root" frame (i.e. the nearest ancestor |
1881 | | * frame for the display items that is being actively scrolled). But |
1882 | | * we force the PaintedLayer transform to be an integer translation, and we |
1883 | | * may have a resolution scale, so we have to snap the PaintedLayer transform, |
1884 | | * so 0,0 may not be exactly the top-left of the active scrolled root. Here we |
1885 | | * store the coordinates in PaintedLayer space of the top-left of the |
1886 | | * active scrolled root. |
1887 | | */ |
1888 | | gfxPoint mAnimatedGeometryRootPosition; |
1889 | | |
1890 | | nsIntRegion mRegionToInvalidate; |
1891 | | |
1892 | | // The offset between the active scrolled root of this layer |
1893 | | // and the root of the container for the previous and current |
1894 | | // paints respectively. |
1895 | | nsPoint mLastAnimatedGeometryRootOrigin; |
1896 | | nsPoint mAnimatedGeometryRootOrigin; |
1897 | | |
1898 | | RefPtr<ColorLayer> mColorLayer; |
1899 | | RefPtr<ImageLayer> mImageLayer; |
1900 | | |
1901 | | // The region for which display item visibility for this layer has already |
1902 | | // been calculated. Used to reduce the number of calls to |
1903 | | // RecomputeVisibilityForItems if it is known in advance that a larger |
1904 | | // region will be painted during a transaction than in a single call to |
1905 | | // DrawPaintedLayer, for example when progressive paint is enabled. |
1906 | | nsIntRegion mVisibilityComputedRegion; |
1907 | | |
1908 | | // The area for which we called RecomputeVisibilityForItems on the |
1909 | | // previous paint. |
1910 | | nsRect mPreviousRecomputeVisibilityRect; |
1911 | | |
1912 | | // The number of items assigned to this layer on the previous paint. |
1913 | | size_t mLastItemCount; |
1914 | | |
1915 | | // The translation set on this PaintedLayer before we started updating the |
1916 | | // layer tree. |
1917 | | nsIntPoint mLastPaintOffset; |
1918 | | |
1919 | | // Temporary state only valid during the FrameLayerBuilder's lifetime. |
1920 | | // FLB's mPaintedLayerItems is responsible for cleaning these up when |
1921 | | // we finish painting to avoid dangling pointers. |
1922 | | std::vector<AssignedDisplayItem> mItems; |
1923 | | nsIFrame* mContainerLayerFrame; |
1924 | | |
1925 | | bool mHasExplicitLastPaintOffset; |
1926 | | |
1927 | | /** |
1928 | | * This is set when the painted layer has no component alpha. |
1929 | | */ |
1930 | | bool mDisabledAlpha; |
1931 | | |
1932 | | protected: |
1933 | 0 | ~PaintedDisplayItemLayerUserData() override = default; |
1934 | | }; |
1935 | | |
1936 | | FrameLayerBuilder::FrameLayerBuilder() |
1937 | | : mRetainingManager(nullptr) |
1938 | | , mDisplayListBuilder(nullptr) |
1939 | | , mContainingPaintedLayer(nullptr) |
1940 | | , mInactiveLayerClip(nullptr) |
1941 | | , mInvalidateAllLayers(false) |
1942 | | , mInLayerTreeCompressionMode(false) |
1943 | | , mIsInactiveLayerManager(false) |
1944 | 0 | { |
1945 | 0 | MOZ_COUNT_CTOR(FrameLayerBuilder); |
1946 | 0 | } |
1947 | | |
1948 | | FrameLayerBuilder::~FrameLayerBuilder() |
1949 | 0 | { |
1950 | 0 | GetMaskLayerImageCache()->Sweep(); |
1951 | 0 | for (PaintedDisplayItemLayerUserData* userData : mPaintedLayerItems) { |
1952 | 0 | userData->mItems.clear(); |
1953 | 0 | userData->mContainerLayerFrame = nullptr; |
1954 | 0 | } |
1955 | 0 | MOZ_COUNT_DTOR(FrameLayerBuilder); |
1956 | 0 | } |
1957 | | |
1958 | | void |
1959 | | FrameLayerBuilder::AddPaintedLayerItemsEntry( |
1960 | | PaintedDisplayItemLayerUserData* aData) |
1961 | 0 | { |
1962 | 0 | mPaintedLayerItems.AppendElement(aData); |
1963 | 0 | } |
1964 | | |
1965 | | /* |
1966 | | * User data for layers which will be used as masks. |
1967 | | */ |
1968 | | struct MaskLayerUserData : public LayerUserData |
1969 | | { |
1970 | | MaskLayerUserData() |
1971 | | : mScaleX(-1.0f) |
1972 | | , mScaleY(-1.0f) |
1973 | | , mAppUnitsPerDevPixel(-1) |
1974 | 0 | { |
1975 | 0 | } |
1976 | | MaskLayerUserData(const DisplayItemClip& aClip, |
1977 | | int32_t aAppUnitsPerDevPixel, |
1978 | | const ContainerLayerParameters& aParams) |
1979 | | : mScaleX(aParams.mXScale) |
1980 | | , mScaleY(aParams.mYScale) |
1981 | | , mOffset(aParams.mOffset) |
1982 | | , mAppUnitsPerDevPixel(aAppUnitsPerDevPixel) |
1983 | 0 | { |
1984 | 0 | aClip.AppendRoundedRects(&mRoundedClipRects); |
1985 | 0 | } |
1986 | | |
1987 | | void operator=(MaskLayerUserData&& aOther) |
1988 | 0 | { |
1989 | 0 | mScaleX = aOther.mScaleX; |
1990 | 0 | mScaleY = aOther.mScaleY; |
1991 | 0 | mOffset = aOther.mOffset; |
1992 | 0 | mAppUnitsPerDevPixel = aOther.mAppUnitsPerDevPixel; |
1993 | 0 | mRoundedClipRects.SwapElements(aOther.mRoundedClipRects); |
1994 | 0 | } |
1995 | | |
1996 | | bool operator==(const MaskLayerUserData& aOther) const |
1997 | 0 | { |
1998 | 0 | return mRoundedClipRects == aOther.mRoundedClipRects && |
1999 | 0 | mScaleX == aOther.mScaleX && mScaleY == aOther.mScaleY && |
2000 | 0 | mOffset == aOther.mOffset && |
2001 | 0 | mAppUnitsPerDevPixel == aOther.mAppUnitsPerDevPixel; |
2002 | 0 | } |
2003 | | |
2004 | | // Keeps a MaskLayerImageKey alive by managing its mLayerCount member-var |
2005 | | MaskLayerImageCache::MaskLayerImageKeyRef mImageKey; |
2006 | | // properties of the mask layer; the mask layer may be re-used if these |
2007 | | // remain unchanged. |
2008 | | nsTArray<DisplayItemClip::RoundedRect> mRoundedClipRects; |
2009 | | // scale from the masked layer which is applied to the mask |
2010 | | float mScaleX, mScaleY; |
2011 | | // The ContainerLayerParameters offset which is applied to the mask's |
2012 | | // transform. |
2013 | | nsIntPoint mOffset; |
2014 | | int32_t mAppUnitsPerDevPixel; |
2015 | | }; |
2016 | | |
2017 | | /* |
2018 | | * User data for layers which will be used as masks for css positioned mask. |
2019 | | */ |
2020 | | struct CSSMaskLayerUserData : public LayerUserData |
2021 | | { |
2022 | | CSSMaskLayerUserData() |
2023 | | : mMaskStyle(nsStyleImageLayers::LayerType::Mask) |
2024 | 0 | { |
2025 | 0 | } |
2026 | | |
2027 | | CSSMaskLayerUserData(nsIFrame* aFrame, |
2028 | | const nsIntRect& aMaskBounds, |
2029 | | const nsPoint& aMaskLayerOffset) |
2030 | | : mMaskBounds(aMaskBounds) |
2031 | | , mMaskStyle(aFrame->StyleSVGReset()->mMask) |
2032 | | , mMaskLayerOffset(aMaskLayerOffset) |
2033 | 0 | { |
2034 | 0 | } |
2035 | | |
2036 | | void operator=(CSSMaskLayerUserData&& aOther) |
2037 | 0 | { |
2038 | 0 | mMaskBounds = aOther.mMaskBounds; |
2039 | 0 | mMaskStyle = std::move(aOther.mMaskStyle); |
2040 | 0 | mMaskLayerOffset = aOther.mMaskLayerOffset; |
2041 | 0 | } |
2042 | | |
2043 | | bool operator==(const CSSMaskLayerUserData& aOther) const |
2044 | 0 | { |
2045 | 0 | if (!mMaskBounds.IsEqualInterior(aOther.mMaskBounds)) { |
2046 | 0 | return false; |
2047 | 0 | } |
2048 | 0 | |
2049 | 0 | // Make sure we draw the same portion of the mask onto mask layer. |
2050 | 0 | if (mMaskLayerOffset != aOther.mMaskLayerOffset) { |
2051 | 0 | return false; |
2052 | 0 | } |
2053 | 0 | |
2054 | 0 | return mMaskStyle == aOther.mMaskStyle; |
2055 | 0 | } |
2056 | | |
2057 | | private: |
2058 | | nsIntRect mMaskBounds; |
2059 | | nsStyleImageLayers mMaskStyle; |
2060 | | nsPoint mMaskLayerOffset; // The offset from the origin of mask bounds to |
2061 | | // the origin of mask layer. |
2062 | | }; |
2063 | | |
2064 | | /* |
2065 | | * A helper object to create a draw target for painting mask and create a |
2066 | | * image container to hold the drawing result. The caller can then bind this |
2067 | | * image container with a image mask layer via ImageLayer::SetContainer. |
2068 | | */ |
2069 | | class MaskImageData |
2070 | | { |
2071 | | public: |
2072 | | MaskImageData(const gfx::IntSize& aSize, LayerManager* aLayerManager) |
2073 | | : mTextureClientLocked(false) |
2074 | | , mSize(aSize) |
2075 | | , mLayerManager(aLayerManager) |
2076 | 0 | { |
2077 | 0 | MOZ_ASSERT(!mSize.IsEmpty()); |
2078 | 0 | MOZ_ASSERT(mLayerManager); |
2079 | 0 | } |
2080 | | |
2081 | | ~MaskImageData() |
2082 | 0 | { |
2083 | 0 | if (mTextureClientLocked) { |
2084 | 0 | MOZ_ASSERT(mTextureClient); |
2085 | 0 | // Clear DrawTarget before Unlock. |
2086 | 0 | mDrawTarget = nullptr; |
2087 | 0 | mTextureClient->Unlock(); |
2088 | 0 | } |
2089 | 0 | } |
2090 | | |
2091 | | gfx::DrawTarget* CreateDrawTarget() |
2092 | 0 | { |
2093 | 0 | if (mDrawTarget) { |
2094 | 0 | return mDrawTarget; |
2095 | 0 | } |
2096 | 0 | |
2097 | 0 | if (mLayerManager->GetBackendType() == LayersBackend::LAYERS_BASIC) { |
2098 | 0 | mDrawTarget = mLayerManager->CreateOptimalMaskDrawTarget(mSize); |
2099 | 0 | return mDrawTarget; |
2100 | 0 | } |
2101 | 0 | |
2102 | 0 | MOZ_ASSERT(mLayerManager->GetBackendType() == |
2103 | 0 | LayersBackend::LAYERS_CLIENT || |
2104 | 0 | mLayerManager->GetBackendType() == LayersBackend::LAYERS_WR); |
2105 | 0 |
|
2106 | 0 | KnowsCompositor* knowsCompositor = mLayerManager->AsKnowsCompositor(); |
2107 | 0 | if (!knowsCompositor) { |
2108 | 0 | return nullptr; |
2109 | 0 | } |
2110 | 0 | mTextureClient = TextureClient::CreateForDrawing( |
2111 | 0 | knowsCompositor, |
2112 | 0 | SurfaceFormat::A8, |
2113 | 0 | mSize, |
2114 | 0 | BackendSelector::Content, |
2115 | 0 | TextureFlags::DISALLOW_BIGIMAGE, |
2116 | 0 | TextureAllocationFlags::ALLOC_CLEAR_BUFFER); |
2117 | 0 | if (!mTextureClient) { |
2118 | 0 | return nullptr; |
2119 | 0 | } |
2120 | 0 | |
2121 | 0 | mTextureClientLocked = mTextureClient->Lock(OpenMode::OPEN_READ_WRITE); |
2122 | 0 | if (!mTextureClientLocked) { |
2123 | 0 | return nullptr; |
2124 | 0 | } |
2125 | 0 | |
2126 | 0 | mDrawTarget = mTextureClient->BorrowDrawTarget(); |
2127 | 0 | return mDrawTarget; |
2128 | 0 | } |
2129 | | |
2130 | | already_AddRefed<ImageContainer> CreateImageAndImageContainer() |
2131 | 0 | { |
2132 | 0 | RefPtr<ImageContainer> container = LayerManager::CreateImageContainer(); |
2133 | 0 | RefPtr<Image> image = CreateImage(); |
2134 | 0 |
|
2135 | 0 | if (!image) { |
2136 | 0 | return nullptr; |
2137 | 0 | } |
2138 | 0 | container->SetCurrentImageInTransaction(image); |
2139 | 0 |
|
2140 | 0 | return container.forget(); |
2141 | 0 | } |
2142 | | |
2143 | | private: |
2144 | | already_AddRefed<Image> CreateImage() |
2145 | 0 | { |
2146 | 0 | if (mLayerManager->GetBackendType() == LayersBackend::LAYERS_BASIC && |
2147 | 0 | mDrawTarget) { |
2148 | 0 | RefPtr<SourceSurface> surface = mDrawTarget->Snapshot(); |
2149 | 0 | RefPtr<SourceSurfaceImage> image = new SourceSurfaceImage(mSize, surface); |
2150 | 0 | // Disallow BIGIMAGE (splitting into multiple textures) for mask |
2151 | 0 | // layer images |
2152 | 0 | image->SetTextureFlags(TextureFlags::DISALLOW_BIGIMAGE); |
2153 | 0 | return image.forget(); |
2154 | 0 | } |
2155 | 0 | |
2156 | 0 | if ((mLayerManager->GetBackendType() == LayersBackend::LAYERS_CLIENT || |
2157 | 0 | mLayerManager->GetBackendType() == LayersBackend::LAYERS_WR) && |
2158 | 0 | mTextureClient && mDrawTarget) { |
2159 | 0 | RefPtr<TextureWrapperImage> image = new TextureWrapperImage( |
2160 | 0 | mTextureClient, gfx::IntRect(gfx::IntPoint(0, 0), mSize)); |
2161 | 0 | return image.forget(); |
2162 | 0 | } |
2163 | 0 | |
2164 | 0 | return nullptr; |
2165 | 0 | } |
2166 | | |
2167 | | bool mTextureClientLocked; |
2168 | | gfx::IntSize mSize; |
2169 | | LayerManager* mLayerManager; |
2170 | | RefPtr<gfx::DrawTarget> mDrawTarget; |
2171 | | RefPtr<TextureClient> mTextureClient; |
2172 | | }; |
2173 | | |
2174 | | static PaintedDisplayItemLayerUserData* |
2175 | | GetPaintedDisplayItemLayerUserData(Layer* aLayer) |
2176 | 0 | { |
2177 | 0 | return static_cast<PaintedDisplayItemLayerUserData*>( |
2178 | 0 | aLayer->GetUserData(&gPaintedDisplayItemLayerUserData)); |
2179 | 0 | } |
2180 | | |
2181 | | /* static */ void |
2182 | | FrameLayerBuilder::Shutdown() |
2183 | 0 | { |
2184 | 0 | if (gMaskLayerImageCache) { |
2185 | 0 | delete gMaskLayerImageCache; |
2186 | 0 | gMaskLayerImageCache = nullptr; |
2187 | 0 | } |
2188 | 0 | } |
2189 | | |
2190 | | void |
2191 | | FrameLayerBuilder::Init(nsDisplayListBuilder* aBuilder, |
2192 | | LayerManager* aManager, |
2193 | | PaintedLayerData* aLayerData, |
2194 | | bool aIsInactiveLayerManager, |
2195 | | const DisplayItemClip* aInactiveLayerClip) |
2196 | 0 | { |
2197 | 0 | mDisplayListBuilder = aBuilder; |
2198 | 0 | mRootPresContext = |
2199 | 0 | aBuilder->RootReferenceFrame()->PresContext()->GetRootPresContext(); |
2200 | 0 | mContainingPaintedLayer = aLayerData; |
2201 | 0 | mIsInactiveLayerManager = aIsInactiveLayerManager; |
2202 | 0 | mInactiveLayerClip = aInactiveLayerClip; |
2203 | 0 | aManager->SetUserData(&gLayerManagerLayerBuilder, this); |
2204 | 0 | } |
2205 | | |
2206 | | void |
2207 | | FrameLayerBuilder::FlashPaint(gfxContext* aContext) |
2208 | 0 | { |
2209 | 0 | float r = float(rand()) / RAND_MAX; |
2210 | 0 | float g = float(rand()) / RAND_MAX; |
2211 | 0 | float b = float(rand()) / RAND_MAX; |
2212 | 0 | aContext->SetColor(Color(r, g, b, 0.4f)); |
2213 | 0 | aContext->Paint(); |
2214 | 0 | } |
2215 | | |
2216 | | DisplayItemData* |
2217 | | FrameLayerBuilder::GetDisplayItemData(nsIFrame* aFrame, uint32_t aKey) |
2218 | 0 | { |
2219 | 0 | const SmallPointerArray<DisplayItemData>& array = aFrame->DisplayItemData(); |
2220 | 0 | for (uint32_t i = 0; i < array.Length(); i++) { |
2221 | 0 | DisplayItemData* item = |
2222 | 0 | DisplayItemData::AssertDisplayItemData(array.ElementAt(i)); |
2223 | 0 | if (item->mDisplayItemKey == aKey && |
2224 | 0 | item->mLayer->Manager() == mRetainingManager) { |
2225 | 0 | return item; |
2226 | 0 | } |
2227 | 0 | } |
2228 | 0 | return nullptr; |
2229 | 0 | } |
2230 | | |
2231 | | #ifdef MOZ_DUMP_PAINTING |
2232 | | static nsACString& |
2233 | | AppendToString(nsACString& s, |
2234 | | const nsIntRect& r, |
2235 | | const char* pfx = "", |
2236 | | const char* sfx = "") |
2237 | | { |
2238 | | s += pfx; |
2239 | | s += nsPrintfCString("(x=%d, y=%d, w=%d, h=%d)", r.x, r.y, r.width, r.height); |
2240 | | return s += sfx; |
2241 | | } |
2242 | | |
2243 | | static nsACString& |
2244 | | AppendToString(nsACString& s, |
2245 | | const nsIntRegion& r, |
2246 | | const char* pfx = "", |
2247 | | const char* sfx = "") |
2248 | | { |
2249 | | s += pfx; |
2250 | | |
2251 | | s += "< "; |
2252 | | for (auto iter = r.RectIter(); !iter.Done(); iter.Next()) { |
2253 | | AppendToString(s, iter.Get()) += "; "; |
2254 | | } |
2255 | | s += ">"; |
2256 | | |
2257 | | return s += sfx; |
2258 | | } |
2259 | | #endif // MOZ_DUMP_PAINTING |
2260 | | |
2261 | | /** |
2262 | | * Invalidate aRegion in aLayer. aLayer is in the coordinate system |
2263 | | * *after* aTranslation has been applied, so we need to |
2264 | | * apply the inverse of that transform before calling InvalidateRegion. |
2265 | | */ |
2266 | | static void |
2267 | | InvalidatePostTransformRegion(PaintedLayer* aLayer, |
2268 | | const nsIntRegion& aRegion, |
2269 | | const nsIntPoint& aTranslation) |
2270 | 0 | { |
2271 | 0 | // Convert the region from the coordinates of the container layer |
2272 | 0 | // (relative to the snapped top-left of the display list reference frame) |
2273 | 0 | // to the PaintedLayer's own coordinates |
2274 | 0 | nsIntRegion rgn = aRegion; |
2275 | 0 |
|
2276 | 0 | rgn.MoveBy(-aTranslation); |
2277 | 0 | aLayer->InvalidateRegion(rgn); |
2278 | | #ifdef MOZ_DUMP_PAINTING |
2279 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
2280 | | nsAutoCString str; |
2281 | | AppendToString(str, rgn); |
2282 | | printf_stderr("Invalidating layer %p: %s\n", aLayer, str.get()); |
2283 | | } |
2284 | | #endif |
2285 | | } |
2286 | | |
2287 | | static void |
2288 | | InvalidatePreTransformRect(PaintedLayer* aLayer, |
2289 | | const nsRect& aRect, |
2290 | | const DisplayItemClip& aClip, |
2291 | | const nsIntPoint& aTranslation, |
2292 | | TransformClipNode* aTransform) |
2293 | 0 | { |
2294 | 0 | PaintedDisplayItemLayerUserData* data = |
2295 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
2296 | 0 | aLayer->GetUserData(&gPaintedDisplayItemLayerUserData)); |
2297 | 0 |
|
2298 | 0 | nsRect rect = aClip.ApplyNonRoundedIntersection(aRect); |
2299 | 0 |
|
2300 | 0 | if (aTransform) { |
2301 | 0 | rect = aTransform->TransformRect(rect, data->mAppUnitsPerDevPixel); |
2302 | 0 | } |
2303 | 0 |
|
2304 | 0 | nsIntRect pixelRect = rect.ScaleToOutsidePixels( |
2305 | 0 | data->mXScale, data->mYScale, data->mAppUnitsPerDevPixel); |
2306 | 0 |
|
2307 | 0 | InvalidatePostTransformRegion(aLayer, pixelRect, aTranslation); |
2308 | 0 | } |
2309 | | |
2310 | | static nsIntPoint |
2311 | | GetTranslationForPaintedLayer(PaintedLayer* aLayer) |
2312 | 0 | { |
2313 | 0 | PaintedDisplayItemLayerUserData* data = |
2314 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
2315 | 0 | aLayer->GetUserData(&gPaintedDisplayItemLayerUserData)); |
2316 | 0 | NS_ASSERTION(data, "Must be a tracked painted layer!"); |
2317 | 0 |
|
2318 | 0 | return data->mTranslation; |
2319 | 0 | } |
2320 | | |
2321 | | /** |
2322 | | * Some frames can have multiple, nested, retaining layer managers |
2323 | | * associated with them (normal manager, inactive managers, SVG effects). |
2324 | | * In these cases we store the 'outermost' LayerManager data property |
2325 | | * on the frame since we can walk down the chain from there. |
2326 | | * |
2327 | | * If one of these frames has just been destroyed, we will free the inner |
2328 | | * layer manager when removing the entry from mFramesWithLayers. Destroying |
2329 | | * the layer manager destroys the LayerManagerData and calls into |
2330 | | * the DisplayItemData destructor. If the inner layer manager had any |
2331 | | * items with the same frame, then we attempt to retrieve properties |
2332 | | * from the deleted frame. |
2333 | | * |
2334 | | * Cache the destroyed frame pointer here so we can avoid crashing in this case. |
2335 | | */ |
2336 | | |
2337 | | /* static */ void |
2338 | | FrameLayerBuilder::RemoveFrameFromLayerManager( |
2339 | | const nsIFrame* aFrame, |
2340 | | SmallPointerArray<DisplayItemData>& aArray) |
2341 | 0 | { |
2342 | 0 | MOZ_RELEASE_ASSERT(!sDestroyedFrame); |
2343 | 0 | sDestroyedFrame = aFrame; |
2344 | 0 |
|
2345 | 0 | // Hold a reference to all the items so that they don't get |
2346 | 0 | // deleted from under us. |
2347 | 0 | nsTArray<RefPtr<DisplayItemData>> arrayCopy; |
2348 | 0 | for (DisplayItemData* data : aArray) { |
2349 | 0 | arrayCopy.AppendElement(data); |
2350 | 0 | } |
2351 | 0 |
|
2352 | | #ifdef DEBUG_DISPLAY_ITEM_DATA |
2353 | | if (aArray->Length()) { |
2354 | | LayerManagerData* rootData = aArray->ElementAt(0)->mParent; |
2355 | | while (rootData->mParent) { |
2356 | | rootData = rootData->mParent; |
2357 | | } |
2358 | | printf_stderr("Removing frame %p - dumping display data\n", aFrame); |
2359 | | rootData->Dump(); |
2360 | | } |
2361 | | #endif |
2362 | |
|
2363 | 0 | for (DisplayItemData* data : aArray) { |
2364 | 0 | PaintedLayer* t = data->mLayer ? data->mLayer->AsPaintedLayer() : nullptr; |
2365 | 0 | if (t) { |
2366 | 0 | PaintedDisplayItemLayerUserData* paintedData = |
2367 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
2368 | 0 | t->GetUserData(&gPaintedDisplayItemLayerUserData)); |
2369 | 0 | if (paintedData && data->mGeometry) { |
2370 | 0 | const int32_t appUnitsPerDevPixel = paintedData->mAppUnitsPerDevPixel; |
2371 | 0 | nsRegion rgn = data->mGeometry->ComputeInvalidationRegion(); |
2372 | 0 | nsIntRegion pixelRgn = rgn.ToOutsidePixels(appUnitsPerDevPixel); |
2373 | 0 |
|
2374 | 0 | if (data->mTransform) { |
2375 | 0 | pixelRgn = |
2376 | 0 | data->mTransform->TransformRegion(pixelRgn); |
2377 | 0 | } |
2378 | 0 |
|
2379 | 0 | pixelRgn = |
2380 | 0 | pixelRgn.ScaleRoundOut(paintedData->mXScale, paintedData->mYScale); |
2381 | 0 |
|
2382 | 0 | pixelRgn.MoveBy(-GetTranslationForPaintedLayer(t)); |
2383 | 0 |
|
2384 | 0 | paintedData->mRegionToInvalidate.Or(paintedData->mRegionToInvalidate, |
2385 | 0 | pixelRgn); |
2386 | 0 | paintedData->mRegionToInvalidate.SimplifyOutward(8); |
2387 | 0 | } |
2388 | 0 | } |
2389 | 0 |
|
2390 | 0 | auto it = std::find(data->mParent->mDisplayItems.begin(), |
2391 | 0 | data->mParent->mDisplayItems.end(), |
2392 | 0 | data); |
2393 | 0 | MOZ_ASSERT(it != data->mParent->mDisplayItems.end()); |
2394 | 0 | std::iter_swap(it, data->mParent->mDisplayItems.end() - 1); |
2395 | 0 | data->mParent->mDisplayItems.pop_back(); |
2396 | 0 | } |
2397 | 0 |
|
2398 | 0 | arrayCopy.Clear(); |
2399 | 0 | sDestroyedFrame = nullptr; |
2400 | 0 | } |
2401 | | |
2402 | | void |
2403 | | FrameLayerBuilder::DidBeginRetainedLayerTransaction(LayerManager* aManager) |
2404 | 0 | { |
2405 | 0 | mRetainingManager = aManager; |
2406 | 0 | LayerManagerData* data = static_cast<LayerManagerData*>( |
2407 | 0 | aManager->GetUserData(&gLayerManagerUserData)); |
2408 | 0 | if (data) { |
2409 | 0 | mInvalidateAllLayers = data->mInvalidateAllLayers; |
2410 | 0 | } else { |
2411 | 0 | data = new LayerManagerData(aManager); |
2412 | 0 | aManager->SetUserData(&gLayerManagerUserData, data); |
2413 | 0 | } |
2414 | 0 | } |
2415 | | |
2416 | | void |
2417 | | FrameLayerBuilder::DidEndTransaction() |
2418 | 0 | { |
2419 | 0 | GetMaskLayerImageCache()->Sweep(); |
2420 | 0 | } |
2421 | | |
2422 | | void |
2423 | | FrameLayerBuilder::WillEndTransaction() |
2424 | 0 | { |
2425 | 0 | if (!mRetainingManager) { |
2426 | 0 | return; |
2427 | 0 | } |
2428 | 0 | |
2429 | 0 | // We need to save the data we'll need to support retaining. |
2430 | 0 | LayerManagerData* data = static_cast<LayerManagerData*>( |
2431 | 0 | mRetainingManager->GetUserData(&gLayerManagerUserData)); |
2432 | 0 | NS_ASSERTION(data, "Must have data!"); |
2433 | 0 |
|
2434 | 0 | // Update all the frames that used to have layers. |
2435 | 0 | auto iter = data->mDisplayItems.begin(); |
2436 | 0 | while (iter != data->mDisplayItems.end()) { |
2437 | 0 | DisplayItemData* did = iter->get(); |
2438 | 0 | if (!did->mUsed) { |
2439 | 0 | // This item was visible, but isn't anymore. |
2440 | 0 | PaintedLayer* t = did->mLayer->AsPaintedLayer(); |
2441 | 0 | if (t && did->mGeometry) { |
2442 | | #ifdef MOZ_DUMP_PAINTING |
2443 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
2444 | | printf_stderr("Invalidating unused display item (%i) belonging to " |
2445 | | "frame %p from layer %p\n", |
2446 | | did->mDisplayItemKey, |
2447 | | did->mFrameList[0], |
2448 | | t); |
2449 | | } |
2450 | | #endif |
2451 | | InvalidatePreTransformRect(t, |
2452 | 0 | did->mGeometry->ComputeInvalidationRegion(), |
2453 | 0 | did->mClip, |
2454 | 0 | GetLastPaintOffset(t), |
2455 | 0 | did->mTransform); |
2456 | 0 | } |
2457 | 0 |
|
2458 | 0 | did->ClearAnimationCompositorState(); |
2459 | 0 |
|
2460 | 0 | // Remove this item. Swapping it with the last element first is |
2461 | 0 | // quicker than erasing from the middle. |
2462 | 0 | if (iter != data->mDisplayItems.end() - 1) { |
2463 | 0 | std::iter_swap(iter, data->mDisplayItems.end() - 1); |
2464 | 0 | data->mDisplayItems.pop_back(); |
2465 | 0 | } else { |
2466 | 0 | data->mDisplayItems.pop_back(); |
2467 | 0 | break; |
2468 | 0 | } |
2469 | 0 | |
2470 | 0 | // Don't increment iter because we still need to process the item which |
2471 | 0 | // was moved. |
2472 | 0 | |
2473 | 0 | } else { |
2474 | 0 | ComputeGeometryChangeForItem(did); |
2475 | 0 | iter++; |
2476 | 0 | } |
2477 | 0 | } |
2478 | 0 |
|
2479 | 0 | data->mInvalidateAllLayers = false; |
2480 | 0 | } |
2481 | | |
2482 | | /* static */ DisplayItemData* |
2483 | | FrameLayerBuilder::GetDisplayItemDataForManager(nsDisplayItem* aItem, |
2484 | | LayerManager* aManager) |
2485 | 0 | { |
2486 | 0 | const SmallPointerArray<DisplayItemData>& array = |
2487 | 0 | aItem->Frame()->DisplayItemData(); |
2488 | 0 | for (uint32_t i = 0; i < array.Length(); i++) { |
2489 | 0 | DisplayItemData* item = |
2490 | 0 | DisplayItemData::AssertDisplayItemData(array.ElementAt(i)); |
2491 | 0 | if (item->mDisplayItemKey == aItem->GetPerFrameKey() && |
2492 | 0 | item->mLayer->Manager() == aManager) { |
2493 | 0 | return item; |
2494 | 0 | } |
2495 | 0 | } |
2496 | 0 | return nullptr; |
2497 | 0 | } |
2498 | | |
2499 | | bool |
2500 | | FrameLayerBuilder::HasRetainedDataFor(nsIFrame* aFrame, |
2501 | | uint32_t aDisplayItemKey) |
2502 | 0 | { |
2503 | 0 | const SmallPointerArray<DisplayItemData>& array = aFrame->DisplayItemData(); |
2504 | 0 | for (uint32_t i = 0; i < array.Length(); i++) { |
2505 | 0 | if (DisplayItemData::AssertDisplayItemData(array.ElementAt(i)) |
2506 | 0 | ->mDisplayItemKey == aDisplayItemKey) { |
2507 | 0 | return true; |
2508 | 0 | } |
2509 | 0 | } |
2510 | 0 | if (RefPtr<WebRenderUserData> data = |
2511 | 0 | GetWebRenderUserData<WebRenderFallbackData>(aFrame, aDisplayItemKey)) { |
2512 | 0 | return true; |
2513 | 0 | } |
2514 | 0 | return false; |
2515 | 0 | } |
2516 | | |
2517 | | DisplayItemData* |
2518 | | FrameLayerBuilder::GetOldLayerForFrame( |
2519 | | nsIFrame* aFrame, |
2520 | | uint32_t aDisplayItemKey, |
2521 | | DisplayItemData* aOldData, /* = nullptr */ |
2522 | | LayerManager* aOldLayerManager /* = nullptr */) |
2523 | 0 | { |
2524 | 0 | // If we need to build a new layer tree, then just refuse to recycle |
2525 | 0 | // anything. |
2526 | 0 | if (!mRetainingManager || mInvalidateAllLayers) |
2527 | 0 | return nullptr; |
2528 | 0 | |
2529 | 0 | MOZ_ASSERT(!aOldData || aOldLayerManager, |
2530 | 0 | "You must provide aOldLayerManager to check aOldData's validity."); |
2531 | 0 | MOZ_ASSERT_IF(aOldData, aOldLayerManager == aOldData->mLayer->Manager()); |
2532 | 0 |
|
2533 | 0 | DisplayItemData* data = aOldData; |
2534 | 0 | if (!data || aOldLayerManager != mRetainingManager) { |
2535 | 0 | data = GetDisplayItemData(aFrame, aDisplayItemKey); |
2536 | 0 | } |
2537 | 0 |
|
2538 | 0 | MOZ_ASSERT(data == GetDisplayItemData(aFrame, aDisplayItemKey)); |
2539 | 0 |
|
2540 | 0 | return data; |
2541 | 0 | } |
2542 | | |
2543 | | Layer* |
2544 | | FrameLayerBuilder::GetOldLayerFor(nsDisplayItem* aItem, |
2545 | | nsDisplayItemGeometry** aOldGeometry, |
2546 | | DisplayItemClip** aOldClip) |
2547 | 0 | { |
2548 | 0 | uint32_t key = aItem->GetPerFrameKey(); |
2549 | 0 | nsIFrame* frame = aItem->Frame(); |
2550 | 0 |
|
2551 | 0 | DisplayItemData* oldData = GetOldLayerForFrame(frame, key); |
2552 | 0 | if (oldData) { |
2553 | 0 | if (aOldGeometry) { |
2554 | 0 | *aOldGeometry = oldData->mGeometry.get(); |
2555 | 0 | } |
2556 | 0 | if (aOldClip) { |
2557 | 0 | *aOldClip = &oldData->mClip; |
2558 | 0 | } |
2559 | 0 | return oldData->mLayer; |
2560 | 0 | } |
2561 | 0 |
|
2562 | 0 | return nullptr; |
2563 | 0 | } |
2564 | | |
2565 | | /* static */ DisplayItemData* |
2566 | | FrameLayerBuilder::GetOldDataFor(nsDisplayItem* aItem) |
2567 | 0 | { |
2568 | 0 | const SmallPointerArray<DisplayItemData>& array = |
2569 | 0 | aItem->Frame()->DisplayItemData(); |
2570 | 0 |
|
2571 | 0 | for (uint32_t i = 0; i < array.Length(); i++) { |
2572 | 0 | DisplayItemData* data = |
2573 | 0 | DisplayItemData::AssertDisplayItemData(array.ElementAt(i)); |
2574 | 0 |
|
2575 | 0 | if (data->mDisplayItemKey == aItem->GetPerFrameKey()) { |
2576 | 0 | return data; |
2577 | 0 | } |
2578 | 0 | } |
2579 | 0 | return nullptr; |
2580 | 0 | } |
2581 | | |
2582 | | // Reset state that should not persist when a layer is recycled. |
2583 | | static void |
2584 | | ResetLayerStateForRecycling(Layer* aLayer) |
2585 | 0 | { |
2586 | 0 | // Currently, this clears the mask layer and ancestor mask layers. |
2587 | 0 | // Other cleanup may be added here. |
2588 | 0 | aLayer->SetMaskLayer(nullptr); |
2589 | 0 | aLayer->SetAncestorMaskLayers({}); |
2590 | 0 | } |
2591 | | |
2592 | | already_AddRefed<ColorLayer> |
2593 | | ContainerState::CreateOrRecycleColorLayer(PaintedLayer* aPainted) |
2594 | 0 | { |
2595 | 0 | PaintedDisplayItemLayerUserData* data = |
2596 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
2597 | 0 | aPainted->GetUserData(&gPaintedDisplayItemLayerUserData)); |
2598 | 0 | RefPtr<ColorLayer> layer = data->mColorLayer; |
2599 | 0 | if (layer) { |
2600 | 0 | ResetLayerStateForRecycling(layer); |
2601 | 0 | layer->ClearExtraDumpInfo(); |
2602 | 0 | } else { |
2603 | 0 | // Create a new layer |
2604 | 0 | layer = mManager->CreateColorLayer(); |
2605 | 0 | if (!layer) |
2606 | 0 | return nullptr; |
2607 | 0 | // Mark this layer as being used for painting display items |
2608 | 0 | data->mColorLayer = layer; |
2609 | 0 | layer->SetUserData(&gColorLayerUserData, nullptr); |
2610 | 0 |
|
2611 | 0 | // Remove other layer types we might have stored for this PaintedLayer |
2612 | 0 | data->mImageLayer = nullptr; |
2613 | 0 | } |
2614 | 0 | return layer.forget(); |
2615 | 0 | } |
2616 | | |
2617 | | already_AddRefed<ImageLayer> |
2618 | | ContainerState::CreateOrRecycleImageLayer(PaintedLayer* aPainted) |
2619 | 0 | { |
2620 | 0 | PaintedDisplayItemLayerUserData* data = |
2621 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
2622 | 0 | aPainted->GetUserData(&gPaintedDisplayItemLayerUserData)); |
2623 | 0 | RefPtr<ImageLayer> layer = data->mImageLayer; |
2624 | 0 | if (layer) { |
2625 | 0 | ResetLayerStateForRecycling(layer); |
2626 | 0 | layer->ClearExtraDumpInfo(); |
2627 | 0 | } else { |
2628 | 0 | // Create a new layer |
2629 | 0 | layer = mManager->CreateImageLayer(); |
2630 | 0 | if (!layer) |
2631 | 0 | return nullptr; |
2632 | 0 | // Mark this layer as being used for painting display items |
2633 | 0 | data->mImageLayer = layer; |
2634 | 0 | layer->SetUserData(&gImageLayerUserData, nullptr); |
2635 | 0 |
|
2636 | 0 | // Remove other layer types we might have stored for this PaintedLayer |
2637 | 0 | data->mColorLayer = nullptr; |
2638 | 0 | } |
2639 | 0 | return layer.forget(); |
2640 | 0 | } |
2641 | | |
2642 | | template<typename UserData> |
2643 | | already_AddRefed<ImageLayer> |
2644 | | ContainerState::CreateOrRecycleMaskImageLayerFor( |
2645 | | const MaskLayerKey& aKey, |
2646 | | UserData* (*aGetUserData)(Layer* aLayer), |
2647 | | void (*aSetDefaultUserData)(Layer* aLayer)) |
2648 | 0 | { |
2649 | 0 | RefPtr<ImageLayer> result = mRecycledMaskImageLayers.Get(aKey); |
2650 | 0 |
|
2651 | 0 | if (result && aGetUserData(result.get())) { |
2652 | 0 | mRecycledMaskImageLayers.Remove(aKey); |
2653 | 0 | aKey.mLayer->ClearExtraDumpInfo(); |
2654 | 0 | // XXX if we use clip on mask layers, null it out here |
2655 | 0 | } else { |
2656 | 0 | // Create a new layer |
2657 | 0 | result = mManager->CreateImageLayer(); |
2658 | 0 | if (!result) { |
2659 | 0 | return nullptr; |
2660 | 0 | } |
2661 | 0 | aSetDefaultUserData(result); |
2662 | 0 | } |
2663 | 0 |
|
2664 | 0 | return result.forget(); |
2665 | 0 | } Unexecuted instantiation: already_AddRefed<mozilla::layers::ImageLayer> mozilla::ContainerState::CreateOrRecycleMaskImageLayerFor<mozilla::CSSMaskLayerUserData>(mozilla::ContainerState::MaskLayerKey const&, mozilla::CSSMaskLayerUserData* (*)(mozilla::layers::Layer*), void (*)(mozilla::layers::Layer*)) Unexecuted instantiation: already_AddRefed<mozilla::layers::ImageLayer> mozilla::ContainerState::CreateOrRecycleMaskImageLayerFor<mozilla::MaskLayerUserData>(mozilla::ContainerState::MaskLayerKey const&, mozilla::MaskLayerUserData* (*)(mozilla::layers::Layer*), void (*)(mozilla::layers::Layer*)) |
2666 | | |
2667 | | static const double SUBPIXEL_OFFSET_EPSILON = 0.02; |
2668 | | |
2669 | | /** |
2670 | | * This normally computes NSToIntRoundUp(aValue). However, if that would |
2671 | | * give a residual near 0.5 while aOldResidual is near -0.5, or |
2672 | | * it would give a residual near -0.5 while aOldResidual is near 0.5, then |
2673 | | * instead we return the integer in the other direction so that the residual |
2674 | | * is close to aOldResidual. |
2675 | | */ |
2676 | | static int32_t |
2677 | | RoundToMatchResidual(double aValue, double aOldResidual) |
2678 | 0 | { |
2679 | 0 | int32_t v = NSToIntRoundUp(aValue); |
2680 | 0 | double residual = aValue - v; |
2681 | 0 | if (aOldResidual < 0) { |
2682 | 0 | if (residual > 0 && |
2683 | 0 | fabs(residual - 1.0 - aOldResidual) < SUBPIXEL_OFFSET_EPSILON) { |
2684 | 0 | // Round up instead |
2685 | 0 | return int32_t(ceil(aValue)); |
2686 | 0 | } |
2687 | 0 | } else if (aOldResidual > 0) { |
2688 | 0 | if (residual < 0 && |
2689 | 0 | fabs(residual + 1.0 - aOldResidual) < SUBPIXEL_OFFSET_EPSILON) { |
2690 | 0 | // Round down instead |
2691 | 0 | return int32_t(floor(aValue)); |
2692 | 0 | } |
2693 | 0 | } |
2694 | 0 | return v; |
2695 | 0 | } |
2696 | | |
2697 | | static void |
2698 | | ResetScrollPositionForLayerPixelAlignment( |
2699 | | AnimatedGeometryRoot* aAnimatedGeometryRoot) |
