/work/obj-fuzz/ipc/ipdl/PGamepadEventChannelChild.cpp
Line | Count | Source (jump to first uncovered line) |
1 | | // |
2 | | // Automatically generated by ipdlc. |
3 | | // Edit at your own risk |
4 | | // |
5 | | |
6 | | |
7 | | #include "mozilla/dom/PGamepadEventChannelChild.h" |
8 | | |
9 | | #include "mozilla/ipc/PBackgroundChild.h" |
10 | | |
11 | | #include "nsIFile.h" |
12 | | #include "GeckoProfiler.h" |
13 | | |
14 | | namespace mozilla { |
15 | | namespace dom { |
16 | | |
17 | | |
18 | | auto PGamepadEventChannelChild::Recv__delete__() -> mozilla::ipc::IPCResult |
19 | 0 | { |
20 | 0 | return IPC_OK(); |
21 | 0 | } |
22 | | |
23 | | auto PGamepadEventChannelChild::ActorDestroy(ActorDestroyReason aWhy) -> void |
24 | 0 | { |
25 | 0 | } |
26 | | |
27 | | MOZ_IMPLICIT PGamepadEventChannelChild::PGamepadEventChannelChild() : |
28 | | mozilla::ipc::IProtocol(mozilla::ipc::ChildSide), |
29 | | mLivenessState(mozilla::ipc::LivenessState::Dead) |
30 | 0 | { |
31 | 0 | MOZ_COUNT_CTOR(PGamepadEventChannelChild); |
32 | 0 | } |
33 | | |
34 | | PGamepadEventChannelChild::~PGamepadEventChannelChild() |
35 | 0 | { |
36 | 0 | MOZ_COUNT_DTOR(PGamepadEventChannelChild); |
37 | 0 | } |
38 | | |
39 | | auto PGamepadEventChannelChild::Manager() const -> PBackgroundChild* |
40 | 0 | { |
41 | 0 | return static_cast<PBackgroundChild*>(IProtocol::Manager()); |
42 | 0 | } |
43 | | |
44 | | auto PGamepadEventChannelChild::SendGamepadListenerAdded() -> bool |
45 | 0 | { |
46 | 0 | IPC::Message* msg__ = PGamepadEventChannel::Msg_GamepadListenerAdded(Id()); |
47 | 0 |
|
48 | 0 |
|
49 | 0 |
|
50 | 0 |
|
51 | 0 |
|
52 | 0 | if (mozilla::ipc::LoggingEnabledFor("PGamepadEventChannelChild")) { |
53 | 0 | mozilla::ipc::LogMessageForProtocol("PGamepadEventChannelChild", OtherPid(), "Sending ", (msg__)->type(), mozilla::ipc::MessageDirection::eSending); |
54 | 0 | } |
55 | 0 | AUTO_PROFILER_LABEL("PGamepadEventChannel::Msg_GamepadListenerAdded", OTHER); |
56 | 0 | if ((!(StateTransition(false, (&(mLivenessState)))))) { |
57 | 0 | mozilla::ipc::LogicError("Transition error"); |
58 | 0 | } |
59 | 0 |
|
60 | 0 | bool sendok__ = (GetIPCChannel())->Send(msg__); |
61 | 0 | return sendok__; |
62 | 0 | } |
63 | | |
64 | | auto PGamepadEventChannelChild::SendGamepadListenerRemoved() -> bool |
65 | 0 | { |
66 | 0 | IPC::Message* msg__ = PGamepadEventChannel::Msg_GamepadListenerRemoved(Id()); |
67 | 0 |
|
68 | 0 |
|
69 | 0 |
|
70 | 0 |
|
71 | 0 |
|
72 | 0 | if (mozilla::ipc::LoggingEnabledFor("PGamepadEventChannelChild")) { |
73 | 0 | mozilla::ipc::LogMessageForProtocol("PGamepadEventChannelChild", OtherPid(), "Sending ", (msg__)->type(), mozilla::ipc::MessageDirection::eSending); |
74 | 0 | } |
