Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/xpcom/ds/nsCOMArray.h
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Source (jump to first uncovered line)
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsCOMArray_h__
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#define nsCOMArray_h__
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#include "mozilla/Attributes.h"
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#include "mozilla/ArrayIterator.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/ReverseIterator.h"
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#include "nsCycleCollectionNoteChild.h"
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#include "nsTArray.h"
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#include "nsISupports.h"
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// See below for the definition of nsCOMArray<T>
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// a class that's nsISupports-specific, so that we can contain the
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// work of this class in the XPCOM dll
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class nsCOMArray_base
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{
25
  friend class nsArrayBase;
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protected:
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20
  nsCOMArray_base() {}
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9
  explicit nsCOMArray_base(int32_t aCount) : mArray(aCount) {}
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  nsCOMArray_base(const nsCOMArray_base& aOther);
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  ~nsCOMArray_base();
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  int32_t IndexOf(nsISupports* aObject, uint32_t aStartIndex = 0) const;
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  bool Contains(nsISupports* aObject) const
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  {
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    return IndexOf(aObject) != -1;
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  }
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  int32_t IndexOfObject(nsISupports* aObject) const;
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  bool ContainsObject(nsISupports* aObject) const
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  {
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    return IndexOfObject(aObject) != -1;
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  }
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  typedef bool (*nsBaseArrayEnumFunc)(void* aElement, void* aData);
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  // enumerate through the array with a callback.
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  bool EnumerateForwards(nsBaseArrayEnumFunc aFunc, void* aData) const;
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  bool EnumerateBackwards(nsBaseArrayEnumFunc aFunc, void* aData) const;
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  typedef int (*nsBaseArrayComparatorFunc)(nsISupports* aElement1,
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                                           nsISupports* aElement2,
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                                           void* aData);
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  struct nsCOMArrayComparatorContext
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  {
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    nsBaseArrayComparatorFunc mComparatorFunc;
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    void* mData;
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  };
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  static int nsCOMArrayComparator(const void* aElement1, const void* aElement2,
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                                  void* aData);
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  void Sort(nsBaseArrayComparatorFunc aFunc, void* aData);
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  bool InsertObjectAt(nsISupports* aObject, int32_t aIndex);
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  void InsertElementAt(uint32_t aIndex, nsISupports* aElement);
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  void InsertElementAt(uint32_t aIndex, already_AddRefed<nsISupports> aElement);
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  bool InsertObjectsAt(const nsCOMArray_base& aObjects, int32_t aIndex);
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  void InsertElementsAt(uint32_t aIndex, const nsCOMArray_base& aElements);
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  void InsertElementsAt(uint32_t aIndex, nsISupports* const* aElements,
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                        uint32_t aCount);
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  void ReplaceObjectAt(nsISupports* aObject, int32_t aIndex);
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  void ReplaceElementAt(uint32_t aIndex, nsISupports* aElement)
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  {
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    nsISupports* oldElement = mArray[aIndex];
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    NS_IF_ADDREF(mArray[aIndex] = aElement);
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    NS_IF_RELEASE(oldElement);
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  }
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  bool AppendObject(nsISupports* aObject)
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3
  {
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3
    return InsertObjectAt(aObject, Count());
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3
  }
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  void AppendElement(nsISupports* aElement)
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3
  {
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3
    InsertElementAt(Length(), aElement);
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3
  }
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  void AppendElement(already_AddRefed<nsISupports> aElement)
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  {
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    InsertElementAt(Length(), std::move(aElement));
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  }
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  bool AppendObjects(const nsCOMArray_base& aObjects)
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0
  {
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0
    return InsertObjectsAt(aObjects, Count());
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0
  }
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  void AppendElements(const nsCOMArray_base& aElements)
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  {
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    return InsertElementsAt(Length(), aElements);
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  }
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  void AppendElements(nsISupports* const* aElements, uint32_t aCount)
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  {
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    return InsertElementsAt(Length(), aElements, aCount);
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  }
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  bool RemoveObject(nsISupports* aObject);
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0
  nsISupports** Elements() { return mArray.Elements(); }
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  void SwapElements(nsCOMArray_base& aOther)
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  {
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    mArray.SwapElements(aOther.mArray);
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  }
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  void Adopt(nsISupports** aElements, uint32_t aCount);
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  uint32_t Forget(nsISupports*** aElements);
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public:
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  // elements in the array (including null elements!)