2700 | 0 | { |
2701 | 0 | nsIScrollableFrame* sf = |
2702 | 0 | nsLayoutUtils::GetScrollableFrameFor(*aAnimatedGeometryRoot); |
2703 | 0 | if (sf) { |
2704 | 0 | sf->ResetScrollPositionForLayerPixelAlignment(); |
2705 | 0 | } |
2706 | 0 | } |
2707 | | |
2708 | | static void |
2709 | | InvalidateEntirePaintedLayer(PaintedLayer* aLayer, |
2710 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
2711 | | const char* aReason) |
2712 | 0 | { |
2713 | | #ifdef MOZ_DUMP_PAINTING |
2714 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
2715 | | printf_stderr("Invalidating entire layer %p: %s\n", aLayer, aReason); |
2716 | | } |
2717 | | #endif |
2718 | | aLayer->InvalidateWholeLayer(); |
2719 | 0 | aLayer->SetInvalidRectToVisibleRegion(); |
2720 | 0 | ResetScrollPositionForLayerPixelAlignment(aAnimatedGeometryRoot); |
2721 | 0 | } |
2722 | | |
2723 | | LayerManager::PaintedLayerCreationHint |
2724 | | ContainerState::GetLayerCreationHint( |
2725 | | AnimatedGeometryRoot* aAnimatedGeometryRoot) |
2726 | 0 | { |
2727 | 0 | // Check whether the layer will be scrollable. This is used as a hint to |
2728 | 0 | // influence whether tiled layers are used or not. |
2729 | 0 |
|
2730 | 0 | // Check creation hint inherited from our parent. |
2731 | 0 | if (mParameters.mLayerCreationHint == LayerManager::SCROLLABLE) { |
2732 | 0 | return LayerManager::SCROLLABLE; |
2733 | 0 | } |
2734 | 0 | |
2735 | 0 | // Check whether there's any active scroll frame on the animated geometry |
2736 | 0 | // root chain. |
2737 | 0 | for (AnimatedGeometryRoot* agr = aAnimatedGeometryRoot; |
2738 | 0 | agr && agr != mContainerAnimatedGeometryRoot; |
2739 | 0 | agr = agr->mParentAGR) { |
2740 | 0 | nsIFrame* fParent = nsLayoutUtils::GetCrossDocParentFrame(*agr); |
2741 | 0 | if (!fParent) { |
2742 | 0 | break; |
2743 | 0 | } |
2744 | 0 | nsIScrollableFrame* scrollable = do_QueryFrame(fParent); |
2745 | 0 | if (scrollable) { |
2746 | 0 | return LayerManager::SCROLLABLE; |
2747 | 0 | } |
2748 | 0 | } |
2749 | 0 | return LayerManager::NONE; |
2750 | 0 | } |
2751 | | |
2752 | | already_AddRefed<PaintedLayer> |
2753 | | ContainerState::AttemptToRecyclePaintedLayer( |
2754 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
2755 | | nsDisplayItem* aItem, |
2756 | | const nsPoint& aTopLeft, |
2757 | | const nsIFrame* aReferenceFrame) |
2758 | 0 | { |
2759 | 0 | Layer* oldLayer = mLayerBuilder->GetOldLayerFor(aItem); |
2760 | 0 | if (!oldLayer || !oldLayer->AsPaintedLayer()) { |
2761 | 0 | return nullptr; |
2762 | 0 | } |
2763 | 0 | |
2764 | 0 | if (!mPaintedLayersAvailableForRecycling.EnsureRemoved( |
2765 | 0 | oldLayer->AsPaintedLayer())) { |
2766 | 0 | // Not found. |
2767 | 0 | return nullptr; |
2768 | 0 | } |
2769 | 0 | |
2770 | 0 | // Try to recycle the layer. |
2771 | 0 | RefPtr<PaintedLayer> layer = oldLayer->AsPaintedLayer(); |
2772 | 0 |
|
2773 | 0 | // Check if the layer hint has changed and whether or not the layer should |
2774 | 0 | // be recreated because of it. |
2775 | 0 | if (!layer->IsOptimizedFor(GetLayerCreationHint(aAnimatedGeometryRoot))) { |
2776 | 0 | return nullptr; |
2777 | 0 | } |
2778 | 0 | |
2779 | 0 | bool didResetScrollPositionForLayerPixelAlignment = false; |
2780 | 0 | PaintedDisplayItemLayerUserData* data = RecyclePaintedLayer( |
2781 | 0 | layer, aAnimatedGeometryRoot, didResetScrollPositionForLayerPixelAlignment); |
2782 | 0 | PreparePaintedLayerForUse(layer, |
2783 | 0 | data, |
2784 | 0 | aAnimatedGeometryRoot, |
2785 | 0 | aReferenceFrame, |
2786 | 0 | aTopLeft, |
2787 | 0 | didResetScrollPositionForLayerPixelAlignment); |
2788 | 0 |
|
2789 | 0 | return layer.forget(); |
2790 | 0 | } |
2791 | | |
2792 | | void |
2793 | | ReleaseLayerUserData(void* aData) |
2794 | 0 | { |
2795 | 0 | PaintedDisplayItemLayerUserData* userData = |
2796 | 0 | static_cast<PaintedDisplayItemLayerUserData*>(aData); |
2797 | 0 | userData->Release(); |
2798 | 0 | } |
2799 | | |
2800 | | already_AddRefed<PaintedLayer> |
2801 | | ContainerState::CreatePaintedLayer(PaintedLayerData* aData) |
2802 | 0 | { |
2803 | 0 | LayerManager::PaintedLayerCreationHint creationHint = |
2804 | 0 | GetLayerCreationHint(aData->mAnimatedGeometryRoot); |
2805 | 0 |
|
2806 | 0 | // Create a new painted layer |
2807 | 0 | RefPtr<PaintedLayer> layer = |
2808 | 0 | mManager->CreatePaintedLayerWithHint(creationHint); |
2809 | 0 | if (!layer) { |
2810 | 0 | return nullptr; |
2811 | 0 | } |
2812 | 0 | |
2813 | 0 | // Mark this layer as being used for painting display items |
2814 | 0 | RefPtr<PaintedDisplayItemLayerUserData> userData = |
2815 | 0 | new PaintedDisplayItemLayerUserData(); |
2816 | 0 | userData->mDisabledAlpha = |
2817 | 0 | mParameters.mDisableSubpixelAntialiasingInDescendants; |
2818 | 0 | userData.get()->AddRef(); |
2819 | 0 | layer->SetUserData( |
2820 | 0 | &gPaintedDisplayItemLayerUserData, userData, ReleaseLayerUserData); |
2821 | 0 | ResetScrollPositionForLayerPixelAlignment(aData->mAnimatedGeometryRoot); |
2822 | 0 |
|
2823 | 0 | PreparePaintedLayerForUse(layer, |
2824 | 0 | userData, |
2825 | 0 | aData->mAnimatedGeometryRoot, |
2826 | 0 | aData->mReferenceFrame, |
2827 | 0 | aData->mAnimatedGeometryRootOffset, |
2828 | 0 | true); |
2829 | 0 |
|
2830 | 0 | return layer.forget(); |
2831 | 0 | } |
2832 | | |
2833 | | PaintedDisplayItemLayerUserData* |
2834 | | ContainerState::RecyclePaintedLayer( |
2835 | | PaintedLayer* aLayer, |
2836 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
2837 | | bool& didResetScrollPositionForLayerPixelAlignment) |
2838 | 0 | { |
2839 | 0 | // Clear clip rect and mask layer so we don't accidentally stay clipped. |
2840 | 0 | // We will reapply any necessary clipping. |
2841 | 0 | ResetLayerStateForRecycling(aLayer); |
2842 | 0 | aLayer->ClearExtraDumpInfo(); |
2843 | 0 |
|
2844 | 0 | PaintedDisplayItemLayerUserData* data = |
2845 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
2846 | 0 | aLayer->GetUserData(&gPaintedDisplayItemLayerUserData)); |
2847 | 0 | NS_ASSERTION(data, "Recycled PaintedLayers must have user data"); |
2848 | 0 |
|
2849 | 0 | // This gets called on recycled PaintedLayers that are going to be in the |
2850 | 0 | // final layer tree, so it's a convenient time to invalidate the |
2851 | 0 | // content that changed where we don't know what PaintedLayer it belonged |
2852 | 0 | // to, or if we need to invalidate the entire layer, we can do that. |
2853 | 0 | // This needs to be done before we update the PaintedLayer to its new |
2854 | 0 | // transform. See nsGfxScrollFrame::InvalidateInternal, where |
2855 | 0 | // we ensure that mInvalidPaintedContent is updated according to the |
2856 | 0 | // scroll position as of the most recent paint. |
2857 | 0 | if (!FuzzyEqual(data->mXScale, mParameters.mXScale, 0.00001f) || |
2858 | 0 | !FuzzyEqual(data->mYScale, mParameters.mYScale, 0.00001f) || |
2859 | 0 | data->mAppUnitsPerDevPixel != mAppUnitsPerDevPixel) { |
2860 | | #ifdef MOZ_DUMP_PAINTING |
2861 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
2862 | | printf_stderr("Recycled layer %p changed scale\n", aLayer); |
2863 | | } |
2864 | | #endif |
2865 | | InvalidateEntirePaintedLayer( |
2866 | 0 | aLayer, aAnimatedGeometryRoot, "recycled layer changed state"); |
2867 | 0 | didResetScrollPositionForLayerPixelAlignment = true; |
2868 | 0 | } |
2869 | 0 | if (!data->mRegionToInvalidate.IsEmpty()) { |
2870 | | #ifdef MOZ_DUMP_PAINTING |
2871 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
2872 | | printf_stderr("Invalidating deleted frame content from layer %p\n", |
2873 | | aLayer); |
2874 | | } |
2875 | | #endif |
2876 | | aLayer->InvalidateRegion(data->mRegionToInvalidate); |
2877 | | #ifdef MOZ_DUMP_PAINTING |
2878 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
2879 | | nsAutoCString str; |
2880 | | AppendToString(str, data->mRegionToInvalidate); |
2881 | | printf_stderr("Invalidating layer %p: %s\n", aLayer, str.get()); |
2882 | | } |
2883 | | #endif |
2884 | | data->mRegionToInvalidate.SetEmpty(); |
2885 | 0 | } |
2886 | 0 | return data; |
2887 | 0 | } |
2888 | | |
2889 | | void |
2890 | | ContainerState::PreparePaintedLayerForUse( |
2891 | | PaintedLayer* aLayer, |
2892 | | PaintedDisplayItemLayerUserData* aData, |
2893 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
2894 | | const nsIFrame* aReferenceFrame, |
2895 | | const nsPoint& aTopLeft, |
2896 | | bool didResetScrollPositionForLayerPixelAlignment) |
2897 | 0 | { |
2898 | 0 | aData->mXScale = mParameters.mXScale; |
2899 | 0 | aData->mYScale = mParameters.mYScale; |
2900 | 0 | aData->mLastAnimatedGeometryRootOrigin = aData->mAnimatedGeometryRootOrigin; |
2901 | 0 | aData->mAnimatedGeometryRootOrigin = aTopLeft; |
2902 | 0 | aData->mAppUnitsPerDevPixel = mAppUnitsPerDevPixel; |
2903 | 0 | aLayer->SetAllowResidualTranslation(mParameters.AllowResidualTranslation()); |
2904 | 0 |
|
2905 | 0 | aData->mLastPaintOffset = GetTranslationForPaintedLayer(aLayer); |
2906 | 0 | aData->mHasExplicitLastPaintOffset = true; |
2907 | 0 |
|
2908 | 0 | // Set up transform so that 0,0 in the PaintedLayer corresponds to the |
2909 | 0 | // (pixel-snapped) top-left of the aAnimatedGeometryRoot. |
2910 | 0 | nsPoint offset = |
2911 | 0 | (*aAnimatedGeometryRoot)->GetOffsetToCrossDoc(aReferenceFrame); |
2912 | 0 | nscoord appUnitsPerDevPixel = |
2913 | 0 | (*aAnimatedGeometryRoot)->PresContext()->AppUnitsPerDevPixel(); |
2914 | 0 | gfxPoint scaledOffset( |
2915 | 0 | NSAppUnitsToDoublePixels(offset.x, appUnitsPerDevPixel) * |
2916 | 0 | mParameters.mXScale, |
2917 | 0 | NSAppUnitsToDoublePixels(offset.y, appUnitsPerDevPixel) * |
2918 | 0 | mParameters.mYScale); |
2919 | 0 | // We call RoundToMatchResidual here so that the residual after rounding |
2920 | 0 | // is close to aData->mAnimatedGeometryRootPosition if possible. |
2921 | 0 | nsIntPoint pixOffset( |
2922 | 0 | RoundToMatchResidual(scaledOffset.x, |
2923 | 0 | aData->mAnimatedGeometryRootPosition.x), |
2924 | 0 | RoundToMatchResidual(scaledOffset.y, |
2925 | 0 | aData->mAnimatedGeometryRootPosition.y)); |
2926 | 0 | aData->mTranslation = pixOffset; |
2927 | 0 | pixOffset += mParameters.mOffset; |
2928 | 0 | Matrix matrix = Matrix::Translation(pixOffset.x, pixOffset.y); |
2929 | 0 | aLayer->SetBaseTransform(Matrix4x4::From2D(matrix)); |
2930 | 0 |
|
2931 | 0 | aData->mVisibilityComputedRegion.SetEmpty(); |
2932 | 0 |
|
2933 | 0 | // Calculate exact position of the top-left of the active scrolled root. |
2934 | 0 | // This might not be 0,0 due to the snapping in ScaleToNearestPixels. |
2935 | 0 | gfxPoint animatedGeometryRootTopLeft = |
2936 | 0 | scaledOffset - ThebesPoint(matrix.GetTranslation()) + mParameters.mOffset; |
2937 | 0 | const bool disableAlpha = |
2938 | 0 | mParameters.mDisableSubpixelAntialiasingInDescendants; |
2939 | 0 | if (aData->mDisabledAlpha != disableAlpha) { |
2940 | 0 | aData->mAnimatedGeometryRootPosition = animatedGeometryRootTopLeft; |
2941 | 0 | InvalidateEntirePaintedLayer( |
2942 | 0 | aLayer, aAnimatedGeometryRoot, "change of subpixel-AA"); |
2943 | 0 | aData->mDisabledAlpha = disableAlpha; |
2944 | 0 | return; |
2945 | 0 | } |
2946 | 0 | |
2947 | 0 | // FIXME: Temporary workaround for bug 681192 and bug 724786. |
2948 | 0 | #ifndef MOZ_WIDGET_ANDROID |
2949 | 0 | // If it has changed, then we need to invalidate the entire layer since the |
2950 | 0 | // pixels in the layer buffer have the content at a (subpixel) offset |
2951 | 0 | // from what we need. |
2952 | 0 | if (!animatedGeometryRootTopLeft.WithinEpsilonOf( |
2953 | 0 | aData->mAnimatedGeometryRootPosition, SUBPIXEL_OFFSET_EPSILON)) { |
2954 | 0 | aData->mAnimatedGeometryRootPosition = animatedGeometryRootTopLeft; |
2955 | 0 | InvalidateEntirePaintedLayer( |
2956 | 0 | aLayer, aAnimatedGeometryRoot, "subpixel offset"); |
2957 | 0 | } else if (didResetScrollPositionForLayerPixelAlignment) { |
2958 | 0 | aData->mAnimatedGeometryRootPosition = animatedGeometryRootTopLeft; |
2959 | 0 | } |
2960 | | #else |
2961 | | Unused << didResetScrollPositionForLayerPixelAlignment; |
2962 | | #endif |
2963 | | } |
2964 | | |
2965 | | #if defined(DEBUG) || defined(MOZ_DUMP_PAINTING) |
2966 | | /** |
2967 | | * Returns the appunits per dev pixel for the item's frame |
2968 | | */ |
2969 | | static int32_t |
2970 | | AppUnitsPerDevPixel(nsDisplayItem* aItem) |
2971 | | { |
2972 | | // The underlying frame for zoom items is the root frame of the subdocument. |
2973 | | // But zoom display items report their bounds etc using the parent document's |
2974 | | // APD because zoom items act as a conversion layer between the two different |
2975 | | // APDs. |
2976 | | if (aItem->GetType() == DisplayItemType::TYPE_ZOOM) { |
2977 | | return static_cast<nsDisplayZoom*>(aItem)->GetParentAppUnitsPerDevPixel(); |
2978 | | } |
2979 | | return aItem->Frame()->PresContext()->AppUnitsPerDevPixel(); |
2980 | | } |
2981 | | #endif |
2982 | | |
2983 | | /** |
2984 | | * Set the visible region for aLayer. |
2985 | | * aOuterVisibleRegion is the visible region relative to the parent layer. |
2986 | | * aLayerContentsVisibleRect, if non-null, is a rectangle in the layer's |
2987 | | * own coordinate system to which the layer's visible region is restricted. |
2988 | | * Consumes *aOuterVisibleRegion. |
2989 | | */ |
2990 | | static void |
2991 | | SetOuterVisibleRegion(Layer* aLayer, |
2992 | | nsIntRegion* aOuterVisibleRegion, |
2993 | | const nsIntRect* aLayerContentsVisibleRect = nullptr, |
2994 | | bool aOuterUntransformed = false) |
2995 | 0 | { |
2996 | 0 | Matrix4x4 transform = aLayer->GetTransform(); |
2997 | 0 | Matrix transform2D; |
2998 | 0 | if (aOuterUntransformed) { |
2999 | 0 | if (aLayerContentsVisibleRect) { |
3000 | 0 | aOuterVisibleRegion->And(*aOuterVisibleRegion, |
3001 | 0 | *aLayerContentsVisibleRect); |
3002 | 0 | } |
3003 | 0 | } else if (transform.Is2D(&transform2D) && |
3004 | 0 | !transform2D.HasNonIntegerTranslation()) { |
3005 | 0 | aOuterVisibleRegion->MoveBy(-int(transform2D._31), -int(transform2D._32)); |
3006 | 0 | if (aLayerContentsVisibleRect) { |
3007 | 0 | aOuterVisibleRegion->And(*aOuterVisibleRegion, |
3008 | 0 | *aLayerContentsVisibleRect); |
3009 | 0 | } |
3010 | 0 | } else { |
3011 | 0 | nsIntRect outerRect = aOuterVisibleRegion->GetBounds(); |
3012 | 0 | // if 'transform' is not invertible, then nothing will be displayed |
3013 | 0 | // for the layer, so it doesn't really matter what we do here |
3014 | 0 | Rect outerVisible( |
3015 | 0 | outerRect.x, outerRect.y, outerRect.width, outerRect.height); |
3016 | 0 | transform.Invert(); |
3017 | 0 |
|
3018 | 0 | Rect layerContentsVisible = Rect::MaxIntRect(); |
3019 | 0 |
|
3020 | 0 | if (aLayerContentsVisibleRect) { |
3021 | 0 | NS_ASSERTION(aLayerContentsVisibleRect->width >= 0 && |
3022 | 0 | aLayerContentsVisibleRect->height >= 0, |
3023 | 0 | "Bad layer contents rectangle"); |
3024 | 0 | // restrict to aLayerContentsVisibleRect before call GfxRectToIntRect, |
3025 | 0 | // in case layerVisible is extremely large (as it can be when |
3026 | 0 | // projecting through the inverse of a 3D transform) |
3027 | 0 | layerContentsVisible = Rect(aLayerContentsVisibleRect->x, |
3028 | 0 | aLayerContentsVisibleRect->y, |
3029 | 0 | aLayerContentsVisibleRect->width, |
3030 | 0 | aLayerContentsVisibleRect->height); |
3031 | 0 | } |
3032 | 0 |
|
3033 | 0 | Rect layerVisible = |
3034 | 0 | transform.ProjectRectBounds(outerVisible, layerContentsVisible); |
3035 | 0 |
|
3036 | 0 | layerVisible.RoundOut(); |
3037 | 0 |
|
3038 | 0 | IntRect intRect; |
3039 | 0 | if (!layerVisible.ToIntRect(&intRect)) { |
3040 | 0 | intRect = IntRect::MaxIntRect(); |
3041 | 0 | } |
3042 | 0 |
|
3043 | 0 | *aOuterVisibleRegion = intRect; |
3044 | 0 | } |
3045 | 0 |
|
3046 | 0 | aLayer->SetVisibleRegion( |
3047 | 0 | LayerIntRegion::FromUnknownRegion(*aOuterVisibleRegion)); |
3048 | 0 | } |
3049 | | |
3050 | | void |
3051 | | ContainerState::SetOuterVisibleRegionForLayer( |
3052 | | Layer* aLayer, |
3053 | | const nsIntRegion& aOuterVisibleRegion, |
3054 | | const nsIntRect* aLayerContentsVisibleRect, |
3055 | | bool aOuterUntransformed) const |
3056 | 0 | { |
3057 | 0 | nsIntRegion visRegion = aOuterVisibleRegion; |
3058 | 0 | if (!aOuterUntransformed) { |
3059 | 0 | visRegion.MoveBy(mParameters.mOffset); |
3060 | 0 | } |
3061 | 0 | SetOuterVisibleRegion( |
3062 | 0 | aLayer, &visRegion, aLayerContentsVisibleRect, aOuterUntransformed); |
3063 | 0 | } |
3064 | | |
3065 | | nscolor |
3066 | | ContainerState::FindOpaqueBackgroundColorInLayer( |
3067 | | const PaintedLayerData* aData, |
3068 | | const nsIntRect& aRect, |
3069 | | bool* aOutIntersectsLayer) const |
3070 | 0 | { |
3071 | 0 | *aOutIntersectsLayer = true; |
3072 | 0 |
|
3073 | 0 | // Scan the candidate's display items. |
3074 | 0 | nsIntRect deviceRect = aRect; |
3075 | 0 | nsRect appUnitRect = ToAppUnits(deviceRect, mAppUnitsPerDevPixel); |
3076 | 0 | appUnitRect.ScaleInverseRoundOut(mParameters.mXScale, mParameters.mYScale); |
3077 | 0 |
|
3078 | 0 | for (auto& assignedItem : Reversed(aData->mAssignedDisplayItems)) { |
3079 | 0 | if (assignedItem.mHasOpacity || assignedItem.mHasTransform) { |
3080 | 0 | // We cannot easily calculate the opaque background color for items inside |
3081 | 0 | // a flattened effect. |
3082 | 0 | continue; |
3083 | 0 | } |
3084 | 0 | |
3085 | 0 | if (IsEffectEndMarker(assignedItem.mType)) { |
3086 | 0 | // An optimization: the underlying display item for effect markers is the |
3087 | 0 | // same for both start and end markers. Skip the effect end markers. |
3088 | 0 | continue; |
3089 | 0 | } |
3090 | 0 | |
3091 | 0 | nsDisplayItem* item = assignedItem.mItem; |
3092 | 0 | bool snap; |
3093 | 0 | nsRect bounds = item->GetBounds(mBuilder, &snap); |
3094 | 0 | if (snap && mSnappingEnabled) { |
3095 | 0 | nsIntRect snappedBounds = ScaleToNearestPixels(bounds); |
3096 | 0 | if (!snappedBounds.Intersects(deviceRect)) |
3097 | 0 | continue; |
3098 | 0 | |
3099 | 0 | if (!snappedBounds.Contains(deviceRect)) |
3100 | 0 | return NS_RGBA(0, 0, 0, 0); |
3101 | 0 | |
3102 | 0 | } else { |
3103 | 0 | // The layer's visible rect is already (close enough to) pixel |
3104 | 0 | // aligned, so no need to round out and in here. |
3105 | 0 | if (!bounds.Intersects(appUnitRect)) |
3106 | 0 | continue; |
3107 | 0 | |
3108 | 0 | if (!bounds.Contains(appUnitRect)) |
3109 | 0 | return NS_RGBA(0, 0, 0, 0); |
3110 | 0 | } |
3111 | 0 | |
3112 | 0 | if (item->IsInvisibleInRect(appUnitRect)) { |
3113 | 0 | continue; |
3114 | 0 | } |
3115 | 0 | |
3116 | 0 | if (item->GetClip().IsRectAffectedByClip(deviceRect, |
3117 | 0 | mParameters.mXScale, |
3118 | 0 | mParameters.mYScale, |
3119 | 0 | mAppUnitsPerDevPixel)) { |
3120 | 0 | return NS_RGBA(0, 0, 0, 0); |
3121 | 0 | } |
3122 | 0 |
|
3123 | 0 | MOZ_ASSERT(!assignedItem.mHasOpacity && !assignedItem.mHasTransform); |
3124 | 0 | Maybe<nscolor> color = item->IsUniform(mBuilder); |
3125 | 0 |
|
3126 | 0 | if (color && NS_GET_A(*color) == 255) { |
3127 | 0 | return *color; |
3128 | 0 | } |
3129 | 0 | |
3130 | 0 | return NS_RGBA(0, 0, 0, 0); |
3131 | 0 | } |
3132 | 0 |
|
3133 | 0 | *aOutIntersectsLayer = false; |
3134 | 0 | return NS_RGBA(0, 0, 0, 0); |
3135 | 0 | } |
3136 | | |
3137 | | nscolor |
3138 | | PaintedLayerDataNode::FindOpaqueBackgroundColor( |
3139 | | const nsIntRegion& aTargetVisibleRegion, |
3140 | | int32_t aUnderIndex) const |
3141 | 0 | { |
3142 | 0 | if (aUnderIndex == ABOVE_TOP) { |
3143 | 0 | aUnderIndex = mPaintedLayerDataStack.Length(); |
3144 | 0 | } |
3145 | 0 | for (int32_t i = aUnderIndex - 1; i >= 0; --i) { |
3146 | 0 | const PaintedLayerData* candidate = &mPaintedLayerDataStack[i]; |
3147 | 0 | if (candidate->VisibleAboveRegionIntersects(aTargetVisibleRegion)) { |
3148 | 0 | // Some non-PaintedLayer content between target and candidate; this is |
3149 | 0 | // hopeless |
3150 | 0 | return NS_RGBA(0, 0, 0, 0); |
3151 | 0 | } |
3152 | 0 |
|
3153 | 0 | if (!candidate->VisibleRegionIntersects(aTargetVisibleRegion)) { |
3154 | 0 | // The layer doesn't intersect our target, ignore it and move on |
3155 | 0 | continue; |
3156 | 0 | } |
3157 | 0 | |
3158 | 0 | bool intersectsLayer = true; |
3159 | 0 | nsIntRect rect = aTargetVisibleRegion.GetBounds(); |
3160 | 0 | nscolor color = mTree.ContState().FindOpaqueBackgroundColorInLayer( |
3161 | 0 | candidate, rect, &intersectsLayer); |
3162 | 0 | if (!intersectsLayer) { |
3163 | 0 | continue; |
3164 | 0 | } |
3165 | 0 | return color; |
3166 | 0 | } |
3167 | 0 | if (mAllDrawingAboveBackground || |
3168 | 0 | !mVisibleAboveBackgroundRegion.Intersect(aTargetVisibleRegion) |
3169 | 0 | .IsEmpty()) { |
3170 | 0 | // Some non-PaintedLayer content is between this node's background and |
3171 | 0 | // target. |
3172 | 0 | return NS_RGBA(0, 0, 0, 0); |
3173 | 0 | } |
3174 | 0 | return FindOpaqueBackgroundColorInParentNode(); |
3175 | 0 | } |
3176 | | |
3177 | | nscolor |
3178 | | PaintedLayerDataNode::FindOpaqueBackgroundColorCoveringEverything() const |
3179 | 0 | { |
3180 | 0 | if (!mPaintedLayerDataStack.IsEmpty() || mAllDrawingAboveBackground || |
3181 | 0 | !mVisibleAboveBackgroundRegion.IsEmpty()) { |
3182 | 0 | return NS_RGBA(0, 0, 0, 0); |
3183 | 0 | } |
3184 | 0 | return FindOpaqueBackgroundColorInParentNode(); |
3185 | 0 | } |
3186 | | |
3187 | | nscolor |
3188 | | PaintedLayerDataNode::FindOpaqueBackgroundColorInParentNode() const |
3189 | 0 | { |
3190 | 0 | if (mParent) { |
3191 | 0 | if (mHasClip) { |
3192 | 0 | // Check whether our parent node has uniform content behind our whole |
3193 | 0 | // clip. |
3194 | 0 | // There's one tricky case here: If our parent node is also a scrollable, |
3195 | 0 | // and is currently scrolled in such a way that this inner one is |
3196 | 0 | // clipped by it, then it's not really clear how we should determine |
3197 | 0 | // whether we have a uniform background in the parent: There might be |
3198 | 0 | // non-uniform content in the parts that our scroll port covers in the |
3199 | 0 | // parent and that are currently outside the parent's clip. |
3200 | 0 | // For now, we'll fail to pull a background color in that case. |
3201 | 0 | return mParent->FindOpaqueBackgroundColor(mClipRect); |
3202 | 0 | } |
3203 | 0 | return mParent->FindOpaqueBackgroundColorCoveringEverything(); |
3204 | 0 | } |
3205 | 0 | // We are the root. |
3206 | 0 | return mTree.UniformBackgroundColor(); |
3207 | 0 | } |
3208 | | |
3209 | | bool |
3210 | | PaintedLayerData::CanOptimizeToImageLayer(nsDisplayListBuilder* aBuilder) |
3211 | 0 | { |
3212 | 0 | if (!mImage) { |
3213 | 0 | return false; |
3214 | 0 | } |
3215 | 0 | |
3216 | 0 | return mImage->CanOptimizeToImageLayer(mLayer->Manager(), aBuilder); |
3217 | 0 | } |
3218 | | |
3219 | | already_AddRefed<ImageContainer> |
3220 | | PaintedLayerData::GetContainerForImageLayer(nsDisplayListBuilder* aBuilder) |
3221 | 0 | { |
3222 | 0 | if (!mImage) { |
3223 | 0 | return nullptr; |
3224 | 0 | } |
3225 | 0 | |
3226 | 0 | return mImage->GetContainer(mLayer->Manager(), aBuilder); |
3227 | 0 | } |
3228 | | |
3229 | | PaintedLayerDataNode::PaintedLayerDataNode( |
3230 | | PaintedLayerDataTree& aTree, |
3231 | | PaintedLayerDataNode* aParent, |
3232 | | AnimatedGeometryRoot* aAnimatedGeometryRoot) |
3233 | | : mTree(aTree) |
3234 | | , mParent(aParent) |
3235 | | , mAnimatedGeometryRoot(aAnimatedGeometryRoot) |
3236 | | , mAllDrawingAboveBackground(false) |
3237 | 0 | { |
3238 | 0 | MOZ_ASSERT(nsLayoutUtils::IsAncestorFrameCrossDoc( |
3239 | 0 | mTree.Builder()->RootReferenceFrame(), *mAnimatedGeometryRoot)); |
3240 | 0 | mHasClip = mTree.IsClippedWithRespectToParentAnimatedGeometryRoot( |
3241 | 0 | mAnimatedGeometryRoot, &mClipRect); |
3242 | 0 | } |
3243 | | |
3244 | | PaintedLayerDataNode::~PaintedLayerDataNode() |
3245 | 0 | { |
3246 | 0 | MOZ_ASSERT(mPaintedLayerDataStack.IsEmpty()); |
3247 | 0 | MOZ_ASSERT(mChildren.IsEmpty()); |
3248 | 0 | } |
3249 | | |
3250 | | PaintedLayerDataNode* |
3251 | | PaintedLayerDataNode::AddChildNodeFor( |
3252 | | AnimatedGeometryRoot* aAnimatedGeometryRoot) |
3253 | 0 | { |
3254 | 0 | MOZ_ASSERT(aAnimatedGeometryRoot->mParentAGR == mAnimatedGeometryRoot); |
3255 | 0 | UniquePtr<PaintedLayerDataNode> child = |
3256 | 0 | MakeUnique<PaintedLayerDataNode>(mTree, this, aAnimatedGeometryRoot); |
3257 | 0 | mChildren.AppendElement(std::move(child)); |
3258 | 0 | return mChildren.LastElement().get(); |
3259 | 0 | } |
3260 | | |
3261 | | template<typename NewPaintedLayerCallbackType> |
3262 | | PaintedLayerData* |
3263 | | PaintedLayerDataNode::FindPaintedLayerFor( |
3264 | | const nsIntRect& aVisibleRect, |
3265 | | const bool aBackfaceHidden, |
3266 | | const ActiveScrolledRoot* aASR, |
3267 | | const DisplayItemClipChain* aClipChain, |
3268 | | NewPaintedLayerCallbackType aNewPaintedLayerCallback) |
3269 | 0 | { |
3270 | 0 | if (!mPaintedLayerDataStack.IsEmpty()) { |
3271 | 0 | PaintedLayerData* lowestUsableLayer = nullptr; |
3272 | 0 | for (auto& data : Reversed(mPaintedLayerDataStack)) { |
3273 | 0 | if (data.mVisibleAboveRegion.Intersects(aVisibleRect)) { |
3274 | 0 | break; |
3275 | 0 | } |
3276 | 0 | if (data.mBackfaceHidden == aBackfaceHidden && data.mASR == aASR && |
3277 | 0 | data.mClipChain == aClipChain) { |
3278 | 0 | lowestUsableLayer = &data; |
3279 | 0 | } |
3280 | 0 | // Also check whether the event-regions intersect the visible rect, |
3281 | 0 | // unless we're in an inactive layer, in which case the event-regions |
3282 | 0 | // will be hoisted out into their own layer. |
3283 | 0 | // For performance reasons, we check the intersection with the bounds |
3284 | 0 | // of the event-regions. |
3285 | 0 | if (!mTree.ContState().IsInInactiveLayer() && |
3286 | 0 | (data.mScaledHitRegionBounds.Intersects(aVisibleRect) || |
3287 | 0 | data.mScaledMaybeHitRegionBounds.Intersects(aVisibleRect))) { |
3288 | 0 | break; |
3289 | 0 | } |
3290 | 0 | // If the visible region intersects with the current layer then we |
3291 | 0 | // can't possibly use any of the layers below it, so stop the search |
3292 | 0 | // now. |
3293 | 0 | // |
3294 | 0 | // If we're trying to minimize painted layer size and we don't |
3295 | 0 | // intersect the current visible region, then make sure we don't |
3296 | 0 | // use this painted layer. |
3297 | 0 | if (data.mVisibleRegion.Intersects(aVisibleRect)) { |
3298 | 0 | break; |
3299 | 0 | } |
3300 | 0 | |
3301 | 0 | if (gfxPrefs::LayoutSmallerPaintedLayers()) { |
3302 | 0 | lowestUsableLayer = nullptr; |
3303 | 0 | } |
3304 | 0 | } |
3305 | 0 | if (lowestUsableLayer) { |
3306 | 0 | return lowestUsableLayer; |
3307 | 0 | } |
3308 | 0 | } |
3309 | 0 | PaintedLayerData* data = mPaintedLayerDataStack.AppendElement(); |
3310 | 0 | aNewPaintedLayerCallback(data); |
3311 | 0 |
|
3312 | 0 | return data; |
3313 | 0 | } |
3314 | | |
3315 | | void |
3316 | | PaintedLayerDataNode::FinishChildrenIntersecting(const nsIntRect& aRect) |
3317 | 0 | { |
3318 | 0 | for (int32_t i = mChildren.Length() - 1; i >= 0; i--) { |
3319 | 0 | if (mChildren[i]->Intersects(aRect)) { |
3320 | 0 | mChildren[i]->Finish(true); |
3321 | 0 | mChildren.RemoveElementAt(i); |
3322 | 0 | } |
3323 | 0 | } |
3324 | 0 | } |
3325 | | |
3326 | | void |
3327 | | PaintedLayerDataNode::FinishAllChildren( |
3328 | | bool aThisNodeNeedsAccurateVisibleAboveRegion) |
3329 | 0 | { |
3330 | 0 | for (int32_t i = mChildren.Length() - 1; i >= 0; i--) { |
3331 | 0 | mChildren[i]->Finish(aThisNodeNeedsAccurateVisibleAboveRegion); |
3332 | 0 | } |
3333 | 0 | mChildren.Clear(); |
3334 | 0 | } |
3335 | | |
3336 | | void |
3337 | | PaintedLayerDataNode::Finish(bool aParentNeedsAccurateVisibleAboveRegion) |
3338 | 0 | { |
3339 | 0 | // Skip "visible above region" maintenance, because this node is going away. |
3340 | 0 | FinishAllChildren(false); |
3341 | 0 |
|
3342 | 0 | PopAllPaintedLayerData(); |
3343 | 0 |
|
3344 | 0 | if (mParent && aParentNeedsAccurateVisibleAboveRegion) { |
3345 | 0 | if (mHasClip) { |
3346 | 0 | mParent->AddToVisibleAboveRegion(mClipRect); |
3347 | 0 | } else { |
3348 | 0 | mParent->SetAllDrawingAbove(); |
3349 | 0 | } |
3350 | 0 | } |
3351 | 0 | mTree.NodeWasFinished(mAnimatedGeometryRoot); |
3352 | 0 | } |
3353 | | |
3354 | | void |
3355 | | PaintedLayerDataNode::AddToVisibleAboveRegion(const nsIntRect& aRect) |
3356 | 0 | { |
3357 | 0 | nsIntRegion& visibleAboveRegion = |
3358 | 0 | mPaintedLayerDataStack.IsEmpty() |
3359 | 0 | ? mVisibleAboveBackgroundRegion |
3360 | 0 | : mPaintedLayerDataStack.LastElement().mVisibleAboveRegion; |
3361 | 0 | visibleAboveRegion.Or(visibleAboveRegion, aRect); |
3362 | 0 | visibleAboveRegion.SimplifyOutward(8); |
3363 | 0 | } |
3364 | | |
3365 | | void |
3366 | | PaintedLayerDataNode::SetAllDrawingAbove() |
3367 | 0 | { |
3368 | 0 | PopAllPaintedLayerData(); |
3369 | 0 | mAllDrawingAboveBackground = true; |
3370 | 0 | mVisibleAboveBackgroundRegion.SetEmpty(); |
3371 | 0 | } |
3372 | | |
3373 | | void |
3374 | | PaintedLayerDataNode::PopAllPaintedLayerData() |
3375 | 0 | { |
3376 | 0 | for (int32_t index = mPaintedLayerDataStack.Length() - 1; index >= 0; |
3377 | 0 | index--) { |
3378 | 0 | PaintedLayerData& data = mPaintedLayerDataStack[index]; |
3379 | 0 | mTree.ContState().FinishPaintedLayerData(data, [this, &data, index]() { |
3380 | 0 | return this->FindOpaqueBackgroundColor(data.mVisibleRegion, index); |
3381 | 0 | }); |
3382 | 0 | } |
3383 | 0 | mPaintedLayerDataStack.Clear(); |
3384 | 0 | } |
3385 | | |
3386 | | void |
3387 | | PaintedLayerDataTree::InitializeForInactiveLayer( |
3388 | | AnimatedGeometryRoot* aAnimatedGeometryRoot) |
3389 | 0 | { |
3390 | 0 | mForInactiveLayer = true; |
3391 | 0 | mRoot.emplace(*this, nullptr, aAnimatedGeometryRoot); |
3392 | 0 | } |
3393 | | |
3394 | | nsDisplayListBuilder* |
3395 | | PaintedLayerDataTree::Builder() const |
3396 | 0 | { |
3397 | 0 | return mContainerState.Builder(); |
3398 | 0 | } |
3399 | | |
3400 | | void |
3401 | | PaintedLayerDataTree::Finish() |
3402 | 0 | { |
3403 | 0 | if (mRoot) { |
3404 | 0 | mRoot->Finish(false); |
3405 | 0 | } |
3406 | 0 | MOZ_ASSERT(mNodes.Count() == 0); |
3407 | 0 | mRoot.reset(); |
3408 | 0 | } |
3409 | | |
3410 | | void |
3411 | | PaintedLayerDataTree::NodeWasFinished( |
3412 | | AnimatedGeometryRoot* aAnimatedGeometryRoot) |
3413 | 0 | { |
3414 | 0 | mNodes.Remove(aAnimatedGeometryRoot); |
3415 | 0 | } |
3416 | | |
3417 | | void |
3418 | | PaintedLayerDataTree::AddingOwnLayer( |
3419 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
3420 | | const nsIntRect* aRect, |
3421 | | nscolor* aOutUniformBackgroundColor) |
3422 | 0 | { |
3423 | 0 | PaintedLayerDataNode* node = nullptr; |
3424 | 0 | if (mForInactiveLayer) { |
3425 | 0 | node = mRoot.ptr(); |
3426 | 0 | } else { |
3427 | 0 | FinishPotentiallyIntersectingNodes(aAnimatedGeometryRoot, aRect); |
3428 | 0 | node = EnsureNodeFor(aAnimatedGeometryRoot); |
3429 | 0 | } |
3430 | 0 | if (aRect) { |
3431 | 0 | if (aOutUniformBackgroundColor) { |
3432 | 0 | *aOutUniformBackgroundColor = node->FindOpaqueBackgroundColor(*aRect); |
3433 | 0 | } |
3434 | 0 | node->AddToVisibleAboveRegion(*aRect); |
3435 | 0 | } else { |
3436 | 0 | if (aOutUniformBackgroundColor) { |
3437 | 0 | *aOutUniformBackgroundColor = |
3438 | 0 | node->FindOpaqueBackgroundColorCoveringEverything(); |
3439 | 0 | } |
3440 | 0 | node->SetAllDrawingAbove(); |
3441 | 0 | } |
3442 | 0 | } |
3443 | | |
3444 | | template<typename NewPaintedLayerCallbackType> |
3445 | | PaintedLayerData* |
3446 | | PaintedLayerDataTree::FindPaintedLayerFor( |
3447 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
3448 | | const ActiveScrolledRoot* aASR, |
3449 | | const DisplayItemClipChain* aClipChain, |
3450 | | const nsIntRect& aVisibleRect, |
3451 | | const bool aBackfaceHidden, |
3452 | | NewPaintedLayerCallbackType aNewPaintedLayerCallback) |
3453 | 0 | { |
3454 | 0 | const nsIntRect* bounds = &aVisibleRect; |
3455 | 0 | PaintedLayerDataNode* node = nullptr; |
3456 | 0 | if (mForInactiveLayer) { |
3457 | 0 | node = mRoot.ptr(); |
3458 | 0 | } else { |
3459 | 0 | FinishPotentiallyIntersectingNodes(aAnimatedGeometryRoot, bounds); |
3460 | 0 | node = EnsureNodeFor(aAnimatedGeometryRoot); |
3461 | 0 | } |
3462 | 0 |
|
3463 | 0 | PaintedLayerData* data = node->FindPaintedLayerFor( |
3464 | 0 | aVisibleRect, aBackfaceHidden, aASR, aClipChain, aNewPaintedLayerCallback); |
3465 | 0 | return data; |
3466 | 0 | } |
3467 | | |
3468 | | void |
3469 | | PaintedLayerDataTree::FinishPotentiallyIntersectingNodes( |
3470 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
3471 | | const nsIntRect* aRect) |
3472 | 0 | { |
3473 | 0 | AnimatedGeometryRoot* ancestorThatIsChildOfCommonAncestor = nullptr; |
