Coverage Report

Created: 2018-09-25 14:53

/work/obj-fuzz/dist/include/mozilla/SplayTree.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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 * A sorted tree with optimal access times, where recently-accessed elements
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 * are faster to access again.
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 */
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#ifndef mozilla_SplayTree_h
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#define mozilla_SplayTree_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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namespace mozilla {
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template<class T, class C>
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class SplayTree;
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template<typename T>
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class SplayTreeNode
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{
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public:
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  template<class A, class B>
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  friend class SplayTree;
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  SplayTreeNode()
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    : mLeft(nullptr)
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    , mRight(nullptr)
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    , mParent(nullptr)
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0
  {}
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private:
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  T* mLeft;
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  T* mRight;
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  T* mParent;
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};
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/**
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 * Class which represents a splay tree.
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 * Splay trees are balanced binary search trees for which search, insert and
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 * remove are all amortized O(log n), but where accessing a node makes it
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 * faster to access that node in the future.
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 *
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 * T indicates the type of tree elements, Comparator must have a static
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 * compare(const T&, const T&) method ordering the elements. The compare
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 * method must be free from side effects.
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 */
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template<typename T, class Comparator>
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class SplayTree
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{
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  T* mRoot;
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public:
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  constexpr SplayTree()
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    : mRoot(nullptr)
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0
  {}
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  bool empty() const
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  {
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    return !mRoot;
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  }
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  T* find(const T& aValue)
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0
  {
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    if (empty()) {
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      return nullptr;
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    }
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    T* last = lookup(aValue);
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    splay(last);
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    return Comparator::compare(aValue, *last) == 0 ? last : nullptr;
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  }
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  void insert(T* aValue)
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  {
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    MOZ_ASSERT(!find(*aValue), "Duplicate elements are not allowed.");
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0
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    if (!mRoot) {
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      mRoot = aValue;
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      return;
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    }
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    T* last = lookup(*aValue);
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    int cmp = Comparator::compare(*aValue, *last);
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    finishInsertion(last, cmp, aValue);
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  }
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  T* findOrInsert(const T& aValue);
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  T* remove(const T& aValue)
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  {
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    T* last = lookup(aValue);
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    MOZ_ASSERT(last, "This tree must contain the element being removed.");
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    MOZ_ASSERT(Comparator::compare(aValue, *last) == 0);
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    // Splay the tree so that the item to remove is the root.
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    splay(last);
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    MOZ_ASSERT(last == mRoot);
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    // Find another node which can be swapped in for the root: either the
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    // rightmost child of the root's left, or the leftmost child of the
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    // root's right.
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    T* swap;
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    T* swapChild;
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    if (mRoot->mLeft) {
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      swap = mRoot->mLeft;
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      while (swap->mRight) {
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        swap = swap->mRight;
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      }
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      swapChild = swap->mLeft;
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    } else if (mRoot->mRight) {
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      swap = mRoot->mRight;
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      while (swap->mLeft) {
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        swap = swap->mLeft;
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      }
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      swapChild = swap->mRight;
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    } else {
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      T* result = mRoot;
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      mRoot = nullptr;
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      return result;
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    }
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    // The selected node has at most one child, in swapChild. Detach it
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    // from the subtree by replacing it with that child.
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    if (swap == swap->mParent->mLeft) {
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      swap->mParent->mLeft = swapChild;
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    } else {
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      swap->mParent->mRight = swapChild;
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    }
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    if (swapChild) {
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      swapChild->mParent = swap->mParent;
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    }
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    // Make the selected node the new root.
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    mRoot = swap;
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    mRoot->mParent = nullptr;
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    mRoot->mLeft = last->mLeft;
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    mRoot->mRight = last->mRight;
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    if (mRoot->mLeft) {
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      mRoot->mLeft->mParent = mRoot;
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    }
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    if (mRoot->mRight) {
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      mRoot->mRight->mParent = mRoot;
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    }
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    last->mLeft = nullptr;
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    last->mRight = nullptr;
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    return last;
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  }
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  T* removeMin()
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  {
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    MOZ_ASSERT(mRoot, "No min to remove!");
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    T* min = mRoot;
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    while (min->mLeft) {
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      min = min->mLeft;
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    }
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    return remove(*min);
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  }
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  // For testing purposes only.
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  void checkCoherency()
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  {
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    checkCoherency(mRoot, nullptr);
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  }
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private:
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  /**
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   * Returns the node in this comparing equal to |aValue|, or a node just
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   * greater or just less than |aValue| if there is no such node.
