/work/obj-fuzz/dom/bindings/GamepadAxisMoveEventBinding.cpp
Line | Count | Source (jump to first uncovered line) |
1 | | /* THIS FILE IS AUTOGENERATED FROM GamepadAxisMoveEvent.webidl BY Codegen.py - DO NOT EDIT */ |
2 | | |
3 | | #include "AtomList.h" |
4 | | #include "GamepadAxisMoveEventBinding.h" |
5 | | #include "GamepadEventBinding.h" |
6 | | #include "WrapperFactory.h" |
7 | | #include "mozilla/FloatingPoint.h" |
8 | | #include "mozilla/OwningNonNull.h" |
9 | | #include "mozilla/Preferences.h" |
10 | | #include "mozilla/dom/BindingUtils.h" |
11 | | #include "mozilla/dom/DOMJSClass.h" |
12 | | #include "mozilla/dom/GamepadAxisMoveEvent.h" |
13 | | #include "mozilla/dom/NonRefcountedDOMObject.h" |
14 | | #include "mozilla/dom/PrimitiveConversions.h" |
15 | | #include "mozilla/dom/ScriptSettings.h" |
16 | | #include "mozilla/dom/SimpleGlobalObject.h" |
17 | | #include "mozilla/dom/XrayExpandoClass.h" |
18 | | |
19 | | namespace mozilla { |
20 | | namespace dom { |
21 | | |
22 | | namespace binding_detail {}; // Just to make sure it's known as a namespace |
23 | | using namespace mozilla::dom::binding_detail; |
24 | | |
25 | | |
26 | | |
27 | | GamepadAxisMoveEventInit::GamepadAxisMoveEventInit() |
28 | | : GamepadEventInit(FastDictionaryInitializer()) |
29 | 0 | { |
30 | 0 | // Safe to pass a null context if we pass a null value |
31 | 0 | Init(nullptr, JS::NullHandleValue); |
32 | 0 | } |
33 | | |
34 | | |
35 | | |
36 | | bool |
37 | | GamepadAxisMoveEventInit::InitIds(JSContext* cx, GamepadAxisMoveEventInitAtoms* atomsCache) |
38 | 0 | { |
39 | 0 | MOZ_ASSERT(!*reinterpret_cast<jsid**>(atomsCache)); |
40 | 0 |
|
41 | 0 | // Initialize these in reverse order so that any failure leaves the first one |
42 | 0 | // uninitialized. |
43 | 0 | if (!atomsCache->value_id.init(cx, "value") || |
44 | 0 | !atomsCache->axis_id.init(cx, "axis")) { |
45 | 0 | return false; |
46 | 0 | } |
47 | 0 | return true; |
48 | 0 | } |
49 | | |
50 | | bool |
51 | | GamepadAxisMoveEventInit::Init(JSContext* cx, JS::Handle<JS::Value> val, const char* sourceDescription, bool passedToJSImpl) |
52 | 0 | { |
53 | 0 | // Passing a null JSContext is OK only if we're initing from null, |
54 | 0 | // Since in that case we will not have to do any property gets |
55 | 0 | // Also evaluate isNullOrUndefined in order to avoid false-positive |
56 | 0 | // checkers by static analysis tools |
57 | 0 | MOZ_ASSERT_IF(!cx, val.isNull() && val.isNullOrUndefined()); |
58 | 0 | GamepadAxisMoveEventInitAtoms* atomsCache = nullptr; |
59 | 0 | if (cx) { |
60 | 0 | atomsCache = GetAtomCache<GamepadAxisMoveEventInitAtoms>(cx); |
61 | 0 | if (!*reinterpret_cast<jsid**>(atomsCache) && !InitIds(cx, atomsCache)) { |
62 | 0 | return false; |
63 | 0 | } |
64 | 0 | } |
65 | 0 | |
66 | 0 | // Per spec, we init the parent's members first |
67 | 0 | if (!GamepadEventInit::Init(cx, val)) { |
68 | 0 | return false; |
69 | 0 | } |
70 | 0 | |
71 | 0 | bool isNull = val.isNullOrUndefined(); |
72 | 0 | // We only need these if !isNull, in which case we have |cx|. |
73 | 0 | Maybe<JS::Rooted<JSObject *> > object; |
74 | 0 | Maybe<JS::Rooted<JS::Value> > temp; |
75 | 0 | if (!isNull) { |
76 | 0 | MOZ_ASSERT(cx); |
77 | 0 | object.emplace(cx, &val.toObject()); |
78 | 0 | temp.emplace(cx); |
79 | 0 | } |
80 | 0 | if (!isNull) { |
81 | 0 | if (!JS_GetPropertyById(cx, *object, atomsCache->axis_id, temp.ptr())) { |
82 | 0 | return false; |
83 | 0 | } |
84 | 0 | } |
85 | 0 | if (!isNull && !temp->isUndefined()) { |
86 | 0 | if (!ValueToPrimitive<uint32_t, eDefault>(cx, temp.ref(), &mAxis)) { |
87 | 0 | return false; |
88 | 0 | } |
89 | 0 | } else { |
90 | 0 | mAxis = 0U; |
91 | 0 | } |
92 | 0 | mIsAnyMemberPresent = true; |
93 | 0 |
|
94 | 0 | if (!isNull) { |
95 | 0 | if (!JS_GetPropertyById(cx, *object, atomsCache->value_id, temp.ptr())) { |
96 | 0 | return false; |
97 | 0 | } |
98 | 0 | } |
99 | 0 | if (!isNull && !temp->isUndefined()) { |
