/src/mozilla-central/layout/painting/nsCSSRenderingBorders.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #include "nsCSSRenderingBorders.h" |
8 | | |
9 | | #include "gfxUtils.h" |
10 | | #include "mozilla/ArrayUtils.h" |
11 | | #include "mozilla/gfx/2D.h" |
12 | | #include "mozilla/gfx/Helpers.h" |
13 | | #include "mozilla/gfx/PathHelpers.h" |
14 | | #include "BorderConsts.h" |
15 | | #include "DashedCornerFinder.h" |
16 | | #include "DottedCornerFinder.h" |
17 | | #include "nsLayoutUtils.h" |
18 | | #include "nsStyleConsts.h" |
19 | | #include "nsContentUtils.h" |
20 | | #include "nsCSSColorUtils.h" |
21 | | #include "nsCSSRendering.h" |
22 | | #include "nsCSSRenderingGradients.h" |
23 | | #include "nsDisplayList.h" |
24 | | #include "GeckoProfiler.h" |
25 | | #include "nsExpirationTracker.h" |
26 | | #include "nsIScriptError.h" |
27 | | #include "nsClassHashtable.h" |
28 | | #include "nsPresContext.h" |
29 | | #include "nsStyleStruct.h" |
30 | | #include "mozilla/gfx/2D.h" |
31 | | #include "gfx2DGlue.h" |
32 | | #include "gfxGradientCache.h" |
33 | | #include "mozilla/layers/StackingContextHelper.h" |
34 | | #include "mozilla/layers/WebRenderLayerManager.h" |
35 | | #include "mozilla/Range.h" |
36 | | #include <algorithm> |
37 | | |
38 | | using namespace mozilla; |
39 | | using namespace mozilla::gfx; |
40 | | using namespace mozilla::image; |
41 | | |
42 | | #define MAX_COMPOSITE_BORDER_WIDTH LayoutDeviceIntCoord(10000) |
43 | | |
44 | | /** |
45 | | * nsCSSRendering::PaintBorder |
46 | | * nsCSSRendering::PaintOutline |
47 | | * -> DrawBorders |
48 | | * |
49 | | * DrawBorders |
50 | | * -> Ability to use specialized approach? |
51 | | * |- Draw using specialized function |
52 | | * |- separate corners? |
53 | | * |- dashed side mask |
54 | | * | |
55 | | * -> can border be drawn in 1 pass? (e.g., solid border same color all |
56 | | * around) |
57 | | * |- DrawBorderSides with all 4 sides |
58 | | * -> more than 1 pass? |
59 | | * |- for each corner |
60 | | * |- clip to DoCornerClipSubPath |
61 | | * |- for each side adjacent to corner |
62 | | * |- clip to GetSideClipSubPath |
63 | | * |- DrawBorderSides with one side |
64 | | * |- for each side |
65 | | * |- GetSideClipWithoutCornersRect |
66 | | * |- DrawDashedOrDottedSide || DrawBorderSides with one side |
67 | | */ |
68 | | |
69 | | static void |
70 | | ComputeBorderCornerDimensions(const Float* aBorderWidths, |
71 | | const RectCornerRadii& aRadii, |
72 | | RectCornerRadii* aDimsResult); |
73 | | |
74 | | // given a side index, get the previous and next side index |
75 | 0 | #define NEXT_SIDE(_s) mozilla::Side(((_s) + 1) & 3) |
76 | 0 | #define PREV_SIDE(_s) mozilla::Side(((_s) + 3) & 3) |
77 | | |
78 | | // given a corner index, get the previous and next corner index |
79 | | #define NEXT_CORNER(_s) Corner(((_s) + 1) & 3) |
80 | | #define PREV_CORNER(_s) Corner(((_s) + 3) & 3) |
81 | | |
82 | | // from the given base color and the background color, turn |
83 | | // color into a color for the given border pattern style |
84 | | static Color |
85 | | MakeBorderColor(nscolor aColor, |
86 | | nscolor aBackgroundColor, |
87 | | BorderColorStyle aBorderColorStyle); |
88 | | |
89 | | // Given a line index (an index starting from the outside of the |
90 | | // border going inwards) and an array of line styles, calculate the |
91 | | // color that that stripe of the border should be rendered in. |
92 | | static Color |
93 | | ComputeColorForLine(uint32_t aLineIndex, |
94 | | const BorderColorStyle* aBorderColorStyle, |
95 | | uint32_t aBorderColorStyleCount, |
96 | | nscolor aBorderColor, |
97 | | nscolor aBackgroundColor); |
98 | | |
99 | | // little helper function to check if the array of 4 floats given are |
100 | | // equal to the given value |
101 | | static bool |
102 | | CheckFourFloatsEqual(const Float* vals, Float k) |
103 | 0 | { |
104 | 0 | return (vals[0] == k && vals[1] == k && vals[2] == k && vals[3] == k); |
105 | 0 | } |
106 | | |
107 | | static bool |
108 | | IsZeroSize(const Size& sz) |
109 | 0 | { |
110 | 0 | return sz.width == 0.0 || sz.height == 0.0; |
111 | 0 | } |
112 | | |
113 | | /* static */ bool |
114 | | nsCSSBorderRenderer::AllCornersZeroSize(const RectCornerRadii& corners) |
115 | 0 | { |
116 | 0 | return IsZeroSize(corners[eCornerTopLeft]) && |
117 | 0 | IsZeroSize(corners[eCornerTopRight]) && |
118 | 0 | IsZeroSize(corners[eCornerBottomRight]) && |
119 | 0 | IsZeroSize(corners[eCornerBottomLeft]); |
120 | 0 | } |
121 | | |
122 | | static mozilla::Side |
123 | | GetHorizontalSide(Corner aCorner) |
124 | 0 | { |
125 | 0 | return (aCorner == C_TL || aCorner == C_TR) ? eSideTop : eSideBottom; |
126 | 0 | } |
127 | | |
128 | | static mozilla::Side |
129 | | GetVerticalSide(Corner aCorner) |
130 | 0 | { |
131 | 0 | return (aCorner == C_TL || aCorner == C_BL) ? eSideLeft : eSideRight; |
132 | 0 | } |
133 | | |
134 | | static Corner |
135 | | GetCWCorner(mozilla::Side aSide) |
136 | 0 | { |
137 | 0 | return Corner(NEXT_SIDE(aSide)); |
138 | 0 | } |
139 | | |
140 | | static Corner |
141 | | GetCCWCorner(mozilla::Side aSide) |
142 | 0 | { |
143 | 0 | return Corner(aSide); |
144 | 0 | } |
145 | | |
146 | | static bool |
147 | | IsSingleSide(int aSides) |
148 | 0 | { |
149 | 0 | return aSides == eSideBitsTop || aSides == eSideBitsRight || |
150 | 0 | aSides == eSideBitsBottom || aSides == eSideBitsLeft; |
151 | 0 | } |
152 | | |
153 | | static bool |
154 | | IsHorizontalSide(mozilla::Side aSide) |
155 | 0 | { |
156 | 0 | return aSide == eSideTop || aSide == eSideBottom; |
157 | 0 | } |
158 | | |
159 | | typedef enum { |
160 | | // Normal solid square corner. Will be rectangular, the size of the |
161 | | // adjacent sides. If the corner has a border radius, the corner |
162 | | // will always be solid, since we don't do dotted/dashed etc. |
163 | | CORNER_NORMAL, |
164 | | |
165 | | // Paint the corner in whatever style is not dotted/dashed of the |
166 | | // adjacent corners. |
167 | | CORNER_SOLID, |
168 | | |
169 | | // Paint the corner as a dot, the size of the bigger of the adjacent |
170 | | // sides. |
171 | | CORNER_DOT |
172 | | } CornerStyle; |
173 | | |
174 | | nsCSSBorderRenderer::nsCSSBorderRenderer(nsPresContext* aPresContext, |
175 | | const nsIDocument* aDocument, |
176 | | DrawTarget* aDrawTarget, |
177 | | const Rect& aDirtyRect, |
178 | | Rect& aOuterRect, |
179 | | const uint8_t* aBorderStyles, |
180 | | const Float* aBorderWidths, |
181 | | RectCornerRadii& aBorderRadii, |
182 | | const nscolor* aBorderColors, |
183 | | nscolor aBackgroundColor, |
184 | | bool aBackfaceIsVisible, |
185 | | const Maybe<Rect>& aClipRect) |
186 | | : mPresContext(aPresContext) |
187 | | , mDocument(aDocument) |
188 | | , mDrawTarget(aDrawTarget) |
189 | | , mDirtyRect(aDirtyRect) |
190 | | , mOuterRect(aOuterRect) |
191 | | , mBorderRadii(aBorderRadii) |
192 | | , mBackgroundColor(aBackgroundColor) |
193 | | , mBackfaceIsVisible(aBackfaceIsVisible) |
194 | | , mLocalClip(aClipRect) |
195 | 0 | { |
196 | 0 | PodCopy(mBorderStyles, aBorderStyles, 4); |
197 | 0 | PodCopy(mBorderWidths, aBorderWidths, 4); |
198 | 0 | PodCopy(mBorderColors, aBorderColors, 4); |
199 | 0 | mInnerRect = mOuterRect; |
200 | 0 | mInnerRect.Deflate(Margin( |
201 | 0 | mBorderStyles[0] != NS_STYLE_BORDER_STYLE_NONE ? mBorderWidths[0] : 0, |
202 | 0 | mBorderStyles[1] != NS_STYLE_BORDER_STYLE_NONE ? mBorderWidths[1] : 0, |
203 | 0 | mBorderStyles[2] != NS_STYLE_BORDER_STYLE_NONE ? mBorderWidths[2] : 0, |
204 | 0 | mBorderStyles[3] != NS_STYLE_BORDER_STYLE_NONE ? mBorderWidths[3] : 0)); |
205 | 0 |
|
206 | 0 | ComputeBorderCornerDimensions( |
207 | 0 | mBorderWidths, mBorderRadii, &mBorderCornerDimensions); |
208 | 0 |
|
209 | 0 | mOneUnitBorder = CheckFourFloatsEqual(mBorderWidths, 1.0); |
210 | 0 | mNoBorderRadius = AllCornersZeroSize(mBorderRadii); |
211 | 0 | mAllBordersSameStyle = AreBorderSideFinalStylesSame(eSideBitsAll); |
212 | 0 | mAllBordersSameWidth = AllBordersSameWidth(); |
213 | 0 | mAvoidStroke = false; |
214 | 0 | } |
215 | | |
216 | | /* static */ void |
217 | | nsCSSBorderRenderer::ComputeInnerRadii(const RectCornerRadii& aRadii, |
218 | | const Float* aBorderSizes, |
219 | | RectCornerRadii* aInnerRadiiRet) |
220 | 0 | { |
221 | 0 | RectCornerRadii& iRadii = *aInnerRadiiRet; |
222 | 0 |
|
223 | 0 | iRadii[C_TL].width = |
224 | 0 | std::max(0.f, aRadii[C_TL].width - aBorderSizes[eSideLeft]); |
225 | 0 | iRadii[C_TL].height = |
226 | 0 | std::max(0.f, aRadii[C_TL].height - aBorderSizes[eSideTop]); |
227 | 0 |
|
228 | 0 | iRadii[C_TR].width = |
229 | 0 | std::max(0.f, aRadii[C_TR].width - aBorderSizes[eSideRight]); |
230 | 0 | iRadii[C_TR].height = |
231 | 0 | std::max(0.f, aRadii[C_TR].height - aBorderSizes[eSideTop]); |
232 | 0 |
|
233 | 0 | iRadii[C_BR].width = |
234 | 0 | std::max(0.f, aRadii[C_BR].width - aBorderSizes[eSideRight]); |
235 | 0 | iRadii[C_BR].height = |
236 | 0 | std::max(0.f, aRadii[C_BR].height - aBorderSizes[eSideBottom]); |
237 | 0 |
|
238 | 0 | iRadii[C_BL].width = |
239 | 0 | std::max(0.f, aRadii[C_BL].width - aBorderSizes[eSideLeft]); |
240 | 0 | iRadii[C_BL].height = |
241 | 0 | std::max(0.f, aRadii[C_BL].height - aBorderSizes[eSideBottom]); |
242 | 0 | } |
243 | | |
244 | | /* static */ void |
245 | | nsCSSBorderRenderer::ComputeOuterRadii(const RectCornerRadii& aRadii, |
246 | | const Float* aBorderSizes, |
247 | | RectCornerRadii* aOuterRadiiRet) |
248 | 0 | { |
249 | 0 | RectCornerRadii& oRadii = *aOuterRadiiRet; |
250 | 0 |
|
251 | 0 | // default all corners to sharp corners |
252 | 0 | oRadii = RectCornerRadii(0.f); |
253 | 0 |
|
254 | 0 | // round the edges that have radii > 0.0 to start with |
255 | 0 | if (aRadii[C_TL].width > 0.f && aRadii[C_TL].height > 0.f) { |
256 | 0 | oRadii[C_TL].width = |
257 | 0 | std::max(0.f, aRadii[C_TL].width + aBorderSizes[eSideLeft]); |
258 | 0 | oRadii[C_TL].height = |
259 | 0 | std::max(0.f, aRadii[C_TL].height + aBorderSizes[eSideTop]); |
260 | 0 | } |
261 | 0 |
|
262 | 0 | if (aRadii[C_TR].width > 0.f && aRadii[C_TR].height > 0.f) { |
263 | 0 | oRadii[C_TR].width = |
264 | 0 | std::max(0.f, aRadii[C_TR].width + aBorderSizes[eSideRight]); |
265 | 0 | oRadii[C_TR].height = |
266 | 0 | std::max(0.f, aRadii[C_TR].height + aBorderSizes[eSideTop]); |
267 | 0 | } |
268 | 0 |
|
269 | 0 | if (aRadii[C_BR].width > 0.f && aRadii[C_BR].height > 0.f) { |
270 | 0 | oRadii[C_BR].width = |
271 | 0 | std::max(0.f, aRadii[C_BR].width + aBorderSizes[eSideRight]); |
272 | 0 | oRadii[C_BR].height = |
273 | 0 | std::max(0.f, aRadii[C_BR].height + aBorderSizes[eSideBottom]); |
274 | 0 | } |
275 | 0 |
|
276 | 0 | if (aRadii[C_BL].width > 0.f && aRadii[C_BL].height > 0.f) { |
277 | 0 | oRadii[C_BL].width = |
278 | 0 | std::max(0.f, aRadii[C_BL].width + aBorderSizes[eSideLeft]); |
279 | 0 | oRadii[C_BL].height = |
280 | 0 | std::max(0.f, aRadii[C_BL].height + aBorderSizes[eSideBottom]); |
281 | 0 | } |
282 | 0 | } |
283 | | |
284 | | /*static*/ void |
285 | | ComputeBorderCornerDimensions(const Float* aBorderWidths, |
286 | | const RectCornerRadii& aRadii, |
287 | | RectCornerRadii* aDimsRet) |
288 | 0 | { |
289 | 0 | Float leftWidth = aBorderWidths[eSideLeft]; |
290 | 0 | Float topWidth = aBorderWidths[eSideTop]; |
291 | 0 | Float rightWidth = aBorderWidths[eSideRight]; |
292 | 0 | Float bottomWidth = aBorderWidths[eSideBottom]; |
293 | 0 |
|
294 | 0 | if (nsCSSBorderRenderer::AllCornersZeroSize(aRadii)) { |
295 | 0 | // These will always be in pixel units from CSS |
296 | 0 | (*aDimsRet)[C_TL] = Size(leftWidth, topWidth); |
297 | 0 | (*aDimsRet)[C_TR] = Size(rightWidth, topWidth); |
298 | 0 | (*aDimsRet)[C_BR] = Size(rightWidth, bottomWidth); |
299 | 0 | (*aDimsRet)[C_BL] = Size(leftWidth, bottomWidth); |
300 | 0 | } else { |
301 | 0 | // Always round up to whole pixels for the corners; it's safe to |
302 | 0 | // make the corners bigger than necessary, and this way we ensure |
303 | 0 | // that we avoid seams. |
304 | 0 | (*aDimsRet)[C_TL] = Size(ceil(std::max(leftWidth, aRadii[C_TL].width)), |
305 | 0 | ceil(std::max(topWidth, aRadii[C_TL].height))); |
306 | 0 | (*aDimsRet)[C_TR] = Size(ceil(std::max(rightWidth, aRadii[C_TR].width)), |
307 | 0 | ceil(std::max(topWidth, aRadii[C_TR].height))); |
308 | 0 | (*aDimsRet)[C_BR] = Size(ceil(std::max(rightWidth, aRadii[C_BR].width)), |
309 | 0 | ceil(std::max(bottomWidth, aRadii[C_BR].height))); |
310 | 0 | (*aDimsRet)[C_BL] = Size(ceil(std::max(leftWidth, aRadii[C_BL].width)), |
311 | 0 | ceil(std::max(bottomWidth, aRadii[C_BL].height))); |
312 | 0 | } |
313 | 0 | } |
314 | | |
315 | | bool |
316 | | nsCSSBorderRenderer::AreBorderSideFinalStylesSame(uint8_t aSides) |
317 | 0 | { |
318 | 0 | NS_ASSERTION(aSides != 0 && (aSides & ~eSideBitsAll) == 0, |
319 | 0 | "AreBorderSidesSame: invalid whichSides!"); |
320 | 0 |
|
321 | 0 | /* First check if the specified styles and colors are the same for all sides |
322 | 0 | */ |
323 | 0 | int firstStyle = 0; |
324 | 0 | NS_FOR_CSS_SIDES(i) |
325 | 0 | { |
326 | 0 | if (firstStyle == i) { |
327 | 0 | if (((1 << i) & aSides) == 0) |
328 | 0 | firstStyle++; |
329 | 0 | continue; |
330 | 0 | } |
331 | 0 |
|
332 | 0 | if (((1 << i) & aSides) == 0) { |
333 | 0 | continue; |
334 | 0 | } |
335 | 0 | |
336 | 0 | if (mBorderStyles[firstStyle] != mBorderStyles[i] || |
337 | 0 | mBorderColors[firstStyle] != mBorderColors[i]) { |
338 | 0 | return false; |
339 | 0 | } |
340 | 0 | } |
341 | 0 |
|
342 | 0 | /* Then if it's one of the two-tone styles and we're not |
343 | 0 | * just comparing the TL or BR sides */ |
344 | 0 | switch (mBorderStyles[firstStyle]) { |
345 | 0 | case NS_STYLE_BORDER_STYLE_GROOVE: |
346 | 0 | case NS_STYLE_BORDER_STYLE_RIDGE: |
347 | 0 | case NS_STYLE_BORDER_STYLE_INSET: |
348 | 0 | case NS_STYLE_BORDER_STYLE_OUTSET: |
349 | 0 | return ((aSides & ~(eSideBitsTop | eSideBitsLeft)) == 0 || |
350 | 0 | (aSides & ~(eSideBitsBottom | eSideBitsRight)) == 0); |
351 | 0 | } |
352 | 0 |
|
353 | 0 | return true; |
354 | 0 | } |
355 | | |
356 | | bool |
357 | | nsCSSBorderRenderer::IsSolidCornerStyle(uint8_t aStyle, Corner aCorner) |
358 | 0 | { |
359 | 0 | switch (aStyle) { |
360 | 0 | case NS_STYLE_BORDER_STYLE_SOLID: |
361 | 0 | return true; |
362 | 0 |
|
363 | 0 | case NS_STYLE_BORDER_STYLE_INSET: |
364 | 0 | case NS_STYLE_BORDER_STYLE_OUTSET: |
365 | 0 | return (aCorner == eCornerTopLeft || aCorner == eCornerBottomRight); |
366 | 0 |
|
367 | 0 | case NS_STYLE_BORDER_STYLE_GROOVE: |
368 | 0 | case NS_STYLE_BORDER_STYLE_RIDGE: |
369 | 0 | return mOneUnitBorder && |
370 | 0 | (aCorner == eCornerTopLeft || aCorner == eCornerBottomRight); |
371 | 0 |
|
372 | 0 | case NS_STYLE_BORDER_STYLE_DOUBLE: |
373 | 0 | return mOneUnitBorder; |
374 | 0 |
|
375 | 0 | default: |
376 | 0 | return false; |
377 | 0 | } |
378 | 0 | } |
379 | | |
380 | | bool |
381 | | nsCSSBorderRenderer::IsCornerMergeable(Corner aCorner) |
382 | 0 | { |
383 | 0 | // Corner between dotted borders with same width and small radii is |
384 | 0 | // merged into single dot. |
385 | 0 | // |
386 | 0 | // widthH / 2.0 |
387 | 0 | // |<---------->| |
388 | 0 | // | | |
389 | 0 | // |radius.width| |
390 | 0 | // |<--->| | |
391 | 0 | // | | | |
392 | 0 | // | _+------+------------+----- |
393 | 0 | // | / ###|### | |
394 | 0 | // |/ #######|####### | |
395 | 0 | // + #########|######### | |
396 | 0 | // | ##########|########## | |
397 | 0 | // | ###########|########### | |
398 | 0 | // | ###########|########### | |
399 | 0 | // |############|############| |
400 | 0 | // +------------+############| |
401 | 0 | // |#########################| |
402 | 0 | // | ####################### | |
403 | 0 | // | ####################### | |
404 | 0 | // | ##################### | |
405 | 0 | // | ################### | |
406 | 0 | // | ############### | |
407 | 0 | // | ####### | |
408 | 0 | // +-------------------------+---- |
409 | 0 | // | | |
410 | 0 | // | | |
411 | 0 | mozilla::Side sideH(GetHorizontalSide(aCorner)); |
412 | 0 | mozilla::Side sideV(GetVerticalSide(aCorner)); |
413 | 0 | uint8_t styleH = mBorderStyles[sideH]; |
414 | 0 | uint8_t styleV = mBorderStyles[sideV]; |
415 | 0 | if (styleH != styleV || styleH != NS_STYLE_BORDER_STYLE_DOTTED) { |
416 | 0 | return false; |
417 | 0 | } |
418 | 0 | |
419 | 0 | Float widthH = mBorderWidths[sideH]; |
420 | 0 | Float widthV = mBorderWidths[sideV]; |
421 | 0 | if (widthH != widthV) { |
422 | 0 | return false; |
423 | 0 | } |
424 | 0 | |
425 | 0 | Size radius = mBorderRadii[aCorner]; |
426 | 0 | return IsZeroSize(radius) || |
427 | 0 | (radius.width < widthH / 2.0f && radius.height < widthH / 2.0f); |
428 | 0 | } |
429 | | |
430 | | BorderColorStyle |
431 | | nsCSSBorderRenderer::BorderColorStyleForSolidCorner(uint8_t aStyle, |
432 | | Corner aCorner) |
433 | 0 | { |
434 | 0 | // note that this function assumes that the corner is already solid, |
435 | 0 | // as per the earlier function |
436 | 0 | switch (aStyle) { |
437 | 0 | case NS_STYLE_BORDER_STYLE_SOLID: |
438 | 0 | case NS_STYLE_BORDER_STYLE_DOUBLE: |
439 | 0 | return BorderColorStyleSolid; |
440 | 0 |
|
441 | 0 | case NS_STYLE_BORDER_STYLE_INSET: |
442 | 0 | case NS_STYLE_BORDER_STYLE_GROOVE: |
443 | 0 | if (aCorner == eCornerTopLeft) |
444 | 0 | return BorderColorStyleDark; |
445 | 0 | else if (aCorner == eCornerBottomRight) |
446 | 0 | return BorderColorStyleLight; |
447 | 0 | break; |
448 | 0 |
|
449 | 0 | case NS_STYLE_BORDER_STYLE_OUTSET: |
450 | 0 | case NS_STYLE_BORDER_STYLE_RIDGE: |
451 | 0 | if (aCorner == eCornerTopLeft) |
452 | 0 | return BorderColorStyleLight; |
453 | 0 | else if (aCorner == eCornerBottomRight) |
454 | 0 | return BorderColorStyleDark; |
455 | 0 | break; |
456 | 0 | } |
457 | 0 | |
458 | 0 | return BorderColorStyleNone; |
459 | 0 | } |
460 | | |
461 | | Rect |
462 | | nsCSSBorderRenderer::GetCornerRect(Corner aCorner) |
463 | 0 | { |
464 | 0 | Point offset(0.f, 0.f); |
465 | 0 |
|
466 | 0 | if (aCorner == C_TR || aCorner == C_BR) |
467 | 0 | offset.x = mOuterRect.Width() - mBorderCornerDimensions[aCorner].width; |
468 | 0 | if (aCorner == C_BR || aCorner == C_BL) |
469 | 0 | offset.y = mOuterRect.Height() - mBorderCornerDimensions[aCorner].height; |
470 | 0 |
|
471 | 0 | return Rect(mOuterRect.TopLeft() + offset, mBorderCornerDimensions[aCorner]); |
472 | 0 | } |
473 | | |
474 | | Rect |
475 | | nsCSSBorderRenderer::GetSideClipWithoutCornersRect(mozilla::Side aSide) |
476 | 0 | { |
477 | 0 | Point offset(0.f, 0.f); |
478 | 0 |
|
479 | 0 | // The offset from the outside rect to the start of this side's |
480 | 0 | // box. For the top and bottom sides, the height of the box |
481 | 0 | // must be the border height; the x start must take into account |
482 | 0 | // the corner size (which may be bigger than the right or left |
483 | 0 | // side's width). The same applies to the right and left sides. |
484 | 0 | if (aSide == eSideTop) { |
485 | 0 | offset.x = mBorderCornerDimensions[C_TL].width; |
486 | 0 | } else if (aSide == eSideRight) { |
487 | 0 | offset.x = mOuterRect.Width() - mBorderWidths[eSideRight]; |
488 | 0 | offset.y = mBorderCornerDimensions[C_TR].height; |
489 | 0 | } else if (aSide == eSideBottom) { |
490 | 0 | offset.x = mBorderCornerDimensions[C_BL].width; |
491 | 0 | offset.y = mOuterRect.Height() - mBorderWidths[eSideBottom]; |
492 | 0 | } else if (aSide == eSideLeft) { |
493 | 0 | offset.y = mBorderCornerDimensions[C_TL].height; |
494 | 0 | } |
495 | 0 |
|
496 | 0 | // The sum of the width & height of the corners adjacent to the |
497 | 0 | // side. This relies on the relationship between side indexing and |
498 | 0 | // corner indexing; that is, 0 == SIDE_TOP and 0 == CORNER_TOP_LEFT, |
499 | 0 | // with both proceeding clockwise. |
500 | 0 | Size sideCornerSum = mBorderCornerDimensions[GetCCWCorner(aSide)] + |
501 | 0 | mBorderCornerDimensions[GetCWCorner(aSide)]; |
502 | 0 | Rect rect(mOuterRect.TopLeft() + offset, mOuterRect.Size() - sideCornerSum); |
503 | 0 |
|
504 | 0 | if (IsHorizontalSide(aSide)) |
505 | 0 | rect.height = mBorderWidths[aSide]; |
506 | 0 | else |
507 | 0 | rect.width = mBorderWidths[aSide]; |
508 | 0 |
|
509 | 0 | return rect; |
510 | 0 | } |
511 | | |
512 | | // The side border type and the adjacent border types are |
513 | | // examined and one of the different types of clipping (listed |
514 | | // below) is selected. |
515 | | |
516 | | typedef enum { |
517 | | // clip to the trapezoid formed by the corners of the |
518 | | // inner and outer rectangles for the given side |
519 | | // |
