/src/fluent-bit/lib/sqlite/src/rowset.c
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1 | | /* |
2 | | ** 2008 December 3 |
3 | | ** |
4 | | ** The author disclaims copyright to this source code. In place of |
5 | | ** a legal notice, here is a blessing: |
6 | | ** |
7 | | ** May you do good and not evil. |
8 | | ** May you find forgiveness for yourself and forgive others. |
9 | | ** May you share freely, never taking more than you give. |
10 | | ** |
11 | | ************************************************************************* |
12 | | ** |
13 | | ** This module implements an object we call a "RowSet". |
14 | | ** |
15 | | ** The RowSet object is a collection of rowids. Rowids |
16 | | ** are inserted into the RowSet in an arbitrary order. Inserts |
17 | | ** can be intermixed with tests to see if a given rowid has been |
18 | | ** previously inserted into the RowSet. |
19 | | ** |
20 | | ** After all inserts are finished, it is possible to extract the |
21 | | ** elements of the RowSet in sorted order. Once this extraction |
22 | | ** process has started, no new elements may be inserted. |
23 | | ** |
24 | | ** Hence, the primitive operations for a RowSet are: |
25 | | ** |
26 | | ** CREATE |
27 | | ** INSERT |
28 | | ** TEST |
29 | | ** SMALLEST |
30 | | ** DESTROY |
31 | | ** |
32 | | ** The CREATE and DESTROY primitives are the constructor and destructor, |
33 | | ** obviously. The INSERT primitive adds a new element to the RowSet. |
34 | | ** TEST checks to see if an element is already in the RowSet. SMALLEST |
35 | | ** extracts the least value from the RowSet. |
36 | | ** |
37 | | ** The INSERT primitive might allocate additional memory. Memory is |
38 | | ** allocated in chunks so most INSERTs do no allocation. There is an |
39 | | ** upper bound on the size of allocated memory. No memory is freed |
40 | | ** until DESTROY. |
41 | | ** |
42 | | ** The TEST primitive includes a "batch" number. The TEST primitive |
43 | | ** will only see elements that were inserted before the last change |
44 | | ** in the batch number. In other words, if an INSERT occurs between |
45 | | ** two TESTs where the TESTs have the same batch number, then the |
46 | | ** value added by the INSERT will not be visible to the second TEST. |
47 | | ** The initial batch number is zero, so if the very first TEST contains |
48 | | ** a non-zero batch number, it will see all prior INSERTs. |
49 | | ** |
50 | | ** No INSERTs may occurs after a SMALLEST. An assertion will fail if |
51 | | ** that is attempted. |
52 | | ** |
53 | | ** The cost of an INSERT is roughly constant. (Sometimes new memory |
54 | | ** has to be allocated on an INSERT.) The cost of a TEST with a new |
55 | | ** batch number is O(NlogN) where N is the number of elements in the RowSet. |
56 | | ** The cost of a TEST using the same batch number is O(logN). The cost |
57 | | ** of the first SMALLEST is O(NlogN). Second and subsequent SMALLEST |
58 | | ** primitives are constant time. The cost of DESTROY is O(N). |
59 | | ** |
60 | | ** TEST and SMALLEST may not be used by the same RowSet. This used to |
61 | | ** be possible, but the feature was not used, so it was removed in order |
62 | | ** to simplify the code. |
63 | | */ |
64 | | #include "sqliteInt.h" |
65 | | |
66 | | |
67 | | /* |
68 | | ** Target size for allocation chunks. |