100 | 0 | if (!ValueToPrimitive<double, eDefault>(cx, temp.ref(), &mValue)) { |
101 | 0 | return false; |
102 | 0 | } else if (!mozilla::IsFinite(mValue)) { |
103 | 0 | ThrowErrorMessage(cx, MSG_NOT_FINITE, "'value' member of GamepadAxisMoveEventInit"); |
104 | 0 | return false; |
105 | 0 | } |
106 | 0 | } else { |
107 | 0 | mValue = 0.0; |
108 | 0 | } |
109 | 0 | mIsAnyMemberPresent = true; |
110 | 0 | return true; |
111 | 0 | } |
112 | | |
113 | | bool |
114 | | GamepadAxisMoveEventInit::Init(const nsAString& aJSON) |
115 | 0 | { |
116 | 0 | AutoJSAPI jsapi; |
117 | 0 | JSObject* cleanGlobal = SimpleGlobalObject::Create(SimpleGlobalObject::GlobalType::BindingDetail); |
118 | 0 | if (!cleanGlobal) { |
119 | 0 | return false; |
120 | 0 | } |
121 | 0 | if (!jsapi.Init(cleanGlobal)) { |
122 | 0 | return false; |
123 | 0 | } |
124 | 0 | JSContext* cx = jsapi.cx(); |
125 | 0 | JS::Rooted<JS::Value> json(cx); |
126 | 0 | bool ok = ParseJSON(cx, aJSON, &json); |
127 | 0 | NS_ENSURE_TRUE(ok, false); |
128 | 0 | return Init(cx, json); |
129 | 0 | } |
130 | | |
131 | | bool |
132 | | GamepadAxisMoveEventInit::ToObjectInternal(JSContext* cx, JS::MutableHandle<JS::Value> rval) const |
133 | 0 | { |
134 | 0 | GamepadAxisMoveEventInitAtoms* atomsCache = GetAtomCache<GamepadAxisMoveEventInitAtoms>(cx); |
135 | 0 | if (!*reinterpret_cast<jsid**>(atomsCache) && !InitIds(cx, atomsCache)) { |
136 | 0 | return false; |
137 | 0 | } |
138 | 0 | |
139 | 0 | // Per spec, we define the parent's members first |
140 | 0 | if (!GamepadEventInit::ToObjectInternal(cx, rval)) { |
141 | 0 | return false; |
142 | 0 | } |
143 | 0 | JS::Rooted<JSObject*> obj(cx, &rval.toObject()); |
144 | 0 |
|
145 | 0 | do { |
146 | 0 | // block for our 'break' successCode and scope for 'temp' and 'currentValue' |
147 | 0 | JS::Rooted<JS::Value> temp(cx); |
148 | 0 | uint32_t const & currentValue = mAxis; |
149 | 0 | temp.setNumber(currentValue); |
150 | 0 | if (!JS_DefinePropertyById(cx, obj, atomsCache->axis_id, temp, JSPROP_ENUMERATE)) { |
151 | 0 | return false; |
152 | 0 | } |
153 | 0 | break; |
154 | 0 | } while(false); |
155 | 0 |
|
156 | 0 | do { |
157 | 0 | // block for our 'break' successCode and scope for 'temp' and 'currentValue' |
158 | 0 | JS::Rooted<JS::Value> temp(cx); |
159 | 0 | double const & currentValue = mValue; |
160 | 0 | temp.set(JS_NumberValue(double(currentValue))); |
161 | 0 | if (!JS_DefinePropertyById(cx, obj, atomsCache->value_id, temp, JSPROP_ENUMERATE)) { |
162 | 0 | return false; |
163 | 0 | } |
164 | 0 | break; |
165 | 0 | } while(false); |
166 | 0 |
|
167 | 0 | return true; |
168 | 0 | } |
169 | | |
170 | | bool |
171 | | GamepadAxisMoveEventInit::ToJSON(nsAString& aJSON) const |
172 | 0 | { |
173 | 0 | AutoJSAPI jsapi; |
174 | 0 | jsapi.Init(); |
175 | 0 | JSContext *cx = jsapi.cx(); |
176 | 0 | // It's safe to use UnprivilegedJunkScopeOrWorkerGlobal here |
177 | 0 | // because we'll only be creating objects, in ways that have no |
178 | 0 | // side-effects, followed by a call to JS::ToJSONMaybeSafely, |
179 | 0 | // which likewise guarantees no side-effects for the sorts of |
180 | 0 | // things we will pass it. |
181 | 0 | JSAutoRealm ar(cx, UnprivilegedJunkScopeOrWorkerGlobal()); |
182 | 0 | JS::Rooted<JS::Value> val(cx); |
183 | 0 | if (!ToObjectInternal(cx, &val)) { |
184 | 0 | return false; |
185 | 0 | } |
186 | 0 | JS::Rooted<JSObject*> obj(cx, &val.toObject()); |
187 | 0 | return StringifyToJSON(cx, obj, aJSON); |
188 | 0 | } |
189 | | |
190 | | void |
191 | | GamepadAxisMoveEventInit::TraceDictionary(JSTracer* trc) |
192 | 0 | { |
193 | 0 | GamepadEventInit::TraceDictionary(trc); |
194 | 0 | } |
195 | | |
196 | | |
197 | | |
198 | | GamepadAxisMoveEventInit& |
199 | | GamepadAxisMoveEventInit::operator=(const GamepadAxisMoveEventInit& aOther) |
200 | 0 | { |
201 | 0 | GamepadEventInit::operator=(aOther); |
202 | 0 | mAxis = aOther.mAxis; |
203 | 0 | mValue = aOther.mValue; |
204 | 0 | return *this; |
205 | 0 | } |
206 | | |
207 | | namespace binding_detail { |