3474 | 0 | PaintedLayerDataNode* ancestorNode = FindNodeForAncestorAnimatedGeometryRoot( |
3475 | 0 | aAnimatedGeometryRoot, &ancestorThatIsChildOfCommonAncestor); |
3476 | 0 | if (!ancestorNode) { |
3477 | 0 | // None of our ancestors are in the tree. This should only happen if this |
3478 | 0 | // is the very first item we're looking at. |
3479 | 0 | MOZ_ASSERT(!mRoot); |
3480 | 0 | return; |
3481 | 0 | } |
3482 | 0 |
|
3483 | 0 | if (ancestorNode->GetAnimatedGeometryRoot() == aAnimatedGeometryRoot) { |
3484 | 0 | // aAnimatedGeometryRoot already has a node in the tree. |
3485 | 0 | // This is the common case. |
3486 | 0 | MOZ_ASSERT(!ancestorThatIsChildOfCommonAncestor); |
3487 | 0 | if (aRect) { |
3488 | 0 | ancestorNode->FinishChildrenIntersecting(*aRect); |
3489 | 0 | } else { |
3490 | 0 | ancestorNode->FinishAllChildren(); |
3491 | 0 | } |
3492 | 0 | return; |
3493 | 0 | } |
3494 | 0 |
|
3495 | 0 | // We have found an existing ancestor, but it's a proper ancestor of our |
3496 | 0 | // animated geometry root. |
3497 | 0 | // ancestorThatIsChildOfCommonAncestor is the last animated geometry root |
3498 | 0 | // encountered on the way up from aAnimatedGeometryRoot to ancestorNode. |
3499 | 0 | MOZ_ASSERT(ancestorThatIsChildOfCommonAncestor); |
3500 | 0 | MOZ_ASSERT(nsLayoutUtils::IsAncestorFrameCrossDoc( |
3501 | 0 | *ancestorThatIsChildOfCommonAncestor, *aAnimatedGeometryRoot)); |
3502 | 0 | MOZ_ASSERT(ancestorThatIsChildOfCommonAncestor->mParentAGR == |
3503 | 0 | ancestorNode->GetAnimatedGeometryRoot()); |
3504 | 0 |
|
3505 | 0 | // ancestorThatIsChildOfCommonAncestor is not in the tree yet! |
3506 | 0 | MOZ_ASSERT(!mNodes.Get(ancestorThatIsChildOfCommonAncestor)); |
3507 | 0 |
|
3508 | 0 | // We're about to add a node for ancestorThatIsChildOfCommonAncestor, so we |
3509 | 0 | // finish all intersecting siblings. |
3510 | 0 | nsIntRect clip; |
3511 | 0 | if (IsClippedWithRespectToParentAnimatedGeometryRoot( |
3512 | 0 | ancestorThatIsChildOfCommonAncestor, &clip)) { |
3513 | 0 | ancestorNode->FinishChildrenIntersecting(clip); |
3514 | 0 | } else { |
3515 | 0 | ancestorNode->FinishAllChildren(); |
3516 | 0 | } |
3517 | 0 | } |
3518 | | |
3519 | | PaintedLayerDataNode* |
3520 | | PaintedLayerDataTree::EnsureNodeFor(AnimatedGeometryRoot* aAnimatedGeometryRoot) |
3521 | 0 | { |
3522 | 0 | MOZ_ASSERT(aAnimatedGeometryRoot); |
3523 | 0 | PaintedLayerDataNode* node = mNodes.Get(aAnimatedGeometryRoot); |
3524 | 0 | if (node) { |
3525 | 0 | return node; |
3526 | 0 | } |
3527 | 0 | |
3528 | 0 | AnimatedGeometryRoot* parentAnimatedGeometryRoot = |
3529 | 0 | aAnimatedGeometryRoot->mParentAGR; |
3530 | 0 | if (!parentAnimatedGeometryRoot) { |
3531 | 0 | MOZ_ASSERT(!mRoot); |
3532 | 0 | MOZ_ASSERT(*aAnimatedGeometryRoot == Builder()->RootReferenceFrame()); |
3533 | 0 | mRoot.emplace(*this, nullptr, aAnimatedGeometryRoot); |
3534 | 0 | node = mRoot.ptr(); |
3535 | 0 | } else { |
3536 | 0 | PaintedLayerDataNode* parentNode = |
3537 | 0 | EnsureNodeFor(parentAnimatedGeometryRoot); |
3538 | 0 | MOZ_ASSERT(parentNode); |
3539 | 0 | node = parentNode->AddChildNodeFor(aAnimatedGeometryRoot); |
3540 | 0 | } |
3541 | 0 | MOZ_ASSERT(node); |
3542 | 0 | mNodes.Put(aAnimatedGeometryRoot, node); |
3543 | 0 | return node; |
3544 | 0 | } |
3545 | | |
3546 | | bool |
3547 | | PaintedLayerDataTree::IsClippedWithRespectToParentAnimatedGeometryRoot( |
3548 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
3549 | | nsIntRect* aOutClip) |
3550 | 0 | { |
3551 | 0 | if (mForInactiveLayer) { |
3552 | 0 | return false; |
3553 | 0 | } |
3554 | 0 | nsIScrollableFrame* scrollableFrame = |
3555 | 0 | nsLayoutUtils::GetScrollableFrameFor(*aAnimatedGeometryRoot); |
3556 | 0 | if (!scrollableFrame) { |
3557 | 0 | return false; |
3558 | 0 | } |
3559 | 0 | nsIFrame* scrollFrame = do_QueryFrame(scrollableFrame); |
3560 | 0 | nsRect scrollPort = scrollableFrame->GetScrollPortRect() + |
3561 | 0 | Builder()->ToReferenceFrame(scrollFrame); |
3562 | 0 | *aOutClip = mContainerState.ScaleToNearestPixels(scrollPort); |
3563 | 0 | return true; |
3564 | 0 | } |
3565 | | |
3566 | | PaintedLayerDataNode* |
3567 | | PaintedLayerDataTree::FindNodeForAncestorAnimatedGeometryRoot( |
3568 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
3569 | | AnimatedGeometryRoot** aOutAncestorChild) |
3570 | 0 | { |
3571 | 0 | if (!aAnimatedGeometryRoot) { |
3572 | 0 | return nullptr; |
3573 | 0 | } |
3574 | 0 | PaintedLayerDataNode* node = mNodes.Get(aAnimatedGeometryRoot); |
3575 | 0 | if (node) { |
3576 | 0 | return node; |
3577 | 0 | } |
3578 | 0 | *aOutAncestorChild = aAnimatedGeometryRoot; |
3579 | 0 | return FindNodeForAncestorAnimatedGeometryRoot( |
3580 | 0 | aAnimatedGeometryRoot->mParentAGR, aOutAncestorChild); |
3581 | 0 | } |
3582 | | |
3583 | | static bool |
3584 | | CanOptimizeAwayPaintedLayer(PaintedLayerData* aData, |
3585 | | FrameLayerBuilder* aLayerBuilder) |
3586 | 0 | { |
3587 | 0 | if (!aLayerBuilder->IsBuildingRetainedLayers()) { |
3588 | 0 | return false; |
3589 | 0 | } |
3590 | 0 | |
3591 | 0 | // If there's no painted layer with valid content in it that we can reuse, |
3592 | 0 | // always create a color or image layer (and potentially throw away an |
3593 | 0 | // existing completely invalid painted layer). |
3594 | 0 | if (aData->mLayer->GetValidRegion().IsEmpty()) { |
3595 | 0 | return true; |
3596 | 0 | } |
3597 | 0 | |
3598 | 0 | // There is an existing painted layer we can reuse. Throwing it away can make |
3599 | 0 | // compositing cheaper (see bug 946952), but it might cause us to re-allocate |
3600 | 0 | // the painted layer frequently due to an animation. So we only discard it if |
3601 | 0 | // we're in tree compression mode, which is triggered at a low frequency. |
3602 | 0 | return aLayerBuilder->CheckInLayerTreeCompressionMode(); |
3603 | 0 | } |
3604 | | |
3605 | | #ifdef DEBUG |
3606 | | static int32_t |
3607 | | FindIndexOfLayerIn(nsTArray<NewLayerEntry>& aArray, Layer* aLayer) |
3608 | | { |
3609 | | for (uint32_t i = 0; i < aArray.Length(); ++i) { |
3610 | | if (aArray[i].mLayer == aLayer) { |
3611 | | return i; |
3612 | | } |
3613 | | } |
3614 | | return -1; |
3615 | | } |
3616 | | #endif |
3617 | | |
3618 | | already_AddRefed<Layer> |
3619 | | ContainerState::PrepareImageLayer(PaintedLayerData* aData) |
3620 | 0 | { |
3621 | 0 | RefPtr<ImageContainer> imageContainer = |
3622 | 0 | aData->GetContainerForImageLayer(mBuilder); |
3623 | 0 | if (!imageContainer) { |
3624 | 0 | return nullptr; |
3625 | 0 | } |
3626 | 0 | |
3627 | 0 | RefPtr<ImageLayer> imageLayer = CreateOrRecycleImageLayer(aData->mLayer); |
3628 | 0 | imageLayer->SetContainer(imageContainer); |
3629 | 0 | aData->mImage->ConfigureLayer(imageLayer, mParameters); |
3630 | 0 | imageLayer->SetPostScale(mParameters.mXScale, mParameters.mYScale); |
3631 | 0 |
|
3632 | 0 | if (aData->mItemClip->HasClip()) { |
3633 | 0 | ParentLayerIntRect clip = ViewAs<ParentLayerPixel>( |
3634 | 0 | ScaleToNearestPixels(aData->mItemClip->GetClipRect())); |
3635 | 0 | clip.MoveBy(ViewAs<ParentLayerPixel>(mParameters.mOffset)); |
3636 | 0 | imageLayer->SetClipRect(Some(clip)); |
3637 | 0 | } else { |
3638 | 0 | imageLayer->SetClipRect(Nothing()); |
3639 | 0 | } |
3640 | 0 |
|
3641 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
3642 | 0 | aData, " Selected image layer=%p\n", imageLayer.get()); |
3643 | 0 |
|
3644 | 0 | return imageLayer.forget(); |
3645 | 0 | } |
3646 | | |
3647 | | already_AddRefed<Layer> |
3648 | | ContainerState::PrepareColorLayer(PaintedLayerData* aData) |
3649 | 0 | { |
3650 | 0 | RefPtr<ColorLayer> colorLayer = CreateOrRecycleColorLayer(aData->mLayer); |
3651 | 0 | colorLayer->SetColor(Color::FromABGR(aData->mSolidColor)); |
3652 | 0 |
|
3653 | 0 | // Copy transform |
3654 | 0 | colorLayer->SetBaseTransform(aData->mLayer->GetBaseTransform()); |
3655 | 0 | colorLayer->SetPostScale(aData->mLayer->GetPostXScale(), |
3656 | 0 | aData->mLayer->GetPostYScale()); |
3657 | 0 |
|
3658 | 0 | nsIntRect visibleRect = aData->mVisibleRegion.GetBounds(); |
3659 | 0 | visibleRect.MoveBy(-GetTranslationForPaintedLayer(aData->mLayer)); |
3660 | 0 | colorLayer->SetBounds(visibleRect); |
3661 | 0 | colorLayer->SetClipRect(Nothing()); |
3662 | 0 |
|
3663 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
3664 | 0 | aData, " Selected color layer=%p\n", colorLayer.get()); |
3665 | 0 |
|
3666 | 0 | return colorLayer.forget(); |
3667 | 0 | } |
3668 | | |
3669 | | static void |
3670 | | SetBackfaceHiddenForLayer(bool aBackfaceHidden, Layer* aLayer) |
3671 | 0 | { |
3672 | 0 | if (aBackfaceHidden) { |
3673 | 0 | aLayer->SetContentFlags(aLayer->GetContentFlags() | |
3674 | 0 | Layer::CONTENT_BACKFACE_HIDDEN); |
3675 | 0 | } else { |
3676 | 0 | aLayer->SetContentFlags(aLayer->GetContentFlags() & |
3677 | 0 | ~Layer::CONTENT_BACKFACE_HIDDEN); |
3678 | 0 | } |
3679 | 0 | } |
3680 | | |
3681 | | template<typename FindOpaqueBackgroundColorCallbackType> |
3682 | | void |
3683 | | ContainerState::FinishPaintedLayerData( |
3684 | | PaintedLayerData& aData, |
3685 | | FindOpaqueBackgroundColorCallbackType aFindOpaqueBackgroundColor) |
3686 | 0 | { |
3687 | 0 | PaintedLayerData* data = &aData; |
3688 | 0 |
|
3689 | 0 | if (!data->mLayer) { |
3690 | 0 | // No layer was recycled, so we create a new one. |
3691 | 0 | RefPtr<PaintedLayer> paintedLayer = CreatePaintedLayer(data); |
3692 | 0 | data->mLayer = paintedLayer; |
3693 | 0 |
|
3694 | 0 | NS_ASSERTION(FindIndexOfLayerIn(mNewChildLayers, paintedLayer) < 0, |
3695 | 0 | "Layer already in list???"); |
3696 | 0 | mNewChildLayers[data->mNewChildLayersIndex].mLayer = paintedLayer.forget(); |
3697 | 0 | } |
3698 | 0 |
|
3699 | 0 | PaintedDisplayItemLayerUserData* userData = |
3700 | 0 | GetPaintedDisplayItemLayerUserData(data->mLayer); |
3701 | 0 | NS_ASSERTION(userData, "where did our user data go?"); |
3702 | 0 | userData->mLastItemCount = data->mAssignedDisplayItems.size(); |
3703 | 0 |
|
3704 | 0 | NewLayerEntry* newLayerEntry = &mNewChildLayers[data->mNewChildLayersIndex]; |
3705 | 0 |
|
3706 | 0 | RefPtr<Layer> layer; |
3707 | 0 | bool canOptimizeToImageLayer = data->CanOptimizeToImageLayer(mBuilder); |
3708 | 0 |
|
3709 | 0 | FLB_LOG_PAINTED_LAYER_DECISION(data, "Selecting layer for pld=%p\n", data); |
3710 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
3711 | 0 | data, |
3712 | 0 | " Solid=%i, hasImage=%c, canOptimizeAwayPaintedLayer=%i\n", |
3713 | 0 | data->mIsSolidColorInVisibleRegion, |
3714 | 0 | canOptimizeToImageLayer ? 'y' : 'n', |
3715 | 0 | CanOptimizeAwayPaintedLayer(data, mLayerBuilder)); |
3716 | 0 |
|
3717 | 0 | if ((data->mIsSolidColorInVisibleRegion || canOptimizeToImageLayer) && |
3718 | 0 | CanOptimizeAwayPaintedLayer(data, mLayerBuilder)) { |
3719 | 0 | NS_ASSERTION( |
3720 | 0 | !(data->mIsSolidColorInVisibleRegion && canOptimizeToImageLayer), |
3721 | 0 | "Can't be a solid color as well as an image!"); |
3722 | 0 |
|
3723 | 0 | layer = canOptimizeToImageLayer ? PrepareImageLayer(data) |
3724 | 0 | : PrepareColorLayer(data); |
3725 | 0 |
|
3726 | 0 | if (layer) { |
3727 | 0 | NS_ASSERTION(FindIndexOfLayerIn(mNewChildLayers, layer) < 0, |
3728 | 0 | "Layer already in list???"); |
3729 | 0 | NS_ASSERTION(newLayerEntry->mLayer == data->mLayer, |
3730 | 0 | "Painted layer at wrong index"); |
3731 | 0 | // Store optimized layer in reserved slot |
3732 | 0 | NewLayerEntry* paintedLayerEntry = newLayerEntry; |
3733 | 0 | newLayerEntry = &mNewChildLayers[data->mNewChildLayersIndex + 1]; |
3734 | 0 | NS_ASSERTION(!newLayerEntry->mLayer, "Slot already occupied?"); |
3735 | 0 | newLayerEntry->mLayer = layer; |
3736 | 0 | newLayerEntry->mAnimatedGeometryRoot = data->mAnimatedGeometryRoot; |
3737 | 0 | newLayerEntry->mASR = paintedLayerEntry->mASR; |
3738 | 0 | newLayerEntry->mClipChain = paintedLayerEntry->mClipChain; |
3739 | 0 | newLayerEntry->mScrollMetadataASR = paintedLayerEntry->mScrollMetadataASR; |
3740 | 0 |
|
3741 | 0 | // Hide the PaintedLayer. We leave it in the layer tree so that we |
3742 | 0 | // can find and recycle it later. |
3743 | 0 | ParentLayerIntRect emptyRect; |
3744 | 0 | data->mLayer->SetClipRect(Some(emptyRect)); |
3745 | 0 | data->mLayer->SetVisibleRegion(LayerIntRegion()); |
3746 | 0 | data->mLayer->InvalidateWholeLayer(); |
3747 | 0 | data->mLayer->SetEventRegions(EventRegions()); |
3748 | 0 | } |
3749 | 0 | } |
3750 | 0 |
|
3751 | 0 | if (!layer) { |
3752 | 0 | // We couldn't optimize to an image layer or a color layer above. |
3753 | 0 | layer = data->mLayer; |
3754 | 0 | layer->SetClipRect(Nothing()); |
3755 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
3756 | 0 | data, " Selected painted layer=%p\n", layer.get()); |
3757 | 0 | } |
3758 | 0 |
|
3759 | 0 | for (auto& item : data->mAssignedDisplayItems) { |
3760 | 0 | MOZ_ASSERT(item.mItem->GetType() != |
3761 | 0 | DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO); |
3762 | 0 |
|
3763 | 0 | if (IsEffectEndMarker(item.mType)) { |
3764 | 0 | // Do not invalidate for end markers. |
3765 | 0 | continue; |
3766 | 0 | } |
3767 | 0 | |
3768 | 0 | InvalidateForLayerChange(item.mItem, data->mLayer, item.mDisplayItemData); |
3769 | 0 | mLayerBuilder->AddPaintedDisplayItem(data, item, *this, layer); |
3770 | 0 | item.mDisplayItemData = nullptr; |
3771 | 0 | } |
3772 | 0 |
|
3773 | 0 | if (mLayerBuilder->IsBuildingRetainedLayers()) { |
3774 | 0 | newLayerEntry->mVisibleRegion = data->mVisibleRegion; |
3775 | 0 | newLayerEntry->mOpaqueRegion = data->mOpaqueRegion; |
3776 | 0 | newLayerEntry->mHideAllLayersBelow = data->mHideAllLayersBelow; |
3777 | 0 | newLayerEntry->mOpaqueForAnimatedGeometryRootParent = |
3778 | 0 | data->mOpaqueForAnimatedGeometryRootParent; |
3779 | 0 | } else { |
3780 | 0 | SetOuterVisibleRegionForLayer(layer, data->mVisibleRegion); |
3781 | 0 | } |
3782 | 0 |
|
3783 | | #ifdef MOZ_DUMP_PAINTING |
3784 | | if (!data->mLog.IsEmpty()) { |
3785 | | if (PaintedLayerData* containingPld = |
3786 | | mLayerBuilder->GetContainingPaintedLayerData()) { |
3787 | | containingPld->mLayer->AddExtraDumpInfo(nsCString(data->mLog)); |
3788 | | } else { |
3789 | | layer->AddExtraDumpInfo(nsCString(data->mLog)); |
3790 | | } |
3791 | | } |
3792 | | #endif |
3793 | |
|
3794 | 0 | mLayerBuilder->AddPaintedLayerItemsEntry(userData); |
3795 | 0 |
|
3796 | 0 | nsIntRegion transparentRegion; |
3797 | 0 | transparentRegion.Sub(data->mVisibleRegion, data->mOpaqueRegion); |
3798 | 0 | bool isOpaque = transparentRegion.IsEmpty(); |
3799 | 0 | // For translucent PaintedLayers, try to find an opaque background |
3800 | 0 | // color that covers the entire area beneath it so we can pull that |
3801 | 0 | // color into this layer to make it opaque. |
3802 | 0 | if (layer == data->mLayer) { |
3803 | 0 | nscolor backgroundColor = NS_RGBA(0, 0, 0, 0); |
3804 | 0 | if (!isOpaque) { |
3805 | 0 | backgroundColor = aFindOpaqueBackgroundColor(); |
3806 | 0 | if (NS_GET_A(backgroundColor) == 255) { |
3807 | 0 | isOpaque = true; |
3808 | 0 | } |
3809 | 0 | } |
3810 | 0 |
|
3811 | 0 | // Store the background color |
3812 | 0 | if (userData->mForcedBackgroundColor != backgroundColor) { |
3813 | 0 | // Invalidate the entire target PaintedLayer since we're changing |
3814 | 0 | // the background color |
3815 | | #ifdef MOZ_DUMP_PAINTING |
3816 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
3817 | | printf_stderr("Forced background color has changed from #%08X to #%08X " |
3818 | | "on layer %p\n", |
3819 | | userData->mForcedBackgroundColor, |
3820 | | backgroundColor, |
3821 | | data->mLayer); |
3822 | | nsAutoCString str; |
3823 | | AppendToString(str, data->mLayer->GetValidRegion()); |
3824 | | printf_stderr("Invalidating layer %p: %s\n", data->mLayer, str.get()); |
3825 | | } |
3826 | | #endif |
3827 | | data->mLayer->InvalidateWholeLayer(); |
3828 | 0 | } |
3829 | 0 | userData->mForcedBackgroundColor = backgroundColor; |
3830 | 0 | } else { |
3831 | 0 | // mask layer for image and color layers |
3832 | 0 | SetupMaskLayer(layer, *data->mItemClip); |
3833 | 0 | } |
3834 | 0 |
|
3835 | 0 | uint32_t flags = 0; |
3836 | 0 | nsIWidget* widget = mContainerReferenceFrame->PresContext()->GetRootWidget(); |
3837 | 0 | // See bug 941095. Not quite ready to disable this. |
3838 | 0 | bool hidpi = false && widget && widget->GetDefaultScale().scale >= 2; |
3839 | 0 | if (hidpi) { |
3840 | 0 | flags |= Layer::CONTENT_DISABLE_SUBPIXEL_AA; |
3841 | 0 | } |
3842 | 0 | if (isOpaque && !data->mForceTransparentSurface) { |
3843 | 0 | flags |= Layer::CONTENT_OPAQUE; |
3844 | 0 | } else if (data->mNeedComponentAlpha && !hidpi) { |
3845 | 0 | flags |= Layer::CONTENT_COMPONENT_ALPHA; |
3846 | 0 | } |
3847 | 0 | if (data->mDisableFlattening) { |
3848 | 0 | flags |= Layer::CONTENT_DISABLE_FLATTENING; |
3849 | 0 | } |
3850 | 0 | layer->SetContentFlags(flags); |
3851 | 0 |
|
3852 | 0 | userData->mItems = std::move(data->mAssignedDisplayItems); |
3853 | 0 | userData->mContainerLayerFrame = GetContainerFrame(); |
3854 | 0 |
|
3855 | 0 | PaintedLayerData* containingPaintedLayerData = |
3856 | 0 | mLayerBuilder->GetContainingPaintedLayerData(); |
3857 | 0 | // If we're building layers for an inactive layer, the event regions are |
3858 | 0 | // clipped to the inactive layer's clip prior to being combined into the |
3859 | 0 | // event regions of the containing PLD. |
3860 | 0 | // For the dispatch-to-content and maybe-hit regions, rounded corners on |
3861 | 0 | // the clip are ignored, since these are approximate regions. For the |
3862 | 0 | // remaining regions, rounded corners in the clip cause the region to |
3863 | 0 | // be combined into the corresponding "imprecise" region of the |
3864 | 0 | // containing's PLD (e.g. the maybe-hit region instead of the hit region). |
3865 | 0 | const DisplayItemClip* inactiveLayerClip = |
3866 | 0 | mLayerBuilder->GetInactiveLayerClip(); |
3867 | 0 | if (containingPaintedLayerData) { |
3868 | 0 | if (!data->mDispatchToContentHitRegion.GetBounds().IsEmpty()) { |
3869 | 0 | nsRect rect = nsLayoutUtils::TransformFrameRectToAncestor( |
3870 | 0 | mContainerReferenceFrame, |
3871 | 0 | data->mDispatchToContentHitRegion.GetBounds(), |
3872 | 0 | containingPaintedLayerData->mReferenceFrame); |
3873 | 0 | if (inactiveLayerClip) { |
3874 | 0 | rect = inactiveLayerClip->ApplyNonRoundedIntersection(rect); |
3875 | 0 | } |
3876 | 0 | containingPaintedLayerData->mDispatchToContentHitRegion.Or( |
3877 | 0 | containingPaintedLayerData->mDispatchToContentHitRegion, rect); |
3878 | 0 | containingPaintedLayerData->mDispatchToContentHitRegion.SimplifyOutward( |
3879 | 0 | 8); |
3880 | 0 | if (data->mDTCRequiresTargetConfirmation) { |
3881 | 0 | containingPaintedLayerData->mDTCRequiresTargetConfirmation = true; |
3882 | 0 | } |
3883 | 0 | } |
3884 | 0 | if (!data->mMaybeHitRegion.GetBounds().IsEmpty()) { |
3885 | 0 | nsRect rect = nsLayoutUtils::TransformFrameRectToAncestor( |
3886 | 0 | mContainerReferenceFrame, |
3887 | 0 | data->mMaybeHitRegion.GetBounds(), |
3888 | 0 | containingPaintedLayerData->mReferenceFrame); |
3889 | 0 | if (inactiveLayerClip) { |
3890 | 0 | rect = inactiveLayerClip->ApplyNonRoundedIntersection(rect); |
3891 | 0 | } |
3892 | 0 | containingPaintedLayerData->mMaybeHitRegion.Or( |
3893 | 0 | containingPaintedLayerData->mMaybeHitRegion, rect); |
3894 | 0 | containingPaintedLayerData->mMaybeHitRegion.SimplifyOutward(8); |
3895 | 0 | } |
3896 | 0 | Maybe<Matrix4x4Flagged> matrixCache; |
3897 | 0 | nsLayoutUtils::TransformToAncestorAndCombineRegions( |
3898 | 0 | data->mHitRegion, |
3899 | 0 | mContainerReferenceFrame, |
3900 | 0 | containingPaintedLayerData->mReferenceFrame, |
3901 | 0 | &containingPaintedLayerData->mHitRegion, |
3902 | 0 | &containingPaintedLayerData->mMaybeHitRegion, |
3903 | 0 | &matrixCache, |
3904 | 0 | inactiveLayerClip); |
3905 | 0 | // See the comment in nsDisplayList::AddFrame, where the touch action |
3906 | 0 | // regions are handled. The same thing applies here. |
3907 | 0 | bool alreadyHadRegions = |
3908 | 0 | !containingPaintedLayerData->mNoActionRegion.IsEmpty() || |
3909 | 0 | !containingPaintedLayerData->mHorizontalPanRegion.IsEmpty() || |
3910 | 0 | !containingPaintedLayerData->mVerticalPanRegion.IsEmpty(); |
3911 | 0 | nsLayoutUtils::TransformToAncestorAndCombineRegions( |
3912 | 0 | data->mNoActionRegion, |
3913 | 0 | mContainerReferenceFrame, |
3914 | 0 | containingPaintedLayerData->mReferenceFrame, |
3915 | 0 | &containingPaintedLayerData->mNoActionRegion, |
3916 | 0 | &containingPaintedLayerData->mDispatchToContentHitRegion, |
3917 | 0 | &matrixCache, |
3918 | 0 | inactiveLayerClip); |
3919 | 0 | nsLayoutUtils::TransformToAncestorAndCombineRegions( |
3920 | 0 | data->mHorizontalPanRegion, |
3921 | 0 | mContainerReferenceFrame, |
3922 | 0 | containingPaintedLayerData->mReferenceFrame, |
3923 | 0 | &containingPaintedLayerData->mHorizontalPanRegion, |
3924 | 0 | &containingPaintedLayerData->mDispatchToContentHitRegion, |
3925 | 0 | &matrixCache, |
3926 | 0 | inactiveLayerClip); |
3927 | 0 | nsLayoutUtils::TransformToAncestorAndCombineRegions( |
3928 | 0 | data->mVerticalPanRegion, |
3929 | 0 | mContainerReferenceFrame, |
3930 | 0 | containingPaintedLayerData->mReferenceFrame, |
3931 | 0 | &containingPaintedLayerData->mVerticalPanRegion, |
3932 | 0 | &containingPaintedLayerData->mDispatchToContentHitRegion, |
3933 | 0 | &matrixCache, |
3934 | 0 | inactiveLayerClip); |
3935 | 0 | if (alreadyHadRegions) { |
3936 | 0 | containingPaintedLayerData->mDispatchToContentHitRegion.OrWith( |
3937 | 0 | containingPaintedLayerData->CombinedTouchActionRegion()); |
3938 | 0 | } |
3939 | 0 | } else { |
3940 | 0 | EventRegions regions( |
3941 | 0 | ScaleRegionToOutsidePixels(data->mHitRegion), |
3942 | 0 | ScaleRegionToOutsidePixels(data->mMaybeHitRegion), |
3943 | 0 | ScaleRegionToOutsidePixels(data->mDispatchToContentHitRegion), |
3944 | 0 | ScaleRegionToOutsidePixels(data->mNoActionRegion), |
3945 | 0 | ScaleRegionToOutsidePixels(data->mHorizontalPanRegion), |
3946 | 0 | ScaleRegionToOutsidePixels(data->mVerticalPanRegion), |
3947 | 0 | data->mDTCRequiresTargetConfirmation); |
3948 | 0 |
|
3949 | 0 | Matrix mat = layer->GetTransform().As2D(); |
3950 | 0 | mat.Invert(); |
3951 | 0 | regions.ApplyTranslationAndScale(mat._31, mat._32, mat._11, mat._22); |
3952 | 0 |
|
3953 | 0 | layer->SetEventRegions(regions); |
3954 | 0 | } |
3955 | 0 |
|
3956 | 0 | SetBackfaceHiddenForLayer(data->mBackfaceHidden, data->mLayer); |
3957 | 0 | if (layer != data->mLayer) { |
3958 | 0 | SetBackfaceHiddenForLayer(data->mBackfaceHidden, layer); |
3959 | 0 | } |
3960 | 0 | } |
3961 | | |
3962 | | static bool |
3963 | | IsItemAreaInWindowOpaqueRegion(nsDisplayListBuilder* aBuilder, |
3964 | | nsDisplayItem* aItem, |
3965 | | const nsRect& aComponentAlphaBounds) |
3966 | 0 | { |
3967 | 0 | if (!aItem->Frame()->PresContext()->IsChrome()) { |
3968 | 0 | // Assume that Web content is always in the window opaque region. |
3969 | 0 | return true; |
3970 | 0 | } |
3971 | 0 | if (aItem->ReferenceFrame() != aBuilder->RootReferenceFrame()) { |
3972 | 0 | // aItem is probably in some transformed subtree. |
3973 | 0 | // We're not going to bother figuring out where this landed, we're just |
3974 | 0 | // going to assume it might have landed over a transparent part of |
3975 | 0 | // the window. |
3976 | 0 | return false; |
3977 | 0 | } |
3978 | 0 | return aBuilder->GetWindowOpaqueRegion().Contains(aComponentAlphaBounds); |
3979 | 0 | } |
3980 | | |
3981 | | void |
3982 | | PaintedLayerData::UpdateEffectStatus(DisplayItemEntryType aType, |
3983 | | nsTArray<size_t>& aOpacityIndices) |
3984 | 0 | { |
3985 | 0 | switch (aType) { |
3986 | 0 | case DisplayItemEntryType::PUSH_OPACITY: |
3987 | 0 | // The index of the new assigned display item in |mAssignedDisplayItems| |
3988 | 0 | // array will be the current length of the array. |
3989 | 0 | aOpacityIndices.AppendElement(mAssignedDisplayItems.size()); |
3990 | 0 | break; |
3991 | 0 | case DisplayItemEntryType::POP_OPACITY: |
3992 | 0 | MOZ_ASSERT(!aOpacityIndices.IsEmpty()); |
3993 | 0 | aOpacityIndices.RemoveLastElement(); |
3994 | 0 | break; |
3995 | | #ifdef DEBUG |
3996 | | case DisplayItemEntryType::POP_TRANSFORM: |
3997 | | MOZ_ASSERT(mTransformLevel >= 0); |
3998 | | mTransformLevel--; |
3999 | | break; |
4000 | | case DisplayItemEntryType::PUSH_TRANSFORM: |
4001 | | mTransformLevel++; |
4002 | | break; |
4003 | | #endif |
4004 | 0 | default: |
4005 | 0 | break; |
4006 | 0 | } |
4007 | 0 | } |
4008 | | |
4009 | | void |
4010 | | PaintedLayerData::Accumulate(ContainerState* aState, |
4011 | | nsDisplayItem* aItem, |
4012 | | const nsIntRect& aVisibleRect, |
4013 | | const nsRect& aContentRect, |
4014 | | const DisplayItemClip& aClip, |
4015 | | LayerState aLayerState, |
4016 | | nsDisplayList* aList, |
4017 | | DisplayItemEntryType aType, |
4018 | | nsTArray<size_t>& aOpacityIndices, |
4019 | | const RefPtr<TransformClipNode>& aTransform) |
4020 | 0 | { |
4021 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
4022 | 0 | this, |
4023 | 0 | "Accumulating dp=%s(%p), f=%p against pld=%p\n", |
4024 | 0 | aItem->Name(), |
4025 | 0 | aItem, |
4026 | 0 | aItem->Frame(), |
4027 | 0 | this); |
4028 | 0 |
|
4029 | 0 | const bool hasOpacity = aOpacityIndices.Length() > 0; |
4030 | 0 |
|
4031 | 0 | const DisplayItemClip* oldClip = mItemClip; |
4032 | 0 | mItemClip = &aClip; |
4033 | 0 |
|
4034 | 0 | UpdateEffectStatus(aType, aOpacityIndices); |
4035 | 0 |
|
4036 | 0 | if (IsEffectEndMarker(aType)) { |
4037 | 0 | mAssignedDisplayItems.emplace_back( |
4038 | 0 | aItem, aLayerState, nullptr, aContentRect, aType, hasOpacity, aTransform); |
4039 | 0 | return; |
4040 | 0 | } |
4041 | 0 | |
4042 | 0 | bool clipMatches = |
4043 | 0 | (oldClip == mItemClip) || (oldClip && *oldClip == *mItemClip); |
4044 | 0 |
|
4045 | 0 | DisplayItemData* currentData = |
4046 | 0 | aItem->HasMergedFrames() ? nullptr : aItem->GetDisplayItemData(); |
4047 | 0 |
|
4048 | 0 | DisplayItemData* oldData = aState->mLayerBuilder->GetOldLayerForFrame( |
4049 | 0 | aItem->Frame(), |
4050 | 0 | aItem->GetPerFrameKey(), |
4051 | 0 | currentData, |
4052 | 0 | aItem->GetDisplayItemDataLayerManager()); |
4053 | 0 |
|
4054 | 0 | mAssignedDisplayItems.emplace_back( |
4055 | 0 | aItem, aLayerState, oldData, aContentRect, aType, hasOpacity, aTransform); |
4056 | 0 |
|
4057 | 0 | if (aState->mBuilder->NeedToForceTransparentSurfaceForItem(aItem)) { |
4058 | 0 | mForceTransparentSurface = true; |
4059 | 0 | } |
4060 | 0 |
|
4061 | 0 | nsRect componentAlphaBounds; |
4062 | 0 | if (aState->mParameters.mDisableSubpixelAntialiasingInDescendants) { |
4063 | 0 | // Disable component alpha. |
4064 | 0 | // Note that the transform (if any) on the PaintedLayer is always an integer |
4065 | 0 | // translation so we don't have to factor that in here. |
4066 | 0 | aItem->DisableComponentAlpha(); |
4067 | 0 | } else { |
4068 | 0 | componentAlphaBounds = aItem->GetComponentAlphaBounds(aState->mBuilder); |
4069 | 0 |
|
4070 | 0 | if (!componentAlphaBounds.IsEmpty()) { |
4071 | 0 | // This display item needs background copy when pushing opacity group. |
4072 | 0 | for (size_t i : aOpacityIndices) { |
4073 | 0 | AssignedDisplayItem& item = mAssignedDisplayItems[i]; |
4074 | 0 | MOZ_ASSERT(item.mType == DisplayItemEntryType::PUSH_OPACITY || |
4075 | 0 | item.mType == DisplayItemEntryType::PUSH_OPACITY_WITH_BG); |
4076 | 0 | item.mType = DisplayItemEntryType::PUSH_OPACITY_WITH_BG; |
4077 | 0 | } |
4078 | 0 | } |
4079 | 0 | } |
4080 | 0 |
|
4081 | 0 | if (aItem->MustPaintOnContentSide()) { |
4082 | 0 | mShouldPaintOnContentSide = true; |
4083 | 0 | } |
4084 | 0 |
|
4085 | 0 | if (aTransform && aType == DisplayItemEntryType::ITEM) { |
4086 | 0 | // Bounds transformed with axis-aligned transforms could be included in the |
4087 | 0 | // opaque region calculations. For simplicity, this is currently not done. |
4088 | 0 | return; |
4089 | 0 | } |
4090 | 0 | |
4091 | 0 | if (!mIsSolidColorInVisibleRegion && mOpaqueRegion.Contains(aVisibleRect) && |
4092 | 0 | mVisibleRegion.Contains(aVisibleRect) && !mImage) { |
4093 | 0 | // A very common case! Most pages have a PaintedLayer with the page |
4094 | 0 | // background (opaque) visible and most or all of the page content over the |
4095 | 0 | // top of that background. |
4096 | 0 | // The rest of this method won't do anything. mVisibleRegion and |
4097 | 0 | // mOpaqueRegion don't need updating. mVisibleRegion contains aVisibleRect |
4098 | 0 | // already, mOpaqueRegion contains aVisibleRect and therefore whatever the |
4099 | 0 | // opaque region of the item is. mVisibleRegion must contain mOpaqueRegion |
4100 | 0 | // and therefore aVisibleRect. |
4101 | 0 | return; |
4102 | 0 | } |
4103 | 0 | |
4104 | 0 | nsIntRegion opaquePixels; |
4105 | 0 |
|
4106 | 0 | // Active opacity means no opaque pixels. |
4107 | 0 | if (!hasOpacity) { |
4108 | 0 | opaquePixels = |
4109 | 0 | aState->ComputeOpaqueRect(aItem, |
4110 | 0 | mAnimatedGeometryRoot, |
4111 | 0 | mASR, |
4112 | 0 | aClip, |
4113 | 0 | aList, |
4114 | 0 | &mHideAllLayersBelow, |
4115 | 0 | &mOpaqueForAnimatedGeometryRootParent); |
4116 | 0 | opaquePixels.AndWith(aVisibleRect); |
4117 | 0 | } |
4118 | 0 |
|
4119 | 0 | /* Mark as available for conversion to image layer if this is a nsDisplayImage |
4120 | 0 | * and it's the only thing visible in this layer. |
4121 | 0 | */ |
4122 | 0 | if (nsIntRegion(aVisibleRect).Contains(mVisibleRegion) && |
4123 | 0 | opaquePixels.Contains(mVisibleRegion) && |
4124 | 0 | aItem->SupportsOptimizingToImage()) { |
4125 | 0 | mImage = static_cast<nsDisplayImageContainer*>(aItem); |
4126 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
4127 | 0 | this, " Tracking image: nsDisplayImageContainer covers the layer\n"); |
4128 | 0 | } else if (mImage) { |
4129 | 0 | FLB_LOG_PAINTED_LAYER_DECISION(this, " No longer tracking image\n"); |
4130 | 0 | mImage = nullptr; |
4131 | 0 | } |
4132 | 0 |
|
4133 | 0 | bool isFirstVisibleItem = mVisibleRegion.IsEmpty(); |
4134 | 0 |
|
4135 | 0 | Maybe<nscolor> uniformColor; |
4136 | 0 | if (!hasOpacity) { |
4137 | 0 | uniformColor = aItem->IsUniform(aState->mBuilder); |
4138 | 0 | } |
4139 | 0 |
|
4140 | 0 | // Some display items have to exist (so they can set forceTransparentSurface |
4141 | 0 | // below) but don't draw anything. They'll return true for isUniform but |
4142 | 0 | // a color with opacity 0. |
4143 | 0 | if (!uniformColor || NS_GET_A(*uniformColor) > 0) { |
4144 | 0 | // Make sure that the visible area is covered by uniform pixels. In |
4145 | 0 | // particular this excludes cases where the edges of the item are not |
4146 | 0 | // pixel-aligned (thus the item will not be truly uniform). |
4147 | 0 | if (uniformColor) { |
4148 | 0 | bool snap; |
4149 | 0 | nsRect bounds = aItem->GetBounds(aState->mBuilder, &snap); |
4150 | 0 | if (!aState->ScaleToInsidePixels(bounds, snap).Contains(aVisibleRect)) { |
4151 | 0 | uniformColor = Nothing(); |
4152 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
4153 | 0 | this, " Display item does not cover the visible rect\n"); |
4154 | 0 | } |
4155 | 0 | } |
4156 | 0 | if (uniformColor) { |
4157 | 0 | if (isFirstVisibleItem) { |
4158 | 0 | // This color is all we have |
4159 | 0 | mSolidColor = *uniformColor; |
4160 | 0 | mIsSolidColorInVisibleRegion = true; |
4161 | 0 | } else if (mIsSolidColorInVisibleRegion && |
4162 | 0 | mVisibleRegion.IsEqual(nsIntRegion(aVisibleRect)) && |
4163 | 0 | clipMatches) { |
4164 | 0 | // we can just blend the colors together |
4165 | 0 | mSolidColor = NS_ComposeColors(mSolidColor, *uniformColor); |
4166 | 0 | } else { |
4167 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
4168 | 0 | this, " Layer not a solid color: Can't blend colors togethers\n"); |
4169 | 0 | mIsSolidColorInVisibleRegion = false; |
4170 | 0 | } |
4171 | 0 | } else { |
4172 | 0 | FLB_LOG_PAINTED_LAYER_DECISION(this, |
4173 | 0 | " Layer is not a solid color: Display " |
4174 | 0 | "item is not uniform over the visible " |
4175 | 0 | "bound\n"); |
4176 | 0 | mIsSolidColorInVisibleRegion = false; |
4177 | 0 | } |
4178 | 0 |
|
4179 | 0 | mVisibleRegion.Or(mVisibleRegion, aVisibleRect); |
4180 | 0 | mVisibleRegion.SimplifyOutward(4); |
4181 | 0 | } |
4182 | 0 |
|
4183 | 0 | if (!opaquePixels.IsEmpty()) { |
4184 | 0 | for (auto iter = opaquePixels.RectIter(); !iter.Done(); iter.Next()) { |
4185 | 0 | // We don't use SimplifyInward here since it's not defined exactly |
4186 | 0 | // what it will discard. For our purposes the most important case |
4187 | 0 | // is a large opaque background at the bottom of z-order (e.g., |
