/src/FreeRDP/winpr/libwinpr/utils/collections/HashTable.c
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1 | | /** |
2 | | * WinPR: Windows Portable Runtime |
3 | | * System.Collections.Hashtable |
4 | | * |
5 | | * Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com> |
6 | | * |
7 | | * Licensed under the Apache License, Version 2.0 (the "License"); |
8 | | * you may not use this file except in compliance with the License. |
9 | | * You may obtain a copy of the License at |
10 | | * |
11 | | * http://www.apache.org/licenses/LICENSE-2.0 |
12 | | * |
13 | | * Unless required by applicable law or agreed to in writing, software |
14 | | * distributed under the License is distributed on an "AS IS" BASIS, |
15 | | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
16 | | * See the License for the specific language governing permissions and |
17 | | * limitations under the License. |
18 | | */ |
19 | | |
20 | | #include <winpr/config.h> |
21 | | |
22 | | #include <winpr/crt.h> |
23 | | #include <winpr/assert.h> |
24 | | |
25 | | #include <winpr/collections.h> |
26 | | |
27 | | /** |
28 | | * This implementation is based on the public domain |
29 | | * hash table implementation made by Keith Pomakis: |
30 | | * |
31 | | * http://www.pomakis.com/hashtable/hashtable.c |
32 | | * http://www.pomakis.com/hashtable/hashtable.h |
33 | | */ |
34 | | |
35 | | typedef struct s_wKeyValuePair wKeyValuePair; |
36 | | |
37 | | struct s_wKeyValuePair |
38 | | { |
39 | | void* key; |
40 | | void* value; |
41 | | |
42 | | wKeyValuePair* next; |
43 | | BOOL markedForRemove; |
44 | | }; |
45 | | |
46 | | struct s_wHashTable |
47 | | { |
48 | | BOOL synchronized; |
49 | | CRITICAL_SECTION lock; |
50 | | |
51 | | size_t numOfBuckets; |
52 | | size_t numOfElements; |
53 | | float idealRatio; |
54 | | float lowerRehashThreshold; |
55 | | float upperRehashThreshold; |
56 | | wKeyValuePair** bucketArray; |
57 | | |
58 | | HASH_TABLE_HASH_FN hash; |
59 | | wObject key; |
60 | | wObject value; |
61 | | |
62 | | DWORD foreachRecursionLevel; |
63 | | DWORD pendingRemoves; |
64 | | }; |
65 | | |
66 | | BOOL HashTable_PointerCompare(const void* pointer1, const void* pointer2) |
67 | 0 | { |
68 | 0 | return (pointer1 == pointer2); |
69 | 0 | } |
70 | | |
71 | | UINT32 HashTable_PointerHash(const void* pointer) |
72 | 0 | { |
73 | 0 | return ((UINT32)(UINT_PTR)pointer) >> 4; |
74 | 0 | } |
75 | | |
76 | | BOOL HashTable_StringCompare(const void* string1, const void* string2) |
77 | 0 | { |
78 | 0 | if (!string1 || !string2) |
79 | 0 | return (string1 == string2); |
80 | | |
81 | 0 | return (strcmp((const char*)string1, (const char*)string2) == 0); |
82 | 0 | } |
83 | | |
84 | | UINT32 HashTable_StringHash(const void* key) |
85 | 0 | { |
86 | 0 | UINT32 c; |
87 | 0 | UINT32 hash = 5381; |
88 | 0 | const BYTE* str = (const BYTE*)key; |
89 | | |
90 | | /* djb2 algorithm */ |
91 | 0 | while ((c = *str++) != '\0') |
92 | 0 | hash = (hash * 33) + c; |
93 | |
|
94 | 0 | return hash; |
95 | 0 | } |
96 | | |
97 | | void* HashTable_StringClone(const void* str) |
98 | 0 | { |
99 | 0 | return _strdup((const char*)str); |
100 | 0 | } |
101 | | |
102 | | void HashTable_StringFree(void* str) |
103 | 0 | { |
104 | 0 | free(str); |