208 | | } // namespace binding_detail |
209 | | |
210 | | |
211 | | namespace GamepadAxisMoveEvent_Binding { |
212 | | |
213 | | static_assert(IsRefcounted<NativeType>::value == IsRefcounted<GamepadEvent_Binding::NativeType>::value, |
214 | | "Can't inherit from an interface with a different ownership model."); |
215 | | |
216 | | MOZ_CAN_RUN_SCRIPT static bool |
217 | | get_axis(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadAxisMoveEvent* self, JSJitGetterCallArgs args) |
218 | 0 | { |
219 | 0 | AUTO_PROFILER_LABEL_FAST("get GamepadAxisMoveEvent.axis", DOM, cx); |
220 | 0 |
|
221 | 0 | uint32_t result(self->Axis()); |
222 | 0 | MOZ_ASSERT(!JS_IsExceptionPending(cx)); |
223 | 0 | args.rval().setNumber(result); |
224 | 0 | return true; |
225 | 0 | } |
226 | | |
227 | | static const JSJitInfo axis_getterinfo = { |
228 | | { (JSJitGetterOp)get_axis }, |
229 | | { prototypes::id::GamepadAxisMoveEvent }, |
230 | | { PrototypeTraits<prototypes::id::GamepadAxisMoveEvent>::Depth }, |
231 | | JSJitInfo::Getter, |
232 | | JSJitInfo::AliasEverything, /* aliasSet. Not relevant for setters. */ |
233 | | JSVAL_TYPE_DOUBLE, /* returnType. Not relevant for setters. */ |
234 | | true, /* isInfallible. False in setters. */ |
235 | | false, /* isMovable. Not relevant for setters. */ |
236 | | false, /* isEliminatable. Not relevant for setters. */ |
237 | | false, /* isAlwaysInSlot. Only relevant for getters. */ |
238 | | false, /* isLazilyCachedInSlot. Only relevant for getters. */ |
239 | | false, /* isTypedMethod. Only relevant for methods. */ |
240 | | 0 /* Reserved slot index, if we're stored in a slot, else 0. */ |
241 | | }; |
242 | | static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit"); |
243 | | static_assert(0 < 1, "There is no slot for us"); |
244 | | |
245 | | MOZ_CAN_RUN_SCRIPT static bool |
246 | | get_value(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadAxisMoveEvent* self, JSJitGetterCallArgs args) |
247 | 0 | { |
248 | 0 | AUTO_PROFILER_LABEL_FAST("get GamepadAxisMoveEvent.value", DOM, cx); |
249 | 0 |
|
250 | 0 | double result(self->Value()); |
251 | 0 | MOZ_ASSERT(!JS_IsExceptionPending(cx)); |
252 | 0 | args.rval().set(JS_NumberValue(double(result))); |
253 | 0 | return true; |
254 | 0 | } |
255 | | |
256 | | static const JSJitInfo value_getterinfo = { |
257 | | { (JSJitGetterOp)get_value }, |
258 | | { prototypes::id::GamepadAxisMoveEvent }, |
259 | | { PrototypeTraits<prototypes::id::GamepadAxisMoveEvent>::Depth }, |
260 | | JSJitInfo::Getter, |
261 | | JSJitInfo::AliasEverything, /* aliasSet. Not relevant for setters. */ |
262 | | JSVAL_TYPE_DOUBLE, /* returnType. Not relevant for setters. */ |
263 | | true, /* isInfallible. False in setters. */ |
264 | | false, /* isMovable. Not relevant for setters. */ |
265 | | false, /* isEliminatable. Not relevant for setters. */ |
266 | | false, /* isAlwaysInSlot. Only relevant for getters. */ |
267 | | false, /* isLazilyCachedInSlot. Only relevant for getters. */ |
268 | | false, /* isTypedMethod. Only relevant for methods. */ |
269 | | 0 /* Reserved slot index, if we're stored in a slot, else 0. */ |
270 | | }; |
271 | | static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit"); |
272 | | static_assert(0 < 1, "There is no slot for us"); |
273 | | |
274 | | MOZ_CAN_RUN_SCRIPT static bool |
275 | | get_isTrusted(JSContext* cx, JS::Handle<JSObject*> obj, mozilla::dom::GamepadAxisMoveEvent* self, JSJitGetterCallArgs args) |
276 | 0 | { |
277 | 0 | AUTO_PROFILER_LABEL_FAST("get GamepadAxisMoveEvent.isTrusted", DOM, cx); |
278 | 0 |
|
279 | 0 | bool result(self->IsTrusted()); |
280 | 0 | MOZ_ASSERT(!JS_IsExceptionPending(cx)); |
281 | 0 | args.rval().setBoolean(result); |
282 | 0 | return true; |
283 | 0 | } |
284 | | |
285 | | static const JSJitInfo isTrusted_getterinfo = { |
286 | | { (JSJitGetterOp)get_isTrusted }, |
287 | | { prototypes::id::GamepadAxisMoveEvent }, |
288 | | { PrototypeTraits<prototypes::id::GamepadAxisMoveEvent>::Depth }, |
