Coverage Report

Created: 2026-10-15 06:31

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/FreeRDP/libfreerdp/primitives/neon/prim_YUV_neon.c
Line
Count
Source
1
/**
2
 * FreeRDP: A Remote Desktop Protocol Implementation
3
 * Optimized YUV/RGB conversion operations
4
 *
5
 * Copyright 2014 Thomas Erbesdobler
6
 * Copyright 2016-2017 Armin Novak <armin.novak@thincast.com>
7
 * Copyright 2016-2017 Norbert Federa <norbert.federa@thincast.com>
8
 * Copyright 2016-2017 Thincast Technologies GmbH
9
 *
10
 * Licensed under the Apache License, Version 2.0 (the "License");
11
 * you may not use this file except in compliance with the License.
12
 * You may obtain a copy of the License at
13
 *
14
 *     http://www.apache.org/licenses/LICENSE-2.0
15
 *
16
 * Unless required by applicable law or agreed to in writing, software
17
 * distributed under the License is distributed on an "AS IS" BASIS,
18
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19
 * See the License for the specific language governing permissions and
20
 * limitations under the License.
21
 */
22
23
#include <freerdp/config.h>
24
25
#include <winpr/sysinfo.h>
26
#include <winpr/crt.h>
27
#include <freerdp/types.h>
28
#include <freerdp/primitives.h>
29
30
#include "prim_internal.h"
31
#include "prim_YUV.h"
32
33
#if defined(NEON_INTRINSICS_ENABLED)
34
#include <arm_neon.h>
35
36
static primitives_t* generic = nullptr;
37
38
static inline uint8x8_t neon_YUV2R_single(uint16x8_t C, int16x8_t D, int16x8_t E)
39
{
40
  /* R = (256 * Y + 403 * (V - 128)) >> 8 */
41
  const int32x4_t Ch = vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(C)));
42
  const int32x4_t e403h = vmull_n_s16(vget_high_s16(E), 403);
43
  const int32x4_t cehm = vaddq_s32(Ch, e403h);
44
  const int32x4_t ceh = vshrq_n_s32(cehm, 8);
45
46
  const int32x4_t Cl = vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(C)));
47
  const int32x4_t e403l = vmull_n_s16(vget_low_s16(E), 403);
48
  const int32x4_t celm = vaddq_s32(Cl, e403l);
49
  const int32x4_t cel = vshrq_n_s32(celm, 8);
50
  const int16x8_t ce = vcombine_s16(vqmovn_s32(cel), vqmovn_s32(ceh));
51
  return vqmovun_s16(ce);
52
}
53
54
static inline uint8x8x2_t neon_YUV2R(uint16x8x2_t C, int16x8x2_t D, int16x8x2_t E)
55
{
56
  uint8x8x2_t res = { { neon_YUV2R_single(C.val[0], D.val[0], E.val[0]),
57
                      neon_YUV2R_single(C.val[1], D.val[1], E.val[1]) } };
58
  return res;
59
}
60
61
static inline uint8x8_t neon_YUV2G_single(uint16x8_t C, int16x8_t D, int16x8_t E)
62
{
63
  /* G = (256L * Y -  48 * (U - 128) - 120 * (V - 128)) >> 8 */
64
  const int16x8_t d48 = vmulq_n_s16(D, 48);
65
  const int16x8_t e120 = vmulq_n_s16(E, 120);
66
  const int32x4_t deh = vaddl_s16(vget_high_s16(d48), vget_high_s16(e120));
67
  const int32x4_t Ch = vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(C)));
68
  const int32x4_t cdeh32m = vsubq_s32(Ch, deh);
69
  const int32x4_t cdeh32 = vshrq_n_s32(cdeh32m, 8);
70
  const int16x4_t cdeh = vqmovn_s32(cdeh32);
71
72
  const int32x4_t del = vaddl_s16(vget_low_s16(d48), vget_low_s16(e120));
73
  const int32x4_t Cl = vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(C)));
74
  const int32x4_t cdel32m = vsubq_s32(Cl, del);
75
  const int32x4_t cdel32 = vshrq_n_s32(cdel32m, 8);
76
  const int16x4_t cdel = vqmovn_s32(cdel32);
77
  const int16x8_t cde = vcombine_s16(cdel, cdeh);
78
  return vqmovun_s16(cde);
79
}
80
81
static inline uint8x8x2_t neon_YUV2G(uint16x8x2_t C, int16x8x2_t D, int16x8x2_t E)
82
{
83
  uint8x8x2_t res = { { neon_YUV2G_single(C.val[0], D.val[0], E.val[0]),
84
                      neon_YUV2G_single(C.val[1], D.val[1], E.val[1]) } };
85
  return res;
86
}
87
88
static inline uint8x8_t neon_YUV2B_single(uint16x8_t C, int16x8_t D, int16x8_t E)
89
{
90
  /* B = (256L * Y + 475 * (U - 128)) >> 8*/
91
  const int32x4_t Ch = vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(C)));
92
  const int32x4_t d475h = vmull_n_s16(vget_high_s16(D), 475);
93
  const int32x4_t cdhm = vaddq_s32(Ch, d475h);
94
  const int32x4_t cdh = vshrq_n_s32(cdhm, 8);
95
96
  const int32x4_t Cl = vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(C)));
97
  const int32x4_t d475l = vmull_n_s16(vget_low_s16(D), 475);
98
  const int32x4_t cdlm = vaddq_s32(Cl, d475l);
99
  const int32x4_t cdl = vshrq_n_s32(cdlm, 8);
100
  const int16x8_t cd = vcombine_s16(vqmovn_s32(cdl), vqmovn_s32(cdh));
101
  return vqmovun_s16(cd);
102
}
103
104