69 | | */ |
70 | 0 | #define ROWSET_ALLOCATION_SIZE 1024 |
71 | | |
72 | | /* |
73 | | ** The number of rowset entries per allocation chunk. |
74 | | */ |
75 | | #define ROWSET_ENTRY_PER_CHUNK \ |
76 | 0 | ((ROWSET_ALLOCATION_SIZE-8)/sizeof(struct RowSetEntry)) |
77 | | |
78 | | /* |
79 | | ** Each entry in a RowSet is an instance of the following object. |
80 | | ** |
81 | | ** This same object is reused to store a linked list of trees of RowSetEntry |
82 | | ** objects. In that alternative use, pRight points to the next entry |
83 | | ** in the list, pLeft points to the tree, and v is unused. The |
84 | | ** RowSet.pForest value points to the head of this forest list. |
85 | | */ |
86 | | struct RowSetEntry { |
87 | | i64 v; /* ROWID value for this entry */ |
88 | | struct RowSetEntry *pRight; /* Right subtree (larger entries) or list */ |
89 | | struct RowSetEntry *pLeft; /* Left subtree (smaller entries) */ |
90 | | }; |
91 | | |
92 | | /* |
93 | | ** RowSetEntry objects are allocated in large chunks (instances of the |
94 | | ** following structure) to reduce memory allocation overhead. The |
95 | | ** chunks are kept on a linked list so that they can be deallocated |
96 | | ** when the RowSet is destroyed. |
97 | | */ |
98 | | struct RowSetChunk { |
99 | | struct RowSetChunk *pNextChunk; /* Next chunk on list of them all */ |
100 | | struct RowSetEntry aEntry[ROWSET_ENTRY_PER_CHUNK]; /* Allocated entries */ |
101 | | }; |
102 | | |
103 | | /* |
104 | | ** A RowSet in an instance of the following structure. |
105 | | ** |
106 | | ** A typedef of this structure if found in sqliteInt.h. |
107 | | */ |
108 | | struct RowSet { |
109 | | struct RowSetChunk *pChunk; /* List of all chunk allocations */ |
110 | | sqlite3 *db; /* The database connection */ |
111 | | struct RowSetEntry *pEntry; /* List of entries using pRight */ |
112 | | struct RowSetEntry *pLast; /* Last entry on the pEntry list */ |
113 | | struct RowSetEntry *pFresh; /* Source of new entry objects */ |
114 | | struct RowSetEntry *pForest; /* List of binary trees of entries */ |
115 | | u16 nFresh; /* Number of objects on pFresh */ |
116 | | u16 rsFlags; /* Various flags */ |
117 | | int iBatch; /* Current insert batch */ |
118 | | }; |
119 | | |
120 | | /* |
121 | | ** Allowed values for RowSet.rsFlags |
122 | | */ |
123 | 0 | #define ROWSET_SORTED 0x01 /* True if RowSet.pEntry is sorted */ |
124 | 0 | #define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */ |
125 | | |
126 | | /* |
127 | | ** Allocate a RowSet object. Return NULL if a memory allocation |
128 | | ** error occurs. |
129 | | */ |
130 | 0 | RowSet *sqlite3RowSetInit(sqlite3 *db){ |
131 | 0 | RowSet *p = sqlite3DbMallocRawNN(db, sizeof(*p)); |
132 | 0 | if( p ){ |
133 | 0 | int N = sqlite3DbMallocSize(db, p); |
134 | 0 | p->pChunk = 0; |
135 | 0 | p->db = db; |
136 | 0 | p->pEntry = 0; |
137 | 0 | p->pLast = 0; |
138 | 0 | p->pForest = 0; |
139 | 0 | p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p); |
140 | 0 | p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry)); |
141 | 0 | p->rsFlags = ROWSET_SORTED; |
142 | 0 | p->iBatch = 0; |
143 | 0 | } |
144 | 0 | return p; |
145 | 0 | } |
146 | | |
147 | | /* |
148 | | ** Deallocate all chunks from a RowSet. This frees all memory that |
149 | | ** the RowSet has allocated over its lifetime. This routine is |