289 | | JSJitInfo::Getter, |
290 | | JSJitInfo::AliasDOMSets, /* aliasSet. Not relevant for setters. */ |
291 | | JSVAL_TYPE_BOOLEAN, /* returnType. Not relevant for setters. */ |
292 | | true, /* isInfallible. False in setters. */ |
293 | | true, /* isMovable. Not relevant for setters. */ |
294 | | true, /* isEliminatable. Not relevant for setters. */ |
295 | | false, /* isAlwaysInSlot. Only relevant for getters. */ |
296 | | false, /* isLazilyCachedInSlot. Only relevant for getters. */ |
297 | | false, /* isTypedMethod. Only relevant for methods. */ |
298 | | 0 /* Reserved slot index, if we're stored in a slot, else 0. */ |
299 | | }; |
300 | | static_assert(0 <= JSJitInfo::maxSlotIndex, "We won't fit"); |
301 | | static_assert(0 < 1, "There is no slot for us"); |
302 | | |
303 | | static bool |
304 | | _addProperty(JSContext* cx, JS::Handle<JSObject*> obj, JS::Handle<jsid> id, JS::Handle<JS::Value> val) |
305 | 0 | { |
306 | 0 | mozilla::dom::GamepadAxisMoveEvent* self = UnwrapPossiblyNotInitializedDOMObject<mozilla::dom::GamepadAxisMoveEvent>(obj); |
307 | 0 | // We don't want to preserve if we don't have a wrapper, and we |
308 | 0 | // obviously can't preserve if we're not initialized. |
309 | 0 | if (self && self->GetWrapperPreserveColor()) { |
310 | 0 | PreserveWrapper(self); |
311 | 0 | } |
312 | 0 | return true; |
313 | 0 | } |
314 | | |
315 | | static void |
316 | | _finalize(js::FreeOp* fop, JSObject* obj) |
317 | 0 | { |
318 | 0 | mozilla::dom::GamepadAxisMoveEvent* self = UnwrapPossiblyNotInitializedDOMObject<mozilla::dom::GamepadAxisMoveEvent>(obj); |
319 | 0 | if (self) { |
320 | 0 | ClearWrapper(self, self, obj); |
321 | 0 | AddForDeferredFinalization<mozilla::dom::GamepadAxisMoveEvent>(self); |
322 | 0 | } |
323 | 0 | } |
324 | | |
325 | | static size_t |
326 | | _objectMoved(JSObject* obj, JSObject* old) |
327 | 0 | { |
328 | 0 | mozilla::dom::GamepadAxisMoveEvent* self = UnwrapPossiblyNotInitializedDOMObject<mozilla::dom::GamepadAxisMoveEvent>(obj); |
329 | 0 | if (self) { |
330 | 0 | UpdateWrapper(self, self, obj, old); |
331 | 0 | } |
332 | 0 |
|
333 | 0 | return 0; |
334 | 0 | } |
335 | | |
336 | | // We deliberately use brace-elision to make Visual Studio produce better initalization code. |
337 | | #if defined(__clang__) |
338 | | #pragma clang diagnostic push |
339 | | #pragma clang diagnostic ignored "-Wmissing-braces" |
340 | | #endif |
341 | | static const JSPropertySpec sAttributes_specs[] = { |
342 | | { "axis", JSPROP_ENUMERATE, GenericGetter<NormalThisPolicy, ThrowExceptions>, &axis_getterinfo, nullptr, nullptr }, |
343 | | { "value", JSPROP_ENUMERATE, GenericGetter<NormalThisPolicy, ThrowExceptions>, &value_getterinfo, nullptr, nullptr }, |
344 | | { nullptr, 0, nullptr, nullptr, nullptr, nullptr } |
345 | | }; |
346 | | #if defined(__clang__) |
347 | | #pragma clang diagnostic pop |
348 | | #endif |
349 | | |
350 | | |
351 | | static const Prefable<const JSPropertySpec> sAttributes[] = { |
352 | | { nullptr, &sAttributes_specs[0] }, |
353 | | { nullptr, nullptr } |
354 | | }; |
355 | | |
356 | | static_assert(1 <= 1ull << NUM_BITS_PROPERTY_INFO_PREF_INDEX, |
357 | | "We have a prefable index that is >= (1 << NUM_BITS_PROPERTY_INFO_PREF_INDEX)"); |
358 | | static_assert(2 <= 1ull << NUM_BITS_PROPERTY_INFO_SPEC_INDEX, |
359 | | "We have a spec index that is >= (1 << NUM_BITS_PROPERTY_INFO_SPEC_INDEX)"); |
360 | | |
361 | | // We deliberately use brace-elision to make Visual Studio produce better initalization code. |
362 | | #if defined(__clang__) |
363 | | #pragma clang diagnostic push |
364 | | #pragma clang diagnostic ignored "-Wmissing-braces" |
365 | | #endif |
366 | | static const JSPropertySpec sUnforgeableAttributes_specs[] = { |
367 | | { "isTrusted", JSPROP_ENUMERATE | JSPROP_PERMANENT, GenericGetter<NormalThisPolicy, ThrowExceptions>, &isTrusted_getterinfo, nullptr, nullptr }, |
368 | | { nullptr, 0, nullptr, nullptr, nullptr, nullptr } |
