Coverage Report

Created: 2025-12-31 07:31

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/ghostpdl/base/gxshade.c
Line
Count
Source
1
/* Copyright (C) 2001-2023 Artifex Software, Inc.
2
   All Rights Reserved.
3
4
   This software is provided AS-IS with no warranty, either express or
5
   implied.
6
7
   This software is distributed under license and may not be copied,
8
   modified or distributed except as expressly authorized under the terms
9
   of the license contained in the file LICENSE in this distribution.
10
11
   Refer to licensing information at http://www.artifex.com or contact
12
   Artifex Software, Inc.,  39 Mesa Street, Suite 108A, San Francisco,
13
   CA 94129, USA, for further information.
14
*/
15
16
17
/* Shading rendering support */
18
#include "math_.h"
19
#include "gx.h"
20
#include "gserrors.h"
21
#include "gsrect.h"
22
#include "gxcspace.h"
23
#include "gscindex.h"
24
#include "gscie.h"    /* requires gscspace.h */
25
#include "gxdevcli.h"
26
#include "gxgstate.h"
27
#include "gxdht.h"    /* for computing # of different colors */
28
#include "gxpaint.h"
29
#include "gxshade.h"
30
#include "gxshade4.h"
31
#include "gsicc.h"
32
#include "gsicc_cache.h"
33
#include "gxcdevn.h"
34
#include "gximage.h"
35
36
/* Define a maximum smoothness value. */
37
/* smoothness > 0.2 produces severely blocky output. */
38
#define MAX_SMOOTHNESS 0.2
39
40
/* ================ Packed coordinate streams ================ */
41
42
/* Forward references */
43
static int cs_next_packed_value(shade_coord_stream_t *, int, uint *);
44
static int cs_next_array_value(shade_coord_stream_t *, int, uint *);
45
static int cs_next_packed_decoded(shade_coord_stream_t *, int,
46
                                   const float[2], float *);
47
static int cs_next_array_decoded(shade_coord_stream_t *, int,
48
                                  const float[2], float *);
49
static void cs_packed_align(shade_coord_stream_t *cs, int radix);
50
static void cs_array_align(shade_coord_stream_t *cs, int radix);
51
static bool cs_eod(const shade_coord_stream_t * cs);
52
53
/* Initialize a packed value stream. */
54
void
55
shade_next_init(shade_coord_stream_t * cs,
56
                const gs_shading_mesh_params_t * params,
57
                const gs_gstate * pgs)
58
3.36k
{
59
3.36k
    cs->params = params;
60
3.36k
    cs->pctm = &pgs->ctm;
61
3.36k
    if (data_source_is_stream(params->DataSource)) {
62
        /*
63
         * Rewind the data stream iff it is reusable -- either a reusable
64
         * file or a reusable string.
65
         */
66
3.36k
        stream *s = cs->s = params->DataSource.data.strm;
67
68
3.36k
        if ((s->file != 0 && s->file_limit != max_long) ||
69
3.36k
            (s->file == 0 && s->strm == 0)
70
3.36k
            )
71
3.36k
            sseek(s, 0);
72
3.36k
    } else {
73
0
        s_init(&cs->ds, NULL);
74
0
        sread_string(&cs->ds, params->DataSource.data.str.data,
75
0
                     params->DataSource.data.str.size);
76
0
        cs->s = &cs->ds;
77
0
    }
78
3.36k
    if (data_source_is_array(params->DataSource)) {
79
0
        cs->get_value = cs_next_array_value;
80
0
        cs->get_decoded = cs_next_array_decoded;
81
0
        cs->align = cs_array_align;
82
3.36k
    } else {
83
3.36k
        cs->get_value = cs_next_packed_value;
84
3.36k
        cs->get_decoded = cs_next_packed_decoded;
85
3.36k
        cs->align = cs_packed_align;
86
3.36k
    }
87
3.36k
    cs->is_eod = cs_eod;
88
3.36k
    cs->left = 0;
89
3.36k
    cs->ds_EOF = false;
90
3.36k
    cs->first_patch = 1;
91
3.36k
}
92
93
/* Check for the End-Of-Data state form a stream. */
94
static bool
95
cs_eod(const shade_coord_stream_t * cs)
96
1.76k
{
97
1.76k
    return cs->ds_EOF;
98
1.76k
}
99
100
/* Get the next (integer) value from a packed value stream. */
101
/* 1 <= num_bits <= sizeof(uint) * 8. */
102
static int
103
cs_next_packed_value(shade_coord_stream_t * cs, int num_bits, uint * pvalue)
104
54.2M
{
105
54.2M
    uint bits = cs->bits;
106
54.2M
    int left = cs->left;
107
108
54.2M