75 | 0 | AUTO_PROFILER_LABEL("PGamepadEventChannel::Msg_GamepadListenerRemoved", OTHER); |
76 | 0 | if ((!(StateTransition(false, (&(mLivenessState)))))) { |
77 | 0 | mozilla::ipc::LogicError("Transition error"); |
78 | 0 | } |
79 | 0 |
|
80 | 0 | bool sendok__ = (GetIPCChannel())->Send(msg__); |
81 | 0 | return sendok__; |
82 | 0 | } |
83 | | |
84 | | auto PGamepadEventChannelChild::SendVibrateHaptic( |
85 | | const uint32_t& aControllerIdx, |
86 | | const uint32_t& aHapticIndex, |
87 | | const double& aIntensity, |
88 | | const double& aDuration, |
89 | | const uint32_t& aPromiseID) -> bool |
90 | 0 | { |
91 | 0 | IPC::Message* msg__ = PGamepadEventChannel::Msg_VibrateHaptic(Id()); |
92 | 0 |
|
93 | 0 | WriteIPDLParam(msg__, this, aControllerIdx); |
94 | 0 | // Sentinel = 'aControllerIdx' |
95 | 0 | (msg__)->WriteSentinel(1525026068); |
96 | 0 | WriteIPDLParam(msg__, this, aHapticIndex); |
97 | 0 | // Sentinel = 'aHapticIndex' |
98 | 0 | (msg__)->WriteSentinel(3997306204); |
99 | 0 | WriteIPDLParam(msg__, this, aIntensity); |
100 | 0 | // Sentinel = 'aIntensity' |
101 | 0 | (msg__)->WriteSentinel(701797642); |
102 | 0 | WriteIPDLParam(msg__, this, aDuration); |
103 | 0 | // Sentinel = 'aDuration' |
104 | 0 | (msg__)->WriteSentinel(3213285508); |
105 | 0 | WriteIPDLParam(msg__, this, aPromiseID); |
106 | 0 | // Sentinel = 'aPromiseID' |
107 | 0 | (msg__)->WriteSentinel(1396174117); |
108 | 0 |
|
109 | 0 |
|
110 | 0 |
|
111 | 0 |
|
112 | 0 | if (mozilla::ipc::LoggingEnabledFor("PGamepadEventChannelChild")) { |
113 | 0 | mozilla::ipc::LogMessageForProtocol("PGamepadEventChannelChild", OtherPid(), "Sending ", (msg__)->type(), mozilla::ipc::MessageDirection::eSending); |
114 | 0 | } |
115 | 0 | AUTO_PROFILER_LABEL("PGamepadEventChannel::Msg_VibrateHaptic", OTHER); |
116 | 0 | if ((!(StateTransition(false, (&(mLivenessState)))))) { |
117 | 0 | mozilla::ipc::LogicError("Transition error"); |
118 | 0 | } |
119 | 0 |
|
120 | 0 | bool sendok__ = (GetIPCChannel())->Send(msg__); |
121 | 0 | return sendok__; |
122 | 0 | } |
123 | | |
124 | | auto PGamepadEventChannelChild::SendStopVibrateHaptic(const uint32_t& aGamepadIndex) -> bool |
125 | 0 | { |
126 | 0 | IPC::Message* msg__ = PGamepadEventChannel::Msg_StopVibrateHaptic(Id()); |
127 | 0 |
|
128 | 0 | WriteIPDLParam(msg__, this, aGamepadIndex); |
129 | 0 | // Sentinel = 'aGamepadIndex' |
130 | 0 | (msg__)->WriteSentinel(952744851); |
131 | 0 |
|
132 | 0 |
|
133 | 0 |
|
134 | 0 |
|
135 | 0 | if (mozilla::ipc::LoggingEnabledFor("PGamepadEventChannelChild")) { |
136 | 0 | mozilla::ipc::LogMessageForProtocol("PGamepadEventChannelChild", OtherPid(), "Sending ", (msg__)->type(), mozilla::ipc::MessageDirection::eSending); |
137 | 0 | } |
138 | 0 | AUTO_PROFILER_LABEL("PGamepadEventChannel::Msg_StopVibrateHaptic", OTHER); |
