Coverage Report

Created: 2018-09-25 14:53

/work/obj-fuzz/dist/include/mozilla/Keyframe.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
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 * You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_Keyframe_h
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#define mozilla_dom_Keyframe_h
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#include "nsCSSPropertyID.h"
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#include "nsCSSValue.h"
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#include "nsTArray.h"
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#include "mozilla/dom/BaseKeyframeTypesBinding.h" // CompositeOperationOrAuto
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#include "mozilla/ComputedTimingFunction.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/RefPtr.h"
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struct RawServoDeclarationBlock;
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namespace mozilla {
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/**
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 * A property-value pair specified on a keyframe.
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 */
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struct PropertyValuePair
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{
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  explicit PropertyValuePair(nsCSSPropertyID aProperty)
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    : mProperty(aProperty) { }
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  PropertyValuePair(nsCSSPropertyID aProperty,
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                    RefPtr<RawServoDeclarationBlock>&& aValue)
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    : mProperty(aProperty), mServoDeclarationBlock(std::move(aValue))
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  {
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    MOZ_ASSERT(mServoDeclarationBlock, "Should be valid property value");
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  }
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  nsCSSPropertyID mProperty;
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  // The specified value when using the Servo backend.
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  RefPtr<RawServoDeclarationBlock> mServoDeclarationBlock;
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#ifdef DEBUG
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  // Flag to indicate that when we call StyleAnimationValue::ComputeValues on
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  // this value we should behave as if that function had failed.
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  bool mSimulateComputeValuesFailure = false;
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#endif
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  bool operator==(const PropertyValuePair&) const;
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};
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/**
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 * A single keyframe.
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 *
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 * This is the canonical form in which keyframe effects are stored and
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 * corresponds closely to the type of objects returned via the getKeyframes()
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 * API.
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 *
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 * Before computing an output animation value, however, we flatten these frames
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 * down to a series of per-property value arrays where we also resolve any
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 * overlapping shorthands/longhands, convert specified CSS values to computed
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 * values, etc.
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 *
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 * When the target element or computed style changes, however, we rebuild these
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 * per-property arrays from the original list of keyframes objects. As a result,
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 * these objects represent the master definition of the effect's values.
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 */
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struct Keyframe
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{
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  Keyframe() = default;
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  Keyframe(const Keyframe& aOther) = default;
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  Keyframe(Keyframe&& aOther)
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  {
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    *this = std::move(aOther);
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  }
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  Keyframe& operator=(const Keyframe& aOther) = default;
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  Keyframe& operator=(Keyframe&& aOther)
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  {
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    mOffset         = aOther.mOffset;
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    mComputedOffset = aOther.mComputedOffset;
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    mTimingFunction = std::move(aOther.mTimingFunction);
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    mComposite      = std::move(aOther.mComposite);
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    mPropertyValues = std::move(aOther.mPropertyValues);
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    return *this;
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  }
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  Maybe<double>                 mOffset;
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  static constexpr double kComputedOffsetNotSet = -1.0;
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  double                        mComputedOffset = kComputedOffsetNotSet;
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  Maybe<ComputedTimingFunction> mTimingFunction; // Nothing() here means
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                                                 // "linear"
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  dom::CompositeOperationOrAuto mComposite =
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                                  dom::CompositeOperationOrAuto::Auto;
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  nsTArray<PropertyValuePair>   mPropertyValues;
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};
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}
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#endif // mozilla_dom_Keyframe_h