105 | 0 | } |
106 | | |
107 | | static INLINE BOOL HashTable_IsProbablePrime(size_t oddNumber) |
108 | 0 | { |
109 | 0 | size_t i; |
110 | |
|
111 | 0 | for (i = 3; i < 51; i += 2) |
112 | 0 | { |
113 | 0 | if (oddNumber == i) |
114 | 0 | return TRUE; |
115 | 0 | else if (oddNumber % i == 0) |
116 | 0 | return FALSE; |
117 | 0 | } |
118 | | |
119 | 0 | return TRUE; /* maybe */ |
120 | 0 | } |
121 | | |
122 | | static INLINE size_t HashTable_CalculateIdealNumOfBuckets(wHashTable* table) |
123 | 0 | { |
124 | 0 | WINPR_ASSERT(table); |
125 | | |
126 | 0 | const float tmp = (table->numOfElements / table->idealRatio); |
127 | 0 | size_t idealNumOfBuckets = (size_t)tmp; |
128 | |
|
129 | 0 | if (idealNumOfBuckets < 5) |
130 | 0 | idealNumOfBuckets = 5; |
131 | 0 | else |
132 | 0 | idealNumOfBuckets |= 0x01; |
133 | |
|
134 | 0 | while (!HashTable_IsProbablePrime(idealNumOfBuckets)) |
135 | 0 | idealNumOfBuckets += 2; |
136 | |
|
137 | 0 | return idealNumOfBuckets; |
138 | 0 | } |
139 | | |
140 | | static INLINE void HashTable_Rehash(wHashTable* table, size_t numOfBuckets) |
141 | 0 | { |
142 | 0 | size_t index; |
143 | 0 | UINT32 hashValue; |
144 | 0 | wKeyValuePair* pair; |
145 | 0 | wKeyValuePair* nextPair; |
146 | 0 | wKeyValuePair** newBucketArray; |
147 | |
|
148 | 0 | WINPR_ASSERT(table); |
149 | 0 | if (numOfBuckets == 0) |
150 | 0 | numOfBuckets = HashTable_CalculateIdealNumOfBuckets(table); |
151 | |
|
152 | 0 | if (numOfBuckets == table->numOfBuckets) |
153 | 0 | return; /* already the right size! */ |
154 | | |
155 | 0 | newBucketArray = (wKeyValuePair**)calloc(numOfBuckets, sizeof(wKeyValuePair*)); |
156 | |
|
157 | 0 | if (!newBucketArray) |
158 | 0 | { |
159 | | /* |
160 | | * Couldn't allocate memory for the new array. |
161 | | * This isn't a fatal error; we just can't perform the rehash. |
162 | | */ |
163 | 0 | return; |
164 | 0 | } |
165 | | |
166 | 0 | for (index = 0; index < table->numOfBuckets; index++) |
167 | 0 | { |
168 | 0 | pair = table->bucketArray[index]; |
169 | |
|
170 | 0 | while (pair) |
171 | 0 | { |
172 | 0 | nextPair = pair->next; |
173 | 0 | hashValue = table->hash(pair->key) % numOfBuckets; |
174 | 0 | pair->next = newBucketArray[hashValue]; |
175 | 0 | newBucketArray[hashValue] = pair; |
176 | 0 | pair = nextPair; |
177 | 0 | } |
178 | 0 | } |
179 | |
|
180 | 0 | free(table->bucketArray); |
181 | 0 | table->bucketArray = newBucketArray; |
182 | 0 | table->numOfBuckets = numOfBuckets; |
183 | 0 | } |
184 | | |
185 | | static INLINE BOOL HashTable_Equals(wHashTable* table, const wKeyValuePair* pair, const void* key) |
186 | 0 | { |
187 | 0 | WINPR_ASSERT(table); |
188 | 0 | WINPR_ASSERT(pair); |
189 | 0 | WINPR_ASSERT(key); |
190 | 0 | return table->key.fnObjectEquals(key, pair->key); |
191 | 0 | } |
192 | | |
193 | | static INLINE wKeyValuePair* HashTable_Get(wHashTable* table, const void* key) |
194 | 0 | { |
195 | 0 | UINT32 hashValue; |
196 | 0 | wKeyValuePair* pair; |
197 | |
|
198 | 0 | WINPR_ASSERT(table); |
199 | 0 | if (!key) |
200 | 0 | return NULL; |
201 | | |
202 | 0 | hashValue = table->hash(key) % table->numOfBuckets; |
203 | 0 | pair = table->bucketArray[hashValue]; |
204 | |
|
205 | 0 | while (pair && !HashTable_Equals(table, pair, key)) |