520 | | // +--------------- |
521 | | // |\%%%%%%%%%%%%%% |
522 | | // | \%%%%%%%%%%%% |
523 | | // | \%%%%%%%%%%% |
524 | | // | \%%%%%%%%% |
525 | | // | +-------- |
526 | | // | | |
527 | | // | | |
528 | | SIDE_CLIP_TRAPEZOID, |
529 | | |
530 | | // clip to the trapezoid formed by the outer rectangle |
531 | | // corners and the center of the region, making sure |
532 | | // that diagonal lines all go directly from the outside |
533 | | // corner to the inside corner, but that they then continue on |
534 | | // to the middle. |
535 | | // |
536 | | // This is needed for correctly clipping rounded borders, |
537 | | // which might extend past the SIDE_CLIP_TRAPEZOID trap. |
538 | | // |
539 | | // +-------__--+--- |
540 | | // \%%%%_-%%%%%%%% |
541 | | // \+-%%%%%%%%%% |
542 | | // / \%%%%%%%%%% |
543 | | // / \%%%%%%%%% |
544 | | // | +%%_-+--- |
545 | | // | +%%%%%% |
546 | | // | / \%%%%% |
547 | | // + + \%%% |
548 | | // | | +- |
549 | | SIDE_CLIP_TRAPEZOID_FULL, |
550 | | |
551 | | // clip to the rectangle formed by the given side including corner. |
552 | | // This is used by the non-dotted side next to dotted side. |
553 | | // |
554 | | // +--------------- |
555 | | // |%%%%%%%%%%%%%%% |
556 | | // |%%%%%%%%%%%%%%% |
557 | | // |%%%%%%%%%%%%%%% |
558 | | // |%%%%%%%%%%%%%%% |
559 | | // +------+-------- |
560 | | // | | |
561 | | // | | |
562 | | SIDE_CLIP_RECTANGLE_CORNER, |
563 | | |
564 | | // clip to the rectangle formed by the given side excluding corner. |
565 | | // This is used by the dotted side next to non-dotted side. |
566 | | // |
567 | | // +------+-------- |
568 | | // | |%%%%%%%% |
569 | | // | |%%%%%%%% |
570 | | // | |%%%%%%%% |
571 | | // | |%%%%%%%% |
572 | | // | +-------- |
573 | | // | | |
574 | | // | | |
575 | | SIDE_CLIP_RECTANGLE_NO_CORNER, |
576 | | } SideClipType; |
577 | | |
578 | | // Given three points, p0, p1, and midPoint, move p1 further in to the |
579 | | // rectangle (of which aMidPoint is the center) so that it reaches the |
580 | | // closer of the horizontal or vertical lines intersecting the midpoint, |
581 | | // while maintaing the slope of the line. If p0 and p1 are the same, |
582 | | // just move p1 to midPoint (since there's no slope to maintain). |
583 | | // FIXME: Extending only to the midpoint isn't actually sufficient for |
584 | | // boxes with asymmetric radii. |
585 | | static void |
586 | | MaybeMoveToMidPoint(Point& aP0, Point& aP1, const Point& aMidPoint) |
587 | 0 | { |
588 | 0 | Point ps = aP1 - aP0; |
589 | 0 |
|
590 | 0 | if (ps.x == 0.0) { |
591 | 0 | if (ps.y == 0.0) { |
592 | 0 | aP1 = aMidPoint; |
593 | 0 | } else { |
594 | 0 | aP1.y = aMidPoint.y; |
595 | 0 | } |
596 | 0 | } else { |
597 | 0 | if (ps.y == 0.0) { |
598 | 0 | aP1.x = aMidPoint.x; |
599 | 0 | } else { |
600 | 0 | Float k = |
601 | 0 | std::min((aMidPoint.x - aP0.x) / ps.x, (aMidPoint.y - aP0.y) / ps.y); |
602 | 0 | aP1 = aP0 + ps * k; |
603 | 0 | } |
604 | 0 | } |
605 | 0 | } |
606 | | |
607 | | already_AddRefed<Path> |
608 | | nsCSSBorderRenderer::GetSideClipSubPath(mozilla::Side aSide) |
609 | 0 | { |
610 | 0 | // the clip proceeds clockwise from the top left corner; |
611 | 0 | // so "start" in each case is the start of the region from that side. |
612 | 0 | // |
613 | 0 | // the final path will be formed like: |
614 | 0 | // s0 ------- e0 |
615 | 0 | // | / |
616 | 0 | // s1 ----- e1 |
617 | 0 | // |
618 | 0 | // that is, the second point will always be on the inside |
619 | 0 |
|
620 | 0 | Point start[2]; |
621 | 0 | Point end[2]; |
622 | 0 |
|
623 | 0 | #define IS_DOTTED(_s) ((_s) == NS_STYLE_BORDER_STYLE_DOTTED) |
624 | 0 | bool isDotted = IS_DOTTED(mBorderStyles[aSide]); |
625 | 0 | bool startIsDotted = IS_DOTTED(mBorderStyles[PREV_SIDE(aSide)]); |
626 | 0 | bool endIsDotted = IS_DOTTED(mBorderStyles[NEXT_SIDE(aSide)]); |
627 | 0 | #undef IS_DOTTED |
628 | 0 |
|
629 | 0 | SideClipType startType = SIDE_CLIP_TRAPEZOID; |
630 | 0 | SideClipType endType = SIDE_CLIP_TRAPEZOID; |
631 | 0 |
|
632 | 0 | if (!IsZeroSize(mBorderRadii[GetCCWCorner(aSide)])) { |
633 | 0 | startType = SIDE_CLIP_TRAPEZOID_FULL; |
634 | 0 | } else if (startIsDotted && !isDotted) { |
635 | 0 | startType = SIDE_CLIP_RECTANGLE_CORNER; |
636 | 0 | } else if (!startIsDotted && isDotted) { |
637 | 0 | startType = SIDE_CLIP_RECTANGLE_NO_CORNER; |
638 | 0 | } |
639 | 0 |
|
640 | 0 | if (!IsZeroSize(mBorderRadii[GetCWCorner(aSide)])) { |
641 | 0 | endType = SIDE_CLIP_TRAPEZOID_FULL; |
642 | 0 | } else if (endIsDotted && !isDotted) { |
643 | 0 | endType = SIDE_CLIP_RECTANGLE_CORNER; |
644 | 0 | } else if (!endIsDotted && isDotted) { |
645 | 0 | endType = SIDE_CLIP_RECTANGLE_NO_CORNER; |
646 | 0 | } |
647 | 0 |
|
648 | 0 | Point midPoint = mInnerRect.Center(); |
649 | 0 |
|
650 | 0 | start[0] = mOuterRect.CCWCorner(aSide); |
651 | 0 | start[1] = mInnerRect.CCWCorner(aSide); |
652 | 0 |
|
653 | 0 | end[0] = mOuterRect.CWCorner(aSide); |
654 | 0 | end[1] = mInnerRect.CWCorner(aSide); |
655 | 0 |
|
656 | 0 | if (startType == SIDE_CLIP_TRAPEZOID_FULL) { |
657 | 0 | MaybeMoveToMidPoint(start[0], start[1], midPoint); |
658 | 0 | } else if (startType == SIDE_CLIP_RECTANGLE_CORNER) { |
659 | 0 | if (IsHorizontalSide(aSide)) { |
660 | 0 | start[1] = |
661 | 0 | Point(mOuterRect.CCWCorner(aSide).x, mInnerRect.CCWCorner(aSide).y); |
662 | 0 | } else { |
663 | 0 | start[1] = |
664 | 0 | Point(mInnerRect.CCWCorner(aSide).x, mOuterRect.CCWCorner(aSide).y); |
665 | 0 | } |
666 | 0 | } else if (startType == SIDE_CLIP_RECTANGLE_NO_CORNER) { |
667 | 0 | if (IsHorizontalSide(aSide)) { |
668 | 0 | start[0] = |
669 | 0 | Point(mInnerRect.CCWCorner(aSide).x, mOuterRect.CCWCorner(aSide).y); |
670 | 0 | } else { |
671 | 0 | start[0] = |
672 | 0 | Point(mOuterRect.CCWCorner(aSide).x, mInnerRect.CCWCorner(aSide).y); |
673 | 0 | } |
674 | 0 | } |
675 | 0 |
|
676 | 0 | if (endType == SIDE_CLIP_TRAPEZOID_FULL) { |
677 | 0 | MaybeMoveToMidPoint(end[0], end[1], midPoint); |
678 | 0 | } else if (endType == SIDE_CLIP_RECTANGLE_CORNER) { |
679 | 0 | if (IsHorizontalSide(aSide)) { |
680 | 0 | end[1] = |
681 | 0 | Point(mOuterRect.CWCorner(aSide).x, mInnerRect.CWCorner(aSide).y); |
682 | 0 | } else { |
683 | 0 | end[1] = |
684 | 0 | Point(mInnerRect.CWCorner(aSide).x, mOuterRect.CWCorner(aSide).y); |
685 | 0 | } |
686 | 0 | } else if (endType == SIDE_CLIP_RECTANGLE_NO_CORNER) { |
687 | 0 | if (IsHorizontalSide(aSide)) { |
688 | 0 | end[0] = |
689 | 0 | Point(mInnerRect.CWCorner(aSide).x, mOuterRect.CWCorner(aSide).y); |
690 | 0 | } else { |
691 | 0 | end[0] = |
692 | 0 | Point(mOuterRect.CWCorner(aSide).x, mInnerRect.CWCorner(aSide).y); |
693 | 0 | } |
694 | 0 | } |
695 | 0 |
|
696 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
697 | 0 | builder->MoveTo(start[0]); |
698 | 0 | builder->LineTo(end[0]); |
699 | 0 | builder->LineTo(end[1]); |
700 | 0 | builder->LineTo(start[1]); |
701 | 0 | builder->Close(); |
702 | 0 | return builder->Finish(); |
703 | 0 | } |
704 | | |
705 | | Point |
706 | | nsCSSBorderRenderer::GetStraightBorderPoint(mozilla::Side aSide, |
707 | | Corner aCorner, |
708 | | bool* aIsUnfilled, |
709 | | Float aDotOffset) |
710 | 0 | { |
711 | 0 | // Calculate the end point of the side for dashed/dotted border, that is also |
712 | 0 | // the end point of the corner curve. The point is specified by aSide and |
713 | 0 | // aCorner. (e.g. eSideTop and C_TL means the left end of border-top) |
714 | 0 | // |
715 | 0 | // |
716 | 0 | // aCorner aSide |
717 | 0 | // +-------------------- |
718 | 0 | // | |
719 | 0 | // | |
720 | 0 | // | +---------- |
721 | 0 | // | the end point |
722 | 0 | // | |
723 | 0 | // | +---------- |
724 | 0 | // | | |
725 | 0 | // | | |
726 | 0 | // | | |
727 | 0 | // |
728 | 0 | // The position of the point depends on the border-style, border-width, and |
729 | 0 | // border-radius of the side, corner, and the adjacent side beyond the corner, |
730 | 0 | // to make those sides (and corner) interact well. |
731 | 0 | // |
732 | 0 | // If the style of aSide is dotted and the dot at the point should be |
733 | 0 | // unfilled, true is stored to *aIsUnfilled, otherwise false is stored. |
734 | 0 |
|
735 | 0 | const Float signsList[4][2] = { |
736 | 0 | { +1.0f, +1.0f }, { -1.0f, +1.0f }, { -1.0f, -1.0f }, { +1.0f, -1.0f } |
737 | 0 | }; |
738 | 0 | const Float(&signs)[2] = signsList[aCorner]; |
739 | 0 |
|
740 | 0 | *aIsUnfilled = false; |
741 | 0 |
|
742 | 0 | Point P = mOuterRect.AtCorner(aCorner); |
743 | 0 | uint8_t style = mBorderStyles[aSide]; |
744 | 0 | Float borderWidth = mBorderWidths[aSide]; |
745 | 0 | Size dim = mBorderCornerDimensions[aCorner]; |
746 | 0 | bool isHorizontal = IsHorizontalSide(aSide); |
747 | 0 | // |
748 | 0 | // aCorner aSide |
749 | 0 | // +-------------- |
750 | 0 | // | |
751 | 0 | // | +---------- |
752 | 0 | // | | |
753 | 0 | // otherSide | | |
754 | 0 | // | | |
755 | 0 | mozilla::Side otherSide = |
756 | 0 | ((uint8_t)aSide == (uint8_t)aCorner) ? PREV_SIDE(aSide) : NEXT_SIDE(aSide); |
757 | 0 | uint8_t otherStyle = mBorderStyles[otherSide]; |
758 | 0 | Float otherBorderWidth = mBorderWidths[otherSide]; |
759 | 0 | Size radius = mBorderRadii[aCorner]; |
760 | 0 | if (IsZeroSize(radius)) { |
761 | 0 | radius.width = 0.0f; |
762 | 0 | radius.height = 0.0f; |
763 | 0 | } |
764 | 0 | if (style == NS_STYLE_BORDER_STYLE_DOTTED) { |
765 | 0 | // Offset the dot's location along the side toward the corner by a |
766 | 0 | // multiple of its width. |
767 | 0 | if (isHorizontal) { |
768 | 0 | P.x -= signs[0] * aDotOffset * borderWidth; |
769 | 0 | } else { |
770 | 0 | P.y -= signs[1] * aDotOffset * borderWidth; |
771 | 0 | } |
772 | 0 | } |
773 | 0 | if (style == NS_STYLE_BORDER_STYLE_DOTTED && |
774 | 0 | otherStyle == NS_STYLE_BORDER_STYLE_DOTTED) { |
775 | 0 | if (borderWidth == otherBorderWidth) { |
776 | 0 | if (radius.width < borderWidth / 2.0f && |
777 | 0 | radius.height < borderWidth / 2.0f) { |
778 | 0 | // Two dots are merged into one and placed at the corner. |
779 | 0 | // |
780 | 0 | // borderWidth / 2.0 |
781 | 0 | // |<---------->| |
782 | 0 | // | | |
783 | 0 | // |radius.width| |
784 | 0 | // |<--->| | |
785 | 0 | // | | | |
786 | 0 | // | _+------+------------+----- |
787 | 0 | // | / ###|### | |
788 | 0 | // |/ #######|####### | |
789 | 0 | // + #########|######### | |
790 | 0 | // | ##########|########## | |
791 | 0 | // | ###########|########### | |
792 | 0 | // | ###########|########### | |
793 | 0 | // |############|############| |
794 | 0 | // +------------+############| |
795 | 0 | // |########### P ###########| |
796 | 0 | // | ####################### | |
797 | 0 | // | ####################### | |
798 | 0 | // | ##################### | |
799 | 0 | // | ################### | |
800 | 0 | // | ############### | |
801 | 0 | // | ####### | |
802 | 0 | // +-------------------------+---- |
803 | 0 | // | | |
804 | 0 | // | | |
805 | 0 | P.x += signs[0] * borderWidth / 2.0f; |
806 | 0 | P.y += signs[1] * borderWidth / 2.0f; |
807 | 0 | } else { |
808 | 0 | // Two dots are drawn separately. |
809 | 0 | // |
810 | 0 | // borderWidth * 1.5 |
811 | 0 | // |<------------>| |
812 | 0 | // | | |
813 | 0 | // |radius.width | |
814 | 0 | // |<----->| | |
815 | 0 | // | | | |
816 | 0 | // | _--+-+----+--- |
817 | 0 | // | _- | ##|## |
818 | 0 | // | / | ###|### |
819 | 0 | // |/ |####|#### |
820 | 0 | // | |####+#### |
821 | 0 | // | |### P ### |
822 | 0 | // + | ###|### |
823 | 0 | // | | ##|## |
824 | 0 | // +---------+----+--- |
825 | 0 | // | ##### | |
826 | 0 | // | ####### | |
827 | 0 | // |#########| |
828 | 0 | // +----+----+ |
829 | 0 | // |#########| |
830 | 0 | // | ####### | |
831 | 0 | // | ##### | |
832 | 0 | // | | |
833 | 0 | // |
834 | 0 | // There should be enough gap between 2 dots even if radius.width is |
835 | 0 | // small but larger than borderWidth / 2.0. borderWidth * 1.5 is the |
836 | 0 | // value that there's imaginally unfilled dot at the corner. The |
837 | 0 | // unfilled dot may overflow from the outer curve, but filled dots |
838 | 0 | // doesn't, so this could be acceptable solution at least for now. |
839 | 0 | // We may have to find better model/value. |
840 | 0 | // |
841 | 0 | // imaginally unfilled dot at the corner |
842 | 0 | // | |
843 | 0 | // v +----+--- |
844 | 0 | // ***** | ##|## |
845 | 0 | // ******* | ###|### |
846 | 0 | // *********|####|#### |
847 | 0 | // *********|####+#### |
848 | 0 | // *********|### P ### |
849 | 0 | // ******* | ###|### |
850 | 0 | // ***** | ##|## |
851 | 0 | // +---------+----+--- |
852 | 0 | // | ##### | |
853 | 0 | // | ####### | |
854 | 0 | // |#########| |
855 | 0 | // +----+----+ |
856 | 0 | // |#########| |
857 | 0 | // | ####### | |
858 | 0 | // | ##### | |
859 | 0 | // | | |
860 | 0 | Float minimum = borderWidth * 1.5f; |
861 | 0 | if (isHorizontal) { |
862 | 0 | P.x += signs[0] * std::max(radius.width, minimum); |
863 | 0 | P.y += signs[1] * borderWidth / 2.0f; |
864 | 0 | } else { |
865 | 0 | P.x += signs[0] * borderWidth / 2.0f; |
866 | 0 | P.y += signs[1] * std::max(radius.height, minimum); |
867 | 0 | } |
868 | 0 | } |
869 | 0 |
|
870 | 0 | return P; |
871 | 0 | } |
872 | 0 |
|
873 | 0 | if (borderWidth < otherBorderWidth) { |
874 | 0 | // This side is smaller than other side, other side draws the corner. |
875 | 0 | // |
876 | 0 | // otherBorderWidth + borderWidth / 2.0 |
877 | 0 | // |<---------->| |
878 | 0 | // | | |
879 | 0 | // +---------+--+-------- |
880 | 0 | // | ##### | *|* ### |
881 | 0 | // | ####### |**|**##### |
882 | 0 | // |#########|**+**##+## |
883 | 0 | // |####+####|* P *##### |
884 | 0 | // |#########| *** ### |
885 | 0 | // | ####### +----------- |
886 | 0 | // | ##### | ^ |
887 | 0 | // | | | |
888 | 0 | // | | first dot is not filled |
889 | 0 | // | | |
890 | 0 | // |
891 | 0 | // radius.width |
892 | 0 | // |<----------------->| |
893 | 0 | // | | |
894 | 0 | // | ___---+------------- |
895 | 0 | // | __-- #|# ### |
896 | 0 | // | _- ##|## ##### |
897 | 0 | // | / ##+## ##+## |
898 | 0 | // | / # P # ##### |
899 | 0 | // | | #|# ### |
900 | 0 | // | | __--+------------- |
901 | 0 | // || _- ^ |
902 | 0 | // || / | |
903 | 0 | // | / first dot is filled |
904 | 0 | // | | |
905 | 0 | // | | |
906 | 0 | // | ##### | |
907 | 0 | // | ####### | |
908 | 0 | // |#########| |
909 | 0 | // +----+----+ |
910 | 0 | // |#########| |
911 | 0 | // | ####### | |
912 | 0 | // | ##### | |
913 | 0 | Float minimum = otherBorderWidth + borderWidth / 2.0f; |
914 | 0 | if (isHorizontal) { |
915 | 0 | if (radius.width < minimum) { |
916 | 0 | *aIsUnfilled = true; |
917 | 0 | P.x += signs[0] * minimum; |
918 | 0 | } else { |
919 | 0 | P.x += signs[0] * radius.width; |
920 | 0 | } |
921 | 0 | P.y += signs[1] * borderWidth / 2.0f; |
922 | 0 | } else { |
923 | 0 | P.x += signs[0] * borderWidth / 2.0f; |
924 | 0 | if (radius.height < minimum) { |
925 | 0 | *aIsUnfilled = true; |
926 | 0 | P.y += signs[1] * minimum; |
927 | 0 | } else { |
928 | 0 | P.y += signs[1] * radius.height; |
929 | 0 | } |
930 | 0 | } |
931 | 0 |
|
932 | 0 | return P; |
933 | 0 | } |
934 | 0 |
|
935 | 0 | // This side is larger than other side, this side draws the corner. |
936 | 0 | // |
937 | 0 | // borderWidth / 2.0 |
938 | 0 | // |<-->| |
939 | 0 | // | | |
940 | 0 | // +----+--------------------- |
941 | 0 | // | ##|## ##### |
942 | 0 | // | ###|### ####### |
943 | 0 | // |####|#### ######### |
944 | 0 | // |####+#### ####+#### |
945 | 0 | // |### P ### ######### |
946 | 0 | // | ####### ####### |
947 | 0 | // | ##### ##### |
948 | 0 | // +-----+--------------------- |
949 | 0 | // | *** | |
950 | 0 | // |*****| |
951 | 0 | // |**+**| <-- first dot in other side is not filled |
952 | 0 | // |*****| |
953 | 0 | // | *** | |
954 | 0 | // | ### | |
955 | 0 | // |#####| |
956 | 0 | // |##+##| |
957 | 0 | // |#####| |
958 | 0 | // | ### | |
959 | 0 | // | | |
960 | 0 | if (isHorizontal) { |
961 | 0 | P.x += signs[0] * std::max(radius.width, borderWidth / 2.0f); |
962 | 0 | P.y += signs[1] * borderWidth / 2.0f; |
963 | 0 | } else { |
964 | 0 | P.x += signs[0] * borderWidth / 2.0f; |
965 | 0 | P.y += signs[1] * std::max(radius.height, borderWidth / 2.0f); |
966 | 0 | } |
967 | 0 | return P; |
968 | 0 | } |
969 | 0 |
|
970 | 0 | if (style == NS_STYLE_BORDER_STYLE_DOTTED) { |
971 | 0 | // If only this side is dotted, other side draws the corner. |
972 | 0 | // |
973 | 0 | // otherBorderWidth + borderWidth / 2.0 |
974 | 0 | // |<------->| |
975 | 0 | // | | |
976 | 0 | // +------+--+-------- |
977 | 0 | // |## ##| *|* ### |
978 | 0 | // |## ##|**|**##### |
979 | 0 | // |## ##|**+**##+## |
980 | 0 | // |## ##|* P *##### |
981 | 0 | // |## ##| *** ### |
982 | 0 | // |## ##+----------- |
983 | 0 | // |## ##| ^ |
984 | 0 | // |## ##| | |
985 | 0 | // |## ##| first dot is not filled |
986 | 0 | // |## ##| |
987 | 0 | // |
988 | 0 | // radius.width |
989 | 0 | // |<----------------->| |
990 | 0 | // | | |
991 | 0 | // | ___---+------------- |
992 | 0 | // | __-- #|# ### |
993 | 0 | // | _- ##|## ##### |
994 | 0 | // | / ##+## ##+## |
995 | 0 | // | / # P # ##### |
996 | 0 | // | | #|# ### |
997 | 0 | // | | __--+------------- |
998 | 0 | // || _- ^ |
999 | 0 | // || / | |
1000 | 0 | // | / first dot is filled |
1001 | 0 | // | | |
1002 | 0 | // | | |
1003 | 0 | // | | |
1004 | 0 | // | | |
1005 | 0 | // | | |
1006 | 0 | // +------+ |
1007 | 0 | // |## ##| |
1008 | 0 | // |## ##| |
1009 | 0 | // |## ##| |
1010 | 0 | Float minimum = otherBorderWidth + borderWidth / 2.0f; |
1011 | 0 | if (isHorizontal) { |
1012 | 0 | if (radius.width < minimum) { |
1013 | 0 | *aIsUnfilled = true; |
1014 | 0 | P.x += signs[0] * minimum; |
1015 | 0 | } else { |
1016 | 0 | P.x += signs[0] * radius.width; |
1017 | 0 | } |
1018 | 0 | P.y += signs[1] * borderWidth / 2.0f; |
1019 | 0 | } else { |
1020 | 0 | P.x += signs[0] * borderWidth / 2.0f; |
1021 | 0 | if (radius.height < minimum) { |
1022 | 0 | *aIsUnfilled = true; |
1023 | 0 | P.y += signs[1] * minimum; |
1024 | 0 | } else { |
1025 | 0 | P.y += signs[1] * radius.height; |
1026 | 0 | } |
1027 | 0 | } |
1028 | 0 | return P; |
1029 | 0 | } |
1030 | 0 |
|
1031 | 0 | if (otherStyle == NS_STYLE_BORDER_STYLE_DOTTED && IsZeroSize(radius)) { |
1032 | 0 | // If other side is dotted and radius=0, draw side to the end of corner. |
1033 | 0 | // |
1034 | 0 | // +------------------------------- |
1035 | 0 | // |########## ########## |
1036 | 0 | // P +########## ########## |
1037 | 0 | // |########## ########## |
1038 | 0 | // +-----+------------------------- |
1039 | 0 | // | *** | |
1040 | 0 | // |*****| |
1041 | 0 | // |**+**| <-- first dot in other side is not filled |
1042 | 0 | // |*****| |
1043 | 0 | // | *** | |
1044 | 0 | // | ### | |
1045 | 0 | // |#####| |
1046 | 0 | // |##+##| |
1047 | 0 | // |#####| |
1048 | 0 | // | ### | |
1049 | 0 | // | | |
1050 | 0 | if (isHorizontal) { |
1051 | 0 | P.y += signs[1] * borderWidth / 2.0f; |
1052 | 0 | } else { |
1053 | 0 | P.x += signs[0] * borderWidth / 2.0f; |
1054 | 0 | } |
1055 | 0 | return P; |
1056 | 0 | } |
1057 | 0 |
|
1058 | 0 | // Other cases. |
1059 | 0 | // |
1060 | 0 | // dim.width |
1061 | 0 | // |<----------------->| |
1062 | 0 | // | | |
1063 | 0 | // | ___---+------------------ |
1064 | 0 | // | __-- |####### ### |
1065 | 0 | // | _- P +####### ### |
1066 | 0 | // | / |####### ### |
1067 | 0 | // | / __---+------------------ |
1068 | 0 | // | | __-- |
1069 | 0 | // | | / |
1070 | 0 | // || / |
1071 | 0 | // || | |
1072 | 0 | // | | |
1073 | 0 | // | | |
1074 | 0 | // | | |
1075 | 0 | // | | |
1076 | 0 | // +-+-+ |
1077 | 0 | // |###| |
1078 | 0 | // |###| |
1079 | 0 | // |###| |
1080 | 0 | // |###| |
1081 | 0 | // |###| |
1082 | 0 | // | | |
1083 | 0 | // | | |
1084 | 0 | if (isHorizontal) { |
1085 | 0 | P.x += signs[0] * dim.width; |
1086 | 0 | P.y += signs[1] * borderWidth / 2.0f; |
1087 | 0 | } else { |
1088 | 0 | P.x += signs[0] * borderWidth / 2.0f; |
1089 | 0 | P.y += signs[1] * dim.height; |
1090 | 0 | } |
1091 | 0 |
|
1092 | 0 | return P; |
1093 | 0 | } |
1094 | | |
1095 | | void |
1096 | | nsCSSBorderRenderer::GetOuterAndInnerBezier(Bezier* aOuterBezier, |
1097 | | Bezier* aInnerBezier, |
1098 | | Corner aCorner) |
1099 | 0 | { |
1100 | 0 | // Return bezier control points for outer and inner curve for given corner. |
1101 | 0 | // |
1102 | 0 | // ___---+ outer curve |
1103 | 0 | // __-- | |
1104 | 0 | // _- | |
1105 | 0 | // / | |
1106 | 0 | // / | |
1107 | 0 | // | | |
1108 | 0 | // | __--+ inner curve |
1109 | 0 | // | _- |
1110 | 0 | // | / |
