/src/glib/gio/gsimpleaction.c
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1  |  | /*  | 
2  |  |  * Copyright © 2010 Codethink Limited  | 
3  |  |  *  | 
4  |  |  * SPDX-License-Identifier: LGPL-2.1-or-later  | 
5  |  |  *  | 
6  |  |  * This library is free software; you can redistribute it and/or  | 
7  |  |  * modify it under the terms of the GNU Lesser General Public  | 
8  |  |  * License as published by the Free Software Foundation; either  | 
9  |  |  * version 2.1 of the License, or (at your option) any later version.  | 
10  |  |  *  | 
11  |  |  * This library is distributed in the hope that it will be useful,  | 
12  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
13  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU  | 
14  |  |  * Lesser General Public License for more details.  | 
15  |  |  *  | 
16  |  |  * You should have received a copy of the GNU Lesser General  | 
17  |  |  * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.  | 
18  |  |  *  | 
19  |  |  * Authors: Ryan Lortie <desrt@desrt.ca>  | 
20  |  |  */  | 
21  |  |  | 
22  |  | #include "config.h"  | 
23  |  |  | 
24  |  | #include "gsimpleaction.h"  | 
25  |  |  | 
26  |  | #include "gaction.h"  | 
27  |  | #include "glibintl.h"  | 
28  |  |  | 
29  |  | /**  | 
30  |  |  * GSimpleAction:  | 
31  |  |  *  | 
32  |  |  * A `GSimpleAction` is the obvious simple implementation of the  | 
33  |  |  * [iface@Gio.Action] interface. This is the easiest way to create an action for  | 
34  |  |  * purposes of adding it to a [class@Gio.SimpleActionGroup].  | 
35  |  |  */  | 
36  |  |  | 
37  |  | struct _GSimpleAction  | 
38  |  | { | 
39  |  |   GObject       parent_instance;  | 
40  |  |  | 
41  |  |   gchar        *name;  | 
42  |  |   GVariantType *parameter_type;  | 
43  |  |   gboolean      enabled;  | 
44  |  |   GVariant     *state;  | 
45  |  |   GVariant     *state_hint;  | 
46  |  |   gboolean      state_set_already;  | 
47  |  | };  | 
48  |  |  | 
49  |  | typedef GObjectClass GSimpleActionClass;  | 
50  |  |  | 
51  |  | static void g_simple_action_iface_init (GActionInterface *iface);  | 
52  |  | G_DEFINE_TYPE_WITH_CODE (GSimpleAction, g_simple_action, G_TYPE_OBJECT,  | 
53  |  |   G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_simple_action_iface_init))  | 
54  |  |  | 
55  |  | enum  | 
56  |  | { | 
57  |  |   PROP_NONE,  | 
58  |  |   PROP_NAME,  | 
59  |  |   PROP_PARAMETER_TYPE,  | 
60  |  |   PROP_ENABLED,  | 
61  |  |   PROP_STATE_TYPE,  | 
62  |  |   PROP_STATE  | 
63  |  | };  | 
64  |  |  | 
65  |  | enum  | 
66  |  | { | 
67  |  |   SIGNAL_CHANGE_STATE,  | 
68  |  |   SIGNAL_ACTIVATE,  | 
69  |  |   NR_SIGNALS  | 
70  |  | };  | 
71  |  |  | 
72  |  | static guint g_simple_action_signals[NR_SIGNALS];  | 
73  |  |  | 
74  |  | static const gchar *  | 
75  |  | g_simple_action_get_name (GAction *action)  | 
76  | 0  | { | 
77  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
78  |  | 
  | 
79  | 0  |   return simple->name;  | 
80  | 0  | }  | 
81  |  |  | 
82  |  | static const GVariantType *  | 
83  |  | g_simple_action_get_parameter_type (GAction *action)  | 
84  | 0  | { | 
85  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
86  |  | 
  | 
87  | 0  |   return simple->parameter_type;  | 
88  | 0  | }  | 
89  |  |  | 
90  |  | static const GVariantType *  | 