static inline uint8x8x2_t neon_YUV2B(uint16x8x2_t C, int16x8x2_t D, int16x8x2_t E)
105
{
106
  uint8x8x2_t res = { { neon_YUV2B_single(C.val[0], D.val[0], E.val[0]),
107
                      neon_YUV2B_single(C.val[1], D.val[1], E.val[1]) } };
108
  return res;
109
}
110
111
static inline void neon_store_bgrx(BYTE* WINPR_RESTRICT pRGB, uint8x8_t r, uint8x8_t g, uint8x8_t b,
112
                                   uint8_t rPos, uint8_t gPos, uint8_t bPos, uint8_t aPos)
113
{
114
  uint8x8x4_t bgrx = vld4_u8(pRGB);
115
  bgrx.val[rPos] = r;
116
  bgrx.val[gPos] = g;
117
  bgrx.val[bPos] = b;
118
  vst4_u8(pRGB, bgrx);
119
}
120
121
static inline void neon_YuvToRgbPixel(BYTE* pRGB, uint8x8x2_t Y, int16x8x2_t D, int16x8x2_t E,
122
                                      const uint8_t rPos, const uint8_t gPos, const uint8_t bPos,
123
                                      const uint8_t aPos)
124
{
125
  /* Y * 256 == Y << 8  */
126
  const uint16x8x2_t C = { { vshlq_n_u16(vmovl_u8(Y.val[0]), 8),
127
                           vshlq_n_u16(vmovl_u8(Y.val[1]), 8) } };
128
129
  const uint8x8x2_t r = neon_YUV2R(C, D, E);
130
  const uint8x8x2_t g = neon_YUV2G(C, D, E);
131
  const uint8x8x2_t b = neon_YUV2B(C, D, E);
132
133
  neon_store_bgrx(pRGB, r.val[0], g.val[0], b.val[0], rPos, gPos, bPos, aPos);
134
  neon_store_bgrx(pRGB + sizeof(uint8x8x4_t), r.val[1], g.val[1], b.val[1], rPos, gPos, bPos,
135
                  aPos);
136
}
137
138
static inline int16x8x2_t loadUV(const BYTE* WINPR_RESTRICT pV, size_t x)
139
{
140
  const uint8x8_t Vraw = vld1_u8(&pV[x / 2]);
141
  const int16x8_t V = vreinterpretq_s16_u16(vmovl_u8(Vraw));
142
  const int16x8_t c128 = vdupq_n_s16(128);
143
  const int16x8_t E = vsubq_s16(V, c128);
144
  return vzipq_s16(E, E);
145
}
146
147
static inline void neon_write_pixel(BYTE* pRGB, BYTE Y, BYTE U, BYTE V, const uint8_t rPos,
148
                                    const uint8_t gPos, const uint8_t bPos, const uint8_t aPos)
149
{
150
  const BYTE r = YUV2R(Y, U, V);
151
  const BYTE g = YUV2G(Y, U, V);
152
  const BYTE b = YUV2B(Y, U, V);
153
154
  pRGB[rPos] = r;
155
  pRGB[gPos] = g;
156
  pRGB[bPos] = b;
157
}
158
159
static inline void neon_YUV420ToX_DOUBLE_ROW(const BYTE* WINPR_RESTRICT pY[2],
160
                                             const BYTE* WINPR_RESTRICT pU,
161
                                             const BYTE* WINPR_RESTRICT pV,
162
                                             BYTE* WINPR_RESTRICT pRGB[2], size_t width,
163
                                             const uint8_t rPos, const uint8_t gPos,
164
                                             const uint8_t bPos, const uint8_t aPos)
165
{
166
  UINT32 x = 0;
167
168
  for (; x < width - width % 16; x += 16)
169
  {
170
    const uint8x16_t Y0raw = vld1q_u8(&pY[0][x]);
171
    const uint8x8x2_t Y0 = { { vget_low_u8(Y0raw), vget_high_u8(Y0raw) } };
172
    const int16x8x2_t D = loadUV(pU, x);
173
    const int16x8x2_t E = loadUV(pV, x);
174
    neon_YuvToRgbPixel(&pRGB[0][4ULL * x], Y0, D, E, rPos, gPos, bPos, aPos);
175
176
    const uint8x16_t Y1raw = vld1q_u8(&pY[1][x]);
177
    const uint8x8x2_t Y1 = { { vget_low_u8(Y1raw), vget_high_u8(Y1raw) } };
178
    neon_YuvToRgbPixel(&pRGB[1][4ULL * x], Y1, D, E, rPos, gPos, bPos, aPos);
179
  }
180
181
  for (; x < width - width % 2; x += 2)
182
  {
183
    const BYTE U = pU[x / 2];
184
    const BYTE V = pV[x / 2];
185
186
    neon_write_pixel(&pRGB[0][4 * x], pY[0][x], U, V, rPos, gPos, bPos, aPos);
187
    neon_write_pixel(&pRGB[0][4 * (1ULL + x)], pY[0][1ULL + x], U, V, rPos, gPos, bPos, aPos);
188
    neon_write_pixel(&pRGB[1][4 * x], pY[1][x], U, V, rPos, gPos, bPos, aPos);
189
    neon_write_pixel(&pRGB[1][4 * (1ULL + x)], pY[1][1ULL + x], U, V, rPos, gPos, bPos, aPos);
190
  }
191
192
  for (; x < width; x++)
193
  {
194
    const BYTE U = pU[x / 2];
195
    const BYTE V = pV[x / 2];
196
197
    neon_write_pixel(&pRGB[0][4 * x], pY[0][x], U, V, rPos, gPos, bPos, aPos);
198
    neon_write_pixel(&pRGB[1][4 * x], pY[1][x], U, V, rPos, gPos, bPos, aPos);
199
  }
200
}
201
202
static inline void neon_YUV420ToX_SINGLE_ROW(const BYTE* WINPR_RESTRICT pY,
203
                                             const BYTE* WINPR_RESTRICT pU,
204
                                             const BYTE* WINPR_RESTRICT pV,
205
                                             BYTE* WINPR_RESTRICT pRGB, size_t width,
206