150 | | ** the destructor for the RowSet. |
151 | | */ |
152 | 0 | void sqlite3RowSetClear(void *pArg){ |
153 | 0 | RowSet *p = (RowSet*)pArg; |
154 | 0 | struct RowSetChunk *pChunk, *pNextChunk; |
155 | 0 | for(pChunk=p->pChunk; pChunk; pChunk = pNextChunk){ |
156 | 0 | pNextChunk = pChunk->pNextChunk; |
157 | 0 | sqlite3DbFree(p->db, pChunk); |
158 | 0 | } |
159 | 0 | p->pChunk = 0; |
160 | 0 | p->nFresh = 0; |
161 | 0 | p->pEntry = 0; |
162 | 0 | p->pLast = 0; |
163 | 0 | p->pForest = 0; |
164 | 0 | p->rsFlags = ROWSET_SORTED; |
165 | 0 | } |
166 | | |
167 | | /* |
168 | | ** Deallocate all chunks from a RowSet. This frees all memory that |
169 | | ** the RowSet has allocated over its lifetime. This routine is |
170 | | ** the destructor for the RowSet. |
171 | | */ |
172 | 0 | void sqlite3RowSetDelete(void *pArg){ |
173 | 0 | sqlite3RowSetClear(pArg); |
174 | 0 | sqlite3DbFree(((RowSet*)pArg)->db, pArg); |
175 | 0 | } |
176 | | |
177 | | /* |
178 | | ** Allocate a new RowSetEntry object that is associated with the |
179 | | ** given RowSet. Return a pointer to the new and completely uninitialized |
180 | | ** object. |
181 | | ** |
182 | | ** In an OOM situation, the RowSet.db->mallocFailed flag is set and this |
183 | | ** routine returns NULL. |
184 | | */ |
185 | 0 | static struct RowSetEntry *rowSetEntryAlloc(RowSet *p){ |
186 | 0 | assert( p!=0 ); |
187 | 0 | if( p->nFresh==0 ){ /*OPTIMIZATION-IF-FALSE*/ |
188 | | /* We could allocate a fresh RowSetEntry each time one is needed, but it |
189 | | ** is more efficient to pull a preallocated entry from the pool */ |
190 | 0 | struct RowSetChunk *pNew; |
191 | 0 | pNew = sqlite3DbMallocRawNN(p->db, sizeof(*pNew)); |
192 | 0 | if( pNew==0 ){ |
193 | 0 | return 0; |
194 | 0 | } |
195 | 0 | pNew->pNextChunk = p->pChunk; |
196 | 0 | p->pChunk = pNew; |
197 | 0 | p->pFresh = pNew->aEntry; |
198 | 0 | p->nFresh = ROWSET_ENTRY_PER_CHUNK; |
199 | 0 | } |
200 | 0 | p->nFresh--; |
201 | 0 | return p->pFresh++; |
202 | 0 | } |
203 | | |
204 | | /* |
205 | | ** Insert a new value into a RowSet. |
206 | | ** |
207 | | ** The mallocFailed flag of the database connection is set if a |
208 | | ** memory allocation fails. |
209 | | */ |
210 | 0 | void sqlite3RowSetInsert(RowSet *p, i64 rowid){ |
211 | 0 | struct RowSetEntry *pEntry; /* The new entry */ |
212 | 0 | struct RowSetEntry *pLast; /* The last prior entry */ |
213 | | |
214 | | /* This routine is never called after sqlite3RowSetNext() */ |
215 | 0 | assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 ); |
216 | |
|
217 | 0 | pEntry = rowSetEntryAlloc(p); |
218 | 0 | if( pEntry==0 ) return; |
219 | 0 | pEntry->v = rowid; |
220 | 0 | pEntry->pRight = 0; |
221 | 0 | pLast = p->pLast; |
222 | 0 | if( pLast ){ |
223 | 0 | if( rowid<=pLast->v ){ /*OPTIMIZATION-IF-FALSE*/ |
224 | | /* Avoid unnecessary sorts by preserving the ROWSET_SORTED flags |
225 | | ** where possible */ |
226 | 0 | p->rsFlags &= ~ROWSET_SORTED; |
227 | 0 | } |
228 | 0 | pLast->pRight = pEntry; |
229 | 0 | }else{ |
230 | 0 | p->pEntry = pEntry; |
231 | 0 | } |
232 | 0 | p->pLast = pEntry; |
233 | 0 | } |
234 | | |
235 | | /* |
236 | | ** Merge two lists of RowSetEntry objects. Remove duplicates. |
237 | | ** |
238 | | ** The input lists are connected via pRight pointers and are |