369 | | }; |
370 | | #if defined(__clang__) |
371 | | #pragma clang diagnostic pop |
372 | | #endif |
373 | | |
374 | | |
375 | | static const Prefable<const JSPropertySpec> sUnforgeableAttributes[] = { |
376 | | { nullptr, &sUnforgeableAttributes_specs[0] }, |
377 | | { nullptr, nullptr } |
378 | | }; |
379 | | |
380 | | static_assert(1 <= 1ull << NUM_BITS_PROPERTY_INFO_PREF_INDEX, |
381 | | "We have a prefable index that is >= (1 << NUM_BITS_PROPERTY_INFO_PREF_INDEX)"); |
382 | | static_assert(1 <= 1ull << NUM_BITS_PROPERTY_INFO_SPEC_INDEX, |
383 | | "We have a spec index that is >= (1 << NUM_BITS_PROPERTY_INFO_SPEC_INDEX)"); |
384 | | |
385 | | |
386 | | static uint16_t sNativeProperties_sortedPropertyIndices[3]; |
387 | | static PropertyInfo sNativeProperties_propertyInfos[3]; |
388 | | |
389 | | static const NativePropertiesN<2> sNativeProperties = { |
390 | | false, 0, |
391 | | false, 0, |
392 | | false, 0, |
393 | | true, 0 /* sAttributes */, |
394 | | false, 0, |
395 | | true, 1 /* sUnforgeableAttributes */, |
396 | | false, 0, |
397 | | -1, |
398 | | 3, |
399 | | sNativeProperties_sortedPropertyIndices, |
400 | | { |
401 | | { sAttributes, &sNativeProperties_propertyInfos[0] }, |
402 | | { sUnforgeableAttributes, &sNativeProperties_propertyInfos[2] } |
403 | | } |
404 | | }; |
405 | | static_assert(3 < 1ull << CHAR_BIT * sizeof(sNativeProperties.propertyInfoCount), |
406 | | "We have a property info count that is oversized"); |
407 | | |
408 | | static bool |
409 | | _constructor(JSContext* cx, unsigned argc, JS::Value* vp) |
410 | 0 | { |
411 | 0 | AUTO_PROFILER_LABEL_FAST("GamepadAxisMoveEvent constructor", DOM, cx); |
412 | 0 |
|
413 | 0 | JS::CallArgs args = JS::CallArgsFromVp(argc, vp); |
414 | 0 | JS::Rooted<JSObject*> obj(cx, &args.callee()); |
415 | 0 | if (!args.isConstructing()) { |
416 | 0 | // XXXbz wish I could get the name from the callee instead of |
417 | 0 | // Adding more relocations |
418 | 0 | return ThrowConstructorWithoutNew(cx, "GamepadAxisMoveEvent"); |
419 | 0 | } |
420 | 0 | |
421 | 0 | JS::Rooted<JSObject*> desiredProto(cx); |
422 | 0 | if (!GetDesiredProto(cx, args, &desiredProto)) { |
423 | 0 | return false; |
424 | 0 | } |
425 | 0 | |
426 | 0 | if (MOZ_UNLIKELY(args.length() < 1)) { |
427 | 0 | return ThrowErrorMessage(cx, MSG_MISSING_ARGUMENTS, "GamepadAxisMoveEvent"); |
428 | 0 | } |
429 | 0 | GlobalObject global(cx, obj); |
430 | 0 | if (global.Failed()) { |
431 | 0 | return false; |
432 | 0 | } |
433 | 0 | |
434 | 0 | bool objIsXray = xpc::WrapperFactory::IsXrayWrapper(obj); |
435 | 0 | binding_detail::FakeString arg0; |
436 | 0 | if (!ConvertJSValueToString(cx, args[0], eStringify, eStringify, arg0)) { |
437 | 0 | return false; |
438 | 0 | } |
439 | 0 | binding_detail::FastGamepadAxisMoveEventInit arg1; |
440 | 0 | if (!arg1.Init(cx, (args.hasDefined(1)) ? args[1] : JS::NullHandleValue, "Argument 2 of GamepadAxisMoveEvent.constructor", false)) { |
441 | 0 | return false; |
442 | 0 | } |
443 | 0 | Maybe<JSAutoRealm> ar; |
444 | 0 | if (objIsXray) { |
445 | 0 | obj = js::CheckedUnwrap(obj); |
446 | 0 | if (!obj) { |
447 | 0 | return false; |
448 | 0 | } |
449 | 0 | ar.emplace(cx, obj); |
450 | 0 | if (!JS_WrapObject(cx, &desiredProto)) { |
451 | 0 | return false; |
452 | 0 | } |
453 | 0 | } |
454 | 0 | FastErrorResult rv; |
455 | 0 | auto result(StrongOrRawPtr<mozilla::dom::GamepadAxisMoveEvent>(mozilla::dom::GamepadAxisMoveEvent::Constructor(global, NonNullHelper(Constify(arg0)), Constify(arg1), rv))); |
456 | 0 | if (MOZ_UNLIKELY(rv.MaybeSetPendingException(cx))) { |
457 | 0 | return false; |
458 | 0 | } |
459 | 0 | MOZ_ASSERT(!JS_IsExceptionPending(cx)); |
460 | 0 | static_assert(!IsPointer<decltype(result)>::value, |
461 | 0 | "NewObject implies that we need to keep the object alive with a strong reference."); |
462 | 0 | if (!GetOrCreateDOMReflector(cx, result, args.rval(), desiredProto)) { |
463 | 0 | MOZ_ASSERT(JS_IsExceptionPending(cx)); |