                                             const uint8_t rPos, const uint8_t gPos,
207
                                             const uint8_t bPos, const uint8_t aPos)
208
{
209
  UINT32 x = 0;
210
211
  for (; x < width - width % 16; x += 16)
212
  {
213
    const uint8x16_t Y0raw = vld1q_u8(&pY[x]);
214
    const uint8x8x2_t Y0 = { { vget_low_u8(Y0raw), vget_high_u8(Y0raw) } };
215
    const int16x8x2_t D = loadUV(pU, x);
216
    const int16x8x2_t E = loadUV(pV, x);
217
    neon_YuvToRgbPixel(&pRGB[4ULL * x], Y0, D, E, rPos, gPos, bPos, aPos);
218
  }
219
220
  for (; x < width - width % 2; x += 2)
221
  {
222
    const BYTE U = pU[x / 2];
223
    const BYTE V = pV[x / 2];
224
225
    neon_write_pixel(&pRGB[4 * x], pY[x], U, V, rPos, gPos, bPos, aPos);
226
    neon_write_pixel(&pRGB[4 * (1ULL + x)], pY[1ULL + x], U, V, rPos, gPos, bPos, aPos);
227
  }
228
  for (; x < width; x++)
229
  {
230
    const BYTE U = pU[x / 2];
231
    const BYTE V = pV[x / 2];
232
233
    neon_write_pixel(&pRGB[4 * x], pY[x], U, V, rPos, gPos, bPos, aPos);
234
  }
235
}
236
237
static inline pstatus_t neon_YUV420ToX(const BYTE* WINPR_RESTRICT pSrc[3], const UINT32 srcStep[3],
238
                                       BYTE* WINPR_RESTRICT pDst, UINT32 dstStep,
239
                                       const prim_size_t* WINPR_RESTRICT roi, const uint8_t rPos,
240
                                       const uint8_t gPos, const uint8_t bPos, const uint8_t aPos)
241
{
242
  const UINT32 nWidth = roi->width;
243
  const UINT32 nHeight = roi->height;
244
245
  WINPR_ASSERT(nHeight > 0);
246
  UINT32 y = 0;
247
  for (; y < (nHeight - 1); y += 2)
248
  {
249
    const uint8_t* pY[2] = { pSrc[0] + y * srcStep[0], pSrc[0] + (1ULL + y) * srcStep[0] };
250
    const uint8_t* pU = pSrc[1] + (y / 2) * srcStep[1];
251
    const uint8_t* pV = pSrc[2] + (y / 2) * srcStep[2];
252
    uint8_t* pRGB[2] = { pDst + y * dstStep, pDst + (1ULL + y) * dstStep };
253
254
    neon_YUV420ToX_DOUBLE_ROW(pY, pU, pV, pRGB, nWidth, rPos, gPos, bPos, aPos);
255
  }
256
  for (; y < nHeight; y++)
257
  {
258
    const uint8_t* pY = pSrc[0] + y * srcStep[0];
259
    const uint8_t* pU = pSrc[1] + (y / 2) * srcStep[1];
260
    const uint8_t* pV = pSrc[2] + (y / 2) * srcStep[2];
261
    uint8_t* pRGB = pDst + y * dstStep;
262
263
    neon_YUV420ToX_SINGLE_ROW(pY, pU, pV, pRGB, nWidth, rPos, gPos, bPos, aPos);
264
  }
265
  return PRIMITIVES_SUCCESS;
266
}
267
268
static pstatus_t neon_YUV420ToRGB_8u_P3AC4R(const BYTE* WINPR_RESTRICT pSrc[3],
269
                                            const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDst,
270
                                            UINT32 dstStep, UINT32 DstFormat,
271
                                            const prim_size_t* WINPR_RESTRICT roi)
272
{
273
  switch (DstFormat)
274
  {
275
    case PIXEL_FORMAT_BGRA32:
276
    case PIXEL_FORMAT_BGRX32:
277
      return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
278
279
    case PIXEL_FORMAT_RGBA32:
280
    case PIXEL_FORMAT_RGBX32:
281
      return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
282
283
    case PIXEL_FORMAT_ARGB32:
284
    case PIXEL_FORMAT_XRGB32:
285
      return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
286
287
    case PIXEL_FORMAT_ABGR32:
288
    case PIXEL_FORMAT_XBGR32:
289
      return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
290
291
    default:
292
      return generic->YUV420ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
293
  }
294
}
295
296
static inline int16x8_t loadUVreg(uint8x8_t Vraw)
297
{
298
  const int16x8_t V = vreinterpretq_s16_u16(vmovl_u8(Vraw));
299
  const int16x8_t c128 = vdupq_n_s16(128);
300
  const int16x8_t E = vsubq_s16(V, c128);
301
  return E;
302
}
303
304
static inline int16x8x2_t loadUV444(uint8x16_t Vld)
305
{
306
  const uint8x8x2_t V = { { vget_low_u8(Vld), vget_high_u8(Vld) } };
307
  const int16x8x2_t res = { {
308
    loadUVreg(V.val[0]),
309
    loadUVreg(V.val[1]),
310
  } };
311
  return res;
312
}
313
314
static inline void avgUV(BYTE U[2][2])
315
{
316
  const BYTE u00 = U[0][0];
317
  const INT16 umul = (INT16)u00 << 2;
318
  const INT16 sum = (INT16)U[0][1] + U[1][0] + U[1][1];
319
  const INT16 wavg = umul - sum;
320
  const BYTE val = CONDITIONAL_CLIP(wavg, u00);
321
  U[0][0] = val;
322
}
323
324
static inline void neon_avgUV(uint8x16_t pU[2])
325
{
326
  /* put even and odd values into different registers.