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   */
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  T* lookup(const T& aValue)
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  {
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    MOZ_ASSERT(!empty());
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    T* node = mRoot;
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    T* parent;
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    do {
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      parent = node;
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      int c = Comparator::compare(aValue, *node);
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      if (c == 0) {
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        return node;
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      } else if (c < 0) {
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        node = node->mLeft;
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      } else {
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        node = node->mRight;
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      }
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    } while (node);
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    return parent;
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  }
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  void finishInsertion(T* aLast, int32_t aCmp, T* aNew)
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  {
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    MOZ_ASSERT(aCmp, "Nodes shouldn't be equal!");
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    T** parentPointer = (aCmp < 0) ? &aLast->mLeft : &aLast->mRight;
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    MOZ_ASSERT(!*parentPointer);
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    *parentPointer = aNew;
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    aNew->mParent = aLast;
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    splay(aNew);
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  }
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  /**
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   * Rotate the tree until |node| is at the root of the tree. Performing
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   * the rotations in this fashion preserves the amortized balancing of
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   * the tree.
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   */
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  void splay(T* aNode)
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  {
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    MOZ_ASSERT(aNode);
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    while (aNode != mRoot) {
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      T* parent = aNode->mParent;
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      if (parent == mRoot) {
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        // Zig rotation.
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        rotate(aNode);
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        MOZ_ASSERT(aNode == mRoot);
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        return;
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      }
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      T* grandparent = parent->mParent;
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      if ((parent->mLeft == aNode) == (grandparent->mLeft == parent)) {
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        // Zig-zig rotation.
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        rotate(parent);
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        rotate(aNode);
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      } else {
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        // Zig-zag rotation.
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        rotate(aNode);
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        rotate(aNode);
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      }
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    }
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  }
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  void rotate(T* aNode)
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  {
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    // Rearrange nodes so that aNode becomes the parent of its current
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    // parent, while preserving the sortedness of the tree.
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    T* parent = aNode->mParent;
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    if (parent->mLeft == aNode) {
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      //     x          y
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      //   y  c  ==>  a  x
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      //  a b           b c
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      parent->mLeft = aNode->mRight;
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      if (aNode->mRight) {
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        aNode->mRight->mParent = parent;
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      }
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      aNode->mRight = parent;
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    } else {
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      MOZ_ASSERT(parent->mRight == aNode);
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      //   x             y
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      //  a  y   ==>   x  c
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      //    b c       a b
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      parent->mRight = aNode->mLeft;
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      if (aNode->mLeft) {
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        aNode->mLeft->mParent = parent;
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      }
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      aNode->mLeft = parent;
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    }
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    aNode->mParent = parent->mParent;
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    parent->mParent = aNode;
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    if (T* grandparent = aNode->mParent) {
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      if (grandparent->mLeft == parent) {
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        grandparent->mLeft = aNode;
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      } else {
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        grandparent->mRight = aNode;
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      }
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    } else {
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      mRoot = aNode;
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    }
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  }
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  T* checkCoherency(T* aNode, T* aMinimum)
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  {
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    if (mRoot) {
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      MOZ_RELEASE_ASSERT(!mRoot->mParent);
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    }
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    if (!aNode) {
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      MOZ_RELEASE_ASSERT(!mRoot);
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      return nullptr;
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    }
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    if (!aNode->mParent) {
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      MOZ_RELEASE_ASSERT(aNode == mRoot);
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    }
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    if (aMinimum) {
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      MOZ_RELEASE_ASSERT(Comparator::compare(*aMinimum, *aNode) < 0);
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    }
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    if (aNode->mLeft) {
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      MOZ_RELEASE_ASSERT(aNode->mLeft->mParent == aNode);
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      T* leftMaximum = checkCoherency(aNode->mLeft, aMinimum);
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      MOZ_RELEASE_ASSERT(Comparator::compare(*leftMaximum, *aNode) < 0);
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    }
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    if (aNode->mRight) {
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      MOZ_RELEASE_ASSERT(aNode->mRight->mParent == aNode);
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      return checkCoherency(aNode->mRight, aNode);
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    }
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    return aNode;
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  }
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  SplayTree(const SplayTree&) = delete;
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  void operator=(const SplayTree&) = delete;
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};
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template<typename T, class Comparator>
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T*
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SplayTree<T, Comparator>::findOrInsert(const T& aValue)
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{
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  if (!mRoot) {
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    mRoot = new T(aValue);
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    return mRoot;
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  }
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  T* last = lookup(aValue);
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  int cmp = Comparator::compare(aValue, *last);
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  if (!cmp) {
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    return last;
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  }
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  T* t = new T(aValue);
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  finishInsertion(last, cmp, t);
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  return t;
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}
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}  /* namespace mozilla */
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#endif /* mozilla_SplayTree_h */