    if (left >= num_bits) {
109
        /* We can satisfy this request with the current buffered bits. */
110
12
        cs->left = left -= num_bits;
111
12
        *pvalue = (bits >> left) & ((1 << num_bits) - 1);
112
54.2M
    } else {
113
        /* We need more bits. */
114
54.2M
        int needed = num_bits - left;
115
54.2M
        uint value = bits & ((1 << left) - 1);  /* all the remaining bits */
116
117
216M
        for (; needed >= 8; needed -= 8) {
118
162M
            int b = sgetc(cs->s);
119
120
162M
            if (b < 0) {
121
2.99k
                cs->ds_EOF = true;
122
2.99k
                return_error(gs_error_rangecheck);
123
2.99k
            }
124
162M
            value = (value << 8) + b;
125
162M
        }
126
54.1M
        if (needed == 0) {
127
54.1M
            cs->left = 0;
128
54.1M
            *pvalue = value;
129
54.1M
        } else {
130
6
            int b = sgetc(cs->s);
131
132
6
            if (b < 0) {
133
0
                cs->ds_EOF = true;
134
0
                return_error(gs_error_rangecheck);
135
0
            }
136
6
            cs->bits = b;
137
6
            cs->left = left = 8 - needed;
138
6
            *pvalue = (value << needed) + (b >> left);
139
6
        }
140
54.1M
    }
141
54.1M
    return 0;
142
54.2M
}
143
144
/*
145
 * Get the next (integer) value from an unpacked array.  Note that
146
 * num_bits may be 0 if we are reading a coordinate or color value.
147
 */
148
static int
149
cs_next_array_value(shade_coord_stream_t * cs, int num_bits, uint * pvalue)
150
0
{
151
0
    float value;
152
0
    uint read;
153
154
0
    if (sgets(cs->s, (byte *)&value, sizeof(float), &read) < 0 ||
155
0
        read != sizeof(float)) {
156
0
        cs->ds_EOF = true;
157
0
        return_error(gs_error_rangecheck);
158
0
    }
159
0
    if (value < 0 || (num_bits != 0 && num_bits < sizeof(uint) * 8 &&
160
0
         value >= (1 << num_bits)) ||
161
0
        value != (uint)value
162
0
        )
163
0
        return_error(gs_error_rangecheck);
164
0
    *pvalue = (uint) value;
165
0
    return 0;
166
0
}
167
168
/* Get the next decoded floating point value. */
169
static int
170
cs_next_packed_decoded(shade_coord_stream_t * cs, int num_bits,
171
                       const float decode[2], float *pvalue)
172
53.0M
{
173
53.0M
    uint value;
174
53.0M
    int code = cs->get_value(cs, num_bits, &value);
175
53.0M
    double max_value = (double)(uint)
176
53.0M
        (num_bits == sizeof(uint) * 8 ? ~0 : ((1 << num_bits) - 1));
177
53.0M
    double dvalue = (double)value;
178
179
53.0M
    if (code < 0)
180
1.42k
        return code;
181
53.0M
    *pvalue =
182
53.0M
        (decode == 0 ? dvalue / max_value :
183
53.0M
         decode[0] + dvalue * (decode[1] - decode[0]) / max_value);
184
53.0M
    return 0;
185
53.0M
}
186
187
/* Get the next floating point value from an array, without decoding. */
188
static int
189
cs_next_array_decoded(shade_coord_stream_t * cs, int num_bits,
190
                      const float decode[2], float *pvalue)
191
0
{
192
0
    float value;
193
0
    uint read;
194
195
0
    if (sgets(cs->s, (byte *)&value, sizeof(float), &read) < 0 ||
196
0
        read != sizeof(float)
197
0
    ) {
198
0
        cs->ds_EOF = true;
199
0
        return_error(gs_error_rangecheck);
200
0
    }
201
0
    *pvalue = value;
202
0
    return 0;
203
0
}
204
205
static void
206
cs_packed_align(shade_coord_stream_t *cs, int radix)
207
3.52M
{
208
3.52M
    cs->left = cs->left / radix * radix;
209
3.52M
}
210
211
static void
212
cs_array_align(shade_coord_stream_t *cs, int radix)
213
0
{
214
0
}
215
216
/* Get the next flag value. */
217
/* Note that this always starts a new data byte. */
218
int
219
shade_next_flag(shade_coord_stream_t * cs, int BitsPerFlag)
220
1.19M
{
221
1.19M
    uint flag;
222
1.19M
    int code;
223
224
1.19M
    cs->left = 0;   /* start a new byte if packed */
225
1.19M
    code = cs->get_value(cs, BitsPerFlag, &flag);
226
1.19M
    return (code < 0 ? code : flag);
227
1.19M
}
228
229
/* Get one or more coordinate pairs. */
230
int
231