4188 | 0 | // a canvas background), so we need to make sure that the first rect |
4189 | 0 | // we see doesn't get discarded. |
4190 | 0 | nsIntRegion tmp; |
4191 | 0 | tmp.Or(mOpaqueRegion, iter.Get()); |
4192 | 0 | // Opaque display items in chrome documents whose window is partially |
4193 | 0 | // transparent are always added to the opaque region. This helps ensure |
4194 | 0 | // that we get as much subpixel-AA as possible in the chrome. |
4195 | 0 | if (tmp.GetNumRects() <= 4 || aItem->Frame()->PresContext()->IsChrome()) { |
4196 | 0 | mOpaqueRegion = std::move(tmp); |
4197 | 0 | } |
4198 | 0 | } |
4199 | 0 | } |
4200 | 0 |
|
4201 | 0 | if (!aState->mParameters.mDisableSubpixelAntialiasingInDescendants && |
4202 | 0 | !componentAlphaBounds.IsEmpty()) { |
4203 | 0 | nsIntRect componentAlphaRect = |
4204 | 0 | aState->ScaleToOutsidePixels(componentAlphaBounds, false) |
4205 | 0 | .Intersect(aVisibleRect); |
4206 | 0 |
|
4207 | 0 | if (!mOpaqueRegion.Contains(componentAlphaRect)) { |
4208 | 0 | if (IsItemAreaInWindowOpaqueRegion( |
4209 | 0 | aState->mBuilder, |
4210 | 0 | aItem, |
4211 | 0 | componentAlphaBounds.Intersect(aItem->GetBuildingRect()))) { |
4212 | 0 | mNeedComponentAlpha = true; |
4213 | 0 | } else { |
4214 | 0 | aItem->DisableComponentAlpha(); |
4215 | 0 | } |
4216 | 0 | } |
4217 | 0 | } |
4218 | 0 |
|
4219 | 0 | // Ensure animated text does not get flattened, even if it forces other |
4220 | 0 | // content in the container to be layerized. The content backend might |
4221 | 0 | // not support subpixel positioning of text that animated transforms can |
4222 | 0 | // generate. bug 633097 |
4223 | 0 | if (aState->mParameters.mInActiveTransformedSubtree && |
4224 | 0 | (mNeedComponentAlpha || !componentAlphaBounds.IsEmpty())) { |
4225 | 0 | mDisableFlattening = true; |
4226 | 0 | } |
4227 | 0 | } |
4228 | | |
4229 | | nsRegion |
4230 | | PaintedLayerData::CombinedTouchActionRegion() |
4231 | 0 | { |
4232 | 0 | nsRegion result; |
4233 | 0 | result.Or(mHorizontalPanRegion, mVerticalPanRegion); |
4234 | 0 | result.OrWith(mNoActionRegion); |
4235 | 0 | return result; |
4236 | 0 | } |
4237 | | |
4238 | | void |
4239 | | PaintedLayerData::AccumulateHitTestInfo(ContainerState* aState, |
4240 | | nsDisplayCompositorHitTestInfo* aItem, |
4241 | | TransformClipNode* aTransform) |
4242 | 0 | { |
4243 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
4244 | 0 | this, "Accumulating hit test info %p against pld=%p\n", aItem, this); |
4245 | 0 |
|
4246 | 0 | const mozilla::DisplayItemClip& clip = aItem->GetClip(); |
4247 | 0 | nsRect area = clip.ApplyNonRoundedIntersection(aItem->Area()); |
4248 | 0 | if (aTransform) { |
4249 | 0 | area = aTransform->TransformRect(area, aState->mAppUnitsPerDevPixel); |
4250 | 0 | } |
4251 | 0 | const mozilla::gfx::CompositorHitTestInfo hitTestInfo = aItem->HitTestInfo(); |
4252 | 0 |
|
4253 | 0 | bool hasRoundedCorners = clip.GetRoundedRectCount() > 0; |
4254 | 0 |
|
4255 | 0 | // use the NS_FRAME_SIMPLE_EVENT_REGIONS to avoid calling the slightly |
4256 | 0 | // expensive HasNonZeroCorner function if we know from a previous run that |
4257 | 0 | // the frame has zero corners. |
4258 | 0 | nsIFrame* frame = aItem->Frame(); |
4259 | 0 |
|
4260 | 0 | bool simpleRegions = frame->HasAnyStateBits(NS_FRAME_SIMPLE_EVENT_REGIONS); |
4261 | 0 | if (!simpleRegions) { |
4262 | 0 | if (nsLayoutUtils::HasNonZeroCorner(frame->StyleBorder()->mBorderRadius)) { |
4263 | 0 | hasRoundedCorners = true; |
4264 | 0 | } else { |
4265 | 0 | frame->AddStateBits(NS_FRAME_SIMPLE_EVENT_REGIONS); |
4266 | 0 | } |
4267 | 0 | } |
4268 | 0 |
|
4269 | 0 | if (hasRoundedCorners || (frame->GetStateBits() & NS_FRAME_SVG_LAYOUT)) { |
4270 | 0 | mMaybeHitRegion.OrWith(area); |
4271 | 0 | } else { |
4272 | 0 | mHitRegion.OrWith(area); |
4273 | 0 | } |
4274 | 0 |
|
4275 | 0 | if (aItem->HitTestInfo() & CompositorHitTestInfo::eDispatchToContent) { |
4276 | 0 | mDispatchToContentHitRegion.OrWith(area); |
4277 | 0 |
|
4278 | 0 | if (aItem->HitTestInfo() & |
4279 | 0 | CompositorHitTestInfo::eRequiresTargetConfirmation) { |
4280 | 0 | mDTCRequiresTargetConfirmation = true; |
4281 | 0 | } |
4282 | 0 | } |
4283 | 0 |
|
4284 | 0 | auto touchFlags = hitTestInfo & CompositorHitTestInfo::eTouchActionMask; |
4285 | 0 | if (touchFlags) { |
4286 | 0 | // If there are multiple touch-action areas, there are multiple elements |
4287 | 0 | // with touch-action properties. We don't know what the relationship is |
4288 | 0 | // between those elements in terms of DOM ancestry, and so we don't know how |
4289 | 0 | // to combine the regions properly. Instead, we just add all the areas to |
4290 | 0 | // the dispatch-to-content region, so that the APZ knows to check with the |
4291 | 0 | // main thread. See bug 1286957. |
4292 | 0 | if (mCollapsedTouchActions) { |
4293 | 0 | mDispatchToContentHitRegion.OrWith(area); |
4294 | 0 | } else if (touchFlags == CompositorHitTestInfo::eTouchActionMask) { |
4295 | 0 | // everything was disabled, so touch-action:none |
4296 | 0 | mNoActionRegion.OrWith(area); |
4297 | 0 | } else { |
4298 | 0 | // The event regions code does not store enough information to actually |
4299 | 0 | // represent all the different states. Prior to the introduction of |
4300 | 0 | // CompositorHitTestInfo here in bug 1389149, the following two cases |
4301 | 0 | // were effectively getting collapsed: |
4302 | 0 | // (1) touch-action: auto |
4303 | 0 | // (2) touch-action: manipulation |
4304 | 0 | // In both of these cases, none of {mNoActionRegion, mHorizontalPanRegion, |
4305 | 0 | // mVerticalPanRegion} were modified, and so the fact that case (2) should |
4306 | 0 | // have prevented double-tap-zooming was getting lost. |
4307 | 0 | // With CompositorHitTestInfo we can now represent that case correctly, |
4308 | 0 | // but only if we use CompositorHitTestInfo all the way to the compositor |
4309 | 0 | // (i.e. in the WebRender-enabled case). In the non-WebRender case where |
4310 | 0 | // we still use the event regions, we must collapse these two cases back |
4311 | 0 | // together. Or add another region to the event regions to fix this |
4312 | 0 | // properly. |
4313 | 0 | if (touchFlags != |
4314 | 0 | CompositorHitTestInfo::eTouchActionDoubleTapZoomDisabled) { |
4315 | 0 | if (!(hitTestInfo & CompositorHitTestInfo::eTouchActionPanXDisabled)) { |
4316 | 0 | // pan-x is allowed |
4317 | 0 | mHorizontalPanRegion.OrWith(area); |
4318 | 0 | } |
4319 | 0 | if (!(hitTestInfo & CompositorHitTestInfo::eTouchActionPanYDisabled)) { |
4320 | 0 | // pan-y is allowed |
4321 | 0 | mVerticalPanRegion.OrWith(area); |
4322 | 0 | } |
4323 | 0 | } else { |
4324 | 0 | // the touch-action: manipulation case described above. To preserve the |
4325 | 0 | // existing behaviour, don't touch either mHorizontalPanRegion or |
4326 | 0 | // mVerticalPanRegion |
4327 | 0 | } |
4328 | 0 | } |
4329 | 0 | } |
4330 | 0 |
|
4331 | 0 | if (!mCollapsedTouchActions) { |
4332 | 0 | // If there are multiple touch-action areas, there are multiple elements |
4333 | 0 | // with touch-action properties. We don't know what the relationship is |
4334 | 0 | // between those elements in terms of DOM ancestry, and so we don't know how |
4335 | 0 | // to combine the regions properly. Instead, we just add all the areas to |
4336 | 0 | // the dispatch-to-content region, so that the APZ knows to check with the |
4337 | 0 | // main thread. See bug 1286957. |
4338 | 0 | const int alreadyHadRegions = mNoActionRegion.GetNumRects() + |
4339 | 0 | mHorizontalPanRegion.GetNumRects() + |
4340 | 0 | mVerticalPanRegion.GetNumRects(); |
4341 | 0 |
|
4342 | 0 | if (alreadyHadRegions > 1) { |
4343 | 0 | mDispatchToContentHitRegion.OrWith(CombinedTouchActionRegion()); |
4344 | 0 | mNoActionRegion.SetEmpty(); |
4345 | 0 | mHorizontalPanRegion.SetEmpty(); |
4346 | 0 | mVerticalPanRegion.SetEmpty(); |
4347 | 0 | mCollapsedTouchActions = true; |
4348 | 0 | } |
4349 | 0 | } |
4350 | 0 |
|
4351 | 0 | // Avoid quadratic performance as a result of the region growing to include |
4352 | 0 | // and arbitrarily large number of rects, which can happen on some pages. |
4353 | 0 | mMaybeHitRegion.SimplifyOutward(8); |
4354 | 0 | mDispatchToContentHitRegion.SimplifyOutward(8); |
4355 | 0 |
|
4356 | 0 | // Calculate scaled versions of the bounds of mHitRegion and mMaybeHitRegion |
4357 | 0 | // for quick access in FindPaintedLayerFor(). |
4358 | 0 | mScaledHitRegionBounds = aState->ScaleToOutsidePixels(mHitRegion.GetBounds()); |
4359 | 0 | mScaledMaybeHitRegionBounds = |
4360 | 0 | aState->ScaleToOutsidePixels(mMaybeHitRegion.GetBounds()); |
4361 | 0 | } |
4362 | | |
4363 | | void |
4364 | | ContainerState::NewPaintedLayerData( |
4365 | | PaintedLayerData* aData, |
4366 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
4367 | | const ActiveScrolledRoot* aASR, |
4368 | | const DisplayItemClipChain* aClipChain, |
4369 | | const ActiveScrolledRoot* aScrollMetadataASR, |
4370 | | const nsPoint& aTopLeft, |
4371 | | const nsIFrame* aReferenceFrame, |
4372 | | const bool aBackfaceHidden) |
4373 | 0 | { |
4374 | 0 | aData->mAnimatedGeometryRoot = aAnimatedGeometryRoot; |
4375 | 0 | aData->mASR = aASR; |
4376 | 0 | aData->mClipChain = aClipChain; |
4377 | 0 | aData->mAnimatedGeometryRootOffset = aTopLeft; |
4378 | 0 | aData->mReferenceFrame = aReferenceFrame; |
4379 | 0 | aData->mBackfaceHidden = aBackfaceHidden; |
4380 | 0 |
|
4381 | 0 | aData->mNewChildLayersIndex = mNewChildLayers.Length(); |
4382 | 0 | NewLayerEntry* newLayerEntry = mNewChildLayers.AppendElement(); |
4383 | 0 | newLayerEntry->mAnimatedGeometryRoot = aAnimatedGeometryRoot; |
4384 | 0 | newLayerEntry->mASR = aASR; |
4385 | 0 | newLayerEntry->mScrollMetadataASR = aScrollMetadataASR; |
4386 | 0 | newLayerEntry->mClipChain = aClipChain; |
4387 | 0 | // newLayerEntry->mOpaqueRegion is filled in later from |
4388 | 0 | // paintedLayerData->mOpaqueRegion, if necessary. |
4389 | 0 |
|
4390 | 0 | // Allocate another entry for this layer's optimization to |
4391 | 0 | // ColorLayer/ImageLayer |
4392 | 0 | mNewChildLayers.AppendElement(); |
4393 | 0 | } |
4394 | | |
4395 | | #ifdef MOZ_DUMP_PAINTING |
4396 | | static void |
4397 | | DumpPaintedImage(nsDisplayItem* aItem, SourceSurface* aSurface) |
4398 | | { |
4399 | | nsCString string(aItem->Name()); |
4400 | | string.Append('-'); |
4401 | | string.AppendInt((uint64_t)aItem); |
4402 | | fprintf_stderr(gfxUtils::sDumpPaintFile, |
4403 | | "<script>array[\"%s\"]=\"", |
4404 | | string.BeginReading()); |
4405 | | gfxUtils::DumpAsDataURI(aSurface, gfxUtils::sDumpPaintFile); |
4406 | | fprintf_stderr(gfxUtils::sDumpPaintFile, "\";</script>\n"); |
4407 | | } |
4408 | | #endif |
4409 | | |
4410 | | static void |
4411 | | PaintInactiveLayer(nsDisplayListBuilder* aBuilder, |
4412 | | LayerManager* aManager, |
4413 | | nsDisplayItem* aItem, |
4414 | | gfxContext* aContext, |
4415 | | gfxContext* aCtx) |
4416 | 0 | { |
4417 | 0 | // This item has an inactive layer. Render it to a PaintedLayer |
4418 | 0 | // using a temporary BasicLayerManager. |
4419 | 0 | BasicLayerManager* basic = static_cast<BasicLayerManager*>(aManager); |
4420 | 0 | RefPtr<gfxContext> context = aContext; |
4421 | | #ifdef MOZ_DUMP_PAINTING |
4422 | | int32_t appUnitsPerDevPixel = AppUnitsPerDevPixel(aItem); |
4423 | | nsIntRect itemVisibleRect = |
4424 | | aItem->GetPaintRect().ToOutsidePixels(appUnitsPerDevPixel); |
4425 | | |
4426 | | RefPtr<DrawTarget> tempDT; |
4427 | | if (gfxEnv::DumpPaint()) { |
4428 | | tempDT = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget( |
4429 | | itemVisibleRect.Size(), SurfaceFormat::B8G8R8A8); |
4430 | | if (tempDT) { |
4431 | | context = gfxContext::CreateOrNull(tempDT); |
4432 | | if (!context) { |
4433 | | // Leave this as crash, it's in the debugging code, we want to know |
4434 | | gfxDevCrash(LogReason::InvalidContext) |
4435 | | << "PaintInactive context problem " << gfx::hexa(tempDT); |
4436 | | return; |
4437 | | } |
4438 | | context->SetMatrix( |
4439 | | Matrix::Translation(-itemVisibleRect.x, -itemVisibleRect.y)); |
4440 | | } |
4441 | | } |
4442 | | #endif |
4443 | | basic->BeginTransaction(); |
4444 | 0 | basic->SetTarget(context); |
4445 | 0 |
|
4446 | 0 | if (aItem->GetType() == DisplayItemType::TYPE_MASK) { |
4447 | 0 | static_cast<nsDisplayMask*>(aItem)->PaintAsLayer(aBuilder, aCtx, basic); |
4448 | 0 | if (basic->InTransaction()) { |
4449 | 0 | basic->AbortTransaction(); |
4450 | 0 | } |
4451 | 0 | } else if (aItem->GetType() == DisplayItemType::TYPE_FILTER) { |
4452 | 0 | static_cast<nsDisplayFilter*>(aItem)->PaintAsLayer(aBuilder, aCtx, basic); |
4453 | 0 | if (basic->InTransaction()) { |
4454 | 0 | basic->AbortTransaction(); |
4455 | 0 | } |
4456 | 0 | } else { |
4457 | 0 | basic->EndTransaction(FrameLayerBuilder::DrawPaintedLayer, aBuilder); |
4458 | 0 | } |
4459 | 0 | FrameLayerBuilder* builder = static_cast<FrameLayerBuilder*>( |
4460 | 0 | basic->GetUserData(&gLayerManagerLayerBuilder)); |
4461 | 0 | if (builder) { |
4462 | 0 | builder->DidEndTransaction(); |
4463 | 0 | } |
4464 | 0 |
|
4465 | 0 | basic->SetTarget(nullptr); |
4466 | 0 |
|
4467 | | #ifdef MOZ_DUMP_PAINTING |
4468 | | if (gfxEnv::DumpPaint() && tempDT) { |
4469 | | RefPtr<SourceSurface> surface = tempDT->Snapshot(); |
4470 | | DumpPaintedImage(aItem, surface); |
4471 | | |
4472 | | DrawTarget* drawTarget = aContext->GetDrawTarget(); |
4473 | | Rect rect(itemVisibleRect.x, |
4474 | | itemVisibleRect.y, |
4475 | | itemVisibleRect.width, |
4476 | | itemVisibleRect.height); |
4477 | | drawTarget->DrawSurface(surface, rect, Rect(Point(0, 0), rect.Size())); |
4478 | | |
4479 | | aItem->SetPainted(); |
4480 | | } |
4481 | | #endif |
4482 | | } |
4483 | | |
4484 | | nsRect |
4485 | | ContainerState::GetDisplayPortForAnimatedGeometryRoot( |
4486 | | AnimatedGeometryRoot* aAnimatedGeometryRoot) |
4487 | 0 | { |
4488 | 0 | if (mLastDisplayPortAGR == aAnimatedGeometryRoot) { |
4489 | 0 | return mLastDisplayPortRect; |
4490 | 0 | } |
4491 | 0 | |
4492 | 0 | mLastDisplayPortAGR = aAnimatedGeometryRoot; |
4493 | 0 |
|
4494 | 0 | nsIScrollableFrame* sf = |
4495 | 0 | nsLayoutUtils::GetScrollableFrameFor(*aAnimatedGeometryRoot); |
4496 | 0 | if (sf == nullptr || |
4497 | 0 | nsLayoutUtils::UsesAsyncScrolling(*aAnimatedGeometryRoot)) { |
4498 | 0 | mLastDisplayPortRect = nsRect(); |
4499 | 0 | return mLastDisplayPortRect; |
4500 | 0 | } |
4501 | 0 | |
4502 | 0 | bool usingDisplayport = |
4503 | 0 | nsLayoutUtils::GetDisplayPort((*aAnimatedGeometryRoot)->GetContent(), |
4504 | 0 | &mLastDisplayPortRect, |
4505 | 0 | RelativeTo::ScrollFrame); |
4506 | 0 | if (!usingDisplayport) { |
4507 | 0 | // No async scrolling, so all that matters is that the layer contents |
4508 | 0 | // cover the scrollport. |
4509 | 0 | mLastDisplayPortRect = sf->GetScrollPortRect(); |
4510 | 0 | } |
4511 | 0 | nsIFrame* scrollFrame = do_QueryFrame(sf); |
4512 | 0 | mLastDisplayPortRect += |
4513 | 0 | scrollFrame->GetOffsetToCrossDoc(mContainerReferenceFrame); |
4514 | 0 | return mLastDisplayPortRect; |
4515 | 0 | } |
4516 | | |
4517 | | nsIntRegion |
4518 | | ContainerState::ComputeOpaqueRect(nsDisplayItem* aItem, |
4519 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
4520 | | const ActiveScrolledRoot* aASR, |
4521 | | const DisplayItemClip& aClip, |
4522 | | nsDisplayList* aList, |
4523 | | bool* aHideAllLayersBelow, |
4524 | | bool* aOpaqueForAnimatedGeometryRootParent) |
4525 | 0 | { |
4526 | 0 | bool snapOpaque; |
4527 | 0 | nsRegion opaque = aItem->GetOpaqueRegion(mBuilder, &snapOpaque); |
4528 | 0 | if (opaque.IsEmpty()) { |
4529 | 0 | return nsIntRegion(); |
4530 | 0 | } |
4531 | 0 | |
4532 | 0 | nsIntRegion opaquePixels; |
4533 | 0 | nsRegion opaqueClipped; |
4534 | 0 | for (auto iter = opaque.RectIter(); !iter.Done(); iter.Next()) { |
4535 | 0 | opaqueClipped.Or(opaqueClipped, |
4536 | 0 | aClip.ApproximateIntersectInward(iter.Get())); |
4537 | 0 | } |
4538 | 0 | if (aAnimatedGeometryRoot == mContainerAnimatedGeometryRoot && |
4539 | 0 | aASR == mContainerASR && opaqueClipped.Contains(mContainerBounds)) { |
4540 | 0 | *aHideAllLayersBelow = true; |
4541 | 0 | aList->SetIsOpaque(); |
4542 | 0 | } |
4543 | 0 | // Add opaque areas to the "exclude glass" region. Only do this when our |
4544 | 0 | // container layer is going to be the rootmost layer, otherwise transforms |
4545 | 0 | // etc will mess us up (and opaque contributions from other containers are |
4546 | 0 | // not needed). |
4547 | 0 | if (!nsLayoutUtils::GetCrossDocParentFrame(mContainerFrame)) { |
4548 | 0 | mBuilder->AddWindowOpaqueRegion(opaqueClipped); |
4549 | 0 | } |
4550 | 0 | opaquePixels = ScaleRegionToInsidePixels(opaqueClipped, snapOpaque); |
4551 | 0 |
|
4552 | 0 | if (IsInInactiveLayer()) { |
4553 | 0 | return opaquePixels; |
4554 | 0 | } |
4555 | 0 | |
4556 | 0 | const nsRect& displayport = |
4557 | 0 | GetDisplayPortForAnimatedGeometryRoot(aAnimatedGeometryRoot); |
4558 | 0 | if (!displayport.IsEmpty() && |
4559 | 0 | opaquePixels.Contains(ScaleRegionToNearestPixels(displayport))) { |
4560 | 0 | *aOpaqueForAnimatedGeometryRootParent = true; |
4561 | 0 | } |
4562 | 0 | return opaquePixels; |
4563 | 0 | } |
4564 | | |
4565 | | Maybe<size_t> |
4566 | | ContainerState::SetupMaskLayerForScrolledClip(Layer* aLayer, |
4567 | | const DisplayItemClip& aClip) |
4568 | 0 | { |
4569 | 0 | if (aClip.GetRoundedRectCount() > 0) { |
4570 | 0 | Maybe<size_t> maskLayerIndex = Some(aLayer->GetAncestorMaskLayerCount()); |
4571 | 0 | if (RefPtr<Layer> maskLayer = |
4572 | 0 | CreateMaskLayer(aLayer, aClip, maskLayerIndex)) { |
4573 | 0 | aLayer->AddAncestorMaskLayer(maskLayer); |
4574 | 0 | return maskLayerIndex; |
4575 | 0 | } |
4576 | 0 | // Fall through to |return Nothing()|. |
4577 | 0 | } |
4578 | 0 | return Nothing(); |
4579 | 0 | } |
4580 | | |
4581 | | static const ActiveScrolledRoot* |
4582 | | GetASRForPerspective(const ActiveScrolledRoot* aASR, |
4583 | | nsIFrame* aPerspectiveFrame) |
4584 | 0 | { |
4585 | 0 | for (const ActiveScrolledRoot* asr = aASR; asr; asr = asr->mParent) { |
4586 | 0 | nsIFrame* scrolledFrame = asr->mScrollableFrame->GetScrolledFrame(); |
4587 | 0 | if (nsLayoutUtils::IsAncestorFrameCrossDoc(scrolledFrame, |
4588 | 0 | aPerspectiveFrame)) { |
4589 | 0 | return asr; |
4590 | 0 | } |
4591 | 0 | } |
4592 | 0 | return nullptr; |
4593 | 0 | } |
4594 | | |
4595 | | static CSSMaskLayerUserData* |
4596 | | GetCSSMaskLayerUserData(Layer* aMaskLayer) |
4597 | 0 | { |
4598 | 0 | if (!aMaskLayer) { |
4599 | 0 | return nullptr; |
4600 | 0 | } |
4601 | 0 | |
4602 | 0 | return static_cast<CSSMaskLayerUserData*>( |
4603 | 0 | aMaskLayer->GetUserData(&gCSSMaskLayerUserData)); |
4604 | 0 | } |
4605 | | |
4606 | | static void |
4607 | | SetCSSMaskLayerUserData(Layer* aMaskLayer) |
4608 | 0 | { |
4609 | 0 | MOZ_ASSERT(aMaskLayer); |
4610 | 0 |
|
4611 | 0 | aMaskLayer->SetUserData(&gCSSMaskLayerUserData, new CSSMaskLayerUserData()); |
4612 | 0 | } |
4613 | | |
4614 | | void |
4615 | | ContainerState::SetupMaskLayerForCSSMask(Layer* aLayer, |
4616 | | nsDisplayMask* aMaskItem) |
4617 | 0 | { |
4618 | 0 | RefPtr<ImageLayer> maskLayer = |
4619 | 0 | CreateOrRecycleMaskImageLayerFor(MaskLayerKey(aLayer, Nothing()), |
4620 | 0 | GetCSSMaskLayerUserData, |
4621 | 0 | SetCSSMaskLayerUserData); |
4622 | 0 | CSSMaskLayerUserData* oldUserData = GetCSSMaskLayerUserData(maskLayer.get()); |
4623 | 0 | MOZ_ASSERT(oldUserData); |
4624 | 0 |
|
4625 | 0 | bool snap; |
4626 | 0 | nsRect bounds = aMaskItem->GetBounds(mBuilder, &snap); |
4627 | 0 | nsIntRect itemRect = ScaleToOutsidePixels(bounds, snap); |
4628 | 0 |
|
4629 | 0 | // Setup mask layer offset. |
4630 | 0 | // We do not repaint mask for mask position change, so update base transform |
4631 | 0 | // each time is required. |
4632 | 0 | Matrix4x4 matrix; |
4633 | 0 | matrix.PreTranslate(itemRect.x, itemRect.y, 0); |
4634 | 0 | matrix.PreTranslate(mParameters.mOffset.x, mParameters.mOffset.y, 0); |
4635 | 0 | maskLayer->SetBaseTransform(matrix); |
4636 | 0 |
|
4637 | 0 | nsPoint maskLayerOffset = aMaskItem->ToReferenceFrame() - bounds.TopLeft(); |
4638 | 0 |
|
4639 | 0 | CSSMaskLayerUserData newUserData( |
4640 | 0 | aMaskItem->Frame(), itemRect, maskLayerOffset); |
4641 | 0 | nsRect dirtyRect; |
4642 | 0 | if (!aMaskItem->IsInvalid(dirtyRect) && *oldUserData == newUserData) { |
4643 | 0 | aLayer->SetMaskLayer(maskLayer); |
4644 | 0 | return; |
4645 | 0 | } |
4646 | 0 | |
4647 | 0 | int32_t maxSize = mManager->GetMaxTextureSize(); |
4648 | 0 | IntSize surfaceSize(std::min(itemRect.width, maxSize), |
4649 | 0 | std::min(itemRect.height, maxSize)); |
4650 | 0 |
|
4651 | 0 | if (surfaceSize.IsEmpty()) { |
4652 | 0 | // Return early if we know that the size of this mask surface is empty. |
4653 | 0 | return; |
4654 | 0 | } |
4655 | 0 | |
4656 | 0 | MaskImageData imageData(surfaceSize, mManager); |
4657 | 0 | RefPtr<DrawTarget> dt = imageData.CreateDrawTarget(); |
4658 | 0 | if (!dt || !dt->IsValid()) { |
4659 | 0 | NS_WARNING("Could not create DrawTarget for mask layer."); |
4660 | 0 | return; |
4661 | 0 | } |
4662 | 0 |
|
4663 | 0 | RefPtr<gfxContext> maskCtx = gfxContext::CreateOrNull(dt); |
4664 | 0 | maskCtx->SetMatrix(Matrix::Translation(-itemRect.TopLeft())); |
4665 | 0 | maskCtx->Multiply( |
4666 | 0 | gfxMatrix::Scaling(mParameters.mXScale, mParameters.mYScale)); |
4667 | 0 |
|
4668 | 0 | bool isPaintFinished = aMaskItem->PaintMask(mBuilder, maskCtx); |
4669 | 0 |
|
4670 | 0 | RefPtr<ImageContainer> imgContainer = |
4671 | 0 | imageData.CreateImageAndImageContainer(); |
4672 | 0 | if (!imgContainer) { |
4673 | 0 | return; |
4674 | 0 | } |
4675 | 0 | maskLayer->SetContainer(imgContainer); |
4676 | 0 |
|
4677 | 0 | if (isPaintFinished) { |
4678 | 0 | *oldUserData = std::move(newUserData); |
4679 | 0 | } |
4680 | 0 | aLayer->SetMaskLayer(maskLayer); |
4681 | 0 | } |
4682 | | |
4683 | | static bool |
4684 | | IsScrollThumbLayer(nsDisplayItem* aItem) |
4685 | 0 | { |
4686 | 0 | return aItem->GetType() == DisplayItemType::TYPE_OWN_LAYER && |
4687 | 0 | static_cast<nsDisplayOwnLayer*>(aItem)->IsScrollThumbLayer(); |
4688 | 0 | } |
4689 | | |
4690 | | template<typename ClearFn, typename SelectFn> |
4691 | | static void |
4692 | | ProcessDisplayItemMarker(DisplayItemEntryType aMarker, |
4693 | | ClearFn ClearLayerSelectionIfNeeded, |
4694 | | SelectFn SelectLayerIfNeeded) |
4695 | | { |
4696 | | switch (aMarker) { |
4697 | | case DisplayItemEntryType::PUSH_TRANSFORM: |
4698 | | case DisplayItemEntryType::PUSH_OPACITY: |
4699 | | SelectLayerIfNeeded(); |
4700 | | break; |
4701 | | case DisplayItemEntryType::POP_TRANSFORM: |
4702 | | case DisplayItemEntryType::POP_OPACITY: |
4703 | | ClearLayerSelectionIfNeeded(); |
4704 | | break; |
4705 | | default: |
4706 | | break; |
4707 | | } |
4708 | | } |
4709 | | /* |
4710 | | * Iterate through the non-clip items in aList and its descendants. |
4711 | | * For each item we compute the effective clip rect. Each item is assigned |
4712 | | * to a layer. We invalidate the areas in PaintedLayers where an item |
4713 | | * has moved from one PaintedLayer to another. Also, |
4714 | | * aState->mInvalidPaintedContent is invalidated in every PaintedLayer. |
4715 | | * We set the clip rect for items that generated their own layer, and |
4716 | | * create a mask layer to do any rounded rect clipping. |
4717 | | * (PaintedLayers don't need a clip rect on the layer, we clip the items |
4718 | | * individually when we draw them.) |
4719 | | * We set the visible rect for all layers, although the actual setting |
4720 | | * of visible rects for some PaintedLayers is deferred until the calling |
4721 | | * of ContainerState::Finish. |
4722 | | */ |
4723 | | void |
4724 | | ContainerState::ProcessDisplayItems(nsDisplayList* aList) |
4725 | 0 | { |
4726 | 0 | AUTO_PROFILER_LABEL("ContainerState::ProcessDisplayItems", GRAPHICS); |
4727 | 0 |
|
4728 | 0 | nsPoint topLeft(0, 0); |
4729 | 0 |
|
4730 | 0 | int32_t maxLayers = gfxPrefs::MaxActiveLayers(); |
4731 | 0 | int layerCount = 0; |
4732 | 0 |
|
4733 | 0 | if (!mManager->IsWidgetLayerManager()) { |
4734 | 0 | mPaintedLayerDataTree.InitializeForInactiveLayer( |
4735 | 0 | mContainerAnimatedGeometryRoot); |
4736 | 0 | } |
4737 | 0 |
|
4738 | 0 | AnimatedGeometryRoot* lastAnimatedGeometryRoot = nullptr; |
4739 | 0 | nsPoint lastTopLeft; |
4740 | 0 |
|
4741 | 0 | // Tracks the PaintedLayerData that the item will be accumulated in, if it is |
4742 | 0 | // non-null. |
4743 | 0 | PaintedLayerData* selectedLayer = nullptr; |
4744 | 0 | AutoTArray<size_t, 2> opacityIndices; |
4745 | 0 |
|
4746 | 0 | AnimatedGeometryRoot* containerAGR = nullptr; |
4747 | 0 | const ActiveScrolledRoot* containerASR = nullptr; |
4748 | 0 | RefPtr<TransformClipNode> transformNode = nullptr; |
4749 | 0 |
|
4750 | 0 | const auto InTransform = [&]() { return transformNode; }; |
4751 | 0 |
|
4752 | 0 | const auto InOpacity = [&]() { |
4753 | 0 | return selectedLayer && opacityIndices.Length() > 0; |
4754 | 0 | }; |
4755 | 0 |
|
4756 | 0 | FLBDisplayItemIterator iter(mBuilder, aList, this); |
4757 | 0 | while (iter.HasNext()) { |
4758 | 0 | DisplayItemEntry e = iter.GetNextEntry(); |
4759 | 0 | DisplayItemEntryType marker = e.mType; |
4760 | 0 | nsDisplayItem* item = e.mItem; |
4761 | 0 | MOZ_ASSERT(item); |
4762 | 0 | DisplayItemType itemType = item->GetType(); |
4763 | 0 |
|
4764 | 0 | const bool inEffect = InTransform() || InOpacity(); |
4765 | 0 |
|
4766 | 0 | if (itemType == DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO) { |
4767 | 0 | nsDisplayCompositorHitTestInfo* hitTestInfo = |
4768 | 0 | static_cast<nsDisplayCompositorHitTestInfo*>(item); |
4769 | 0 |
|
4770 | 0 | if (hitTestInfo->Area().IsEmpty()) { |
4771 | 0 | continue; |
4772 | 0 | } |
4773 | 0 | |
4774 | 0 | if (inEffect) { |
4775 | 0 | // If this item is inside a flattened effect, everything below is |
4776 | 0 | // unnecessary processing. |
4777 | 0 | MOZ_ASSERT(selectedLayer); |
4778 | 0 | selectedLayer->AccumulateHitTestInfo(this, hitTestInfo, transformNode); |
4779 | 0 | continue; |
4780 | 0 | } |
4781 | 0 | } |
4782 | 0 |
|
4783 | 0 | MOZ_ASSERT(item->GetType() != DisplayItemType::TYPE_WRAP_LIST); |
4784 | 0 |
|
4785 | 0 | NS_ASSERTION(mAppUnitsPerDevPixel == AppUnitsPerDevPixel(item), |
4786 | 0 | "items in a container layer should all have the same app " |
4787 | 0 | "units per dev pixel"); |
4788 | 0 |
|
4789 | 0 | if (mBuilder->NeedToForceTransparentSurfaceForItem(item)) { |
4790 | 0 | aList->SetNeedsTransparentSurface(); |
4791 | 0 | } |
4792 | 0 |
|
4793 | 0 | if (mParameters.mForEventsAndPluginsOnly && !item->GetChildren() && |
4794 | 0 | (itemType != DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO && |
4795 | 0 | itemType != DisplayItemType::TYPE_PLUGIN)) { |
4796 | 0 | continue; |
4797 | 0 | } |
4798 | 0 | |
4799 | 0 | LayerState layerState = LAYER_NONE; |
4800 | 0 |
|
4801 | 0 | if (marker == DisplayItemEntryType::ITEM) { |
4802 | 0 | layerState = item->GetLayerState(mBuilder, mManager, mParameters); |
4803 | 0 |
|
4804 | 0 | if (layerState == LAYER_INACTIVE && nsDisplayItem::ForceActiveLayers()) { |
4805 | 0 | layerState = LAYER_ACTIVE; |
4806 | 0 | } |
4807 | 0 | } |
4808 | 0 |
|
4809 | 0 | bool forceInactive = false; |
4810 | 0 | AnimatedGeometryRoot* animatedGeometryRoot; |
4811 | 0 | const ActiveScrolledRoot* itemASR = nullptr; |
4812 | 0 | const DisplayItemClipChain* layerClipChain = nullptr; |
4813 | 0 |
|
4814 | 0 | if (mManager->IsWidgetLayerManager() && !inEffect) { |
4815 | 0 | animatedGeometryRoot = item->GetAnimatedGeometryRoot(); |
4816 | 0 | itemASR = item->GetActiveScrolledRoot(); |
4817 | 0 | const DisplayItemClipChain* itemClipChain = item->GetClipChain(); |
4818 | 0 | if (itemClipChain && itemClipChain->mASR == itemASR && |
4819 | 0 | itemType != DisplayItemType::TYPE_STICKY_POSITION) { |
4820 | 0 | layerClipChain = itemClipChain->mParent; |
4821 | 0 | } else { |
4822 | 0 | layerClipChain = itemClipChain; |
4823 | 0 | } |
4824 | 0 | } else if (inEffect) { |
4825 | 0 | animatedGeometryRoot = containerAGR; |
4826 | 0 | itemASR = containerASR; |
4827 | 0 |
|
4828 | 0 | if (marker != DisplayItemEntryType::POP_TRANSFORM) { |
4829 | 0 | item->FuseClipChainUpTo(mBuilder, containerASR); |
4830 | 0 | } |
4831 | 0 | } else { |
4832 | 0 | animatedGeometryRoot = mContainerAnimatedGeometryRoot; |
4833 | 0 | itemASR = mContainerASR; |
4834 | 0 | item->FuseClipChainUpTo(mBuilder, mContainerASR); |
4835 | 0 | } |
4836 | 0 |
|
4837 | 0 | const DisplayItemClip& itemClip = item->GetClip(); |
4838 | 0 |
|
4839 | 0 | if (inEffect && marker == DisplayItemEntryType::ITEM) { |
4840 | 0 | MOZ_ASSERT(selectedLayer); |
4841 | 0 | selectedLayer->Accumulate(this, |
4842 | 0 | item, |
4843 | 0 | nsIntRect(), |
4844 | 0 | nsRect(), |
4845 | 0 | itemClip, |
4846 | 0 | layerState, |
4847 | 0 | aList, |
4848 | 0 | marker, |
4849 | 0 | opacityIndices, |
4850 | 0 | transformNode); |
4851 | 0 | continue; |
4852 | 0 | } |
4853 | 0 |
|
4854 | 0 | if (animatedGeometryRoot == lastAnimatedGeometryRoot) { |
4855 | 0 | topLeft = lastTopLeft; |
4856 | 0 | } else { |
4857 | 0 | lastTopLeft = topLeft = |
4858 | 0 | (*animatedGeometryRoot)->GetOffsetToCrossDoc(mContainerReferenceFrame); |
4859 | 0 | lastAnimatedGeometryRoot = animatedGeometryRoot; |
4860 | 0 | } |
4861 | 0 |
|
4862 | 0 | const ActiveScrolledRoot* scrollMetadataASR = |
4863 | 0 | layerClipChain |
4864 | 0 | ? ActiveScrolledRoot::PickDescendant(itemASR, layerClipChain->mASR) |
4865 | 0 | : itemASR; |
4866 | 0 |
|
4867 | 0 | const bool prerenderedTransform = |
4868 | 0 | itemType == DisplayItemType::TYPE_TRANSFORM && |
4869 | 0 | static_cast<nsDisplayTransform*>(item)->MayBeAnimated(mBuilder); |
4870 | 0 |
|
4871 | 0 | bool snap; |
4872 | 0 | nsRect itemContent = item->GetBounds(mBuilder, &snap); |
4873 | 0 |
|
4874 | 0 | if (itemType == DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO) { |
4875 | 0 | nsDisplayCompositorHitTestInfo* hitInfo = |
4876 | 0 | static_cast<nsDisplayCompositorHitTestInfo*>(item); |
4877 | 0 | itemContent = hitInfo->Area(); |
4878 | 0 | } |
4879 | 0 |
|
4880 | 0 | nsIntRect itemDrawRect = ScaleToOutsidePixels(itemContent, snap); |
4881 | 0 | ParentLayerIntRect clipRect; |
4882 | 0 | if (itemClip.HasClip()) { |
4883 | 0 | const nsRect& itemClipRect = itemClip.GetClipRect(); |
4884 | 0 | itemContent.IntersectRect(itemContent, itemClipRect); |
4885 | 0 | clipRect = ViewAs<ParentLayerPixel>(ScaleToNearestPixels(itemClipRect)); |
4886 | 0 |
|
4887 | 0 | if (!prerenderedTransform && !IsScrollThumbLayer(item)) { |
4888 | 0 | itemDrawRect.IntersectRect(itemDrawRect, clipRect.ToUnknownRect()); |
4889 | 0 | } |
4890 | 0 |
|
4891 | 0 | clipRect.MoveBy(ViewAs<ParentLayerPixel>(mParameters.mOffset)); |
4892 | 0 | } |
4893 | 0 |
|
4894 | 0 | if (marker == DisplayItemEntryType::POP_TRANSFORM) { |
4895 | 0 | MOZ_ASSERT(transformNode); |
4896 | 0 | transformNode = transformNode->Parent(); |
4897 | 0 | } |
4898 | 0 |
|
4899 | 0 | if (transformNode) { |
4900 | 0 | // If we are within transform, transform itemContent and itemDrawRect. |
4901 | 0 | MOZ_ASSERT(transformNode); |
4902 | 0 |
|
4903 | 0 | itemContent = |
4904 | 0 | transformNode->TransformRect(itemContent, mAppUnitsPerDevPixel); |
4905 | 0 |
|
4906 | 0 | itemDrawRect = |
4907 | 0 | transformNode->TransformRect(itemDrawRect); |
4908 | 0 | } |
4909 | 0 |
|
4910 | | #ifdef DEBUG |
4911 | | nsRect bounds = itemContent; |
4912 | | |
4913 | | if (itemType == DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO || inEffect) { |
4914 | | bounds.SetEmpty(); |
4915 | | } |
4916 | | |
4917 | | if (!bounds.IsEmpty() && itemASR != mContainerASR) { |
4918 | | if (Maybe<nsRect> clip = |
4919 | | item->GetClipWithRespectToASR(mBuilder, mContainerASR)) { |
4920 | | bounds = clip.ref(); |
4921 | | } |
4922 | | } |
4923 | | |
4924 | | ((nsRect&)mAccumulatedChildBounds) |
4925 | | .UnionRect(mAccumulatedChildBounds, bounds); |
4926 | | #endif |
4927 | |
|
4928 | 0 | nsIntRect itemVisibleRect = itemDrawRect; |
4929 | 0 |
|
4930 | 0 | // We intersect the building rect with the clipped item bounds to get a |
4931 | 0 | // tighter visible rect. |
4932 | 0 | if (!prerenderedTransform) { |
4933 | 0 | nsRect itemBuildingRect = item->GetBuildingRect(); |
4934 | 0 |
|
4935 | 0 | if (transformNode) { |
4936 | 0 | itemBuildingRect = |
4937 | 0 | transformNode->TransformRect(itemBuildingRect, mAppUnitsPerDevPixel); |
4938 | 0 | } |
4939 | 0 |
|
4940 | 0 | itemVisibleRect = itemVisibleRect.Intersect( |
4941 | 0 | ScaleToOutsidePixels(itemBuildingRect, false)); |