1111 | 0 | // | / |
1112 | 0 | // | | |
1113 | 0 | // | | |
1114 | 0 | // | | |
1115 | 0 | // | | |
1116 | 0 | // | | |
1117 | 0 | // +---------+ |
1118 | 0 |
|
1119 | 0 | mozilla::Side sideH(GetHorizontalSide(aCorner)); |
1120 | 0 | mozilla::Side sideV(GetVerticalSide(aCorner)); |
1121 | 0 |
|
1122 | 0 | Size outerCornerSize(ceil(mBorderRadii[aCorner].width), |
1123 | 0 | ceil(mBorderRadii[aCorner].height)); |
1124 | 0 | Size innerCornerSize( |
1125 | 0 | ceil(std::max(0.0f, mBorderRadii[aCorner].width - mBorderWidths[sideV])), |
1126 | 0 | ceil(std::max(0.0f, mBorderRadii[aCorner].height - mBorderWidths[sideH]))); |
1127 | 0 |
|
1128 | 0 | GetBezierPointsForCorner( |
1129 | 0 | aOuterBezier, aCorner, mOuterRect.AtCorner(aCorner), outerCornerSize); |
1130 | 0 |
|
1131 | 0 | GetBezierPointsForCorner( |
1132 | 0 | aInnerBezier, aCorner, mInnerRect.AtCorner(aCorner), innerCornerSize); |
1133 | 0 | } |
1134 | | |
1135 | | void |
1136 | | nsCSSBorderRenderer::FillSolidBorder(const Rect& aOuterRect, |
1137 | | const Rect& aInnerRect, |
1138 | | const RectCornerRadii& aBorderRadii, |
1139 | | const Float* aBorderSizes, |
1140 | | int aSides, |
1141 | | const ColorPattern& aColor) |
1142 | 0 | { |
1143 | 0 | // Note that this function is allowed to draw more than just the |
1144 | 0 | // requested sides. |
1145 | 0 |
|
1146 | 0 | // If we have a border radius, do full rounded rectangles |
1147 | 0 | // and fill, regardless of what sides we're asked to draw. |
1148 | 0 | if (!AllCornersZeroSize(aBorderRadii)) { |
1149 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
1150 | 0 |
|
1151 | 0 | RectCornerRadii innerRadii; |
1152 | 0 | ComputeInnerRadii(aBorderRadii, aBorderSizes, &innerRadii); |
1153 | 0 |
|
1154 | 0 | // do the outer border |
1155 | 0 | AppendRoundedRectToPath(builder, aOuterRect, aBorderRadii, true); |
1156 | 0 |
|
1157 | 0 | // then do the inner border CCW |
1158 | 0 | AppendRoundedRectToPath(builder, aInnerRect, innerRadii, false); |
1159 | 0 |
|
1160 | 0 | RefPtr<Path> path = builder->Finish(); |
1161 | 0 |
|
1162 | 0 | mDrawTarget->Fill(path, aColor); |
1163 | 0 | return; |
1164 | 0 | } |
1165 | 0 | |
1166 | 0 | // If we're asked to draw all sides of an equal-sized border, |
1167 | 0 | // stroking is fastest. This is a fairly common path, but partial |
1168 | 0 | // sides is probably second in the list -- there are a bunch of |
1169 | 0 | // common border styles, such as inset and outset, that are |
1170 | 0 | // top-left/bottom-right split. |
1171 | 0 | if (aSides == eSideBitsAll && |
1172 | 0 | CheckFourFloatsEqual(aBorderSizes, aBorderSizes[0]) && !mAvoidStroke) { |
1173 | 0 | Float strokeWidth = aBorderSizes[0]; |
1174 | 0 | Rect r(aOuterRect); |
1175 | 0 | r.Deflate(strokeWidth / 2.f); |
1176 | 0 | mDrawTarget->StrokeRect(r, aColor, StrokeOptions(strokeWidth)); |
1177 | 0 | return; |
1178 | 0 | } |
1179 | 0 | |
1180 | 0 | // Otherwise, we have unequal sized borders or we're only |
1181 | 0 | // drawing some sides; create rectangles for each side |
1182 | 0 | // and fill them. |
1183 | 0 | |
1184 | 0 | Rect r[4]; |
1185 | 0 |
|
1186 | 0 | // compute base rects for each side |
1187 | 0 | if (aSides & eSideBitsTop) { |
1188 | 0 | r[eSideTop] = Rect(aOuterRect.X(), |
1189 | 0 | aOuterRect.Y(), |
1190 | 0 | aOuterRect.Width(), |
1191 | 0 | aBorderSizes[eSideTop]); |
1192 | 0 | } |
1193 | 0 |
|
1194 | 0 | if (aSides & eSideBitsBottom) { |
1195 | 0 | r[eSideBottom] = Rect(aOuterRect.X(), |
1196 | 0 | aOuterRect.YMost() - aBorderSizes[eSideBottom], |
1197 | 0 | aOuterRect.Width(), |
1198 | 0 | aBorderSizes[eSideBottom]); |
1199 | 0 | } |
1200 | 0 |
|
1201 | 0 | if (aSides & eSideBitsLeft) { |
1202 | 0 | r[eSideLeft] = Rect(aOuterRect.X(), |
1203 | 0 | aOuterRect.Y(), |
1204 | 0 | aBorderSizes[eSideLeft], |
1205 | 0 | aOuterRect.Height()); |
1206 | 0 | } |
1207 | 0 |
|
1208 | 0 | if (aSides & eSideBitsRight) { |
1209 | 0 | r[eSideRight] = Rect(aOuterRect.XMost() - aBorderSizes[eSideRight], |
1210 | 0 | aOuterRect.Y(), |
1211 | 0 | aBorderSizes[eSideRight], |
1212 | 0 | aOuterRect.Height()); |
1213 | 0 | } |
1214 | 0 |
|
1215 | 0 | // If two sides meet at a corner that we're rendering, then |
1216 | 0 | // make sure that we adjust one of the sides to avoid overlap. |
1217 | 0 | // This is especially important in the case of colors with |
1218 | 0 | // an alpha channel. |
1219 | 0 |
|
1220 | 0 | if ((aSides & (eSideBitsTop | eSideBitsLeft)) == |
1221 | 0 | (eSideBitsTop | eSideBitsLeft)) { |
1222 | 0 | // adjust the left's top down a bit |
1223 | 0 | r[eSideLeft].y += aBorderSizes[eSideTop]; |
1224 | 0 | r[eSideLeft].height -= aBorderSizes[eSideTop]; |
1225 | 0 | } |
1226 | 0 |
|
1227 | 0 | if ((aSides & (eSideBitsTop | eSideBitsRight)) == |
1228 | 0 | (eSideBitsTop | eSideBitsRight)) { |
1229 | 0 | // adjust the top's left a bit |
1230 | 0 | r[eSideTop].width -= aBorderSizes[eSideRight]; |
1231 | 0 | } |
1232 | 0 |
|
1233 | 0 | if ((aSides & (eSideBitsBottom | eSideBitsRight)) == |
1234 | 0 | (eSideBitsBottom | eSideBitsRight)) { |
1235 | 0 | // adjust the right's bottom a bit |
1236 | 0 | r[eSideRight].height -= aBorderSizes[eSideBottom]; |
1237 | 0 | } |
1238 | 0 |
|
1239 | 0 | if ((aSides & (eSideBitsBottom | eSideBitsLeft)) == |
1240 | 0 | (eSideBitsBottom | eSideBitsLeft)) { |
1241 | 0 | // adjust the bottom's left a bit |
1242 | 0 | r[eSideBottom].x += aBorderSizes[eSideLeft]; |
1243 | 0 | r[eSideBottom].width -= aBorderSizes[eSideLeft]; |
1244 | 0 | } |
1245 | 0 |
|
1246 | 0 | // Filling these one by one is faster than filling them all at once. |
1247 | 0 | for (uint32_t i = 0; i < 4; i++) { |
1248 | 0 | if (aSides & (1 << i)) { |
1249 | 0 | MaybeSnapToDevicePixels(r[i], *mDrawTarget, true); |
1250 | 0 | mDrawTarget->FillRect(r[i], aColor); |
1251 | 0 | } |
1252 | 0 | } |
1253 | 0 | } |
1254 | | |
1255 | | Color |
1256 | | MakeBorderColor(nscolor aColor, |
1257 | | nscolor aBackgroundColor, |
1258 | | BorderColorStyle aBorderColorStyle) |
1259 | | { |
1260 | | nscolor colors[2]; |
1261 | | int k = 0; |
1262 | | |
1263 | | switch (aBorderColorStyle) { |
1264 | | case BorderColorStyleNone: |
1265 | | return Color(0.f, 0.f, 0.f, 0.f); // transparent black |
1266 | | |
1267 | | case BorderColorStyleLight: |
1268 | | k = 1; |
1269 | | MOZ_FALLTHROUGH; |
1270 | | case BorderColorStyleDark: |
1271 | | NS_GetSpecial3DColors(colors, aBackgroundColor, aColor); |
1272 | | return Color::FromABGR(colors[k]); |
1273 | | |
1274 | | case BorderColorStyleSolid: |
1275 | | default: |
1276 | | return Color::FromABGR(aColor); |
1277 | | } |
1278 | | } |
1279 | | |
1280 | | Color |
1281 | | ComputeColorForLine(uint32_t aLineIndex, |
1282 | | const BorderColorStyle* aBorderColorStyle, |
1283 | | uint32_t aBorderColorStyleCount, |
1284 | | nscolor aBorderColor, |
1285 | | nscolor aBackgroundColor) |
1286 | 0 | { |
1287 | 0 | NS_ASSERTION(aLineIndex < aBorderColorStyleCount, "Invalid lineIndex given"); |
1288 | 0 |
|
1289 | 0 | return MakeBorderColor( |
1290 | 0 | aBorderColor, aBackgroundColor, aBorderColorStyle[aLineIndex]); |
1291 | 0 | } |
1292 | | |
1293 | | void |
1294 | | nsCSSBorderRenderer::DrawBorderSides(int aSides) |
1295 | 0 | { |
1296 | 0 | if (aSides == 0 || (aSides & ~eSideBitsAll) != 0) { |
1297 | 0 | NS_WARNING("DrawBorderSides: invalid sides!"); |
1298 | 0 | return; |
1299 | 0 | } |
1300 | 0 |
|
1301 | 0 | uint8_t borderRenderStyle = NS_STYLE_BORDER_STYLE_NONE; |
1302 | 0 | nscolor borderRenderColor; |
1303 | 0 |
|
1304 | 0 | uint32_t borderColorStyleCount = 0; |
1305 | 0 | BorderColorStyle borderColorStyleTopLeft[3], borderColorStyleBottomRight[3]; |
1306 | 0 | BorderColorStyle* borderColorStyle = nullptr; |
1307 | 0 |
|
1308 | 0 | NS_FOR_CSS_SIDES(i) |
1309 | 0 | { |
1310 | 0 | if ((aSides & (1 << i)) == 0) |
1311 | 0 | continue; |
1312 | 0 | borderRenderStyle = mBorderStyles[i]; |
1313 | 0 | borderRenderColor = mBorderColors[i]; |
1314 | 0 | break; |
1315 | 0 | } |
1316 | 0 |
|
1317 | 0 | if (borderRenderStyle == NS_STYLE_BORDER_STYLE_NONE || |
1318 | 0 | borderRenderStyle == NS_STYLE_BORDER_STYLE_HIDDEN) |
1319 | 0 | return; |
1320 | 0 | |
1321 | 0 | if (borderRenderStyle == NS_STYLE_BORDER_STYLE_DASHED || |
1322 | 0 | borderRenderStyle == NS_STYLE_BORDER_STYLE_DOTTED) { |
1323 | 0 | // Draw each corner separately, with the given side's color. |
1324 | 0 | if (aSides & eSideBitsTop) { |
1325 | 0 | DrawDashedOrDottedCorner(eSideTop, C_TL); |
1326 | 0 | } else if (aSides & eSideBitsLeft) { |
1327 | 0 | DrawDashedOrDottedCorner(eSideLeft, C_TL); |
1328 | 0 | } |
1329 | 0 |
|
1330 | 0 | if (aSides & eSideBitsTop) { |
1331 | 0 | DrawDashedOrDottedCorner(eSideTop, C_TR); |
1332 | 0 | } else if (aSides & eSideBitsRight) { |
1333 | 0 | DrawDashedOrDottedCorner(eSideRight, C_TR); |
1334 | 0 | } |
1335 | 0 |
|
1336 | 0 | if (aSides & eSideBitsBottom) { |
1337 | 0 | DrawDashedOrDottedCorner(eSideBottom, C_BL); |
1338 | 0 | } else if (aSides & eSideBitsLeft) { |
1339 | 0 | DrawDashedOrDottedCorner(eSideLeft, C_BL); |
1340 | 0 | } |
1341 | 0 |
|
1342 | 0 | if (aSides & eSideBitsBottom) { |
1343 | 0 | DrawDashedOrDottedCorner(eSideBottom, C_BR); |
1344 | 0 | } else if (aSides & eSideBitsRight) { |
1345 | 0 | DrawDashedOrDottedCorner(eSideRight, C_BR); |
1346 | 0 | } |
1347 | 0 | return; |
1348 | 0 | } |
1349 | 0 |
|
1350 | 0 | // The borderColorStyle array goes from the outer to the inner style. |
1351 | 0 | // |
1352 | 0 | // If the border width is 1, we need to change the borderRenderStyle |
1353 | 0 | // a bit to make sure that we get the right colors -- e.g. 'ridge' |
1354 | 0 | // with a 1px border needs to look like solid, not like 'outset'. |
1355 | 0 | if (mOneUnitBorder && (borderRenderStyle == NS_STYLE_BORDER_STYLE_RIDGE || |
1356 | 0 | borderRenderStyle == NS_STYLE_BORDER_STYLE_GROOVE || |
1357 | 0 | borderRenderStyle == NS_STYLE_BORDER_STYLE_DOUBLE)) |
1358 | 0 | borderRenderStyle = NS_STYLE_BORDER_STYLE_SOLID; |
1359 | 0 |
|
1360 | 0 | switch (borderRenderStyle) { |
1361 | 0 | case NS_STYLE_BORDER_STYLE_SOLID: |
1362 | 0 | borderColorStyleTopLeft[0] = BorderColorStyleSolid; |
1363 | 0 |
|
1364 | 0 | borderColorStyleBottomRight[0] = BorderColorStyleSolid; |
1365 | 0 |
|
1366 | 0 | borderColorStyleCount = 1; |
1367 | 0 | break; |
1368 | 0 |
|
1369 | 0 | case NS_STYLE_BORDER_STYLE_GROOVE: |
1370 | 0 | borderColorStyleTopLeft[0] = BorderColorStyleDark; |
1371 | 0 | borderColorStyleTopLeft[1] = BorderColorStyleLight; |
1372 | 0 |
|
1373 | 0 | borderColorStyleBottomRight[0] = BorderColorStyleLight; |
1374 | 0 | borderColorStyleBottomRight[1] = BorderColorStyleDark; |
1375 | 0 |
|
1376 | 0 | borderColorStyleCount = 2; |
1377 | 0 | break; |
1378 | 0 |
|
1379 | 0 | case NS_STYLE_BORDER_STYLE_RIDGE: |
1380 | 0 | borderColorStyleTopLeft[0] = BorderColorStyleLight; |
1381 | 0 | borderColorStyleTopLeft[1] = BorderColorStyleDark; |
1382 | 0 |
|
1383 | 0 | borderColorStyleBottomRight[0] = BorderColorStyleDark; |
1384 | 0 | borderColorStyleBottomRight[1] = BorderColorStyleLight; |
1385 | 0 |
|
1386 | 0 | borderColorStyleCount = 2; |
1387 | 0 | break; |
1388 | 0 |
|
1389 | 0 | case NS_STYLE_BORDER_STYLE_DOUBLE: |
1390 | 0 | borderColorStyleTopLeft[0] = BorderColorStyleSolid; |
1391 | 0 | borderColorStyleTopLeft[1] = BorderColorStyleNone; |
1392 | 0 | borderColorStyleTopLeft[2] = BorderColorStyleSolid; |
1393 | 0 |
|
1394 | 0 | borderColorStyleBottomRight[0] = BorderColorStyleSolid; |
1395 | 0 | borderColorStyleBottomRight[1] = BorderColorStyleNone; |
1396 | 0 | borderColorStyleBottomRight[2] = BorderColorStyleSolid; |
1397 | 0 |
|
1398 | 0 | borderColorStyleCount = 3; |
1399 | 0 | break; |
1400 | 0 |
|
1401 | 0 | case NS_STYLE_BORDER_STYLE_INSET: |
1402 | 0 | borderColorStyleTopLeft[0] = BorderColorStyleDark; |
1403 | 0 | borderColorStyleBottomRight[0] = BorderColorStyleLight; |
1404 | 0 |
|
1405 | 0 | borderColorStyleCount = 1; |
1406 | 0 | break; |
1407 | 0 |
|
1408 | 0 | case NS_STYLE_BORDER_STYLE_OUTSET: |
1409 | 0 | borderColorStyleTopLeft[0] = BorderColorStyleLight; |
1410 | 0 | borderColorStyleBottomRight[0] = BorderColorStyleDark; |
1411 | 0 |
|
1412 | 0 | borderColorStyleCount = 1; |
1413 | 0 | break; |
1414 | 0 |
|
1415 | 0 | default: |
1416 | 0 | MOZ_ASSERT_UNREACHABLE("Unhandled border style!!"); |
1417 | 0 | break; |
1418 | 0 | } |
1419 | 0 |
|
1420 | 0 | // The only way to get to here is by having a |
1421 | 0 | // borderColorStyleCount < 1 or > 3; this should never happen, |
1422 | 0 | // since -moz-border-colors doesn't get handled here. |
1423 | 0 | NS_ASSERTION(borderColorStyleCount > 0 && borderColorStyleCount < 4, |
1424 | 0 | "Non-border-colors case with borderColorStyleCount < 1 or > 3; " |
1425 | 0 | "what happened?"); |
1426 | 0 |
|
1427 | 0 | // The caller should never give us anything with a mix |
1428 | 0 | // of TL/BR if the border style would require a |
1429 | 0 | // TL/BR split. |
1430 | 0 | if (aSides & (eSideBitsBottom | eSideBitsRight)) |
1431 | 0 | borderColorStyle = borderColorStyleBottomRight; |
1432 | 0 | else |
1433 | 0 | borderColorStyle = borderColorStyleTopLeft; |
1434 | 0 |
|
1435 | 0 | // Distribute the border across the available space. |
1436 | 0 | Float borderWidths[3][4]; |
1437 | 0 |
|
1438 | 0 | if (borderColorStyleCount == 1) { |
1439 | 0 | NS_FOR_CSS_SIDES(i) { borderWidths[0][i] = mBorderWidths[i]; } |
1440 | 0 | } else if (borderColorStyleCount == 2) { |
1441 | 0 | // with 2 color styles, any extra pixel goes to the outside |
1442 | 0 | NS_FOR_CSS_SIDES(i) |
1443 | 0 | { |
1444 | 0 | borderWidths[0][i] = |
1445 | 0 | int32_t(mBorderWidths[i]) / 2 + int32_t(mBorderWidths[i]) % 2; |
1446 | 0 | borderWidths[1][i] = int32_t(mBorderWidths[i]) / 2; |
1447 | 0 | } |
1448 | 0 | } else if (borderColorStyleCount == 3) { |
1449 | 0 | // with 3 color styles, any extra pixel (or lack of extra pixel) |
1450 | 0 | // goes to the middle |
1451 | 0 | NS_FOR_CSS_SIDES(i) |
1452 | 0 | { |
1453 | 0 | if (mBorderWidths[i] == 1.0) { |
1454 | 0 | borderWidths[0][i] = 1.f; |
1455 | 0 | borderWidths[1][i] = borderWidths[2][i] = 0.f; |
1456 | 0 | } else { |
1457 | 0 | int32_t rest = int32_t(mBorderWidths[i]) % 3; |
1458 | 0 | borderWidths[0][i] = borderWidths[2][i] = borderWidths[1][i] = |
1459 | 0 | (int32_t(mBorderWidths[i]) - rest) / 3; |
1460 | 0 |
|
1461 | 0 | if (rest == 1) { |
1462 | 0 | borderWidths[1][i] += 1.f; |
1463 | 0 | } else if (rest == 2) { |
1464 | 0 | borderWidths[0][i] += 1.f; |
1465 | 0 | borderWidths[2][i] += 1.f; |
1466 | 0 | } |
1467 | 0 | } |
1468 | 0 | } |
1469 | 0 | } |
1470 | 0 |
|
1471 | 0 | // make a copy that we can modify |
1472 | 0 | RectCornerRadii radii = mBorderRadii; |
1473 | 0 |
|
1474 | 0 | Rect soRect(mOuterRect); |
1475 | 0 | Rect siRect(mOuterRect); |
1476 | 0 |
|
1477 | 0 | // If adjacent side is dotted and radius=0, draw side to the end of corner. |
1478 | 0 | // |
1479 | 0 | // +-------------------------------- |
1480 | 0 | // |################################ |
1481 | 0 | // | |
1482 | 0 | // |################################ |
1483 | 0 | // +-----+-------------------------- |
1484 | 0 | // | | |
1485 | 0 | // | | |
1486 | 0 | // | | |
1487 | 0 | // | | |
1488 | 0 | // | | |
1489 | 0 | // | ### | |
1490 | 0 | // |#####| |
1491 | 0 | // |#####| |
1492 | 0 | // |#####| |
1493 | 0 | // | ### | |
1494 | 0 | // | | |
1495 | 0 | bool noMarginTop = false; |
1496 | 0 | bool noMarginRight = false; |
1497 | 0 | bool noMarginBottom = false; |
1498 | 0 | bool noMarginLeft = false; |
1499 | 0 |
|
1500 | 0 | // If there is at least one dotted side, every side is rendered separately. |
1501 | 0 | if (IsSingleSide(aSides)) { |
1502 | 0 | if (aSides == eSideBitsTop) { |
1503 | 0 | if (mBorderStyles[eSideRight] == NS_STYLE_BORDER_STYLE_DOTTED && |
1504 | 0 | IsZeroSize(mBorderRadii[C_TR])) { |
1505 | 0 | noMarginRight = true; |
1506 | 0 | } |
1507 | 0 | if (mBorderStyles[eSideLeft] == NS_STYLE_BORDER_STYLE_DOTTED && |
1508 | 0 | IsZeroSize(mBorderRadii[C_TL])) { |
1509 | 0 | noMarginLeft = true; |
1510 | 0 | } |
1511 | 0 | } else if (aSides == eSideBitsRight) { |
1512 | 0 | if (mBorderStyles[eSideTop] == NS_STYLE_BORDER_STYLE_DOTTED && |
1513 | 0 | IsZeroSize(mBorderRadii[C_TR])) { |
1514 | 0 | noMarginTop = true; |
1515 | 0 | } |
1516 | 0 | if (mBorderStyles[eSideBottom] == NS_STYLE_BORDER_STYLE_DOTTED && |
1517 | 0 | IsZeroSize(mBorderRadii[C_BR])) { |
1518 | 0 | noMarginBottom = true; |
1519 | 0 | } |
1520 | 0 | } else if (aSides == eSideBitsBottom) { |
1521 | 0 | if (mBorderStyles[eSideRight] == NS_STYLE_BORDER_STYLE_DOTTED && |
1522 | 0 | IsZeroSize(mBorderRadii[C_BR])) { |
1523 | 0 | noMarginRight = true; |
1524 | 0 | } |
1525 | 0 | if (mBorderStyles[eSideLeft] == NS_STYLE_BORDER_STYLE_DOTTED && |
1526 | 0 | IsZeroSize(mBorderRadii[C_BL])) { |
1527 | 0 | noMarginLeft = true; |
1528 | 0 | } |
1529 | 0 | } else { |
1530 | 0 | if (mBorderStyles[eSideTop] == NS_STYLE_BORDER_STYLE_DOTTED && |
1531 | 0 | IsZeroSize(mBorderRadii[C_TL])) { |
1532 | 0 | noMarginTop = true; |
1533 | 0 | } |
1534 | 0 | if (mBorderStyles[eSideBottom] == NS_STYLE_BORDER_STYLE_DOTTED && |
1535 | 0 | IsZeroSize(mBorderRadii[C_BL])) { |
1536 | 0 | noMarginBottom = true; |
1537 | 0 | } |
1538 | 0 | } |
1539 | 0 | } |
1540 | 0 |
|
1541 | 0 | for (unsigned int i = 0; i < borderColorStyleCount; i++) { |
1542 | 0 | // walk siRect inwards at the start of the loop to get the |
1543 | 0 | // correct inner rect. |
1544 | 0 | // |
1545 | 0 | // If noMarginTop is false: |
1546 | 0 | // --------------------+ |
1547 | 0 | // /| |
1548 | 0 | // / | |
1549 | 0 | // L | |
1550 | 0 | // ----------------+ | |
1551 | 0 | // | | |
1552 | 0 | // | | |
1553 | 0 | // |
1554 | 0 | // If noMarginTop is true: |
1555 | 0 | // ----------------+<--+ |
1556 | 0 | // | | |
1557 | 0 | // | | |
1558 | 0 | // | | |
1559 | 0 | // | | |
1560 | 0 | // | | |
1561 | 0 | // | | |
1562 | 0 | siRect.Deflate(Margin(noMarginTop ? 0 : borderWidths[i][0], |
1563 | 0 | noMarginRight ? 0 : borderWidths[i][1], |
1564 | 0 | noMarginBottom ? 0 : borderWidths[i][2], |
1565 | 0 | noMarginLeft ? 0 : borderWidths[i][3])); |
1566 | 0 |
|
1567 | 0 | if (borderColorStyle[i] != BorderColorStyleNone) { |
1568 | 0 | Color c = ComputeColorForLine(i, |
1569 | 0 | borderColorStyle, |
1570 | 0 | borderColorStyleCount, |
1571 | 0 | borderRenderColor, |
1572 | 0 | mBackgroundColor); |
1573 | 0 | ColorPattern color(ToDeviceColor(c)); |
1574 | 0 |
|
1575 | 0 | FillSolidBorder(soRect, siRect, radii, borderWidths[i], aSides, color); |
1576 | 0 | } |
1577 | 0 |
|
1578 | 0 | ComputeInnerRadii(radii, borderWidths[i], &radii); |
1579 | 0 |
|
1580 | 0 | // And now soRect is the same as siRect, for the next line in. |
1581 | 0 | soRect = siRect; |
1582 | 0 | } |
1583 | 0 | } |
1584 | | |
1585 | | void |
1586 | | nsCSSBorderRenderer::SetupDashedOptions(StrokeOptions* aStrokeOptions, |
1587 | | Float aDash[2], |
1588 | | mozilla::Side aSide, |
1589 | | Float aBorderLength, |
1590 | | bool isCorner) |
1591 | 0 | { |
1592 | 0 | MOZ_ASSERT(mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DASHED || |
1593 | 0 | mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED, |
1594 | 0 | "Style should be dashed or dotted."); |
1595 | 0 |
|
1596 | 0 | uint8_t style = mBorderStyles[aSide]; |
1597 | 0 | Float borderWidth = mBorderWidths[aSide]; |
1598 | 0 |
|
1599 | 0 | // Dashed line starts and ends with half segment in most case. |
1600 | 0 | // |
1601 | 0 | // __--+---+---+---+---+---+---+---+---+--__ |
1602 | 0 | // |###| | |###|###| | |###| |
1603 | 0 | // |###| | |###|###| | |###| |
1604 | 0 | // |###| | |###|###| | |###| |
1605 | 0 | // __--+---+---+---+---+---+---+---+---+--__ |
1606 | 0 | // |
1607 | 0 | // If radius=0 and other side is either dotted or 0-width, it starts or ends |
1608 | 0 | // with full segment. |
1609 | 0 | // |
1610 | 0 | // +---+---+---+---+---+---+---+---+---+---+ |
1611 | 0 | // |###|###| | |###|###| | |###|###| |
1612 | 0 | // |###|###| | |###|###| | |###|###| |
1613 | 0 | // |###|###| | |###|###| | |###|###| |
1614 | 0 | // +---++--+---+---+---+---+---+---+--++---+ |
1615 | 0 | // | | | | |
1616 | 0 | // | | | | |
1617 | 0 | // | | | | |
1618 | 0 | // | | | | |
1619 | 0 | // | ## | | ## | |
1620 | 0 | // |####| |####| |
1621 | 0 | // |####| |####| |
1622 | 0 | // | ## | | ## | |
1623 | 0 | // | | | | |
1624 | 0 | bool fullStart = false, fullEnd = false; |
1625 | 0 | Float halfDash; |
1626 | 0 | if (style == NS_STYLE_BORDER_STYLE_DASHED) { |
1627 | 0 | // If either end of the side is not connecting onto a corner then we want a |
