Coverage Report

Created: 2026-11-12 07:29

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/fluent-bit/lib/sqlite/src/rowset.c
Line
Count
Source
1
/*
2
** 2008 December 3
3
**
4
** The author disclaims copyright to this source code.  In place of
5
** a legal notice, here is a blessing:
6
**
7
**    May you do good and not evil.
8
**    May you find forgiveness for yourself and forgive others.
9
**    May you share freely, never taking more than you give.
10
**
11
*************************************************************************
12
**
13
** This module implements an object we call a "RowSet".
14
**
15
** The RowSet object is a collection of rowids.  Rowids
16
** are inserted into the RowSet in an arbitrary order.  Inserts
17
** can be intermixed with tests to see if a given rowid has been
18
** previously inserted into the RowSet.
19
**
20
** After all inserts are finished, it is possible to extract the
21
** elements of the RowSet in sorted order.  Once this extraction
22
** process has started, no new elements may be inserted.
23
**
24
** Hence, the primitive operations for a RowSet are:
25
**
26
**    CREATE
27
**    INSERT
28
**    TEST
29
**    SMALLEST
30
**    DESTROY
31
**
32
** The CREATE and DESTROY primitives are the constructor and destructor,
33
** obviously.  The INSERT primitive adds a new element to the RowSet.
34
** TEST checks to see if an element is already in the RowSet.  SMALLEST
35
** extracts the least value from the RowSet.
36
**
37
** The INSERT primitive might allocate additional memory.  Memory is
38
** allocated in chunks so most INSERTs do no allocation.  There is an
39
** upper bound on the size of allocated memory.  No memory is freed
40
** until DESTROY.
41
**
42
** The TEST primitive includes a "batch" number.  The TEST primitive
43
** will only see elements that were inserted before the last change
44
** in the batch number.  In other words, if an INSERT occurs between
45
** two TESTs where the TESTs have the same batch number, then the
46
** value added by the INSERT will not be visible to the second TEST.
47
** The initial batch number is zero, so if the very first TEST contains
48
** a non-zero batch number, it will see all prior INSERTs.
49
**
50
** No INSERTs may occurs after a SMALLEST.  An assertion will fail if
51
** that is attempted.
52
**
53
** The cost of an INSERT is roughly constant.  (Sometimes new memory
54
** has to be allocated on an INSERT.)  The cost of a TEST with a new
55
** batch number is O(NlogN) where N is the number of elements in the RowSet.
56
** The cost of a TEST using the same batch number is O(logN).  The cost
57
** of the first SMALLEST is O(NlogN).  Second and subsequent SMALLEST
58
** primitives are constant time.  The cost of DESTROY is O(N).
59
**
60
** TEST and SMALLEST may not be used by the same RowSet.  This used to
61
** be possible, but the feature was not used, so it was removed in order
62
** to simplify the code.
63
*/
64
#include "sqliteInt.h"
65
66
67
/*
68
** Target size for allocation chunks.
69
*/
70
0
#define ROWSET_ALLOCATION_SIZE 1024
71
72
/*
73
** The number of rowset entries per allocation chunk.
74
*/
75
#define ROWSET_ENTRY_PER_CHUNK  \
76
0
                       ((ROWSET_ALLOCATION_SIZE-8)/sizeof(struct RowSetEntry))
77
78
/*
79
** Each entry in a RowSet is an instance of the following object.
80
**
81
** This same object is reused to store a linked list of trees of RowSetEntry
82
** objects.  In that alternative use, pRight points to the next entry
83
** in the list, pLeft points to the tree, and v is unused.  The
84
** RowSet.pForest value points to the head of this forest list.
85
*/
86
struct RowSetEntry {           
87
  i64 v;                        /* ROWID value for this entry */
88
  struct RowSetEntry *pRight;   /* Right subtree (larger entries) or list */
89
  struct RowSetEntry *pLeft;    /* Left subtree (smaller entries) */
90
};
91
92
/*
93
** RowSetEntry objects are allocated in large chunks (instances of the
94
** following structure) to reduce memory allocation overhead.  The
95
** chunks are kept on a linked list so that they can be deallocated
96
** when the RowSet is destroyed.
97
*/
98
struct RowSetChunk {
99
  struct RowSetChunk *pNextChunk;        /* Next chunk on list of them all */
100
  struct RowSetEntry aEntry[ROWSET_ENTRY_PER_CHUNK]; /* Allocated entries */
101
};