206 | 0 | pair = pair->next; |
207 | |
|
208 | 0 | return pair; |
209 | 0 | } |
210 | | |
211 | | static INLINE void disposeKey(wHashTable* table, void* key) |
212 | 0 | { |
213 | 0 | WINPR_ASSERT(table); |
214 | 0 | if (table->key.fnObjectFree) |
215 | 0 | table->key.fnObjectFree(key); |
216 | 0 | } |
217 | | |
218 | | static INLINE void disposeValue(wHashTable* table, void* value) |
219 | 0 | { |
220 | 0 | WINPR_ASSERT(table); |
221 | 0 | if (table->value.fnObjectFree) |
222 | 0 | table->value.fnObjectFree(value); |
223 | 0 | } |
224 | | |
225 | | static INLINE void disposePair(wHashTable* table, wKeyValuePair* pair) |
226 | 0 | { |
227 | 0 | WINPR_ASSERT(table); |
228 | 0 | if (!pair) |
229 | 0 | return; |
230 | 0 | disposeKey(table, pair->key); |
231 | 0 | disposeValue(table, pair->value); |
232 | 0 | free(pair); |
233 | 0 | } |
234 | | |
235 | | static INLINE void setKey(wHashTable* table, wKeyValuePair* pair, const void* key) |
236 | 0 | { |
237 | 0 | WINPR_ASSERT(table); |
238 | 0 | if (!pair) |
239 | 0 | return; |
240 | 0 | disposeKey(table, pair->key); |
241 | 0 | if (table->key.fnObjectNew) |
242 | 0 | pair->key = table->key.fnObjectNew(key); |
243 | 0 | else |
244 | 0 | { |
245 | 0 | union |
246 | 0 | { |
247 | 0 | const void* cpv; |
248 | 0 | void* pv; |
249 | 0 | } cnv; |
250 | 0 | cnv.cpv = key; |
251 | 0 | pair->key = cnv.pv; |
252 | 0 | } |
253 | 0 | } |
254 | | |
255 | | static INLINE void setValue(wHashTable* table, wKeyValuePair* pair, const void* value) |
256 | 0 | { |
257 | 0 | WINPR_ASSERT(table); |
258 | 0 | if (!pair) |
259 | 0 | return; |
260 | 0 | disposeValue(table, pair->value); |
261 | 0 | if (table->value.fnObjectNew) |
262 | 0 | pair->value = table->value.fnObjectNew(value); |
263 | 0 | else |
264 | 0 | { |
265 | 0 | union |
266 | 0 | { |
267 | 0 | const void* cpv; |
268 | 0 | void* pv; |
269 | 0 | } cnv; |
270 | 0 | cnv.cpv = value; |
271 | 0 | pair->value = cnv.pv; |
272 | 0 | } |
273 | 0 | } |
274 | | |
275 | | /** |
276 | | * C equivalent of the C# Hashtable Class: |
277 | | * http://msdn.microsoft.com/en-us/library/system.collections.hashtable.aspx |
278 | | */ |
279 | | |
280 | | /** |
281 | | * Properties |
282 | | */ |
283 | | |
284 | | /** |
285 | | * Gets the number of key/value pairs contained in the HashTable. |
286 | | */ |
287 | | |
288 | | size_t HashTable_Count(wHashTable* table) |
289 | 0 | { |
290 | 0 | WINPR_ASSERT(table); |
291 | 0 | return table->numOfElements; |
292 | 0 | } |
293 | | |
294 | | /** |
295 | | * Methods |
296 | | */ |
297 | | |
298 | | /** |
299 | | * Adds an element with the specified key and value into the HashTable. |
300 | | */ |
301 | | #if defined(WITH_WINPR_DEPRECATED) |
302 | | int HashTable_Add(wHashTable* table, const void* key, const void* value) |
303 | | { |
304 | | if (!HashTable_Insert(table, key, value)) |
305 | | return -1; |
306 | | return 0; |
307 | | } |
308 | | #endif |
309 | | |
310 | | BOOL HashTable_Insert(wHashTable* table, const void* key, const void* value) |
311 | 0 | { |
312 | 0 | BOOL rc = FALSE; |
313 | 0 | UINT32 hashValue; |
314 | 0 | wKeyValuePair* pair; |
315 | 0 | wKeyValuePair* newPair; |
316 | |
|
317 | 0 | WINPR_ASSERT(table); |
318 | 0 | if (!key || !value) |