1628 | 0 | // full dash at that end. |
1629 | 0 | // |
1630 | 0 | // Note that in the case that a corner is empty, either the adjacent side |
1631 | 0 | // has zero width, or else DrawBorders() set the corner to be empty |
1632 | 0 | // (it does that if the adjacent side has zero length and the border widths |
1633 | 0 | // of this and the adjacent sides are thin enough that the corner will be |
1634 | 0 | // insignificantly small). |
1635 | 0 |
|
1636 | 0 | if (mBorderRadii[GetCCWCorner(aSide)].IsEmpty() && |
1637 | 0 | (mBorderCornerDimensions[GetCCWCorner(aSide)].IsEmpty() || |
1638 | 0 | mBorderStyles[PREV_SIDE(aSide)] == NS_STYLE_BORDER_STYLE_DOTTED || |
1639 | 0 | // XXX why this <=1 check? |
1640 | 0 | borderWidth <= 1.0f)) { |
1641 | 0 | fullStart = true; |
1642 | 0 | } |
1643 | 0 |
|
1644 | 0 | if (mBorderRadii[GetCWCorner(aSide)].IsEmpty() && |
1645 | 0 | (mBorderCornerDimensions[GetCWCorner(aSide)].IsEmpty() || |
1646 | 0 | mBorderStyles[NEXT_SIDE(aSide)] == NS_STYLE_BORDER_STYLE_DOTTED)) { |
1647 | 0 | fullEnd = true; |
1648 | 0 | } |
1649 | 0 |
|
1650 | 0 | halfDash = borderWidth * DOT_LENGTH * DASH_LENGTH / 2.0f; |
1651 | 0 | } else { |
1652 | 0 | halfDash = borderWidth * DOT_LENGTH / 2.0f; |
1653 | 0 | } |
1654 | 0 |
|
1655 | 0 | if (style == NS_STYLE_BORDER_STYLE_DASHED && aBorderLength > 0.0f) { |
1656 | 0 | // The number of half segments, with maximum dash length. |
1657 | 0 | int32_t count = floor(aBorderLength / halfDash); |
1658 | 0 | Float minHalfDash = borderWidth * DOT_LENGTH / 2.0f; |
1659 | 0 |
|
1660 | 0 | if (fullStart && fullEnd) { |
1661 | 0 | // count should be 4n + 2 |
1662 | 0 | // |
1663 | 0 | // 1 + 4 + 4 + 1 |
1664 | 0 | // |
1665 | 0 | // | | | | | |
1666 | 0 | // +---+---+---+---+---+---+---+---+---+---+ |
1667 | 0 | // |###|###| | |###|###| | |###|###| |
1668 | 0 | // |###|###| | |###|###| | |###|###| |
1669 | 0 | // |###|###| | |###|###| | |###|###| |
1670 | 0 | // +---+---+---+---+---+---+---+---+---+---+ |
1671 | 0 |
|
1672 | 0 | // If border is too short, draw solid line. |
1673 | 0 | if (aBorderLength < 6.0f * minHalfDash) |
1674 | 0 | return; |
1675 | 0 | |
1676 | 0 | if (count % 4 == 0) { |
1677 | 0 | count += 2; |
1678 | 0 | } else if (count % 4 == 1) { |
1679 | 0 | count += 1; |
1680 | 0 | } else if (count % 4 == 3) { |
1681 | 0 | count += 3; |
1682 | 0 | } |
1683 | 0 | } else if (fullStart || fullEnd) { |
1684 | 0 | // count should be 4n + 1 |
1685 | 0 | // |
1686 | 0 | // 1 + 4 + 4 |
1687 | 0 | // |
1688 | 0 | // | | | | |
1689 | 0 | // +---+---+---+---+---+---+---+---+---+ |
1690 | 0 | // |###|###| | |###|###| | |###| |
1691 | 0 | // |###|###| | |###|###| | |###| |
1692 | 0 | // |###|###| | |###|###| | |###| |
1693 | 0 | // +---+---+---+---+---+---+---+---+---+ |
1694 | 0 | // |
1695 | 0 | // 4 + 4 + 1 |
1696 | 0 | // |
1697 | 0 | // | | | | |
1698 | 0 | // +---+---+---+---+---+---+---+---+---+ |
1699 | 0 | // |###| | |###|###| | |###|###| |
1700 | 0 | // |###| | |###|###| | |###|###| |
1701 | 0 | // |###| | |###|###| | |###|###| |
1702 | 0 | // +---+---+---+---+---+---+---+---+---+ |
1703 | 0 |
|
1704 | 0 | // If border is too short, draw solid line. |
1705 | 0 | if (aBorderLength < 5.0f * minHalfDash) |
1706 | 0 | return; |
1707 | 0 | |
1708 | 0 | if (count % 4 == 0) { |
1709 | 0 | count += 1; |
1710 | 0 | } else if (count % 4 == 2) { |
1711 | 0 | count += 3; |
1712 | 0 | } else if (count % 4 == 3) { |
1713 | 0 | count += 2; |
1714 | 0 | } |
1715 | 0 | } else { |
1716 | 0 | // count should be 4n |
1717 | 0 | // |
1718 | 0 | // 4 + 4 |
1719 | 0 | // |
1720 | 0 | // | | | |
1721 | 0 | // +---+---+---+---+---+---+---+---+ |
1722 | 0 | // |###| | |###|###| | |###| |
1723 | 0 | // |###| | |###|###| | |###| |
1724 | 0 | // |###| | |###|###| | |###| |
1725 | 0 | // +---+---+---+---+---+---+---+---+ |
1726 | 0 |
|
1727 | 0 | // If border is too short, draw solid line. |
1728 | 0 | if (aBorderLength < 4.0f * minHalfDash) |
1729 | 0 | return; |
1730 | 0 | |
1731 | 0 | if (count % 4 == 1) { |
1732 | 0 | count += 3; |
1733 | 0 | } else if (count % 4 == 2) { |
1734 | 0 | count += 2; |
1735 | 0 | } else if (count % 4 == 3) { |
1736 | 0 | count += 1; |
1737 | 0 | } |
1738 | 0 | } |
1739 | 0 | halfDash = aBorderLength / count; |
1740 | 0 | } |
1741 | 0 |
|
1742 | 0 | Float fullDash = halfDash * 2.0f; |
1743 | 0 |
|
1744 | 0 | aDash[0] = fullDash; |
1745 | 0 | aDash[1] = fullDash; |
1746 | 0 |
|
1747 | 0 | if (style == NS_STYLE_BORDER_STYLE_DASHED && fullDash > 1.0f) { |
1748 | 0 | if (!fullStart) { |
1749 | 0 | // Draw half segments on both ends. |
1750 | 0 | aStrokeOptions->mDashOffset = halfDash; |
1751 | 0 | } |
1752 | 0 | } else if (style != NS_STYLE_BORDER_STYLE_DOTTED && isCorner) { |
1753 | 0 | // If side ends with filled full segment, corner should start with unfilled |
1754 | 0 | // full segment. Not needed for dotted corners, as they overlap one dot with |
1755 | 0 | // the side's end. |
1756 | 0 | // |
1757 | 0 | // corner side |
1758 | 0 | // ------------>|<--------------------------- |
1759 | 0 | // | |
1760 | 0 | // __+---+---+---+---+---+---+---+---+ |
1761 | 0 | // _+- | |###|###| | |###|###| | |
1762 | 0 | // /##| | |###|###| | |###|###| | |
1763 | 0 | // +####| | |###|###| | |###|###| | |
1764 | 0 | // /#\####| _+--+---+---+---+---+---+---+---+ |
1765 | 0 | // |####\##+- |
1766 | 0 | // |#####+- |
1767 | 0 | // +--###/ |
1768 | 0 | // | --+ |
1769 | 0 | aStrokeOptions->mDashOffset = fullDash; |
1770 | 0 | } |
1771 | 0 |
|
1772 | 0 | aStrokeOptions->mDashPattern = aDash; |
1773 | 0 | aStrokeOptions->mDashLength = 2; |
1774 | 0 |
|
1775 | 0 | PrintAsFormatString("dash: %f %f\n", aDash[0], aDash[1]); |
1776 | 0 | } |
1777 | | |
1778 | | static Float |
1779 | | GetBorderLength(mozilla::Side aSide, const Point& aStart, const Point& aEnd) |
1780 | 0 | { |
1781 | 0 | if (aSide == eSideTop) { |
1782 | 0 | return aEnd.x - aStart.x; |
1783 | 0 | } |
1784 | 0 | if (aSide == eSideRight) { |
1785 | 0 | return aEnd.y - aStart.y; |
1786 | 0 | } |
1787 | 0 | if (aSide == eSideBottom) { |
1788 | 0 | return aStart.x - aEnd.x; |
1789 | 0 | } |
1790 | 0 | return aStart.y - aEnd.y; |
1791 | 0 | } |
1792 | | |
1793 | | void |
1794 | | nsCSSBorderRenderer::DrawDashedOrDottedSide(mozilla::Side aSide) |
1795 | 0 | { |
1796 | 0 | // Draw dashed/dotted side with following approach. |
1797 | 0 | // |
1798 | 0 | // dashed side |
1799 | 0 | // Draw dashed line along the side, with appropriate dash length and gap |
1800 | 0 | // to make the side symmetric as far as possible. Dash length equals to |
1801 | 0 | // the gap, and the ratio of the dash length to border-width is the maximum |
1802 | 0 | // value in in [1, 3] range. |
1803 | 0 | // In most case, line ends with half segment, to joint with corner easily. |
1804 | 0 | // If adjacent side is dotted or 0px and border-radius for the corner |
1805 | 0 | // between them is 0, the line ends with full segment. |
1806 | 0 | // (see comment for GetStraightBorderPoint for more detail) |
1807 | 0 | // |
1808 | 0 | // dotted side |
1809 | 0 | // If border-width <= 2.0, draw 1:1 dashed line. |
1810 | 0 | // Otherwise, draw circles along the side, with appropriate gap that makes |
1811 | 0 | // the side symmetric as far as possible. The ratio of the gap to |
1812 | 0 | // border-width is the maximum value in [0.5, 1] range in most case. |
1813 | 0 | // if the side is too short and there's only 2 dots, it can be more smaller. |
1814 | 0 | // If there's no space to place 2 dots at the side, draw single dot at the |
1815 | 0 | // middle of the side. |
1816 | 0 | // In most case, line ends with filled dot, to joint with corner easily, |
1817 | 0 | // If adjacent side is dotted with larger border-width, or other style, |
1818 | 0 | // the line ends with unfilled dot. |
1819 | 0 | // (see comment for GetStraightBorderPoint for more detail) |
1820 | 0 |
|
1821 | 0 | NS_ASSERTION(mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DASHED || |
1822 | 0 | mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED, |
1823 | 0 | "Style should be dashed or dotted."); |
1824 | 0 |
|
1825 | 0 | Float borderWidth = mBorderWidths[aSide]; |
1826 | 0 | if (borderWidth == 0.0f) { |
1827 | 0 | return; |
1828 | 0 | } |
1829 | 0 | |
1830 | 0 | if (mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED && |
1831 | 0 | borderWidth > 2.0f) { |
1832 | 0 | DrawDottedSideSlow(aSide); |
1833 | 0 | return; |
1834 | 0 | } |
1835 | 0 | |
1836 | 0 | nscolor borderColor = mBorderColors[aSide]; |
1837 | 0 | bool ignored; |
1838 | 0 | // Get the start and end points of the side, ensuring that any dot origins get |
1839 | 0 | // pushed outward to account for stroking. |
1840 | 0 | Point start = |
1841 | 0 | GetStraightBorderPoint(aSide, GetCCWCorner(aSide), &ignored, 0.5f); |
1842 | 0 | Point end = GetStraightBorderPoint(aSide, GetCWCorner(aSide), &ignored, 0.5f); |
1843 | 0 | if (borderWidth < 2.0f) { |
1844 | 0 | // Round start to draw dot on each pixel. |
1845 | 0 | if (IsHorizontalSide(aSide)) { |
1846 | 0 | start.x = round(start.x); |
1847 | 0 | } else { |
1848 | 0 | start.y = round(start.y); |
1849 | 0 | } |
1850 | 0 | } |
1851 | 0 |
|
1852 | 0 | Float borderLength = GetBorderLength(aSide, start, end); |
1853 | 0 | if (borderLength < 0.0f) { |
1854 | 0 | return; |
1855 | 0 | } |
1856 | 0 | |
1857 | 0 | StrokeOptions strokeOptions(borderWidth); |
1858 | 0 | Float dash[2]; |
1859 | 0 | SetupDashedOptions(&strokeOptions, dash, aSide, borderLength, false); |
1860 | 0 |
|
1861 | 0 | // For dotted sides that can merge with their prior dotted sides, advance the |
1862 | 0 | // dash offset to measure the distance around the combined path. This prevents |
1863 | 0 | // two dots from bunching together at a corner. |
1864 | 0 | mozilla::Side mergeSide = aSide; |
1865 | 0 | while (IsCornerMergeable(GetCCWCorner(mergeSide))) { |
1866 | 0 | mergeSide = PREV_SIDE(mergeSide); |
1867 | 0 | // If we looped all the way around, measure starting at the top side, since |
1868 | 0 | // we need to pick a fixed location to start measuring distance from still. |
1869 | 0 | if (mergeSide == aSide) { |
1870 | 0 | mergeSide = eSideTop; |
1871 | 0 | break; |
1872 | 0 | } |
1873 | 0 | } |
1874 | 0 | while (mergeSide != aSide) { |
1875 | 0 | // Measure the length of the merged side starting from a possibly |
1876 | 0 | // unmergeable corner up to the merged corner. A merged corner effectively |
1877 | 0 | // has no border radius, so we can just use the cheaper AtCorner to find the |
1878 | 0 | // end point. |
1879 | 0 | Float mergeLength = |
1880 | 0 | GetBorderLength(mergeSide, |
1881 | 0 | GetStraightBorderPoint( |
1882 | 0 | mergeSide, GetCCWCorner(mergeSide), &ignored, 0.5f), |
1883 | 0 | mOuterRect.AtCorner(GetCWCorner(mergeSide))); |
1884 | 0 | // Add in the merged side length. Also offset the dash progress by an extra |
1885 | 0 | // dot's width to avoid drawing a dot that would overdraw where the merged |
1886 | 0 | // side would have ended in a gap, i.e. O_O_ |
1887 | 0 | // O |
1888 | 0 | strokeOptions.mDashOffset += mergeLength + borderWidth; |
1889 | 0 | mergeSide = NEXT_SIDE(mergeSide); |
1890 | 0 | } |
1891 | 0 |
|
1892 | 0 | DrawOptions drawOptions; |
1893 | 0 | if (mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED) { |
1894 | 0 | drawOptions.mAntialiasMode = AntialiasMode::NONE; |
1895 | 0 | } |
1896 | 0 |
|
1897 | 0 | mDrawTarget->StrokeLine(start, |
1898 | 0 | end, |
1899 | 0 | ColorPattern(ToDeviceColor(borderColor)), |
1900 | 0 | strokeOptions, |
1901 | 0 | drawOptions); |
1902 | 0 | } |
1903 | | |
1904 | | void |
1905 | | nsCSSBorderRenderer::DrawDottedSideSlow(mozilla::Side aSide) |
1906 | 0 | { |
1907 | 0 | // Draw each circles separately for dotted with borderWidth > 2.0. |
1908 | 0 | // Dashed line with CapStyle::ROUND doesn't render perfect circles. |
1909 | 0 |
|
1910 | 0 | NS_ASSERTION(mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED, |
1911 | 0 | "Style should be dotted."); |
1912 | 0 |
|
1913 | 0 | Float borderWidth = mBorderWidths[aSide]; |
1914 | 0 | if (borderWidth == 0.0f) { |
1915 | 0 | return; |
1916 | 0 | } |
1917 | 0 | |
1918 | 0 | nscolor borderColor = mBorderColors[aSide]; |
1919 | 0 | bool isStartUnfilled, isEndUnfilled; |
1920 | 0 | Point start = |
1921 | 0 | GetStraightBorderPoint(aSide, GetCCWCorner(aSide), &isStartUnfilled); |
1922 | 0 | Point end = GetStraightBorderPoint(aSide, GetCWCorner(aSide), &isEndUnfilled); |
1923 | 0 | enum |
1924 | 0 | { |
1925 | 0 | // Corner is not mergeable. |
1926 | 0 | NO_MERGE, |
1927 | 0 |
|
1928 | 0 | // Corner between different colors. |
1929 | 0 | // Two dots are merged into one, and both side draw half dot. |
1930 | 0 | MERGE_HALF, |
1931 | 0 |
|
1932 | 0 | // Corner between same colors, CCW corner of the side. |
1933 | 0 | // Two dots are merged into one, and this side draw entire dot. |
1934 | 0 | // |
1935 | 0 | // MERGE_ALL MERGE_NONE |
1936 | 0 | // | | |
1937 | 0 | // v v |
1938 | 0 | // +-----------------------+----+ |
1939 | 0 | // | ## ## ## | ## | |
1940 | 0 | // |#### #### #### |####| |
1941 | 0 | // |#### #### #### |####| |
1942 | 0 | // | ## ## ## | ## | |
1943 | 0 | // +----+------------------+ | |
1944 | 0 | // | | | | |
1945 | 0 | // | | | | |
1946 | 0 | // | | | | |
1947 | 0 | // | ## | | ## | |
1948 | 0 | // |####| |####| |
1949 | 0 | MERGE_ALL, |
1950 | 0 |
|
1951 | 0 | // Corner between same colors, CW corner of the side. |
1952 | 0 | // Two dots are merged into one, and this side doesn't draw dot. |
1953 | 0 | MERGE_NONE |
1954 | 0 | } mergeStart = NO_MERGE, |
1955 | 0 | mergeEnd = NO_MERGE; |
1956 | 0 |
|
1957 | 0 | if (IsCornerMergeable(GetCCWCorner(aSide))) { |
1958 | 0 | if (borderColor == mBorderColors[PREV_SIDE(aSide)]) { |
1959 | 0 | mergeStart = MERGE_ALL; |
1960 | 0 | } else { |
1961 | 0 | mergeStart = MERGE_HALF; |
1962 | 0 | } |
1963 | 0 | } |
1964 | 0 |
|
1965 | 0 | if (IsCornerMergeable(GetCWCorner(aSide))) { |
1966 | 0 | if (borderColor == mBorderColors[NEXT_SIDE(aSide)]) { |
1967 | 0 | mergeEnd = MERGE_NONE; |
1968 | 0 | } else { |
1969 | 0 | mergeEnd = MERGE_HALF; |
1970 | 0 | } |
1971 | 0 | } |
1972 | 0 |
|
1973 | 0 | Float borderLength = GetBorderLength(aSide, start, end); |
1974 | 0 | if (borderLength < 0.0f) { |
1975 | 0 | if (isStartUnfilled || isEndUnfilled) { |
1976 | 0 | return; |
1977 | 0 | } |
1978 | 0 | borderLength = 0.0f; |
1979 | 0 | start = end = (start + end) / 2.0f; |
1980 | 0 | } |
1981 | 0 |
|
1982 | 0 | Float dotWidth = borderWidth * DOT_LENGTH; |
1983 | 0 | Float radius = borderWidth / 2.0f; |
1984 | 0 | if (borderLength < dotWidth) { |
1985 | 0 | // If dots on start and end may overlap, draw a dot at the middle of them. |
1986 | 0 | // |
1987 | 0 | // ___---+-------+---___ |
1988 | 0 | // __-- | ##### | --__ |
1989 | 0 | // #|#######|# |
1990 | 0 | // ##|#######|## |
1991 | 0 | // ###|#######|### |
1992 | 0 | // ###+###+###+### |
1993 | 0 | // start ## end # |
1994 | 0 | // ##|#######|## |
1995 | 0 | // #|#######|# |
1996 | 0 | // | ##### | |
1997 | 0 | // __--+-------+--__ |
1998 | 0 | // _- -_ |
1999 | 0 | // |
2000 | 0 | // If that circle overflows from outer rect, do not draw it. |
2001 | 0 | // |
2002 | 0 | // +-------+ |
2003 | 0 | // | ##### | |
2004 | 0 | // #|#######|# |
2005 | 0 | // ##|#######|## |
2006 | 0 | // ###|#######|### |
2007 | 0 | // ###|###+###|### |
2008 | 0 | // ###|#######|### |
2009 | 0 | // ##|#######|## |
2010 | 0 | // #|#######|# |
2011 | 0 | // | ##### | |
2012 | 0 | // +--+-+--+ |
2013 | 0 | // | | | | |
2014 | 0 | // | | | | |
2015 | 0 | if (!mOuterRect.Contains( |
2016 | 0 | Rect(start.x - radius, start.y - radius, borderWidth, borderWidth))) { |
2017 | 0 | return; |
2018 | 0 | } |
2019 | 0 | |
2020 | 0 | if (isStartUnfilled || isEndUnfilled) { |
2021 | 0 | return; |
2022 | 0 | } |
2023 | 0 | |
2024 | 0 | Point P = (start + end) / 2; |
2025 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
2026 | 0 | builder->MoveTo(Point(P.x + radius, P.y)); |
2027 | 0 | builder->Arc(P, radius, 0.0f, Float(2.0 * M_PI)); |
2028 | 0 | RefPtr<Path> path = builder->Finish(); |
2029 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2030 | 0 | return; |
2031 | 0 | } |
2032 | 0 | |
2033 | 0 | if (mergeStart == MERGE_HALF || mergeEnd == MERGE_HALF) { |
2034 | 0 | // MERGE_HALF |
2035 | 0 | // Eo |
2036 | 0 | // -------+----+ |
2037 | 0 | // ##### / |
2038 | 0 | // ######/ |
2039 | 0 | // ######/ |
2040 | 0 | // ####+ |
2041 | 0 | // ##/ end |
2042 | 0 | // / |
2043 | 0 | // / |
2044 | 0 | // --+ |
2045 | 0 | // Ei |
2046 | 0 | // |
2047 | 0 | // other (NO_MERGE, MERGE_ALL, MERGE_NONE) |
2048 | 0 | // Eo |
2049 | 0 | // ------------+ |
2050 | 0 | // ##### | |
2051 | 0 | // ####### | |
2052 | 0 | // #########| |
2053 | 0 | // ####+####| |
2054 | 0 | // ## end ##| |
2055 | 0 | // ####### | |
2056 | 0 | // ##### | |
2057 | 0 | // ------------+ |
2058 | 0 | // Ei |
2059 | 0 |
|
2060 | 0 | Point I(0.0f, 0.0f), J(0.0f, 0.0f); |
2061 | 0 | if (aSide == eSideTop) { |
2062 | 0 | I.x = 1.0f; |
2063 | 0 | J.y = 1.0f; |
2064 | 0 | } else if (aSide == eSideRight) { |
2065 | 0 | I.y = 1.0f; |
2066 | 0 | J.x = -1.0f; |
2067 | 0 | } else if (aSide == eSideBottom) { |
2068 | 0 | I.x = -1.0f; |
2069 | 0 | J.y = -1.0f; |
2070 | 0 | } else if (aSide == eSideLeft) { |
2071 | 0 | I.y = -1.0f; |
2072 | 0 | J.x = 1.0f; |
2073 | 0 | } |
2074 | 0 |
|
2075 | 0 | Point So, Si, Eo, Ei; |
2076 | 0 |
|
2077 | 0 | So = (start + (-I + -J) * borderWidth / 2.0f); |
2078 | 0 | Si = (mergeStart == MERGE_HALF) ? (start + (I + J) * borderWidth / 2.0f) |
2079 | 0 | : (start + (-I + J) * borderWidth / 2.0f); |
2080 | 0 | Eo = (end + (I - J) * borderWidth / 2.0f); |
2081 | 0 | Ei = (mergeEnd == MERGE_HALF) ? (end + (-I + J) * borderWidth / 2.0f) |
2082 | 0 | : (end + (I + J) * borderWidth / 2.0f); |
2083 | 0 |
|
2084 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
2085 | 0 | builder->MoveTo(So); |
2086 | 0 | builder->LineTo(Eo); |
2087 | 0 | builder->LineTo(Ei); |
2088 | 0 | builder->LineTo(Si); |
2089 | 0 | builder->Close(); |
2090 | 0 | RefPtr<Path> path = builder->Finish(); |
2091 | 0 |
|
2092 | 0 | mDrawTarget->PushClip(path); |
2093 | 0 | } |
2094 | 0 |
|
2095 | 0 | size_t count = round(borderLength / dotWidth); |
2096 | 0 | if (isStartUnfilled == isEndUnfilled) { |
2097 | 0 | // Split into 2n segments. |
2098 | 0 | if (count % 2) { |
2099 | 0 | count++; |
2100 | 0 | } |
2101 | 0 | } else { |
2102 | 0 | // Split into 2n+1 segments. |
2103 | 0 | if (count % 2 == 0) { |
2104 | 0 | count++; |
2105 | 0 | } |
2106 | 0 | } |
2107 | 0 |
|
2108 | 0 | // A: radius == borderWidth / 2.0 |
2109 | 0 | // B: borderLength / count == borderWidth * (1 - overlap) |
2110 | 0 | // |
2111 | 0 | // A B B B B A |
2112 | 0 | // |<-->|<------>|<------>|<------>|<------>|<-->| |
2113 | 0 | // | | | | | | | |
2114 | 0 | // +----+--------+--------+--------+--------+----+ |
2115 | 0 | // | ##|## **|** ##|## **|** ##|## | |
2116 | 0 | // | ###|### ***|*** ###|### ***|*** ###|### | |
2117 | 0 | // |####|####****|****####|####****|****####|####| |
2118 | 0 | // |####+####****+****####+####****+****####+####| |
2119 | 0 | // |# start #****|****####|####****|****## end ##| |
2120 | 0 | // | ###|### ***|*** ###|### ***|*** ###|### | |
2121 | 0 | // | ##|## **|** ##|## **|** ##|## | |
2122 | 0 | // +----+----+---+--------+--------+---+----+----+ |
2123 | 0 | // | | | | |
2124 | 0 | // | | | | |
2125 | 0 |
|
2126 | 0 | // If isStartUnfilled is true, draw dots on 2j+1 points, if not, draw dots on |
2127 | 0 | // 2j points. |
2128 | 0 | size_t from = isStartUnfilled ? 1 : 0; |
2129 | 0 |
|
2130 | 0 | // If mergeEnd == MERGE_NONE, last dot is drawn by next side. |
2131 | 0 | size_t to = count; |
2132 | 0 | if (mergeEnd == MERGE_NONE) { |
2133 | 0 | if (to > 2) { |
2134 | 0 | to -= 2; |
2135 | 0 | } else { |
2136 | 0 | to = 0; |
2137 | 0 | } |
2138 | 0 | } |
2139 | 0 |
|
2140 | 0 | Point fromP = (start * (count - from) + end * from) / count; |
2141 | 0 | Point toP = (start * (count - to) + end * to) / count; |
2142 | 0 | // Extend dirty rect to avoid clipping pixel for anti-aliasing. |
2143 | 0 | const Float AA_MARGIN = 2.0f; |
2144 | 0 |
|
2145 | 0 | if (aSide == eSideTop) { |
2146 | 0 | // Tweak |from| and |to| to fit into |mDirtyRect + radius margin|, |
2147 | 0 | // to render only paths that may overlap mDirtyRect. |
2148 | 0 | // |
2149 | 0 | // mDirtyRect + radius margin |
2150 | 0 | // +--+---------------------+--+ |
2151 | 0 | // | | |
2152 | 0 | // | mDirtyRect | |
2153 | 0 | // + +---------------------+ + |