327
   * U 0/0 is in lower half */
328
  const uint8x16x2_t usplit = vuzpq_u8(pU[0], pU[1]);
329
  const uint8x16_t ueven = usplit.val[0];
330
  const uint8x16_t uodd = usplit.val[1];
331
332
  const uint8x8_t u00 = vget_low_u8(ueven);
333
  const uint8x8_t u01 = vget_low_u8(uodd);
334
  const uint8x8_t u10 = vget_high_u8(ueven);
335
  const uint8x8_t u11 = vget_high_u8(uodd);
336
337
  /* Create sum of U01 + U10 + U11 */
338
  const uint16x8_t uoddsum = vaddl_u8(u01, u10);
339
  const uint16x8_t usum = vaddq_u16(uoddsum, vmovl_u8(u11));
340
341
  /* U00 * 4 */
342
  const uint16x8_t umul = vshll_n_u8(u00, 2);
343
344
  /* U00 - (U01 + U10 + U11) */
345
  const int16x8_t wavg = vsubq_s16(vreinterpretq_s16_u16(umul), vreinterpretq_s16_u16(usum));
346
  const uint8x8_t avg = vqmovun_s16(wavg);
347
348
  /* abs(u00 - avg) */
349
  const uint8x8_t absdiff = vabd_u8(avg, u00);
350
351
  /* (diff < 30) ? u00 : avg */
352
  const uint8x8_t mask = vclt_u8(absdiff, vdup_n_u8(30));
353
354
  /* out1 = u00 & mask */
355
  const uint8x8_t out1 = vand_u8(u00, mask);
356
357
  /* invmask = ~mask */
358
  const uint8x8_t notmask = vmvn_u8(mask);
359
360
  /* out2 = avg & invmask */
361
  const uint8x8_t out2 = vand_u8(avg, notmask);
362
363
  /* out = out1 | out2 */
364
  const uint8x8_t out = vorr_u8(out1, out2);
365
366
  const uint8x8x2_t ua = vzip_u8(out, u01);
367
  const uint8x16_t u = vcombine_u8(ua.val[0], ua.val[1]);
368
  pU[0] = u;
369
}
370
371
static inline pstatus_t neon_YUV444ToX_SINGLE_ROW(const BYTE* WINPR_RESTRICT pY,
372
                                                  const BYTE* WINPR_RESTRICT pU,
373
                                                  const BYTE* WINPR_RESTRICT pV,
374
                                                  BYTE* WINPR_RESTRICT pRGB, size_t width,
375
                                                  const uint8_t rPos, const uint8_t gPos,
376
                                                  const uint8_t bPos, const uint8_t aPos)
377
{
378
  size_t x = 0;
379
380
  for (; x < width - width % 16; x += 16)
381
  {
382
    uint8x16_t U = vld1q_u8(&pU[x]);
383
    uint8x16_t V = vld1q_u8(&pV[x]);
384
    const uint8x16_t Y0raw = vld1q_u8(&pY[x]);
385
    const uint8x8x2_t Y0 = { { vget_low_u8(Y0raw), vget_high_u8(Y0raw) } };
386
    const int16x8x2_t D0 = loadUV444(U);
387
    const int16x8x2_t E0 = loadUV444(V);
388
    neon_YuvToRgbPixel(&pRGB[4ULL * x], Y0, D0, E0, rPos, gPos, bPos, aPos);
389
  }
390
391
  for (; x < width; x += 2)
392
  {
393
    BYTE* rgb = &pRGB[x * 4];
394
395
    for (size_t j = 0; j < 2; j++)
396
    {
397
      const BYTE y = pY[x + j];
398
      const BYTE u = pU[x + j];
399
      const BYTE v = pV[x + j];
400
401
      neon_write_pixel(&rgb[4 * (j)], y, u, v, rPos, gPos, bPos, aPos);
402
    }
403
  }
404
405
  return PRIMITIVES_SUCCESS;
406
}
407
408
static inline pstatus_t neon_YUV444ToX_DOUBLE_ROW(const BYTE* WINPR_RESTRICT pY[2],
409
                                                  const BYTE* WINPR_RESTRICT pU[2],
410
                                                  const BYTE* WINPR_RESTRICT pV[2],
411
                                                  BYTE* WINPR_RESTRICT pRGB[2], size_t width,
412
                                                  const uint8_t rPos, const uint8_t gPos,
413
                                                  const uint8_t bPos, const uint8_t aPos)
414
{
415
  size_t x = 0;
416
417
  for (; x < width - width % 16; x += 16)
418
  {
419
    uint8x16_t U[2] = { vld1q_u8(&pU[0][x]), vld1q_u8(&pU[1][x]) };
420
    neon_avgUV(U);
421
422
    uint8x16_t V[2] = { vld1q_u8(&pV[0][x]), vld1q_u8(&pV[1][x]) };
423
    neon_avgUV(V);
424
425
    const uint8x16_t Y0raw = vld1q_u8(&pY[0][x]);
426
    const uint8x8x2_t Y0 = { { vget_low_u8(Y0raw), vget_high_u8(Y0raw) } };
427
    const int16x8x2_t D0 = loadUV444(U[0]);
428
    const int16x8x2_t E0 = loadUV444(V[0]);
429
    neon_YuvToRgbPixel(&pRGB[0][4ULL * x], Y0, D0, E0, rPos, gPos, bPos, aPos);
430
431
    const uint8x16_t Y1raw = vld1q_u8(&pY[1][x]);
432
    const uint8x8x2_t Y1 = { { vget_low_u8(Y1raw), vget_high_u8(Y1raw) } };
433
    const int16x8x2_t D1 = loadUV444(U[1]);
434
    const int16x8x2_t E1 = loadUV444(V[1]);
435