91  |  | g_simple_action_get_state_type (GAction *action)  | 
92  | 0  | { | 
93  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
94  |  | 
  | 
95  | 0  |   if (simple->state != NULL)  | 
96  | 0  |     return g_variant_get_type (simple->state);  | 
97  | 0  |   else  | 
98  | 0  |     return NULL;  | 
99  | 0  | }  | 
100  |  |  | 
101  |  | static GVariant *  | 
102  |  | g_simple_action_get_state_hint (GAction *action)  | 
103  | 0  | { | 
104  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
105  |  | 
  | 
106  | 0  |   if (simple->state_hint != NULL)  | 
107  | 0  |     return g_variant_ref (simple->state_hint);  | 
108  | 0  |   else  | 
109  | 0  |     return NULL;  | 
110  | 0  | }  | 
111  |  |  | 
112  |  | static gboolean  | 
113  |  | g_simple_action_get_enabled (GAction *action)  | 
114  | 0  | { | 
115  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
116  |  | 
  | 
117  | 0  |   return simple->enabled;  | 
118  | 0  | }  | 
119  |  |  | 
120  |  | static void  | 
121  |  | g_simple_action_change_state (GAction  *action,  | 
122  |  |                               GVariant *value)  | 
123  | 0  | { | 
124  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
125  |  |  | 
126  |  |   /* If the user connected a signal handler then they are responsible  | 
127  |  |    * for handling state changes.  | 
128  |  |    */  | 
129  | 0  |   if (g_signal_has_handler_pending (action, g_simple_action_signals[SIGNAL_CHANGE_STATE], 0, TRUE))  | 
130  | 0  |     g_signal_emit (action, g_simple_action_signals[SIGNAL_CHANGE_STATE], 0, value);  | 
131  |  |  | 
132  |  |   /* If not, then the default behaviour is to just set the state. */  | 
133  | 0  |   else  | 
134  | 0  |     g_simple_action_set_state (simple, value);  | 
135  | 0  | }  | 
136  |  |  | 
137  |  | /**  | 
138  |  |  * g_simple_action_set_state:  | 
139  |  |  * @simple: a #GSimpleAction  | 
140  |  |  * @value: the new #GVariant for the state  | 
141  |  |  *  | 
142  |  |  * Sets the state of the action.  | 
143  |  |  *  | 
144  |  |  * This directly updates the 'state' property to the given value.  | 
145  |  |  *  | 
146  |  |  * This should only be called by the implementor of the action.  Users  | 
147  |  |  * of the action should not attempt to directly modify the 'state'  | 
148  |  |  * property.  Instead, they should call g_action_change_state() to  | 
149  |  |  * request the change.  | 
150  |  |  *  | 
151  |  |  * If the @value GVariant is floating, it is consumed.  | 
152  |  |  *  | 
153  |  |  * Since: 2.30  | 
154  |  |  **/  | 
155  |  | void  | 
156  |  | g_simple_action_set_state (GSimpleAction *simple,  | 
157  |  |                            GVariant      *value)  | 
158  | 0  | { | 
159  | 0  |   g_return_if_fail (G_IS_SIMPLE_ACTION (simple));  | 
160  | 0  |   g_return_if_fail (value != NULL);  | 
161  |  |  | 
162  | 0  |   { | 
163  | 0  |     const GVariantType *state_type;  | 
164  |  | 
  | 
165  | 0  |     state_type = simple->state ?  | 
166  | 0  |                    g_variant_get_type (simple->state) : NULL;  | 
167  | 0  |     g_return_if_fail (state_type != NULL);  | 
168  | 0  |     g_return_if_fail (g_variant_is_of_type (value, state_type));  | 
169  | 0  |   }  | 
170  |  |  | 
171  | 0  |   g_variant_ref_sink (value);  | 
172  |  | 
  | 
173  | 0  |   if (!simple->state || !g_variant_equal (simple->state, value))  | 
