/work/obj-fuzz/dist/include/mozilla/gfx/Triangle.h
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | #ifndef MOZILLA_GFX_TRIANGLE_H |
8 | | #define MOZILLA_GFX_TRIANGLE_H |
9 | | |
10 | | #include <algorithm> |
11 | | |
12 | | #include "mozilla/Move.h" |
13 | | #include "Point.h" |
14 | | #include "Rect.h" |
15 | | |
16 | | namespace mozilla { |
17 | | namespace gfx { |
18 | | |
19 | | /** |
20 | | * A simple triangle data structure. |
21 | | */ |
22 | | template<class Units, class F = Float> |
23 | | struct TriangleTyped |
24 | | { |
25 | | PointTyped<Units, F> p1, p2, p3; |
26 | | |
27 | | TriangleTyped() |
28 | 0 | : p1(), p2(), p3() {} |
29 | | |
30 | | TriangleTyped(PointTyped<Units, F> aP1, |
31 | | PointTyped<Units, F> aP2, |
32 | | PointTyped<Units, F> aP3) |
33 | 0 | : p1(aP1), p2(aP2), p3(aP3) {} |
34 | | |
35 | | RectTyped<Units, F> BoundingBox() const |
36 | 0 | { |
37 | 0 | F minX = std::min(std::min(p1.x, p2.x), p3.x); |
38 | 0 | F maxX = std::max(std::max(p1.x, p2.x), p3.x); |
39 | 0 |
|
40 | 0 | F minY = std::min(std::min(p1.y, p2.y), p3.y); |
41 | 0 | F maxY = std::max(std::max(p1.y, p2.y), p3.y); |
42 | 0 |
|
43 | 0 | return RectTyped<Units, F>(minX, minY, maxX - minX, maxY - minY); |
44 | 0 | } |
45 | | }; |
46 | | |
47 | | typedef TriangleTyped<UnknownUnits, Float> Triangle; |
48 | | |
49 | | template<class Units, class F = Float> |
50 | | struct TexturedTriangleTyped : public TriangleTyped<Units, F> |
51 | | { |
52 | | explicit TexturedTriangleTyped(const TriangleTyped<Units, F>& aTriangle) |
53 | 0 | : TriangleTyped<Units, F>(aTriangle) {} |
54 | | |
55 | | explicit TexturedTriangleTyped(TriangleTyped<Units, F>&& aTriangle) |
56 | | : TriangleTyped<Units, F>(std::move(aTriangle)) {} |
57 | | |
58 | | TriangleTyped<Units, F> textureCoords; |
59 | | }; |
60 | | |
61 | | typedef TexturedTriangleTyped<UnknownUnits, Float> TexturedTriangle; |
62 | | |
63 | | } // namespace gfx |
64 | | } // namespace mozilla |
65 | | |
66 | | #endif /* MOZILLA_GFX_TRIANGLE_H */ |