    neon_YuvToRgbPixel(&pRGB[1][4ULL * x], Y1, D1, E1, rPos, gPos, bPos, aPos);
436
  }
437
438
  for (; x < width; x += 2)
439
  {
440
    BYTE* rgb[2] = { &pRGB[0][x * 4], &pRGB[1][x * 4] };
441
    BYTE U[2][2] = { { pU[0][x], pU[0][x + 1] }, { pU[1][x], pU[1][x + 1] } };
442
    avgUV(U);
443
444
    BYTE V[2][2] = { { pV[0][x], pV[0][x + 1] }, { pV[1][x], pV[1][x + 1] } };
445
    avgUV(V);
446
447
    for (size_t i = 0; i < 2; i++)
448
    {
449
      for (size_t j = 0; j < 2; j++)
450
      {
451
        const BYTE y = pY[i][x + j];
452
        const BYTE u = U[i][j];
453
        const BYTE v = V[i][j];
454
455
        neon_write_pixel(&rgb[i][4 * (j)], y, u, v, rPos, gPos, bPos, aPos);
456
      }
457
    }
458
  }
459
460
  return PRIMITIVES_SUCCESS;
461
}
462
463
static inline pstatus_t neon_YUV444ToX(const BYTE* WINPR_RESTRICT pSrc[3], const UINT32 srcStep[3],
464
                                       BYTE* WINPR_RESTRICT pDst, UINT32 dstStep,
465
                                       const prim_size_t* WINPR_RESTRICT roi, const uint8_t rPos,
466
                                       const uint8_t gPos, const uint8_t bPos, const uint8_t aPos)
467
{
468
  WINPR_ASSERT(roi);
469
  const UINT32 nWidth = roi->width;
470
  const UINT32 nHeight = roi->height;
471
472
  size_t y = 0;
473
  for (; y < nHeight - nHeight % 2; y += 2)
474
  {
475
    const uint8_t* WINPR_RESTRICT pY[2] = { pSrc[0] + y * srcStep[0],
476
                                          pSrc[0] + (y + 1) * srcStep[0] };
477
    const uint8_t* WINPR_RESTRICT pU[2] = { pSrc[1] + y * srcStep[1],
478
                                          pSrc[1] + (y + 1) * srcStep[1] };
479
    const uint8_t* WINPR_RESTRICT pV[2] = { pSrc[2] + y * srcStep[2],
480
                                          pSrc[2] + (y + 1) * srcStep[2] };
481
482
    uint8_t* WINPR_RESTRICT pRGB[2] = { &pDst[y * dstStep], &pDst[(y + 1) * dstStep] };
483
484
    const pstatus_t rc =
485
        neon_YUV444ToX_DOUBLE_ROW(pY, pU, pV, pRGB, nWidth, rPos, gPos, bPos, aPos);
486
    if (rc != PRIMITIVES_SUCCESS)
487
      return rc;
488
  }
489
  for (; y < nHeight; y++)
490
  {
491
    const uint8_t* WINPR_RESTRICT pY = pSrc[0] + y * srcStep[0];
492
    const uint8_t* WINPR_RESTRICT pU = pSrc[1] + y * srcStep[1];
493
    const uint8_t* WINPR_RESTRICT pV = pSrc[2] + y * srcStep[2];
494
    uint8_t* WINPR_RESTRICT pRGB = &pDst[y * dstStep];
495
496
    const pstatus_t rc =
497
        neon_YUV444ToX_SINGLE_ROW(pY, pU, pV, pRGB, nWidth, rPos, gPos, bPos, aPos);
498
    if (rc != PRIMITIVES_SUCCESS)
499
      return rc;
500
  }
501
502
  return PRIMITIVES_SUCCESS;
503
}
504
505
static pstatus_t neon_YUV444ToRGB_8u_P3AC4R(const BYTE* WINPR_RESTRICT pSrc[3],
506
                                            const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDst,
507
                                            UINT32 dstStep, UINT32 DstFormat,
508
                                            const prim_size_t* WINPR_RESTRICT roi)
509
{
510
  switch (DstFormat)
511
  {
512
    case PIXEL_FORMAT_BGRA32:
513
    case PIXEL_FORMAT_BGRX32:
514
      return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
515
516
    case PIXEL_FORMAT_RGBA32:
517
    case PIXEL_FORMAT_RGBX32:
518
      return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
519
520
    case PIXEL_FORMAT_ARGB32:
521
    case PIXEL_FORMAT_XRGB32:
522
      return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
523
524
    case PIXEL_FORMAT_ABGR32:
525
    case PIXEL_FORMAT_XBGR32:
526
      return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
527
528
    default:
529
      return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
530
  }
531
}
532
533
static inline void neon_I444ToX_ROW(const BYTE* WINPR_RESTRICT pY, const BYTE* WINPR_RESTRICT pU,
534
                                    const BYTE* WINPR_RESTRICT pV, BYTE* WINPR_RESTRICT pRGB,
535
                                    size_t width, const uint8_t rPos, const uint8_t gPos,
536
                                    const uint8_t bPos, const uint8_t aPos)
537
{
538
  size_t x = 0;
539
540
  for (; x < width - width % 16; x += 16)
541
  {
542
    const uint8x16_t Yraw = vld1q_u8(&pY[x]);
543