174  | 0  |     { | 
175  | 0  |       if (simple->state)  | 
176  | 0  |         g_variant_unref (simple->state);  | 
177  |  | 
  | 
178  | 0  |       simple->state = g_variant_ref (value);  | 
179  |  | 
  | 
180  | 0  |       g_object_notify (G_OBJECT (simple), "state");  | 
181  | 0  |     }  | 
182  |  | 
  | 
183  | 0  |   g_variant_unref (value);  | 
184  | 0  | }  | 
185  |  |  | 
186  |  | static GVariant *  | 
187  |  | g_simple_action_get_state (GAction *action)  | 
188  | 0  | { | 
189  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
190  |  | 
  | 
191  | 0  |   return simple->state ? g_variant_ref (simple->state) : NULL;  | 
192  | 0  | }  | 
193  |  |  | 
194  |  | static void  | 
195  |  | g_simple_action_activate (GAction  *action,  | 
196  |  |                           GVariant *parameter)  | 
197  | 0  | { | 
198  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (action);  | 
199  |  | 
  | 
200  | 0  |   g_return_if_fail (simple->parameter_type == NULL ?  | 
201  | 0  |                       parameter == NULL :  | 
202  | 0  |                     (parameter != NULL &&  | 
203  | 0  |                      g_variant_is_of_type (parameter,  | 
204  | 0  |                                            simple->parameter_type)));  | 
205  |  |  | 
206  | 0  |   if (parameter != NULL)  | 
207  | 0  |     g_variant_ref_sink (parameter);  | 
208  |  | 
  | 
209  | 0  |   if (simple->enabled)  | 
210  | 0  |     { | 
211  |  |       /* If the user connected a signal handler then they are responsible  | 
212  |  |        * for handling activation.  | 
213  |  |        */  | 
214  | 0  |       if (g_signal_has_handler_pending (action, g_simple_action_signals[SIGNAL_ACTIVATE], 0, TRUE))  | 
215  | 0  |         g_signal_emit (action, g_simple_action_signals[SIGNAL_ACTIVATE], 0, parameter);  | 
216  |  |  | 
217  |  |       /* If not, do some reasonable defaults for stateful actions. */  | 
218  | 0  |       else if (simple->state)  | 
219  | 0  |         { | 
220  |  |           /* If we have no parameter and this is a boolean action, toggle. */  | 
221  | 0  |           if (parameter == NULL && g_variant_is_of_type (simple->state, G_VARIANT_TYPE_BOOLEAN))  | 
222  | 0  |             { | 
223  | 0  |               gboolean was_enabled = g_variant_get_boolean (simple->state);  | 
224  | 0  |               g_simple_action_change_state (action, g_variant_new_boolean (!was_enabled));  | 
225  | 0  |             }  | 
226  |  |  | 
227  |  |           /* else, if the parameter and state type are the same, do a change-state */  | 
228  | 0  |           else if (g_variant_is_of_type (simple->state, g_variant_get_type (parameter)))  | 
229  | 0  |             g_simple_action_change_state (action, parameter);  | 
230  | 0  |         }  | 
231  | 0  |     }  | 
232  |  | 
  | 
233  | 0  |   if (parameter != NULL)  | 
234  | 0  |     g_variant_unref (parameter);  | 
235  | 0  | }  | 
236  |  |  | 
237  |  | static void  | 
238  |  | g_simple_action_set_property (GObject    *object,  | 
239  |  |                               guint       prop_id,  | 
240  |  |                               const GValue     *value,  | 
241  |  |                               GParamSpec *pspec)  | 
242  | 0  | { | 
243  | 0  |   GSimpleAction *action = G_SIMPLE_ACTION (object);  | 