4942 | 0 | } |
4943 | 0 |
|
4944 | 0 | if (maxLayers != -1 && layerCount >= maxLayers) { |
4945 | 0 | forceInactive = true; |
4946 | 0 | } |
4947 | 0 |
|
4948 | 0 | // Assign the item to a layer |
4949 | 0 | bool treatInactiveItemAsActive = |
4950 | 0 | (layerState == LAYER_INACTIVE && |
4951 | 0 | mLayerBuilder->GetContainingPaintedLayerData()); |
4952 | 0 | if (layerState == LAYER_ACTIVE_FORCE || treatInactiveItemAsActive || |
4953 | 0 | (!forceInactive && |
4954 | 0 | (layerState == LAYER_ACTIVE_EMPTY || layerState == LAYER_ACTIVE))) { |
4955 | 0 |
|
4956 | 0 | layerCount++; |
4957 | 0 |
|
4958 | 0 | // Currently we do not support flattening effects within nested inactive |
4959 | 0 | // layer trees. |
4960 | 0 | MOZ_ASSERT(selectedLayer == nullptr); |
4961 | 0 | MOZ_ASSERT(marker == DisplayItemEntryType::ITEM); |
4962 | 0 |
|
4963 | 0 | // LAYER_ACTIVE_EMPTY means the layer is created just for its metadata. |
4964 | 0 | // We should never see an empty layer with any visible content! |
4965 | 0 | NS_ASSERTION(layerState != LAYER_ACTIVE_EMPTY || |
4966 | 0 | itemVisibleRect.IsEmpty(), |
4967 | 0 | "State is LAYER_ACTIVE_EMPTY but visible rect is not."); |
4968 | 0 |
|
4969 | 0 | // As long as the new layer isn't going to be a PaintedLayer, |
4970 | 0 | // InvalidateForLayerChange doesn't need the new layer pointer. |
4971 | 0 | // We also need to check the old data now, because BuildLayer |
4972 | 0 | // can overwrite it. |
4973 | 0 | DisplayItemData* oldData = mLayerBuilder->GetOldLayerForFrame( |
4974 | 0 | item->Frame(), item->GetPerFrameKey()); |
4975 | 0 | InvalidateForLayerChange(item, nullptr, oldData); |
4976 | 0 |
|
4977 | 0 | // If the item would have its own layer but is invisible, just hide it. |
4978 | 0 | // Note that items without their own layers can't be skipped this |
4979 | 0 | // way, since their PaintedLayer may decide it wants to draw them |
4980 | 0 | // into its buffer even if they're currently covered. |
4981 | 0 | if (itemVisibleRect.IsEmpty() && |
4982 | 0 | !item->ShouldBuildLayerEvenIfInvisible(mBuilder)) { |
4983 | 0 | continue; |
4984 | 0 | } |
4985 | 0 | |
4986 | 0 | // 3D-transformed layers don't necessarily draw in the order in which |
4987 | 0 | // they're added to their parent container layer. |
4988 | 0 | bool mayDrawOutOfOrder = |
4989 | 0 | itemType == DisplayItemType::TYPE_TRANSFORM && |
4990 | 0 | (item->Frame()->Combines3DTransformWithAncestors() || |
4991 | 0 | item->Frame()->Extend3DContext()); |
4992 | 0 |
|
4993 | 0 | // Let mPaintedLayerDataTree know about this item, so that |
4994 | 0 | // FindPaintedLayerFor and FindOpaqueBackgroundColor are aware of this |
4995 | 0 | // item, even though it's not in any PaintedLayerDataStack. |
4996 | 0 | // Ideally we'd only need the "else" case here and have |
4997 | 0 | // mPaintedLayerDataTree figure out the right clip from the animated |
4998 | 0 | // geometry root that we give it, but it can't easily figure about |
4999 | 0 | // overflow:hidden clips on ancestors just by looking at the frame. |
5000 | 0 | // So we'll do a little hand holding and pass the clip instead of the |
5001 | 0 | // visible rect for the two important cases. |
5002 | 0 | nscolor uniformColor = NS_RGBA(0, 0, 0, 0); |
5003 | 0 | nscolor* uniformColorPtr = |
5004 | 0 | (mayDrawOutOfOrder || IsInInactiveLayer()) ? nullptr : &uniformColor; |
5005 | 0 | nsIntRect clipRectUntyped; |
5006 | 0 | nsIntRect* clipPtr = nullptr; |
5007 | 0 | if (itemClip.HasClip()) { |
5008 | 0 | clipRectUntyped = clipRect.ToUnknownRect(); |
5009 | 0 | clipPtr = &clipRectUntyped; |
5010 | 0 | } |
5011 | 0 |
|
5012 | 0 | bool hasScrolledClip = |
5013 | 0 | layerClipChain && layerClipChain->mClip.HasClip() && |
5014 | 0 | (!ActiveScrolledRoot::IsAncestor(layerClipChain->mASR, itemASR) || |
5015 | 0 | itemType == DisplayItemType::TYPE_STICKY_POSITION); |
5016 | 0 |
|
5017 | 0 | if (hasScrolledClip) { |
5018 | 0 | // If the clip is scrolled, reserve just the area of the clip for |
5019 | 0 | // layerization, so that elements outside the clip can still merge |
5020 | 0 | // into the same layer. |
5021 | 0 | const ActiveScrolledRoot* clipASR = layerClipChain->mASR; |
5022 | 0 | AnimatedGeometryRoot* clipAGR = |
5023 | 0 | mBuilder->AnimatedGeometryRootForASR(clipASR); |
5024 | 0 | nsIntRect scrolledClipRect = |
5025 | 0 | ScaleToNearestPixels(layerClipChain->mClip.GetClipRect()) + |
5026 | 0 | mParameters.mOffset; |
5027 | 0 | mPaintedLayerDataTree.AddingOwnLayer( |
5028 | 0 | clipAGR, &scrolledClipRect, uniformColorPtr); |
5029 | 0 | } else if (item->ShouldFixToViewport(mBuilder) && itemClip.HasClip() && |
5030 | 0 | item->AnimatedGeometryRootForScrollMetadata() != |
5031 | 0 | animatedGeometryRoot && |
5032 | 0 | !nsLayoutUtils::UsesAsyncScrolling(item->Frame())) { |
5033 | 0 | // This is basically the same as the case above, but for the non-APZ |
5034 | 0 | // case. At the moment, when APZ is off, there is only the root ASR |
5035 | 0 | // (because scroll frames without display ports don't create ASRs) and |
5036 | 0 | // the whole clip chain is always just one fused clip. |
5037 | 0 | // Bug 1336516 aims to change that and to remove this workaround. |
5038 | 0 | AnimatedGeometryRoot* clipAGR = |
5039 | 0 | item->AnimatedGeometryRootForScrollMetadata(); |
5040 | 0 | nsIntRect scrolledClipRect = |
5041 | 0 | ScaleToNearestPixels(itemClip.GetClipRect()) + mParameters.mOffset; |
5042 | 0 | mPaintedLayerDataTree.AddingOwnLayer( |
5043 | 0 | clipAGR, &scrolledClipRect, uniformColorPtr); |
5044 | 0 | } else if (IsScrollThumbLayer(item) && mManager->IsWidgetLayerManager()) { |
5045 | 0 | // For scrollbar thumbs, the clip we care about is the clip added by the |
5046 | 0 | // slider frame. |
5047 | 0 | mPaintedLayerDataTree.AddingOwnLayer( |
5048 | 0 | animatedGeometryRoot->mParentAGR, clipPtr, uniformColorPtr); |
5049 | 0 | } else if (prerenderedTransform && mManager->IsWidgetLayerManager()) { |
5050 | 0 | if (animatedGeometryRoot->mParentAGR) { |
5051 | 0 | mPaintedLayerDataTree.AddingOwnLayer( |
5052 | 0 | animatedGeometryRoot->mParentAGR, clipPtr, uniformColorPtr); |
5053 | 0 | } else { |
5054 | 0 | mPaintedLayerDataTree.AddingOwnLayer( |
5055 | 0 | animatedGeometryRoot, nullptr, uniformColorPtr); |
5056 | 0 | } |
5057 | 0 | } else { |
5058 | 0 | // Using itemVisibleRect here isn't perfect. itemVisibleRect can be |
5059 | 0 | // larger or smaller than the potential bounds of item's contents in |
5060 | 0 | // animatedGeometryRoot: It's too large if there's a clipped display |
5061 | 0 | // port somewhere among item's contents (see bug 1147673), and it can |
5062 | 0 | // be too small if the contents can move, because it only looks at the |
5063 | 0 | // contents' current bounds and doesn't anticipate any animations. |
5064 | 0 | // Time will tell whether this is good enough, or whether we need to do |
5065 | 0 | // something more sophisticated here. |
5066 | 0 | mPaintedLayerDataTree.AddingOwnLayer( |
5067 | 0 | animatedGeometryRoot, &itemVisibleRect, uniformColorPtr); |
5068 | 0 | } |
5069 | 0 |
|
5070 | 0 | ContainerLayerParameters params = mParameters; |
5071 | 0 | params.mBackgroundColor = uniformColor; |
5072 | 0 | params.mLayerCreationHint = GetLayerCreationHint(animatedGeometryRoot); |
5073 | 0 | params.mScrollMetadataASR = ActiveScrolledRoot::PickDescendant( |
5074 | 0 | mContainerScrollMetadataASR, scrollMetadataASR); |
5075 | 0 | params.mCompositorASR = |
5076 | 0 | params.mScrollMetadataASR != mContainerScrollMetadataASR |
5077 | 0 | ? params.mScrollMetadataASR |
5078 | 0 | : mContainerCompositorASR; |
5079 | 0 | if (itemType == DisplayItemType::TYPE_FIXED_POSITION) { |
5080 | 0 | params.mCompositorASR = itemASR; |
5081 | 0 | } |
5082 | 0 |
|
5083 | 0 | if (itemType == DisplayItemType::TYPE_PERSPECTIVE) { |
5084 | 0 | // Perspective items have a single child item, an nsDisplayTransform. |
5085 | 0 | // If the perspective item is scrolled, but the perspective-inducing |
5086 | 0 | // frame is outside the scroll frame (indicated by item->Frame() |
5087 | 0 | // being outside that scroll frame), we have to take special care to |
5088 | 0 | // make APZ scrolling work properly. APZ needs us to put the scroll |
5089 | 0 | // frame's FrameMetrics on our child transform ContainerLayer instead. |
5090 | 0 | // It's worth investigating whether this ASR adjustment can be done at |
5091 | 0 | // display item creation time. |
5092 | 0 | scrollMetadataASR = GetASRForPerspective( |
5093 | 0 | scrollMetadataASR, |
5094 | 0 | item->Frame()->GetContainingBlock(nsIFrame::SKIP_SCROLLED_FRAME)); |
5095 | 0 | params.mScrollMetadataASR = scrollMetadataASR; |
5096 | 0 | itemASR = scrollMetadataASR; |
5097 | 0 | } |
5098 | 0 |
|
5099 | 0 | // Just use its layer. |
5100 | 0 | // Set layerContentsVisibleRect.width/height to -1 to indicate we |
5101 | 0 | // currently don't know. If BuildContainerLayerFor gets called by |
5102 | 0 | // item->BuildLayer, this will be set to a proper rect. |
5103 | 0 | nsIntRect layerContentsVisibleRect(0, 0, -1, -1); |
5104 | 0 | params.mLayerContentsVisibleRect = &layerContentsVisibleRect; |
5105 | 0 |
|
5106 | 0 | // If this display item wants to build inactive layers but we are treating |
5107 | 0 | // it as active because we are already inside an inactive layer tree, |
5108 | 0 | // we need to make sure that the display item's clip is reflected in |
5109 | 0 | // FrameLayerBuilder::mInactiveLayerClip (which is normally set in |
5110 | 0 | // AddPaintedDisplayItem() when entering an inactive layer tree). |
5111 | 0 | // We intersect the display item's clip into any existing inactive layer |
5112 | 0 | // clip. |
5113 | 0 | const DisplayItemClip* originalInactiveClip = nullptr; |
5114 | 0 | DisplayItemClip combinedInactiveClip; |
5115 | 0 | if (treatInactiveItemAsActive) { |
5116 | 0 | originalInactiveClip = mLayerBuilder->GetInactiveLayerClip(); |
5117 | 0 | if (originalInactiveClip) { |
5118 | 0 | combinedInactiveClip = *originalInactiveClip; |
5119 | 0 | } |
5120 | 0 | DisplayItemClip nestedClip = item->GetClip(); |
5121 | 0 | if (nestedClip.HasClip()) { |
5122 | 0 | nsRect nestedClipRect = nestedClip.NonRoundedIntersection(); |
5123 | 0 |
|
5124 | 0 | // Transform the nested clip to be relative to the same reference |
5125 | 0 | // frame as the existing mInactiveLayerClip, so that we can intersect |
5126 | 0 | // them below. |
5127 | 0 | nestedClipRect = nsLayoutUtils::TransformFrameRectToAncestor( |
5128 | 0 | item->ReferenceFrame(), |
5129 | 0 | nestedClipRect, |
5130 | 0 | mLayerBuilder->GetContainingPaintedLayerData()->mReferenceFrame); |
5131 | 0 |
|
5132 | 0 | nestedClip.SetTo(nestedClipRect); |
5133 | 0 | combinedInactiveClip.IntersectWith(nestedClip); |
5134 | 0 | mLayerBuilder->SetInactiveLayerClip(&combinedInactiveClip); |
5135 | 0 | } |
5136 | 0 | } |
5137 | 0 |
|
5138 | 0 | RefPtr<Layer> ownLayer = item->BuildLayer(mBuilder, mManager, params); |
5139 | 0 |
|
5140 | 0 | // If above we combined a nested clip into mInactiveLayerClip, restore |
5141 | 0 | // the original inactive layer clip here. |
5142 | 0 | if (treatInactiveItemAsActive) { |
5143 | 0 | mLayerBuilder->SetInactiveLayerClip(originalInactiveClip); |
5144 | 0 | } |
5145 | 0 |
|
5146 | 0 | if (!ownLayer) { |
5147 | 0 | continue; |
5148 | 0 | } |
5149 | 0 | |
5150 | 0 | NS_ASSERTION(!ownLayer->AsPaintedLayer(), |
5151 | 0 | "Should never have created a dedicated Painted layer!"); |
5152 | 0 |
|
5153 | 0 | if (item->BackfaceIsHidden()) { |
5154 | 0 | ownLayer->SetContentFlags(ownLayer->GetContentFlags() | |
5155 | 0 | Layer::CONTENT_BACKFACE_HIDDEN); |
5156 | 0 | } else { |
5157 | 0 | ownLayer->SetContentFlags(ownLayer->GetContentFlags() & |
5158 | 0 | ~Layer::CONTENT_BACKFACE_HIDDEN); |
5159 | 0 | } |
5160 | 0 |
|
5161 | 0 | nsRect invalid; |
5162 | 0 | if (item->IsInvalid(invalid)) { |
5163 | 0 | ownLayer->SetInvalidRectToVisibleRegion(); |
5164 | 0 | } |
5165 | 0 |
|
5166 | 0 | // If it's not a ContainerLayer, we need to apply the scale transform |
5167 | 0 | // ourselves. |
5168 | 0 | if (!ownLayer->AsContainerLayer()) { |
5169 | 0 | ownLayer->SetPostScale(mParameters.mXScale, mParameters.mYScale); |
5170 | 0 | } |
5171 | 0 |
|
5172 | 0 | // Update that layer's clip and visible rects. |
5173 | 0 | NS_ASSERTION(ownLayer->Manager() == mManager, "Wrong manager"); |
5174 | 0 | NS_ASSERTION(!ownLayer->HasUserData(&gLayerManagerUserData), |
5175 | 0 | "We shouldn't have a FrameLayerBuilder-managed layer here!"); |
5176 | 0 | NS_ASSERTION(itemClip.HasClip() || itemClip.GetRoundedRectCount() == 0, |
5177 | 0 | "If we have rounded rects, we must have a clip rect"); |
5178 | 0 |
|
5179 | 0 | // It has its own layer. Update that layer's clip and visible rects. |
5180 | 0 | ownLayer->SetClipRect(Nothing()); |
5181 | 0 | ownLayer->SetScrolledClip(Nothing()); |
5182 | 0 | ownLayer->SetAncestorMaskLayers({}); |
5183 | 0 | if (itemClip.HasClip()) { |
5184 | 0 | ownLayer->SetClipRect(Some(clipRect)); |
5185 | 0 |
|
5186 | 0 | // rounded rectangle clipping using mask layers |
5187 | 0 | // (must be done after visible rect is set on layer) |
5188 | 0 | if (itemClip.GetRoundedRectCount() > 0) { |
5189 | 0 | SetupMaskLayer(ownLayer, itemClip); |
5190 | 0 | } |
5191 | 0 | } |
5192 | 0 |
|
5193 | 0 | if (hasScrolledClip) { |
5194 | 0 | const DisplayItemClip& scrolledClip = layerClipChain->mClip; |
5195 | 0 | LayerClip scrolledLayerClip; |
5196 | 0 | scrolledLayerClip.SetClipRect(ViewAs<ParentLayerPixel>( |
5197 | 0 | ScaleToNearestPixels(scrolledClip.GetClipRect()) + |
5198 | 0 | mParameters.mOffset)); |
5199 | 0 | if (scrolledClip.GetRoundedRectCount() > 0) { |
5200 | 0 | scrolledLayerClip.SetMaskLayerIndex( |
5201 | 0 | SetupMaskLayerForScrolledClip(ownLayer.get(), scrolledClip)); |
5202 | 0 | } |
5203 | 0 | ownLayer->SetScrolledClip(Some(scrolledLayerClip)); |
5204 | 0 | } |
5205 | 0 |
|
5206 | 0 | if (item->GetType() == DisplayItemType::TYPE_MASK) { |
5207 | 0 | MOZ_ASSERT(itemClip.GetRoundedRectCount() == 0); |
5208 | 0 |
|
5209 | 0 | nsDisplayMask* maskItem = static_cast<nsDisplayMask*>(item); |
5210 | 0 | SetupMaskLayerForCSSMask(ownLayer, maskItem); |
5211 | 0 |
|
5212 | 0 | if (iter.PeekNext() && iter.PeekNext()->GetType() == |
5213 | 0 | DisplayItemType::TYPE_SCROLL_INFO_LAYER) { |
5214 | 0 | // Since we do build a layer for mask, there is no need for this |
5215 | 0 | // scroll info layer anymore. |
5216 | 0 | iter.GetNext(); |
5217 | 0 | } |
5218 | 0 | } |
5219 | 0 |
|
5220 | 0 | // Convert the visible rect to a region and give the item |
5221 | 0 | // a chance to try restrict it further. |
5222 | 0 | nsIntRegion itemVisibleRegion = itemVisibleRect; |
5223 | 0 | nsRegion tightBounds = item->GetTightBounds(mBuilder, &snap); |
5224 | 0 | if (!tightBounds.IsEmpty()) { |
5225 | 0 | itemVisibleRegion.AndWith(ScaleToOutsidePixels(tightBounds, snap)); |
5226 | 0 | } |
5227 | 0 |
|
5228 | 0 | ContainerLayer* oldContainer = ownLayer->GetParent(); |
5229 | 0 | if (oldContainer && oldContainer != mContainerLayer) { |
5230 | 0 | oldContainer->RemoveChild(ownLayer); |
5231 | 0 | } |
5232 | 0 | NS_ASSERTION(FindIndexOfLayerIn(mNewChildLayers, ownLayer) < 0, |
5233 | 0 | "Layer already in list???"); |
5234 | 0 |
|
5235 | 0 | NewLayerEntry* newLayerEntry = mNewChildLayers.AppendElement(); |
5236 | 0 | newLayerEntry->mLayer = ownLayer; |
5237 | 0 | newLayerEntry->mAnimatedGeometryRoot = animatedGeometryRoot; |
5238 | 0 | newLayerEntry->mASR = itemASR; |
5239 | 0 | newLayerEntry->mScrollMetadataASR = scrollMetadataASR; |
5240 | 0 | newLayerEntry->mClipChain = layerClipChain; |
5241 | 0 | newLayerEntry->mLayerState = layerState; |
5242 | 0 | if (itemType == DisplayItemType::TYPE_FIXED_POSITION) { |
5243 | 0 | newLayerEntry->mIsFixedToRootScrollFrame = |
5244 | 0 | item->Frame()->StyleDisplay()->mPosition == NS_STYLE_POSITION_FIXED && |
5245 | 0 | nsLayoutUtils::IsReallyFixedPos(item->Frame()); |
5246 | 0 | } |
5247 | 0 |
|
5248 | 0 | // Don't attempt to flatten compnent alpha layers that are within |
5249 | 0 | // a forced active layer, or an active transform; |
5250 | 0 | if (itemType == DisplayItemType::TYPE_TRANSFORM || |
5251 | 0 | layerState == LAYER_ACTIVE_FORCE) { |
5252 | 0 | newLayerEntry->mPropagateComponentAlphaFlattening = false; |
5253 | 0 | } |
5254 | 0 |
|
5255 | 0 | float contentXScale = 1.0f; |
5256 | 0 | float contentYScale = 1.0f; |
5257 | 0 | if (ContainerLayer* ownContainer = ownLayer->AsContainerLayer()) { |
5258 | 0 | contentXScale = 1 / ownContainer->GetPreXScale(); |
5259 | 0 | contentYScale = 1 / ownContainer->GetPreYScale(); |
5260 | 0 | } |
5261 | 0 | // nsDisplayTransform::BuildLayer must set layerContentsVisibleRect. |
5262 | 0 | // We rely on this to ensure 3D transforms compute a reasonable |
5263 | 0 | // layer visible region. |
5264 | 0 | NS_ASSERTION(itemType != DisplayItemType::TYPE_TRANSFORM || |
5265 | 0 | layerContentsVisibleRect.width >= 0, |
5266 | 0 | "Transform items must set layerContentsVisibleRect!"); |
5267 | 0 | if (mLayerBuilder->IsBuildingRetainedLayers()) { |
5268 | 0 | newLayerEntry->mLayerContentsVisibleRect = layerContentsVisibleRect; |
5269 | 0 | if (itemType == DisplayItemType::TYPE_PERSPECTIVE || |
5270 | 0 | (itemType == DisplayItemType::TYPE_TRANSFORM && |
5271 | 0 | (item->Frame()->Extend3DContext() || |
5272 | 0 | item->Frame()->Combines3DTransformWithAncestors() || |
5273 | 0 | item->Frame()->HasPerspective()))) { |
5274 | 0 | // Give untransformed visible region as outer visible region |
5275 | 0 | // to avoid failure caused by singular transforms. |
5276 | 0 | newLayerEntry->mUntransformedVisibleRegion = true; |
5277 | 0 | newLayerEntry->mVisibleRegion = |
5278 | 0 | item->GetBuildingRectForChildren().ScaleToOutsidePixels( |
5279 | 0 | contentXScale, contentYScale, mAppUnitsPerDevPixel); |
5280 | 0 | } else { |
5281 | 0 | newLayerEntry->mVisibleRegion = itemVisibleRegion; |
5282 | 0 | } |
5283 | 0 | newLayerEntry->mOpaqueRegion = ComputeOpaqueRect( |
5284 | 0 | item, |
5285 | 0 | animatedGeometryRoot, |
5286 | 0 | itemASR, |
5287 | 0 | itemClip, |
5288 | 0 | aList, |
5289 | 0 | &newLayerEntry->mHideAllLayersBelow, |
5290 | 0 | &newLayerEntry->mOpaqueForAnimatedGeometryRootParent); |
5291 | 0 | } else { |
5292 | 0 | bool useChildrenVisible = itemType == DisplayItemType::TYPE_TRANSFORM && |
5293 | 0 | (item->Frame()->IsPreserve3DLeaf() || |
5294 | 0 | item->Frame()->HasPerspective()); |
5295 | 0 | const nsIntRegion& visible = |
5296 | 0 | useChildrenVisible |
5297 | 0 | ? item->GetBuildingRectForChildren().ScaleToOutsidePixels( |
5298 | 0 | contentXScale, contentYScale, mAppUnitsPerDevPixel) |
5299 | 0 | : itemVisibleRegion; |
5300 | 0 |
|
5301 | 0 | SetOuterVisibleRegionForLayer(ownLayer, |
5302 | 0 | visible, |
5303 | 0 | layerContentsVisibleRect.width >= 0 |
5304 | 0 | ? &layerContentsVisibleRect |
5305 | 0 | : nullptr, |
5306 | 0 | useChildrenVisible); |
5307 | 0 | } |
5308 | 0 | if (itemType == DisplayItemType::TYPE_SCROLL_INFO_LAYER) { |
5309 | 0 | nsDisplayScrollInfoLayer* scrollItem = |
5310 | 0 | static_cast<nsDisplayScrollInfoLayer*>(item); |
5311 | 0 | newLayerEntry->mOpaqueForAnimatedGeometryRootParent = false; |
5312 | 0 | newLayerEntry->mBaseScrollMetadata = |
5313 | 0 | scrollItem->ComputeScrollMetadata(ownLayer->Manager(), mParameters); |
5314 | 0 | } else if ((itemType == DisplayItemType::TYPE_SUBDOCUMENT || |
5315 | 0 | itemType == DisplayItemType::TYPE_ZOOM || |
5316 | 0 | itemType == DisplayItemType::TYPE_RESOLUTION) && |
5317 | 0 | gfxPrefs::LayoutUseContainersForRootFrames()) { |
5318 | 0 | newLayerEntry->mBaseScrollMetadata = |
5319 | 0 | static_cast<nsDisplaySubDocument*>(item)->ComputeScrollMetadata( |
5320 | 0 | ownLayer->Manager(), mParameters); |
5321 | 0 | } |
5322 | 0 |
|
5323 | 0 | /** |
5324 | 0 | * No need to allocate geometry for items that aren't |
5325 | 0 | * part of a PaintedLayer. |
5326 | 0 | */ |
5327 | 0 | if (ownLayer->Manager() == mLayerBuilder->GetRetainingLayerManager()) { |
5328 | 0 | oldData = mLayerBuilder->GetOldLayerForFrame(item->Frame(), |
5329 | 0 | item->GetPerFrameKey()); |
5330 | 0 | mLayerBuilder->StoreDataForFrame(item, ownLayer, layerState, oldData); |
5331 | 0 | } |
5332 | 0 | } else { |
5333 | 0 | const bool backfaceHidden = item->In3DContextAndBackfaceIsHidden(); |
5334 | 0 | const nsIFrame* referenceFrame = item->ReferenceFrame(); |
5335 | 0 |
|
5336 | 0 | PaintedLayerData* paintedLayerData = selectedLayer; |
5337 | 0 |
|
5338 | 0 | if (!paintedLayerData) { |
5339 | 0 | paintedLayerData = mPaintedLayerDataTree.FindPaintedLayerFor( |
5340 | 0 | animatedGeometryRoot, |
5341 | 0 | itemASR, |
5342 | 0 | layerClipChain, |
5343 | 0 | itemVisibleRect, |
5344 | 0 | backfaceHidden, |
5345 | 0 | [&](PaintedLayerData* aData) { |
5346 | 0 | NewPaintedLayerData(aData, |
5347 | 0 | animatedGeometryRoot, |
5348 | 0 | itemASR, |
5349 | 0 | layerClipChain, |
5350 | 0 | scrollMetadataASR, |
5351 | 0 | topLeft, |
5352 | 0 | referenceFrame, |
5353 | 0 | backfaceHidden); |
5354 | 0 | }); |
5355 | 0 | } |
5356 | 0 | MOZ_ASSERT(paintedLayerData); |
5357 | 0 |
|
5358 | 0 | if (itemType == DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO) { |
5359 | 0 | nsDisplayCompositorHitTestInfo* hitTestInfo = |
5360 | 0 | static_cast<nsDisplayCompositorHitTestInfo*>(item); |
5361 | 0 | MOZ_ASSERT(!transformNode); |
5362 | 0 | paintedLayerData->AccumulateHitTestInfo(this, hitTestInfo, nullptr); |
5363 | 0 | } else { |
5364 | 0 | paintedLayerData->Accumulate(this, |
5365 | 0 | item, |
5366 | 0 | itemVisibleRect, |
5367 | 0 | itemContent, |
5368 | 0 | itemClip, |
5369 | 0 | layerState, |
5370 | 0 | aList, |
5371 | 0 | marker, |
5372 | 0 | opacityIndices, |
5373 | 0 | transformNode); |
5374 | 0 |
|
5375 | 0 | if (!paintedLayerData->mLayer) { |
5376 | 0 | // Try to recycle the old layer of this display item. |
5377 | 0 | RefPtr<PaintedLayer> layer = AttemptToRecyclePaintedLayer( |
5378 | 0 | animatedGeometryRoot, item, topLeft, referenceFrame); |
5379 | 0 | if (layer) { |
5380 | 0 | paintedLayerData->mLayer = layer; |
5381 | 0 |
|
5382 | 0 | PaintedDisplayItemLayerUserData* userData = |
5383 | 0 | GetPaintedDisplayItemLayerUserData(layer); |
5384 | 0 | paintedLayerData->mAssignedDisplayItems.reserve( |
5385 | 0 | userData->mLastItemCount); |
5386 | 0 |
|
5387 | 0 | NS_ASSERTION(FindIndexOfLayerIn(mNewChildLayers, layer) < 0, |
5388 | 0 | "Layer already in list???"); |
5389 | 0 | mNewChildLayers[paintedLayerData->mNewChildLayersIndex].mLayer = |
5390 | 0 | layer.forget(); |
5391 | 0 | } |
5392 | 0 | } |
5393 | 0 | } |
5394 | 0 |
|
5395 | 0 | const auto ClearLayerSelectionIfNeeded = [&]() { |
5396 | 0 | if (!InOpacity() && !InTransform()) { |
5397 | 0 | selectedLayer = nullptr; |
5398 | 0 | containerAGR = nullptr; |
5399 | 0 | containerASR = nullptr; |
5400 | 0 | } |
5401 | 0 | }; |
5402 | 0 |
|
5403 | 0 | const auto SelectLayerIfNeeded = [&]() { |
5404 | 0 | if (!selectedLayer) { |
5405 | 0 | selectedLayer = paintedLayerData; |
5406 | 0 | containerAGR = item->GetAnimatedGeometryRoot(); |
5407 | 0 | containerASR = item->GetActiveScrolledRoot(); |
5408 | 0 | } |
5409 | 0 | }; |
5410 | 0 |
|
5411 | 0 | if (marker == DisplayItemEntryType::PUSH_TRANSFORM) { |
5412 | 0 | nsDisplayTransform* transform = static_cast<nsDisplayTransform*>(item); |
5413 | 0 |
|
5414 | 0 | const Matrix4x4Flagged& matrix = transform->GetTransformForRendering(); |
5415 | 0 |
|
5416 | 0 | Maybe<gfx::IntRect> clip; |
5417 | 0 | if (itemClip.HasClip()) { |
5418 | 0 | const nsRect nonRoundedClip = itemClip.NonRoundedIntersection(); |
5419 | 0 | clip.emplace(nonRoundedClip.ToNearestPixels(mAppUnitsPerDevPixel)); |
5420 | 0 | } |
5421 | 0 |
|
5422 | 0 | transformNode = new TransformClipNode(transformNode, matrix, clip); |
5423 | 0 | } |
5424 | 0 |
|
5425 | 0 | ProcessDisplayItemMarker( |
5426 | 0 | marker, ClearLayerSelectionIfNeeded, SelectLayerIfNeeded); |
5427 | 0 | } |
5428 | 0 |
|
5429 | 0 | nsDisplayList* childItems = item->GetSameCoordinateSystemChildren(); |
5430 | 0 | if (childItems && childItems->NeedsTransparentSurface()) { |
5431 | 0 | aList->SetNeedsTransparentSurface(); |
5432 | 0 | } |
5433 | 0 | } |
5434 | 0 |
|
5435 | 0 | MOZ_ASSERT(selectedLayer == nullptr); |
5436 | 0 | } |
5437 | | |
5438 | | void |
5439 | | ContainerState::InvalidateForLayerChange(nsDisplayItem* aItem, |
5440 | | PaintedLayer* aNewLayer, |
5441 | | DisplayItemData* aData) |
5442 | 0 | { |
5443 | 0 | NS_ASSERTION(aItem->GetPerFrameKey(), |
5444 | 0 | "Display items that render using Thebes must have a key"); |
5445 | 0 | Layer* oldLayer = aData ? aData->mLayer.get() : nullptr; |
5446 | 0 | if (aNewLayer != oldLayer && oldLayer) { |
5447 | 0 | // The item has changed layers. |
5448 | 0 | // Invalidate the old bounds in the old layer and new bounds in the new |
5449 | 0 | // layer. |
5450 | 0 | PaintedLayer* t = oldLayer->AsPaintedLayer(); |
5451 | 0 | if (t && aData->mGeometry) { |
5452 | 0 | // Note that whenever the layer's scale changes, we invalidate the whole |
5453 | 0 | // thing, so it doesn't matter whether we are using the old scale at last |
5454 | 0 | // paint or a new scale here |
5455 | | #ifdef MOZ_DUMP_PAINTING |
5456 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
5457 | | printf_stderr("Display item type %s(%p) changed layers %p to %p!\n", |
5458 | | aItem->Name(), |
5459 | | aItem->Frame(), |
5460 | | t, |
5461 | | aNewLayer); |
5462 | | } |
5463 | | #endif |
5464 | | InvalidatePreTransformRect(t, |
5465 | 0 | aData->mGeometry->ComputeInvalidationRegion(), |
5466 | 0 | aData->mClip, |
5467 | 0 | mLayerBuilder->GetLastPaintOffset(t), |
5468 | 0 | aData->mTransform); |
5469 | 0 | } |
5470 | 0 | // Clear the old geometry so that invalidation thinks the item has been |
5471 | 0 | // added this paint. |
5472 | 0 | aData->mGeometry = nullptr; |
5473 | 0 | } |
5474 | 0 | } |
5475 | | |
5476 | | static nsRect |
5477 | | GetInvalidationRect(nsDisplayItemGeometry* aGeometry, |
5478 | | const DisplayItemClip& aClip, |
5479 | | TransformClipNode* aTransform, |
5480 | | const int32_t aA2D) |
5481 | 0 | { |
5482 | 0 | const nsRect& rect = aGeometry->ComputeInvalidationRegion(); |
5483 | 0 | const nsRect clipped = aClip.ApplyNonRoundedIntersection(rect); |
5484 | 0 |
|
5485 | 0 | if (aTransform) { |
5486 | 0 | return aTransform->TransformRect(clipped, aA2D); |
5487 | 0 | } |
5488 | 0 | |
5489 | 0 | return clipped; |
5490 | 0 | } |
5491 | | |
5492 | | void |
5493 | | FrameLayerBuilder::ComputeGeometryChangeForItem(DisplayItemData* aData) |
5494 | 0 | { |
5495 | 0 | nsDisplayItem* item = aData->mItem; |
5496 | 0 | PaintedLayer* paintedLayer = aData->mLayer->AsPaintedLayer(); |
5497 | 0 | // If aData->mOptLayer is presence, means this item has been optimized to the |
5498 | 0 | // separate layer. Thus, skip geometry change calculation. |
5499 | 0 | if (aData->mOptLayer || !item || !paintedLayer) { |
5500 | 0 | aData->EndUpdate(); |
5501 | 0 | return; |
5502 | 0 | } |
5503 | 0 | |
5504 | 0 | // If we're a reused display item, then we can't be invalid, so no need to |
5505 | 0 | // do an in-depth comparison. If we haven't previously stored geometry |
5506 | 0 | // for this item (if it was an active layer), then we can't skip this |
5507 | 0 | // yet. |
5508 | 0 | nsAutoPtr<nsDisplayItemGeometry> geometry; |
5509 | 0 | if (aData->mReusedItem && aData->mGeometry) { |
5510 | 0 | aData->EndUpdate(); |
5511 | 0 | return; |
5512 | 0 | } |
5513 | 0 | |
5514 | 0 | PaintedDisplayItemLayerUserData* layerData = |
5515 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
5516 | 0 | aData->mLayer->GetUserData(&gPaintedDisplayItemLayerUserData)); |
5517 | 0 | nsPoint shift = layerData->mAnimatedGeometryRootOrigin - |
5518 | 0 | layerData->mLastAnimatedGeometryRootOrigin; |
5519 | 0 |
|
5520 | 0 | if (aData->mTransform) { |
5521 | 0 | // If this display item is inside a flattened transform, the shift is |
5522 | 0 | // already included in the root transform. |
5523 | 0 | shift = nsPoint(); |
5524 | 0 | } |
5525 | 0 |
|
5526 | 0 | const DisplayItemClip& clip = item->GetClip(); |
5527 | 0 | const int32_t appUnitsPerDevPixel = layerData->mAppUnitsPerDevPixel; |
5528 | 0 |
|
5529 | 0 | // If the frame is marked as invalidated, and didn't specify a rect to |
5530 | 0 | // invalidate then we want to invalidate both the old and new bounds, |
5531 | 0 | // otherwise we only want to invalidate the changed areas. If we do get an |
5532 | 0 | // invalid rect, then we want to add this on top of the change areas. |
5533 | 0 | nsRect invalid; |
5534 | 0 | nsIntRegion invalidPixels; |
5535 | 0 |
|
5536 | 0 | if (!aData->mGeometry) { |
5537 | 0 | // This item is being added for the first time, invalidate its entire area. |
5538 | 0 | geometry = item->AllocateGeometry(mDisplayListBuilder); |
5539 | 0 |
|
5540 | 0 | const nsRect bounds = GetInvalidationRect( |
5541 | 0 | geometry, clip, aData->mTransform, appUnitsPerDevPixel); |
5542 | 0 |
|
5543 | 0 | invalidPixels = bounds.ScaleToOutsidePixels( |
5544 | 0 | layerData->mXScale, layerData->mYScale, appUnitsPerDevPixel); |
5545 | | #ifdef MOZ_DUMP_PAINTING |
5546 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
5547 | | printf_stderr("Display item type %s(%p) added to layer %p!\n", |
5548 | | item->Name(), |
5549 | | item->Frame(), |
5550 | | aData->mLayer.get()); |
5551 | | } |
5552 | | #endif |
5553 | 0 | } else if (aData->mIsInvalid || |
5554 | 0 | (item->IsInvalid(invalid) && invalid.IsEmpty())) { |
5555 | 0 | // Layout marked item/frame as needing repainting (without an explicit |
5556 | 0 | // rect), invalidate the entire old and new areas. |
5557 | 0 | geometry = item->AllocateGeometry(mDisplayListBuilder); |
5558 | 0 |
|
5559 | 0 | nsRect oldArea = GetInvalidationRect(aData->mGeometry, |
5560 | 0 | aData->mClip, |
5561 | 0 | aData->mOldTransform, |
5562 | 0 | appUnitsPerDevPixel); |
5563 | 0 | oldArea.MoveBy(shift); |
5564 | 0 |
|
5565 | 0 | nsRect newArea = GetInvalidationRect( |
5566 | 0 | geometry, clip, aData->mTransform, appUnitsPerDevPixel); |
5567 | 0 |
|
5568 | 0 | nsRegion combined; |
5569 | 0 | combined.Or(oldArea, newArea); |
5570 | 0 | invalidPixels = combined.ScaleToOutsidePixels( |
5571 | 0 | layerData->mXScale, layerData->mYScale, appUnitsPerDevPixel); |
5572 | | #ifdef MOZ_DUMP_PAINTING |
5573 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
5574 | | printf_stderr("Display item type %s(%p) (in layer %p) belongs to an " |
5575 | | "invalidated frame!\n", |
5576 | | item->Name(), |
5577 | | item->Frame(), |
5578 | | aData->mLayer.get()); |
5579 | | } |
5580 | | #endif |
5581 | 0 | } else { |
5582 | 0 | // Let the display item check for geometry changes and decide what needs to |
5583 | 0 | // be repainted. |
5584 | 0 | const nsRegion& changedFrameInvalidations = |
5585 | 0 | aData->GetChangedFrameInvalidations(); |
5586 | 0 |
|
5587 | 0 | aData->mGeometry->MoveBy(shift); |
5588 | 0 |
|
5589 | 0 | nsRegion combined; |
5590 | 0 | item->ComputeInvalidationRegion( |
5591 | 0 | mDisplayListBuilder, aData->mGeometry, &combined); |
5592 | 0 |
|
5593 | 0 | // Only allocate a new geometry object if something actually changed, |
5594 | 0 | // otherwise the existing one should be fine. We always reallocate for |
5595 | 0 | // inactive layers, since these types don't implement |
5596 | 0 | // ComputeInvalidateRegion (and rely on the ComputeDifferences call in |
5597 | 0 | // AddPaintedDisplayItem instead). |
5598 | 0 | if (!combined.IsEmpty() || aData->mLayerState == LAYER_INACTIVE || |
5599 | 0 | item->NeedsGeometryUpdates()) { |
5600 | 0 | geometry = item->AllocateGeometry(mDisplayListBuilder); |
5601 | 0 | } |
5602 | 0 |
|
5603 | 0 | aData->mClip.AddOffsetAndComputeDifference( |
5604 | 0 | shift, |
5605 | 0 | aData->mGeometry->ComputeInvalidationRegion(), |
5606 | 0 | clip, |
5607 | 0 | geometry ? geometry->ComputeInvalidationRegion() |
5608 | 0 | : aData->mGeometry->ComputeInvalidationRegion(), |
5609 | 0 | &combined); |
5610 | 0 |
|
5611 | 0 | // Add in any rect that the frame specified |
5612 | 0 | combined.Or(combined, invalid); |
5613 | 0 | combined.Or(combined, changedFrameInvalidations); |
5614 | 0 |
|
5615 | 0 | // Restrict invalidation to the clipped region |
5616 | 0 | nsRegion clipRegion; |
5617 | 0 | if (clip.ComputeRegionInClips(&aData->mClip, shift, &clipRegion)) { |
5618 | 0 | combined.And(combined, clipRegion); |
5619 | 0 | } |
5620 | 0 |
|
5621 | 0 | invalidPixels = combined.ToOutsidePixels(appUnitsPerDevPixel); |
5622 | 0 |
|
5623 | 0 | if (aData->mTransform) { |
5624 | 0 | invalidPixels = aData->mTransform->TransformRegion(invalidPixels); |
5625 | 0 | } |
5626 | 0 |
|