464 | 0 | return false; |
465 | 0 | } |
466 | 0 | return true; |
467 | 0 | } |
468 | | |
469 | | static const js::ClassOps sInterfaceObjectClassOps = { |
470 | | nullptr, /* addProperty */ |
471 | | nullptr, /* delProperty */ |
472 | | nullptr, /* enumerate */ |
473 | | nullptr, /* newEnumerate */ |
474 | | nullptr, /* resolve */ |
475 | | nullptr, /* mayResolve */ |
476 | | nullptr, /* finalize */ |
477 | | _constructor, /* call */ |
478 | | nullptr, /* hasInstance */ |
479 | | _constructor, /* construct */ |
480 | | nullptr, /* trace */ |
481 | | }; |
482 | | |
483 | | static const DOMIfaceAndProtoJSClass sInterfaceObjectClass = { |
484 | | { |
485 | | "Function", |
486 | | JSCLASS_IS_DOMIFACEANDPROTOJSCLASS | JSCLASS_HAS_RESERVED_SLOTS(DOM_INTERFACE_SLOTS_BASE), |
487 | | &sInterfaceObjectClassOps, |
488 | | JS_NULL_CLASS_SPEC, |
489 | | JS_NULL_CLASS_EXT, |
490 | | &sInterfaceObjectClassObjectOps |
491 | | }, |
492 | | eInterface, |
493 | | true, |
494 | | prototypes::id::GamepadAxisMoveEvent, |
495 | | PrototypeTraits<prototypes::id::GamepadAxisMoveEvent>::Depth, |
496 | | sNativePropertyHooks, |
497 | | "function GamepadAxisMoveEvent() {\n [native code]\n}", |
498 | | GamepadEvent_Binding::GetConstructorObject |
499 | | }; |
500 | | |
501 | | static const DOMIfaceAndProtoJSClass sPrototypeClass = { |
502 | | { |
503 | | "GamepadAxisMoveEventPrototype", |
504 | | JSCLASS_IS_DOMIFACEANDPROTOJSCLASS | JSCLASS_HAS_RESERVED_SLOTS(DOM_INTERFACE_PROTO_SLOTS_BASE + 1 /* slot for the JSObject holding the unforgeable properties */), |
505 | | JS_NULL_CLASS_OPS, |
506 | | JS_NULL_CLASS_SPEC, |
507 | | JS_NULL_CLASS_EXT, |
508 | | JS_NULL_OBJECT_OPS |
509 | | }, |
510 | | eInterfacePrototype, |
511 | | false, |
512 | | prototypes::id::GamepadAxisMoveEvent, |
513 | | PrototypeTraits<prototypes::id::GamepadAxisMoveEvent>::Depth, |
514 | | sNativePropertyHooks, |
515 | | "[object GamepadAxisMoveEventPrototype]", |
516 | | GamepadEvent_Binding::GetProtoObject |
517 | | }; |
518 | | |
519 | | bool |
520 | | ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj) |
521 | 0 | { |
522 | 0 | static bool sPrefValue; |
523 | 0 | static bool sPrefCacheSetUp = false; |
524 | 0 | if (!sPrefCacheSetUp) { |
525 | 0 | sPrefCacheSetUp = true; |
526 | 0 | Preferences::AddBoolVarCache(&sPrefValue, "dom.gamepad.non_standard_events.enabled"); |
527 | 0 | } |
528 | 0 |
|
529 | 0 | return sPrefValue; |
530 | 0 | } |
531 | | |
532 | | static const js::ClassOps sClassOps = { |
533 | | _addProperty, /* addProperty */ |
534 | | nullptr, /* delProperty */ |
535 | | nullptr, /* enumerate */ |
536 | | nullptr, /* newEnumerate */ |
537 | | nullptr, /* resolve */ |
538 | | nullptr, /* mayResolve */ |
539 | | _finalize, /* finalize */ |
540 | | nullptr, /* call */ |
541 | | nullptr, /* hasInstance */ |
542 | | nullptr, /* construct */ |
543 | | nullptr, /* trace */ |
544 | | }; |
545 | | |
546 | | static const js::ClassExtension sClassExtension = { |
547 | | nullptr, /* weakmapKeyDelegateOp */ |
548 | | _objectMoved /* objectMovedOp */ |
549 | | }; |
550 | | |
551 | | static const DOMJSClass sClass = { |
552 | | { "GamepadAxisMoveEvent", |
553 | | JSCLASS_IS_DOMJSCLASS | JSCLASS_FOREGROUND_FINALIZE | JSCLASS_HAS_RESERVED_SLOTS(1) | JSCLASS_SKIP_NURSERY_FINALIZE, |
554 | | &sClassOps, |
555 | | JS_NULL_CLASS_SPEC, |
556 | | &sClassExtension, |
557 | | JS_NULL_OBJECT_OPS |
558 | | }, |
559 | | { prototypes::id::Event, prototypes::id::GamepadEvent, prototypes::id::GamepadAxisMoveEvent, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count, prototypes::id::_ID_Count }, |
560 | | IsBaseOf<nsISupports, mozilla::dom::GamepadAxisMoveEvent >::value, |
561 | | sNativePropertyHooks, |
562 | | FindAssociatedGlobalForNative<mozilla::dom::GamepadAxisMoveEvent>::Get, |
563 | | GetProtoObjectHandle, |
564 | | GetCCParticipant<mozilla::dom::GamepadAxisMoveEvent>::Get() |
565 | | }; |
566 | | static_assert(1 == DOM_INSTANCE_RESERVED_SLOTS, |