244  |  | 
  | 
245  | 0  |   switch (prop_id)  | 
246  | 0  |     { | 
247  | 0  |     case PROP_NAME:  | 
248  | 0  |       action->name = g_strdup (g_value_get_string (value));  | 
249  | 0  |       break;  | 
250  |  |  | 
251  | 0  |     case PROP_PARAMETER_TYPE:  | 
252  | 0  |       action->parameter_type = g_value_dup_boxed (value);  | 
253  | 0  |       break;  | 
254  |  |  | 
255  | 0  |     case PROP_ENABLED:  | 
256  | 0  |       action->enabled = g_value_get_boolean (value);  | 
257  | 0  |       break;  | 
258  |  |  | 
259  | 0  |     case PROP_STATE:  | 
260  |  |       /* The first time we see this (during construct) we should just  | 
261  |  |        * take the state as it was handed to us.  | 
262  |  |        *  | 
263  |  |        * After that, we should make sure we go through the same checks  | 
264  |  |        * as the C API.  | 
265  |  |        */  | 
266  | 0  |       if (!action->state_set_already)  | 
267  | 0  |         { | 
268  | 0  |           action->state = g_value_dup_variant (value);  | 
269  | 0  |           action->state_set_already = TRUE;  | 
270  | 0  |         }  | 
271  | 0  |       else  | 
272  | 0  |         g_simple_action_set_state (action, g_value_get_variant (value));  | 
273  |  | 
  | 
274  | 0  |       break;  | 
275  |  |  | 
276  | 0  |     default:  | 
277  | 0  |       g_assert_not_reached ();  | 
278  | 0  |     }  | 
279  | 0  | }  | 
280  |  |  | 
281  |  | static void  | 
282  |  | g_simple_action_get_property (GObject    *object,  | 
283  |  |                               guint       prop_id,  | 
284  |  |                               GValue     *value,  | 
285  |  |                               GParamSpec *pspec)  | 
286  | 0  | { | 
287  | 0  |   GAction *action = G_ACTION (object);  | 
288  |  | 
  | 
289  | 0  |   switch (prop_id)  | 
290  | 0  |     { | 
291  | 0  |     case PROP_NAME:  | 
292  | 0  |       g_value_set_string (value, g_simple_action_get_name (action));  | 
293  | 0  |       break;  | 
294  |  |  | 
295  | 0  |     case PROP_PARAMETER_TYPE:  | 
296  | 0  |       g_value_set_boxed (value, g_simple_action_get_parameter_type (action));  | 
297  | 0  |       break;  | 
298  |  |  | 
299  | 0  |     case PROP_ENABLED:  | 
300  | 0  |       g_value_set_boolean (value, g_simple_action_get_enabled (action));  | 
301  | 0  |       break;  | 
302  |  |  | 
303  | 0  |     case PROP_STATE_TYPE:  | 
304  | 0  |       g_value_set_boxed (value, g_simple_action_get_state_type (action));  | 
305  | 0  |       break;  | 
306  |  |  | 
307  | 0  |     case PROP_STATE:  | 
308  | 0  |       g_value_take_variant (value, g_simple_action_get_state (action));  | 
309  | 0  |       break;  | 
310  |  |  | 
311  | 0  |     default:  | 
312  | 0  |       g_assert_not_reached ();  | 
313  | 0  |     }  | 
314  | 0  | }  | 
315  |  |  | 
316  |  | static void  | 
317  |  | g_simple_action_finalize (GObject *object)  | 
318  | 0  | { | 
319  | 0  |   GSimpleAction *simple = G_SIMPLE_ACTION (object);  | 
320  |  | 
  | 
321  | 0  |   g_free (simple->name);  | 
322  | 0  |   if (simple->parameter_type)  | 
323  | 0  |     g_variant_type_free (simple->parameter_type);  | 
324  | 0  |   if (simple->state)  | 
325  | 0  |     g_variant_unref (simple->state);  | 
326  | 0  |   if (simple->state_hint)  | 
327  | 0  |     g_variant_unref (simple->state_hint);  | 