5627 | 0 | invalidPixels.ScaleRoundOut(layerData->mXScale, layerData->mYScale); |
5628 | 0 |
|
5629 | | #ifdef MOZ_DUMP_PAINTING |
5630 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
5631 | | if (!combined.IsEmpty()) { |
5632 | | printf_stderr( |
5633 | | "Display item type %s(%p) (in layer %p) changed geometry!\n", |
5634 | | item->Name(), |
5635 | | item->Frame(), |
5636 | | aData->mLayer.get()); |
5637 | | } |
5638 | | } |
5639 | | #endif |
5640 | | } |
5641 | 0 |
|
5642 | 0 | if (!invalidPixels.IsEmpty()) { |
5643 | 0 | InvalidatePostTransformRegion( |
5644 | 0 | paintedLayer, invalidPixels, layerData->mTranslation); |
5645 | 0 | } |
5646 | 0 |
|
5647 | 0 | aData->EndUpdate(geometry); |
5648 | 0 | } |
5649 | | |
5650 | | void |
5651 | | FrameLayerBuilder::AddPaintedDisplayItem(PaintedLayerData* aLayerData, |
5652 | | AssignedDisplayItem& aItem, |
5653 | | ContainerState& aContainerState, |
5654 | | Layer* aLayer) |
5655 | 0 | { |
5656 | 0 | PaintedLayer* layer = aLayerData->mLayer; |
5657 | 0 | PaintedDisplayItemLayerUserData* paintedData = |
5658 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
5659 | 0 | layer->GetUserData(&gPaintedDisplayItemLayerUserData)); |
5660 | 0 | RefPtr<BasicLayerManager> tempManager; |
5661 | 0 | nsIntRect intClip; |
5662 | 0 | bool hasClip = false; |
5663 | 0 | if (aItem.mLayerState != LAYER_NONE) { |
5664 | 0 | if (aItem.mDisplayItemData) { |
5665 | 0 | tempManager = aItem.mDisplayItemData->mInactiveManager; |
5666 | 0 |
|
5667 | 0 | // We need to grab these before updating the DisplayItemData because it |
5668 | 0 | // will overwrite them. |
5669 | 0 | nsRegion clip; |
5670 | 0 | if (aItem.mItem->GetClip().ComputeRegionInClips( |
5671 | 0 | &aItem.mDisplayItemData->GetClip(), |
5672 | 0 | aLayerData->mAnimatedGeometryRootOffset - |
5673 | 0 | paintedData->mLastAnimatedGeometryRootOrigin, |
5674 | 0 | &clip)) { |
5675 | 0 | intClip = clip.GetBounds().ScaleToOutsidePixels( |
5676 | 0 | paintedData->mXScale, |
5677 | 0 | paintedData->mYScale, |
5678 | 0 | paintedData->mAppUnitsPerDevPixel); |
5679 | 0 | } |
5680 | 0 | } |
5681 | 0 | if (!tempManager) { |
5682 | 0 | tempManager = new BasicLayerManager(BasicLayerManager::BLM_INACTIVE); |
5683 | 0 | } |
5684 | 0 | } |
5685 | 0 |
|
5686 | 0 | if (layer->Manager() == mRetainingManager) { |
5687 | 0 | DisplayItemData* data = aItem.mDisplayItemData; |
5688 | 0 | if (data && !data->mUsed) { |
5689 | 0 | data->BeginUpdate( |
5690 | 0 | layer, aItem.mLayerState, aItem.mItem, aItem.mReused, aItem.mMerged); |
5691 | 0 | } else { |
5692 | 0 | if (data && data->mUsed) { |
5693 | 0 | // If the DID has already been used (by a previously merged frame, |
5694 | 0 | // which is not merged this paint) we must create a new DID for the |
5695 | 0 | // item. |
5696 | 0 | aItem.mItem->SetDisplayItemData(nullptr, nullptr); |
5697 | 0 | } |
5698 | 0 | data = StoreDataForFrame(aItem.mItem, layer, aItem.mLayerState, nullptr); |
5699 | 0 | } |
5700 | 0 | data->mInactiveManager = tempManager; |
5701 | 0 | // We optimized this PaintedLayer into a ColorLayer/ImageLayer. Store the |
5702 | 0 | // optimized layer here. |
5703 | 0 | if (aLayer != layer) { |
5704 | 0 | data->mOptLayer = aLayer; |
5705 | 0 | } |
5706 | 0 |
|
5707 | 0 | data->mOldTransform = data->mTransform; |
5708 | 0 | data->mTransform = aItem.mTransform; |
5709 | 0 | } |
5710 | 0 |
|
5711 | 0 | if (tempManager) { |
5712 | 0 | FLB_LOG_PAINTED_LAYER_DECISION( |
5713 | 0 | aLayerData, "Creating nested FLB for item %p\n", aItem.mItem); |
5714 | 0 | FrameLayerBuilder* layerBuilder = new FrameLayerBuilder(); |
5715 | 0 | layerBuilder->Init(mDisplayListBuilder, |
5716 | 0 | tempManager, |
5717 | 0 | aLayerData, |
5718 | 0 | true, |
5719 | 0 | &aItem.mItem->GetClip()); |
5720 | 0 |
|
5721 | 0 | tempManager->BeginTransaction(); |
5722 | 0 | if (mRetainingManager) { |
5723 | 0 | layerBuilder->DidBeginRetainedLayerTransaction(tempManager); |
5724 | 0 | } |
5725 | 0 |
|
5726 | 0 | UniquePtr<LayerProperties> props( |
5727 | 0 | LayerProperties::CloneFrom(tempManager->GetRoot())); |
5728 | 0 | RefPtr<Layer> tmpLayer = aItem.mItem->BuildLayer( |
5729 | 0 | mDisplayListBuilder, tempManager, ContainerLayerParameters()); |
5730 | 0 | // We have no easy way of detecting if this transaction will ever actually |
5731 | 0 | // get finished. For now, I've just silenced the warning with nested |
5732 | 0 | // transactions in BasicLayers.cpp |
5733 | 0 | if (!tmpLayer) { |
5734 | 0 | tempManager->EndTransaction(nullptr, nullptr); |
5735 | 0 | tempManager->SetUserData(&gLayerManagerLayerBuilder, nullptr); |
5736 | 0 | aItem.mItem = nullptr; |
5737 | 0 | return; |
5738 | 0 | } |
5739 | 0 | |
5740 | 0 | bool snap; |
5741 | 0 | nsRect visibleRect = aItem.mItem->GetBuildingRect().Intersect( |
5742 | 0 | aItem.mItem->GetBounds(mDisplayListBuilder, &snap)); |
5743 | 0 | nsIntRegion rgn = |
5744 | 0 | visibleRect.ToOutsidePixels(paintedData->mAppUnitsPerDevPixel); |
5745 | 0 |
|
5746 | 0 | // Convert the visible rect to a region and give the item |
5747 | 0 | // a chance to try restrict it further. |
5748 | 0 | nsRegion tightBounds = |
5749 | 0 | aItem.mItem->GetTightBounds(mDisplayListBuilder, &snap); |
5750 | 0 | if (!tightBounds.IsEmpty()) { |
5751 | 0 | rgn.AndWith( |
5752 | 0 | tightBounds.ToOutsidePixels(paintedData->mAppUnitsPerDevPixel)); |
5753 | 0 | } |
5754 | 0 | SetOuterVisibleRegion(tmpLayer, &rgn); |
5755 | 0 |
|
5756 | 0 | DisplayItemData* data = nullptr; |
5757 | 0 | // If BuildLayer didn't call BuildContainerLayerFor, then our new layer |
5758 | 0 | // won't have been stored in layerBuilder. Manually add it now. |
5759 | 0 | if (mRetainingManager) { |
5760 | | #ifdef DEBUG_DISPLAY_ITEM_DATA |
5761 | | LayerManagerData* parentLmd = static_cast<LayerManagerData*>( |
5762 | | layer->Manager()->GetUserData(&gLayerManagerUserData)); |
5763 | | LayerManagerData* lmd = static_cast<LayerManagerData*>( |
5764 | | tempManager->GetUserData(&gLayerManagerUserData)); |
5765 | | lmd->mParent = parentLmd; |
5766 | | #endif |
5767 | | data = |
5768 | 0 | layerBuilder->GetDisplayItemDataForManager(aItem.mItem, tempManager); |
5769 | 0 | data = layerBuilder->StoreDataForFrame( |
5770 | 0 | aItem.mItem, tmpLayer, LAYER_ACTIVE, data); |
5771 | 0 | data->mOldTransform = data->mTransform; |
5772 | 0 | data->mTransform = aItem.mTransform; |
5773 | 0 | } |
5774 | 0 |
|
5775 | 0 | tempManager->SetRoot(tmpLayer); |
5776 | 0 | layerBuilder->WillEndTransaction(); |
5777 | 0 | tempManager->AbortTransaction(); |
5778 | 0 |
|
5779 | 0 | if (gfxUtils::DumpDisplayList() || gfxEnv::DumpPaint()) { |
5780 | 0 | fprintf_stderr( |
5781 | 0 | gfxUtils::sDumpPaintFile, |
5782 | 0 | "Basic layer tree for painting contents of display item %s(%p):\n", |
5783 | 0 | aItem.mItem->Name(), |
5784 | 0 | aItem.mItem->Frame()); |
5785 | 0 | std::stringstream stream; |
5786 | 0 | tempManager->Dump(stream, "", gfxEnv::DumpPaintToFile()); |
5787 | 0 | fprint_stderr( |
5788 | 0 | gfxUtils::sDumpPaintFile, |
5789 | 0 | stream); // not a typo, fprint_stderr declared in LayersLogging.h |
5790 | 0 | } |
5791 | 0 |
|
5792 | 0 | nsIntPoint offset = |
5793 | 0 | GetLastPaintOffset(layer) - GetTranslationForPaintedLayer(layer); |
5794 | 0 | props->MoveBy(-offset); |
5795 | 0 | // Effective transforms are needed by ComputeDifferences(). |
5796 | 0 | tmpLayer->ComputeEffectiveTransforms(Matrix4x4()); |
5797 | 0 | nsIntRegion invalid; |
5798 | 0 | if (!props->ComputeDifferences(tmpLayer, invalid, nullptr)) { |
5799 | 0 | nsRect visible = aItem.mItem->Frame()->GetVisualOverflowRect(); |
5800 | 0 | invalid = visible.ToOutsidePixels(paintedData->mAppUnitsPerDevPixel); |
5801 | 0 | } |
5802 | 0 | if (aItem.mLayerState == LAYER_SVG_EFFECTS) { |
5803 | 0 | invalid = nsSVGIntegrationUtils::AdjustInvalidAreaForSVGEffects( |
5804 | 0 | aItem.mItem->Frame(), aItem.mItem->ToReferenceFrame(), invalid); |
5805 | 0 | } |
5806 | 0 | if (!invalid.IsEmpty()) { |
5807 | | #ifdef MOZ_DUMP_PAINTING |
5808 | | if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { |
5809 | | printf_stderr("Inactive LayerManager(%p) for display item %s(%p) has " |
5810 | | "an invalid region - invalidating layer %p\n", |
5811 | | tempManager.get(), |
5812 | | aItem.mItem->Name(), |
5813 | | aItem.mItem->Frame(), |
5814 | | layer); |
5815 | | } |
5816 | | #endif |
5817 | |
|
5818 | 0 | if (data && data->mTransform) { |
5819 | 0 | invalid = data->mTransform->TransformRegion(invalid); |
5820 | 0 | } |
5821 | 0 |
|
5822 | 0 | invalid.ScaleRoundOut(paintedData->mXScale, paintedData->mYScale); |
5823 | 0 |
|
5824 | 0 | if (hasClip) { |
5825 | 0 | invalid.And(invalid, intClip); |
5826 | 0 | } |
5827 | 0 |
|
5828 | 0 | InvalidatePostTransformRegion( |
5829 | 0 | layer, invalid, GetTranslationForPaintedLayer(layer)); |
5830 | 0 | } |
5831 | 0 | } |
5832 | 0 | aItem.mInactiveLayerManager = tempManager; |
5833 | 0 | } |
5834 | | |
5835 | | DisplayItemData* |
5836 | | FrameLayerBuilder::StoreDataForFrame(nsDisplayItem* aItem, |
5837 | | Layer* aLayer, |
5838 | | LayerState aState, |
5839 | | DisplayItemData* aData) |
5840 | 0 | { |
5841 | 0 | if (aData) { |
5842 | 0 | if (!aData->mUsed) { |
5843 | 0 | aData->BeginUpdate(aLayer, aState, false, aItem); |
5844 | 0 | } |
5845 | 0 | return aData; |
5846 | 0 | } |
5847 | 0 |
|
5848 | 0 | LayerManagerData* lmd = static_cast<LayerManagerData*>( |
5849 | 0 | mRetainingManager->GetUserData(&gLayerManagerUserData)); |
5850 | 0 |
|
5851 | 0 | RefPtr<DisplayItemData> data = new (aItem->Frame()->PresContext()) |
5852 | 0 | DisplayItemData(lmd, aItem->GetPerFrameKey(), aLayer); |
5853 | 0 |
|
5854 | 0 | data->BeginUpdate(aLayer, aState, true, aItem); |
5855 | 0 |
|
5856 | 0 | lmd->mDisplayItems.push_back(data); |
5857 | 0 | return data; |
5858 | 0 | } |
5859 | | |
5860 | | void |
5861 | | FrameLayerBuilder::StoreDataForFrame(nsIFrame* aFrame, |
5862 | | uint32_t aDisplayItemKey, |
5863 | | Layer* aLayer, |
5864 | | LayerState aState) |
5865 | 0 | { |
5866 | 0 | DisplayItemData* oldData = GetDisplayItemData(aFrame, aDisplayItemKey); |
5867 | 0 | if (oldData && oldData->mFrameList.Length() == 1) { |
5868 | 0 | oldData->BeginUpdate(aLayer, aState, false); |
5869 | 0 | return; |
5870 | 0 | } |
5871 | 0 | |
5872 | 0 | LayerManagerData* lmd = static_cast<LayerManagerData*>( |
5873 | 0 | mRetainingManager->GetUserData(&gLayerManagerUserData)); |
5874 | 0 |
|
5875 | 0 | RefPtr<DisplayItemData> data = new (aFrame->PresContext()) |
5876 | 0 | DisplayItemData(lmd, aDisplayItemKey, aLayer, aFrame); |
5877 | 0 |
|
5878 | 0 | data->BeginUpdate(aLayer, aState, true); |
5879 | 0 |
|
5880 | 0 | lmd->mDisplayItems.push_back(data); |
5881 | 0 | } |
5882 | | |
5883 | | AssignedDisplayItem::AssignedDisplayItem( |
5884 | | nsDisplayItem* aItem, |
5885 | | LayerState aLayerState, |
5886 | | DisplayItemData* aData, |
5887 | | const nsRect& aContentRect, |
5888 | | DisplayItemEntryType aType, |
5889 | | const bool aHasOpacity, |
5890 | | const RefPtr<TransformClipNode>& aTransform) |
5891 | | : mItem(aItem) |
5892 | | , mLayerState(aLayerState) |
5893 | | , mDisplayItemData(aData) |
5894 | | , mContentRect(aContentRect) |
5895 | | , mTransform(aTransform) |
5896 | | , mType(aType) |
5897 | | , mReused(aItem->IsReused()) |
5898 | | , mMerged(aItem->HasMergedFrames()) |
5899 | | , mHasOpacity(aHasOpacity) |
5900 | | , mHasTransform(aTransform) |
5901 | | , mHasPaintRect(aItem->HasPaintRect()) |
5902 | 0 | { |
5903 | 0 | } |
5904 | | |
5905 | | AssignedDisplayItem::~AssignedDisplayItem() |
5906 | 0 | { |
5907 | 0 | if (mInactiveLayerManager) { |
5908 | 0 | mInactiveLayerManager->SetUserData(&gLayerManagerLayerBuilder, nullptr); |
5909 | 0 | } |
5910 | 0 | } |
5911 | | |
5912 | | nsIntPoint |
5913 | | FrameLayerBuilder::GetLastPaintOffset(PaintedLayer* aLayer) |
5914 | 0 | { |
5915 | 0 | PaintedDisplayItemLayerUserData* layerData = |
5916 | 0 | GetPaintedDisplayItemLayerUserData(aLayer); |
5917 | 0 | MOZ_ASSERT(layerData); |
5918 | 0 | if (layerData->mHasExplicitLastPaintOffset) { |
5919 | 0 | return layerData->mLastPaintOffset; |
5920 | 0 | } |
5921 | 0 | return GetTranslationForPaintedLayer(aLayer); |
5922 | 0 | } |
5923 | | |
5924 | | bool |
5925 | | FrameLayerBuilder::CheckInLayerTreeCompressionMode() |
5926 | 0 | { |
5927 | 0 | if (mInLayerTreeCompressionMode) { |
5928 | 0 | return true; |
5929 | 0 | } |
5930 | 0 | |
5931 | 0 | // If we wanted to be in layer tree compression mode, but weren't, then |
5932 | 0 | // scheduled a delayed repaint where we will be. |
5933 | 0 | mRootPresContext->PresShell()->GetRootFrame()->SchedulePaint( |
5934 | 0 | nsIFrame::PAINT_DELAYED_COMPRESS, false); |
5935 | 0 |
|
5936 | 0 | return false; |
5937 | 0 | } |
5938 | | |
5939 | | void |
5940 | | ContainerState::CollectOldLayers() |
5941 | 0 | { |
5942 | 0 | for (Layer* layer = mContainerLayer->GetFirstChild(); layer; |
5943 | 0 | layer = layer->GetNextSibling()) { |
5944 | 0 | NS_ASSERTION(!layer->HasUserData(&gMaskLayerUserData), |
5945 | 0 | "Mask layers should not be part of the layer tree."); |
5946 | 0 | if (layer->HasUserData(&gPaintedDisplayItemLayerUserData)) { |
5947 | 0 | NS_ASSERTION(layer->AsPaintedLayer(), "Wrong layer type"); |
5948 | 0 | mPaintedLayersAvailableForRecycling.PutEntry( |
5949 | 0 | static_cast<PaintedLayer*>(layer)); |
5950 | 0 | } |
5951 | 0 |
|
5952 | 0 | if (Layer* maskLayer = layer->GetMaskLayer()) { |
5953 | 0 | NS_ASSERTION(maskLayer->GetType() == Layer::TYPE_IMAGE, |
5954 | 0 | "Could not recycle mask layer, unsupported layer type."); |
5955 | 0 | mRecycledMaskImageLayers.Put(MaskLayerKey(layer, Nothing()), |
5956 | 0 | static_cast<ImageLayer*>(maskLayer)); |
5957 | 0 | } |
5958 | 0 | for (size_t i = 0; i < layer->GetAncestorMaskLayerCount(); i++) { |
5959 | 0 | Layer* maskLayer = layer->GetAncestorMaskLayerAt(i); |
5960 | 0 |
|
5961 | 0 | NS_ASSERTION(maskLayer->GetType() == Layer::TYPE_IMAGE, |
5962 | 0 | "Could not recycle mask layer, unsupported layer type."); |
5963 | 0 | mRecycledMaskImageLayers.Put(MaskLayerKey(layer, Some(i)), |
5964 | 0 | static_cast<ImageLayer*>(maskLayer)); |
5965 | 0 | } |
5966 | 0 | } |
5967 | 0 | } |
5968 | | |
5969 | | struct OpaqueRegionEntry |
5970 | | { |
5971 | | AnimatedGeometryRoot* mAnimatedGeometryRoot; |
5972 | | const ActiveScrolledRoot* mASR; |
5973 | | nsIntRegion mOpaqueRegion; |
5974 | | }; |
5975 | | |
5976 | | static OpaqueRegionEntry* |
5977 | | FindOpaqueRegionEntry(nsTArray<OpaqueRegionEntry>& aEntries, |
5978 | | AnimatedGeometryRoot* aAnimatedGeometryRoot, |
5979 | | const ActiveScrolledRoot* aASR) |
5980 | 0 | { |
5981 | 0 | for (uint32_t i = 0; i < aEntries.Length(); ++i) { |
5982 | 0 | OpaqueRegionEntry* d = &aEntries[i]; |
5983 | 0 | if (d->mAnimatedGeometryRoot == aAnimatedGeometryRoot && d->mASR == aASR) { |
5984 | 0 | return d; |
5985 | 0 | } |
5986 | 0 | } |
5987 | 0 | return nullptr; |
5988 | 0 | } |
5989 | | |
5990 | | static const ActiveScrolledRoot* |
5991 | | FindDirectChildASR(const ActiveScrolledRoot* aParent, |
5992 | | const ActiveScrolledRoot* aDescendant) |
5993 | 0 | { |
5994 | 0 | MOZ_ASSERT(aDescendant, "can't start at the root when looking for a child"); |
5995 | 0 | MOZ_ASSERT(ActiveScrolledRoot::IsAncestor(aParent, aDescendant)); |
5996 | 0 | const ActiveScrolledRoot* directChild = aDescendant; |
5997 | 0 | while (directChild->mParent != aParent) { |
5998 | 0 | directChild = directChild->mParent; |
5999 | 0 | MOZ_RELEASE_ASSERT(directChild, "this must not be null"); |
6000 | 0 | } |
6001 | 0 | return directChild; |
6002 | 0 | } |
6003 | | |
6004 | | static void |
6005 | | FixUpFixedPositionLayer(Layer* aLayer, |
6006 | | const ActiveScrolledRoot* aTargetASR, |
6007 | | const ActiveScrolledRoot* aLeafScrollMetadataASR, |
6008 | | const ActiveScrolledRoot* aContainerScrollMetadataASR, |
6009 | | const ActiveScrolledRoot* aContainerCompositorASR, |
6010 | | bool aIsFixedToRootScrollFrame) |
6011 | 0 | { |
6012 | 0 | if (!aLayer->GetIsFixedPosition()) { |
6013 | 0 | return; |
6014 | 0 | } |
6015 | 0 | |
6016 | 0 | // Analyze ASRs to figure out if we need to fix up fixedness annotations on |
6017 | 0 | // the layer. Fixed annotations are required in multiple cases: |
6018 | 0 | // - Sometimes we set scroll metadata on a layer for a scroll frame that we |
6019 | 0 | // don't want the layer to be moved by. (We have to do this if there is a |
6020 | 0 | // scrolled clip that is moved by that scroll frame.) So we set the fixed |
6021 | 0 | // annotation so that the compositor knows that it should ignore that |
6022 | 0 | // scroll metadata when determining the layer's position. |
6023 | 0 | // - Sometimes there is a scroll meta data on aLayer's parent layer for a |
6024 | 0 | // scroll frame that we don't want aLayer to be moved by. The most common |
6025 | 0 | // way for this to happen is with containerful root scrolling, where the |
6026 | 0 | // scroll metadata for the root scroll frame is on a container layer that |
6027 | 0 | // wraps the whole document's contents. |
6028 | 0 | // - Sometimes it's just needed for hit testing, i.e. figuring out what |
6029 | 0 | // scroll frame should be scrolled by events over the layer. |
6030 | 0 | // A fixed layer needs to be annotated with the scroll ID of the scroll frame |
6031 | 0 | // that it is *fixed with respect to*, i.e. the outermost scroll frame which |
6032 | 0 | // does not move the layer. nsDisplayFixedPosition only ever annotates layers |
6033 | 0 | // with the scroll ID of the presshell's root scroll frame, which is |
6034 | 0 | // sometimes the wrong thing to do, so we correct it here. Specifically, |
6035 | 0 | // it's the wrong thing to do if the fixed frame's containing block is a |
6036 | 0 | // transformed frame - in that case, the fixed frame needs to scroll along |
6037 | 0 | // with the transformed frame instead of being fixed with respect to the rsf. |
6038 | 0 | // (It would be nice to compute the annotation only in one place and get it |
6039 | 0 | // right, instead of fixing it up after the fact like this, but this will |
6040 | 0 | // need to do for now.) |
6041 | 0 | // compositorASR is the ASR that the layer would move with on the compositor |
6042 | 0 | // if there were no fixed annotation on it. |
6043 | 0 | const ActiveScrolledRoot* compositorASR = |
6044 | 0 | aLeafScrollMetadataASR == aContainerScrollMetadataASR |
6045 | 0 | ? aContainerCompositorASR |
6046 | 0 | : aLeafScrollMetadataASR; |
6047 | 0 |
|
6048 | 0 | // The goal of the annotation is to have the layer move with aTargetASR. |
6049 | 0 | if (compositorASR && aTargetASR != compositorASR) { |
6050 | 0 | // Mark this layer as fixed with respect to the child scroll frame of |
6051 | 0 | // aTargetASR. |
6052 | 0 | aLayer->SetFixedPositionData( |
6053 | 0 | FindDirectChildASR(aTargetASR, compositorASR)->GetViewId(), |
6054 | 0 | aLayer->GetFixedPositionAnchor(), |
6055 | 0 | aLayer->GetFixedPositionSides()); |
6056 | 0 | } else { |
6057 | 0 | // Remove the fixed annotation from the layer, unless this layers is fixed |
6058 | 0 | // to the document's root scroll frame - in that case, the annotation is |
6059 | 0 | // needed for hit testing, because fixed layers in iframes should scroll |
6060 | 0 | // the iframe, even though their position is not affected by scrolling in |
6061 | 0 | // the iframe. (The APZ hit testing code has a special case for this.) |
6062 | 0 | // nsDisplayFixedPosition has annotated this layer with the document's |
6063 | 0 | // root scroll frame's scroll id. |
6064 | 0 | aLayer->SetIsFixedPosition(aIsFixedToRootScrollFrame); |
6065 | 0 | } |
6066 | 0 | } |
6067 | | |
6068 | | void |
6069 | | ContainerState::SetupScrollingMetadata(NewLayerEntry* aEntry) |
6070 | 0 | { |
6071 | 0 | if (!mBuilder->IsPaintingToWindow()) { |
6072 | 0 | // async scrolling not possible, and async scrolling info not computed |
6073 | 0 | // for this paint. |
6074 | 0 | return; |
6075 | 0 | } |
6076 | 0 | |
6077 | 0 | const ActiveScrolledRoot* startASR = aEntry->mScrollMetadataASR; |
6078 | 0 | const ActiveScrolledRoot* stopASR = mContainerScrollMetadataASR; |
6079 | 0 | if (!ActiveScrolledRoot::IsAncestor(stopASR, startASR)) { |
6080 | 0 | if (ActiveScrolledRoot::IsAncestor(startASR, stopASR)) { |
6081 | 0 | // startASR and stopASR are in the same branch of the ASR tree, but |
6082 | 0 | // startASR is closer to the root. Just start at stopASR so that the loop |
6083 | 0 | // below doesn't actually do anything. |
6084 | 0 | startASR = stopASR; |
6085 | 0 | } else { |
6086 | 0 | // startASR and stopASR are in different branches of the |
6087 | 0 | // ASR tree. Find a common ancestor and make that the stopASR. |
6088 | 0 | // This can happen when there's a scrollable frame inside a fixed layer |
6089 | 0 | // which has a scrolled clip. As far as scroll metadata is concerned, |
6090 | 0 | // the scroll frame's scroll metadata will be a child of the scroll ID |
6091 | 0 | // that scrolls the clip on the fixed layer. But as far as ASRs are |
6092 | 0 | // concerned, those two ASRs are siblings, parented to the ASR of the |
6093 | 0 | // fixed layer. |
6094 | 0 | do { |
6095 | 0 | stopASR = stopASR->mParent; |
6096 | 0 | } while (!ActiveScrolledRoot::IsAncestor(stopASR, startASR)); |
6097 | 0 | } |
6098 | 0 | } |
6099 | 0 |
|
6100 | 0 | FixUpFixedPositionLayer(aEntry->mLayer, |
6101 | 0 | aEntry->mASR, |
6102 | 0 | startASR, |
6103 | 0 | mContainerScrollMetadataASR, |
6104 | 0 | mContainerCompositorASR, |
6105 | 0 | aEntry->mIsFixedToRootScrollFrame); |
6106 | 0 |
|
6107 | 0 | AutoTArray<ScrollMetadata, 2> metricsArray; |
6108 | 0 | if (aEntry->mBaseScrollMetadata) { |
6109 | 0 | metricsArray.AppendElement(*aEntry->mBaseScrollMetadata); |
6110 | 0 |
|
6111 | 0 | // The base FrameMetrics was not computed by the nsIScrollableframe, so it |
6112 | 0 | // should not have a mask layer. |
6113 | 0 | MOZ_ASSERT(!aEntry->mBaseScrollMetadata->HasMaskLayer()); |
6114 | 0 | } |
6115 | 0 |
|
6116 | 0 | // Any extra mask layers we need to attach to ScrollMetadatas. |
6117 | 0 | // The list may already contain an entry added for the layer's scrolled clip |
6118 | 0 | // so add to it rather than overwriting it (we clear the list when recycling |
6119 | 0 | // a layer). |
6120 | 0 | nsTArray<RefPtr<Layer>> maskLayers( |
6121 | 0 | aEntry->mLayer->GetAllAncestorMaskLayers()); |
6122 | 0 |
|
6123 | 0 | // Iterate over the ASR chain and create the corresponding scroll metadatas. |
6124 | 0 | // This loop is slightly tricky because the scrollframe-to-clip relationship |
6125 | 0 | // is reversed between DisplayItemClipChain and ScrollMetadata: |
6126 | 0 | // - DisplayItemClipChain associates the clip with the scroll frame that |
6127 | 0 | // this clip is *moved by*, i.e. the clip is moving inside the scroll |
6128 | 0 | // frame. |
6129 | 0 | // - ScrollMetaData associates the scroll frame with the clip that's |
6130 | 0 | // *just outside* the scroll frame, i.e. not moved by the scroll frame |
6131 | 0 | // itself. |
6132 | 0 | // This discrepancy means that the leaf clip item of the clip chain is never |
6133 | 0 | // applied to any scroll meta data. Instead, it was applied earlier as the |
6134 | 0 | // layer's clip (or fused with the painted layer contents), or it was applied |
6135 | 0 | // as a ScrolledClip on the layer. |
6136 | 0 | const DisplayItemClipChain* clipChain = aEntry->mClipChain; |
6137 | 0 |
|
6138 | 0 | for (const ActiveScrolledRoot* asr = startASR; asr != stopASR; |
6139 | 0 | asr = asr->mParent) { |
6140 | 0 | if (!asr) { |
6141 | 0 | MOZ_ASSERT_UNREACHABLE("Should have encountered stopASR on the way up."); |
6142 | 0 | break; |
6143 | 0 | } |
6144 | 0 | if (clipChain && clipChain->mASR == asr) { |
6145 | 0 | clipChain = clipChain->mParent; |
6146 | 0 | } |
6147 | 0 |
|
6148 | 0 | nsIScrollableFrame* scrollFrame = asr->mScrollableFrame; |
6149 | 0 | const DisplayItemClip* clip = (clipChain && clipChain->mASR == asr->mParent) |
6150 | 0 | ? &clipChain->mClip |
6151 | 0 | : nullptr; |
6152 | 0 |
|
6153 | 0 | scrollFrame->ClipLayerToDisplayPort(aEntry->mLayer, clip, mParameters); |
6154 | 0 |
|
6155 | 0 | Maybe<ScrollMetadata> metadata; |
6156 | 0 | if (mCachedScrollMetadata.mASR == asr && |
6157 | 0 | mCachedScrollMetadata.mClip == clip) { |
6158 | 0 | metadata = mCachedScrollMetadata.mMetadata; |
6159 | 0 | } else { |
6160 | 0 | metadata = scrollFrame->ComputeScrollMetadata( |
6161 | 0 | aEntry->mLayer->Manager(), mContainerReferenceFrame, mParameters, clip); |
6162 | 0 | mCachedScrollMetadata.mASR = asr; |
6163 | 0 | mCachedScrollMetadata.mClip = clip; |
6164 | 0 | mCachedScrollMetadata.mMetadata = metadata; |
6165 | 0 | } |
6166 | 0 |
|
6167 | 0 | if (!metadata) { |
6168 | 0 | continue; |
6169 | 0 | } |
6170 | 0 | |
6171 | 0 | if (clip && clip->HasClip() && clip->GetRoundedRectCount() > 0) { |
6172 | 0 | // The clip in between this scrollframe and its ancestor scrollframe |
6173 | 0 | // requires a mask layer. Since this mask layer should not move with |
6174 | 0 | // the APZC associated with this FrameMetrics, we attach the mask |
6175 | 0 | // layer as an additional, separate clip. |
6176 | 0 | Maybe<size_t> nextIndex = Some(maskLayers.Length()); |
6177 | 0 | RefPtr<Layer> maskLayer = |
6178 | 0 | CreateMaskLayer(aEntry->mLayer, *clip, nextIndex); |
6179 | 0 | if (maskLayer) { |
6180 | 0 | MOZ_ASSERT(metadata->HasScrollClip()); |
6181 | 0 | metadata->ScrollClip().SetMaskLayerIndex(nextIndex); |
6182 | 0 | maskLayers.AppendElement(maskLayer); |
6183 | 0 | } |
6184 | 0 | } |
6185 | 0 |
|
6186 | 0 | metricsArray.AppendElement(*metadata); |
6187 | 0 | } |
6188 | 0 |
|
6189 | 0 | // Watch out for FrameMetrics copies in profiles |
6190 | 0 | aEntry->mLayer->SetScrollMetadata(metricsArray); |
6191 | 0 | aEntry->mLayer->SetAncestorMaskLayers(maskLayers); |
6192 | 0 | } |
6193 | | |
6194 | | static inline Maybe<ParentLayerIntRect> |
6195 | | GetStationaryClipInContainer(Layer* aLayer) |
6196 | 0 | { |
6197 | 0 | if (size_t metricsCount = aLayer->GetScrollMetadataCount()) { |
6198 | 0 | return aLayer->GetScrollMetadata(metricsCount - 1).GetClipRect(); |
6199 | 0 | } |
6200 | 0 | return aLayer->GetClipRect(); |
6201 | 0 | } |
6202 | | |
6203 | | void |
6204 | | ContainerState::PostprocessRetainedLayers( |
6205 | | nsIntRegion* aOpaqueRegionForContainer) |
6206 | 0 | { |
6207 | 0 | AutoTArray<OpaqueRegionEntry, 4> opaqueRegions; |
6208 | 0 | bool hideAll = false; |
6209 | 0 | int32_t opaqueRegionForContainer = -1; |
6210 | 0 |
|
6211 | 0 | for (int32_t i = mNewChildLayers.Length() - 1; i >= 0; --i) { |
6212 | 0 | NewLayerEntry* e = &mNewChildLayers.ElementAt(i); |
6213 | 0 | if (!e->mLayer) { |
6214 | 0 | continue; |
6215 | 0 | } |
6216 | 0 | |
6217 | 0 | OpaqueRegionEntry* data = |
6218 | 0 | FindOpaqueRegionEntry(opaqueRegions, e->mAnimatedGeometryRoot, e->mASR); |
6219 | 0 |
|
6220 | 0 | SetupScrollingMetadata(e); |
6221 | 0 |
|
6222 | 0 | if (hideAll) { |
6223 | 0 | e->mVisibleRegion.SetEmpty(); |
6224 | 0 | } else if (!e->mLayer->IsScrollbarContainer()) { |
6225 | 0 | Maybe<ParentLayerIntRect> clipRect = |
6226 | 0 | GetStationaryClipInContainer(e->mLayer); |
6227 | 0 | if (clipRect && opaqueRegionForContainer >= 0 && |
6228 | 0 | opaqueRegions[opaqueRegionForContainer].mOpaqueRegion.Contains( |
6229 | 0 | clipRect->ToUnknownRect())) { |
6230 | 0 | e->mVisibleRegion.SetEmpty(); |
6231 | 0 | } else if (data) { |
6232 | 0 | e->mVisibleRegion.Sub(e->mVisibleRegion, data->mOpaqueRegion); |
6233 | 0 | } |
6234 | 0 | } |
6235 | 0 |
|
6236 | 0 | SetOuterVisibleRegionForLayer(e->mLayer, |
6237 | 0 | e->mVisibleRegion, |
6238 | 0 | e->mLayerContentsVisibleRect.width >= 0 |
6239 | 0 | ? &e->mLayerContentsVisibleRect |
6240 | 0 | : nullptr, |
6241 | 0 | e->mUntransformedVisibleRegion); |
6242 | 0 |
|
6243 | 0 | if (!e->mOpaqueRegion.IsEmpty()) { |
6244 | 0 | AnimatedGeometryRoot* animatedGeometryRootToCover = |
6245 | 0 | e->mAnimatedGeometryRoot; |
6246 | 0 | const ActiveScrolledRoot* asrToCover = e->mASR; |
6247 | 0 | if (e->mOpaqueForAnimatedGeometryRootParent && |
6248 | 0 | e->mAnimatedGeometryRoot->mParentAGR == |
6249 | 0 | mContainerAnimatedGeometryRoot) { |
6250 | 0 | animatedGeometryRootToCover = mContainerAnimatedGeometryRoot; |
6251 | 0 | asrToCover = mContainerASR; |
6252 | 0 | data = FindOpaqueRegionEntry( |
6253 | 0 | opaqueRegions, animatedGeometryRootToCover, asrToCover); |
6254 | 0 | } |
6255 | 0 |
|
6256 | 0 | if (!data) { |
6257 | 0 | if (animatedGeometryRootToCover == mContainerAnimatedGeometryRoot && |
6258 | 0 | asrToCover == mContainerASR) { |
6259 | 0 | NS_ASSERTION(opaqueRegionForContainer == -1, "Already found it?"); |
6260 | 0 | opaqueRegionForContainer = opaqueRegions.Length(); |
6261 | 0 | } |
6262 | 0 | data = opaqueRegions.AppendElement(); |
6263 | 0 | data->mAnimatedGeometryRoot = animatedGeometryRootToCover; |
6264 | 0 | data->mASR = asrToCover; |
6265 | 0 | } |
6266 | 0 |
|
6267 | 0 | nsIntRegion clippedOpaque = e->mOpaqueRegion; |
6268 | 0 | Maybe<ParentLayerIntRect> clipRect = e->mLayer->GetCombinedClipRect(); |
6269 | 0 | if (clipRect) { |
6270 | 0 | clippedOpaque.AndWith(clipRect->ToUnknownRect()); |
6271 | 0 | } |
6272 | 0 | if (e->mLayer->GetScrolledClip()) { |
6273 | 0 | // The clip can move asynchronously, so we can't rely on opaque parts |
6274 | 0 | // staying visible. |
6275 | 0 | clippedOpaque.SetEmpty(); |
6276 | 0 | } else if (e->mHideAllLayersBelow) { |
6277 | 0 | hideAll = true; |
6278 | 0 | } |
6279 | 0 | data->mOpaqueRegion.Or(data->mOpaqueRegion, clippedOpaque); |
6280 | 0 | } |
6281 | 0 |
|
6282 | 0 | if (e->mLayer->GetType() == Layer::TYPE_READBACK) { |
6283 | 0 | // ReadbackLayers need to accurately read what's behind them. So, |
6284 | 0 | // we don't want to do any occlusion culling of layers behind them. |
6285 | 0 | // Theoretically we could just punch out the ReadbackLayer's rectangle |
6286 | 0 | // from all mOpaqueRegions, but that's probably not worth doing. |
6287 | 0 | opaqueRegions.Clear(); |
6288 | 0 | opaqueRegionForContainer = -1; |
6289 | 0 | } |
6290 | 0 | } |
6291 | 0 |
|
6292 | 0 | if (opaqueRegionForContainer >= 0) { |
6293 | 0 | aOpaqueRegionForContainer->Or( |
6294 | 0 | *aOpaqueRegionForContainer, |
6295 | 0 | opaqueRegions[opaqueRegionForContainer].mOpaqueRegion); |
6296 | 0 | } |
6297 | 0 | } |
6298 | | |
6299 | | void |
6300 | | ContainerState::Finish(uint32_t* aTextContentFlags, |
6301 | | const nsIntRect& aContainerPixelBounds, |
6302 | | nsDisplayList* aChildItems) |
6303 | 0 | { |
6304 | 0 | mPaintedLayerDataTree.Finish(); |
6305 | 0 |
|
6306 | 0 | if (!mParameters.mForEventsAndPluginsOnly && |
6307 | 0 | !gfxPrefs::LayoutUseContainersForRootFrames()) { |
6308 | 0 | // Bug 1336544 tracks re-enabling this assertion in the |
6309 | 0 | // gfxPrefs::LayoutUseContainersForRootFrames() case. |
6310 | 0 | NS_ASSERTION(mContainerBounds.IsEqualInterior(mAccumulatedChildBounds), |
6311 | 0 | "Bounds computation mismatch"); |
6312 | 0 | } |
6313 | 0 |
|
6314 | 0 | if (mLayerBuilder->IsBuildingRetainedLayers()) { |
6315 | 0 | nsIntRegion containerOpaqueRegion; |
6316 | 0 | PostprocessRetainedLayers(&containerOpaqueRegion); |
6317 | 0 | if (containerOpaqueRegion.Contains(aContainerPixelBounds)) { |
6318 | 0 | aChildItems->SetIsOpaque(); |
6319 | 0 | } |
6320 | 0 | } |
6321 | 0 |
|
6322 | 0 | uint32_t textContentFlags = 0; |
6323 | 0 |
|
6324 | 0 | // Make sure that current/existing layers are added to the parent and are |
6325 | 0 | // in the correct order. |
6326 | 0 | Layer* layer = nullptr; |
6327 | 0 | Layer* prevChild = nullptr; |
6328 | 0 | for (uint32_t i = 0; i < mNewChildLayers.Length(); ++i, prevChild = layer) { |
6329 | 0 | if (!mNewChildLayers[i].mLayer) { |
6330 | 0 | continue; |
6331 | 0 | } |
6332 | 0 | |
6333 | 0 | layer = mNewChildLayers[i].mLayer; |
6334 | 0 |
|
6335 | 0 | if (!layer->GetVisibleRegion().IsEmpty()) { |
6336 | 0 | textContentFlags |= |
6337 | 0 | layer->GetContentFlags() & (Layer::CONTENT_COMPONENT_ALPHA | |
6338 | 0 | Layer::CONTENT_COMPONENT_ALPHA_DESCENDANT | |
6339 | 0 | Layer::CONTENT_DISABLE_FLATTENING); |
6340 | 0 | } |
6341 | 0 |
|
6342 | 0 | if (!layer->GetParent()) { |
6343 | 0 | // This is not currently a child of the container, so just add it |
6344 | 0 | // now. |
6345 | 0 | mContainerLayer->InsertAfter(layer, prevChild); |
6346 | 0 | } else { |
6347 | 0 | NS_ASSERTION(layer->GetParent() == mContainerLayer, |
6348 | 0 | "Layer shouldn't be the child of some other container"); |
6349 | 0 | if (layer->GetPrevSibling() != prevChild) { |
6350 | 0 | mContainerLayer->RepositionChild(layer, prevChild); |
6351 | 0 | } |
6352 | 0 | } |
6353 | 0 | } |
6354 | 0 |
|
6355 | 0 | // Remove old layers that have become unused. |