shade_next_coords(shade_coord_stream_t * cs, gs_fixed_point * ppt,
232
                  int num_points)
233
11.0M
{
234
11.0M
    int num_bits = cs->params->BitsPerCoordinate;
235
11.0M
    const float *decode = cs->params->Decode;
236
11.0M
    int code = 0;
237
11.0M
    int i;
238
239
29.4M
    for (i = 0; i < num_points; ++i) {
240
18.4M
        float x, y;
241
242
18.4M
        if ((code = cs->get_decoded(cs, num_bits, decode, &x)) < 0 ||
243
18.4M
            (code = cs->get_decoded(cs, num_bits, decode + 2, &y)) < 0 ||
244
18.4M
            (code = gs_point_transform2fixed(cs->pctm, x, y, &ppt[i])) < 0
245
18.4M
            )
246
1.20k
            break;
247
18.4M
    }
248
11.0M
    return code;
249
11.0M
}
250
251
/* Get a color.  Currently all this does is look up Indexed colors. */
252
int
253
shade_next_color(shade_coord_stream_t * cs, float *pc)
254
5.87M
{
255
5.87M
    const float *decode = cs->params->Decode + 4; /* skip coord decode */
256
5.87M
    const gs_color_space *pcs = cs->params->ColorSpace;
257
5.87M
    gs_color_space_index index = gs_color_space_get_index(pcs);
258
5.87M
    int num_bits = cs->params->BitsPerComponent;
259
260
5.87M
    if (index == gs_color_space_index_Indexed) {
261
0
        int ncomp = gs_color_space_num_components(gs_cspace_base_space(pcs));
262
0
        int ci;
263
0
        float cf;
264
0
        int code = cs->get_decoded(cs, num_bits, decode, &cf);
265
0
        gs_client_color cc;
266
0
        int i;
267
268
0
        if (code < 0)
269
0
            return code;
270
0
        if (cf < 0)
271
0
            return_error(gs_error_rangecheck);
272
0
        ci = (int)cf;
273
0
        if (ci >= gs_cspace_indexed_num_entries(pcs))
274
0
            return_error(gs_error_rangecheck);
275
0
        code = gs_cspace_indexed_lookup(pcs, ci, &cc);
276
0
        if (code < 0)
277
0
            return code;
278
0
        for (i = 0; i < ncomp; ++i)
279
0
            pc[i] = cc.paint.values[i];
280
5.87M
    } else {
281
5.87M
        int i, code;
282
5.87M
        int ncomp = (cs->params->Function != 0 ? 1 :
283
5.87M
                     gs_color_space_num_components(pcs));
284
285
22.0M
        for (i = 0; i < ncomp; ++i) {
286
16.1M
            if ((code = cs->get_decoded(cs, num_bits, decode + i * 2, &pc[i])) < 0)
287
251
                return code;
288
16.1M
            if (cs->params->Function) {
289
2.31M
                gs_function_params_t *params = &cs->params->Function->params;
290
291
2.31M
                if (pc[i] < params->Domain[i + i])
292
0
                    pc[i] = params->Domain[i + i];
293
2.31M
                else if (pc[i] > params->Domain[i + i + 1])
294
42
                    pc[i] = params->Domain[i + i + 1];
295
2.31M
            }
296
16.1M
        }
297
5.87M
    }
298
5.87M
    return 0;
299
5.87M
}
300
301
/* Get the next vertex for a mesh element. */
302
int
303
shade_next_vertex(shade_coord_stream_t * cs, shading_vertex_t * vertex, patch_color_t *c)
304
2.37M
{   /* Assuming p->c == c, provides a non-const access. */
305
2.37M
    int code = shade_next_coords(cs, &vertex->p, 1);
306
307
2.37M
    if (code >= 0)
308
2.37M
        code = shade_next_color(cs, c->cc.paint.values);
309
2.37M
    if (code >= 0)
310
2.37M
        cs->align(cs, 8); /* CET 09-47J.PS SpecialTestI04Test01. */
311
2.37M
    return code;
312
2.37M
}
313
314
/* ================ Shading rendering ================ */
315
316
/* Initialize the common parts of the recursion state. */
317
int
318
shade_init_fill_state(shading_fill_state_t * pfs, const gs_shading_t * psh,
319
                      gx_device * dev, gs_gstate * pgs)
320
189k
{
321
189k
    const gs_color_space *pcs = psh->params.ColorSpace;
322
189k
    float max_error = min(pgs->smoothness, MAX_SMOOTHNESS);
323
189k
    bool is_lab;
324
189k
    bool cs_lin_test;
325
189k
    int code;
326
327
    /*
328
     * There's no point in trying to achieve smoothness beyond what
329
     * the device can implement, i.e., the number of representable
330
     * colors times the number of halftone levels.