239 | | ** assumed to each already be in sorted order. |
240 | | */ |
241 | | static struct RowSetEntry *rowSetEntryMerge( |
242 | | struct RowSetEntry *pA, /* First sorted list to be merged */ |
243 | | struct RowSetEntry *pB /* Second sorted list to be merged */ |
244 | 0 | ){ |
245 | 0 | struct RowSetEntry head; |
246 | 0 | struct RowSetEntry *pTail; |
247 | |
|
248 | 0 | pTail = &head; |
249 | 0 | assert( pA!=0 && pB!=0 ); |
250 | 0 | for(;;){ |
251 | 0 | assert( pA->pRight==0 || pA->v<=pA->pRight->v ); |
252 | 0 | assert( pB->pRight==0 || pB->v<=pB->pRight->v ); |
253 | 0 | if( pA->v<=pB->v ){ |
254 | 0 | if( pA->v<pB->v ) pTail = pTail->pRight = pA; |
255 | 0 | pA = pA->pRight; |
256 | 0 | if( pA==0 ){ |
257 | 0 | pTail->pRight = pB; |
258 | 0 | break; |
259 | 0 | } |
260 | 0 | }else{ |
261 | 0 | pTail = pTail->pRight = pB; |
262 | 0 | pB = pB->pRight; |
263 | 0 | if( pB==0 ){ |
264 | 0 | pTail->pRight = pA; |
265 | 0 | break; |
266 | 0 | } |
267 | 0 | } |
268 | 0 | } |
269 | 0 | return head.pRight; |
270 | 0 | } |
271 | | |
272 | | /* |
273 | | ** Sort all elements on the list of RowSetEntry objects into order of |
274 | | ** increasing v. |
275 | | */ |
276 | 0 | static struct RowSetEntry *rowSetEntrySort(struct RowSetEntry *pIn){ |
277 | 0 | unsigned int i; |
278 | 0 | struct RowSetEntry *pNext, *aBucket[40]; |
279 | |
|
280 | 0 | memset(aBucket, 0, sizeof(aBucket)); |
281 | 0 | while( pIn ){ |
282 | 0 | pNext = pIn->pRight; |
283 | 0 | pIn->pRight = 0; |
284 | 0 | for(i=0; aBucket[i]; i++){ |
285 | 0 | pIn = rowSetEntryMerge(aBucket[i], pIn); |
286 | 0 | aBucket[i] = 0; |
287 | 0 | } |
288 | 0 | aBucket[i] = pIn; |
289 | 0 | pIn = pNext; |
290 | 0 | } |
291 | 0 | pIn = aBucket[0]; |
292 | 0 | for(i=1; i<sizeof(aBucket)/sizeof(aBucket[0]); i++){ |
293 | 0 | if( aBucket[i]==0 ) continue; |
294 | 0 | pIn = pIn ? rowSetEntryMerge(pIn, aBucket[i]) : aBucket[i]; |
295 | 0 | } |
296 | 0 | return pIn; |
297 | 0 | } |
298 | | |
299 | | |
300 | | /* |
301 | | ** The input, pIn, is a binary tree (or subtree) of RowSetEntry objects. |
302 | | ** Convert this tree into a linked list connected by the pRight pointers |
303 | | ** and return pointers to the first and last elements of the new list. |
304 | | */ |
305 | | static void rowSetTreeToList( |
306 | | struct RowSetEntry *pIn, /* Root of the input tree */ |
307 | | struct RowSetEntry **ppFirst, /* Write head of the output list here */ |
308 | | struct RowSetEntry **ppLast /* Write tail of the output list here */ |
309 | 0 | ){ |
310 | 0 | assert( pIn!=0 ); |
311 | 0 | if( pIn->pLeft ){ |
312 | 0 | struct RowSetEntry *p; |
313 | 0 | rowSetTreeToList(pIn->pLeft, ppFirst, &p); |
314 | 0 | p->pRight = pIn; |
315 | 0 | }else{ |
316 | 0 | *ppFirst = pIn; |
317 | 0 | } |
318 | 0 | if( pIn->pRight ){ |
319 | 0 | rowSetTreeToList(pIn->pRight, &pIn->pRight, ppLast); |
320 | 0 | }else{ |
321 | 0 | *ppLast = pIn; |
322 | 0 | } |
323 | 0 | assert( (*ppLast)->pRight==0 ); |
324 | 0 | } |
325 | | |
326 | | |
327 | | /* |
328 | | ** Convert a sorted list of elements (connected by pRight) into a binary |
329 | | ** tree with depth of iDepth. A depth of 1 means the tree contains a single |
330 | | ** node taken from the head of *ppList. A depth of 2 means a tree with |
331 | | ** three nodes. And so forth. |
332 | | ** |