319 | 0 | return FALSE; |
320 | | |
321 | 0 | if (table->synchronized) |
322 | 0 | EnterCriticalSection(&table->lock); |
323 | |
|
324 | 0 | hashValue = table->hash(key) % table->numOfBuckets; |
325 | 0 | pair = table->bucketArray[hashValue]; |
326 | |
|
327 | 0 | while (pair && !HashTable_Equals(table, pair, key)) |
328 | 0 | pair = pair->next; |
329 | |
|
330 | 0 | if (pair) |
331 | 0 | { |
332 | 0 | if (pair->markedForRemove) |
333 | 0 | { |
334 | | /* this entry was set to be removed but will be recycled instead */ |
335 | 0 | table->pendingRemoves--; |
336 | 0 | pair->markedForRemove = FALSE; |
337 | 0 | table->numOfElements++; |
338 | 0 | } |
339 | |
|
340 | 0 | if (pair->key != key) |
341 | 0 | { |
342 | 0 | setKey(table, pair, key); |
343 | 0 | } |
344 | |
|
345 | 0 | if (pair->value != value) |
346 | 0 | { |
347 | 0 | setValue(table, pair, value); |
348 | 0 | } |
349 | 0 | rc = TRUE; |
350 | 0 | } |
351 | 0 | else |
352 | 0 | { |
353 | 0 | newPair = (wKeyValuePair*)calloc(1, sizeof(wKeyValuePair)); |
354 | |
|
355 | 0 | if (newPair) |
356 | 0 | { |
357 | 0 | setKey(table, newPair, key); |
358 | 0 | setValue(table, newPair, value); |
359 | 0 | newPair->next = table->bucketArray[hashValue]; |
360 | 0 | newPair->markedForRemove = FALSE; |
361 | 0 | table->bucketArray[hashValue] = newPair; |
362 | 0 | table->numOfElements++; |
363 | |
|
364 | 0 | if (!table->foreachRecursionLevel && table->upperRehashThreshold > table->idealRatio) |
365 | 0 | { |
366 | 0 | float elementToBucketRatio = |
367 | 0 | (float)table->numOfElements / (float)table->numOfBuckets; |
368 | |
|
369 | 0 | if (elementToBucketRatio > table->upperRehashThreshold) |
370 | 0 | HashTable_Rehash(table, 0); |
371 | 0 | } |
372 | 0 | rc = TRUE; |
373 | 0 | } |
374 | 0 | } |
375 | |
|
376 | 0 | if (table->synchronized) |
377 | 0 | LeaveCriticalSection(&table->lock); |
378 | |
|
379 | 0 | return rc; |
380 | 0 | } |
381 | | |
382 | | /** |
383 | | * Removes the element with the specified key from the HashTable. |
384 | | */ |
385 | | |
386 | | BOOL HashTable_Remove(wHashTable* table, const void* key) |
387 | 0 | { |
388 | 0 | UINT32 hashValue; |
389 | 0 | BOOL status = TRUE; |
390 | 0 | wKeyValuePair* pair = NULL; |
391 | 0 | wKeyValuePair* previousPair = NULL; |
392 | |
|
393 | 0 | WINPR_ASSERT(table); |
394 | 0 | if (!key) |
395 | 0 | return FALSE; |
396 | | |
397 | 0 | if (table->synchronized) |
398 | 0 | EnterCriticalSection(&table->lock); |
399 | |
|
400 | 0 | hashValue = table->hash(key) % table->numOfBuckets; |
401 | 0 | pair = table->bucketArray[hashValue]; |
402 | |
|
403 | 0 | while (pair && !HashTable_Equals(table, pair, key)) |
404 | 0 | { |
405 | 0 | previousPair = pair; |
406 | 0 | pair = pair->next; |
407 | 0 | } |
408 | |
|
409 | 0 | if (!pair) |
410 | 0 | { |
411 | 0 | status = FALSE; |
412 | 0 | goto out; |
413 | 0 | } |
414 | | |
415 | 0 | if (table->foreachRecursionLevel) |
416 | 0 | { |
417 | | /* if we are running a HashTable_Foreach, just mark the entry for removal */ |
418 | 0 | pair->markedForRemove = TRUE; |
419 | 0 | table->pendingRemoves++; |
420 | 0 | table->numOfElements--; |
421 | 0 | goto out; |
422 | 0 | } |
423 | | |
424 | 0 | if (previousPair) |
425 | 0 | previousPair->next = pair->next; |