102
103
/*
104
** A RowSet in an instance of the following structure.
105
**
106
** A typedef of this structure if found in sqliteInt.h.
107
*/
108
struct RowSet {
109
  struct RowSetChunk *pChunk;    /* List of all chunk allocations */
110
  sqlite3 *db;                   /* The database connection */
111
  struct RowSetEntry *pEntry;    /* List of entries using pRight */
112
  struct RowSetEntry *pLast;     /* Last entry on the pEntry list */
113
  struct RowSetEntry *pFresh;    /* Source of new entry objects */
114
  struct RowSetEntry *pForest;   /* List of binary trees of entries */
115
  u16 nFresh;                    /* Number of objects on pFresh */
116
  u16 rsFlags;                   /* Various flags */
117
  int iBatch;                    /* Current insert batch */
118
};
119
120
/*
121
** Allowed values for RowSet.rsFlags
122
*/
123
0
#define ROWSET_SORTED  0x01   /* True if RowSet.pEntry is sorted */
124
0
#define ROWSET_NEXT    0x02   /* True if sqlite3RowSetNext() has been called */
125
126
/*
127
** Allocate a RowSet object.  Return NULL if a memory allocation
128
** error occurs.
129
*/
130
0
RowSet *sqlite3RowSetInit(sqlite3 *db){
131
0
  RowSet *p = sqlite3DbMallocRawNN(db, sizeof(*p));
132
0
  if( p ){
133
0
    int N = sqlite3DbMallocSize(db, p);
134
0
    p->pChunk = 0;
135
0
    p->db = db;
136
0
    p->pEntry = 0;
137
0
    p->pLast = 0;
138
0
    p->pForest = 0;
139
0
    p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p);
140
0
    p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry));
141
0
    p->rsFlags = ROWSET_SORTED;
142
0
    p->iBatch = 0;
143
0
  }
144
0
  return p;
145
0
}
146
147
/*
148
** Deallocate all chunks from a RowSet.  This frees all memory that
149
** the RowSet has allocated over its lifetime.  This routine is
150
** the destructor for the RowSet.
151
*/
152
0
void sqlite3RowSetClear(void *pArg){
153
0
  RowSet *p = (RowSet*)pArg;
154
0
  struct RowSetChunk *pChunk, *pNextChunk;
155
0
  for(pChunk=p->pChunk; pChunk; pChunk = pNextChunk){
156
0
    pNextChunk = pChunk->pNextChunk;
157
0
    sqlite3DbFree(p->db, pChunk);
158
0
  }
159
0
  p->pChunk = 0;
160
0
  p->nFresh = 0;
161
0
  p->pEntry = 0;
162
0
  p->pLast = 0;
163
0
  p->pForest = 0;
164
0
  p->rsFlags = ROWSET_SORTED;
165
0
}
166
167
/*
168
** Deallocate all chunks from a RowSet.  This frees all memory that
169
** the RowSet has allocated over its lifetime.  This routine is
170
** the destructor for the RowSet.
171
*/
172
0
void sqlite3RowSetDelete(void *pArg){
173
0
  sqlite3RowSetClear(pArg);
174
0
  sqlite3DbFree(((RowSet*)pArg)->db, pArg);
175
0
}
176
177
/*
178
** Allocate a new RowSetEntry object that is associated with the
179
** given RowSet.  Return a pointer to the new and completely uninitialized
180
** object.
181
**
182
** In an OOM situation, the RowSet.db->mallocFailed flag is set and this
183
** routine returns NULL.
184
*/
185
0
static struct RowSetEntry *rowSetEntryAlloc(RowSet *p){
186
0
  assert( p!=0 );
187
0
  if( p->nFresh==0 ){  /*OPTIMIZATION-IF-FALSE*/
188
    /* We could allocate a fresh RowSetEntry each time one is needed, but it
189
    ** is more efficient to pull a preallocated entry from the pool */
190
0
    struct RowSetChunk *pNew;
191
0
    pNew = sqlite3DbMallocRawNN(p->db, sizeof(*pNew));
192
0
    if( pNew==0 ){
193
0
      return 0;
194
0
    }
195
0
    pNew->pNextChunk = p->pChunk;
196
0
    p->pChunk = pNew;
197
0
    p->pFresh = pNew->aEntry;
198
0
    p->nFresh = ROWSET_ENTRY_PER_CHUNK;
199
0
  }
200
0
  p->nFresh--;
201
0
  return p->pFresh++;