333 | | ** Use as many entries from the input list as required and update the |
334 | | ** *ppList to point to the unused elements of the list. If the input |
335 | | ** list contains too few elements, then construct an incomplete tree |
336 | | ** and leave *ppList set to NULL. |
337 | | ** |
338 | | ** Return a pointer to the root of the constructed binary tree. |
339 | | */ |
340 | | static struct RowSetEntry *rowSetNDeepTree( |
341 | | struct RowSetEntry **ppList, |
342 | | int iDepth |
343 | 0 | ){ |
344 | 0 | struct RowSetEntry *p; /* Root of the new tree */ |
345 | 0 | struct RowSetEntry *pLeft; /* Left subtree */ |
346 | 0 | if( *ppList==0 ){ /*OPTIMIZATION-IF-TRUE*/ |
347 | | /* Prevent unnecessary deep recursion when we run out of entries */ |
348 | 0 | return 0; |
349 | 0 | } |
350 | 0 | if( iDepth>1 ){ /*OPTIMIZATION-IF-TRUE*/ |
351 | | /* This branch causes a *balanced* tree to be generated. A valid tree |
352 | | ** is still generated without this branch, but the tree is wildly |
353 | | ** unbalanced and inefficient. */ |
354 | 0 | pLeft = rowSetNDeepTree(ppList, iDepth-1); |
355 | 0 | p = *ppList; |
356 | 0 | if( p==0 ){ /*OPTIMIZATION-IF-FALSE*/ |
357 | | /* It is safe to always return here, but the resulting tree |
358 | | ** would be unbalanced */ |
359 | 0 | return pLeft; |
360 | 0 | } |
361 | 0 | p->pLeft = pLeft; |
362 | 0 | *ppList = p->pRight; |
363 | 0 | p->pRight = rowSetNDeepTree(ppList, iDepth-1); |
364 | 0 | }else{ |
365 | 0 | p = *ppList; |
366 | 0 | *ppList = p->pRight; |
367 | 0 | p->pLeft = p->pRight = 0; |
368 | 0 | } |
369 | 0 | return p; |
370 | 0 | } |
371 | | |
372 | | /* |
373 | | ** Convert a sorted list of elements into a binary tree. Make the tree |
374 | | ** as deep as it needs to be in order to contain the entire list. |
375 | | */ |
376 | 0 | static struct RowSetEntry *rowSetListToTree(struct RowSetEntry *pList){ |
377 | 0 | int iDepth; /* Depth of the tree so far */ |
378 | 0 | struct RowSetEntry *p; /* Current tree root */ |
379 | 0 | struct RowSetEntry *pLeft; /* Left subtree */ |
380 | |
|
381 | 0 | assert( pList!=0 ); |
382 | 0 | p = pList; |
383 | 0 | pList = p->pRight; |
384 | 0 | p->pLeft = p->pRight = 0; |
385 | 0 | for(iDepth=1; pList; iDepth++){ |
386 | 0 | pLeft = p; |
387 | 0 | p = pList; |
388 | 0 | pList = p->pRight; |
389 | 0 | p->pLeft = pLeft; |
390 | 0 | p->pRight = rowSetNDeepTree(&pList, iDepth); |
391 | 0 | } |
392 | 0 | return p; |
393 | 0 | } |
394 | | |
395 | | /* |
396 | | ** Extract the smallest element from the RowSet. |
397 | | ** Write the element into *pRowid. Return 1 on success. Return |
398 | | ** 0 if the RowSet is already empty. |
399 | | ** |
400 | | ** After this routine has been called, the sqlite3RowSetInsert() |
401 | | ** routine may not be called again. |
402 | | ** |
403 | | ** This routine may not be called after sqlite3RowSetTest() has |
404 | | ** been used. Older versions of RowSet allowed that, but as the |
405 | | ** capability was not used by the code generator, it was removed |
406 | | ** for code economy. |
407 | | */ |
408 | 0 | int sqlite3RowSetNext(RowSet *p, i64 *pRowid){ |
409 | 0 | assert( p!=0 ); |
410 | 0 | assert( p->pForest==0 ); /* Cannot be used with sqlite3RowSetText() */ |
411 | | |
412 | | /* Merge the forest into a single sorted list on first call */ |
413 | 0 | if( (p->rsFlags & ROWSET_NEXT)==0 ){ /*OPTIMIZATION-IF-FALSE*/ |
