/work/obj-fuzz/dist/include/mozilla/gfx/BasePoint4D.h
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #ifndef MOZILLA_BASEPOINT4D_H_ |
8 | | #define MOZILLA_BASEPOINT4D_H_ |
9 | | |
10 | | #include "mozilla/Assertions.h" |
11 | | |
12 | | namespace mozilla { |
13 | | namespace gfx { |
14 | | |
15 | | /** |
16 | | * Do not use this class directly. Subclass it, pass that subclass as the |
17 | | * Sub parameter, and only use that subclass. This allows methods to safely |
18 | | * cast 'this' to 'Sub*'. |
19 | | */ |
20 | | template <class T, class Sub> |
21 | | struct BasePoint4D { |
22 | | union { |
23 | | struct { |
24 | | T x, y, z, w; |
25 | | }; |
26 | | T components[4]; |
27 | | }; |
28 | | |
29 | | // Constructors |
30 | 0 | BasePoint4D() : x(0), y(0), z(0), w(0) {} Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> >::BasePoint4D() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::ScreenPixel, float> >::BasePoint4D() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::ParentLayerPixel, float> >::BasePoint4D() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> >::BasePoint4D() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::RenderTargetPixel, float> >::BasePoint4D() Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, gfxQuaternion>::BasePoint4D() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayoutDevicePixel, float> >::BasePoint4D() |
31 | 0 | BasePoint4D(T aX, T aY, T aZ, T aW) : x(aX), y(aY), z(aZ), w(aW) {} Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> >::BasePoint4D(double, double, double, double) Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::ParentLayerPixel, float> >::BasePoint4D(float, float, float, float) Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::ScreenPixel, float> >::BasePoint4D(float, float, float, float) Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> >::BasePoint4D(float, float, float, float) Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, gfxQuaternion>::BasePoint4D(double, double, double, double) Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayoutDevicePixel, float> >::BasePoint4D(float, float, float, float) |
32 | | |
33 | | void MoveTo(T aX, T aY, T aZ, T aW) { x = aX; y = aY; z = aZ; w = aW; } |
34 | | void MoveBy(T aDx, T aDy, T aDz, T aDw) { x += aDx; y += aDy; z += aDz; w += aDw; } |
35 | | |
36 | | // Note that '=' isn't defined so we'll get the |
37 | | // compiler generated default assignment operator |
38 | | |
39 | | bool operator==(const Sub& aPoint) const { |
40 | | return x == aPoint.x && y == aPoint.y && |
41 | | z == aPoint.z && w == aPoint.w; |
42 | | } |
43 | | bool operator!=(const Sub& aPoint) const { |
44 | | return x != aPoint.x || y != aPoint.y || |
45 | | z != aPoint.z || w != aPoint.w; |
46 | | } |
47 | | |
48 | 0 | Sub operator+(const Sub& aPoint) const { |
49 | 0 | return Sub(x + aPoint.x, y + aPoint.y, z + aPoint.z, w + aPoint.w); |
50 | 0 | } Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> >::operator+(mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> const&) const Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> >::operator+(mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> const&) const Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, gfxQuaternion>::operator+(gfxQuaternion const&) const |
51 | 0 | Sub operator-(const Sub& aPoint) const { |
52 | 0 | return Sub(x - aPoint.x, y - aPoint.y, z - aPoint.z, w - aPoint.w); |
53 | 0 | } Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, float> >::operator-(mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, float> const&) const Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> >::operator-(mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> const&) const Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> >::operator-(mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> const&) const |