6356 | 0 | if (!layer) { |
6357 | 0 | layer = mContainerLayer->GetFirstChild(); |
6358 | 0 | } else { |
6359 | 0 | layer = layer->GetNextSibling(); |
6360 | 0 | } |
6361 | 0 | while (layer) { |
6362 | 0 | Layer* layerToRemove = layer; |
6363 | 0 | layer = layer->GetNextSibling(); |
6364 | 0 | mContainerLayer->RemoveChild(layerToRemove); |
6365 | 0 | } |
6366 | 0 |
|
6367 | 0 | *aTextContentFlags = textContentFlags; |
6368 | 0 | } |
6369 | | |
6370 | | static void |
6371 | | RestrictScaleToMaxLayerSize(Size& aScale, |
6372 | | const nsRect& aVisibleRect, |
6373 | | nsIFrame* aContainerFrame, |
6374 | | Layer* aContainerLayer) |
6375 | 0 | { |
6376 | 0 | if (!aContainerLayer->Manager()->IsWidgetLayerManager()) { |
6377 | 0 | return; |
6378 | 0 | } |
6379 | 0 | |
6380 | 0 | nsIntRect pixelSize = aVisibleRect.ScaleToOutsidePixels( |
6381 | 0 | aScale.width, |
6382 | 0 | aScale.height, |
6383 | 0 | aContainerFrame->PresContext()->AppUnitsPerDevPixel()); |
6384 | 0 |
|
6385 | 0 | int32_t maxLayerSize = aContainerLayer->GetMaxLayerSize(); |
6386 | 0 |
|
6387 | 0 | if (pixelSize.width > maxLayerSize) { |
6388 | 0 | float scale = (float)pixelSize.width / maxLayerSize; |
6389 | 0 | scale = gfxUtils::ClampToScaleFactor(scale); |
6390 | 0 | aScale.width /= scale; |
6391 | 0 | } |
6392 | 0 | if (pixelSize.height > maxLayerSize) { |
6393 | 0 | float scale = (float)pixelSize.height / maxLayerSize; |
6394 | 0 | scale = gfxUtils::ClampToScaleFactor(scale); |
6395 | 0 | aScale.height /= scale; |
6396 | 0 | } |
6397 | 0 | } |
6398 | | |
6399 | | static nsSize |
6400 | | ComputeDesiredDisplaySizeForAnimation(nsIFrame* aContainerFrame) |
6401 | 0 | { |
6402 | 0 | // Use the size of the nearest widget as the maximum size. This |
6403 | 0 | // is important since it might be a popup that is bigger than the |
6404 | 0 | // pres context's size. |
6405 | 0 | nsPresContext* presContext = aContainerFrame->PresContext(); |
6406 | 0 | nsIWidget* widget = aContainerFrame->GetNearestWidget(); |
6407 | 0 | if (widget) { |
6408 | 0 | return LayoutDevicePixel::ToAppUnits(widget->GetClientSize(), |
6409 | 0 | presContext->AppUnitsPerDevPixel()); |
6410 | 0 | } |
6411 | 0 | |
6412 | 0 | return presContext->GetVisibleArea().Size(); |
6413 | 0 | } |
6414 | | |
6415 | | static bool |
6416 | | ChooseScaleAndSetTransform(FrameLayerBuilder* aLayerBuilder, |
6417 | | nsDisplayListBuilder* aDisplayListBuilder, |
6418 | | nsIFrame* aContainerFrame, |
6419 | | nsDisplayItem* aContainerItem, |
6420 | | const nsRect& aVisibleRect, |
6421 | | const Matrix4x4* aTransform, |
6422 | | const ContainerLayerParameters& aIncomingScale, |
6423 | | ContainerLayer* aLayer, |
6424 | | ContainerLayerParameters& aOutgoingScale) |
6425 | 0 | { |
6426 | 0 | nsIntPoint offset; |
6427 | 0 |
|
6428 | 0 | Matrix4x4 transform = |
6429 | 0 | Matrix4x4::Scaling(aIncomingScale.mXScale, aIncomingScale.mYScale, 1.0); |
6430 | 0 | if (aTransform) { |
6431 | 0 | // aTransform is applied first, then the scale is applied to the result |
6432 | 0 | transform = (*aTransform) * transform; |
6433 | 0 | // Set any matrix entries close to integers to be those exact integers. |
6434 | 0 | // This protects against floating-point inaccuracies causing problems |
6435 | 0 | // in the checks below. |
6436 | 0 | // We use the fixed epsilon version here because we don't want the nudging |
6437 | 0 | // to depend on the scroll position. |
6438 | 0 | transform.NudgeToIntegersFixedEpsilon(); |
6439 | 0 | } |
6440 | 0 | Matrix transform2d; |
6441 | 0 | if (aContainerFrame && aLayerBuilder->GetContainingPaintedLayerData() && |
6442 | 0 | (!aTransform || |
6443 | 0 | (aTransform->Is2D(&transform2d) && !transform2d.HasNonTranslation()))) { |
6444 | 0 | // When we have an inactive ContainerLayer, translate the container by the |
6445 | 0 | // offset to the reference frame (and offset all child layers by the |
6446 | 0 | // reverse) so that the coordinate space of the child layers isn't affected |
6447 | 0 | // by scrolling. This gets confusing for complicated transform (since we'd |
6448 | 0 | // have to compute the scale factors for the matrix), so we don't bother. |
6449 | 0 | // Any frames that are building an nsDisplayTransform for a css transform |
6450 | 0 | // would have 0,0 as their offset to the reference frame, so this doesn't |
6451 | 0 | // matter. |
6452 | 0 | nsPoint appUnitOffset = |
6453 | 0 | aDisplayListBuilder->ToReferenceFrame(aContainerFrame); |
6454 | 0 | nscoord appUnitsPerDevPixel = |
6455 | 0 | aContainerFrame->PresContext()->AppUnitsPerDevPixel(); |
6456 | 0 | offset = nsIntPoint( |
6457 | 0 | NS_lround(NSAppUnitsToDoublePixels(appUnitOffset.x, appUnitsPerDevPixel) * |
6458 | 0 | aIncomingScale.mXScale), |
6459 | 0 | NS_lround(NSAppUnitsToDoublePixels(appUnitOffset.y, appUnitsPerDevPixel) * |
6460 | 0 | aIncomingScale.mYScale)); |
6461 | 0 | } |
6462 | 0 | transform.PostTranslate(offset.x + aIncomingScale.mOffset.x, |
6463 | 0 | offset.y + aIncomingScale.mOffset.y, |
6464 | 0 | 0); |
6465 | 0 |
|
6466 | 0 | if (transform.IsSingular()) { |
6467 | 0 | return false; |
6468 | 0 | } |
6469 | 0 | |
6470 | 0 | bool canDraw2D = transform.CanDraw2D(&transform2d); |
6471 | 0 | Size scale; |
6472 | 0 | // XXX Should we do something for 3D transforms? |
6473 | 0 | if (canDraw2D && !aContainerFrame->Combines3DTransformWithAncestors() && |
6474 | 0 | !aContainerFrame->HasPerspective()) { |
6475 | 0 | // If the container's transform is animated off main thread, fix a suitable |
6476 | 0 | // scale size for animation |
6477 | 0 | if (aContainerItem && |
6478 | 0 | aContainerItem->GetType() == DisplayItemType::TYPE_TRANSFORM && |
6479 | 0 | EffectCompositor::HasAnimationsForCompositor(aContainerFrame, |
6480 | 0 | eCSSProperty_transform)) { |
6481 | 0 | nsSize displaySize = |
6482 | 0 | ComputeDesiredDisplaySizeForAnimation(aContainerFrame); |
6483 | 0 | // compute scale using the animation on the container, taking ancestors in |
6484 | 0 | // to account |
6485 | 0 | nsSize scaledVisibleSize = |
6486 | 0 | nsSize(aVisibleRect.Width() * aIncomingScale.mXScale, |
6487 | 0 | aVisibleRect.Height() * aIncomingScale.mYScale); |
6488 | 0 | scale = nsLayoutUtils::ComputeSuitableScaleForAnimation( |
6489 | 0 | aContainerFrame, scaledVisibleSize, displaySize); |
6490 | 0 | // multiply by the scale inherited from ancestors--we use a uniform |
6491 | 0 | // scale factor to prevent blurring when the layer is rotated. |
6492 | 0 | float incomingScale = |
6493 | 0 | std::max(aIncomingScale.mXScale, aIncomingScale.mYScale); |
6494 | 0 | scale.width *= incomingScale; |
6495 | 0 | scale.height *= incomingScale; |
6496 | 0 | } else { |
6497 | 0 | // Scale factors are normalized to a power of 2 to reduce the number of |
6498 | 0 | // resolution changes |
6499 | 0 | scale = transform2d.ScaleFactors(true); |
6500 | 0 | // For frames with a changing scale transform round scale factors up to |
6501 | 0 | // nearest power-of-2 boundary so that we don't keep having to redraw |
6502 | 0 | // the content as it scales up and down. Rounding up to nearest |
6503 | 0 | // power-of-2 boundary ensures we never scale up, only down --- avoiding |
6504 | 0 | // jaggies. It also ensures we never scale down by more than a factor of |
6505 | 0 | // 2, avoiding bad downscaling quality. |
6506 | 0 | Matrix frameTransform; |
6507 | 0 | if (ActiveLayerTracker::IsScaleSubjectToAnimation(aContainerFrame)) { |
6508 | 0 | scale.width = gfxUtils::ClampToScaleFactor(scale.width); |
6509 | 0 | scale.height = gfxUtils::ClampToScaleFactor(scale.height); |
6510 | 0 |
|
6511 | 0 | // Limit animated scale factors to not grow excessively beyond the |
6512 | 0 | // display size. |
6513 | 0 | nsSize maxScale(4, 4); |
6514 | 0 | if (!aVisibleRect.IsEmpty()) { |
6515 | 0 | nsSize displaySize = |
6516 | 0 | ComputeDesiredDisplaySizeForAnimation(aContainerFrame); |
6517 | 0 | maxScale = Max(maxScale, displaySize / aVisibleRect.Size()); |
6518 | 0 | } |
6519 | 0 | if (scale.width > maxScale.width) { |
6520 | 0 | scale.width = gfxUtils::ClampToScaleFactor(maxScale.width, true); |
6521 | 0 | } |
6522 | 0 | if (scale.height > maxScale.height) { |
6523 | 0 | scale.height = gfxUtils::ClampToScaleFactor(maxScale.height, true); |
6524 | 0 | } |
6525 | 0 | } else { |
6526 | 0 | // XXX Do we need to move nearly-integer values to integers here? |
6527 | 0 | } |
6528 | 0 | } |
6529 | 0 | // If the scale factors are too small, just use 1.0. The content is being |
6530 | 0 | // scaled out of sight anyway. |
6531 | 0 | if (fabs(scale.width) < 1e-8 || fabs(scale.height) < 1e-8) { |
6532 | 0 | scale = Size(1.0, 1.0); |
6533 | 0 | } |
6534 | 0 | // If this is a transform container layer, then pre-rendering might |
6535 | 0 | // mean we try render a layer bigger than the max texture size. If we have |
6536 | 0 | // tiling, that's not a problem, since we'll automatically choose a tiled |
6537 | 0 | // layer for layers of that size. If not, we need to apply clamping to |
6538 | 0 | // prevent this. |
6539 | 0 | if (aTransform && !gfxPrefs::LayersTilesEnabled()) { |
6540 | 0 | RestrictScaleToMaxLayerSize(scale, aVisibleRect, aContainerFrame, aLayer); |
6541 | 0 | } |
6542 | 0 | } else { |
6543 | 0 | scale = Size(1.0, 1.0); |
6544 | 0 | } |
6545 | 0 |
|
6546 | 0 | // Store the inverse of our resolution-scale on the layer |
6547 | 0 | aLayer->SetBaseTransform(transform); |
6548 | 0 | aLayer->SetPreScale(1.0f / scale.width, 1.0f / scale.height); |
6549 | 0 | aLayer->SetInheritedScale(aIncomingScale.mXScale, aIncomingScale.mYScale); |
6550 | 0 |
|
6551 | 0 | aOutgoingScale = ContainerLayerParameters( |
6552 | 0 | scale.width, scale.height, -offset, aIncomingScale); |
6553 | 0 | if (aTransform) { |
6554 | 0 | aOutgoingScale.mInTransformedSubtree = true; |
6555 | 0 | if (ActiveLayerTracker::IsStyleAnimated( |
6556 | 0 | aDisplayListBuilder, aContainerFrame, eCSSProperty_transform)) { |
6557 | 0 | aOutgoingScale.mInActiveTransformedSubtree = true; |
6558 | 0 | } |
6559 | 0 | } |
6560 | 0 | if ((aLayerBuilder->IsBuildingRetainedLayers() && |
6561 | 0 | (!canDraw2D || transform2d.HasNonIntegerTranslation())) || |
6562 | 0 | aContainerFrame->Extend3DContext() || |
6563 | 0 | aContainerFrame->Combines3DTransformWithAncestors() || |
6564 | 0 | // For async transform animation, the value would be changed at |
6565 | 0 | // any time, integer translation is not always true. |
6566 | 0 | aContainerFrame->HasAnimationOfTransform()) { |
6567 | 0 | aOutgoingScale.mDisableSubpixelAntialiasingInDescendants = true; |
6568 | 0 | } |
6569 | 0 | return true; |
6570 | 0 | } |
6571 | | |
6572 | | already_AddRefed<ContainerLayer> |
6573 | | FrameLayerBuilder::BuildContainerLayerFor( |
6574 | | nsDisplayListBuilder* aBuilder, |
6575 | | LayerManager* aManager, |
6576 | | nsIFrame* aContainerFrame, |
6577 | | nsDisplayItem* aContainerItem, |
6578 | | nsDisplayList* aChildren, |
6579 | | const ContainerLayerParameters& aParameters, |
6580 | | const Matrix4x4* aTransform, |
6581 | | uint32_t aFlags) |
6582 | 0 | { |
6583 | 0 | uint32_t containerDisplayItemKey = |
6584 | 0 | aContainerItem ? aContainerItem->GetPerFrameKey() : 0; |
6585 | 0 | NS_ASSERTION(aContainerFrame, |
6586 | 0 | "Container display items here should have a frame"); |
6587 | 0 | NS_ASSERTION(!aContainerItem || aContainerItem->Frame() == aContainerFrame, |
6588 | 0 | "Container display item must match given frame"); |
6589 | 0 |
|
6590 | 0 | if (!aParameters.mXScale || !aParameters.mYScale) { |
6591 | 0 | return nullptr; |
6592 | 0 | } |
6593 | 0 | |
6594 | 0 | RefPtr<ContainerLayer> containerLayer; |
6595 | 0 | if (aManager == mRetainingManager) { |
6596 | 0 | // Using GetOldLayerFor will search merged frames, as well as the underlying |
6597 | 0 | // frame. The underlying frame can change when a page scrolls, so this |
6598 | 0 | // avoids layer recreation in the situation that a new underlying frame is |
6599 | 0 | // picked for a layer. |
6600 | 0 | Layer* oldLayer = nullptr; |
6601 | 0 | if (aContainerItem) { |
6602 | 0 | oldLayer = GetOldLayerFor(aContainerItem); |
6603 | 0 | } else { |
6604 | 0 | DisplayItemData* data = |
6605 | 0 | GetOldLayerForFrame(aContainerFrame, containerDisplayItemKey); |
6606 | 0 | if (data) { |
6607 | 0 | oldLayer = data->mLayer; |
6608 | 0 | } |
6609 | 0 | } |
6610 | 0 |
|
6611 | 0 | if (oldLayer) { |
6612 | 0 | NS_ASSERTION(oldLayer->Manager() == aManager, "Wrong manager"); |
6613 | 0 | if (oldLayer->HasUserData(&gPaintedDisplayItemLayerUserData)) { |
6614 | 0 | // The old layer for this item is actually our PaintedLayer |
6615 | 0 | // because we rendered its layer into that PaintedLayer. So we |
6616 | 0 | // don't actually have a retained container layer. |
6617 | 0 | } else { |
6618 | 0 | NS_ASSERTION(oldLayer->GetType() == Layer::TYPE_CONTAINER, |
6619 | 0 | "Wrong layer type"); |
6620 | 0 | containerLayer = static_cast<ContainerLayer*>(oldLayer); |
6621 | 0 | ResetLayerStateForRecycling(containerLayer); |
6622 | 0 | } |
6623 | 0 | } |
6624 | 0 | } |
6625 | 0 | if (!containerLayer) { |
6626 | 0 | // No suitable existing layer was found. |
6627 | 0 | containerLayer = aManager->CreateContainerLayer(); |
6628 | 0 | if (!containerLayer) |
6629 | 0 | return nullptr; |
6630 | 0 | } |
6631 | 0 | |
6632 | 0 | if (aContainerItem && |
6633 | 0 | aContainerItem->GetType() == DisplayItemType::TYPE_SCROLL_INFO_LAYER) { |
6634 | 0 | // Empty layers only have metadata and should never have display items. We |
6635 | 0 | // early exit because later, invalidation will walk up the frame tree to |
6636 | 0 | // determine which painted layer gets invalidated. Since an empty layer |
6637 | 0 | // should never have anything to paint, it should never be invalidated. |
6638 | 0 | NS_ASSERTION(aChildren->IsEmpty(), "Should have no children"); |
6639 | 0 | return containerLayer.forget(); |
6640 | 0 | } |
6641 | 0 |
|
6642 | 0 | const ActiveScrolledRoot* containerASR = |
6643 | 0 | aContainerItem ? aContainerItem->GetActiveScrolledRoot() : nullptr; |
6644 | 0 | const ActiveScrolledRoot* containerScrollMetadataASR = |
6645 | 0 | aParameters.mScrollMetadataASR; |
6646 | 0 | const ActiveScrolledRoot* containerCompositorASR = aParameters.mCompositorASR; |
6647 | 0 |
|
6648 | 0 | if (!aContainerItem && gfxPrefs::LayoutUseContainersForRootFrames()) { |
6649 | 0 | containerASR = aBuilder->ActiveScrolledRootForRootScrollframe(); |
6650 | 0 | containerScrollMetadataASR = containerASR; |
6651 | 0 | containerCompositorASR = containerASR; |
6652 | 0 | } |
6653 | 0 |
|
6654 | 0 | ContainerLayerParameters scaleParameters; |
6655 | 0 | nsRect bounds = |
6656 | 0 | aChildren->GetClippedBoundsWithRespectToASR(aBuilder, containerASR); |
6657 | 0 | nsRect childrenVisible = |
6658 | 0 | aContainerItem ? aContainerItem->GetBuildingRectForChildren() |
6659 | 0 | : aContainerFrame->GetVisualOverflowRectRelativeToSelf(); |
6660 | 0 | if (!ChooseScaleAndSetTransform(this, |
6661 | 0 | aBuilder, |
6662 | 0 | aContainerFrame, |
6663 | 0 | aContainerItem, |
6664 | 0 | bounds.Intersect(childrenVisible), |
6665 | 0 | aTransform, |
6666 | 0 | aParameters, |
6667 | 0 | containerLayer, |
6668 | 0 | scaleParameters)) { |
6669 | 0 | return nullptr; |
6670 | 0 | } |
6671 | 0 | |
6672 | 0 | if (mRetainingManager) { |
6673 | 0 | if (aContainerItem) { |
6674 | 0 | DisplayItemData* data = |
6675 | 0 | GetDisplayItemDataForManager(aContainerItem, mRetainingManager); |
6676 | 0 | StoreDataForFrame(aContainerItem, containerLayer, LAYER_ACTIVE, data); |
6677 | 0 | } else { |
6678 | 0 | StoreDataForFrame( |
6679 | 0 | aContainerFrame, containerDisplayItemKey, containerLayer, LAYER_ACTIVE); |
6680 | 0 | } |
6681 | 0 | } |
6682 | 0 |
|
6683 | 0 | nsIntRect pixBounds; |
6684 | 0 | nscoord appUnitsPerDevPixel; |
6685 | 0 |
|
6686 | 0 | nscolor backgroundColor = NS_RGBA(0, 0, 0, 0); |
6687 | 0 | if (aFlags & CONTAINER_ALLOW_PULL_BACKGROUND_COLOR) { |
6688 | 0 | backgroundColor = aParameters.mBackgroundColor; |
6689 | 0 | } |
6690 | 0 |
|
6691 | 0 | uint32_t flags; |
6692 | 0 | ContainerState state(aBuilder, |
6693 | 0 | aManager, |
6694 | 0 | aManager->GetLayerBuilder(), |
6695 | 0 | aContainerFrame, |
6696 | 0 | aContainerItem, |
6697 | 0 | bounds, |
6698 | 0 | containerLayer, |
6699 | 0 | scaleParameters, |
6700 | 0 | backgroundColor, |
6701 | 0 | containerASR, |
6702 | 0 | containerScrollMetadataASR, |
6703 | 0 | containerCompositorASR); |
6704 | 0 |
|
6705 | 0 | state.ProcessDisplayItems(aChildren); |
6706 | 0 |
|
6707 | 0 | // Set CONTENT_COMPONENT_ALPHA if any of our children have it. |
6708 | 0 | // This is suboptimal ... a child could have text that's over transparent |
6709 | 0 | // pixels in its own layer, but over opaque parts of previous siblings. |
6710 | 0 | pixBounds = state.ScaleToOutsidePixels(bounds, false); |
6711 | 0 | appUnitsPerDevPixel = state.GetAppUnitsPerDevPixel(); |
6712 | 0 | state.Finish(&flags, pixBounds, aChildren); |
6713 | 0 |
|
6714 | 0 | // CONTENT_COMPONENT_ALPHA is propogated up to the nearest CONTENT_OPAQUE |
6715 | 0 | // ancestor so that BasicLayerManager knows when to copy the background into |
6716 | 0 | // pushed groups. Accelerated layers managers can't necessarily do this (only |
6717 | 0 | // when the visible region is a simple rect), so we propogate |
6718 | 0 | // CONTENT_COMPONENT_ALPHA_DESCENDANT all the way to the root. |
6719 | 0 | if (flags & Layer::CONTENT_COMPONENT_ALPHA) { |
6720 | 0 | flags |= Layer::CONTENT_COMPONENT_ALPHA_DESCENDANT; |
6721 | 0 | } |
6722 | 0 |
|
6723 | 0 | // Make sure that rounding the visible region out didn't add any area |
6724 | 0 | // we won't paint |
6725 | 0 | if (aChildren->IsOpaque() && !aChildren->NeedsTransparentSurface()) { |
6726 | 0 | bounds.ScaleRoundIn(scaleParameters.mXScale, scaleParameters.mYScale); |
6727 | 0 | if (bounds.Contains(ToAppUnits(pixBounds, appUnitsPerDevPixel))) { |
6728 | 0 | // Clear CONTENT_COMPONENT_ALPHA and add CONTENT_OPAQUE instead. |
6729 | 0 | flags &= ~Layer::CONTENT_COMPONENT_ALPHA; |
6730 | 0 | flags |= Layer::CONTENT_OPAQUE; |
6731 | 0 | } |
6732 | 0 | } |
6733 | 0 | containerLayer->SetContentFlags(flags); |
6734 | 0 | // If aContainerItem is non-null some BuildContainerLayer further up the |
6735 | 0 | // call stack is responsible for setting containerLayer's visible region. |
6736 | 0 | if (!aContainerItem) { |
6737 | 0 | containerLayer->SetVisibleRegion( |
6738 | 0 | LayerIntRegion::FromUnknownRegion(pixBounds)); |
6739 | 0 | } |
6740 | 0 | if (aParameters.mLayerContentsVisibleRect) { |
6741 | 0 | *aParameters.mLayerContentsVisibleRect = |
6742 | 0 | pixBounds + scaleParameters.mOffset; |
6743 | 0 | } |
6744 | 0 |
|
6745 | 0 | nsPresContext::ClearNotifySubDocInvalidationData(containerLayer); |
6746 | 0 |
|
6747 | 0 | return containerLayer.forget(); |
6748 | 0 | } |
6749 | | |
6750 | | Layer* |
6751 | | FrameLayerBuilder::GetLeafLayerFor(nsDisplayListBuilder* aBuilder, |
6752 | | nsDisplayItem* aItem) |
6753 | 0 | { |
6754 | 0 | Layer* layer = GetOldLayerFor(aItem); |
6755 | 0 | if (!layer) |
6756 | 0 | return nullptr; |
6757 | 0 | if (layer->HasUserData(&gPaintedDisplayItemLayerUserData)) { |
6758 | 0 | // This layer was created to render Thebes-rendered content for this |
6759 | 0 | // display item. The display item should not use it for its own |
6760 | 0 | // layer rendering. |
6761 | 0 | return nullptr; |
6762 | 0 | } |
6763 | 0 | ResetLayerStateForRecycling(layer); |
6764 | 0 | return layer; |
6765 | 0 | } |
6766 | | |
6767 | | /* static */ void |
6768 | | FrameLayerBuilder::InvalidateAllLayers(LayerManager* aManager) |
6769 | 0 | { |
6770 | 0 | LayerManagerData* data = static_cast<LayerManagerData*>( |
6771 | 0 | aManager->GetUserData(&gLayerManagerUserData)); |
6772 | 0 | if (data) { |
6773 | 0 | data->mInvalidateAllLayers = true; |
6774 | 0 | } |
6775 | 0 | } |
6776 | | |
6777 | | /* static */ void |
6778 | | FrameLayerBuilder::InvalidateAllLayersForFrame(nsIFrame* aFrame) |
6779 | 0 | { |
6780 | 0 | const SmallPointerArray<DisplayItemData>& array = aFrame->DisplayItemData(); |
6781 | 0 |
|
6782 | 0 | for (uint32_t i = 0; i < array.Length(); i++) { |
6783 | 0 | DisplayItemData::AssertDisplayItemData(array.ElementAt(i)) |
6784 | 0 | ->mParent->mInvalidateAllLayers = true; |
6785 | 0 | } |
6786 | 0 | } |
6787 | | |
6788 | | /* static */ |
6789 | | Layer* |
6790 | | FrameLayerBuilder::GetDedicatedLayer(nsIFrame* aFrame, |
6791 | | DisplayItemType aDisplayItemKey) |
6792 | 0 | { |
6793 | 0 | // TODO: This isn't completely correct, since a frame could exist as a layer |
6794 | 0 | // in the normal widget manager, and as a different layer (or no layer) |
6795 | 0 | // in the secondary manager |
6796 | 0 |
|
6797 | 0 | const SmallPointerArray<DisplayItemData>& array = aFrame->DisplayItemData(); |
6798 | 0 | ; |
6799 | 0 |
|
6800 | 0 | for (uint32_t i = 0; i < array.Length(); i++) { |
6801 | 0 | DisplayItemData* element = |
6802 | 0 | DisplayItemData::AssertDisplayItemData(array.ElementAt(i)); |
6803 | 0 | if (!element->mParent->mLayerManager->IsWidgetLayerManager()) { |
6804 | 0 | continue; |
6805 | 0 | } |
6806 | 0 | if (GetDisplayItemTypeFromKey(element->mDisplayItemKey) == |
6807 | 0 | aDisplayItemKey) { |
6808 | 0 | if (element->mOptLayer) { |
6809 | 0 | return element->mOptLayer; |
6810 | 0 | } |
6811 | 0 | |
6812 | 0 | Layer* layer = element->mLayer; |
6813 | 0 | if (!layer->HasUserData(&gColorLayerUserData) && |
6814 | 0 | !layer->HasUserData(&gImageLayerUserData) && |
6815 | 0 | !layer->HasUserData(&gPaintedDisplayItemLayerUserData)) { |
6816 | 0 | return layer; |
6817 | 0 | } |
6818 | 0 | } |
6819 | 0 | } |
6820 | 0 | return nullptr; |
6821 | 0 | } |
6822 | | |
6823 | | gfxSize |
6824 | | FrameLayerBuilder::GetPaintedLayerScaleForFrame(nsIFrame* aFrame) |
6825 | 0 | { |
6826 | 0 | MOZ_ASSERT(aFrame, "need a frame"); |
6827 | 0 |
|
6828 | 0 | nsPresContext* presCtx = aFrame->PresContext()->GetRootPresContext(); |
6829 | 0 |
|
6830 | 0 | if (!presCtx) { |
6831 | 0 | presCtx = aFrame->PresContext(); |
6832 | 0 | MOZ_ASSERT(presCtx); |
6833 | 0 | } |
6834 | 0 |
|
6835 | 0 | nsIFrame* root = presCtx->PresShell()->GetRootFrame(); |
6836 | 0 |
|
6837 | 0 | MOZ_ASSERT(root); |
6838 | 0 |
|
6839 | 0 | float resolution = presCtx->PresShell()->GetResolution(); |
6840 | 0 |
|
6841 | 0 | Matrix4x4Flagged transform = Matrix4x4::Scaling(resolution, resolution, 1.0); |
6842 | 0 | if (aFrame != root) { |
6843 | 0 | // aTransform is applied first, then the scale is applied to the result |
6844 | 0 | transform = nsLayoutUtils::GetTransformToAncestor(aFrame, root) * transform; |
6845 | 0 | } |
6846 | 0 |
|
6847 | 0 | Matrix transform2d; |
6848 | 0 | if (transform.CanDraw2D(&transform2d)) { |
6849 | 0 | return ThebesMatrix(transform2d).ScaleFactors(true); |
6850 | 0 | } |
6851 | 0 | |
6852 | 0 | return gfxSize(1.0, 1.0); |
6853 | 0 | } |
6854 | | |
6855 | | #ifdef MOZ_DUMP_PAINTING |
6856 | | static void |
6857 | | DebugPaintItem(DrawTarget& aDrawTarget, |
6858 | | nsPresContext* aPresContext, |
6859 | | nsDisplayItem* aItem, |
6860 | | nsDisplayListBuilder* aBuilder) |
6861 | | { |
6862 | | bool snap; |
6863 | | Rect bounds = NSRectToRect(aItem->GetBounds(aBuilder, &snap), |
6864 | | aPresContext->AppUnitsPerDevPixel()); |
6865 | | |
6866 | | RefPtr<DrawTarget> tempDT = aDrawTarget.CreateSimilarDrawTarget( |
6867 | | IntSize::Truncate(bounds.width, bounds.height), SurfaceFormat::B8G8R8A8); |
6868 | | RefPtr<gfxContext> context = gfxContext::CreateOrNull(tempDT); |
6869 | | if (!context) { |
6870 | | // Leave this as crash, it's in the debugging code, we want to know |
6871 | | gfxDevCrash(LogReason::InvalidContext) |
6872 | | << "DebugPaintItem context problem " << gfx::hexa(tempDT); |
6873 | | return; |
6874 | | } |
6875 | | context->SetMatrix(Matrix::Translation(-bounds.x, -bounds.y)); |
6876 | | |
6877 | | aItem->Paint(aBuilder, context); |
6878 | | RefPtr<SourceSurface> surface = tempDT->Snapshot(); |
6879 | | DumpPaintedImage(aItem, surface); |
6880 | | |
6881 | | aDrawTarget.DrawSurface(surface, bounds, Rect(Point(0, 0), bounds.Size())); |
6882 | | |
6883 | | aItem->SetPainted(); |
6884 | | } |
6885 | | #endif |
6886 | | |
6887 | | /* static */ void |
6888 | | FrameLayerBuilder::RecomputeVisibilityForItems( |
6889 | | std::vector<AssignedDisplayItem>& aItems, |
6890 | | nsDisplayListBuilder* aBuilder, |
6891 | | const nsIntRegion& aRegionToDraw, |
6892 | | nsRect& aPreviousRectToDraw, |
6893 | | const nsIntPoint& aOffset, |
6894 | | int32_t aAppUnitsPerDevPixel, |
6895 | | float aXScale, |
6896 | | float aYScale) |
6897 | 0 | { |
6898 | 0 | uint32_t i; |
6899 | 0 | // Update visible regions. We perform visibility analysis to take account |
6900 | 0 | // of occlusion culling. |
6901 | 0 | nsRegion visible = aRegionToDraw.ToAppUnits(aAppUnitsPerDevPixel); |
6902 | 0 | visible.MoveBy(NSIntPixelsToAppUnits(aOffset.x, aAppUnitsPerDevPixel), |
6903 | 0 | NSIntPixelsToAppUnits(aOffset.y, aAppUnitsPerDevPixel)); |
6904 | 0 | visible.ScaleInverseRoundOut(aXScale, aYScale); |
6905 | 0 |
|
6906 | 0 | // We're going to read from previousRectToDraw for every iteration, let's do |
6907 | 0 | // that on the stack, and just update the heap allocated one now. By the end |
6908 | 0 | // of this function {visible} will have been modified by occlusion culling. |
6909 | 0 | nsRect previousRectToDraw = aPreviousRectToDraw; |
6910 | 0 | aPreviousRectToDraw = visible.GetBounds(); |
6911 | 0 |
|
6912 | 0 | for (i = aItems.size(); i > 0; --i) { |
6913 | 0 | AssignedDisplayItem* cdi = &aItems[i - 1]; |
6914 | 0 | if (!cdi->mItem) { |
6915 | 0 | continue; |
6916 | 0 | } |
6917 | 0 | |
6918 | 0 | if (cdi->mHasPaintRect && |
6919 | 0 | !cdi->mContentRect.Intersects(visible.GetBounds()) && |
6920 | 0 | !cdi->mContentRect.Intersects(previousRectToDraw)) { |
6921 | 0 | continue; |
6922 | 0 | } |
6923 | 0 | |
6924 | 0 | if (IsEffectEndMarker(cdi->mType) || cdi->mHasOpacity || |
6925 | 0 | cdi->mHasTransform) { |
6926 | 0 | // The visibility calculations are skipped when the item is an effect end |
6927 | 0 | // marker, or when the display item is within a flattened effect group. |
6928 | 0 | // This is because RecomputeVisibility has already been called for the |
6929 | 0 | // group item, and all the children. |
6930 | 0 | continue; |
6931 | 0 | } |
6932 | 0 | |
6933 | 0 | const DisplayItemClip& clip = cdi->mItem->GetClip(); |
6934 | 0 |
|
6935 | 0 | NS_ASSERTION(AppUnitsPerDevPixel(cdi->mItem) == aAppUnitsPerDevPixel, |
6936 | 0 | "a painted layer should contain items only at the same zoom"); |
6937 | 0 |
|
6938 | 0 | MOZ_ASSERT(clip.HasClip() || clip.GetRoundedRectCount() == 0, |
6939 | 0 | "If we have rounded rects, we must have a clip rect"); |
6940 | 0 |
|
6941 | 0 | if (!clip.IsRectAffectedByClip(visible.GetBounds())) { |
6942 | 0 | cdi->mItem->RecomputeVisibility(aBuilder, &visible); |
6943 | 0 | continue; |
6944 | 0 | } |
6945 | 0 | |
6946 | 0 | // Do a little dance to account for the fact that we're clipping |
6947 | 0 | // to cdi->mClipRect |
6948 | 0 | nsRegion clipped; |
6949 | 0 | clipped.And(visible, clip.NonRoundedIntersection()); |
6950 | 0 | nsRegion finalClipped = clipped; |
6951 | 0 | cdi->mItem->RecomputeVisibility(aBuilder, &finalClipped); |
6952 | 0 | // If we have rounded clip rects, don't subtract from the visible |
6953 | 0 | // region since we aren't displaying everything inside the rect. |
6954 | 0 | if (clip.GetRoundedRectCount() == 0) { |
6955 | 0 | nsRegion removed; |
6956 | 0 | removed.Sub(clipped, finalClipped); |
6957 | 0 | nsRegion newVisible; |
6958 | 0 | newVisible.Sub(visible, removed); |
6959 | 0 | // Don't let the visible region get too complex. |
6960 | 0 | if (newVisible.GetNumRects() <= 15) { |
6961 | 0 | visible = std::move(newVisible); |
6962 | 0 | } |
6963 | 0 | } |
6964 | 0 | } |
6965 | 0 | } |
6966 | | |
6967 | | /** |
6968 | | * Tracks and caches the item clip. |
6969 | | */ |
6970 | | struct ItemClipTracker |
6971 | | { |
6972 | | explicit ItemClipTracker(gfxContext* aContext, |
6973 | | const int32_t aAppUnitsPerDevPixel) |
6974 | | : mContext(aContext) |
6975 | | , mHasClip(false) |
6976 | | , mAppUnitsPerDevPixel(aAppUnitsPerDevPixel) |
6977 | 0 | { |
6978 | 0 | } |
6979 | | |
6980 | | /** |
6981 | | * Returns true if a clip is set. |
6982 | | */ |
6983 | 0 | bool HasClip() const { return mHasClip; } |
6984 | | |
6985 | | /** |
6986 | | * Returns true if the given |aClip| is set. |
6987 | | */ |
6988 | | bool HasClip(const DisplayItemClip* aClip) const |
6989 | 0 | { |
6990 | 0 | MOZ_ASSERT(aClip && aClip->HasClip()); |
6991 | 0 | return mHasClip && mCurrentClip == *aClip; |
6992 | 0 | } |
6993 | | |
6994 | | /** |
6995 | | * Removes the clip, if there is one. |
6996 | | */ |
6997 | | void Restore() |
6998 | 0 | { |
6999 | 0 | if (mCurrentClip.HasClip()) { |
7000 | 0 | mCurrentClip = DisplayItemClip::NoClip(); |
7001 | 0 | } |
7002 | 0 |
|
7003 | 0 | if (!HasClip()) { |
7004 | 0 | return; |
7005 | 0 | } |
7006 | 0 | |
7007 | 0 | mContext->Restore(); |
7008 | 0 | mHasClip = false; |
7009 | 0 | }; |
7010 | | |
7011 | | /** |
7012 | | * Sets the clip to |aClip|, if it is not set already. |
7013 | | */ |
7014 | | void ChangeClipIfNeeded(const DisplayItemClip* aClip) |
7015 | 0 | { |
7016 | 0 | MOZ_ASSERT(aClip && aClip->HasClip()); |
7017 | 0 |
|
7018 | 0 | if (HasClip(aClip)) { |
7019 | 0 | // Reuse the old clip. |
7020 | 0 | return; |
7021 | 0 | } |
7022 | 0 | |
7023 | 0 | // Remove the previous clip and save the current state. |
7024 | 0 | Restore(); |
7025 | 0 | mContext->Save(); |
7026 | 0 |
|
7027 | 0 | // Apply the new clip. |
7028 | 0 | mHasClip = true; |
7029 | 0 | mCurrentClip = *aClip; |
7030 | 0 | mCurrentClip.ApplyTo(mContext, mAppUnitsPerDevPixel); |
7031 | 0 | mContext->NewPath(); |
7032 | 0 | } |
7033 | | |
7034 | | private: |
7035 | | gfxContext* mContext; |
7036 | | bool mHasClip; |
7037 | | const int32_t mAppUnitsPerDevPixel; |
7038 | | |
7039 | | DisplayItemClip mCurrentClip; |
7040 | | }; |
7041 | | |
7042 | | /** |
7043 | | * Tracks clips managed by |PushClip()| and |PopClip()|. |
7044 | | * If allowed by the caller, the top clip may be reused when a new clip that |
7045 | | * matches the previous one is pushed to the stack. |
7046 | | */ |
7047 | | struct ClipStack |
7048 | | { |
7049 | | explicit ClipStack(gfxContext* aContext, const int32_t aAppUnitsPerDevPixel) |
7050 | | : mContext(aContext) |
7051 | | , mAppUnitsPerDevPixel(aAppUnitsPerDevPixel) |
7052 | | , mDeferredPopClip(false) |
7053 | 0 | { |
7054 | 0 | } |
7055 | | |
7056 | | ~ClipStack() |
7057 | 0 | { |
7058 | 0 | MOZ_ASSERT(!mDeferredPopClip); |
7059 | 0 | MOZ_ASSERT(!HasClips()); |
7060 | 0 | } |
7061 | | |
7062 | | /** |
7063 | | * Returns true if there are clips set. |
7064 | | */ |
7065 | 0 | bool HasClips() const { return mClips.Length() > 0; } |
7066 | | |
7067 | | /** |
7068 | | * Returns the clip at the top of the stack. |
7069 | | */ |
7070 | | const DisplayItemClip& TopClip() const |
7071 | 0 | { |
7072 | 0 | MOZ_ASSERT(HasClips()); |
7073 | 0 | return mClips.LastElement(); |
7074 | 0 | } |
7075 | | |
7076 | | /** |
7077 | | * Returns true if the top clip matches the given |aClip|. |
7078 | | */ |
7079 | | bool TopClipMatches(const DisplayItemClip& aClip) |
7080 | 0 | { |
7081 | 0 | return HasClips() && TopClip() == aClip; |
7082 | 0 | } |
7083 | | |
7084 | | /** |
7085 | | * Pops the current top clip. If |aDeferPopClip| is true, the top clip will |
7086 | | * not be popped before the next call to |PopClip(false)|. |
7087 | | * This allows the previously set clip to be reused during the next |
7088 | | * |PushClip()| call, if the new clip is identical with the top clip. |
7089 | | */ |
7090 | | void PopClip(bool aDeferPopClip) |
7091 | 0 | { |
7092 | 0 | MOZ_ASSERT(HasClips()); |
7093 | 0 |
|
7094 | 0 | if (aDeferPopClip) { |
7095 | 0 | // Do not allow reusing clip with nested effects. |
7096 | 0 | MOZ_ASSERT(!mDeferredPopClip); |
7097 | 0 | mDeferredPopClip = true; |
7098 | 0 | return; |
7099 | 0 | } |
7100 | 0 |
|
7101 | 0 | if (TopClip().HasClip()) { |
7102 | 0 | mContext->Restore(); |
7103 | 0 | } |
7104 | 0 |
|
7105 | 0 | mClips.RemoveLastElement(); |
7106 | 0 | mDeferredPopClip = false; |
7107 | 0 | } |
7108 | | |
7109 | | /** |
7110 | | * Pops the clip, if a call to |PopClip()| has been deferred. |
7111 | | */ |
7112 | | void PopDeferredClip() |
7113 | 0 | { |
7114 | 0 | if (mDeferredPopClip) { |
7115 | 0 | PopClip(false); |
7116 | 0 | } |
7117 | 0 | } |
7118 | | |
7119 | | /** |
7120 | | * Pushes the given |aClip| to the stack. |
7121 | | */ |
7122 | | void PushClip(const DisplayItemClip& aClip) |
7123 | 0 | { |