    const uint8x8x2_t Y = { { vget_low_u8(Yraw), vget_high_u8(Yraw) } };
544
    const int16x8x2_t D = loadUV444(vld1q_u8(&pU[x]));
545
    const int16x8x2_t E = loadUV444(vld1q_u8(&pV[x]));
546
    neon_YuvToRgbPixel(&pRGB[4ULL * x], Y, D, E, rPos, gPos, bPos, aPos);
547
  }
548
549
  for (; x < width; x++)
550
    neon_write_pixel(&pRGB[4ULL * x], pY[x], pU[x], pV[x], rPos, gPos, bPos, aPos);
551
}
552
553
static inline pstatus_t neon_I444ToX(const BYTE* WINPR_RESTRICT pSrc[3], const UINT32 srcStep[3],
554
                                     BYTE* WINPR_RESTRICT pDst, UINT32 dstStep,
555
                                     const prim_size_t* WINPR_RESTRICT roi, const uint8_t rPos,
556
                                     const uint8_t gPos, const uint8_t bPos, const uint8_t aPos)
557
{
558
  WINPR_ASSERT(roi);
559
560
  for (size_t y = 0; y < roi->height; y++)
561
  {
562
    const uint8_t* WINPR_RESTRICT pY = pSrc[0] + y * srcStep[0];
563
    const uint8_t* WINPR_RESTRICT pU = pSrc[1] + y * srcStep[1];
564
    const uint8_t* WINPR_RESTRICT pV = pSrc[2] + y * srcStep[2];
565
    uint8_t* WINPR_RESTRICT pRGB = &pDst[y * dstStep];
566
567
    neon_I444ToX_ROW(pY, pU, pV, pRGB, roi->width, rPos, gPos, bPos, aPos);
568
  }
569
570
  return PRIMITIVES_SUCCESS;
571
}
572
573
static pstatus_t neon_I444ToRGB_8u(const BYTE* WINPR_RESTRICT pSrc[3], const UINT32 srcStep[3],
574
                                   BYTE* WINPR_RESTRICT pDst, UINT32 dstStep, UINT32 DstFormat,
575
                                   const prim_size_t* WINPR_RESTRICT roi)
576
{
577
  switch (DstFormat)
578
  {
579
    case PIXEL_FORMAT_BGRA32:
580
    case PIXEL_FORMAT_BGRX32:
581
      return neon_I444ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
582
583
    case PIXEL_FORMAT_RGBA32:
584
    case PIXEL_FORMAT_RGBX32:
585
      return neon_I444ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
586
587
    case PIXEL_FORMAT_ARGB32:
588
    case PIXEL_FORMAT_XRGB32:
589
      return neon_I444ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
590
591
    case PIXEL_FORMAT_ABGR32:
592
    case PIXEL_FORMAT_XBGR32:
593
      return neon_I444ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
594
595
    default:
596
      return generic->I444ToRGB_8u(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
597
  }
598
}
599
600
static pstatus_t neon_LumaToYUV444(const BYTE* WINPR_RESTRICT pSrcRaw[3], const UINT32 srcStep[3],
601
                                   BYTE* WINPR_RESTRICT pDstRaw[3], const UINT32 dstStep[3],
602
                                   const RECTANGLE_16* WINPR_RESTRICT roi)
603
{
604
  const UINT32 nWidth = roi->right - roi->left;
605
  const UINT32 nHeight = roi->bottom - roi->top;
606
  const UINT32 halfWidth = (nWidth + 1) / 2;
607
  const UINT32 halfHeight = (nHeight + 1) / 2;
608
  const UINT32 evenY = 0;
609
  const BYTE* pSrc[3] = { pSrcRaw[0] + roi->top * srcStep[0] + roi->left,
610
                        pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
611
                        pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2 };
612
  BYTE* pDst[3] = { pDstRaw[0] + roi->top * dstStep[0] + roi->left,
613
                  pDstRaw[1] + roi->top * dstStep[1] + roi->left,
614
                  pDstRaw[2] + roi->top * dstStep[2] + roi->left };
615
616
  /* Y data is already here... */
617
  /* B1 */
618
  for (UINT32 y = 0; y < nHeight; y++)
619
  {
620
    const BYTE* Ym = pSrc[0] + srcStep[0] * y;
621
    BYTE* pY = pDst[0] + dstStep[0] * y;
622
    memcpy(pY, Ym, nWidth);
623
  }
624
625
  /* The first half of U, V are already here part of this frame. */
626
  /* B2 and B3 */
627
  for (UINT32 y = 0; y < halfHeight; y++)
628
  {
629
    const UINT32 val2y = (2 * y + evenY);
630
    const BYTE* Um = pSrc[1] + srcStep[1] * y;
631
    const BYTE* Vm = pSrc[2] + srcStep[2] * y;
632
    BYTE* pU = pDst[1] + dstStep[1] * val2y;
633
    BYTE* pV = pDst[2] + dstStep[2] * val2y;
634
    BYTE* pU1 = pU + dstStep[1];
635
    BYTE* pV1 = pV + dstStep[2];
636
637
    UINT32 x = 0;
638
    for (; x + 16 < halfWidth; x += 16)
639
    {
640
      {
641
        const uint8x16_t u = vld1q_u8(Um);
642
        uint8x16x2_t u2x;
643
        u2x.val[0] = u;
644
        u2x.val[1] = u;