139 | 0 | if ((!(StateTransition(false, (&(mLivenessState)))))) { |
140 | 0 | mozilla::ipc::LogicError("Transition error"); |
141 | 0 | } |
142 | 0 |
|
143 | 0 | bool sendok__ = (GetIPCChannel())->Send(msg__); |
144 | 0 | return sendok__; |
145 | 0 | } |
146 | | |
147 | | auto PGamepadEventChannelChild::RemoveManagee( |
148 | | int32_t aProtocolId, |
149 | | IProtocol* aListener) -> void |
150 | 0 | { |
151 | 0 | FatalError("unreached"); |
152 | 0 | return; |
153 | 0 | } |
154 | | |
155 | | auto PGamepadEventChannelChild::OnMessageReceived(const Message& msg__) -> PGamepadEventChannelChild::Result |
156 | 0 | { |
157 | 0 | switch ((msg__).type()) { |
158 | 0 | case PGamepadEventChannel::Msg___delete____ID: |
159 | 0 | { |
160 | 0 | if (mozilla::ipc::LoggingEnabledFor("PGamepadEventChannelChild")) { |
161 | 0 | mozilla::ipc::LogMessageForProtocol("PGamepadEventChannelChild", OtherPid(), "Received ", ((&(msg__)))->type(), mozilla::ipc::MessageDirection::eReceiving); |
162 | 0 | } |
163 | 0 | AUTO_PROFILER_LABEL("PGamepadEventChannel::Msg___delete__", OTHER); |
164 | 0 |
|
165 | 0 | PickleIterator iter__(msg__); |
166 | 0 | PGamepadEventChannelChild* actor; |
167 | 0 |
|
168 | 0 | if ((!(ReadIPDLParam((&(msg__)), (&(iter__)), this, (&(actor)))))) { |
169 | 0 | FatalError("Error deserializing 'PGamepadEventChannelChild'"); |
170 | 0 | return MsgValueError; |
171 | 0 | } |
172 | 0 | if ((!((*((&(actor))))))) { |
173 | 0 | FatalError("Error deserializing 'PGamepadEventChannelChild'"); |
174 | 0 | return MsgValueError; |
175 | 0 | } |
176 | 0 | // Sentinel = 'actor' |
177 | 0 | if ((!(((&(msg__)))->ReadSentinel((&(iter__)), 875202478)))) { |
178 | 0 | mozilla::ipc::SentinelReadError("Error deserializing 'PGamepadEventChannelChild'"); |
179 | 0 | return MsgValueError; |
180 | 0 | } |
181 | 0 | (msg__).EndRead(iter__, (msg__).type()); |
182 | 0 | if ((!(StateTransition(true, (&(mLivenessState)))))) { |
183 | 0 | FatalError("Transition error"); |
184 | 0 | return MsgValueError; |
185 | 0 | } |
186 | 0 | if ((!(Recv__delete__()))) { |
187 | 0 | mozilla::ipc::ProtocolErrorBreakpoint("Handler returned error code!"); |
188 | 0 | // Error handled in mozilla::ipc::IPCResult |
189 | 0 | return MsgProcessingError; |
190 | 0 | } |
191 | 0 | |
192 | 0 | |
193 | 0 | IProtocol* mgr = (actor)->Manager(); |
194 | 0 | (actor)->DestroySubtree(Deletion); |
195 | 0 | (actor)->DeallocSubtree(); |
196 | 0 | (mgr)->RemoveManagee(PGamepadEventChannelMsgStart, actor); |
197 | 0 |
|
198 | 0 | return MsgProcessed; |
199 | 0 | } |
200 | 0 | case PGamepadEventChannel::Msg_GamepadUpdate__ID: |
201 | 0 | { |
202 | 0 | if (mozilla::ipc::LoggingEnabledFor("PGamepadEventChannelChild")) { |