202
0
}
203
204
/*
205
** Insert a new value into a RowSet.
206
**
207
** The mallocFailed flag of the database connection is set if a
208
** memory allocation fails.
209
*/
210
0
void sqlite3RowSetInsert(RowSet *p, i64 rowid){
211
0
  struct RowSetEntry *pEntry;  /* The new entry */
212
0
  struct RowSetEntry *pLast;   /* The last prior entry */
213
214
  /* This routine is never called after sqlite3RowSetNext() */
215
0
  assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
216
217
0
  pEntry = rowSetEntryAlloc(p);
218
0
  if( pEntry==0 ) return;
219
0
  pEntry->v = rowid;
220
0
  pEntry->pRight = 0;
221
0
  pLast = p->pLast;
222
0
  if( pLast ){
223
0
    if( rowid<=pLast->v ){  /*OPTIMIZATION-IF-FALSE*/
224
      /* Avoid unnecessary sorts by preserving the ROWSET_SORTED flags
225
      ** where possible */
226
0
      p->rsFlags &= ~ROWSET_SORTED;
227
0
    }
228
0
    pLast->pRight = pEntry;
229
0
  }else{
230
0
    p->pEntry = pEntry;
231
0
  }
232
0
  p->pLast = pEntry;
233
0
}
234
235
/*
236
** Merge two lists of RowSetEntry objects.  Remove duplicates.
237
**
238
** The input lists are connected via pRight pointers and are
239
** assumed to each already be in sorted order.
240
*/
241
static struct RowSetEntry *rowSetEntryMerge(
242
  struct RowSetEntry *pA,    /* First sorted list to be merged */
243
  struct RowSetEntry *pB     /* Second sorted list to be merged */
244
0
){
245
0
  struct RowSetEntry head;
246
0
  struct RowSetEntry *pTail;
247
248
0
  pTail = &head;
249
0
  assert( pA!=0 && pB!=0 );
250
0
  for(;;){
251
0
    assert( pA->pRight==0 || pA->v<=pA->pRight->v );
252
0
    assert( pB->pRight==0 || pB->v<=pB->pRight->v );
253
0
    if( pA->v<=pB->v ){
254
0
      if( pA->v<pB->v ) pTail = pTail->pRight = pA;
255
0
      pA = pA->pRight;
256
0
      if( pA==0 ){
257
0
        pTail->pRight = pB;
258
0
        break;
259
0
      }
260
0
    }else{
261
0
      pTail = pTail->pRight = pB;
262
0
      pB = pB->pRight;
263
0
      if( pB==0 ){
264
0
        pTail->pRight = pA;
265
0
        break;
266
0
      }
267
0
    }
268
0
  }
269
0
  return head.pRight;
270
0
}
271
272
/*
273
** Sort all elements on the list of RowSetEntry objects into order of
274
** increasing v.
275
*/
276
0
static struct RowSetEntry *rowSetEntrySort(struct RowSetEntry *pIn){
277
0
  unsigned int i;
278
0
  struct RowSetEntry *pNext, *aBucket[40];
279
280
0
  memset(aBucket, 0, sizeof(aBucket));
281
0
  while( pIn ){
282
0
    pNext = pIn->pRight;
283
0
    pIn->pRight = 0;
284
0
    for(i=0; aBucket[i]; i++){
285
0
      pIn = rowSetEntryMerge(aBucket[i], pIn);
286
0
      aBucket[i] = 0;
287
0
    }
288
0
    aBucket[i] = pIn;
289
0
    pIn = pNext;
290
0
  }
291
0
  pIn = aBucket[0];
292
0
  for(i=1; i<sizeof(aBucket)/sizeof(aBucket[0]); i++){
293
0
    if( aBucket[i]==0 ) continue;
294
0
    pIn = pIn ? rowSetEntryMerge(pIn, aBucket[i]) : aBucket[i];
295
0
  }
296
0
  return pIn;