645
        vst2q_u8(pU, u2x);
646
        vst2q_u8(pU1, u2x);
647
        Um += 16;
648
        pU += 32;
649
        pU1 += 32;
650
      }
651
      {
652
        const uint8x16_t v = vld1q_u8(Vm);
653
        uint8x16x2_t v2x;
654
        v2x.val[0] = v;
655
        v2x.val[1] = v;
656
        vst2q_u8(pV, v2x);
657
        vst2q_u8(pV1, v2x);
658
        Vm += 16;
659
        pV += 32;
660
        pV1 += 32;
661
      }
662
    }
663
664
    for (; x < halfWidth; x++)
665
    {
666
      const BYTE u = *Um++;
667
      const BYTE v = *Vm++;
668
      *pU++ = u;
669
      *pU++ = u;
670
      *pU1++ = u;
671
      *pU1++ = u;
672
      *pV++ = v;
673
      *pV++ = v;
674
      *pV1++ = v;
675
      *pV1++ = v;
676
    }
677
  }
678
679
  return PRIMITIVES_SUCCESS;
680
}
681
682
static pstatus_t neon_ChromaV1ToYUV444(const BYTE* WINPR_RESTRICT pSrcRaw[3],
683
                                       const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDstRaw[3],
684
                                       const UINT32 dstStep[3],
685
                                       const RECTANGLE_16* WINPR_RESTRICT roi)
686
{
687
  const UINT32 mod = 16;
688
  UINT32 uY = 0;
689
  UINT32 vY = 0;
690
  const UINT32 nWidth = roi->right - roi->left;
691
  const UINT32 nHeight = roi->bottom - roi->top;
692
  const UINT32 halfWidth = (nWidth) / 2;
693
  const UINT32 halfHeight = (nHeight) / 2;
694
  const UINT32 oddY = 1;
695
  const UINT32 evenY = 0;
696
  const UINT32 oddX = 1;
697
  /* The auxiliary frame is aligned to multiples of 16x16.
698
   * We need the padded height for B4 and B5 conversion. */
699
  const UINT32 padHeight = nHeight + 16 - nHeight % 16;
700
  const UINT32 halfPad = halfWidth % 16;
701
  const BYTE* pSrc[3] = { pSrcRaw[0] + roi->top * srcStep[0] + roi->left,
702
                        pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
703
                        pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2 };
704
  BYTE* pDst[3] = { pDstRaw[0] + roi->top * dstStep[0] + roi->left,
705
                  pDstRaw[1] + roi->top * dstStep[1] + roi->left,
706
                  pDstRaw[2] + roi->top * dstStep[2] + roi->left };
707
708
  /* The second half of U and V is a bit more tricky... */
709
  /* B4 and B5 */
710
  for (UINT32 y = 0; y < padHeight; y++)
711
  {
712
    const BYTE* Ya = pSrc[0] + srcStep[0] * y;
713
    BYTE* pX;
714
715
    if ((y) % mod < (mod + 1) / 2)
716
    {
717
      const UINT32 pos = (2 * uY++ + oddY);
718
719
      if (pos >= nHeight)
720
        continue;
721
722
      pX = pDst[1] + dstStep[1] * pos;
723
    }
724
    else
725
    {
726
      const UINT32 pos = (2 * vY++ + oddY);
727
728
      if (pos >= nHeight)
729
        continue;
730
731
      pX = pDst[2] + dstStep[2] * pos;
732
    }
733
734
    if (y < nHeight)
735
      memcpy(pX, Ya, nWidth);
736
  }
737
738
  /* B6 and B7 */
739
  for (UINT32 y = 0; y < halfHeight; y++)
740
  {
741
    const UINT32 val2y = (y * 2 + evenY);
742
    const BYTE* Ua = pSrc[1] + srcStep[1] * y;
743
    const BYTE* Va = pSrc[2] + srcStep[2] * y;
744
    BYTE* pU = pDst[1] + dstStep[1] * val2y;
745
    BYTE* pV = pDst[2] + dstStep[2] * val2y;
746
747
    UINT32 x = 0;
748
    for (; x < halfWidth - halfPad; x += 16)
749
    {
750
      {
751
        uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
752
        u.val[1] = vld1q_u8(&Ua[x]);
753
        vst2q_u8(&pU[2 * x], u);
754
      }
755
      {
756
        uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
757
        v.val[1] = vld1q_u8(&Va[x]);
758
        vst2q_u8(&pV[2 * x], v);
759
      }
760
    }
761
762
    for (; x < halfWidth; x++)
763
    {
764
      const UINT32 val2x1 = (x * 2 + oddX);
765
      pU[val2x1] = Ua[x];
766
      pV[val2x1] = Va[x];
767
    }
768
  }
769
770
  return PRIMITIVES_SUCCESS;
771
}
772
773
static pstatus_t neon_ChromaV2ToYUV444(const BYTE* WINPR_RESTRICT pSrc[3], const UINT32 srcStep[3],
774
                                       UINT32 nTotalWidth, UINT32 nTotalHeight,
775
                                       BYTE* WINPR_RESTRICT pDst[3], const UINT32 dstStep[3],
776
                                       const RECTANGLE_16* WINPR_RESTRICT roi)
777
{
778