567 | | "Must have the right minimal number of reserved slots."); |
568 | | static_assert(1 >= 1, |
569 | | "Must have enough reserved slots."); |
570 | | |
571 | | const JSClass* |
572 | | GetJSClass() |
573 | 0 | { |
574 | 0 | return sClass.ToJSClass(); |
575 | 0 | } |
576 | | |
577 | | bool |
578 | | Wrap(JSContext* aCx, mozilla::dom::GamepadAxisMoveEvent* aObject, nsWrapperCache* aCache, JS::Handle<JSObject*> aGivenProto, JS::MutableHandle<JSObject*> aReflector) |
579 | 0 | { |
580 | 0 | static_assert(!IsBaseOf<NonRefcountedDOMObject, mozilla::dom::GamepadAxisMoveEvent>::value, |
581 | 0 | "Shouldn't have wrappercached things that are not refcounted."); |
582 | 0 | MOZ_ASSERT(static_cast<mozilla::dom::GamepadAxisMoveEvent*>(aObject) == |
583 | 0 | reinterpret_cast<mozilla::dom::GamepadAxisMoveEvent*>(aObject), |
584 | 0 | "Multiple inheritance for mozilla::dom::GamepadAxisMoveEvent is broken."); |
585 | 0 | MOZ_ASSERT(static_cast<mozilla::dom::GamepadEvent*>(aObject) == |
586 | 0 | reinterpret_cast<mozilla::dom::GamepadEvent*>(aObject), |
587 | 0 | "Multiple inheritance for mozilla::dom::GamepadEvent is broken."); |
588 | 0 | MOZ_ASSERT(static_cast<mozilla::dom::Event*>(aObject) == |
589 | 0 | reinterpret_cast<mozilla::dom::Event*>(aObject), |
590 | 0 | "Multiple inheritance for mozilla::dom::Event is broken."); |
591 | 0 | MOZ_ASSERT(ToSupportsIsCorrect(aObject)); |
592 | 0 | MOZ_ASSERT_IF(aGivenProto, js::IsObjectInContextCompartment(aGivenProto, aCx)); |
593 | 0 | MOZ_ASSERT(!aCache->GetWrapper(), |
594 | 0 | "You should probably not be using Wrap() directly; use " |
595 | 0 | "GetOrCreateDOMReflector instead"); |
596 | 0 |
|
597 | 0 | MOZ_ASSERT(ToSupportsIsOnPrimaryInheritanceChain(aObject, aCache), |
598 | 0 | "nsISupports must be on our primary inheritance chain"); |
599 | 0 |
|
600 | 0 | JS::Rooted<JSObject*> global(aCx, FindAssociatedGlobal(aCx, aObject->GetParentObject())); |
601 | 0 | if (!global) { |
602 | 0 | return false; |
603 | 0 | } |
604 | 0 | MOZ_ASSERT(JS_IsGlobalObject(global)); |
605 | 0 | MOZ_ASSERT(JS::ObjectIsNotGray(global)); |
606 | 0 |
|
607 | 0 | // That might have ended up wrapping us already, due to the wonders |
608 | 0 | // of XBL. Check for that, and bail out as needed. |
609 | 0 | aReflector.set(aCache->GetWrapper()); |
610 | 0 | if (aReflector) { |
611 | | #ifdef DEBUG |
612 | | AssertReflectorHasGivenProto(aCx, aReflector, aGivenProto); |
613 | | #endif // DEBUG |
614 | | return true; |
615 | 0 | } |
616 | 0 |
|
617 | 0 | JSAutoRealm ar(aCx, global); |
618 | 0 | JS::Handle<JSObject*> canonicalProto = GetProtoObjectHandle(aCx); |
619 | 0 | if (!canonicalProto) { |
620 | 0 | return false; |
621 | 0 | } |
622 | 0 | JS::Rooted<JSObject*> proto(aCx); |
623 | 0 | if (aGivenProto) { |
624 | 0 | proto = aGivenProto; |
625 | 0 | // Unfortunately, while aGivenProto was in the compartment of aCx |
626 | 0 | // coming in, we changed compartments to that of "parent" so may need |
627 | 0 | // to wrap the proto here. |
628 | 0 | if (js::GetContextCompartment(aCx) != js::GetObjectCompartment(proto)) { |
629 | 0 | if (!JS_WrapObject(aCx, &proto)) { |
630 | 0 | return false; |
631 | 0 | } |
632 | 0 | } |
633 | 0 | } else { |
634 | 0 | proto = canonicalProto; |
635 | 0 | } |
636 | 0 |
|
637 | 0 | BindingJSObjectCreator<mozilla::dom::GamepadAxisMoveEvent> creator(aCx); |
638 | 0 | creator.CreateObject(aCx, sClass.ToJSClass(), proto, aObject, aReflector); |
639 | 0 | if (!aReflector) { |
640 | 0 | return false; |
641 | 0 | } |
642 | 0 | |
643 | 0 | aCache->SetWrapper(aReflector); |
644 | 0 |
|
645 | 0 | // Important: do unforgeable property setup after we have handed |
646 | 0 | // over ownership of the C++ object to obj as needed, so that if |
647 | 0 | // we fail and it ends up GCed it won't have problems in the |
648 | 0 | // finalizer trying to drop its ownership of the C++ object. |
649 | 0 | JS::Rooted<JSObject*> unforgeableHolder(aCx, |
650 | 0 | &js::GetReservedSlot(canonicalProto, DOM_INTERFACE_PROTO_SLOTS_BASE).toObject()); |