331
     */
332
189k
    long num_colors =
333
189k
        max(dev->color_info.max_gray, dev->color_info.max_color) + 1;
334
189k
    const gs_range *ranges = 0;
335
189k
    int ci;
336
189k
    gsicc_rendering_param_t rendering_params;
337
338
189k
    pfs->cs_always_linear = false;
339
189k
    pfs->dev = dev;
340
189k
    pfs->pgs = pgs;
341
189k
top:
342
189k
    pfs->direct_space = pcs;
343
189k
    pfs->num_components = gs_color_space_num_components(pcs);
344
189k
    switch ( gs_color_space_get_index(pcs) )
345
189k
        {
346
0
        case gs_color_space_index_Indexed:
347
0
            pcs = gs_cspace_base_space(pcs);
348
0
            goto top;
349
0
        case gs_color_space_index_CIEDEFG:
350
0
            ranges = pcs->params.defg->RangeDEFG.ranges;
351
0
            break;
352
0
        case gs_color_space_index_CIEDEF:
353
0
            ranges = pcs->params.def->RangeDEF.ranges;
354
0
            break;
355
0
        case gs_color_space_index_CIEABC:
356
0
            ranges = pcs->params.abc->RangeABC.ranges;
357
0
            break;
358
0
        case gs_color_space_index_CIEA:
359
0
            ranges = &pcs->params.a->RangeA;
360
0
            break;
361
166k
        case gs_color_space_index_ICC:
362
166k
            ranges = pcs->cmm_icc_profile_data->Range.ranges;
363
166k
            break;
364
23.0k
        default:
365
23.0k
            break;
366
189k
        }
367
189k
    if (num_colors <= 32) {
368
        /****** WRONG FOR MULTI-PLANE HALFTONES ******/
369
4.52k
        num_colors *= pgs->dev_ht[HT_OBJTYPE_DEFAULT]->components[0].corder.num_levels;
370
4.52k
    }
371
189k
    if (psh->head.type == 2 || psh->head.type == 3) {
372
186k
        max_error *= 0.25;
373
186k
        num_colors *= 2;
374
186k
    }
375
189k
    if (max_error < 1.0 / num_colors)
376
4.52k
        max_error = 1.0 / num_colors;
377
726k
    for (ci = 0; ci < pfs->num_components; ++ci)
378
537k
        pfs->cc_max_error[ci] =
379
537k
            (ranges == 0 ? max_error :
380
537k
             max_error * (ranges[ci].rmax - ranges[ci].rmin));
381
189k
    if (pgs->has_transparency && pgs->trans_device != NULL) {
382
69.3k
        pfs->trans_device = pgs->trans_device;
383
120k
    } else {
384
120k
        pfs->trans_device = dev;
385
120k
    }
386
    /* If the CS is PS based and we have not yet converted to the ICC form
387
       then go ahead and do that now */
388
189k
    if (gs_color_space_is_PSCIE(pcs) && pcs->icc_equivalent == NULL) {
389
0
        code = gs_colorspace_set_icc_equivalent((gs_color_space *)pcs, &(is_lab), pgs->memory);
390
0
        if (code < 0)
391
0
            return code;
392
0
    }
393
189k
    rendering_params.black_point_comp = pgs->blackptcomp;
394
189k
    rendering_params.graphics_type_tag = GS_VECTOR_TAG;
395
189k
    rendering_params.override_icc = false;
396
189k
    rendering_params.preserve_black = gsBKPRESNOTSPECIFIED;
397
189k
    rendering_params.rendering_intent = pgs->renderingintent;
398
189k
    rendering_params.cmm = gsCMM_DEFAULT;
399
    /* Grab the icc link transform that we need now */
400
189k
    if (pcs->cmm_icc_profile_data != NULL) {
401
166k
        pfs->icclink = gsicc_get_link(pgs, pgs->trans_device, pcs, NULL,
402
166k
                                      &rendering_params, pgs->memory);
403
166k
        if (pfs->icclink == NULL)
404
62
            return_error(gs_error_VMerror);
405
166k
    } else {
406
23.0k
        if (pcs->icc_equivalent != NULL ) {
407
            /* We have a PS equivalent ICC profile.  We may need to go
408
               through special range adjustments in this case */
409
0
            pfs->icclink = gsicc_get_link(pgs, pgs->trans_device,
410
0