  const UINT32 nWidth = roi->right - roi->left;
779
  const UINT32 nHeight = roi->bottom - roi->top;
780
  const UINT32 halfWidth = (nWidth + 1) / 2;
781
  const UINT32 halfPad = halfWidth % 16;
782
  const UINT32 halfHeight = (nHeight + 1) / 2;
783
  const UINT32 quaterWidth = (nWidth + 3) / 4;
784
  const UINT32 quaterPad = quaterWidth % 16;
785
786
  /* B4 and B5: odd UV values for width/2, height */
787
  for (UINT32 y = 0; y < nHeight; y++)
788
  {
789
    const UINT32 yTop = y + roi->top;
790
    const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2;
791
    const BYTE* pYaV = pYaU + nTotalWidth / 2;
792
    BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left;
793
    BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left;
794
795
    UINT32 x = 0;
796
    for (; x < halfWidth - halfPad; x += 16)
797
    {
798
      {
799
        uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
800
        u.val[1] = vld1q_u8(&pYaU[x]);
801
        vst2q_u8(&pU[2 * x], u);
802
      }
803
      {
804
        uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
805
        v.val[1] = vld1q_u8(&pYaV[x]);
806
        vst2q_u8(&pV[2 * x], v);
807
      }
808
    }
809
810
    for (; x < halfWidth; x++)
811
    {
812
      const UINT32 odd = 2 * x + 1;
813
      pU[odd] = pYaU[x];
814
      pV[odd] = pYaV[x];
815
    }
816
  }
817
818
  /* B6 - B9 */
819
  for (UINT32 y = 0; y < halfHeight; y++)
820
  {
821
    const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4;
822
    const BYTE* pUaV = pUaU + nTotalWidth / 4;
823
    const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4;
824
    const BYTE* pVaV = pVaU + nTotalWidth / 4;
825
    BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left;
826
    BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left;
827
828
    UINT32 x = 0;
829
    for (; x < quaterWidth - quaterPad; x += 16)
830
    {
831
      {
832
        uint8x16x4_t u = vld4q_u8(&pU[4 * x]);
833
        u.val[0] = vld1q_u8(&pUaU[x]);
834
        u.val[2] = vld1q_u8(&pVaU[x]);
835
        vst4q_u8(&pU[4 * x], u);
836
      }
837
      {
838
        uint8x16x4_t v = vld4q_u8(&pV[4 * x]);
839
        v.val[0] = vld1q_u8(&pUaV[x]);
840
        v.val[2] = vld1q_u8(&pVaV[x]);
841
        vst4q_u8(&pV[4 * x], v);
842
      }
843
    }
844
845
    for (; x < quaterWidth; x++)
846
    {
847
      pU[4 * x + 0] = pUaU[x];
848
      pV[4 * x + 0] = pUaV[x];
849
      pU[4 * x + 2] = pVaU[x];
850
      pV[4 * x + 2] = pVaV[x];
851
    }
852
  }
853
854
  return PRIMITIVES_SUCCESS;
855
}
856
857
static pstatus_t neon_YUV420CombineToYUV444(avc444_frame_type type,
858
                                            const BYTE* WINPR_RESTRICT pSrc[3],
859
                                            const UINT32 srcStep[3], UINT32 nWidth, UINT32 nHeight,
860
                                            BYTE* WINPR_RESTRICT pDst[3], const UINT32 dstStep[3],
861
                                            const RECTANGLE_16* WINPR_RESTRICT roi)
862
{
863
  if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2])
864
    return -1;
865
866
  if (!pDst || !pDst[0] || !pDst[1] || !pDst[2])
867
    return -1;
868
869
  if (!roi)
870
    return -1;
871
872
  switch (type)
873
  {
874
    case AVC444_LUMA:
875
      return neon_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi);
876
877
    case AVC444_CHROMAv1:
878
      return neon_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
879
880
    case AVC444_CHROMAv2:
881
      return neon_ChromaV2ToYUV444(pSrc, srcStep, nWidth, nHeight, pDst, dstStep, roi);
882
883
    default:
884
      return -1;
885
  }
886
}
887
#endif
888
889
void primitives_init_YUV_neon_int(primitives_t* WINPR_RESTRICT prims)
890
0
{
891
#if defined(NEON_INTRINSICS_ENABLED)
892
  generic = primitives_get_generic();
893
  WLog_VRB(PRIM_TAG, "NEON optimizations");
894
  prims->YUV420ToRGB_8u_P3AC4R = neon_YUV420ToRGB_8u_P3AC4R;
895
  prims->YUV444ToRGB_8u_P3AC4R = neon_YUV444ToRGB_8u_P3AC4R;
896
  prims->I444ToRGB_8u = neon_I444ToRGB_8u;
897
  prims->YUV420CombineToYUV444 = neon_YUV420CombineToYUV444;
898
#else
899
0
  WLog_VRB(PRIM_TAG, "undefined WITH_SIMD or neon intrinsics not available");
900
0
  WINPR_UNUSED(prims);
901
0
#endif
902
0
}