203 | 0 | mozilla::ipc::LogMessageForProtocol("PGamepadEventChannelChild", OtherPid(), "Received ", ((&(msg__)))->type(), mozilla::ipc::MessageDirection::eReceiving); |
204 | 0 | } |
205 | 0 | AUTO_PROFILER_LABEL("PGamepadEventChannel::Msg_GamepadUpdate", OTHER); |
206 | 0 |
|
207 | 0 | PickleIterator iter__(msg__); |
208 | 0 | GamepadChangeEvent aGamepadEvent; |
209 | 0 |
|
210 | 0 | if ((!(ReadIPDLParam((&(msg__)), (&(iter__)), this, (&(aGamepadEvent)))))) { |
211 | 0 | FatalError("Error deserializing 'GamepadChangeEvent'"); |
212 | 0 | return MsgValueError; |
213 | 0 | } |
214 | 0 | // Sentinel = 'aGamepadEvent' |
215 | 0 | if ((!(((&(msg__)))->ReadSentinel((&(iter__)), 1167032459)))) { |
216 | 0 | mozilla::ipc::SentinelReadError("Error deserializing 'GamepadChangeEvent'"); |
217 | 0 | return MsgValueError; |
218 | 0 | } |
219 | 0 | (msg__).EndRead(iter__, (msg__).type()); |
220 | 0 | if ((!(StateTransition(false, (&(mLivenessState)))))) { |
221 | 0 | FatalError("Transition error"); |
222 | 0 | return MsgValueError; |
223 | 0 | } |
224 | 0 | if ((!(RecvGamepadUpdate(aGamepadEvent)))) { |
225 | 0 | mozilla::ipc::ProtocolErrorBreakpoint("Handler returned error code!"); |
226 | 0 | // Error handled in mozilla::ipc::IPCResult |
227 | 0 | return MsgProcessingError; |
228 | 0 | } |
229 | 0 | |
230 | 0 | return MsgProcessed; |
231 | 0 | } |
232 | 0 | case PGamepadEventChannel::Msg_ReplyGamepadVibrateHaptic__ID: |
233 | 0 | { |
234 | 0 | if (mozilla::ipc::LoggingEnabledFor("PGamepadEventChannelChild")) { |
235 | 0 | mozilla::ipc::LogMessageForProtocol("PGamepadEventChannelChild", OtherPid(), "Received ", ((&(msg__)))->type(), mozilla::ipc::MessageDirection::eReceiving); |
236 | 0 | } |
237 | 0 | AUTO_PROFILER_LABEL("PGamepadEventChannel::Msg_ReplyGamepadVibrateHaptic", OTHER); |
238 | 0 |
|
239 | 0 | PickleIterator iter__(msg__); |
240 | 0 | uint32_t aPromiseID; |
241 | 0 |
|
242 | 0 | if ((!(ReadIPDLParam((&(msg__)), (&(iter__)), this, (&(aPromiseID)))))) { |
243 | 0 | FatalError("Error deserializing 'uint32_t'"); |
244 | 0 | return MsgValueError; |
245 | 0 | } |
246 | 0 | // Sentinel = 'aPromiseID' |
247 | 0 | if ((!(((&(msg__)))->ReadSentinel((&(iter__)), 1396174117)))) { |
248 | 0 | mozilla::ipc::SentinelReadError("Error deserializing 'uint32_t'"); |
249 | 0 | return MsgValueError; |
250 | 0 | } |
251 | 0 | (msg__).EndRead(iter__, (msg__).type()); |
252 | 0 | if ((!(StateTransition(false, (&(mLivenessState)))))) { |
253 | 0 | FatalError("Transition error"); |
254 | 0 | return MsgValueError; |
255 | 0 | } |
256 | 0 | if ((!(RecvReplyGamepadVibrateHaptic(aPromiseID)))) { |
257 | 0 | mozilla::ipc::ProtocolErrorBreakpoint("Handler returned error code!"); |
258 | 0 | // Error handled in mozilla::ipc::IPCResult |
259 | 0 | return MsgProcessingError; |