2154 | 0 | // from ===> |from to | <=== to |
2155 | 0 | // +-----+-----+-----+-----+-----+-----+-----+-----+ |
2156 | 0 | // ### |### ### ###| ### |
2157 | 0 | // ##### ##### ##### ##### ##### |
2158 | 0 | // ##### ##### ##### ##### ##### |
2159 | 0 | // ##### ##### ##### ##### ##### |
2160 | 0 | // ### |### ### ###| ### |
2161 | 0 | // | | | | |
2162 | 0 | // + +---------------------+ + |
2163 | 0 | // | | |
2164 | 0 | // | | |
2165 | 0 | // +--+---------------------+--+ |
2166 | 0 |
|
2167 | 0 | Float left = mDirtyRect.x - radius - AA_MARGIN; |
2168 | 0 | if (fromP.x < left) { |
2169 | 0 | size_t tmp = ceil(count * (left - start.x) / (end.x - start.x)); |
2170 | 0 | if (tmp > from) { |
2171 | 0 | // We increment by 2, so odd/even should match between before/after. |
2172 | 0 | if ((tmp & 1) != (from & 1)) { |
2173 | 0 | from = tmp - 1; |
2174 | 0 | } else { |
2175 | 0 | from = tmp; |
2176 | 0 | } |
2177 | 0 | } |
2178 | 0 | } |
2179 | 0 | Float right = mDirtyRect.x + mDirtyRect.width + radius + AA_MARGIN; |
2180 | 0 | if (toP.x > right) { |
2181 | 0 | size_t tmp = floor(count * (right - start.x) / (end.x - start.x)); |
2182 | 0 | if (tmp < to) { |
2183 | 0 | if ((tmp & 1) != (to & 1)) { |
2184 | 0 | to = tmp + 1; |
2185 | 0 | } else { |
2186 | 0 | to = tmp; |
2187 | 0 | } |
2188 | 0 | } |
2189 | 0 | } |
2190 | 0 | } else if (aSide == eSideRight) { |
2191 | 0 | Float top = mDirtyRect.y - radius - AA_MARGIN; |
2192 | 0 | if (fromP.y < top) { |
2193 | 0 | size_t tmp = ceil(count * (top - start.y) / (end.y - start.y)); |
2194 | 0 | if (tmp > from) { |
2195 | 0 | if ((tmp & 1) != (from & 1)) { |
2196 | 0 | from = tmp - 1; |
2197 | 0 | } else { |
2198 | 0 | from = tmp; |
2199 | 0 | } |
2200 | 0 | } |
2201 | 0 | } |
2202 | 0 | Float bottom = mDirtyRect.y + mDirtyRect.height + radius + AA_MARGIN; |
2203 | 0 | if (toP.y > bottom) { |
2204 | 0 | size_t tmp = floor(count * (bottom - start.y) / (end.y - start.y)); |
2205 | 0 | if (tmp < to) { |
2206 | 0 | if ((tmp & 1) != (to & 1)) { |
2207 | 0 | to = tmp + 1; |
2208 | 0 | } else { |
2209 | 0 | to = tmp; |
2210 | 0 | } |
2211 | 0 | } |
2212 | 0 | } |
2213 | 0 | } else if (aSide == eSideBottom) { |
2214 | 0 | Float right = mDirtyRect.x + mDirtyRect.width + radius + AA_MARGIN; |
2215 | 0 | if (fromP.x > right) { |
2216 | 0 | size_t tmp = ceil(count * (right - start.x) / (end.x - start.x)); |
2217 | 0 | if (tmp > from) { |
2218 | 0 | if ((tmp & 1) != (from & 1)) { |
2219 | 0 | from = tmp - 1; |
2220 | 0 | } else { |
2221 | 0 | from = tmp; |
2222 | 0 | } |
2223 | 0 | } |
2224 | 0 | } |
2225 | 0 | Float left = mDirtyRect.x - radius - AA_MARGIN; |
2226 | 0 | if (toP.x < left) { |
2227 | 0 | size_t tmp = floor(count * (left - start.x) / (end.x - start.x)); |
2228 | 0 | if (tmp < to) { |
2229 | 0 | if ((tmp & 1) != (to & 1)) { |
2230 | 0 | to = tmp + 1; |
2231 | 0 | } else { |
2232 | 0 | to = tmp; |
2233 | 0 | } |
2234 | 0 | } |
2235 | 0 | } |
2236 | 0 | } else if (aSide == eSideLeft) { |
2237 | 0 | Float bottom = mDirtyRect.y + mDirtyRect.height + radius + AA_MARGIN; |
2238 | 0 | if (fromP.y > bottom) { |
2239 | 0 | size_t tmp = ceil(count * (bottom - start.y) / (end.y - start.y)); |
2240 | 0 | if (tmp > from) { |
2241 | 0 | if ((tmp & 1) != (from & 1)) { |
2242 | 0 | from = tmp - 1; |
2243 | 0 | } else { |
2244 | 0 | from = tmp; |
2245 | 0 | } |
2246 | 0 | } |
2247 | 0 | } |
2248 | 0 | Float top = mDirtyRect.y - radius - AA_MARGIN; |
2249 | 0 | if (toP.y < top) { |
2250 | 0 | size_t tmp = floor(count * (top - start.y) / (end.y - start.y)); |
2251 | 0 | if (tmp < to) { |
2252 | 0 | if ((tmp & 1) != (to & 1)) { |
2253 | 0 | to = tmp + 1; |
2254 | 0 | } else { |
2255 | 0 | to = tmp; |
2256 | 0 | } |
2257 | 0 | } |
2258 | 0 | } |
2259 | 0 | } |
2260 | 0 |
|
2261 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
2262 | 0 | size_t segmentCount = 0; |
2263 | 0 | for (size_t i = from; i <= to; i += 2) { |
2264 | 0 | if (segmentCount > BORDER_SEGMENT_COUNT_MAX) { |
2265 | 0 | RefPtr<Path> path = builder->Finish(); |
2266 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2267 | 0 | builder = mDrawTarget->CreatePathBuilder(); |
2268 | 0 | segmentCount = 0; |
2269 | 0 | } |
2270 | 0 |
|
2271 | 0 | Point P = (start * (count - i) + end * i) / count; |
2272 | 0 | builder->MoveTo(Point(P.x + radius, P.y)); |
2273 | 0 | builder->Arc(P, radius, 0.0f, Float(2.0 * M_PI)); |
2274 | 0 | segmentCount++; |
2275 | 0 | } |
2276 | 0 | RefPtr<Path> path = builder->Finish(); |
2277 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2278 | 0 |
|
2279 | 0 | if (mergeStart == MERGE_HALF || mergeEnd == MERGE_HALF) { |
2280 | 0 | mDrawTarget->PopClip(); |
2281 | 0 | } |
2282 | 0 | } |
2283 | | |
2284 | | void |
2285 | | nsCSSBorderRenderer::DrawDashedOrDottedCorner(mozilla::Side aSide, |
2286 | | Corner aCorner) |
2287 | 0 | { |
2288 | 0 | // Draw dashed/dotted corner with following approach. |
2289 | 0 | // |
2290 | 0 | // dashed corner |
2291 | 0 | // If both side has same border-width and border-width <= 2.0, draw dashed |
2292 | 0 | // line along the corner, with appropriate dash length and gap to make the |
2293 | 0 | // corner symmetric as far as possible. Dash length equals to the gap, and |
2294 | 0 | // the ratio of the dash length to border-width is the maximum value in in |
2295 | 0 | // [1, 3] range. |
2296 | 0 | // Otherwise, draw dashed segments along the corner, keeping same dash |
2297 | 0 | // length ratio to border-width at that point. |
2298 | 0 | // (see DashedCornerFinder.h for more detail) |
2299 | 0 | // Line ends with half segments, to joint with both side easily. |
2300 | 0 | // |
2301 | 0 | // dotted corner |
2302 | 0 | // If both side has same border-width and border-width <= 2.0, draw 1:1 |
2303 | 0 | // dashed line along the corner. |
2304 | 0 | // Otherwise Draw circles along the corner, with appropriate gap that makes |
2305 | 0 | // the corner symmetric as far as possible. The size of the circle may |
2306 | 0 | // change along the corner, that is tangent to the outer curver and the |
2307 | 0 | // inner curve. The ratio of the gap to circle diameter is the maximum |
2308 | 0 | // value in [0.5, 1] range. |
2309 | 0 | // (see DottedCornerFinder.h for more detail) |
2310 | 0 | // Corner ends with filled dots but those dots are drawn by |
2311 | 0 | // DrawDashedOrDottedSide. So this may draw no circles if there's no space |
2312 | 0 | // between 2 dots at both ends. |
2313 | 0 |
|
2314 | 0 | NS_ASSERTION(mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DASHED || |
2315 | 0 | mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED, |
2316 | 0 | "Style should be dashed or dotted."); |
2317 | 0 |
|
2318 | 0 | if (IsCornerMergeable(aCorner)) { |
2319 | 0 | // DrawDashedOrDottedSide will draw corner. |
2320 | 0 | return; |
2321 | 0 | } |
2322 | 0 | |
2323 | 0 | mozilla::Side sideH(GetHorizontalSide(aCorner)); |
2324 | 0 | mozilla::Side sideV(GetVerticalSide(aCorner)); |
2325 | 0 | Float borderWidthH = mBorderWidths[sideH]; |
2326 | 0 | Float borderWidthV = mBorderWidths[sideV]; |
2327 | 0 | if (borderWidthH == 0.0f && borderWidthV == 0.0f) { |
2328 | 0 | return; |
2329 | 0 | } |
2330 | 0 | |
2331 | 0 | Float styleH = mBorderStyles[sideH]; |
2332 | 0 | Float styleV = mBorderStyles[sideV]; |
2333 | 0 |
|
2334 | 0 | // Corner between dotted and others with radius=0 is drawn by side. |
2335 | 0 | if (IsZeroSize(mBorderRadii[aCorner]) && |
2336 | 0 | (styleV == NS_STYLE_BORDER_STYLE_DOTTED || |
2337 | 0 | styleH == NS_STYLE_BORDER_STYLE_DOTTED)) { |
2338 | 0 | return; |
2339 | 0 | } |
2340 | 0 | |
2341 | 0 | Float maxRadius = |
2342 | 0 | std::max(mBorderRadii[aCorner].width, mBorderRadii[aCorner].height); |
2343 | 0 | if (maxRadius > BORDER_DOTTED_CORNER_MAX_RADIUS) { |
2344 | 0 | DrawFallbackSolidCorner(aSide, aCorner); |
2345 | 0 | return; |
2346 | 0 | } |
2347 | 0 | |
2348 | 0 | if (borderWidthH != borderWidthV || borderWidthH > 2.0f) { |
2349 | 0 | uint8_t style = mBorderStyles[aSide]; |
2350 | 0 | if (style == NS_STYLE_BORDER_STYLE_DOTTED) { |
2351 | 0 | DrawDottedCornerSlow(aSide, aCorner); |
2352 | 0 | } else { |
2353 | 0 | DrawDashedCornerSlow(aSide, aCorner); |
2354 | 0 | } |
2355 | 0 | return; |
2356 | 0 | } |
2357 | 0 |
|
2358 | 0 | nscolor borderColor = mBorderColors[aSide]; |
2359 | 0 | Point points[4]; |
2360 | 0 | bool ignored; |
2361 | 0 | // Get the start and end points of the corner arc, ensuring that any dot |
2362 | 0 | // origins get pushed backwards towards the edges of the corner rect to |
2363 | 0 | // account for stroking. |
2364 | 0 | points[0] = GetStraightBorderPoint(sideH, aCorner, &ignored, -0.5f); |
2365 | 0 | points[3] = GetStraightBorderPoint(sideV, aCorner, &ignored, -0.5f); |
2366 | 0 | // Round points to draw dot on each pixel. |
2367 | 0 | if (borderWidthH < 2.0f) { |
2368 | 0 | points[0].x = round(points[0].x); |
2369 | 0 | } |
2370 | 0 | if (borderWidthV < 2.0f) { |
2371 | 0 | points[3].y = round(points[3].y); |
2372 | 0 | } |
2373 | 0 | points[1] = points[0]; |
2374 | 0 | points[1].x += kKappaFactor * (points[3].x - points[0].x); |
2375 | 0 | points[2] = points[3]; |
2376 | 0 | points[2].y += kKappaFactor * (points[0].y - points[3].y); |
2377 | 0 |
|
2378 | 0 | Float len = GetQuarterEllipticArcLength(fabs(points[0].x - points[3].x), |
2379 | 0 | fabs(points[0].y - points[3].y)); |
2380 | 0 |
|
2381 | 0 | Float dash[2]; |
2382 | 0 | StrokeOptions strokeOptions(borderWidthH); |
2383 | 0 | SetupDashedOptions(&strokeOptions, dash, aSide, len, true); |
2384 | 0 |
|
2385 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
2386 | 0 | builder->MoveTo(points[0]); |
2387 | 0 | builder->BezierTo(points[1], points[2], points[3]); |
2388 | 0 | RefPtr<Path> path = builder->Finish(); |
2389 | 0 | mDrawTarget->Stroke( |
2390 | 0 | path, ColorPattern(ToDeviceColor(borderColor)), strokeOptions); |
2391 | 0 | } |
2392 | | |
2393 | | void |
2394 | | nsCSSBorderRenderer::DrawDottedCornerSlow(mozilla::Side aSide, Corner aCorner) |
2395 | 0 | { |
2396 | 0 | NS_ASSERTION(mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED, |
2397 | 0 | "Style should be dotted."); |
2398 | 0 |
|
2399 | 0 | mozilla::Side sideH(GetHorizontalSide(aCorner)); |
2400 | 0 | mozilla::Side sideV(GetVerticalSide(aCorner)); |
2401 | 0 | Float R0 = mBorderWidths[sideH] / 2.0f; |
2402 | 0 | Float Rn = mBorderWidths[sideV] / 2.0f; |
2403 | 0 | if (R0 == 0.0f && Rn == 0.0f) { |
2404 | 0 | return; |
2405 | 0 | } |
2406 | 0 | |
2407 | 0 | nscolor borderColor = mBorderColors[aSide]; |
2408 | 0 | Bezier outerBezier; |
2409 | 0 | Bezier innerBezier; |
2410 | 0 | GetOuterAndInnerBezier(&outerBezier, &innerBezier, aCorner); |
2411 | 0 |
|
2412 | 0 | bool ignored; |
2413 | 0 | Point C0 = GetStraightBorderPoint(sideH, aCorner, &ignored); |
2414 | 0 | Point Cn = GetStraightBorderPoint(sideV, aCorner, &ignored); |
2415 | 0 | DottedCornerFinder finder(outerBezier, |
2416 | 0 | innerBezier, |
2417 | 0 | aCorner, |
2418 | 0 | mBorderRadii[aCorner].width, |
2419 | 0 | mBorderRadii[aCorner].height, |
2420 | 0 | C0, |
2421 | 0 | R0, |
2422 | 0 | Cn, |
2423 | 0 | Rn, |
2424 | 0 | mBorderCornerDimensions[aCorner]); |
2425 | 0 |
|
2426 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
2427 | 0 | size_t segmentCount = 0; |
2428 | 0 | const Float AA_MARGIN = 2.0f; |
2429 | 0 | Rect marginedDirtyRect = mDirtyRect; |
2430 | 0 | marginedDirtyRect.Inflate(std::max(R0, Rn) + AA_MARGIN); |
2431 | 0 | bool entered = false; |
2432 | 0 | while (finder.HasMore()) { |
2433 | 0 | if (segmentCount > BORDER_SEGMENT_COUNT_MAX) { |
2434 | 0 | RefPtr<Path> path = builder->Finish(); |
2435 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2436 | 0 | builder = mDrawTarget->CreatePathBuilder(); |
2437 | 0 | segmentCount = 0; |
2438 | 0 | } |
2439 | 0 |
|
2440 | 0 | DottedCornerFinder::Result result = finder.Next(); |
2441 | 0 |
|
2442 | 0 | if (marginedDirtyRect.Contains(result.C) && result.r > 0) { |
2443 | 0 | entered = true; |
2444 | 0 | builder->MoveTo(Point(result.C.x + result.r, result.C.y)); |
2445 | 0 | builder->Arc(result.C, result.r, 0, Float(2.0 * M_PI)); |
2446 | 0 | segmentCount++; |
2447 | 0 | } else if (entered) { |
2448 | 0 | break; |
2449 | 0 | } |
2450 | 0 | } |
2451 | 0 | RefPtr<Path> path = builder->Finish(); |
2452 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2453 | 0 | } |
2454 | | |
2455 | | static inline bool |
2456 | | DashedPathOverlapsRect(Rect& pathRect, |
2457 | | const Rect& marginedDirtyRect, |
2458 | | DashedCornerFinder::Result& result) |
2459 | 0 | { |
2460 | 0 | // Calculate a rect that contains all control points of the |result| path, |
2461 | 0 | // and check if it intersects with |marginedDirtyRect|. |
2462 | 0 | pathRect.SetRect(result.outerSectionBezier.mPoints[0].x, |
2463 | 0 | result.outerSectionBezier.mPoints[0].y, |
2464 | 0 | 0, |
2465 | 0 | 0); |
2466 | 0 | pathRect.ExpandToEnclose(result.outerSectionBezier.mPoints[1]); |
2467 | 0 | pathRect.ExpandToEnclose(result.outerSectionBezier.mPoints[2]); |
2468 | 0 | pathRect.ExpandToEnclose(result.outerSectionBezier.mPoints[3]); |
2469 | 0 | pathRect.ExpandToEnclose(result.innerSectionBezier.mPoints[0]); |
2470 | 0 | pathRect.ExpandToEnclose(result.innerSectionBezier.mPoints[1]); |
2471 | 0 | pathRect.ExpandToEnclose(result.innerSectionBezier.mPoints[2]); |
2472 | 0 | pathRect.ExpandToEnclose(result.innerSectionBezier.mPoints[3]); |
2473 | 0 |
|
2474 | 0 | return pathRect.Intersects(marginedDirtyRect); |
2475 | 0 | } |
2476 | | |
2477 | | void |
2478 | | nsCSSBorderRenderer::DrawDashedCornerSlow(mozilla::Side aSide, Corner aCorner) |
2479 | 0 | { |
2480 | 0 | NS_ASSERTION(mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DASHED, |
2481 | 0 | "Style should be dashed."); |
2482 | 0 |
|
2483 | 0 | mozilla::Side sideH(GetHorizontalSide(aCorner)); |
2484 | 0 | mozilla::Side sideV(GetVerticalSide(aCorner)); |
2485 | 0 | Float borderWidthH = mBorderWidths[sideH]; |
2486 | 0 | Float borderWidthV = mBorderWidths[sideV]; |
2487 | 0 | if (borderWidthH == 0.0f && borderWidthV == 0.0f) { |
2488 | 0 | return; |
2489 | 0 | } |
2490 | 0 | |
2491 | 0 | nscolor borderColor = mBorderColors[aSide]; |
2492 | 0 | Bezier outerBezier; |
2493 | 0 | Bezier innerBezier; |
2494 | 0 | GetOuterAndInnerBezier(&outerBezier, &innerBezier, aCorner); |
2495 | 0 |
|
2496 | 0 | DashedCornerFinder finder(outerBezier, |
2497 | 0 | innerBezier, |
2498 | 0 | borderWidthH, |
2499 | 0 | borderWidthV, |
2500 | 0 | mBorderCornerDimensions[aCorner]); |
2501 | 0 |
|
2502 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
2503 | 0 | size_t segmentCount = 0; |
2504 | 0 | const Float AA_MARGIN = 2.0f; |
2505 | 0 | Rect marginedDirtyRect = mDirtyRect; |
2506 | 0 | marginedDirtyRect.Inflate(AA_MARGIN); |
2507 | 0 | Rect pathRect; |
2508 | 0 | bool entered = false; |
2509 | 0 | while (finder.HasMore()) { |
2510 | 0 | if (segmentCount > BORDER_SEGMENT_COUNT_MAX) { |
2511 | 0 | RefPtr<Path> path = builder->Finish(); |
2512 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2513 | 0 | builder = mDrawTarget->CreatePathBuilder(); |
2514 | 0 | segmentCount = 0; |
2515 | 0 | } |
2516 | 0 |
|
2517 | 0 | DashedCornerFinder::Result result = finder.Next(); |
2518 | 0 |
|
2519 | 0 | if (DashedPathOverlapsRect(pathRect, marginedDirtyRect, result)) { |
2520 | 0 | entered = true; |
2521 | 0 | builder->MoveTo(result.outerSectionBezier.mPoints[0]); |
2522 | 0 | builder->BezierTo(result.outerSectionBezier.mPoints[1], |
2523 | 0 | result.outerSectionBezier.mPoints[2], |
2524 | 0 | result.outerSectionBezier.mPoints[3]); |
2525 | 0 | builder->LineTo(result.innerSectionBezier.mPoints[3]); |
2526 | 0 | builder->BezierTo(result.innerSectionBezier.mPoints[2], |
2527 | 0 | result.innerSectionBezier.mPoints[1], |
2528 | 0 | result.innerSectionBezier.mPoints[0]); |
2529 | 0 | builder->LineTo(result.outerSectionBezier.mPoints[0]); |
2530 | 0 | segmentCount++; |
2531 | 0 | } else if (entered) { |
2532 | 0 | break; |
2533 | 0 | } |
2534 | 0 | } |
2535 | 0 |
|
2536 | 0 | if (outerBezier.mPoints[0].x != innerBezier.mPoints[0].x) { |
2537 | 0 | // Fill gap before the first section. |
2538 | 0 | // |
2539 | 0 | // outnerPoint[0] |
2540 | 0 | // | |
2541 | 0 | // v |
2542 | 0 | // _+-----------+-- |
2543 | 0 | // / \##########| |
2544 | 0 | // / \#########| |
2545 | 0 | // + \########| |
2546 | 0 | // |\ \######| |
2547 | 0 | // | \ \#####| |
2548 | 0 | // | \ \####| |
2549 | 0 | // | \ \##| |
2550 | 0 | // | \ \#| |
2551 | 0 | // | \ \| |
2552 | 0 | // | \ _-+-- |
2553 | 0 | // +--------------+ ^ |
2554 | 0 | // | | | |
2555 | 0 | // | | innerPoint[0] |
2556 | 0 | // | | |
2557 | 0 | builder->MoveTo(outerBezier.mPoints[0]); |
2558 | 0 | builder->LineTo(innerBezier.mPoints[0]); |
2559 | 0 | builder->LineTo(Point(innerBezier.mPoints[0].x, outerBezier.mPoints[0].y)); |
2560 | 0 | builder->LineTo(outerBezier.mPoints[0]); |
2561 | 0 | } |
2562 | 0 |
|
2563 | 0 | if (outerBezier.mPoints[3].y != innerBezier.mPoints[3].y) { |
2564 | 0 | // Fill gap after the last section. |
2565 | 0 | // |
2566 | 0 | // outnerPoint[3] |
2567 | 0 | // | |
2568 | 0 | // | |
2569 | 0 | // | _+-----------+-- |
2570 | 0 | // | / \ | |
2571 | 0 | // v/ \ | |
2572 | 0 | // + \ | |
2573 | 0 | // |\ \ | |
2574 | 0 | // |##\ \ | |
2575 | 0 | // |####\ \ | |
2576 | 0 | // |######\ \ | |
2577 | 0 | // |########\ \ | |
2578 | 0 | // |##########\ \| |
2579 | 0 | // |############\ _-+-- |
2580 | 0 | // +--------------+<-- innerPoint[3] |
2581 | 0 | // | | |
2582 | 0 | // | | |
2583 | 0 | // | | |
2584 | 0 | builder->MoveTo(outerBezier.mPoints[3]); |
2585 | 0 | builder->LineTo(innerBezier.mPoints[3]); |
2586 | 0 | builder->LineTo(Point(outerBezier.mPoints[3].x, innerBezier.mPoints[3].y)); |
2587 | 0 | builder->LineTo(outerBezier.mPoints[3]); |
2588 | 0 | } |
2589 | 0 |
|
2590 | 0 | RefPtr<Path> path = builder->Finish(); |
2591 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2592 | 0 | } |
2593 | | |
2594 | | void |
2595 | | nsCSSBorderRenderer::DrawFallbackSolidCorner(mozilla::Side aSide, |
2596 | | Corner aCorner) |
2597 | 0 | { |
2598 | 0 | // Render too large dashed or dotted corner with solid style, to avoid hangup |
2599 | 0 | // inside DashedCornerFinder and DottedCornerFinder. |
2600 | 0 |
|
2601 | 0 | NS_ASSERTION(mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DASHED || |
2602 | 0 | mBorderStyles[aSide] == NS_STYLE_BORDER_STYLE_DOTTED, |
2603 | 0 | "Style should be dashed or dotted."); |
2604 | 0 |
|
2605 | 0 | nscolor borderColor = mBorderColors[aSide]; |
2606 | 0 | Bezier outerBezier; |
2607 | 0 | Bezier innerBezier; |
2608 | 0 | GetOuterAndInnerBezier(&outerBezier, &innerBezier, aCorner); |
2609 | 0 |
|
2610 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
2611 | 0 |
|
2612 | 0 | builder->MoveTo(outerBezier.mPoints[0]); |
2613 | 0 | builder->BezierTo( |
2614 | 0 | outerBezier.mPoints[1], outerBezier.mPoints[2], outerBezier.mPoints[3]); |
2615 | 0 | builder->LineTo(innerBezier.mPoints[3]); |
2616 | 0 | builder->BezierTo( |
2617 | 0 | innerBezier.mPoints[2], innerBezier.mPoints[1], innerBezier.mPoints[0]); |
2618 | 0 | builder->LineTo(outerBezier.mPoints[0]); |
2619 | 0 |
|
2620 | 0 | RefPtr<Path> path = builder->Finish(); |
2621 | 0 | mDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor))); |
2622 | 0 |
|
2623 | 0 | if (mDocument) { |
2624 | 0 | if (!mPresContext->HasWarnedAboutTooLargeDashedOrDottedRadius()) { |
2625 | 0 | mPresContext->SetHasWarnedAboutTooLargeDashedOrDottedRadius(); |
2626 | 0 | nsContentUtils::ReportToConsole(nsIScriptError::warningFlag, |
2627 | 0 | NS_LITERAL_CSTRING("CSS"), |
2628 | 0 | mDocument, |
2629 | 0 | nsContentUtils::eCSS_PROPERTIES, |
2630 | 0 | mBorderStyles[aSide] == |
2631 | 0 | NS_STYLE_BORDER_STYLE_DASHED |
2632 | 0 | ? "TooLargeDashedRadius" |
2633 | 0 | : "TooLargeDottedRadius"); |
2634 | 0 | } |
2635 | 0 | } |
2636 | 0 | } |
2637 | | |
2638 | | bool |
2639 | | nsCSSBorderRenderer::AllBordersSameWidth() |
2640 | 0 | { |
2641 | 0 | if (mBorderWidths[0] == mBorderWidths[1] && |
2642 | 0 | mBorderWidths[0] == mBorderWidths[2] && |
2643 | 0 | mBorderWidths[0] == mBorderWidths[3]) { |
2644 | 0 | return true; |
2645 | 0 | } |
2646 | 0 | |
2647 | 0 | return false; |
2648 | 0 | } |
2649 | | |
2650 | | bool |
2651 | | nsCSSBorderRenderer::AllBordersSolid() |
2652 | 0 | { |
2653 | 0 | NS_FOR_CSS_SIDES(i) |
2654 | 0 | { |
2655 | 0 | if (mBorderStyles[i] == NS_STYLE_BORDER_STYLE_SOLID || |
2656 | 0 | mBorderStyles[i] == NS_STYLE_BORDER_STYLE_NONE || |
2657 | 0 | mBorderStyles[i] == NS_STYLE_BORDER_STYLE_HIDDEN) { |