297
0
}
298
299
300
/*
301
** The input, pIn, is a binary tree (or subtree) of RowSetEntry objects.
302
** Convert this tree into a linked list connected by the pRight pointers
303
** and return pointers to the first and last elements of the new list.
304
*/
305
static void rowSetTreeToList(
306
  struct RowSetEntry *pIn,         /* Root of the input tree */
307
  struct RowSetEntry **ppFirst,    /* Write head of the output list here */
308
  struct RowSetEntry **ppLast      /* Write tail of the output list here */
309
0
){
310
0
  assert( pIn!=0 );
311
0
  if( pIn->pLeft ){
312
0
    struct RowSetEntry *p;
313
0
    rowSetTreeToList(pIn->pLeft, ppFirst, &p);
314
0
    p->pRight = pIn;
315
0
  }else{
316
0
    *ppFirst = pIn;
317
0
  }
318
0
  if( pIn->pRight ){
319
0
    rowSetTreeToList(pIn->pRight, &pIn->pRight, ppLast);
320
0
  }else{
321
0
    *ppLast = pIn;
322
0
  }
323
0
  assert( (*ppLast)->pRight==0 );
324
0
}
325
326
327
/*
328
** Convert a sorted list of elements (connected by pRight) into a binary
329
** tree with depth of iDepth.  A depth of 1 means the tree contains a single
330
** node taken from the head of *ppList.  A depth of 2 means a tree with
331
** three nodes.  And so forth.
332
**
333
** Use as many entries from the input list as required and update the
334
** *ppList to point to the unused elements of the list.  If the input
335
** list contains too few elements, then construct an incomplete tree
336
** and leave *ppList set to NULL.
337
**
338
** Return a pointer to the root of the constructed binary tree.
339
*/
340
static struct RowSetEntry *rowSetNDeepTree(
341
  struct RowSetEntry **ppList,
342
  int iDepth
343
0
){
344
0
  struct RowSetEntry *p;         /* Root of the new tree */
345
0
  struct RowSetEntry *pLeft;     /* Left subtree */
346
0
  if( *ppList==0 ){ /*OPTIMIZATION-IF-TRUE*/
347
    /* Prevent unnecessary deep recursion when we run out of entries */
348
0
    return 0;
349
0
  }
350
0
  if( iDepth>1 ){   /*OPTIMIZATION-IF-TRUE*/
351
    /* This branch causes a *balanced* tree to be generated.  A valid tree
352
    ** is still generated without this branch, but the tree is wildly
353
    ** unbalanced and inefficient. */
354
0
    pLeft = rowSetNDeepTree(ppList, iDepth-1);
355
0
    p = *ppList;
356
0
    if( p==0 ){     /*OPTIMIZATION-IF-FALSE*/
357
      /* It is safe to always return here, but the resulting tree
358
      ** would be unbalanced */
359
0
      return pLeft;
360
0
    }
361
0
    p->pLeft = pLeft;
362
0
    *ppList = p->pRight;
363
0
    p->pRight = rowSetNDeepTree(ppList, iDepth-1);
364
0
  }else{
365
0
    p = *ppList;
366
0
    *ppList = p->pRight;
367
0
    p->pLeft = p->pRight = 0;
368
0
  }
369
0
  return p;
370
0
}
371
372
/*
373
** Convert a sorted list of elements into a binary tree. Make the tree
374
** as deep as it needs to be in order to contain the entire list.
375
*/
376
0
static struct RowSetEntry *rowSetListToTree(struct RowSetEntry *pList){
377
0
  int iDepth;           /* Depth of the tree so far */
378
0
  struct RowSetEntry *p;       /* Current tree root */
379
0
  struct RowSetEntry *pLeft;   /* Left subtree */
380
381
0
  assert( pList!=0 );
382
0
  p = pList;
383
0
  pList = p->pRight;
384
0
  p->pLeft = p->pRight = 0;
385
0
  for(iDepth=1; pList; iDepth++){
386
0
    pLeft = p;
387
0
    p = pList;
388
0
    pList = p->pRight;
389
0
    p->pLeft = pLeft;
390
0
    p->pRight = rowSetNDeepTree(&pList, iDepth);
391
0
  }
392
0
  return p;
