Coverage Report

Created: 2018-09-25 14:53

/work/obj-fuzz/dist/include/js/Transcoding.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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 * Structures and functions for transcoding compiled scripts and functions to
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 * and from memory.
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 */
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#ifndef js_Transcoding_h
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#define js_Transcoding_h
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#include "mozilla/Range.h" // mozilla::Range
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#include "mozilla/Vector.h" // mozilla::Vector
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#include <stddef.h> // size_t
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#include <stdint.h> // uint8_t, uint32_t
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#include "js/RootingAPI.h" // JS::Handle, JS::MutableHandle
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struct JSContext;
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class JSFunction;
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class JSObject;
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class JSScript;
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namespace JS {
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using TranscodeBuffer = mozilla::Vector<uint8_t>;
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using TranscodeRange = mozilla::Range<uint8_t>;
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struct TranscodeSource final
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{
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    TranscodeSource(const TranscodeRange& range_, const char* file, uint32_t line)
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        : range(range_), filename(file), lineno(line)
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    {}
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    const TranscodeRange range;
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    const char* filename;
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    const uint32_t lineno;
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};
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using TranscodeSources = mozilla::Vector<TranscodeSource>;
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enum TranscodeResult : uint8_t
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{
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    // Successful encoding / decoding.
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    TranscodeResult_Ok = 0,
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    // A warning message, is set to the message out-param.
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    TranscodeResult_Failure = 0x10,
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    TranscodeResult_Failure_BadBuildId =          TranscodeResult_Failure | 0x1,
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    TranscodeResult_Failure_RunOnceNotSupported = TranscodeResult_Failure | 0x2,
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    TranscodeResult_Failure_AsmJSNotSupported =   TranscodeResult_Failure | 0x3,
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    TranscodeResult_Failure_BadDecode =           TranscodeResult_Failure | 0x4,
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    TranscodeResult_Failure_WrongCompileOption =  TranscodeResult_Failure | 0x5,
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    TranscodeResult_Failure_NotInterpretedFun =   TranscodeResult_Failure | 0x6,
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    // There is a pending exception on the context.
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    TranscodeResult_Throw = 0x20
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};
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extern JS_PUBLIC_API(TranscodeResult)
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EncodeScript(JSContext* cx, TranscodeBuffer& buffer, Handle<JSScript*> script);
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extern JS_PUBLIC_API(TranscodeResult)
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EncodeInterpretedFunction(JSContext* cx, TranscodeBuffer& buffer, Handle<JSObject*> funobj);
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extern JS_PUBLIC_API(TranscodeResult)
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DecodeScript(JSContext* cx, TranscodeBuffer& buffer, MutableHandle<JSScript*> scriptp,
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             size_t cursorIndex = 0);
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extern JS_PUBLIC_API(TranscodeResult)
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DecodeScript(JSContext* cx, const TranscodeRange& range, MutableHandle<JSScript*> scriptp);
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extern JS_PUBLIC_API(TranscodeResult)
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DecodeInterpretedFunction(JSContext* cx, TranscodeBuffer& buffer, MutableHandle<JSFunction*> funp,
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                          size_t cursorIndex = 0);
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// Register an encoder on the given script source, such that all functions can
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// be encoded as they are parsed. This strategy is used to avoid blocking the
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// main thread in a non-interruptible way.
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//
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// The |script| argument of |StartIncrementalEncoding| and
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// |FinishIncrementalEncoding| should be the top-level script returned either as
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// an out-param of any of the |Compile| functions, or the result of
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// |FinishOffThreadScript|.
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//
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// The |buffer| argument of |FinishIncrementalEncoding| is used for appending
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// the encoded bytecode into the buffer. If any of these functions failed, the
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// content of |buffer| would be undefined.
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extern JS_PUBLIC_API(bool)
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StartIncrementalEncoding(JSContext* cx, Handle<JSScript*> script);
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extern JS_PUBLIC_API(bool)
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FinishIncrementalEncoding(JSContext* cx, Handle<JSScript*> script, TranscodeBuffer& buffer);
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} // namespace JS
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#endif /* js_Transcoding_h */