115
35
  int32_t Count() const { return mArray.Length(); }
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  // nsTArray-compatible version
117
3
  uint32_t Length() const { return mArray.Length(); }
118
  bool IsEmpty() const { return mArray.IsEmpty(); }
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  // If the array grows, the newly created entries will all be null;
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  // if the array shrinks, the excess entries will all be released.
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  bool SetCount(int32_t aNewCount);
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  // nsTArray-compatible version
124
  void TruncateLength(uint32_t aNewLength)
125
  {
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    if (mArray.Length() > aNewLength) {
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      RemoveElementsAt(aNewLength, mArray.Length() - aNewLength);
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    }
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  }
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  // remove all elements in the array, and call NS_RELEASE on each one
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  void Clear();
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3
  nsISupports* ObjectAt(int32_t aIndex) const { return mArray[aIndex]; }
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  // nsTArray-compatible version
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  nsISupports* ElementAt(uint32_t aIndex) const { return mArray[aIndex]; }
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  nsISupports* SafeObjectAt(int32_t aIndex) const
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0
  {
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0
    return mArray.SafeElementAt(aIndex, nullptr);
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0
  }
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  // nsTArray-compatible version
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  nsISupports* SafeElementAt(uint32_t aIndex) const
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  {
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    return mArray.SafeElementAt(aIndex, nullptr);
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  }
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3
  nsISupports* operator[](int32_t aIndex) const { return mArray[aIndex]; }
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  // remove an element at a specific position, shrinking the array
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  // as necessary
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  bool RemoveObjectAt(int32_t aIndex);
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  // nsTArray-compatible version
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  void RemoveElementAt(uint32_t aIndex);
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  // remove a range of elements at a specific position, shrinking the array
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  // as necessary
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  bool RemoveObjectsAt(int32_t aIndex, int32_t aCount);
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  // nsTArray-compatible version
160
  void RemoveElementsAt(uint32_t aIndex, uint32_t aCount);
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  void SwapElementsAt(uint32_t aIndex1, uint32_t aIndex2)
163
  {
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    nsISupports* tmp = mArray[aIndex1];
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    mArray[aIndex1] = mArray[aIndex2];
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    mArray[aIndex2] = tmp;
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  }
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  // Ensures there is enough space to store a total of aCapacity objects.
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  // This method never deletes any objects.
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0
  void SetCapacity(uint32_t aCapacity) { mArray.SetCapacity(aCapacity); }
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  uint32_t Capacity() { return mArray.Capacity(); }
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  // Measures the size of the array's element storage. If you want to measure
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  // anything hanging off the array, you must iterate over the elements and
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  // measure them individually; hence the "Shallow" prefix. Note that because
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  // each element in an nsCOMArray<T> is actually a T* any such iteration
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  // should use a SizeOfIncludingThis() function on each element rather than a
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  // SizeOfExcludingThis() function, so that the memory taken by the T itself
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  // is included as well as anything it points to.
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  size_t ShallowSizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
182
  {
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    return mArray.ShallowSizeOfExcludingThis(aMallocSizeOf);
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  }
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private:
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  // the actual storage
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  nsTArray<nsISupports*> mArray;
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  // don't implement these, defaults will muck with refcounts!