2658 | 0 | continue; |
2659 | 0 | } |
2660 | 0 | return false; |
2661 | 0 | } |
2662 | 0 |
|
2663 | 0 | return true; |
2664 | 0 | } |
2665 | | |
2666 | | static bool |
2667 | | IsVisible(int aStyle) |
2668 | 0 | { |
2669 | 0 | if (aStyle != NS_STYLE_BORDER_STYLE_NONE && |
2670 | 0 | aStyle != NS_STYLE_BORDER_STYLE_HIDDEN) { |
2671 | 0 | return true; |
2672 | 0 | } |
2673 | 0 | return false; |
2674 | 0 | } |
2675 | | |
2676 | | struct twoFloats |
2677 | | { |
2678 | | Float a, b; |
2679 | | |
2680 | | twoFloats operator*(const Size& aSize) const |
2681 | 0 | { |
2682 | 0 | return { a * aSize.width, b * aSize.height }; |
2683 | 0 | } |
2684 | | |
2685 | 0 | twoFloats operator*(Float aScale) const { return { a * aScale, b * aScale }; } |
2686 | | |
2687 | | twoFloats operator+(const Point& aPoint) const |
2688 | 0 | { |
2689 | 0 | return { a + aPoint.x, b + aPoint.y }; |
2690 | 0 | } |
2691 | | |
2692 | 0 | operator Point() const { return Point(a, b); } |
2693 | | }; |
2694 | | |
2695 | | void |
2696 | | nsCSSBorderRenderer::DrawSingleWidthSolidBorder() |
2697 | 0 | { |
2698 | 0 | // Easy enough to deal with. |
2699 | 0 | Rect rect = mOuterRect; |
2700 | 0 | rect.Deflate(0.5); |
2701 | 0 |
|
2702 | 0 | const twoFloats cornerAdjusts[4] = { |
2703 | 0 | { +0.5, 0 }, { 0, +0.5 }, { -0.5, 0 }, { 0, -0.5 } |
2704 | 0 | }; |
2705 | 0 | NS_FOR_CSS_SIDES(side) |
2706 | 0 | { |
2707 | 0 | Point firstCorner = rect.CCWCorner(side) + cornerAdjusts[side]; |
2708 | 0 | Point secondCorner = rect.CWCorner(side) + cornerAdjusts[side]; |
2709 | 0 |
|
2710 | 0 | ColorPattern color(ToDeviceColor(mBorderColors[side])); |
2711 | 0 |
|
2712 | 0 | mDrawTarget->StrokeLine(firstCorner, secondCorner, color); |
2713 | 0 | } |
2714 | 0 | } |
2715 | | |
2716 | | // Intersect a ray from the inner corner to the outer corner |
2717 | | // with the border radius, yielding the intersection point. |
2718 | | static Point |
2719 | | IntersectBorderRadius(const Point& aCenter, |
2720 | | const Size& aRadius, |
2721 | | const Point& aInnerCorner, |
2722 | | const Point& aCornerDirection) |
2723 | 0 | { |
2724 | 0 | Point toCorner = aCornerDirection; |
2725 | 0 | // transform to-corner ray to unit-circle space |
2726 | 0 | toCorner.x /= aRadius.width; |
2727 | 0 | toCorner.y /= aRadius.height; |
2728 | 0 | // normalize to-corner ray |
2729 | 0 | Float cornerDist = toCorner.Length(); |
2730 | 0 | if (cornerDist < 1.0e-6f) { |
2731 | 0 | return aInnerCorner; |
2732 | 0 | } |
2733 | 0 | toCorner = toCorner / cornerDist; |
2734 | 0 | // ray from inner corner to border radius center |
2735 | 0 | Point toCenter = aCenter - aInnerCorner; |
2736 | 0 | // transform to-center ray to unit-circle space |
2737 | 0 | toCenter.x /= aRadius.width; |
2738 | 0 | toCenter.y /= aRadius.height; |
2739 | 0 | // compute offset of intersection with border radius unit circle |
2740 | 0 | Float offset = toCenter.DotProduct(toCorner); |
2741 | 0 | // compute discriminant to check for intersections |
2742 | 0 | Float discrim = 1.0f - toCenter.DotProduct(toCenter) + offset * offset; |
2743 | 0 | // choose farthest intersection |
2744 | 0 | offset += sqrtf(std::max(discrim, 0.0f)); |
2745 | 0 | // transform to-corner ray back out of unit-circle space |
2746 | 0 | toCorner.x *= aRadius.width; |
2747 | 0 | toCorner.y *= aRadius.height; |
2748 | 0 | return aInnerCorner + toCorner * offset; |
2749 | 0 | } |
2750 | | |
2751 | | // Calculate the split point and split angle for a border radius with |
2752 | | // differing sides. |
2753 | | static inline void |
2754 | | SplitBorderRadius(const Point& aCenter, |
2755 | | const Size& aRadius, |
2756 | | const Point& aOuterCorner, |
2757 | | const Point& aInnerCorner, |
2758 | | const twoFloats& aCornerMults, |
2759 | | Float aStartAngle, |
2760 | | Point& aSplit, |
2761 | | Float& aSplitAngle) |
2762 | 0 | { |
2763 | 0 | Point cornerDir = aOuterCorner - aInnerCorner; |
2764 | 0 | if (cornerDir.x == cornerDir.y && aRadius.IsSquare()) { |
2765 | 0 | // optimize 45-degree intersection with circle since we can assume |
2766 | 0 | // the circle center lies along the intersection edge |
2767 | 0 | aSplit = aCenter - aCornerMults * (aRadius * Float(1.0f / M_SQRT2)); |
2768 | 0 | aSplitAngle = aStartAngle + 0.5f * M_PI / 2.0f; |
2769 | 0 | } else { |
2770 | 0 | aSplit = IntersectBorderRadius(aCenter, aRadius, aInnerCorner, cornerDir); |
2771 | 0 | aSplitAngle = atan2f((aSplit.y - aCenter.y) / aRadius.height, |
2772 | 0 | (aSplit.x - aCenter.x) / aRadius.width); |
2773 | 0 | } |
2774 | 0 | } |
2775 | | |
2776 | | // Compute the size of the skirt needed, given the color alphas |
2777 | | // of each corner side and the slope between them. |
2778 | | static void |
2779 | | ComputeCornerSkirtSize(Float aAlpha1, |
2780 | | Float aAlpha2, |
2781 | | Float aSlopeY, |
2782 | | Float aSlopeX, |
2783 | | Float& aSizeResult, |
2784 | | Float& aSlopeResult) |
2785 | 0 | { |
2786 | 0 | // If either side is (almost) invisible or there is no diagonal edge, |
2787 | 0 | // then don't try to render a skirt. |
2788 | 0 | if (aAlpha1 < 0.01f || aAlpha2 < 0.01f) { |
2789 | 0 | return; |
2790 | 0 | } |
2791 | 0 | aSlopeX = fabs(aSlopeX); |
2792 | 0 | aSlopeY = fabs(aSlopeY); |
2793 | 0 | if (aSlopeX < 1.0e-6f || aSlopeY < 1.0e-6f) { |
2794 | 0 | return; |
2795 | 0 | } |
2796 | 0 | |
2797 | 0 | // If first and second color don't match, we need to split the corner in |
2798 | 0 | // half. The diagonal edges created may not have full pixel coverage given |
2799 | 0 | // anti-aliasing, so we need to compute a small subpixel skirt edge. This |
2800 | 0 | // assumes each half has half coverage to start with, and that coverage |
2801 | 0 | // increases as the skirt is pushed over, with the end result that we want |
2802 | 0 | // to roughly preserve the alpha value along this edge. |
2803 | 0 | // Given slope m, alphas a and A, use quadratic formula to solve for S in: |
2804 | 0 | // a*(1 - 0.5*(1-S)*(1-mS))*(1 - 0.5*A) + 0.5*A = A |
2805 | 0 | // yielding: |
2806 | 0 | // S = ((1+m) - sqrt((1+m)*(1+m) + 4*m*(1 - A/(a*(1-0.5*A))))) / (2*m) |
2807 | 0 | // and substitute k = (1+m)/(2*m): |
2808 | 0 | // S = k - sqrt(k*k + (1 - A/(a*(1-0.5*A)))/m) |
2809 | 0 | Float slope = aSlopeY / aSlopeX; |
2810 | 0 | Float slopeScale = (1.0f + slope) / (2.0f * slope); |
2811 | 0 | Float discrim = slopeScale * slopeScale + |
2812 | 0 | (1 - aAlpha2 / (aAlpha1 * (1.0f - 0.49f * aAlpha2))) / slope; |
2813 | 0 | if (discrim >= 0) { |
2814 | 0 | aSizeResult = slopeScale - sqrtf(discrim); |
2815 | 0 | aSlopeResult = slope; |
2816 | 0 | } |
2817 | 0 | } |
2818 | | |
2819 | | // Draws a border radius with possibly different sides. |
2820 | | // A skirt is drawn underneath the corner intersection to hide possible |
2821 | | // seams when anti-aliased drawing is used. |
2822 | | static void |
2823 | | DrawBorderRadius(DrawTarget* aDrawTarget, |
2824 | | Corner c, |
2825 | | const Point& aOuterCorner, |
2826 | | const Point& aInnerCorner, |
2827 | | const twoFloats& aCornerMultPrev, |
2828 | | const twoFloats& aCornerMultNext, |
2829 | | const Size& aCornerDims, |
2830 | | const Size& aOuterRadius, |
2831 | | const Size& aInnerRadius, |
2832 | | const Color& aFirstColor, |
2833 | | const Color& aSecondColor, |
2834 | | Float aSkirtSize, |
2835 | | Float aSkirtSlope) |
2836 | 0 | { |
2837 | 0 | // Connect edge to outer arc start point |
2838 | 0 | Point outerCornerStart = aOuterCorner + aCornerMultPrev * aCornerDims; |
2839 | 0 | // Connect edge to outer arc end point |
2840 | 0 | Point outerCornerEnd = aOuterCorner + aCornerMultNext * aCornerDims; |
2841 | 0 | // Connect edge to inner arc start point |
2842 | 0 | Point innerCornerStart = |
2843 | 0 | outerCornerStart + aCornerMultNext * (aCornerDims - aInnerRadius); |
2844 | 0 | // Connect edge to inner arc end point |
2845 | 0 | Point innerCornerEnd = |
2846 | 0 | outerCornerEnd + aCornerMultPrev * (aCornerDims - aInnerRadius); |
2847 | 0 |
|
2848 | 0 | // Outer arc start point |
2849 | 0 | Point outerArcStart = aOuterCorner + aCornerMultPrev * aOuterRadius; |
2850 | 0 | // Outer arc end point |
2851 | 0 | Point outerArcEnd = aOuterCorner + aCornerMultNext * aOuterRadius; |
2852 | 0 | // Inner arc start point |
2853 | 0 | Point innerArcStart = aInnerCorner + aCornerMultPrev * aInnerRadius; |
2854 | 0 | // Inner arc end point |
2855 | 0 | Point innerArcEnd = aInnerCorner + aCornerMultNext * aInnerRadius; |
2856 | 0 |
|
2857 | 0 | // Outer radius center |
2858 | 0 | Point outerCenter = |
2859 | 0 | aOuterCorner + (aCornerMultPrev + aCornerMultNext) * aOuterRadius; |
2860 | 0 | // Inner radius center |
2861 | 0 | Point innerCenter = |
2862 | 0 | aInnerCorner + (aCornerMultPrev + aCornerMultNext) * aInnerRadius; |
2863 | 0 |
|
2864 | 0 | RefPtr<PathBuilder> builder; |
2865 | 0 | RefPtr<Path> path; |
2866 | 0 |
|
2867 | 0 | if (aFirstColor.a > 0) { |
2868 | 0 | builder = aDrawTarget->CreatePathBuilder(); |
2869 | 0 | builder->MoveTo(outerCornerStart); |
2870 | 0 | } |
2871 | 0 |
|
2872 | 0 | if (aFirstColor != aSecondColor) { |
2873 | 0 | // Start and end angles of corner quadrant |
2874 | 0 | Float startAngle = (c * M_PI) / 2.0f - M_PI, |
2875 | 0 | endAngle = startAngle + M_PI / 2.0f, outerSplitAngle, innerSplitAngle; |
2876 | 0 | Point outerSplit, innerSplit; |
2877 | 0 |
|
2878 | 0 | // Outer half-way point |
2879 | 0 | SplitBorderRadius(outerCenter, |
2880 | 0 | aOuterRadius, |
2881 | 0 | aOuterCorner, |
2882 | 0 | aInnerCorner, |
2883 | 0 | aCornerMultPrev + aCornerMultNext, |
2884 | 0 | startAngle, |
2885 | 0 | outerSplit, |
2886 | 0 | outerSplitAngle); |
2887 | 0 | // Inner half-way point |
2888 | 0 | if (aInnerRadius.IsEmpty()) { |
2889 | 0 | innerSplit = aInnerCorner; |
2890 | 0 | innerSplitAngle = endAngle; |
2891 | 0 | } else { |
2892 | 0 | SplitBorderRadius(innerCenter, |
2893 | 0 | aInnerRadius, |
2894 | 0 | aOuterCorner, |
2895 | 0 | aInnerCorner, |
2896 | 0 | aCornerMultPrev + aCornerMultNext, |
2897 | 0 | startAngle, |
2898 | 0 | innerSplit, |
2899 | 0 | innerSplitAngle); |
2900 | 0 | } |
2901 | 0 |
|
2902 | 0 | // Draw first half with first color |
2903 | 0 | if (aFirstColor.a > 0) { |
2904 | 0 | AcuteArcToBezier(builder.get(), |
2905 | 0 | outerCenter, |
2906 | 0 | aOuterRadius, |
2907 | 0 | outerArcStart, |
2908 | 0 | outerSplit, |
2909 | 0 | startAngle, |
2910 | 0 | outerSplitAngle); |
2911 | 0 | // Draw skirt as part of first half |
2912 | 0 | if (aSkirtSize > 0) { |
2913 | 0 | builder->LineTo(outerSplit + aCornerMultNext * aSkirtSize); |
2914 | 0 | builder->LineTo(innerSplit - |
2915 | 0 | aCornerMultPrev * (aSkirtSize * aSkirtSlope)); |
2916 | 0 | } |
2917 | 0 | AcuteArcToBezier(builder.get(), |
2918 | 0 | innerCenter, |
2919 | 0 | aInnerRadius, |
2920 | 0 | innerSplit, |
2921 | 0 | innerArcStart, |
2922 | 0 | innerSplitAngle, |
2923 | 0 | startAngle); |
2924 | 0 | if ((innerCornerStart - innerArcStart).DotProduct(aCornerMultPrev) > 0) { |
2925 | 0 | builder->LineTo(innerCornerStart); |
2926 | 0 | } |
2927 | 0 | builder->Close(); |
2928 | 0 | path = builder->Finish(); |
2929 | 0 | aDrawTarget->Fill(path, ColorPattern(aFirstColor)); |
2930 | 0 | } |
2931 | 0 |
|
2932 | 0 | // Draw second half with second color |
2933 | 0 | if (aSecondColor.a > 0) { |
2934 | 0 | builder = aDrawTarget->CreatePathBuilder(); |
2935 | 0 | builder->MoveTo(outerCornerEnd); |
2936 | 0 | if ((innerArcEnd - innerCornerEnd).DotProduct(aCornerMultNext) < 0) { |
2937 | 0 | builder->LineTo(innerCornerEnd); |
2938 | 0 | } |
2939 | 0 | AcuteArcToBezier(builder.get(), |
2940 | 0 | innerCenter, |
2941 | 0 | aInnerRadius, |
2942 | 0 | innerArcEnd, |
2943 | 0 | innerSplit, |
2944 | 0 | endAngle, |
2945 | 0 | innerSplitAngle); |
2946 | 0 | AcuteArcToBezier(builder.get(), |
2947 | 0 | outerCenter, |
2948 | 0 | aOuterRadius, |
2949 | 0 | outerSplit, |
2950 | 0 | outerArcEnd, |
2951 | 0 | outerSplitAngle, |
2952 | 0 | endAngle); |
2953 | 0 | builder->Close(); |
2954 | 0 | path = builder->Finish(); |
2955 | 0 | aDrawTarget->Fill(path, ColorPattern(aSecondColor)); |
2956 | 0 | } |
2957 | 0 | } else if (aFirstColor.a > 0) { |
2958 | 0 | // Draw corner with single color |
2959 | 0 | AcuteArcToBezier( |
2960 | 0 | builder.get(), outerCenter, aOuterRadius, outerArcStart, outerArcEnd); |
2961 | 0 | builder->LineTo(outerCornerEnd); |
2962 | 0 | if ((innerArcEnd - innerCornerEnd).DotProduct(aCornerMultNext) < 0) { |
2963 | 0 | builder->LineTo(innerCornerEnd); |
2964 | 0 | } |
2965 | 0 | AcuteArcToBezier(builder.get(), |
2966 | 0 | innerCenter, |
2967 | 0 | aInnerRadius, |
2968 | 0 | innerArcEnd, |
2969 | 0 | innerArcStart, |
2970 | 0 | -kKappaFactor); |
2971 | 0 | if ((innerCornerStart - innerArcStart).DotProduct(aCornerMultPrev) > 0) { |
2972 | 0 | builder->LineTo(innerCornerStart); |
2973 | 0 | } |
2974 | 0 | builder->Close(); |
2975 | 0 | path = builder->Finish(); |
2976 | 0 | aDrawTarget->Fill(path, ColorPattern(aFirstColor)); |
2977 | 0 | } |
2978 | 0 | } |
2979 | | |
2980 | | // Draw a corner with possibly different sides. |
2981 | | // A skirt is drawn underneath the corner intersection to hide possible |
2982 | | // seams when anti-aliased drawing is used. |
2983 | | static void |
2984 | | DrawCorner(DrawTarget* aDrawTarget, |
2985 | | const Point& aOuterCorner, |
2986 | | const Point& aInnerCorner, |
2987 | | const twoFloats& aCornerMultPrev, |
2988 | | const twoFloats& aCornerMultNext, |
2989 | | const Size& aCornerDims, |
2990 | | const Color& aFirstColor, |
2991 | | const Color& aSecondColor, |
2992 | | Float aSkirtSize, |
2993 | | Float aSkirtSlope) |
2994 | 0 | { |
2995 | 0 | // Corner box start point |
2996 | 0 | Point cornerStart = aOuterCorner + aCornerMultPrev * aCornerDims; |
2997 | 0 | // Corner box end point |
2998 | 0 | Point cornerEnd = aOuterCorner + aCornerMultNext * aCornerDims; |
2999 | 0 |
|
3000 | 0 | RefPtr<PathBuilder> builder; |
3001 | 0 | RefPtr<Path> path; |
3002 | 0 |
|
3003 | 0 | if (aFirstColor.a > 0) { |
3004 | 0 | builder = aDrawTarget->CreatePathBuilder(); |
3005 | 0 | builder->MoveTo(cornerStart); |
3006 | 0 | } |
3007 | 0 |
|
3008 | 0 | if (aFirstColor != aSecondColor) { |
3009 | 0 | // Draw first half with first color |
3010 | 0 | if (aFirstColor.a > 0) { |
3011 | 0 | builder->LineTo(aOuterCorner); |
3012 | 0 | // Draw skirt as part of first half |
3013 | 0 | if (aSkirtSize > 0) { |
3014 | 0 | builder->LineTo(aOuterCorner + aCornerMultNext * aSkirtSize); |
3015 | 0 | builder->LineTo(aInnerCorner - |
3016 | 0 | aCornerMultPrev * (aSkirtSize * aSkirtSlope)); |
3017 | 0 | } |
3018 | 0 | builder->LineTo(aInnerCorner); |
3019 | 0 | builder->Close(); |
3020 | 0 | path = builder->Finish(); |
3021 | 0 | aDrawTarget->Fill(path, ColorPattern(aFirstColor)); |
3022 | 0 | } |
3023 | 0 |
|
3024 | 0 | // Draw second half with second color |
3025 | 0 | if (aSecondColor.a > 0) { |
3026 | 0 | builder = aDrawTarget->CreatePathBuilder(); |
3027 | 0 | builder->MoveTo(cornerEnd); |
3028 | 0 | builder->LineTo(aInnerCorner); |
3029 | 0 | builder->LineTo(aOuterCorner); |
3030 | 0 | builder->Close(); |
3031 | 0 | path = builder->Finish(); |
3032 | 0 | aDrawTarget->Fill(path, ColorPattern(aSecondColor)); |
3033 | 0 | } |
3034 | 0 | } else if (aFirstColor.a > 0) { |
3035 | 0 | // Draw corner with single color |
3036 | 0 | builder->LineTo(aOuterCorner); |
3037 | 0 | builder->LineTo(cornerEnd); |
3038 | 0 | builder->LineTo(aInnerCorner); |
3039 | 0 | builder->Close(); |
3040 | 0 | path = builder->Finish(); |
3041 | 0 | aDrawTarget->Fill(path, ColorPattern(aFirstColor)); |
3042 | 0 | } |
3043 | 0 | } |
3044 | | |
3045 | | void |
3046 | | nsCSSBorderRenderer::DrawSolidBorder() |
3047 | 0 | { |
3048 | 0 | const twoFloats cornerMults[4] = { |
3049 | 0 | { -1, 0 }, { 0, -1 }, { +1, 0 }, { 0, +1 } |
3050 | 0 | }; |
3051 | 0 |
|
3052 | 0 | const twoFloats centerAdjusts[4] = { |
3053 | 0 | { 0, +0.5 }, { -0.5, 0 }, { 0, -0.5 }, { +0.5, 0 } |
3054 | 0 | }; |
3055 | 0 |
|
3056 | 0 | RectCornerRadii innerRadii; |
3057 | 0 | ComputeInnerRadii(mBorderRadii, mBorderWidths, &innerRadii); |
3058 | 0 |
|
3059 | 0 | Rect strokeRect = mOuterRect; |
3060 | 0 | strokeRect.Deflate(Margin(mBorderWidths[0] / 2.0, |
3061 | 0 | mBorderWidths[1] / 2.0, |
3062 | 0 | mBorderWidths[2] / 2.0, |
3063 | 0 | mBorderWidths[3] / 2.0)); |
3064 | 0 |
|
3065 | 0 | NS_FOR_CSS_SIDES(i) |
3066 | 0 | { |
3067 | 0 | // We now draw the current side and the CW corner following it. |
3068 | 0 | // The CCW corner of this side was already drawn in the previous iteration. |
3069 | 0 | // The side will be drawn as an explicit stroke, and the CW corner will be |
3070 | 0 | // filled separately. |
3071 | 0 | // If the next side does not have a matching color, then we split the |
3072 | 0 | // corner into two halves, one of each side's color and draw both. |
3073 | 0 | // Thus, the CCW corner of the next side will end up drawn here. |
3074 | 0 |
|
3075 | 0 | // the corner index -- either 1 2 3 0 (cw) or 0 3 2 1 (ccw) |
3076 | 0 | Corner c = Corner((i + 1) % 4); |
3077 | 0 | Corner prevCorner = Corner(i); |
3078 | 0 |
|
3079 | 0 | // i+2 and i+3 respectively. These are used to index into the corner |
3080 | 0 | // multiplier table, and were deduced by calculating out the long form |
3081 | 0 | // of each corner and finding a pattern in the signs and values. |
3082 | 0 | int i1 = (i + 1) % 4; |
3083 | 0 | int i2 = (i + 2) % 4; |
3084 | 0 | int i3 = (i + 3) % 4; |
3085 | 0 |
|
3086 | 0 | Float sideWidth = 0.0f; |
3087 | 0 | Color firstColor, secondColor; |
3088 | 0 | if (IsVisible(mBorderStyles[i]) && mBorderWidths[i]) { |
3089 | 0 | // draw the side since it is visible |
3090 | 0 | sideWidth = mBorderWidths[i]; |
3091 | 0 | firstColor = ToDeviceColor(mBorderColors[i]); |
3092 | 0 | // if the next side is visible, use its color for corner |
3093 | 0 | secondColor = IsVisible(mBorderStyles[i1]) && mBorderWidths[i1] |
3094 | 0 | ? ToDeviceColor(mBorderColors[i1]) |
3095 | 0 | : firstColor; |
3096 | 0 | } else if (IsVisible(mBorderStyles[i1]) && mBorderWidths[i1]) { |
3097 | 0 | // assign next side's color to both corner sides |
3098 | 0 | firstColor = ToDeviceColor(mBorderColors[i1]); |
3099 | 0 | secondColor = firstColor; |
3100 | 0 | } else { |
3101 | 0 | // neither side is visible, so nothing to do |
3102 | 0 | continue; |
3103 | 0 | } |
3104 | 0 | |
3105 | 0 | Point outerCorner = mOuterRect.AtCorner(c); |
3106 | 0 | Point innerCorner = mInnerRect.AtCorner(c); |
3107 | 0 |
|
3108 | 0 | // start and end points of border side stroke between corners |
3109 | 0 | Point sideStart = mOuterRect.AtCorner(prevCorner) + |
3110 | 0 | cornerMults[i2] * mBorderCornerDimensions[prevCorner]; |
3111 | 0 | Point sideEnd = outerCorner + cornerMults[i] * mBorderCornerDimensions[c]; |
3112 | 0 | // check if the side is visible and not inverted |
3113 | 0 | if (sideWidth > 0 && firstColor.a > 0 && |
3114 | 0 | -(sideEnd - sideStart).DotProduct(cornerMults[i]) > 0) { |
3115 | 0 | mDrawTarget->StrokeLine(sideStart + centerAdjusts[i] * sideWidth, |
3116 | 0 | sideEnd + centerAdjusts[i] * sideWidth, |
3117 | 0 | ColorPattern(firstColor), |
3118 | 0 | StrokeOptions(sideWidth)); |
3119 | 0 | } |
3120 | 0 |
|
3121 | 0 | Float skirtSize = 0.0f, skirtSlope = 0.0f; |
3122 | 0 | // the sides don't match, so compute a skirt |
3123 | 0 | if (firstColor != secondColor && |
3124 | 0 | mPresContext->Type() != nsPresContext::eContext_Print) { |
3125 | 0 | Point cornerDir = outerCorner - innerCorner; |
3126 | 0 | ComputeCornerSkirtSize(firstColor.a, |
3127 | 0 | secondColor.a, |
3128 | 0 | cornerDir.DotProduct(cornerMults[i]), |
3129 | 0 | cornerDir.DotProduct(cornerMults[i3]), |
3130 | 0 | skirtSize, |
3131 | 0 | skirtSlope); |
3132 | 0 | } |
3133 | 0 |
|
3134 | 0 | if (!mBorderRadii[c].IsEmpty()) { |
3135 | 0 | // the corner has a border radius |
3136 | 0 | DrawBorderRadius(mDrawTarget, |
3137 | 0 | c, |
3138 | 0 | outerCorner, |
3139 | 0 | innerCorner, |
3140 | 0 | cornerMults[i], |
3141 | 0 | cornerMults[i3], |
3142 | 0 | mBorderCornerDimensions[c], |
3143 | 0 | mBorderRadii[c], |
3144 | 0 | innerRadii[c], |
3145 | 0 | firstColor, |
3146 | 0 | secondColor, |
3147 | 0 | skirtSize, |
3148 | 0 | skirtSlope); |
3149 | 0 | } else if (!mBorderCornerDimensions[c].IsEmpty()) { |
3150 | 0 | // a corner with no border radius |
3151 | 0 | DrawCorner(mDrawTarget, |
3152 | 0 | outerCorner, |
3153 | 0 | innerCorner, |
3154 | 0 | cornerMults[i], |
3155 | 0 | cornerMults[i3], |
3156 | 0 | mBorderCornerDimensions[c], |
3157 | 0 | firstColor, |
3158 | 0 | secondColor, |