426 | 0 | else |
427 | 0 | table->bucketArray[hashValue] = pair->next; |
428 | |
|
429 | 0 | disposePair(table, pair); |
430 | 0 | table->numOfElements--; |
431 | |
|
432 | 0 | if (!table->foreachRecursionLevel && table->lowerRehashThreshold > 0.0f) |
433 | 0 | { |
434 | 0 | float elementToBucketRatio = (float)table->numOfElements / (float)table->numOfBuckets; |
435 | |
|
436 | 0 | if (elementToBucketRatio < table->lowerRehashThreshold) |
437 | 0 | HashTable_Rehash(table, 0); |
438 | 0 | } |
439 | |
|
440 | 0 | out: |
441 | 0 | if (table->synchronized) |
442 | 0 | LeaveCriticalSection(&table->lock); |
443 | |
|
444 | 0 | return status; |
445 | 0 | } |
446 | | |
447 | | /** |
448 | | * Get an item value using key |
449 | | */ |
450 | | |
451 | | void* HashTable_GetItemValue(wHashTable* table, const void* key) |
452 | 0 | { |
453 | 0 | void* value = NULL; |
454 | 0 | wKeyValuePair* pair; |
455 | |
|
456 | 0 | WINPR_ASSERT(table); |
457 | 0 | if (!key) |
458 | 0 | return NULL; |
459 | | |
460 | 0 | if (table->synchronized) |
461 | 0 | EnterCriticalSection(&table->lock); |
462 | |
|
463 | 0 | pair = HashTable_Get(table, key); |
464 | |
|
465 | 0 | if (pair && !pair->markedForRemove) |
466 | 0 | value = pair->value; |
467 | |
|
468 | 0 | if (table->synchronized) |
469 | 0 | LeaveCriticalSection(&table->lock); |
470 | |
|
471 | 0 | return value; |
472 | 0 | } |
473 | | |
474 | | /** |
475 | | * Set an item value using key |
476 | | */ |
477 | | |
478 | | BOOL HashTable_SetItemValue(wHashTable* table, const void* key, const void* value) |
479 | 0 | { |
480 | 0 | BOOL status = TRUE; |
481 | 0 | wKeyValuePair* pair; |
482 | |
|
483 | 0 | WINPR_ASSERT(table); |
484 | 0 | if (!key) |
485 | 0 | return FALSE; |
486 | | |
487 | 0 | if (table->synchronized) |
488 | 0 | EnterCriticalSection(&table->lock); |
489 | |
|
490 | 0 | pair = HashTable_Get(table, key); |
491 | |
|
492 | 0 | if (!pair || pair->markedForRemove) |
493 | 0 | status = FALSE; |
494 | 0 | else |
495 | 0 | { |
496 | 0 | setValue(table, pair, value); |
497 | 0 | } |
498 | |
|
499 | 0 | if (table->synchronized) |
500 | 0 | LeaveCriticalSection(&table->lock); |
501 | |
|
502 | 0 | return status; |
503 | 0 | } |
504 | | |
505 | | /** |
506 | | * Removes all elements from the HashTable. |
507 | | */ |
508 | | |
509 | | void HashTable_Clear(wHashTable* table) |
510 | 0 | { |
511 | 0 | size_t index; |
512 | 0 | wKeyValuePair* pair; |
513 | 0 | wKeyValuePair* nextPair; |
514 | |
|
515 | 0 | WINPR_ASSERT(table); |
516 | | |
517 | 0 | if (table->synchronized) |
518 | 0 | EnterCriticalSection(&table->lock); |
519 | |
|
520 | 0 | for (index = 0; index < table->numOfBuckets; index++) |
521 | 0 | { |
522 | 0 | pair = table->bucketArray[index]; |
523 | |
|
524 | 0 | while (pair) |
525 | 0 | { |
526 | 0 | nextPair = pair->next; |
527 | |
|
528 | 0 | if (table->foreachRecursionLevel) |
529 | 0 | { |
530 | | /* if we're in a foreach we just mark the entry for removal */ |
531 | 0 | pair->markedForRemove = TRUE; |
532 | 0 | table->pendingRemoves++; |
533 | 0 | } |
534 | 0 | else |
535 | 0 | { |
536 | 0 | disposePair(table, pair); |
537 | 0 | pair = nextPair; |
538 | 0 | } |
539 | 0 | } |
540 | |
|
541 | 0 | table->bucketArray[index] = NULL; |
542 | 0 | } |