260 | 0 | } |
261 | 0 | |
262 | 0 | return MsgProcessed; |
263 | 0 | } |
264 | 0 | default: |
265 | 0 | { |
266 | 0 | return MsgNotKnown; |
267 | 0 | } |
268 | 0 | } |
269 | 0 | } |
270 | | |
271 | | auto PGamepadEventChannelChild::OnMessageReceived( |
272 | | const Message& msg__, |
273 | | Message*& reply__) -> PGamepadEventChannelChild::Result |
274 | 0 | { |
275 | 0 | return MsgNotKnown; |
276 | 0 | } |
277 | | |
278 | | auto PGamepadEventChannelChild::OnCallReceived( |
279 | | const Message& msg__, |
280 | | Message*& reply__) -> PGamepadEventChannelChild::Result |
281 | 0 | { |
282 | 0 | MOZ_ASSERT_UNREACHABLE("message protocol not supported"); |
283 | 0 | return MsgNotKnown; |
284 | 0 | } |
285 | | |
286 | | auto PGamepadEventChannelChild::GetProtocolTypeId() -> int32_t |
287 | 0 | { |
288 | 0 | return PGamepadEventChannelMsgStart; |
289 | 0 | } |
290 | | |
291 | | auto PGamepadEventChannelChild::DestroySubtree(ActorDestroyReason why) -> void |
292 | 0 | { |
293 | 0 | // Unregister from our manager. |
294 | 0 | Unregister(Id()); |
295 | 0 |
|
296 | 0 | // Reject owning pending responses. |
297 | 0 | (GetIPCChannel())->RejectPendingResponsesForActor(this); |
298 | 0 |
|
299 | 0 | // Finally, destroy "us". |
300 | 0 | ActorDestroy(why); |
301 | 0 | } |
302 | | |
303 | | auto PGamepadEventChannelChild::DeallocSubtree() -> void |
304 | 0 | { |
305 | 0 | } |
306 | | |
307 | | |
308 | | |
309 | | } // namespace dom |
310 | | } // namespace mozilla |
311 | | namespace mozilla { |
312 | | namespace ipc { |
313 | | auto IPDLParamTraits<mozilla::dom::PGamepadEventChannelChild>::Write( |
314 | | IPC::Message* aMsg, |
315 | | mozilla::ipc::IProtocol* aActor, |
316 | | const paramType& aVar) -> void |
317 | 0 | { |
318 | 0 | int32_t id; |
319 | 0 | if ((!(aVar))) { |
320 | 0 | id = 0; |
321 | 0 | } |
322 | 0 | else { |
323 | 0 | id = (aVar)->Id(); |
324 | 0 | if ((1) == (id)) { |
325 | 0 | (aActor)->FatalError("actor has been |delete|d"); |
326 | 0 | } |
327 | 0 | } |
328 | 0 | WriteIPDLParam(aMsg, aActor, id); |
329 | 0 | } |
330 | | |
331 | | auto IPDLParamTraits<mozilla::dom::PGamepadEventChannelChild>::Read( |
332 | | const IPC::Message* aMsg, |
333 | | PickleIterator* aIter, |
334 | | mozilla::ipc::IProtocol* aActor, |
335 | | paramType* aVar) -> bool |
336 | 0 | { |
337 | 0 | mozilla::Maybe<mozilla::ipc::IProtocol*> actor = (aActor)->ReadActor(aMsg, aIter, true, "PGamepadEventChannel", PGamepadEventChannelMsgStart); |
338 | 0 | if ((actor).isNothing()) { |
339 | 0 | return false; |
340 | 0 | } |
341 | 0 | |
342 | 0 | (*(aVar)) = static_cast<mozilla::dom::PGamepadEventChannelChild*>((actor).value()); |
343 | 0 | return true; |
344 | 0 | } |
345 | | |
346 | | } // namespace ipc |
347 | | } // namespace mozilla |