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  nsCOMArray_base& operator=(const nsCOMArray_base& aOther) = delete;
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};
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inline void
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ImplCycleCollectionUnlink(nsCOMArray_base& aField)
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{
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  aField.Clear();
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}
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inline void
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ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
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                            nsCOMArray_base& aField,
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                            const char* aName,
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                            uint32_t aFlags = 0)
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0
{
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0
  aFlags |= CycleCollectionEdgeNameArrayFlag;
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0
  int32_t length = aField.Count();
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0
  for (int32_t i = 0; i < length; ++i) {
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    CycleCollectionNoteChild(aCallback, aField[i], aName, aFlags);
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0
  }
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0
}
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// a non-XPCOM, refcounting array of XPCOM objects
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// used as a member variable or stack variable - this object is NOT
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// refcounted, but the objects that it holds are
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//
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// most of the read-only accessors like ObjectAt()/etc do NOT refcount
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// on the way out. This means that you can do one of two things:
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//
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// * does an addref, but holds onto a reference
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// nsCOMPtr<T> foo = array[i];
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//
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// * avoids the refcount, but foo might go stale if array[i] is ever
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// * modified/removed. Be careful not to NS_RELEASE(foo)!
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// T* foo = array[i];
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//
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// This array will accept null as an argument for any object, and will store
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// null in the array. But that also means that methods like ObjectAt() may
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// return null when referring to an existing, but null entry in the array.
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template<class T>
233
class nsCOMArray : public nsCOMArray_base
234
{
235
public:
236
  typedef int32_t                                       index_type;
237
  typedef mozilla::ArrayIterator<T*, nsCOMArray>        iterator;
238
  typedef mozilla::ArrayIterator<const T*, nsCOMArray>  const_iterator;
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  typedef mozilla::ReverseIterator<iterator>            reverse_iterator;
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  typedef mozilla::ReverseIterator<const_iterator>      const_reverse_iterator;
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0
  nsCOMArray() {}
Unexecuted instantiation: nsCOMArray<nsIConsoleListener>::nsCOMArray()
Unexecuted instantiation: nsCOMArray<nsIObserver>::nsCOMArray()
Unexecuted instantiation: nsCOMArray<nsISupports>::nsCOMArray()
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3
  explicit nsCOMArray(int32_t aCount) : nsCOMArray_base(aCount) {}
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  explicit nsCOMArray(const nsCOMArray<T>& aOther) : nsCOMArray_base(aOther) {}
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  nsCOMArray(nsCOMArray<T>&& aOther) { SwapElements(aOther); }
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  ~nsCOMArray() {}
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  // We have a move assignment operator, but no copy assignment operator.
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  nsCOMArray<T>& operator=(nsCOMArray<T> && aOther)
250
  {
251
    SwapElements(aOther);
252
    return *this;
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  }
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  // these do NOT refcount on the way out, for speed
256
  T* ObjectAt(int32_t aIndex) const
257
0
  {
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0
    return static_cast<T*>(nsCOMArray_base::ObjectAt(aIndex));
259
0
  }
Unexecuted instantiation: nsCOMArray<nsIConsoleListener>::ObjectAt(int) const
Unexecuted instantiation: nsCOMArray<nsIObserver>::ObjectAt(int) const
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  // nsTArray-compatible version
261
  T* ElementAt(uint32_t aIndex) const
262
  {
263
    return static_cast<T*>(nsCOMArray_base::ElementAt(aIndex));
264
  }
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266
  // these do NOT refcount on the way out, for speed
267
  T* SafeObjectAt(int32_t aIndex) const
268
  {
269
    return static_cast<T*>(nsCOMArray_base::SafeObjectAt(aIndex));
270
  }
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  // nsTArray-compatible version
272
  T* SafeElementAt(uint32_t aIndex) const
273
  {
274
    return static_cast<T*>(nsCOMArray_base::SafeElementAt(aIndex));
275
  }
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  // indexing operator for syntactic sugar
278
0
  T* operator[](int32_t aIndex) const { return ObjectAt(aIndex); }
Unexecuted instantiation: nsCOMArray<nsIConsoleListener>::operator[](int) const
Unexecuted instantiation: nsCOMArray<nsIObserver>::operator[](int) const
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  // index of the element in question.. does NOT refcount
281
  // note: this does not check COM object identity. Use
282
  // IndexOfObject() for that purpose
283
  int32_t IndexOf(T* aObject, uint32_t aStartIndex = 0) const
284
  {
285
    return nsCOMArray_base::IndexOf(aObject, aStartIndex);
286
  }
287
  bool Contains(T* aObject) const
288
  {
289
    return nsCOMArray_base::Contains(aObject);
290
  }
291
292
  // index of the element in question.. be careful!