543 | |
|
544 | 0 | table->numOfElements = 0; |
545 | 0 | if (table->foreachRecursionLevel == 0) |
546 | 0 | HashTable_Rehash(table, 5); |
547 | |
|
548 | 0 | if (table->synchronized) |
549 | 0 | LeaveCriticalSection(&table->lock); |
550 | 0 | } |
551 | | |
552 | | /** |
553 | | * Gets the list of keys as an array |
554 | | */ |
555 | | |
556 | | size_t HashTable_GetKeys(wHashTable* table, ULONG_PTR** ppKeys) |
557 | 0 | { |
558 | 0 | size_t iKey; |
559 | 0 | size_t count; |
560 | 0 | size_t index; |
561 | 0 | ULONG_PTR* pKeys; |
562 | 0 | wKeyValuePair* pair; |
563 | 0 | wKeyValuePair* nextPair; |
564 | |
|
565 | 0 | WINPR_ASSERT(table); |
566 | | |
567 | 0 | if (table->synchronized) |
568 | 0 | EnterCriticalSection(&table->lock); |
569 | |
|
570 | 0 | iKey = 0; |
571 | 0 | count = table->numOfElements; |
572 | 0 | *ppKeys = NULL; |
573 | |
|
574 | 0 | if (count < 1) |
575 | 0 | { |
576 | 0 | if (table->synchronized) |
577 | 0 | LeaveCriticalSection(&table->lock); |
578 | |
|
579 | 0 | return 0; |
580 | 0 | } |
581 | | |
582 | 0 | pKeys = (ULONG_PTR*)calloc(count, sizeof(ULONG_PTR)); |
583 | |
|
584 | 0 | if (!pKeys) |
585 | 0 | { |
586 | 0 | if (table->synchronized) |
587 | 0 | LeaveCriticalSection(&table->lock); |
588 | |
|
589 | 0 | return 0; |
590 | 0 | } |
591 | | |
592 | 0 | for (index = 0; index < table->numOfBuckets; index++) |
593 | 0 | { |
594 | 0 | pair = table->bucketArray[index]; |
595 | |
|
596 | 0 | while (pair) |
597 | 0 | { |
598 | 0 | nextPair = pair->next; |
599 | 0 | if (!pair->markedForRemove) |
600 | 0 | pKeys[iKey++] = (ULONG_PTR)pair->key; |
601 | 0 | pair = nextPair; |
602 | 0 | } |
603 | 0 | } |
604 | |
|
605 | 0 | if (table->synchronized) |
606 | 0 | LeaveCriticalSection(&table->lock); |
607 | |
|
608 | 0 | if (ppKeys) |
609 | 0 | *ppKeys = pKeys; |
610 | 0 | else |
611 | 0 | free(pKeys); |
612 | 0 | return count; |
613 | 0 | } |
614 | | |
615 | | BOOL HashTable_Foreach(wHashTable* table, HASH_TABLE_FOREACH_FN fn, VOID* arg) |
616 | 0 | { |
617 | 0 | BOOL ret = TRUE; |
618 | 0 | size_t index; |
619 | 0 | wKeyValuePair* pair; |
620 | |
|
621 | 0 | WINPR_ASSERT(table); |
622 | 0 | WINPR_ASSERT(fn); |
623 | | |
624 | 0 | if (table->synchronized) |
625 | 0 | EnterCriticalSection(&table->lock); |
626 | |
|
627 | 0 | table->foreachRecursionLevel++; |
628 | 0 | for (index = 0; index < table->numOfBuckets; index++) |
629 | 0 | { |
630 | 0 | for (pair = table->bucketArray[index]; pair; pair = pair->next) |
631 | 0 | { |
632 | 0 | if (!pair->markedForRemove && !fn(pair->key, pair->value, arg)) |
633 | 0 | { |
634 | 0 | ret = FALSE; |
635 | 0 | goto out; |
636 | 0 | } |
637 | 0 | } |
638 | 0 | } |
639 | 0 | table->foreachRecursionLevel--; |
640 | |
|
641 | 0 | if (!table->foreachRecursionLevel && table->pendingRemoves) |
642 | 0 | { |
643 | | /* if we're the last recursive foreach call, let's do the cleanup if needed */ |
644 | 0 | wKeyValuePair** prevPtr; |
645 | 0 | for (index = 0; index < table->numOfBuckets; index++) |
646 | 0 | { |
647 | 0 | wKeyValuePair* nextPair; |
648 | 0 | prevPtr = &table->bucketArray[index]; |
649 | 0 | for (pair = table->bucketArray[index]; pair;) |
650 | 0 | { |
651 | 0 | nextPair = pair->next; |
652 | |
|
653 | 0 | if (pair->markedForRemove) |