414 | 0 | if( (p->rsFlags & ROWSET_SORTED)==0 ){ /*OPTIMIZATION-IF-FALSE*/ |
415 | 0 | p->pEntry = rowSetEntrySort(p->pEntry); |
416 | 0 | } |
417 | 0 | p->rsFlags |= ROWSET_SORTED|ROWSET_NEXT; |
418 | 0 | } |
419 | | |
420 | | /* Return the next entry on the list */ |
421 | 0 | if( p->pEntry ){ |
422 | 0 | *pRowid = p->pEntry->v; |
423 | 0 | p->pEntry = p->pEntry->pRight; |
424 | 0 | if( p->pEntry==0 ){ /*OPTIMIZATION-IF-TRUE*/ |
425 | | /* Free memory immediately, rather than waiting on sqlite3_finalize() */ |
426 | 0 | sqlite3RowSetClear(p); |
427 | 0 | } |
428 | 0 | return 1; |
429 | 0 | }else{ |
430 | 0 | return 0; |
431 | 0 | } |
432 | 0 | } |
433 | | |
434 | | /* |
435 | | ** Check to see if element iRowid was inserted into the rowset as |
436 | | ** part of any insert batch prior to iBatch. Return 1 or 0. |
437 | | ** |
438 | | ** If this is the first test of a new batch and if there exist entries |
439 | | ** on pRowSet->pEntry, then sort those entries into the forest at |
440 | | ** pRowSet->pForest so that they can be tested. |
441 | | */ |
442 | 0 | int sqlite3RowSetTest(RowSet *pRowSet, int iBatch, sqlite3_int64 iRowid){ |
443 | 0 | struct RowSetEntry *p, *pTree; |
444 | | |
445 | | /* This routine is never called after sqlite3RowSetNext() */ |
446 | 0 | assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 ); |
447 | | |
448 | | /* Sort entries into the forest on the first test of a new batch. |
449 | | ** To save unnecessary work, only do this when the batch number changes. |
450 | | */ |
451 | 0 | if( iBatch!=pRowSet->iBatch ){ /*OPTIMIZATION-IF-FALSE*/ |
452 | 0 | p = pRowSet->pEntry; |
453 | 0 | if( p ){ |
454 | 0 | struct RowSetEntry **ppPrevTree = &pRowSet->pForest; |
455 | 0 | if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){ /*OPTIMIZATION-IF-FALSE*/ |
456 | | /* Only sort the current set of entries if they need it */ |
457 | 0 | p = rowSetEntrySort(p); |
458 | 0 | } |
459 | 0 | for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){ |
460 | 0 | ppPrevTree = &pTree->pRight; |
461 | 0 | if( pTree->pLeft==0 ){ |
462 | 0 | pTree->pLeft = rowSetListToTree(p); |
463 | 0 | break; |
464 | 0 | }else{ |
465 | 0 | struct RowSetEntry *pAux, *pTail; |
466 | 0 | rowSetTreeToList(pTree->pLeft, &pAux, &pTail); |
467 | 0 | pTree->pLeft = 0; |
468 | 0 | p = rowSetEntryMerge(pAux, p); |
469 | 0 | } |
470 | 0 | } |
471 | 0 | if( pTree==0 ){ |
472 | 0 | *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet); |
473 | 0 | if( pTree ){ |
474 | 0 | pTree->v = 0; |
475 | 0 | pTree->pRight = 0; |
476 | 0 | pTree->pLeft = rowSetListToTree(p); |
477 | 0 | } |
478 | 0 | } |
479 | 0 | pRowSet->pEntry = 0; |
480 | 0 | pRowSet->pLast = 0; |
481 | 0 | pRowSet->rsFlags |= ROWSET_SORTED; |
482 | 0 | } |
483 | 0 | pRowSet->iBatch = iBatch; |
484 | 0 | } |
485 | | |
486 | | /* Test to see if the iRowid value appears anywhere in the forest. |
487 | | ** Return 1 if it does and 0 if not. |
488 | | */ |
489 | 0 | for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){ |
490 | 0 | p = pTree->pLeft; |
491 | 0 | while( p ){ |
492 | 0 | if( p->v<iRowid ){ |
493 | 0 | p = p->pRight; |
494 | 0 | }else if( p->v>iRowid ){ |
495 | 0 | p = p->pLeft; |
496 | 0 | }else{ |
497 | 0 | return 1; |
498 | 0 | } |
499 | 0 | } |
500 | 0 | } |
501 | 0 | return 0; |
502 | 0 | } |