7124 | 0 | if (mDeferredPopClip && TopClipMatches(aClip)) { |
7125 | 0 | // Reuse this clip. Defer the decision to reuse it again until the next |
7126 | 0 | // call to PopClip(). |
7127 | 0 | mDeferredPopClip = false; |
7128 | 0 | return; |
7129 | 0 | } |
7130 | 0 | |
7131 | 0 | PopDeferredClip(); |
7132 | 0 |
|
7133 | 0 | mClips.AppendElement(aClip); |
7134 | 0 |
|
7135 | 0 | // Save the current state and apply new clip, if needed. |
7136 | 0 | if (aClip.HasClip()) { |
7137 | 0 | mContext->Save(); |
7138 | 0 | aClip.ApplyTo(mContext, mAppUnitsPerDevPixel); |
7139 | 0 | mContext->NewPath(); |
7140 | 0 | } |
7141 | 0 | } |
7142 | | |
7143 | | private: |
7144 | | gfxContext* mContext; |
7145 | | const int32_t mAppUnitsPerDevPixel; |
7146 | | AutoTArray<DisplayItemClip, 2> mClips; |
7147 | | bool mDeferredPopClip; |
7148 | | }; |
7149 | | |
7150 | | /** |
7151 | | * Returns a clip for the given |aItem|. If the clip can be simplified to not |
7152 | | * include rounded rects, |aOutClip| is used to store the simplified clip. |
7153 | | */ |
7154 | | static const DisplayItemClip* |
7155 | | GetItemClip(const nsDisplayItem* aItem, DisplayItemClip& aOutClip) |
7156 | 0 | { |
7157 | 0 | const DisplayItemClip& clip = aItem->GetClip(); |
7158 | 0 |
|
7159 | 0 | if (!clip.HasClip()) { |
7160 | 0 | return nullptr; |
7161 | 0 | } |
7162 | 0 | |
7163 | 0 | if (clip.GetRoundedRectCount() > 0 && |
7164 | 0 | !clip.IsRectClippedByRoundedCorner(aItem->GetPaintRect())) { |
7165 | 0 | aOutClip.SetTo(clip.GetClipRect()); |
7166 | 0 | return &aOutClip; |
7167 | 0 | } |
7168 | 0 | |
7169 | 0 | return &clip; |
7170 | 0 | } |
7171 | | |
7172 | | /** |
7173 | | * Pushes a new opacity group for |aContext| based on |aItem|. |
7174 | | */ |
7175 | | static void |
7176 | | PushOpacity(gfxContext* aContext, AssignedDisplayItem& aItem) |
7177 | 0 | { |
7178 | 0 | MOZ_ASSERT(aItem.mType == DisplayItemEntryType::PUSH_OPACITY || |
7179 | 0 | aItem.mType == DisplayItemEntryType::PUSH_OPACITY_WITH_BG); |
7180 | 0 | MOZ_ASSERT(aItem.mItem->GetType() == DisplayItemType::TYPE_OPACITY); |
7181 | 0 | nsDisplayOpacity* item = static_cast<nsDisplayOpacity*>(aItem.mItem); |
7182 | 0 |
|
7183 | 0 | const float opacity = item->GetOpacity(); |
7184 | 0 | if (aItem.mType == DisplayItemEntryType::PUSH_OPACITY_WITH_BG) { |
7185 | 0 | aContext->PushGroupAndCopyBackground(gfxContentType::COLOR_ALPHA, opacity); |
7186 | 0 | } else { |
7187 | 0 | aContext->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, opacity); |
7188 | 0 | } |
7189 | 0 | } |
7190 | | |
7191 | | /** |
7192 | | * Pushes the transformation matrix of |aItem| into |aMatrixStack| and sets the |
7193 | | * accumulated transform as the current transformation matrix for |aContext|. |
7194 | | */ |
7195 | | static void |
7196 | | PushTransform(gfxContext* aContext, |
7197 | | AssignedDisplayItem& aItem, |
7198 | | nsDisplayListBuilder* aBuilder, |
7199 | | MatrixStack4x4& aMatrixStack, |
7200 | | const Matrix4x4Flagged& aBaseMatrix) |
7201 | 0 | { |
7202 | 0 | MOZ_ASSERT(aItem.mType == DisplayItemEntryType::PUSH_TRANSFORM); |
7203 | 0 | MOZ_ASSERT(aItem.mItem->GetType() == DisplayItemType::TYPE_TRANSFORM); |
7204 | 0 |
|
7205 | 0 | nsDisplayTransform* item = static_cast<nsDisplayTransform*>(aItem.mItem); |
7206 | 0 | if (item->ShouldSkipTransform(aBuilder)) { |
7207 | 0 | aMatrixStack.Push(Matrix4x4Flagged()); |
7208 | 0 | } else { |
7209 | 0 | aMatrixStack.Push(item->GetTransformForRendering()); |
7210 | 0 | } |
7211 | 0 |
|
7212 | 0 | gfx::Matrix4x4Flagged matrix = aMatrixStack.CurrentMatrix() * aBaseMatrix; |
7213 | 0 | gfx::Matrix matrix2d; |
7214 | 0 | DebugOnly<bool> ok = matrix.CanDraw2D(&matrix2d); |
7215 | 0 | MOZ_ASSERT(ok); |
7216 | 0 |
|
7217 | 0 | aContext->SetMatrix(matrix2d); |
7218 | 0 | } |
7219 | | |
7220 | | static void |
7221 | | UpdateEffectTracking(int& aOpacityLevel, |
7222 | | int& aTransformLevel, |
7223 | | const DisplayItemEntryType aType) |
7224 | 0 | { |
7225 | 0 | switch (aType) { |
7226 | 0 | case DisplayItemEntryType::PUSH_OPACITY: |
7227 | 0 | case DisplayItemEntryType::PUSH_OPACITY_WITH_BG: |
7228 | 0 | aOpacityLevel++; |
7229 | 0 | break; |
7230 | 0 | case DisplayItemEntryType::POP_OPACITY: |
7231 | 0 | aOpacityLevel--; |
7232 | 0 | break; |
7233 | 0 | case DisplayItemEntryType::PUSH_TRANSFORM: |
7234 | 0 | aTransformLevel++; |
7235 | 0 | break; |
7236 | 0 | case DisplayItemEntryType::POP_TRANSFORM: |
7237 | 0 | aTransformLevel--; |
7238 | 0 | break; |
7239 | 0 | default: |
7240 | 0 | break; |
7241 | 0 | } |
7242 | 0 | |
7243 | 0 | MOZ_ASSERT(aOpacityLevel >= 0 && aTransformLevel >= 0); |
7244 | 0 | } |
7245 | | |
7246 | | void |
7247 | | FrameLayerBuilder::PaintItems(std::vector<AssignedDisplayItem>& aItems, |
7248 | | const nsIntRect& aRect, |
7249 | | gfxContext* aContext, |
7250 | | nsDisplayListBuilder* aBuilder, |
7251 | | nsPresContext* aPresContext, |
7252 | | const nsIntPoint& aOffset, |
7253 | | float aXScale, |
7254 | | float aYScale) |
7255 | 0 | { |
7256 | 0 | DrawTarget& aDrawTarget = *aContext->GetDrawTarget(); |
7257 | 0 |
|
7258 | 0 | int32_t appUnitsPerDevPixel = aPresContext->AppUnitsPerDevPixel(); |
7259 | 0 | nsRect boundRect = ToAppUnits(aRect, appUnitsPerDevPixel); |
7260 | 0 | boundRect.MoveBy(NSIntPixelsToAppUnits(aOffset.x, appUnitsPerDevPixel), |
7261 | 0 | NSIntPixelsToAppUnits(aOffset.y, appUnitsPerDevPixel)); |
7262 | 0 | boundRect.ScaleInverseRoundOut(aXScale, aYScale); |
7263 | 0 |
|
7264 | | #ifdef DEBUG |
7265 | | // Tracks effect nesting level. These are used to track that every effect |
7266 | | // start marker has a corresponding end marker. |
7267 | | int opacityLevel = 0; |
7268 | | int transformLevel = 0; |
7269 | | #endif |
7270 | |
|
7271 | 0 | // Tracks effect nesting level for skipping items between effect markers, |
7272 | 0 | // when the effect display item does not intersect with the invalidated area. |
7273 | 0 | int emptyEffectLevel = 0; |
7274 | 0 |
|
7275 | 0 | // Stores a simplified version of the item clip, if needed. |
7276 | 0 | DisplayItemClip temporaryClip; |
7277 | 0 |
|
7278 | 0 | // Two types of clips are used during PaintItems(): clips for items and clips |
7279 | 0 | // for effects. Item clips are always the most recent clip set, and they are |
7280 | 0 | // never nested. The previous item clip is reused, if the next item has the |
7281 | 0 | // same clip. Item clips are removed when an effect starts or ends. |
7282 | 0 | ItemClipTracker itemClipTracker(aContext, appUnitsPerDevPixel); |
7283 | 0 |
|
7284 | 0 | // Since effects can be nested, the effect clips need to be nested as well. |
7285 | 0 | // They are pushed for effect start marker, and popped for effect end marker. |
7286 | 0 | // Effect clips are tracked by |effectClipStack|. If there are consecutive |
7287 | 0 | // effects with the same clip, |effectClipStack| defers popping the clip for |
7288 | 0 | // the first end marker, and tries to reuse the previously set clip, when |
7289 | 0 | // processing the start marker for the next effect. |
7290 | 0 | ClipStack effectClipStack(aContext, appUnitsPerDevPixel); |
7291 | 0 |
|
7292 | 0 | MatrixStack4x4 matrixStack; |
7293 | 0 | const Matrix4x4Flagged base = Matrix4x4::From2D(aContext->CurrentMatrix()); |
7294 | 0 |
|
7295 | 0 | for (uint32_t i = 0; i < aItems.size(); ++i) { |
7296 | 0 | AssignedDisplayItem& cdi = aItems[i]; |
7297 | 0 | nsDisplayItem* item = cdi.mItem; |
7298 | 0 |
|
7299 | 0 | const auto NextItemStartsEffect = [&]() { |
7300 | 0 | const uint32_t next = i + 1; |
7301 | 0 | return next < aItems.size() && IsEffectStartMarker(aItems[next].mType); |
7302 | 0 | }; |
7303 | 0 |
|
7304 | 0 | if (!item) { |
7305 | 0 | MOZ_ASSERT(cdi.mType == DisplayItemEntryType::ITEM); |
7306 | 0 | continue; |
7307 | 0 | } |
7308 | 0 |
|
7309 | 0 | nsRect visibleRect = item->GetPaintRect(); |
7310 | 0 |
|
7311 | 0 | if (matrixStack.HasTransform()) { |
7312 | 0 | MOZ_ASSERT(transformLevel > 0); |
7313 | 0 |
|
7314 | 0 | if (IsEffectEndMarker(cdi.mType)) { |
7315 | 0 | // Always process the effect end markers. |
7316 | 0 | visibleRect = boundRect; |
7317 | 0 | } else { |
7318 | 0 | const Matrix4x4Flagged& matrix = matrixStack.CurrentMatrix(); |
7319 | 0 | visibleRect = nsLayoutUtils::MatrixTransformRect( |
7320 | 0 | visibleRect, matrix, appUnitsPerDevPixel); |
7321 | 0 | } |
7322 | 0 | } |
7323 | 0 |
|
7324 | 0 | const nsRect paintRect = visibleRect.Intersect(boundRect); |
7325 | 0 |
|
7326 | 0 | if (paintRect.IsEmpty() || emptyEffectLevel > 0) { |
7327 | 0 | // In order for this branch to be hit, either this item has an empty paint |
7328 | 0 | // rect and nothing would be drawn, or an effect marker before this |
7329 | 0 | // item had an empty paint rect. In the latter case, the items are skipped |
7330 | 0 | // until effect POP markers bring |emptyEffectLevel| back to 0. |
7331 | 0 | UpdateEffectTracking(emptyEffectLevel, emptyEffectLevel, cdi.mType); |
7332 | 0 |
|
7333 | 0 | // Sometimes the item that was going to reuse the previous clip is culled. |
7334 | 0 | // Since |PushClip()| is never called for culled items, pop the clip now. |
7335 | 0 | effectClipStack.PopDeferredClip(); |
7336 | 0 | continue; |
7337 | 0 | } |
7338 | 0 | |
7339 | | #ifdef MOZ_DUMP_PAINTING |
7340 | | AUTO_PROFILER_LABEL_DYNAMIC_CSTR( |
7341 | | "FrameLayerBuilder::PaintItems", GRAPHICS, item->Name()); |
7342 | | #else |
7343 | 0 | AUTO_PROFILER_LABEL("FrameLayerBuilder::PaintItems", GRAPHICS); |
7344 | 0 | #endif |
7345 | 0 |
|
7346 | 0 | MOZ_ASSERT((opacityLevel == 0 && !cdi.mHasOpacity) || |
7347 | 0 | (opacityLevel > 0 && cdi.mHasOpacity) || |
7348 | 0 | (transformLevel == 0 && !cdi.mHasTransform) || |
7349 | 0 | (transformLevel > 0 && cdi.mHasTransform)); |
7350 | 0 |
|
7351 | 0 | if (cdi.mType != DisplayItemEntryType::ITEM) { |
7352 | 0 | // If we are processing an effect marker, remove the current item clip, if |
7353 | 0 | // there is one. |
7354 | 0 | itemClipTracker.Restore(); |
7355 | 0 | } |
7356 | 0 |
|
7357 | 0 | if (cdi.mType == DisplayItemEntryType::PUSH_OPACITY || |
7358 | 0 | cdi.mType == DisplayItemEntryType::PUSH_OPACITY_WITH_BG) { |
7359 | 0 | // To avoid pushing large temporary surfaces, it is important to clip |
7360 | 0 | // opacity group with both the paint rect and the actual opacity clip. |
7361 | 0 | DisplayItemClip effectClip; |
7362 | 0 | effectClip.SetTo(item->GetPaintRect()); |
7363 | 0 | effectClip.IntersectWith(item->GetClip()); |
7364 | 0 | effectClipStack.PushClip(effectClip); |
7365 | 0 | PushOpacity(aContext, cdi); |
7366 | 0 | } |
7367 | 0 |
|
7368 | 0 | if (cdi.mType == DisplayItemEntryType::POP_OPACITY) { |
7369 | 0 | MOZ_ASSERT(opacityLevel > 0); |
7370 | 0 | aContext->PopGroupAndBlend(); |
7371 | 0 | } |
7372 | 0 |
|
7373 | 0 | if (cdi.mType == DisplayItemEntryType::PUSH_TRANSFORM) { |
7374 | 0 | effectClipStack.PushClip(item->GetClip()); |
7375 | 0 | aContext->Save(); |
7376 | 0 | PushTransform(aContext, cdi, aBuilder, matrixStack, base); |
7377 | 0 | } |
7378 | 0 |
|
7379 | 0 | if (cdi.mType == DisplayItemEntryType::POP_TRANSFORM) { |
7380 | 0 | MOZ_ASSERT(transformLevel > 0); |
7381 | 0 | matrixStack.Pop(); |
7382 | 0 | aContext->Restore(); |
7383 | 0 | } |
7384 | 0 |
|
7385 | 0 | if (IsEffectEndMarker(cdi.mType)) { |
7386 | 0 | // Pop the clip for the effect. |
7387 | 0 | MOZ_ASSERT(effectClipStack.HasClips()); |
7388 | 0 |
|
7389 | 0 | // If the next item starts an effect, defer popping the current clip, and |
7390 | 0 | // try to reuse it during the next call to |PushClip()|. Trying to reuse |
7391 | 0 | // clips between nested effects would be difficult, for example due to |
7392 | 0 | // possibly different coordinate system, so this optimization is limited |
7393 | 0 | // to consecutive effects. |
7394 | 0 | effectClipStack.PopClip(NextItemStartsEffect()); |
7395 | 0 | } |
7396 | 0 |
|
7397 | 0 | if (cdi.mType != DisplayItemEntryType::ITEM) { |
7398 | | #ifdef DEBUG |
7399 | | UpdateEffectTracking(opacityLevel, transformLevel, cdi.mType); |
7400 | | #endif |
7401 | | // Nothing more to do with effect markers. |
7402 | 0 | continue; |
7403 | 0 | } |
7404 | 0 |
|
7405 | 0 | const DisplayItemClip* itemClip = GetItemClip(item, temporaryClip); |
7406 | 0 | bool itemPaintsOwnClip = false; |
7407 | 0 |
|
7408 | 0 | if (itemClip && !itemClipTracker.HasClip(itemClip)) { |
7409 | 0 | // The clip has changed. Remove the previous clip. |
7410 | 0 | itemClipTracker.Restore(); |
7411 | 0 |
|
7412 | 0 | // Check if the item supports painting with clip. |
7413 | 0 | itemPaintsOwnClip = item->CanPaintWithClip(*itemClip); |
7414 | 0 |
|
7415 | 0 | if (!itemPaintsOwnClip) { |
7416 | 0 | // Item does not support painting with clip, set the clip. |
7417 | 0 | itemClipTracker.ChangeClipIfNeeded(itemClip); |
7418 | 0 | } |
7419 | 0 | } |
7420 | 0 |
|
7421 | 0 | if (!itemClip) { |
7422 | 0 | // Item does not need clipping, remove the clip if there is one. |
7423 | 0 | itemClipTracker.Restore(); |
7424 | 0 | } |
7425 | 0 |
|
7426 | 0 | if (cdi.mInactiveLayerManager) { |
7427 | 0 | bool saved = aDrawTarget.GetPermitSubpixelAA(); |
7428 | 0 | PaintInactiveLayer( |
7429 | 0 | aBuilder, cdi.mInactiveLayerManager, item, aContext, aContext); |
7430 | 0 | aDrawTarget.SetPermitSubpixelAA(saved); |
7431 | 0 | } else { |
7432 | 0 | nsIFrame* frame = item->Frame(); |
7433 | 0 | if (aBuilder->IsPaintingToWindow()) { |
7434 | 0 | frame->AddStateBits(NS_FRAME_PAINTED_THEBES); |
7435 | 0 | } |
7436 | | #ifdef MOZ_DUMP_PAINTING |
7437 | | if (gfxEnv::DumpPaintItems()) { |
7438 | | DebugPaintItem(aDrawTarget, aPresContext, item, aBuilder); |
7439 | | } else |
7440 | | #endif |
7441 | 0 | if (itemPaintsOwnClip) { |
7442 | 0 | MOZ_ASSERT(itemClip); |
7443 | 0 | item->PaintWithClip(aBuilder, aContext, *itemClip); |
7444 | 0 | } else { |
7445 | 0 | item->Paint(aBuilder, aContext); |
7446 | 0 | } |
7447 | 0 | } |
7448 | 0 | } |
7449 | 0 |
|
7450 | 0 | itemClipTracker.Restore(); |
7451 | 0 |
|
7452 | 0 | MOZ_ASSERT(opacityLevel == 0); |
7453 | 0 | MOZ_ASSERT(transformLevel == 0); |
7454 | 0 | MOZ_ASSERT(emptyEffectLevel == 0); |
7455 | 0 | } |
7456 | | |
7457 | | /** |
7458 | | * Returns true if it is preferred to draw the list of display |
7459 | | * items separately for each rect in the visible region rather |
7460 | | * than clipping to a complex region. |
7461 | | */ |
7462 | | static bool |
7463 | | ShouldDrawRectsSeparately(DrawTarget* aDrawTarget, DrawRegionClip aClip) |
7464 | 0 | { |
7465 | 0 | if (!gfxPrefs::LayoutPaintRectsSeparately() || |
7466 | 0 | aClip == DrawRegionClip::NONE) { |
7467 | 0 | return false; |
7468 | 0 | } |
7469 | 0 | |
7470 | 0 | return !aDrawTarget->SupportsRegionClipping(); |
7471 | 0 | } |
7472 | | |
7473 | | static void |
7474 | | DrawForcedBackgroundColor(DrawTarget& aDrawTarget, |
7475 | | const IntRect& aBounds, |
7476 | | nscolor aBackgroundColor) |
7477 | 0 | { |
7478 | 0 | if (NS_GET_A(aBackgroundColor) > 0) { |
7479 | 0 | ColorPattern color(ToDeviceColor(aBackgroundColor)); |
7480 | 0 | aDrawTarget.FillRect(Rect(aBounds), color); |
7481 | 0 | } |
7482 | 0 | } |
7483 | | |
7484 | | /* |
7485 | | * A note on residual transforms: |
7486 | | * |
7487 | | * In a transformed subtree we sometimes apply the PaintedLayer's |
7488 | | * "residual transform" when drawing content into the PaintedLayer. |
7489 | | * This is a translation by components in the range [-0.5,0.5) provided |
7490 | | * by the layer system; applying the residual transform followed by the |
7491 | | * transforms used by layer compositing ensures that the subpixel alignment |
7492 | | * of the content of the PaintedLayer exactly matches what it would be if |
7493 | | * we used cairo/Thebes to draw directly to the screen without going through |
7494 | | * retained layer buffers. |
7495 | | * |
7496 | | * The visible and valid regions of the PaintedLayer are computed without |
7497 | | * knowing the residual transform (because we don't know what the residual |
7498 | | * transform is going to be until we've built the layer tree!). So we have to |
7499 | | * consider whether content painted in the range [x, xmost) might be painted |
7500 | | * outside the visible region we computed for that content. The visible region |
7501 | | * would be [floor(x), ceil(xmost)). The content would be rendered at |
7502 | | * [x + r, xmost + r), where -0.5 <= r < 0.5. So some half-rendered pixels could |
7503 | | * indeed fall outside the computed visible region, which is not a big deal; |
7504 | | * similar issues already arise when we snap cliprects to nearest pixels. |
7505 | | * Note that if the rendering of the content is snapped to nearest pixels --- |
7506 | | * which it often is --- then the content is actually rendered at |
7507 | | * [snap(x + r), snap(xmost + r)). It turns out that floor(x) <= snap(x + r) |
7508 | | * and ceil(xmost) >= snap(xmost + r), so the rendering of snapped content |
7509 | | * always falls within the visible region we computed. |
7510 | | */ |
7511 | | |
7512 | | /* static */ void |
7513 | | FrameLayerBuilder::DrawPaintedLayer(PaintedLayer* aLayer, |
7514 | | gfxContext* aContext, |
7515 | | const nsIntRegion& aRegionToDraw, |
7516 | | const nsIntRegion& aDirtyRegion, |
7517 | | DrawRegionClip aClip, |
7518 | | const nsIntRegion& aRegionToInvalidate, |
7519 | | void* aCallbackData) |
7520 | 0 | { |
7521 | 0 | DrawTarget& aDrawTarget = *aContext->GetDrawTarget(); |
7522 | 0 |
|
7523 | 0 | AUTO_PROFILER_LABEL("FrameLayerBuilder::DrawPaintedLayer", GRAPHICS); |
7524 | 0 |
|
7525 | 0 | nsDisplayListBuilder* builder = |
7526 | 0 | static_cast<nsDisplayListBuilder*>(aCallbackData); |
7527 | 0 |
|
7528 | 0 | FrameLayerBuilder* layerBuilder = aLayer->Manager()->GetLayerBuilder(); |
7529 | 0 | NS_ASSERTION(layerBuilder, "Unexpectedly null layer builder!"); |
7530 | 0 |
|
7531 | 0 | PaintedDisplayItemLayerUserData* userData = |
7532 | 0 | static_cast<PaintedDisplayItemLayerUserData*>( |
7533 | 0 | aLayer->GetUserData(&gPaintedDisplayItemLayerUserData)); |
7534 | 0 | NS_ASSERTION(userData, "where did our user data go?"); |
7535 | 0 | if (!userData->mContainerLayerFrame) { |
7536 | 0 | return; |
7537 | 0 | } |
7538 | 0 | |
7539 | 0 | bool shouldDrawRectsSeparately = |
7540 | 0 | ShouldDrawRectsSeparately(&aDrawTarget, aClip); |
7541 | 0 |
|
7542 | 0 | if (!shouldDrawRectsSeparately) { |
7543 | 0 | if (aClip == DrawRegionClip::DRAW) { |
7544 | 0 | gfxUtils::ClipToRegion(aContext, aRegionToDraw); |
7545 | 0 | } |
7546 | 0 |
|
7547 | 0 | DrawForcedBackgroundColor( |
7548 | 0 | aDrawTarget, aRegionToDraw.GetBounds(), userData->mForcedBackgroundColor); |
7549 | 0 | } |
7550 | 0 |
|
7551 | 0 | // make the origin of the context coincide with the origin of the |
7552 | 0 | // PaintedLayer |
7553 | 0 | gfxContextMatrixAutoSaveRestore saveMatrix(aContext); |
7554 | 0 | nsIntPoint offset = GetTranslationForPaintedLayer(aLayer); |
7555 | 0 | nsPresContext* presContext = userData->mContainerLayerFrame->PresContext(); |
7556 | 0 |
|
7557 | 0 | if (!userData->mVisibilityComputedRegion.Contains(aDirtyRegion) && |
7558 | 0 | !layerBuilder->GetContainingPaintedLayerData()) { |
7559 | 0 | // Recompute visibility of items in our PaintedLayer, if required. Note |
7560 | 0 | // that this recomputes visibility for all descendants of our display |
7561 | 0 | // items too, so there's no need to do this for the items in inactive |
7562 | 0 | // PaintedLayers. If aDirtyRegion has not changed since the previous call |
7563 | 0 | // then we can skip this. |
7564 | 0 | int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel(); |
7565 | 0 | RecomputeVisibilityForItems(userData->mItems, |
7566 | 0 | builder, |
7567 | 0 | aDirtyRegion, |
7568 | 0 | userData->mPreviousRecomputeVisibilityRect, |
7569 | 0 | offset, |
7570 | 0 | appUnitsPerDevPixel, |
7571 | 0 | userData->mXScale, |
7572 | 0 | userData->mYScale); |
7573 | 0 | userData->mVisibilityComputedRegion = aDirtyRegion; |
7574 | 0 | } |
7575 | 0 |
|
7576 | 0 | if (shouldDrawRectsSeparately) { |
7577 | 0 | for (auto iter = aRegionToDraw.RectIter(); !iter.Done(); iter.Next()) { |
7578 | 0 | const nsIntRect& iterRect = iter.Get(); |
7579 | 0 | gfxContextAutoSaveRestore save(aContext); |
7580 | 0 | aContext->NewPath(); |
7581 | 0 | aContext->Rectangle(ThebesRect(iterRect)); |
7582 | 0 | aContext->Clip(); |
7583 | 0 |
|
7584 | 0 | DrawForcedBackgroundColor( |
7585 | 0 | aDrawTarget, iterRect, userData->mForcedBackgroundColor); |
7586 | 0 |
|
7587 | 0 | // Apply the residual transform if it has been enabled, to ensure that |
7588 | 0 | // snapping when we draw into aContext exactly matches the ideal |
7589 | 0 | // transform. See above for why this is OK. |
7590 | 0 | aContext->SetMatrixDouble( |
7591 | 0 | aContext->CurrentMatrixDouble() |
7592 | 0 | .PreTranslate(aLayer->GetResidualTranslation() - |
7593 | 0 | gfxPoint(offset.x, offset.y)) |
7594 | 0 | .PreScale(userData->mXScale, userData->mYScale)); |
7595 | 0 |
|
7596 | 0 | layerBuilder->PaintItems(userData->mItems, |
7597 | 0 | iterRect, |
7598 | 0 | aContext, |
7599 | 0 | builder, |
7600 | 0 | presContext, |
7601 | 0 | offset, |
7602 | 0 | userData->mXScale, |
7603 | 0 | userData->mYScale); |
7604 | 0 | if (gfxPrefs::GfxLoggingPaintedPixelCountEnabled()) { |
7605 | 0 | aLayer->Manager()->AddPaintedPixelCount(iterRect.Area()); |
7606 | 0 | } |
7607 | 0 | } |
7608 | 0 | } else { |
7609 | 0 | // Apply the residual transform if it has been enabled, to ensure that |
7610 | 0 | // snapping when we draw into aContext exactly matches the ideal transform. |
7611 | 0 | // See above for why this is OK. |
7612 | 0 | aContext->SetMatrixDouble( |
7613 | 0 | aContext->CurrentMatrixDouble() |
7614 | 0 | .PreTranslate(aLayer->GetResidualTranslation() - |
7615 | 0 | gfxPoint(offset.x, offset.y)) |
7616 | 0 | .PreScale(userData->mXScale, userData->mYScale)); |
7617 | 0 |
|
7618 | 0 | layerBuilder->PaintItems(userData->mItems, |
7619 | 0 | aRegionToDraw.GetBounds(), |
7620 | 0 | aContext, |
7621 | 0 | builder, |
7622 | 0 | presContext, |
7623 | 0 | offset, |
7624 | 0 | userData->mXScale, |
7625 | 0 | userData->mYScale); |
7626 | 0 | if (gfxPrefs::GfxLoggingPaintedPixelCountEnabled()) { |
7627 | 0 | aLayer->Manager()->AddPaintedPixelCount(aRegionToDraw.GetBounds().Area()); |
7628 | 0 | } |
7629 | 0 | } |
7630 | 0 |
|
7631 | 0 | bool isActiveLayerManager = !aLayer->Manager()->IsInactiveLayerManager(); |
7632 | 0 |
|
7633 | 0 | if (presContext->GetPaintFlashing() && isActiveLayerManager) { |
7634 | 0 | gfxContextAutoSaveRestore save(aContext); |
7635 | 0 | if (shouldDrawRectsSeparately) { |
7636 | 0 | if (aClip == DrawRegionClip::DRAW) { |
7637 | 0 | gfxUtils::ClipToRegion(aContext, aRegionToDraw); |
7638 | 0 | } |
7639 | 0 | } |
7640 | 0 | FlashPaint(aContext); |
7641 | 0 | } |
7642 | 0 |
|
7643 | 0 | if (presContext->GetDocShell() && isActiveLayerManager) { |
7644 | 0 | nsDocShell* docShell = static_cast<nsDocShell*>(presContext->GetDocShell()); |
7645 | 0 | RefPtr<TimelineConsumers> timelines = TimelineConsumers::Get(); |
7646 | 0 |
|
7647 | 0 | if (timelines && timelines->HasConsumer(docShell)) { |
7648 | 0 | timelines->AddMarkerForDocShell( |
7649 | 0 | docShell, MakeUnique<LayerTimelineMarker>(aRegionToDraw)); |
7650 | 0 | } |
7651 | 0 | } |
7652 | 0 |
|
7653 | 0 | if (!aRegionToInvalidate.IsEmpty()) { |
7654 | 0 | aLayer->AddInvalidRect(aRegionToInvalidate.GetBounds()); |
7655 | 0 | } |
7656 | 0 | } |
7657 | | |
7658 | | /* static */ void |
7659 | | FrameLayerBuilder::DumpRetainedLayerTree(LayerManager* aManager, |
7660 | | std::stringstream& aStream, |
7661 | | bool aDumpHtml) |
7662 | 0 | { |
7663 | 0 | aManager->Dump(aStream, "", aDumpHtml); |
7664 | 0 | } |
7665 | | |
7666 | | nsDisplayItemGeometry* |
7667 | | FrameLayerBuilder::GetMostRecentGeometry(nsDisplayItem* aItem) |
7668 | 0 | { |
7669 | 0 | typedef SmallPointerArray<DisplayItemData> DataArray; |
7670 | 0 |
|
7671 | 0 | // Retrieve the array of DisplayItemData associated with our frame. |
7672 | 0 | const DataArray& dataArray = aItem->Frame()->DisplayItemData(); |
7673 | 0 |
|
7674 | 0 | // Find our display item data, if it exists, and return its geometry. |
7675 | 0 | uint32_t itemPerFrameKey = aItem->GetPerFrameKey(); |
7676 | 0 | for (uint32_t i = 0; i < dataArray.Length(); i++) { |
7677 | 0 | DisplayItemData* data = |
7678 | 0 | DisplayItemData::AssertDisplayItemData(dataArray.ElementAt(i)); |
7679 | 0 | if (data->GetDisplayItemKey() == itemPerFrameKey) { |
7680 | 0 | return data->GetGeometry(); |
7681 | 0 | } |
7682 | 0 | } |
7683 | 0 | if (RefPtr<WebRenderFallbackData> data = |
7684 | 0 | GetWebRenderUserData<WebRenderFallbackData>(aItem->Frame(), |
7685 | 0 | itemPerFrameKey)) { |
7686 | 0 | return data->GetGeometry(); |
7687 | 0 | } |
7688 | 0 | |
7689 | 0 | return nullptr; |
7690 | 0 | } |
7691 | | |
7692 | | static gfx::Rect |
7693 | | CalculateBounds(const nsTArray<DisplayItemClip::RoundedRect>& aRects, |
7694 | | int32_t aAppUnitsPerDevPixel) |
7695 | 0 | { |
7696 | 0 | nsRect bounds = aRects[0].mRect; |
7697 | 0 | for (uint32_t i = 1; i < aRects.Length(); ++i) { |
7698 | 0 | bounds.UnionRect(bounds, aRects[i].mRect); |
7699 | 0 | } |
7700 | 0 |
|
7701 | 0 | return gfx::Rect(bounds.ToNearestPixels(aAppUnitsPerDevPixel)); |
7702 | 0 | } |
7703 | | |
7704 | | void |
7705 | | ContainerState::SetupMaskLayer(Layer* aLayer, const DisplayItemClip& aClip) |
7706 | 0 | { |
7707 | 0 | // don't build an unnecessary mask |
7708 | 0 | if (aClip.GetRoundedRectCount() == 0) { |
7709 | 0 | return; |
7710 | 0 | } |
7711 | 0 | |
7712 | 0 | RefPtr<Layer> maskLayer = CreateMaskLayer(aLayer, aClip, Nothing()); |
7713 | 0 |
|
7714 | 0 | if (!maskLayer) { |
7715 | 0 | return; |
7716 | 0 | } |
7717 | 0 | |
7718 | 0 | aLayer->SetMaskLayer(maskLayer); |
7719 | 0 | } |
7720 | | |
7721 | | static MaskLayerUserData* |
7722 | | GetMaskLayerUserData(Layer* aMaskLayer) |
7723 | 0 | { |
7724 | 0 | if (!aMaskLayer) { |
7725 | 0 | return nullptr; |
7726 | 0 | } |
7727 | 0 | |
7728 | 0 | return static_cast<MaskLayerUserData*>( |
7729 | 0 | aMaskLayer->GetUserData(&gMaskLayerUserData)); |
7730 | 0 | } |
7731 | | |
7732 | | static void |
7733 | | SetMaskLayerUserData(Layer* aMaskLayer) |
7734 | 0 | { |
7735 | 0 | MOZ_ASSERT(aMaskLayer); |
7736 | 0 |
|
7737 | 0 | aMaskLayer->SetUserData(&gMaskLayerUserData, new MaskLayerUserData()); |
7738 | 0 | } |
7739 | | |
7740 | | already_AddRefed<Layer> |
7741 | | ContainerState::CreateMaskLayer(Layer* aLayer, |
7742 | | const DisplayItemClip& aClip, |
7743 | | const Maybe<size_t>& aForAncestorMaskLayer) |
7744 | 0 | { |
7745 | 0 | // aLayer will never be the container layer created by an nsDisplayMask |
7746 | 0 | // because nsDisplayMask propagates the DisplayItemClip to its contents |
7747 | 0 | // and is not clipped itself. |
7748 | 0 | // This assertion will fail if that ever stops being the case. |
7749 | 0 | MOZ_ASSERT(!aLayer->GetUserData(&gCSSMaskLayerUserData), |
7750 | 0 | "A layer contains round clips should not have css-mask on it."); |
7751 | 0 |
|
7752 | 0 | // check if we can re-use the mask layer |
7753 | 0 | RefPtr<ImageLayer> maskLayer = CreateOrRecycleMaskImageLayerFor( |
7754 | 0 | MaskLayerKey(aLayer, aForAncestorMaskLayer), |
7755 | 0 | GetMaskLayerUserData, |
7756 | 0 | SetMaskLayerUserData); |
7757 | 0 | MaskLayerUserData* userData = GetMaskLayerUserData(maskLayer.get()); |
7758 | 0 |
|
7759 | 0 | int32_t A2D = mContainerFrame->PresContext()->AppUnitsPerDevPixel(); |
7760 | 0 | MaskLayerUserData newData(aClip, A2D, mParameters); |
7761 | 0 | if (*userData == newData) { |
7762 | 0 | return maskLayer.forget(); |
7763 | 0 | } |
7764 | 0 | |
7765 | 0 | gfx::Rect boundingRect = |
7766 | 0 | CalculateBounds(newData.mRoundedClipRects, newData.mAppUnitsPerDevPixel); |
7767 | 0 | boundingRect.Scale(mParameters.mXScale, mParameters.mYScale); |
7768 | 0 | if (boundingRect.IsEmpty()) { |
7769 | 0 | // Return early if we know that there is effectively no visible data. |
7770 | 0 | return nullptr; |
7771 | 0 | } |
7772 | 0 | |
7773 | 0 | uint32_t maxSize = mManager->GetMaxTextureSize(); |
7774 | 0 | NS_ASSERTION(maxSize > 0, "Invalid max texture size"); |
7775 | | #ifdef MOZ_GFX_OPTIMIZE_MOBILE |
7776 | | // Make mask image width aligned to 4. See Bug 1245552. |
7777 | | gfx::Size surfaceSize( |
7778 | | std::min<gfx::Float>( |
7779 | | GetAlignedStride<4>(NSToIntCeil(boundingRect.Width()), 1), maxSize), |
7780 | | std::min<gfx::Float>(boundingRect.Height(), maxSize)); |
7781 | | #else |
7782 | | gfx::Size surfaceSize(std::min<gfx::Float>(boundingRect.Width(), maxSize), |
7783 | 0 | std::min<gfx::Float>(boundingRect.Height(), maxSize)); |
7784 | 0 | #endif |
7785 | 0 |
|
7786 | 0 | // maskTransform is applied to the clip when it is painted into the mask (as a |
7787 | 0 | // component of imageTransform), and its inverse used when the mask is used |
7788 | 0 | // for masking. It is the transform from the masked layer's space to mask |
7789 | 0 | // space |
7790 | 0 | gfx::Matrix maskTransform = |
7791 | 0 | Matrix::Scaling(surfaceSize.width / boundingRect.Width(), |
7792 | 0 | surfaceSize.height / boundingRect.Height()); |
7793 | 0 | if (surfaceSize.IsEmpty()) { |
7794 | 0 | // Return early if we know that the size of this mask surface is empty. |
7795 | 0 | return nullptr; |
7796 | 0 | } |
7797 | 0 | |
7798 | 0 | gfx::Point p = boundingRect.TopLeft(); |
7799 | 0 | maskTransform.PreTranslate(-p.x, -p.y); |
7800 | 0 | // imageTransform is only used when the clip is painted to the mask |
7801 | 0 | gfx::Matrix imageTransform = maskTransform; |
7802 | 0 | imageTransform.PreScale(mParameters.mXScale, mParameters.mYScale); |
7803 | 0 |
|
7804 | 0 | nsAutoPtr<MaskLayerImageCache::MaskLayerImageKey> newKey( |
7805 | 0 | new MaskLayerImageCache::MaskLayerImageKey()); |
7806 | 0 |
|
7807 | 0 | // copy and transform the rounded rects |
7808 | 0 | for (uint32_t i = 0; i < newData.mRoundedClipRects.Length(); ++i) { |
7809 | 0 | newKey->mRoundedClipRects.AppendElement( |
7810 | 0 | MaskLayerImageCache::PixelRoundedRect(newData.mRoundedClipRects[i], |
7811 | 0 | mContainerFrame->PresContext())); |
7812 | 0 | newKey->mRoundedClipRects[i].ScaleAndTranslate(imageTransform); |
7813 | 0 | } |
7814 | 0 | newKey->mKnowsCompositor = mManager->AsKnowsCompositor(); |
7815 | 0 |
|
7816 | 0 | const MaskLayerImageCache::MaskLayerImageKey* lookupKey = newKey; |
7817 | 0 |
|
7818 | 0 | // check to see if we can reuse a mask image |
7819 | 0 | RefPtr<ImageContainer> container = |
7820 | 0 | GetMaskLayerImageCache()->FindImageFor(&lookupKey); |
7821 | 0 |
|
7822 | 0 | if (!container) { |
7823 | 0 | IntSize surfaceSizeInt(NSToIntCeil(surfaceSize.width), |
7824 | 0 | NSToIntCeil(surfaceSize.height)); |
7825 | 0 | // no existing mask image, so build a new one |
7826 | 0 | MaskImageData imageData(surfaceSizeInt, mManager); |
7827 | 0 | RefPtr<DrawTarget> dt = imageData.CreateDrawTarget(); |
7828 | 0 |
|
7829 | 0 | // fail if we can't get the right surface |
7830 | 0 | if (!dt || !dt->IsValid()) { |
7831 | 0 | NS_WARNING("Could not create DrawTarget for mask layer."); |
7832 | 0 | return nullptr; |
7833 | 0 | } |
7834 | 0 |
|
7835 | 0 | RefPtr<gfxContext> context = gfxContext::CreateOrNull(dt); |
7836 | 0 | MOZ_ASSERT(context); // already checked the draw target above |
7837 | 0 | context->Multiply(ThebesMatrix(imageTransform)); |
7838 | 0 |
|
7839 | 0 | // paint the clipping rects with alpha to create the mask |
7840 | 0 | aClip.FillIntersectionOfRoundedRectClips( |
7841 | 0 | context, Color(1.f, 1.f, 1.f, 1.f), newData.mAppUnitsPerDevPixel); |
7842 | 0 |
|
7843 | 0 | // build the image and container |
7844 | 0 | MOZ_ASSERT(aLayer->Manager() == mManager); |
7845 | 0 | container = imageData.CreateImageAndImageContainer(); |
7846 | 0 | NS_ASSERTION(container, "Could not create image container for mask layer."); |
7847 | 0 |
|
7848 | 0 | if (!container) { |
7849 | 0 | return nullptr; |
7850 | 0 | } |
7851 | 0 | |
7852 | 0 | GetMaskLayerImageCache()->PutImage(newKey.forget(), container); |
7853 | 0 | } |
7854 | 0 |
|
7855 | 0 | maskLayer->SetContainer(container); |
7856 | 0 |
|
7857 | 0 | maskTransform.Invert(); |
7858 | 0 | Matrix4x4 matrix = Matrix4x4::From2D(maskTransform); |
7859 | 0 | matrix.PreTranslate(mParameters.mOffset.x, mParameters.mOffset.y, 0); |
7860 | 0 | maskLayer->SetBaseTransform(matrix); |
7861 | 0 |
|
7862 | 0 | // save the details of the clip in user data |
7863 | 0 | *userData = std::move(newData); |
7864 | 0 | userData->mImageKey.Reset(lookupKey); |
7865 | 0 |
|
7866 | 0 | return maskLayer.forget(); |
7867 | 0 | } |
7868 | | |
7869 | | } // namespace mozilla |