654 | 0 | { |
655 | 0 | disposePair(table, pair); |
656 | 0 | *prevPtr = nextPair; |
657 | 0 | } |
658 | 0 | else |
659 | 0 | { |
660 | 0 | prevPtr = &pair->next; |
661 | 0 | } |
662 | 0 | pair = nextPair; |
663 | 0 | } |
664 | 0 | } |
665 | 0 | table->pendingRemoves = 0; |
666 | 0 | } |
667 | |
|
668 | 0 | out: |
669 | 0 | if (table->synchronized) |
670 | 0 | LeaveCriticalSection(&table->lock); |
671 | 0 | return ret; |
672 | 0 | } |
673 | | |
674 | | /** |
675 | | * Determines whether the HashTable contains a specific key. |
676 | | */ |
677 | | |
678 | | BOOL HashTable_Contains(wHashTable* table, const void* key) |
679 | 0 | { |
680 | 0 | BOOL status; |
681 | 0 | wKeyValuePair* pair; |
682 | |
|
683 | 0 | WINPR_ASSERT(table); |
684 | 0 | if (!key) |
685 | 0 | return FALSE; |
686 | | |
687 | 0 | if (table->synchronized) |
688 | 0 | EnterCriticalSection(&table->lock); |
689 | |
|
690 | 0 | pair = HashTable_Get(table, key); |
691 | 0 | status = (pair && !pair->markedForRemove); |
692 | |
|
693 | 0 | if (table->synchronized) |
694 | 0 | LeaveCriticalSection(&table->lock); |
695 | |
|
696 | 0 | return status; |
697 | 0 | } |
698 | | |
699 | | /** |
700 | | * Determines whether the HashTable contains a specific key. |
701 | | */ |
702 | | |
703 | | BOOL HashTable_ContainsKey(wHashTable* table, const void* key) |
704 | 0 | { |
705 | 0 | BOOL status; |
706 | 0 | wKeyValuePair* pair; |
707 | |
|
708 | 0 | WINPR_ASSERT(table); |
709 | 0 | if (!key) |
710 | 0 | return FALSE; |
711 | | |
712 | 0 | if (table->synchronized) |
713 | 0 | EnterCriticalSection(&table->lock); |
714 | |
|
715 | 0 | pair = HashTable_Get(table, key); |
716 | 0 | status = (pair && !pair->markedForRemove); |
717 | |
|
718 | 0 | if (table->synchronized) |
719 | 0 | LeaveCriticalSection(&table->lock); |
720 | |
|
721 | 0 | return status; |
722 | 0 | } |
723 | | |
724 | | /** |
725 | | * Determines whether the HashTable contains a specific value. |
726 | | */ |
727 | | |
728 | | BOOL HashTable_ContainsValue(wHashTable* table, const void* value) |
729 | 0 | { |
730 | 0 | size_t index; |
731 | 0 | BOOL status = FALSE; |
732 | 0 | wKeyValuePair* pair; |
733 | |
|
734 | 0 | WINPR_ASSERT(table); |
735 | 0 | if (!value) |
736 | 0 | return FALSE; |
737 | | |
738 | 0 | if (table->synchronized) |
739 | 0 | EnterCriticalSection(&table->lock); |
740 | |
|
741 | 0 | for (index = 0; index < table->numOfBuckets; index++) |
742 | 0 | { |
743 | 0 | pair = table->bucketArray[index]; |
744 | |
|
745 | 0 | while (pair) |
746 | 0 | { |
747 | 0 | if (!pair->markedForRemove && HashTable_Equals(table, pair, value)) |
748 | 0 | { |
749 | 0 | status = TRUE; |
750 | 0 | break; |
751 | 0 | } |
752 | | |
753 | 0 | pair = pair->next; |
754 | 0 | } |
755 | |
|
756 | 0 | if (status) |
757 | 0 | break; |
758 | 0 | } |
759 | |
|
760 | 0 | if (table->synchronized) |
761 | 0 | LeaveCriticalSection(&table->lock); |
762 | |
|
763 | 0 | return status; |
764 | 0 | } |
765 | | |
766 | | /** |
767 | | * Construction, Destruction |
768 | | */ |
769 | | |
770 | | wHashTable* HashTable_New(BOOL synchronized) |
771 | 0 | { |
772 | 0 | wHashTable* table = (wHashTable*)calloc(1, sizeof(wHashTable)); |
773 | |
|
774 | 0 | if (!table) |
775 | 0 | goto fail; |