3159 | 0 | skirtSize, |
3160 | 0 | skirtSlope); |
3161 | 0 | } |
3162 | 0 | } |
3163 | 0 | } |
3164 | | |
3165 | | void |
3166 | | nsCSSBorderRenderer::DrawBorders() |
3167 | 0 | { |
3168 | 0 | if (mAllBordersSameStyle && |
3169 | 0 | (mBorderStyles[0] == NS_STYLE_BORDER_STYLE_NONE || |
3170 | 0 | mBorderStyles[0] == NS_STYLE_BORDER_STYLE_HIDDEN || |
3171 | 0 | mBorderColors[0] == NS_RGBA(0, 0, 0, 0))) { |
3172 | 0 | // All borders are the same style, and the style is either none or hidden, |
3173 | 0 | // or the color is transparent. |
3174 | 0 | return; |
3175 | 0 | } |
3176 | 0 | |
3177 | 0 | if (mAllBordersSameWidth && mBorderWidths[0] == 0.0) { |
3178 | 0 | // Some of the mAllBordersSameWidth codepaths depend on the border |
3179 | 0 | // width being greater than zero. |
3180 | 0 | return; |
3181 | 0 | } |
3182 | 0 | |
3183 | 0 | AutoRestoreTransform autoRestoreTransform; |
3184 | 0 | Matrix mat = mDrawTarget->GetTransform(); |
3185 | 0 |
|
3186 | 0 | // Clamp the CTM to be pixel-aligned; we do this only |
3187 | 0 | // for translation-only matrices now, but we could do it |
3188 | 0 | // if the matrix has just a scale as well. We should not |
3189 | 0 | // do it if there's a rotation. |
3190 | 0 | if (mat.HasNonTranslation()) { |
3191 | 0 | if (!mat.HasNonAxisAlignedTransform()) { |
3192 | 0 | // Scale + transform. Avoid stroke fast-paths so that we have a chance |
3193 | 0 | // of snapping to pixel boundaries. |
3194 | 0 | mAvoidStroke = true; |
3195 | 0 | } |
3196 | 0 | } else { |
3197 | 0 | mat._31 = floor(mat._31 + 0.5); |
3198 | 0 | mat._32 = floor(mat._32 + 0.5); |
3199 | 0 | autoRestoreTransform.Init(mDrawTarget); |
3200 | 0 | mDrawTarget->SetTransform(mat); |
3201 | 0 |
|
3202 | 0 | // round mOuterRect and mInnerRect; they're already an integer |
3203 | 0 | // number of pixels apart and should stay that way after |
3204 | 0 | // rounding. We don't do this if there's a scale in the current transform |
3205 | 0 | // since this loses information that might be relevant when we're scaling. |
3206 | 0 | mOuterRect.Round(); |
3207 | 0 | mInnerRect.Round(); |
3208 | 0 | } |
3209 | 0 |
|
3210 | 0 | // Initial values only used when the border colors/widths are all the same: |
3211 | 0 | ColorPattern color(ToDeviceColor(mBorderColors[eSideTop])); |
3212 | 0 | StrokeOptions strokeOptions(mBorderWidths[eSideTop]); // stroke width |
3213 | 0 |
|
3214 | 0 | // First there's a couple of 'special cases' that have specifically optimized |
3215 | 0 | // drawing paths, when none of these can be used we move on to the generalized |
3216 | 0 | // border drawing code. |
3217 | 0 | if (mAllBordersSameStyle && mAllBordersSameWidth && |
3218 | 0 | mBorderStyles[0] == NS_STYLE_BORDER_STYLE_SOLID && mNoBorderRadius && |
3219 | 0 | !mAvoidStroke) { |
3220 | 0 | // Very simple case. |
3221 | 0 | Rect rect = mOuterRect; |
3222 | 0 | rect.Deflate(mBorderWidths[0] / 2.0); |
3223 | 0 | mDrawTarget->StrokeRect(rect, color, strokeOptions); |
3224 | 0 | return; |
3225 | 0 | } |
3226 | 0 | |
3227 | 0 | if (mAllBordersSameStyle && mBorderStyles[0] == NS_STYLE_BORDER_STYLE_SOLID && |
3228 | 0 | !mAvoidStroke && !mNoBorderRadius) { |
3229 | 0 | // Relatively simple case. |
3230 | 0 | RoundedRect borderInnerRect(mOuterRect, mBorderRadii); |
3231 | 0 | borderInnerRect.Deflate(mBorderWidths[eSideTop], |
3232 | 0 | mBorderWidths[eSideBottom], |
3233 | 0 | mBorderWidths[eSideLeft], |
3234 | 0 | mBorderWidths[eSideRight]); |
3235 | 0 |
|
3236 | 0 | // Instead of stroking we just use two paths: an inner and an outer. |
3237 | 0 | // This allows us to draw borders that we couldn't when stroking. For |
3238 | 0 | // example, borders with a border width >= the border radius. (i.e. when |
3239 | 0 | // there are square corners on the inside) |
3240 | 0 | // |
3241 | 0 | // Further, this approach can be more efficient because the backend |
3242 | 0 | // doesn't need to compute an offset curve to stroke the path. We know that |
3243 | 0 | // the rounded parts are elipses we can offset exactly and can just compute |
3244 | 0 | // a new cubic approximation. |
3245 | 0 | RefPtr<PathBuilder> builder = mDrawTarget->CreatePathBuilder(); |
3246 | 0 | AppendRoundedRectToPath(builder, mOuterRect, mBorderRadii, true); |
3247 | 0 | AppendRoundedRectToPath( |
3248 | 0 | builder, borderInnerRect.rect, borderInnerRect.corners, false); |
3249 | 0 | RefPtr<Path> path = builder->Finish(); |
3250 | 0 | mDrawTarget->Fill(path, color); |
3251 | 0 | return; |
3252 | 0 | } |
3253 | 0 | |
3254 | 0 | const bool allBordersSolid = AllBordersSolid(); |
3255 | 0 |
|
3256 | 0 | // This leaves the border corners non-interpolated for single width borders. |
3257 | 0 | // Doing this is slightly faster and shouldn't be a problem visually. |
3258 | 0 | if (allBordersSolid && mAllBordersSameWidth && mBorderWidths[0] == 1 && |
3259 | 0 | mNoBorderRadius && !mAvoidStroke) { |
3260 | 0 | DrawSingleWidthSolidBorder(); |
3261 | 0 | return; |
3262 | 0 | } |
3263 | 0 | |
3264 | 0 | if (allBordersSolid && !mAvoidStroke) { |
3265 | 0 | DrawSolidBorder(); |
3266 | 0 | return; |
3267 | 0 | } |
3268 | 0 | |
3269 | 0 | PrintAsString(" mOuterRect: "); |
3270 | 0 | PrintAsString(mOuterRect); |
3271 | 0 | PrintAsStringNewline(); |
3272 | 0 | PrintAsString(" mInnerRect: "); |
3273 | 0 | PrintAsString(mInnerRect); |
3274 | 0 | PrintAsStringNewline(); |
3275 | 0 | PrintAsFormatString(" mBorderColors: 0x%08x 0x%08x 0x%08x 0x%08x\n", |
3276 | 0 | mBorderColors[0], |
3277 | 0 | mBorderColors[1], |
3278 | 0 | mBorderColors[2], |
3279 | 0 | mBorderColors[3]); |
3280 | 0 |
|
3281 | 0 | // if conditioning the outside rect failed, then bail -- the outside |
3282 | 0 | // rect is supposed to enclose the entire border |
3283 | 0 | { |
3284 | 0 | gfxRect outerRect = ThebesRect(mOuterRect); |
3285 | 0 | gfxUtils::ConditionRect(outerRect); |
3286 | 0 | if (outerRect.IsEmpty()) |
3287 | 0 | return; |
3288 | 0 | mOuterRect = ToRect(outerRect); |
3289 | 0 |
|
3290 | 0 | gfxRect innerRect = ThebesRect(mInnerRect); |
3291 | 0 | gfxUtils::ConditionRect(innerRect); |
3292 | 0 | mInnerRect = ToRect(innerRect); |
3293 | 0 | } |
3294 | 0 |
|
3295 | 0 | int dashedSides = 0; |
3296 | 0 | bool forceSeparateCorners = false; |
3297 | 0 |
|
3298 | 0 | NS_FOR_CSS_SIDES(i) |
3299 | 0 | { |
3300 | 0 | uint8_t style = mBorderStyles[i]; |
3301 | 0 | if (style == NS_STYLE_BORDER_STYLE_DASHED || |
3302 | 0 | style == NS_STYLE_BORDER_STYLE_DOTTED) { |
3303 | 0 | // we need to draw things separately for dashed/dotting |
3304 | 0 | forceSeparateCorners = true; |
3305 | 0 | dashedSides |= (1 << i); |
3306 | 0 | } |
3307 | 0 | } |
3308 | 0 |
|
3309 | 0 | PrintAsFormatString(" mAllBordersSameStyle: %d dashedSides: 0x%02x\n", |
3310 | 0 | mAllBordersSameStyle, |
3311 | 0 | dashedSides); |
3312 | 0 |
|
3313 | 0 | if (mAllBordersSameStyle && !forceSeparateCorners) { |
3314 | 0 | /* Draw everything in one go */ |
3315 | 0 | DrawBorderSides(eSideBitsAll); |
3316 | 0 | PrintAsStringNewline("---------------- (1)"); |
3317 | 0 | } else { |
3318 | 0 | AUTO_PROFILER_LABEL("nsCSSBorderRenderer::DrawBorders:multipass", GRAPHICS); |
3319 | 0 |
|
3320 | 0 | /* We have more than one pass to go. Draw the corners separately from the |
3321 | 0 | * sides. */ |
3322 | 0 |
|
3323 | 0 | // The corner is going to have negligible size if its two adjacent border |
3324 | 0 | // sides are only 1px wide and there is no border radius. In that case we |
3325 | 0 | // skip the overhead of painting the corner by setting the width or height |
3326 | 0 | // of the corner to zero, which effectively extends one of the corner's |
3327 | 0 | // adjacent border sides. We extend the longer adjacent side so that |
3328 | 0 | // opposite sides will be the same length, which is necessary for opposite |
3329 | 0 | // dashed/dotted sides to be symmetrical. |
3330 | 0 | // |
3331 | 0 | // if width > height |
3332 | 0 | // +--+--------------+--+ +--------------------+ |
3333 | 0 | // | | | | | | |
3334 | 0 | // +--+--------------+--+ +--+--------------+--+ |
3335 | 0 | // | | | | | | | | |
3336 | 0 | // | | | | => | | | | |
3337 | 0 | // | | | | | | | | |
3338 | 0 | // +--+--------------+--+ +--+--------------+--+ |
3339 | 0 | // | | | | | | |
3340 | 0 | // +--+--------------+--+ +--------------------+ |
3341 | 0 | // |
3342 | 0 | // if width <= height |
3343 | 0 | // +--+--------+--+ +--+--------+--+ |
3344 | 0 | // | | | | | | | | |
3345 | 0 | // +--+--------+--+ | +--------+ | |
3346 | 0 | // | | | | | | | | |
3347 | 0 | // | | | | | | | | |
3348 | 0 | // | | | | | | | | |
3349 | 0 | // | | | | => | | | | |
3350 | 0 | // | | | | | | | | |
3351 | 0 | // | | | | | | | | |
3352 | 0 | // | | | | | | | | |
3353 | 0 | // +--+--------+--+ | +--------+ | |
3354 | 0 | // | | | | | | | | |
3355 | 0 | // +--+--------+--+ +--+--------+--+ |
3356 | 0 | // |
3357 | 0 | // Note that if we have different border widths we could end up with |
3358 | 0 | // opposite sides of different length. For example, if the left and |
3359 | 0 | // bottom borders are 2px wide instead of 1px, we will end up doing |
3360 | 0 | // something like: |
3361 | 0 | // |
3362 | 0 | // +----+------------+--+ +----+---------------+ |
3363 | 0 | // | | | | | | | |
3364 | 0 | // +----+------------+--+ +----+------------+--+ |
3365 | 0 | // | | | | | | | | |
3366 | 0 | // | | | | => | | | | |
3367 | 0 | // | | | | | | | | |
3368 | 0 | // +----+------------+--+ +----+------------+--+ |
3369 | 0 | // | | | | | | | | |
3370 | 0 | // | | | | | | | | |
3371 | 0 | // +----+------------+--+ +----+------------+--+ |
3372 | 0 | // |
3373 | 0 | // XXX Should we only do this optimization if |mAllBordersSameWidth| is |
3374 | 0 | // true? |
3375 | 0 | // |
3376 | 0 | // XXX In fact is this optimization even worth the complexity it adds to |
3377 | 0 | // the code? 1px wide dashed borders are not overly common, and drawing |
3378 | 0 | // corners for them is not that expensive. |
3379 | 0 | NS_FOR_CSS_FULL_CORNERS(corner) |
3380 | 0 | { |
3381 | 0 | const mozilla::Side sides[2] = { mozilla::Side(corner), |
3382 | 0 | PREV_SIDE(corner) }; |
3383 | 0 |
|
3384 | 0 | if (!IsZeroSize(mBorderRadii[corner])) |
3385 | 0 | continue; |
3386 | 0 | |
3387 | 0 | if (mBorderWidths[sides[0]] == 1.0 && mBorderWidths[sides[1]] == 1.0) { |
3388 | 0 | if (mOuterRect.Width() > mOuterRect.Height()) { |
3389 | 0 | mBorderCornerDimensions[corner].width = 0.0; |
3390 | 0 | } else { |
3391 | 0 | mBorderCornerDimensions[corner].height = 0.0; |
3392 | 0 | } |
3393 | 0 | } |
3394 | 0 | } |
3395 | 0 |
|
3396 | 0 | // First, the corners |
3397 | 0 | NS_FOR_CSS_FULL_CORNERS(corner) |
3398 | 0 | { |
3399 | 0 | // if there's no corner, don't do all this work for it |
3400 | 0 | if (IsZeroSize(mBorderCornerDimensions[corner])) |
3401 | 0 | continue; |
3402 | 0 | |
3403 | 0 | const int sides[2] = { corner, PREV_SIDE(corner) }; |
3404 | 0 | int sideBits = (1 << sides[0]) | (1 << sides[1]); |
3405 | 0 |
|
3406 | 0 | bool simpleCornerStyle = AreBorderSideFinalStylesSame(sideBits); |
3407 | 0 |
|
3408 | 0 | // If we don't have anything complex going on in this corner, |
3409 | 0 | // then we can just fill the corner with a solid color, and avoid |
3410 | 0 | // the potentially expensive clip. |
3411 | 0 | if (simpleCornerStyle && IsZeroSize(mBorderRadii[corner]) && |
3412 | 0 | IsSolidCornerStyle(mBorderStyles[sides[0]], corner)) { |
3413 | 0 | Color color = MakeBorderColor( |
3414 | 0 | mBorderColors[sides[0]], |
3415 | 0 | mBackgroundColor, |
3416 | 0 | BorderColorStyleForSolidCorner(mBorderStyles[sides[0]], corner)); |
3417 | 0 | mDrawTarget->FillRect(GetCornerRect(corner), |
3418 | 0 | ColorPattern(ToDeviceColor(color))); |
3419 | 0 | continue; |
3420 | 0 | } |
3421 | 0 | |
3422 | 0 | // clip to the corner |
3423 | 0 | mDrawTarget->PushClipRect(GetCornerRect(corner)); |
3424 | 0 |
|
3425 | 0 | if (simpleCornerStyle) { |
3426 | 0 | // we don't need a group for this corner, the sides are the same, |
3427 | 0 | // but we weren't able to render just a solid block for the corner. |
3428 | 0 | DrawBorderSides(sideBits); |
3429 | 0 | } else { |
3430 | 0 | // Sides are different. We could draw using OP_ADD to |
3431 | 0 | // get correct color blending behaviour at the seam. We'd need |
3432 | 0 | // to do it in an offscreen surface to ensure that we're |
3433 | 0 | // always compositing on transparent black. If the colors |
3434 | 0 | // don't have transparency and the current destination surface |
3435 | 0 | // has an alpha channel, we could just clear the region and |
3436 | 0 | // avoid the temporary, but that situation doesn't happen all |
3437 | 0 | // that often in practice (we double buffer to no-alpha |
3438 | 0 | // surfaces). We choose just to seam though, as the performance |
3439 | 0 | // advantages outway the modest easthetic improvement. |
3440 | 0 |
|
3441 | 0 | for (int cornerSide = 0; cornerSide < 2; cornerSide++) { |
3442 | 0 | mozilla::Side side = mozilla::Side(sides[cornerSide]); |
3443 | 0 | uint8_t style = mBorderStyles[side]; |
3444 | 0 |
|
3445 | 0 | PrintAsFormatString("corner: %d cornerSide: %d side: %d style: %d\n", |
3446 | 0 | corner, |
3447 | 0 | cornerSide, |
3448 | 0 | side, |
3449 | 0 | style); |
3450 | 0 |
|
3451 | 0 | RefPtr<Path> path = GetSideClipSubPath(side); |
3452 | 0 | mDrawTarget->PushClip(path); |
3453 | 0 |
|
3454 | 0 | DrawBorderSides(1 << side); |
3455 | 0 |
|
3456 | 0 | mDrawTarget->PopClip(); |
3457 | 0 | } |
3458 | 0 | } |
3459 | 0 |
|
3460 | 0 | mDrawTarget->PopClip(); |
3461 | 0 |
|
3462 | 0 | PrintAsStringNewline(); |
3463 | 0 | } |
3464 | 0 |
|
3465 | 0 | // in the case of a single-unit border, we already munged the |
3466 | 0 | // corners up above; so we can just draw the top left and bottom |
3467 | 0 | // right sides separately, if they're the same. |
3468 | 0 | // |
3469 | 0 | // We need to check for mNoBorderRadius, because when there is |
3470 | 0 | // one, FillSolidBorder always draws the full rounded rectangle |
3471 | 0 | // and expects there to be a clip in place. |
3472 | 0 | int alreadyDrawnSides = 0; |
3473 | 0 | if (mOneUnitBorder && mNoBorderRadius && |
3474 | 0 | (dashedSides & (eSideBitsTop | eSideBitsLeft)) == 0) { |
3475 | 0 | bool tlBordersSameStyle = |
3476 | 0 | AreBorderSideFinalStylesSame(eSideBitsTop | eSideBitsLeft); |
3477 | 0 | bool brBordersSameStyle = |
3478 | 0 | AreBorderSideFinalStylesSame(eSideBitsBottom | eSideBitsRight); |
3479 | 0 |
|
3480 | 0 | if (tlBordersSameStyle) { |
3481 | 0 | DrawBorderSides(eSideBitsTop | eSideBitsLeft); |
3482 | 0 | alreadyDrawnSides |= (eSideBitsTop | eSideBitsLeft); |
3483 | 0 | } |
3484 | 0 |
|
3485 | 0 | if (brBordersSameStyle && |
3486 | 0 | (dashedSides & (eSideBitsBottom | eSideBitsRight)) == 0) { |
3487 | 0 | DrawBorderSides(eSideBitsBottom | eSideBitsRight); |
3488 | 0 | alreadyDrawnSides |= (eSideBitsBottom | eSideBitsRight); |
3489 | 0 | } |
3490 | 0 | } |
3491 | 0 |
|
3492 | 0 | // We're done with the corners, now draw the sides. |
3493 | 0 | NS_FOR_CSS_SIDES(side) |
3494 | 0 | { |
3495 | 0 | // if we drew it above, skip it |
3496 | 0 | if (alreadyDrawnSides & (1 << side)) |
3497 | 0 | continue; |
3498 | 0 | |
3499 | 0 | // If there's no border on this side, skip it |
3500 | 0 | if (mBorderWidths[side] == 0.0 || |
3501 | 0 | mBorderStyles[side] == NS_STYLE_BORDER_STYLE_HIDDEN || |
3502 | 0 | mBorderStyles[side] == NS_STYLE_BORDER_STYLE_NONE) |
3503 | 0 | continue; |
3504 | 0 | |
3505 | 0 | if (dashedSides & (1 << side)) { |
3506 | 0 | // Dashed sides will always draw just the part ignoring the |
3507 | 0 | // corners for the side, so no need to clip. |
3508 | 0 | DrawDashedOrDottedSide(side); |
3509 | 0 |
|
3510 | 0 | PrintAsStringNewline("---------------- (d)"); |
3511 | 0 | continue; |
3512 | 0 | } |
3513 | 0 | |
3514 | 0 | // Undashed sides will currently draw the entire side, |
3515 | 0 | // including parts that would normally be covered by a corner, |
3516 | 0 | // so we need to clip. |
3517 | 0 | // |
3518 | 0 | // XXX Optimization -- it would be good to make this work like |
3519 | 0 | // DrawDashedOrDottedSide, and have a DrawOneSide function that just |
3520 | 0 | // draws one side and not the corners, because then we can |
3521 | 0 | // avoid the potentially expensive clip. |
3522 | 0 | mDrawTarget->PushClipRect(GetSideClipWithoutCornersRect(side)); |
3523 | 0 |
|
3524 | 0 | DrawBorderSides(1 << side); |
3525 | 0 |
|
3526 | 0 | mDrawTarget->PopClip(); |
3527 | 0 |
|
3528 | 0 | PrintAsStringNewline("---------------- (*)"); |
3529 | 0 | } |
3530 | 0 | } |
3531 | 0 | } |
3532 | | |
3533 | | void |
3534 | | nsCSSBorderRenderer::CreateWebRenderCommands( |
3535 | | nsDisplayItem* aItem, |
3536 | | wr::DisplayListBuilder& aBuilder, |
3537 | | wr::IpcResourceUpdateQueue& aResources, |
3538 | | const layers::StackingContextHelper& aSc) |
3539 | 0 | { |
3540 | 0 | LayoutDeviceRect outerRect = LayoutDeviceRect::FromUnknownRect(mOuterRect); |
3541 | 0 | wr::LayoutRect roundedRect = wr::ToRoundedLayoutRect(outerRect); |
3542 | 0 | wr::BorderSide side[4]; |
3543 | 0 | NS_FOR_CSS_SIDES(i) |
3544 | 0 | { |
3545 | 0 | side[i] = |
3546 | 0 | wr::ToBorderSide(ToDeviceColor(mBorderColors[i]), mBorderStyles[i]); |
3547 | 0 | } |
3548 | 0 |
|
3549 | 0 | wr::BorderRadius borderRadius = |
3550 | 0 | wr::ToBorderRadius(LayoutDeviceSize::FromUnknownSize(mBorderRadii[0]), |
3551 | 0 | LayoutDeviceSize::FromUnknownSize(mBorderRadii[1]), |
3552 | 0 | LayoutDeviceSize::FromUnknownSize(mBorderRadii[3]), |
3553 | 0 | LayoutDeviceSize::FromUnknownSize(mBorderRadii[2])); |
3554 | 0 |
|
3555 | 0 | if (mLocalClip) { |
3556 | 0 | LayoutDeviceRect clip = |
3557 | 0 | LayoutDeviceRect::FromUnknownRect(mLocalClip.value()); |
3558 | 0 | wr::LayoutRect clipRect = wr::ToRoundedLayoutRect(clip); |
3559 | 0 | wr::WrClipId clipId = aBuilder.DefineClip(Nothing(), clipRect); |
3560 | 0 | aBuilder.PushClip(clipId); |
3561 | 0 | } |
3562 | 0 |
|
3563 | 0 | Range<const wr::BorderSide> wrsides(side, 4); |
3564 | 0 | aBuilder.PushBorder( |
3565 | 0 | roundedRect, |
3566 | 0 | roundedRect, |
3567 | 0 | mBackfaceIsVisible, |
3568 | 0 | wr::ToBorderWidths( |
3569 | 0 | mBorderWidths[0], mBorderWidths[1], mBorderWidths[2], mBorderWidths[3]), |
3570 | 0 | wrsides, |
3571 | 0 | borderRadius); |
3572 | 0 |
|
3573 | 0 | if (mLocalClip) { |
3574 | 0 | aBuilder.PopClip(); |
3575 | 0 | } |
3576 | 0 | } |
3577 | | |
3578 | | /* static */ Maybe<nsCSSBorderImageRenderer> |
3579 | | nsCSSBorderImageRenderer::CreateBorderImageRenderer( |
3580 | | nsPresContext* aPresContext, |
3581 | | nsIFrame* aForFrame, |
3582 | | const nsRect& aBorderArea, |
3583 | | const nsStyleBorder& aStyleBorder, |
3584 | | const nsRect& aDirtyRect, |
3585 | | Sides aSkipSides, |
3586 | | uint32_t aFlags, |
3587 | | ImgDrawResult* aDrawResult) |
3588 | 0 | { |
3589 | 0 | MOZ_ASSERT(aDrawResult); |
3590 | 0 |
|
3591 | 0 | if (aDirtyRect.IsEmpty()) { |
3592 | 0 | *aDrawResult = ImgDrawResult::SUCCESS; |
3593 | 0 | return Nothing(); |
3594 | 0 | } |
3595 | 0 | |
3596 | 0 | nsImageRenderer imgRenderer( |
3597 | 0 | aForFrame, &aStyleBorder.mBorderImageSource, aFlags); |
3598 | 0 | if (!imgRenderer.PrepareImage()) { |
3599 | 0 | *aDrawResult = imgRenderer.PrepareResult(); |
3600 | 0 | return Nothing(); |
3601 | 0 | } |
3602 | 0 | |
3603 | 0 | // Ensure we get invalidated for loads and animations of the image. |
3604 | 0 | // We need to do this here because this might be the only code that |
3605 | 0 | // knows about the association of the style data with the frame. |
3606 | 0 | // XXX We shouldn't really... since if anybody is passing in a |
3607 | 0 | // different style, they'll potentially have the wrong size for the |
3608 | 0 | // border too. |
3609 | 0 | aForFrame->AssociateImage(aStyleBorder.mBorderImageSource, aPresContext, 0); |
3610 | 0 |
|
3611 | 0 | nsCSSBorderImageRenderer renderer( |
3612 | 0 | aForFrame, aBorderArea, aStyleBorder, aSkipSides, imgRenderer); |
3613 | 0 | *aDrawResult = ImgDrawResult::SUCCESS; |
3614 | 0 | return Some(renderer); |
3615 | 0 | } |
3616 | | |
3617 | | ImgDrawResult |
3618 | | nsCSSBorderImageRenderer::DrawBorderImage(nsPresContext* aPresContext, |
3619 | | gfxContext& aRenderingContext, |
3620 | | nsIFrame* aForFrame, |
3621 | | const nsRect& aDirtyRect) |
3622 | 0 | { |
3623 | 0 | // NOTE: no Save() yet, we do that later by calling autoSR.EnsureSaved() |
3624 | 0 | // in case we need it. |
3625 | 0 | gfxContextAutoSaveRestore autoSR; |
3626 | 0 |
|
3627 | 0 | if (!mClip.IsEmpty()) { |
3628 | 0 | autoSR.EnsureSaved(&aRenderingContext); |