                                          pcs->icc_equivalent, NULL,
411
0
                                          &rendering_params, pgs->memory);
412
0
            if (pfs->icclink == NULL)
413
0
                return_error(gs_error_VMerror);
414
23.0k
        } else {
415
23.0k
            pfs->icclink = NULL;
416
23.0k
        }
417
23.0k
    }
418
    /* Two possible cases of interest here for performance.  One is that the
419
    * icclink is NULL, which could occur if the source space were DeviceN or
420
    * a separation color space, while at the same time, the output device
421
    * supports these colorants (e.g. a separation device).   The other case is
422
    * that the icclink is the identity.  This could happen for example if the
423
    * source space were CMYK and we are going out to a CMYK device. For both
424
    * of these cases we can avoid going through the standard
425
    * color mappings to determine linearity. This is true, provided that the
426
    * transfer function is linear.  It is likely that we can improve
427
    * things even in cases where the transfer function is nonlinear, but for
428
    * now, we will punt on those and let them go through the longer processing
429
    * steps */
430
189k
    if (pfs->icclink == NULL)
431
23.0k
            cs_lin_test = !(using_alt_color_space((gs_gstate*)pgs));
432
166k
    else
433
166k
        cs_lin_test = pfs->icclink->is_identity;
434
435
189k
    if (cs_lin_test && !gx_has_transfer(pgs, dev->color_info.num_components)) {
436
157k
        pfs->cs_always_linear = true;
437
157k
    }
438
439
#ifdef IGNORE_SPEC_MATCH_ADOBE_SHADINGS
440
    /* Per the spec. If the source space is DeviceN or Separation and the
441
       colorants are not supported (i.e. if we are using the alternate tint
442
       transform) the interpolation should occur in the source space to
443
       accommodate non-linear tint transform functions.
444
       e.g. We had a case where the transform function
445
       was an increasing staircase. Including that function in the
446
       gradient smoothness calculation gave us severe quantization. AR on
447
       the other hand is doing the interpolation in device color space
448
       and has a smooth result for that case. So AR is not following the spec. The
449
       bit below solves the issues for Type 4 and Type 5 shadings as
450
       this will avoid interpolations in source space. Type 6 and Type 7 will still
451
       have interpolations in the source space even if pfs->cs_always_linear == true.
452
       So the approach below does not solve those issues. To do that
453
       without changing the shading code, we could make a linear
454
       approximation to the alternate tint transform, which would
455
       ensure smoothness like what AR provides.
456
    */
457
    if ((gs_color_space_get_index(pcs) == gs_color_space_index_DeviceN ||
458
        gs_color_space_get_index(pcs) == gs_color_space_index_Separation) &&
459
        using_alt_color_space((gs_gstate*)pgs) && (psh->head.type == 4 ||
460
        psh->head.type == 5)) {
461
        pfs->cs_always_linear = true;
462
    }
463
#endif
464
465
189k
    return 0;
466
189k
}
467
468
/* Fill one piece of a shading. */
469
int
470
shade_fill_path(const shading_fill_state_t * pfs, gx_path * ppath,
471
                gx_device_color * pdevc, const gs_fixed_point *fill_adjust)
472
0
{
473
0
    gx_fill_params params;
474
475
0
    params.rule = -1;   /* irrelevant */
476
0
    params.adjust = *fill_adjust;
477
0
    params.flatness = 0;  /* irrelevant */
478
0
    return (*dev_proc(pfs->dev, fill_path)) (pfs->dev, pfs->pgs, ppath,
479
                                             &params, pdevc, NULL);
480
0
}