/work/obj-fuzz/dist/include/AudioBlock.h
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1 | | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim:set ts=2 sw=2 sts=2 et cindent: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | #ifndef MOZILLA_AUDIOBLOCK_H_ |
7 | | #define MOZILLA_AUDIOBLOCK_H_ |
8 | | |
9 | | #include "AudioSegment.h" |
10 | | |
11 | | namespace mozilla { |
12 | | |
13 | | /** |
14 | | * An AudioChunk whose buffer contents need to be valid only for one |
15 | | * processing block iteration, after which contents can be overwritten if the |
16 | | * buffer has not been passed to longer term storage or to another thread, |
17 | | * which may happen though AsAudioChunk() or AsMutableChunk(). |
18 | | * |
19 | | * Use on graph thread only. |
20 | | */ |
21 | | class AudioBlock : private AudioChunk |
22 | | { |
23 | | public: |
24 | | AudioBlock() { |
25 | | mDuration = WEBAUDIO_BLOCK_SIZE; |
26 | | mBufferFormat = AUDIO_FORMAT_SILENCE; |
27 | | } |
28 | | // No effort is made in constructors to ensure that mBufferIsDownstreamRef |
29 | | // is set because the block is expected to be a temporary and so the |
30 | | // reference will be released before the next iteration. |
31 | | // The custom copy constructor is required so as not to set |
32 | | // mBufferIsDownstreamRef without notifying AudioBlockBuffer. |
33 | | AudioBlock(const AudioBlock& aBlock) : AudioChunk(aBlock.AsAudioChunk()) {} |
34 | | explicit AudioBlock(const AudioChunk& aChunk) |
35 | | : AudioChunk(aChunk) |
36 | 0 | { |
37 | 0 | MOZ_ASSERT(aChunk.mDuration == WEBAUDIO_BLOCK_SIZE); |
38 | 0 | } |
39 | | ~AudioBlock(); |
40 | | |
41 | | using AudioChunk::GetDuration; |
42 | | using AudioChunk::IsNull; |
43 | | using AudioChunk::ChannelCount; |
44 | | using AudioChunk::ChannelData; |
45 | | using AudioChunk::SizeOfExcludingThisIfUnshared; |
46 | | using AudioChunk::SizeOfExcludingThis; |
47 | | // mDuration is not exposed. Use GetDuration(). |
48 | | // mBuffer is not exposed. Use SetBuffer(). |
49 | | using AudioChunk::mChannelData; |
50 | | using AudioChunk::mVolume; |
51 | | using AudioChunk::mBufferFormat; |
52 | | |
53 | | const AudioChunk& AsAudioChunk() const { return *this; } |
54 | | AudioChunk* AsMutableChunk() { |
55 | | ClearDownstreamMark(); |
56 | | return this; |
57 | | } |
58 | | |
59 | | /** |
60 | | * Allocates, if necessary, aChannelCount buffers of WEBAUDIO_BLOCK_SIZE float |
61 | | * samples for writing. |
62 | | */ |
63 | | void AllocateChannels(uint32_t aChannelCount); |
64 | | |
65 | | /** |
66 | | * ChannelFloatsForWrite() should only be used when the buffers have been |
67 | | * created with AllocateChannels(). |
68 | | */ |
69 | | float* ChannelFloatsForWrite(size_t aChannel) |
70 | | { |
71 | | MOZ_ASSERT(mBufferFormat == AUDIO_FORMAT_FLOAT32); |
72 | | MOZ_ASSERT(CanWrite()); |
73 | | return static_cast<float*>(const_cast<void*>(mChannelData[aChannel])); |
74 | | } |
75 | | |
76 | | void SetBuffer(ThreadSharedObject* aNewBuffer); |
77 | | void SetNull(StreamTime aDuration) { |
78 | | MOZ_ASSERT(aDuration == WEBAUDIO_BLOCK_SIZE); |
79 | | SetBuffer(nullptr); |
80 | | mChannelData.Clear(); |
81 | | mVolume = 1.0f; |
82 | | mBufferFormat = AUDIO_FORMAT_SILENCE; |
83 | | } |
84 | | |
85 | | AudioBlock& operator=(const AudioBlock& aBlock) { |
86 | | // Instead of just copying, mBufferIsDownstreamRef must be first cleared |
87 | | // if set. It is set again for the new mBuffer if possible. This happens |
88 | | // in SetBuffer(). |
89 | | return *this = aBlock.AsAudioChunk(); |
90 | | } |
91 | | AudioBlock& operator=(const AudioChunk& aChunk) { |
92 | | MOZ_ASSERT(aChunk.mDuration == WEBAUDIO_BLOCK_SIZE); |
93 | | SetBuffer(aChunk.mBuffer); |
94 | | mChannelData = aChunk.mChannelData; |
95 | | mVolume = aChunk.mVolume; |
96 | | mBufferFormat = aChunk.mBufferFormat; |
97 | | return *this; |
98 | | } |
99 | | |
100 | | bool IsMuted() const { return mVolume == 0.0f; } |
101 | | |
102 | | bool IsSilentOrSubnormal() const |
103 | | { |
104 | | if (!mBuffer) { |
105 | | return true; |
106 | | } |
107 | | |
108 | | for (uint32_t i = 0, length = mChannelData.Length(); i < length; ++i) { |
109 | | const float* channel = static_cast<const float*>(mChannelData[i]); |
110 | | for (StreamTime frame = 0; frame < mDuration; ++frame) { |
111 | | if (fabs(channel[frame]) >= FLT_MIN) { |
112 | | return false; |
113 | | } |
114 | | } |
115 | | } |
116 | | |
117 | | return true; |
118 | | } |
119 | | |
120 | | private: |
121 | | void ClearDownstreamMark(); |
122 | | bool CanWrite(); |
123 | | |
124 | | // mBufferIsDownstreamRef is set only when mBuffer references an |
125 | | // AudioBlockBuffer created in a different AudioBlock. That can happen when |
126 | | // this AudioBlock is on a node downstream from the node which created the |
127 | | // buffer. When this is set, the AudioBlockBuffer is notified that this |
128 | | // reference does not prevent the upstream node from re-using the buffer next |
129 | | // iteration and modifying its contents. The AudioBlockBuffer is also |
130 | | // notified when mBuffer releases this reference. |
131 | | bool mBufferIsDownstreamRef = false; |
132 | | }; |
133 | | |
134 | | } // namespace mozilla |
135 | | |
136 | | DECLARE_USE_COPY_CONSTRUCTORS(mozilla::AudioBlock) |
137 | | |
138 | | #endif // MOZILLA_AUDIOBLOCK_H_ |