776 | | |
777 | 0 | table->synchronized = synchronized; |
778 | 0 | InitializeCriticalSectionAndSpinCount(&(table->lock), 4000); |
779 | 0 | table->numOfBuckets = 64; |
780 | 0 | table->numOfElements = 0; |
781 | 0 | table->bucketArray = (wKeyValuePair**)calloc(table->numOfBuckets, sizeof(wKeyValuePair*)); |
782 | |
|
783 | 0 | if (!table->bucketArray) |
784 | 0 | goto fail; |
785 | | |
786 | 0 | table->idealRatio = 3.0; |
787 | 0 | table->lowerRehashThreshold = 0.0; |
788 | 0 | table->upperRehashThreshold = 15.0; |
789 | 0 | table->hash = HashTable_PointerHash; |
790 | 0 | table->key.fnObjectEquals = HashTable_PointerCompare; |
791 | 0 | table->value.fnObjectEquals = HashTable_PointerCompare; |
792 | |
|
793 | 0 | return table; |
794 | 0 | fail: |
795 | 0 | HashTable_Free(table); |
796 | 0 | return NULL; |
797 | 0 | } |
798 | | |
799 | | void HashTable_Free(wHashTable* table) |
800 | 0 | { |
801 | 0 | size_t index; |
802 | 0 | wKeyValuePair* pair; |
803 | 0 | wKeyValuePair* nextPair; |
804 | |
|
805 | 0 | if (!table) |
806 | 0 | return; |
807 | | |
808 | 0 | if (table->bucketArray) |
809 | 0 | { |
810 | 0 | for (index = 0; index < table->numOfBuckets; index++) |
811 | 0 | { |
812 | 0 | pair = table->bucketArray[index]; |
813 | |
|
814 | 0 | while (pair) |
815 | 0 | { |
816 | 0 | nextPair = pair->next; |
817 | |
|
818 | 0 | disposePair(table, pair); |
819 | 0 | pair = nextPair; |
820 | 0 | } |
821 | 0 | } |
822 | 0 | free(table->bucketArray); |
823 | 0 | } |
824 | 0 | DeleteCriticalSection(&(table->lock)); |
825 | |
|
826 | 0 | free(table); |
827 | 0 | } |
828 | | |
829 | | void HashTable_Lock(wHashTable* table) |
830 | 0 | { |
831 | 0 | WINPR_ASSERT(table); |
832 | 0 | EnterCriticalSection(&table->lock); |
833 | 0 | } |
834 | | |
835 | | void HashTable_Unlock(wHashTable* table) |
836 | 0 | { |
837 | 0 | WINPR_ASSERT(table); |
838 | 0 | LeaveCriticalSection(&table->lock); |
839 | 0 | } |
840 | | |
841 | | wObject* HashTable_KeyObject(wHashTable* table) |
842 | 0 | { |
843 | 0 | WINPR_ASSERT(table); |
844 | 0 | return &table->key; |
845 | 0 | } |
846 | | |
847 | | wObject* HashTable_ValueObject(wHashTable* table) |
848 | 0 | { |
849 | 0 | WINPR_ASSERT(table); |
850 | 0 | return &table->value; |
851 | 0 | } |
852 | | |
853 | | BOOL HashTable_SetHashFunction(wHashTable* table, HASH_TABLE_HASH_FN fn) |
854 | 0 | { |
855 | 0 | WINPR_ASSERT(table); |
856 | 0 | table->hash = fn; |
857 | 0 | return fn != NULL; |
858 | 0 | } |
859 | | |
860 | | BOOL HashTable_SetupForStringData(wHashTable* table, BOOL stringValues) |
861 | 0 | { |
862 | 0 | wObject* obj; |
863 | |
|
864 | 0 | if (!HashTable_SetHashFunction(table, HashTable_StringHash)) |
865 | 0 | return FALSE; |
866 | | |
867 | 0 | obj = HashTable_KeyObject(table); |
868 | 0 | obj->fnObjectEquals = HashTable_StringCompare; |
869 | 0 | obj->fnObjectNew = HashTable_StringClone; |
870 | 0 | obj->fnObjectFree = HashTable_StringFree; |
871 | |
|
872 | 0 | if (stringValues) |
873 | 0 | { |
874 | 0 | obj = HashTable_ValueObject(table); |
875 | 0 | obj->fnObjectEquals = HashTable_StringCompare; |
876 | 0 | obj->fnObjectNew = HashTable_StringClone; |
877 | 0 | obj->fnObjectFree = HashTable_StringFree; |
878 | 0 | } |
879 | 0 | return TRUE; |
880 | 0 | } |