293
  // this is much slower than IndexOf() because it uses
294
  // QueryInterface to determine actual COM identity of the object
295
  // if you need to do this frequently then consider enforcing
296
  // COM object identity before adding/comparing elements
297
  int32_t IndexOfObject(T* aObject) const
298
  {
299
    return nsCOMArray_base::IndexOfObject(aObject);
300
  }
301
  bool ContainsObject(nsISupports* aObject) const
302
  {
303
    return nsCOMArray_base::ContainsObject(aObject);
304
  }
305
306
  // inserts aObject at aIndex, shifting the objects at aIndex and
307
  // later to make space
308
  bool InsertObjectAt(T* aObject, int32_t aIndex)
309
  {
310
    return nsCOMArray_base::InsertObjectAt(aObject, aIndex);
311
  }
312
  // nsTArray-compatible version
313
  void InsertElementAt(uint32_t aIndex, T* aElement)
314
  {
315
    nsCOMArray_base::InsertElementAt(aIndex, aElement);
316
  }
317
318
  // inserts the objects from aObject at aIndex, shifting the
319
  // objects at aIndex and later to make space
320
  bool InsertObjectsAt(const nsCOMArray<T>& aObjects, int32_t aIndex)
321
  {
322
    return nsCOMArray_base::InsertObjectsAt(aObjects, aIndex);
323
  }
324
  // nsTArray-compatible version
325
  void InsertElementsAt(uint32_t aIndex, const nsCOMArray<T>& aElements)
326
  {
327
    nsCOMArray_base::InsertElementsAt(aIndex, aElements);
328
  }
329
  void InsertElementsAt(uint32_t aIndex, T* const* aElements, uint32_t aCount)
330
  {
331
    nsCOMArray_base::InsertElementsAt(
332
      aIndex, reinterpret_cast<nsISupports* const*>(aElements), aCount);
333
  }
334
335
  // replaces an existing element. Warning: if the array grows,
336
  // the newly created entries will all be null
337
  void ReplaceObjectAt(T* aObject, int32_t aIndex)
338
  {
339
    nsCOMArray_base::ReplaceObjectAt(aObject, aIndex);
340
  }
341
  // nsTArray-compatible version
342
  void ReplaceElementAt(uint32_t aIndex, T* aElement)
343
  {
344
    nsCOMArray_base::ReplaceElementAt(aIndex, aElement);
345
  }
346
347
  typedef int (*nsCOMArrayComparatorFunc)(T* aElement1, T* aElement2,
348
                                          void* aData);
349
350
  void Sort(nsCOMArrayComparatorFunc aFunc, void* aData)
351
3
  {
352
3
    nsCOMArray_base::Sort(nsBaseArrayComparatorFunc(aFunc), aData);
353
3
  }
354
355
  // append an object, growing the array as necessary
356
  bool AppendObject(T* aObject)
357
0
  {
358
0
    return nsCOMArray_base::AppendObject(aObject);
359
0
  }
Unexecuted instantiation: nsCOMArray<nsIConsoleListener>::AppendObject(nsIConsoleListener*)
Unexecuted instantiation: nsCOMArray<nsIObserver>::AppendObject(nsIObserver*)
Unexecuted instantiation: nsCOMArray<nsISupports>::AppendObject(nsISupports*)
360
  // nsTArray-compatible version
361
  void AppendElement(T* aElement)
362
3
  {
363
3
    nsCOMArray_base::AppendElement(aElement);
364
3
  }
365
  void AppendElement(already_AddRefed<T> aElement)
366
  {
367
    nsCOMArray_base::AppendElement(std::move(aElement));
368
  }
369
370
  // append objects, growing the array as necessary
371
  bool AppendObjects(const nsCOMArray<T>& aObjects)
372
  {
373
    return nsCOMArray_base::AppendObjects(aObjects);
374
  }
375
  // nsTArray-compatible version
376
  void AppendElements(const nsCOMArray<T>& aElements)
377
  {
378
    return nsCOMArray_base::AppendElements(aElements);
379