3629 | 0 | aRenderingContext.Clip( |
3630 | 0 | NSRectToSnappedRect(mClip, |
3631 | 0 | aForFrame->PresContext()->AppUnitsPerDevPixel(), |
3632 | 0 | *aRenderingContext.GetDrawTarget())); |
3633 | 0 | } |
3634 | 0 |
|
3635 | 0 | // intrinsicSize.CanComputeConcreteSize() return false means we can not |
3636 | 0 | // read intrinsic size from aStyleBorder.mBorderImageSource. |
3637 | 0 | // In this condition, we pass imageSize(a resolved size comes from |
3638 | 0 | // default sizing algorithm) to renderer as the viewport size. |
3639 | 0 | CSSSizeOrRatio intrinsicSize = mImageRenderer.ComputeIntrinsicSize(); |
3640 | 0 | Maybe<nsSize> svgViewportSize = |
3641 | 0 | intrinsicSize.CanComputeConcreteSize() ? Nothing() : Some(mImageSize); |
3642 | 0 | bool hasIntrinsicRatio = intrinsicSize.HasRatio(); |
3643 | 0 | mImageRenderer.PurgeCacheForViewportChange(svgViewportSize, |
3644 | 0 | hasIntrinsicRatio); |
3645 | 0 |
|
3646 | 0 | // These helper tables recharacterize the 'slice' and 'width' margins |
3647 | 0 | // in a more convenient form: they are the x/y/width/height coords |
3648 | 0 | // required for various bands of the border, and they have been transformed |
3649 | 0 | // to be relative to the innerRect (for 'slice') or the page (for 'border'). |
3650 | 0 | enum |
3651 | 0 | { |
3652 | 0 | LEFT, |
3653 | 0 | MIDDLE, |
3654 | 0 | RIGHT, |
3655 | 0 | TOP = LEFT, |
3656 | 0 | BOTTOM = RIGHT |
3657 | 0 | }; |
3658 | 0 | const nscoord borderX[3] = { |
3659 | 0 | mArea.x + 0, |
3660 | 0 | mArea.x + mWidths.left, |
3661 | 0 | mArea.x + mArea.width - mWidths.right, |
3662 | 0 | }; |
3663 | 0 | const nscoord borderY[3] = { |
3664 | 0 | mArea.y + 0, |
3665 | 0 | mArea.y + mWidths.top, |
3666 | 0 | mArea.y + mArea.height - mWidths.bottom, |
3667 | 0 | }; |
3668 | 0 | const nscoord borderWidth[3] = { |
3669 | 0 | mWidths.left, |
3670 | 0 | mArea.width - mWidths.left - mWidths.right, |
3671 | 0 | mWidths.right, |
3672 | 0 | }; |
3673 | 0 | const nscoord borderHeight[3] = { |
3674 | 0 | mWidths.top, |
3675 | 0 | mArea.height - mWidths.top - mWidths.bottom, |
3676 | 0 | mWidths.bottom, |
3677 | 0 | }; |
3678 | 0 | const int32_t sliceX[3] = { |
3679 | 0 | 0, |
3680 | 0 | mSlice.left, |
3681 | 0 | mImageSize.width - mSlice.right, |
3682 | 0 | }; |
3683 | 0 | const int32_t sliceY[3] = { |
3684 | 0 | 0, |
3685 | 0 | mSlice.top, |
3686 | 0 | mImageSize.height - mSlice.bottom, |
3687 | 0 | }; |
3688 | 0 | const int32_t sliceWidth[3] = { |
3689 | 0 | mSlice.left, |
3690 | 0 | std::max(mImageSize.width - mSlice.left - mSlice.right, 0), |
3691 | 0 | mSlice.right, |
3692 | 0 | }; |
3693 | 0 | const int32_t sliceHeight[3] = { |
3694 | 0 | mSlice.top, |
3695 | 0 | std::max(mImageSize.height - mSlice.top - mSlice.bottom, 0), |
3696 | 0 | mSlice.bottom, |
3697 | 0 | }; |
3698 | 0 |
|
3699 | 0 | ImgDrawResult result = ImgDrawResult::SUCCESS; |
3700 | 0 |
|
3701 | 0 | for (int i = LEFT; i <= RIGHT; i++) { |
3702 | 0 | for (int j = TOP; j <= BOTTOM; j++) { |
3703 | 0 | StyleBorderImageRepeat fillStyleH, fillStyleV; |
3704 | 0 | nsSize unitSize; |
3705 | 0 |
|
3706 | 0 | if (i == MIDDLE && j == MIDDLE) { |
3707 | 0 | // Discard the middle portion unless set to fill. |
3708 | 0 | if (NS_STYLE_BORDER_IMAGE_SLICE_NOFILL == mFill) { |
3709 | 0 | continue; |
3710 | 0 | } |
3711 | 0 | |
3712 | 0 | NS_ASSERTION(NS_STYLE_BORDER_IMAGE_SLICE_FILL == mFill, |
3713 | 0 | "Unexpected border image fill"); |
3714 | 0 |
|
3715 | 0 | // css-background: |
3716 | 0 | // The middle image's width is scaled by the same factor as the |
3717 | 0 | // top image unless that factor is zero or infinity, in which |
3718 | 0 | // case the scaling factor of the bottom is substituted, and |
3719 | 0 | // failing that, the width is not scaled. The height of the |
3720 | 0 | // middle image is scaled by the same factor as the left image |
3721 | 0 | // unless that factor is zero or infinity, in which case the |
3722 | 0 | // scaling factor of the right image is substituted, and failing |
3723 | 0 | // that, the height is not scaled. |
3724 | 0 | gfxFloat hFactor, vFactor; |
3725 | 0 |
|
3726 | 0 | if (0 < mWidths.left && 0 < mSlice.left) |
3727 | 0 | vFactor = gfxFloat(mWidths.left) / mSlice.left; |
3728 | 0 | else if (0 < mWidths.right && 0 < mSlice.right) |
3729 | 0 | vFactor = gfxFloat(mWidths.right) / mSlice.right; |
3730 | 0 | else |
3731 | 0 | vFactor = 1; |
3732 | 0 |
|
3733 | 0 | if (0 < mWidths.top && 0 < mSlice.top) |
3734 | 0 | hFactor = gfxFloat(mWidths.top) / mSlice.top; |
3735 | 0 | else if (0 < mWidths.bottom && 0 < mSlice.bottom) |
3736 | 0 | hFactor = gfxFloat(mWidths.bottom) / mSlice.bottom; |
3737 | 0 | else |
3738 | 0 | hFactor = 1; |
3739 | 0 |
|
3740 | 0 | unitSize.width = sliceWidth[i] * hFactor; |
3741 | 0 | unitSize.height = sliceHeight[j] * vFactor; |
3742 | 0 | fillStyleH = mRepeatModeHorizontal; |
3743 | 0 | fillStyleV = mRepeatModeVertical; |
3744 | 0 |
|
3745 | 0 | } else if (i == MIDDLE) { // top, bottom |
3746 | 0 | // Sides are always stretched to the thickness of their border, |
3747 | 0 | // and stretched proportionately on the other axis. |
3748 | 0 | gfxFloat factor; |
3749 | 0 | if (0 < borderHeight[j] && 0 < sliceHeight[j]) |
3750 | 0 | factor = gfxFloat(borderHeight[j]) / sliceHeight[j]; |
3751 | 0 | else |
3752 | 0 | factor = 1; |
3753 | 0 |
|
3754 | 0 | unitSize.width = sliceWidth[i] * factor; |
3755 | 0 | unitSize.height = borderHeight[j]; |
3756 | 0 | fillStyleH = mRepeatModeHorizontal; |
3757 | 0 | fillStyleV = StyleBorderImageRepeat::Stretch; |
3758 | 0 |
|
3759 | 0 | } else if (j == MIDDLE) { // left, right |
3760 | 0 | gfxFloat factor; |
3761 | 0 | if (0 < borderWidth[i] && 0 < sliceWidth[i]) |
3762 | 0 | factor = gfxFloat(borderWidth[i]) / sliceWidth[i]; |
3763 | 0 | else |
3764 | 0 | factor = 1; |
3765 | 0 |
|
3766 | 0 | unitSize.width = borderWidth[i]; |
3767 | 0 | unitSize.height = sliceHeight[j] * factor; |
3768 | 0 | fillStyleH = StyleBorderImageRepeat::Stretch; |
3769 | 0 | fillStyleV = mRepeatModeVertical; |
3770 | 0 |
|
3771 | 0 | } else { |
3772 | 0 | // Corners are always stretched to fit the corner. |
3773 | 0 | unitSize.width = borderWidth[i]; |
3774 | 0 | unitSize.height = borderHeight[j]; |
3775 | 0 | fillStyleH = StyleBorderImageRepeat::Stretch; |
3776 | 0 | fillStyleV = StyleBorderImageRepeat::Stretch; |
3777 | 0 | } |
3778 | 0 |
|
3779 | 0 | nsRect destArea(borderX[i], borderY[j], borderWidth[i], borderHeight[j]); |
3780 | 0 | nsRect subArea(sliceX[i], sliceY[j], sliceWidth[i], sliceHeight[j]); |
3781 | 0 | if (subArea.IsEmpty()) |
3782 | 0 | continue; |
3783 | 0 | |
3784 | 0 | nsIntRect intSubArea = subArea.ToOutsidePixels(AppUnitsPerCSSPixel()); |
3785 | 0 | result &= mImageRenderer.DrawBorderImageComponent( |
3786 | 0 | aPresContext, |
3787 | 0 | aRenderingContext, |
3788 | 0 | aDirtyRect, |
3789 | 0 | destArea, |
3790 | 0 | CSSIntRect( |
3791 | 0 | intSubArea.x, intSubArea.y, intSubArea.width, intSubArea.height), |
3792 | 0 | fillStyleH, |
3793 | 0 | fillStyleV, |
3794 | 0 | unitSize, |
3795 | 0 | j * (RIGHT + 1) + i, |
3796 | 0 | svgViewportSize, |
3797 | 0 | hasIntrinsicRatio); |
3798 | 0 | } |
3799 | 0 | } |
3800 | 0 |
|
3801 | 0 | return result; |
3802 | 0 | } |
3803 | | |
3804 | | ImgDrawResult |
3805 | | nsCSSBorderImageRenderer::CreateWebRenderCommands( |
3806 | | nsDisplayItem* aItem, |
3807 | | nsIFrame* aForFrame, |
3808 | | mozilla::wr::DisplayListBuilder& aBuilder, |
3809 | | mozilla::wr::IpcResourceUpdateQueue& aResources, |
3810 | | const mozilla::layers::StackingContextHelper& aSc, |
3811 | | mozilla::layers::WebRenderLayerManager* aManager, |
3812 | | nsDisplayListBuilder* aDisplayListBuilder) |
3813 | 0 | { |
3814 | 0 | if (!mImageRenderer.IsReady()) { |
3815 | 0 | return ImgDrawResult::NOT_READY; |
3816 | 0 | } |
3817 | 0 | |
3818 | 0 | float widths[4]; |
3819 | 0 | float slice[4]; |
3820 | 0 | float outset[4]; |
3821 | 0 | const int32_t appUnitsPerDevPixel = |
3822 | 0 | aForFrame->PresContext()->AppUnitsPerDevPixel(); |
3823 | 0 | NS_FOR_CSS_SIDES(i) |
3824 | 0 | { |
3825 | 0 | slice[i] = (float)(mSlice.Side(i)) / appUnitsPerDevPixel; |
3826 | 0 | widths[i] = (float)(mWidths.Side(i)) / appUnitsPerDevPixel; |
3827 | 0 | outset[i] = (float)(mImageOutset.Side(i)) / appUnitsPerDevPixel; |
3828 | 0 | } |
3829 | 0 |
|
3830 | 0 | LayoutDeviceRect destRect = |
3831 | 0 | LayoutDeviceRect::FromAppUnits(mArea, appUnitsPerDevPixel); |
3832 | 0 | wr::LayoutRect dest = wr::ToRoundedLayoutRect(destRect); |
3833 | 0 |
|
3834 | 0 | wr::LayoutRect clip = dest; |
3835 | 0 | if (!mClip.IsEmpty()) { |
3836 | 0 | LayoutDeviceRect clipRect = |
3837 | 0 | LayoutDeviceRect::FromAppUnits(mClip, appUnitsPerDevPixel); |
3838 | 0 | clip = wr::ToRoundedLayoutRect(clipRect); |
3839 | 0 | } |
3840 | 0 |
|
3841 | 0 | ImgDrawResult drawResult = ImgDrawResult::SUCCESS; |
3842 | 0 | switch (mImageRenderer.GetType()) { |
3843 | 0 | case eStyleImageType_Image: { |
3844 | 0 | uint32_t flags = imgIContainer::FLAG_ASYNC_NOTIFY; |
3845 | 0 | if (aDisplayListBuilder->IsPaintingToWindow()) { |
3846 | 0 | flags |= imgIContainer::FLAG_HIGH_QUALITY_SCALING; |
3847 | 0 | } |
3848 | 0 | if (aDisplayListBuilder->ShouldSyncDecodeImages()) { |
3849 | 0 | flags |= imgIContainer::FLAG_SYNC_DECODE; |
3850 | 0 | } |
3851 | 0 |
|
3852 | 0 | RefPtr<imgIContainer> img = mImageRenderer.GetImage(); |
3853 | 0 | Maybe<SVGImageContext> svgContext; |
3854 | 0 | gfx::IntSize decodeSize = |
3855 | 0 | nsLayoutUtils::ComputeImageContainerDrawingParameters( |
3856 | 0 | img, aForFrame, destRect, aSc, flags, svgContext); |
3857 | 0 |
|
3858 | 0 | RefPtr<layers::ImageContainer> container; |
3859 | 0 | drawResult = img->GetImageContainerAtSize(aManager, decodeSize, svgContext, |
3860 | 0 | flags, getter_AddRefs(container)); |
3861 | 0 | if (!container) { |
3862 | 0 | break; |
3863 | 0 | } |
3864 | 0 | |
3865 | 0 | mozilla::wr::ImageRendering rendering = wr::ToImageRendering( |
3866 | 0 | nsLayoutUtils::GetSamplingFilterForFrame(aItem->Frame())); |
3867 | 0 | gfx::IntSize size; |
3868 | 0 | Maybe<wr::ImageKey> key = |
3869 | 0 | aManager->CommandBuilder().CreateImageKey(aItem, |
3870 | 0 | container, |
3871 | 0 | aBuilder, |
3872 | 0 | aResources, |
3873 | 0 | rendering, |
3874 | 0 | aSc, |
3875 | 0 | size, |
3876 | 0 | Nothing()); |
3877 | 0 | if (key.isNothing()) { |
3878 | 0 | break; |
3879 | 0 | } |
3880 | 0 | |
3881 | 0 | aBuilder.PushBorderImage( |
3882 | 0 | dest, |
3883 | 0 | clip, |
3884 | 0 | !aItem->BackfaceIsHidden(), |
3885 | 0 | wr::ToBorderWidths(widths[0], widths[1], widths[2], widths[3]), |
3886 | 0 | key.value(), |
3887 | 0 | (float)(mImageSize.width) / appUnitsPerDevPixel, |
3888 | 0 | (float)(mImageSize.height) / appUnitsPerDevPixel, |
3889 | 0 | wr::ToSideOffsets2D_u32(slice[0], slice[1], slice[2], slice[3]), |
3890 | 0 | wr::ToSideOffsets2D_f32(outset[0], outset[1], outset[2], outset[3]), |
3891 | 0 | wr::ToRepeatMode(mRepeatModeHorizontal), |
3892 | 0 | wr::ToRepeatMode(mRepeatModeVertical)); |
3893 | 0 | break; |
3894 | 0 | } |
3895 | 0 | case eStyleImageType_Gradient: { |
3896 | 0 | RefPtr<nsStyleGradient> gradientData = mImageRenderer.GetGradientData(); |
3897 | 0 | nsCSSGradientRenderer renderer = nsCSSGradientRenderer::Create( |
3898 | 0 | aForFrame->PresContext(), aForFrame->Style(), gradientData, mImageSize); |
3899 | 0 |
|
3900 | 0 | wr::ExtendMode extendMode; |
3901 | 0 | nsTArray<wr::GradientStop> stops; |
3902 | 0 | LayoutDevicePoint lineStart; |
3903 | 0 | LayoutDevicePoint lineEnd; |
3904 | 0 | LayoutDeviceSize gradientRadius; |
3905 | 0 | renderer.BuildWebRenderParameters( |
3906 | 0 | 1.0, extendMode, stops, lineStart, lineEnd, gradientRadius); |
3907 | 0 |
|
3908 | 0 | if (gradientData->mShape == NS_STYLE_GRADIENT_SHAPE_LINEAR) { |
3909 | 0 | LayoutDevicePoint startPoint = |
3910 | 0 | LayoutDevicePoint(dest.origin.x, dest.origin.y) + lineStart; |
3911 | 0 | LayoutDevicePoint endPoint = |
3912 | 0 | LayoutDevicePoint(dest.origin.x, dest.origin.y) + lineEnd; |
3913 | 0 |
|
3914 | 0 | aBuilder.PushBorderGradient( |
3915 | 0 | dest, |
3916 | 0 | clip, |
3917 | 0 | !aItem->BackfaceIsHidden(), |
3918 | 0 | wr::ToBorderWidths(widths[0], widths[1], widths[2], widths[3]), |
3919 | 0 | (float)(mImageSize.width) / appUnitsPerDevPixel, |
3920 | 0 | (float)(mImageSize.height) / appUnitsPerDevPixel, |
3921 | 0 | wr::ToSideOffsets2D_u32(slice[0], slice[1], slice[2], slice[3]), |
3922 | 0 | wr::ToLayoutPoint(startPoint), |
3923 | 0 | wr::ToLayoutPoint(endPoint), |
3924 | 0 | stops, |
3925 | 0 | extendMode, |
3926 | 0 | wr::ToSideOffsets2D_f32(outset[0], outset[1], outset[2], outset[3])); |
3927 | 0 | } else { |
3928 | 0 | aBuilder.PushBorderRadialGradient( |
3929 | 0 | dest, |
3930 | 0 | clip, |
3931 | 0 | !aItem->BackfaceIsHidden(), |
3932 | 0 | wr::ToBorderWidths(widths[0], widths[1], widths[2], widths[3]), |
3933 | 0 | wr::ToLayoutPoint(lineStart), |
3934 | 0 | wr::ToLayoutSize(gradientRadius), |
3935 | 0 | stops, |
3936 | 0 | extendMode, |
3937 | 0 | wr::ToSideOffsets2D_f32(outset[0], outset[1], outset[2], outset[3])); |
3938 | 0 | } |
3939 | 0 | break; |
3940 | 0 | } |
3941 | 0 | default: |
3942 | 0 | MOZ_ASSERT_UNREACHABLE("Unsupport border image type"); |
3943 | 0 | drawResult = ImgDrawResult::NOT_SUPPORTED; |
3944 | 0 | } |
3945 | 0 |
|
3946 | 0 | return drawResult; |
3947 | 0 | } |
3948 | | |
3949 | | nsCSSBorderImageRenderer::nsCSSBorderImageRenderer( |
3950 | | const nsCSSBorderImageRenderer& aRhs) |
3951 | | : mImageRenderer(aRhs.mImageRenderer) |
3952 | | , mImageSize(aRhs.mImageSize) |
3953 | | , mSlice(aRhs.mSlice) |
3954 | | , mWidths(aRhs.mWidths) |
3955 | | , mImageOutset(aRhs.mImageOutset) |
3956 | | , mArea(aRhs.mArea) |
3957 | | , mClip(aRhs.mClip) |
3958 | | , mRepeatModeHorizontal(aRhs.mRepeatModeHorizontal) |
3959 | | , mRepeatModeVertical(aRhs.mRepeatModeVertical) |
3960 | | , mFill(aRhs.mFill) |
3961 | 0 | { |
3962 | 0 | Unused << mImageRenderer.PrepareResult(); |
3963 | 0 | } |
3964 | | |
3965 | | nsCSSBorderImageRenderer& |
3966 | | nsCSSBorderImageRenderer::operator=(const nsCSSBorderImageRenderer& aRhs) |
3967 | 0 | { |
3968 | 0 | mImageRenderer = aRhs.mImageRenderer; |
3969 | 0 | mImageSize = aRhs.mImageSize; |
3970 | 0 | mSlice = aRhs.mSlice; |
3971 | 0 | mWidths = aRhs.mWidths; |
3972 | 0 | mImageOutset = aRhs.mImageOutset; |
3973 | 0 | mArea = aRhs.mArea; |
3974 | 0 | mClip = aRhs.mClip; |
3975 | 0 | mRepeatModeHorizontal = aRhs.mRepeatModeHorizontal; |
3976 | 0 | mRepeatModeVertical = aRhs.mRepeatModeVertical; |
3977 | 0 | mFill = aRhs.mFill; |
3978 | 0 | Unused << mImageRenderer.PrepareResult(); |
3979 | 0 |
|
3980 | 0 | return *this; |
3981 | 0 | } |
3982 | | |
3983 | | nsCSSBorderImageRenderer::nsCSSBorderImageRenderer( |
3984 | | nsIFrame* aForFrame, |
3985 | | const nsRect& aBorderArea, |
3986 | | const nsStyleBorder& aStyleBorder, |
3987 | | Sides aSkipSides, |
3988 | | const nsImageRenderer& aImageRenderer) |
3989 | | : mImageRenderer(aImageRenderer) |
3990 | 0 | { |
3991 | 0 | // Determine the border image area, which by default corresponds to the |
3992 | 0 | // border box but can be modified by 'border-image-outset'. |
3993 | 0 | // Note that 'border-radius' do not apply to 'border-image' borders per |
3994 | 0 | // <http://dev.w3.org/csswg/css-backgrounds/#corner-clipping>. |
3995 | 0 | nsMargin borderWidths(aStyleBorder.GetComputedBorder()); |
3996 | 0 | mImageOutset = aStyleBorder.GetImageOutset(); |
3997 | 0 | if (nsCSSRendering::IsBoxDecorationSlice(aStyleBorder) && |
3998 | 0 | !aSkipSides.IsEmpty()) { |
3999 | 0 | mArea = nsCSSRendering::BoxDecorationRectForBorder( |
4000 | 0 | aForFrame, aBorderArea, aSkipSides, &aStyleBorder); |
4001 | 0 | if (mArea.IsEqualEdges(aBorderArea)) { |
4002 | 0 | // No need for a clip, just skip the sides we don't want. |
4003 | 0 | borderWidths.ApplySkipSides(aSkipSides); |
4004 | 0 | mImageOutset.ApplySkipSides(aSkipSides); |
4005 | 0 | mArea.Inflate(mImageOutset); |
4006 | 0 | } else { |
4007 | 0 | // We're drawing borders around the joined continuation boxes so we need |
4008 | 0 | // to clip that to the slice that we want for this frame. |
4009 | 0 | mArea.Inflate(mImageOutset); |
4010 | 0 | mImageOutset.ApplySkipSides(aSkipSides); |
4011 | 0 | mClip = aBorderArea; |
4012 | 0 | mClip.Inflate(mImageOutset); |
4013 | 0 | } |
4014 | 0 | } else { |
4015 | 0 | mArea = aBorderArea; |
4016 | 0 | mArea.Inflate(mImageOutset); |
4017 | 0 | } |
4018 | 0 |
|
4019 | 0 | // Calculate the image size used to compute slice points. |
4020 | 0 | CSSSizeOrRatio intrinsicSize = mImageRenderer.ComputeIntrinsicSize(); |
4021 | 0 | mImageSize = nsImageRenderer::ComputeConcreteSize( |
4022 | 0 | CSSSizeOrRatio(), intrinsicSize, mArea.Size()); |
4023 | 0 | mImageRenderer.SetPreferredSize(intrinsicSize, mImageSize); |
4024 | 0 |
|
4025 | 0 | // Compute the used values of 'border-image-slice' and 'border-image-width'; |
4026 | 0 | // we do them together because the latter can depend on the former. |
4027 | 0 | nsMargin slice; |
4028 | 0 | nsMargin border; |
4029 | 0 | NS_FOR_CSS_SIDES(s) |
4030 | 0 | { |
4031 | 0 | nsStyleCoord coord = aStyleBorder.mBorderImageSlice.Get(s); |
4032 | 0 | int32_t imgDimension = |
4033 | 0 | SideIsVertical(s) ? mImageSize.width : mImageSize.height; |
4034 | 0 | nscoord borderDimension = SideIsVertical(s) ? mArea.width : mArea.height; |
4035 | 0 | double value; |
4036 | 0 | switch (coord.GetUnit()) { |
4037 | 0 | case eStyleUnit_Percent: |
4038 | 0 | value = coord.GetPercentValue() * imgDimension; |
4039 | 0 | break; |
4040 | 0 | case eStyleUnit_Factor: |
4041 | 0 | value = |
4042 | 0 | nsPresContext::CSSPixelsToAppUnits(NS_lround(coord.GetFactorValue())); |
4043 | 0 | break; |
4044 | 0 | default: |
4045 | 0 | MOZ_ASSERT_UNREACHABLE("unexpected CSS unit for image slice"); |
4046 | 0 | value = 0; |
4047 | 0 | break; |
4048 | 0 | } |
4049 | 0 | if (value < 0) |
4050 | 0 | value = 0; |
4051 | 0 | if (value > imgDimension) |
4052 | 0 | value = imgDimension; |
4053 | 0 | mSlice.Side(s) = value; |
4054 | 0 |
|
4055 | 0 | coord = aStyleBorder.mBorderImageWidth.Get(s); |
4056 | 0 | switch (coord.GetUnit()) { |
4057 | 0 | case eStyleUnit_Coord: // absolute dimension |
4058 | 0 | value = coord.GetCoordValue(); |
4059 | 0 | break; |
4060 | 0 | case eStyleUnit_Percent: |
4061 | 0 | value = coord.GetPercentValue() * borderDimension; |
4062 | 0 | break; |
4063 | 0 | case eStyleUnit_Factor: |
4064 | 0 | value = coord.GetFactorValue() * borderWidths.Side(s); |
4065 | 0 | break; |
4066 | 0 | case eStyleUnit_Auto: // same as the slice value, in CSS pixels |
4067 | 0 | value = mSlice.Side(s); |
4068 | 0 | break; |
4069 | 0 | default: |
4070 | 0 | MOZ_ASSERT_UNREACHABLE("unexpected CSS unit for border image area " |
4071 | 0 | "division"); |
4072 | 0 | value = 0; |
4073 | 0 | break; |
4074 | 0 | } |
4075 | 0 | // NSToCoordRoundWithClamp rounds towards infinity, but that's OK |
4076 | 0 | // because we expect value to be non-negative. |
4077 | 0 | MOZ_ASSERT(value >= 0); |
4078 | 0 | mWidths.Side(s) = NSToCoordRoundWithClamp(value); |
4079 | 0 | MOZ_ASSERT(mWidths.Side(s) >= 0); |
4080 | 0 | } |
4081 | 0 |
|
4082 | 0 | // "If two opposite border-image-width offsets are large enough that they |
4083 | 0 | // overlap, their used values are proportionately reduced until they no |
4084 | 0 | // longer overlap." |
4085 | 0 | uint32_t combinedBorderWidth = |
4086 | 0 | uint32_t(mWidths.left) + uint32_t(mWidths.right); |
4087 | 0 | double scaleX = combinedBorderWidth > uint32_t(mArea.width) |
4088 | 0 | ? mArea.width / double(combinedBorderWidth) |
4089 | 0 | : 1.0; |
4090 | 0 | uint32_t combinedBorderHeight = |
4091 | 0 | uint32_t(mWidths.top) + uint32_t(mWidths.bottom); |
4092 | 0 | double scaleY = combinedBorderHeight > uint32_t(mArea.height) |
4093 | 0 | ? mArea.height / double(combinedBorderHeight) |
4094 | 0 | : 1.0; |
4095 | 0 | double scale = std::min(scaleX, scaleY); |
4096 | 0 | if (scale < 1.0) { |
4097 | 0 | mWidths.left *= scale; |
4098 | 0 | mWidths.right *= scale; |
4099 | 0 | mWidths.top *= scale; |
4100 | 0 | mWidths.bottom *= scale; |
4101 | 0 | NS_ASSERTION(mWidths.left + mWidths.right <= mArea.width && |
4102 | 0 | mWidths.top + mWidths.bottom <= mArea.height, |
4103 | 0 | "rounding error in width reduction???"); |
4104 | 0 | } |
4105 | 0 |
|
4106 | 0 | mRepeatModeHorizontal = aStyleBorder.mBorderImageRepeatH; |
4107 | 0 | mRepeatModeVertical = aStyleBorder.mBorderImageRepeatV; |
4108 | 0 | mFill = aStyleBorder.mBorderImageFill; |
4109 | 0 | } |