393
0
}
394
395
/*
396
** Extract the smallest element from the RowSet.
397
** Write the element into *pRowid.  Return 1 on success.  Return
398
** 0 if the RowSet is already empty.
399
**
400
** After this routine has been called, the sqlite3RowSetInsert()
401
** routine may not be called again.
402
**
403
** This routine may not be called after sqlite3RowSetTest() has
404
** been used.  Older versions of RowSet allowed that, but as the
405
** capability was not used by the code generator, it was removed
406
** for code economy.
407
*/
408
0
int sqlite3RowSetNext(RowSet *p, i64 *pRowid){
409
0
  assert( p!=0 );
410
0
  assert( p->pForest==0 );  /* Cannot be used with sqlite3RowSetText() */
411
412
  /* Merge the forest into a single sorted list on first call */
413
0
  if( (p->rsFlags & ROWSET_NEXT)==0 ){  /*OPTIMIZATION-IF-FALSE*/
414
0
    if( (p->rsFlags & ROWSET_SORTED)==0 ){  /*OPTIMIZATION-IF-FALSE*/
415
0
      p->pEntry = rowSetEntrySort(p->pEntry);
416
0
    }
417
0
    p->rsFlags |= ROWSET_SORTED|ROWSET_NEXT;
418
0
  }
419
420
  /* Return the next entry on the list */
421
0
  if( p->pEntry ){
422
0
    *pRowid = p->pEntry->v;
423
0
    p->pEntry = p->pEntry->pRight;
424
0
    if( p->pEntry==0 ){ /*OPTIMIZATION-IF-TRUE*/
425
      /* Free memory immediately, rather than waiting on sqlite3_finalize() */
426
0
      sqlite3RowSetClear(p);
427
0
    }
428
0
    return 1;
429
0
  }else{
430
0
    return 0;
431
0
  }
432
0
}
433
434
/*
435
** Check to see if element iRowid was inserted into the rowset as
436
** part of any insert batch prior to iBatch.  Return 1 or 0.
437
**
438
** If this is the first test of a new batch and if there exist entries
439
** on pRowSet->pEntry, then sort those entries into the forest at
440
** pRowSet->pForest so that they can be tested.
441
*/
442
0
int sqlite3RowSetTest(RowSet *pRowSet, int iBatch, sqlite3_int64 iRowid){
443
0
  struct RowSetEntry *p, *pTree;
444
445
  /* This routine is never called after sqlite3RowSetNext() */
446
0
  assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 );
447
448
  /* Sort entries into the forest on the first test of a new batch.
449
  ** To save unnecessary work, only do this when the batch number changes.
450
  */
451
0
  if( iBatch!=pRowSet->iBatch ){  /*OPTIMIZATION-IF-FALSE*/
452
0
    p = pRowSet->pEntry;
453
0
    if( p ){
454
0
      struct RowSetEntry **ppPrevTree = &pRowSet->pForest;
455
0
      if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){ /*OPTIMIZATION-IF-FALSE*/
456
        /* Only sort the current set of entries if they need it */
457
0
        p = rowSetEntrySort(p);
458
0
      }
459
0
      for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
460
0
        ppPrevTree = &pTree->pRight;
461
0
        if( pTree->pLeft==0 ){
462
0
          pTree->pLeft = rowSetListToTree(p);
463
0
          break;
464
0
        }else{
465
0
          struct RowSetEntry *pAux, *pTail;
466
0
          rowSetTreeToList(pTree->pLeft, &pAux, &pTail);
467
0
          pTree->pLeft = 0;
468
0
          p = rowSetEntryMerge(pAux, p);
469
0
        }
470
0
      }
471
0
      if( pTree==0 ){
472
0
        *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet);
473
0
        if( pTree ){
474
0
          pTree->v = 0;
475
0
          pTree->pRight = 0;
476
0
          pTree->pLeft = rowSetListToTree(p);
477
0
        }
478
0
      }
479
0
      pRowSet->pEntry = 0;
480
0
      pRowSet->pLast = 0;
481
0
      pRowSet->rsFlags |= ROWSET_SORTED;
482
0
    }
483
0
    pRowSet->iBatch = iBatch;
484
0
  }
485
486
  /* Test to see if the iRowid value appears anywhere in the forest.
487
  ** Return 1 if it does and 0 if not.
488
  */
489
0
  for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
490
0
    p = pTree->pLeft;
491
0
    while( p ){
492
0
      if( p->v<iRowid ){
493
0
        p = p->pRight;
494
0
      }else if( p->v>iRowid ){
495
0
        p = p->pLeft;
496
0
      }else{
497
0
        return 1;
498
0
      }
499
0
    }
500
0
  }
501
0
  return 0;
502
0
}