  }
380
  void AppendElements(T* const* aElements, uint32_t aCount)
381
  {
382
    InsertElementsAt(Length(), aElements, aCount);
383
  }
384
385
  // remove the first instance of the given object and shrink the
386
  // array as necessary
387
  // Warning: if you pass null here, it will remove the first null element
388
  bool RemoveObject(T* aObject)
389
0
  {
390
0
    return nsCOMArray_base::RemoveObject(aObject);
391
0
  }
392
  // nsTArray-compatible version
393
  bool RemoveElement(T* aElement)
394
  {
395
    return nsCOMArray_base::RemoveObject(aElement);
396
  }
397
398
  T** Elements()
399
  {
400
    return reinterpret_cast<T**>(nsCOMArray_base::Elements());
401
  }
402
  void SwapElements(nsCOMArray<T>& aOther)
403
  {
404
    nsCOMArray_base::SwapElements(aOther);
405
  }
406
407
  /**
408
   * Adopt parameters that resulted from an XPIDL outparam. The aElements
409
   * parameter will be freed as a result of the call.
410
   *
411
   * Example usage:
412
   * nsCOMArray<nsISomeInterface> array;
413
   * nsISomeInterface** elements;
414
   * uint32_t length;
415
   * ptr->GetSomeArray(&elements, &length);
416
   * array.Adopt(elements, length);
417
   */
418
  void Adopt(T** aElements, uint32_t aSize)
419
  {
420
    nsCOMArray_base::Adopt(reinterpret_cast<nsISupports**>(aElements), aSize);
421
  }
422
423
  /**
424
   * Export the contents of this array to an XPIDL outparam. The array will be
425
   * Clear()'d after this operation.
426
   *
427
   * Example usage:
428
   * nsCOMArray<nsISomeInterface> array;
429
   * *length = array.Forget(retval);
430
   */
431
  uint32_t Forget(T*** aElements)
432
  {
433
    return nsCOMArray_base::Forget(reinterpret_cast<nsISupports***>(aElements));
434
  }
435
436
  // Methods for range-based for loops.
437
  iterator begin() { return iterator(*this, 0); }
438
  const_iterator begin() const { return const_iterator(*this, 0); }
439
  const_iterator cbegin() const { return begin(); }
440
  iterator end() { return iterator(*this, Length()); }
441
  const_iterator end() const { return const_iterator(*this, Length()); }
442
  const_iterator cend() const { return end(); }
443
444
  // Methods for reverse iterating.
445
  reverse_iterator rbegin() { return reverse_iterator(end()); }
446
  const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); }
447
  const_reverse_iterator crbegin() const { return rbegin(); }
448
  reverse_iterator rend() { return reverse_iterator(begin()); }
449
  const_reverse_iterator rend() const { return const_reverse_iterator(begin()); }
450
  const_reverse_iterator crend() const { return rend(); }
451
452
private:
453
454
  // don't implement these!
455
  nsCOMArray<T>& operator=(const nsCOMArray<T>& aOther) = delete;
456
};
457
458
template<typename T>
459
inline void
460
ImplCycleCollectionUnlink(nsCOMArray<T>& aField)
461
{
462
  aField.Clear();
463
}
464
465
template<typename E>
466
inline void
467
ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
468
                            nsCOMArray<E>& aField,
469
                            const char* aName,
470
                            uint32_t aFlags = 0)
471
{
472
  aFlags |= CycleCollectionEdgeNameArrayFlag;
473
  int32_t length = aField.Count();
474
  for (int32_t i = 0; i < length; ++i) {
475
    CycleCollectionNoteChild(aCallback, aField[i], aName, aFlags);
476
  }
477
}
478
479
#endif