651 | 0 | if (!JS_InitializePropertiesFromCompatibleNativeObject(aCx, aReflector, unforgeableHolder)) { |
652 | 0 | aCache->ReleaseWrapper(aObject); |
653 | 0 | aCache->ClearWrapper(); |
654 | 0 | return false; |
655 | 0 | } |
656 | 0 | creator.InitializationSucceeded(); |
657 | 0 |
|
658 | 0 | MOZ_ASSERT(aCache->GetWrapperPreserveColor() && |
659 | 0 | aCache->GetWrapperPreserveColor() == aReflector); |
660 | 0 | // If proto != canonicalProto, we have to preserve our wrapper; |
661 | 0 | // otherwise we won't be able to properly recreate it later, since |
662 | 0 | // we won't know what proto to use. Note that we don't check |
663 | 0 | // aGivenProto here, since it's entirely possible (and even |
664 | 0 | // somewhat common) to have a non-null aGivenProto which is the |
665 | 0 | // same as canonicalProto. |
666 | 0 | if (proto != canonicalProto) { |
667 | 0 | PreserveWrapper(aObject); |
668 | 0 | } |
669 | 0 |
|
670 | 0 | return true; |
671 | 0 | } |
672 | | |
673 | | const NativePropertyHooks sNativePropertyHooks[] = { { |
674 | | nullptr, |
675 | | nullptr, |
676 | | nullptr, |
677 | | { sNativeProperties.Upcast(), nullptr }, |
678 | | prototypes::id::GamepadAxisMoveEvent, |
679 | | constructors::id::GamepadAxisMoveEvent, |
680 | | GamepadEvent_Binding::sNativePropertyHooks, |
681 | | &DefaultXrayExpandoObjectClass |
682 | | } }; |
683 | | |
684 | | void |
685 | | CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal) |
686 | 0 | { |
687 | 0 | JS::Handle<JSObject*> parentProto(GamepadEvent_Binding::GetProtoObjectHandle(aCx)); |
688 | 0 | if (!parentProto) { |
689 | 0 | return; |
690 | 0 | } |
691 | 0 | |
692 | 0 | JS::Handle<JSObject*> constructorProto(GamepadEvent_Binding::GetConstructorObjectHandle(aCx)); |
693 | 0 | if (!constructorProto) { |
694 | 0 | return; |
695 | 0 | } |
696 | 0 | |
697 | 0 | static bool sIdsInited = false; |
698 | 0 | if (!sIdsInited && NS_IsMainThread()) { |
699 | 0 | if (!InitIds(aCx, sNativeProperties.Upcast())) { |
700 | 0 | return; |
701 | 0 | } |
702 | 0 | sIdsInited = true; |
703 | 0 | } |
704 | 0 |
|
705 | 0 | JS::Heap<JSObject*>* protoCache = &aProtoAndIfaceCache.EntrySlotOrCreate(prototypes::id::GamepadAxisMoveEvent); |
706 | 0 | JS::Heap<JSObject*>* interfaceCache = &aProtoAndIfaceCache.EntrySlotOrCreate(constructors::id::GamepadAxisMoveEvent); |
707 | 0 | dom::CreateInterfaceObjects(aCx, aGlobal, parentProto, |
708 | 0 | &sPrototypeClass.mBase, protoCache, |
709 | 0 | nullptr, |
710 | 0 | constructorProto, &sInterfaceObjectClass.mBase, 1, nullptr, |
711 | 0 | interfaceCache, |
712 | 0 | sNativeProperties.Upcast(), |
713 | 0 | nullptr, |
714 | 0 | "GamepadAxisMoveEvent", aDefineOnGlobal, |
715 | 0 | nullptr, |
716 | 0 | false); |
717 | 0 |
|
718 | 0 | JS::Rooted<JSObject*> unforgeableHolder(aCx); |
719 | 0 | { |
720 | 0 | JS::Rooted<JSObject*> holderProto(aCx, *protoCache); |
721 | 0 | unforgeableHolder = JS_NewObjectWithoutMetadata(aCx, sClass.ToJSClass(), holderProto); |
722 | 0 | if (!unforgeableHolder) { |
723 | 0 | *protoCache = nullptr; |
724 | 0 | if (interfaceCache) { |
725 | 0 | *interfaceCache = nullptr; |
726 | 0 | } |
727 | 0 | return; |
728 | 0 | } |
729 | 0 | } |
730 | 0 |
|
731 | 0 | if (!DefineUnforgeableAttributes(aCx, unforgeableHolder, sUnforgeableAttributes)) { |
732 | 0 | *protoCache = nullptr; |
733 | 0 | if (interfaceCache) { |
734 | 0 | *interfaceCache = nullptr; |
735 | 0 | } |
736 | 0 | return; |
737 | 0 | } |
738 | 0 |
|
739 | 0 | if (*protoCache) { |
740 | 0 | js::SetReservedSlot(*protoCache, DOM_INTERFACE_PROTO_SLOTS_BASE, |
741 | 0 | JS::ObjectValue(*unforgeableHolder)); |
742 | 0 | } |
743 | 0 | } |
744 | | |
745 | | JSObject* |
746 | | GetConstructorObject(JSContext* aCx) |
747 | 0 | { |
748 | 0 | return GetConstructorObjectHandle(aCx); |
749 | 0 | } |
750 | | |
751 | | } // namespace GamepadAxisMoveEvent_Binding |
752 | | |
753 | | |
754 | | |
755 | | } // namespace dom |
756 | | } // namespace mozilla |