Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/layout/svg/SVGImageContext.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_SVGCONTEXT_H_
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#define MOZILLA_SVGCONTEXT_H_
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#include "mozilla/Maybe.h"
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#include "mozilla/SVGContextPaint.h"
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#include "SVGPreserveAspectRatio.h"
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#include "Units.h"
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class nsIFrame;
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namespace mozilla {
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class ComputedStyle;
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// SVG image-specific rendering context. For imgIContainer::Draw.
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// Used to pass information such as
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//  - viewport information from CSS, and
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//  - overridden attributes from an SVG <image> element
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// to the image's internal SVG document when it's drawn.
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class SVGImageContext
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{
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public:
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  SVGImageContext() {}
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  /**
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   * Currently it seems that the aViewportSize parameter ends up being used
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   * for different things by different pieces of code, and probably in some
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   * cases being used incorrectly (specifically in the case of pixel snapping
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   * under the nsLayoutUtils::Draw*Image() methods).  An unfortunate result of
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   * the messy code is that aViewportSize is currently a Maybe<T> since it
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   * is difficult to create a utility function that consumers can use up
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   * front to get the "correct" viewport size (i.e. which for compatibility
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   * with the current code (bugs and all) would mean the size including all
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   * the snapping and resizing magic that happens in various places under the
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   * nsLayoutUtils::Draw*Image() methods on the way to DrawImageInternal
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   * creating |fallbackContext|).  Using Maybe<T> allows code to pass Nothing()
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   * in order to get the size that's created for |fallbackContext|.  At some
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   * point we need to clean this code up, make our abstractions clear, create
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   * that utility and stop using Maybe for this parameter.
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   */
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  explicit SVGImageContext(const Maybe<CSSIntSize>& aViewportSize,
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                           const Maybe<SVGPreserveAspectRatio>& aPreserveAspectRatio  = Nothing())
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    : mViewportSize(aViewportSize)
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    , mPreserveAspectRatio(aPreserveAspectRatio)
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  { }
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  static void MaybeStoreContextPaint(Maybe<SVGImageContext>& aContext,
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                                     nsIFrame* aFromFrame,
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                                     imgIContainer* aImgContainer);
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  static void MaybeStoreContextPaint(Maybe<SVGImageContext>& aContext,
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                                     ComputedStyle* aFromComputedStyle,
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                                     imgIContainer* aImgContainer);
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  const Maybe<CSSIntSize>& GetViewportSize() const {
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    return mViewportSize;
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  }
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  void SetViewportSize(const Maybe<CSSIntSize>& aSize) {
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    mViewportSize = aSize;
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  }
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  const Maybe<SVGPreserveAspectRatio>& GetPreserveAspectRatio() const {
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    return mPreserveAspectRatio;
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  }
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  void SetPreserveAspectRatio(const Maybe<SVGPreserveAspectRatio>& aPAR) {
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    mPreserveAspectRatio = aPAR;
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  }
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  const SVGEmbeddingContextPaint* GetContextPaint() const {
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    return mContextPaint.get();
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  }
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  void ClearContextPaint() {
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    mContextPaint = nullptr;
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  }
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  bool operator==(const SVGImageContext& aOther) const {
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    bool contextPaintIsEqual =
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      // neither have context paint, or they have the same object:
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      (mContextPaint == aOther.mContextPaint) ||
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      // or both have context paint that are different but equivalent objects:
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      (mContextPaint && aOther.mContextPaint &&
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       *mContextPaint == *aOther.mContextPaint);
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    return contextPaintIsEqual &&
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           mViewportSize == aOther.mViewportSize &&
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           mPreserveAspectRatio == aOther.mPreserveAspectRatio;
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  }
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  bool operator!=(const SVGImageContext& aOther) const {
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    return !(*this == aOther);
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  }
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  PLDHashNumber Hash() const {
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    PLDHashNumber hash = 0;
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    if (mContextPaint) {
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      hash = HashGeneric(hash, mContextPaint->Hash());
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    }
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    return HashGeneric(hash,
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                       mViewportSize.map(HashSize).valueOr(0),
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                       mPreserveAspectRatio.map(HashPAR).valueOr(0));
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  }
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private:
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  static PLDHashNumber HashSize(const CSSIntSize& aSize) {
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    return HashGeneric(aSize.width, aSize.height);
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  }
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  static PLDHashNumber HashPAR(const SVGPreserveAspectRatio& aPAR) {
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    return aPAR.Hash();
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  }
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  // NOTE: When adding new member-vars, remember to update Hash() & operator==.
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  RefPtr<SVGEmbeddingContextPaint> mContextPaint;
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  Maybe<CSSIntSize>             mViewportSize;
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  Maybe<SVGPreserveAspectRatio> mPreserveAspectRatio;
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};
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} // namespace mozilla
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#endif // MOZILLA_SVGCONTEXT_H_