54 | 0 | Sub& operator+=(const Sub& aPoint) { |
55 | 0 | x += aPoint.x; |
56 | 0 | y += aPoint.y; |
57 | 0 | z += aPoint.z; |
58 | 0 | w += aPoint.w; |
59 | 0 | return *static_cast<Sub*>(this); |
60 | 0 | } |
61 | 0 | Sub& operator-=(const Sub& aPoint) { |
62 | 0 | x -= aPoint.x; |
63 | 0 | y -= aPoint.y; |
64 | 0 | z -= aPoint.z; |
65 | 0 | w -= aPoint.w; |
66 | 0 | return *static_cast<Sub*>(this); |
67 | 0 | } |
68 | | |
69 | 0 | Sub operator*(T aScale) const { |
70 | 0 | return Sub(x * aScale, y * aScale, z * aScale, w * aScale); |
71 | 0 | } Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> >::operator*(double) const Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> >::operator*(float) const |
72 | 0 | Sub operator/(T aScale) const { |
73 | 0 | return Sub(x / aScale, y / aScale, z / aScale, w / aScale); |
74 | 0 | } |
75 | | |
76 | 0 | Sub& operator*=(T aScale) { |
77 | 0 | x *= aScale; |
78 | 0 | y *= aScale; |
79 | 0 | z *= aScale; |
80 | 0 | w *= aScale; |
81 | 0 | return *static_cast<Sub*>(this); |
82 | 0 | } Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, gfxQuaternion>::operator*=(double) Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, float> >::operator*=(float) |
83 | | |
84 | 0 | Sub& operator/=(T aScale) { |
85 | 0 | x /= aScale; |
86 | 0 | y /= aScale; |
87 | 0 | z /= aScale; |
88 | 0 | w /= aScale; |
89 | 0 | return *static_cast<Sub*>(this); |
90 | 0 | } |
91 | | |
92 | | Sub operator-() const { |
93 | | return Sub(-x, -y, -z, -w); |
94 | | } |
95 | | |
96 | 0 | T& operator[](int aIndex) { |
97 | 0 | MOZ_ASSERT(aIndex >= 0 && aIndex <= 3, "Invalid array index"); |
98 | 0 | return *((&x)+aIndex); |
99 | 0 | } |
100 | | |
101 | 0 | const T& operator[](int aIndex) const { |
102 | 0 | MOZ_ASSERT(aIndex >= 0 && aIndex <= 3, "Invalid array index"); |
103 | 0 | return *((&x)+aIndex); |
104 | 0 | } |
105 | | |
106 | 0 | T DotProduct(const Sub& aPoint) const { |
107 | 0 | return x * aPoint.x + y * aPoint.y + z * aPoint.z + w * aPoint.w; |
108 | 0 | } Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> >::DotProduct(mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> const&) const Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, gfxQuaternion>::DotProduct(gfxQuaternion const&) const |
109 | | |
110 | | // Ignores the 4th component! |
111 | 0 | Sub CrossProduct(const Sub& aPoint) const { |
112 | 0 | return Sub(y * aPoint.z - aPoint.y * z, |
113 | 0 | z * aPoint.x - aPoint.z * x, |
114 | 0 | x * aPoint.y - aPoint.x * y, |
115 | 0 | 0); |
116 | 0 | } |
117 | | |
118 | 0 | T Length() const { |
119 | 0 | return sqrt(x*x + y*y + z*z + w*w); |
120 | 0 | } |
121 | | |
122 | 0 | void Normalize() { |
123 | 0 | *this /= Length(); |
124 | 0 | } |
125 | | |
126 | 0 | bool HasPositiveWCoord() { return w > 0; } Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::ParentLayerPixel, float> >::HasPositiveWCoord() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::ScreenPixel, float> >::HasPositiveWCoord() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::LayerPixel, float> >::HasPositiveWCoord() Unexecuted instantiation: mozilla::gfx::BasePoint4D<float, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, float> >::HasPositiveWCoord() Unexecuted instantiation: mozilla::gfx::BasePoint4D<double, mozilla::gfx::Point4DTyped<mozilla::gfx::UnknownUnits, double> >::HasPositiveWCoord() |
127 | | }; |
128 | | |
129 | | } // namespace gfx |
130 | | } // namespace mozilla |
131 | | |
132 | | #endif /* MOZILLA_BASEPOINT4D_H_ */ |