328  |  | 
  | 
329  | 0  |   G_OBJECT_CLASS (g_simple_action_parent_class)  | 
330  | 0  |     ->finalize (object);  | 
331  | 0  | }  | 
332  |  |  | 
333  |  | void  | 
334  |  | g_simple_action_init (GSimpleAction *simple)  | 
335  | 0  | { | 
336  | 0  |   simple->enabled = TRUE;  | 
337  | 0  | }  | 
338  |  |  | 
339  |  | void  | 
340  |  | g_simple_action_iface_init (GActionInterface *iface)  | 
341  | 0  | { | 
342  | 0  |   iface->get_name = g_simple_action_get_name;  | 
343  | 0  |   iface->get_parameter_type = g_simple_action_get_parameter_type;  | 
344  | 0  |   iface->get_state_type = g_simple_action_get_state_type;  | 
345  | 0  |   iface->get_state_hint = g_simple_action_get_state_hint;  | 
346  | 0  |   iface->get_enabled = g_simple_action_get_enabled;  | 
347  | 0  |   iface->get_state = g_simple_action_get_state;  | 
348  | 0  |   iface->change_state = g_simple_action_change_state;  | 
349  | 0  |   iface->activate = g_simple_action_activate;  | 
350  | 0  | }  | 
351  |  |  | 
352  |  | void  | 
353  |  | g_simple_action_class_init (GSimpleActionClass *class)  | 
354  | 0  | { | 
355  | 0  |   GObjectClass *object_class = G_OBJECT_CLASS (class);  | 
356  |  | 
  | 
357  | 0  |   object_class->set_property = g_simple_action_set_property;  | 
358  | 0  |   object_class->get_property = g_simple_action_get_property;  | 
359  | 0  |   object_class->finalize = g_simple_action_finalize;  | 
360  |  |  | 
361  |  |   /**  | 
362  |  |    * GSimpleAction::activate:  | 
363  |  |    * @simple: the #GSimpleAction  | 
364  |  |    * @parameter: (nullable): the parameter to the activation, or %NULL if it has  | 
365  |  |    *   no parameter  | 
366  |  |    *  | 
367  |  |    * Indicates that the action was just activated.  | 
368  |  |    *  | 
369  |  |    * @parameter will always be of the expected type, i.e. the parameter type  | 
370  |  |    * specified when the action was created. If an incorrect type is given when  | 
371  |  |    * activating the action, this signal is not emitted.  | 
372  |  |    *  | 
373  |  |    * Since GLib 2.40, if no handler is connected to this signal then the  | 
374  |  |    * default behaviour for boolean-stated actions with a %NULL parameter  | 
375  |  |    * type is to toggle them via the #GSimpleAction::change-state signal.  | 
376  |  |    * For stateful actions where the state type is equal to the parameter  | 
377  |  |    * type, the default is to forward them directly to  | 
378  |  |    * #GSimpleAction::change-state.  This should allow almost all users  | 
379  |  |    * of #GSimpleAction to connect only one handler or the other.  | 
380  |  |    *  | 
381  |  |    * Since: 2.28  | 
382  |  |    */  | 
383  | 0  |   g_simple_action_signals[SIGNAL_ACTIVATE] =  | 
384  | 0  |     g_signal_new (I_("activate"), | 
385  | 0  |                   G_TYPE_SIMPLE_ACTION,  | 
386  | 0  |                   G_SIGNAL_RUN_LAST | G_SIGNAL_MUST_COLLECT,  | 
387  | 0  |                   0, NULL, NULL,  | 
388  | 0  |                   NULL,  | 
389  | 0  |                   G_TYPE_NONE, 1,  | 
390  | 0  |                   G_TYPE_VARIANT);  | 
391  |  |  | 
392  |  |   /**  | 
393  |  |    * GSimpleAction::change-state:  | 
394  |  |    * @simple: the #GSimpleAction  | 
395  |  |    * @value: (nullable): the requested value for the state  | 
396  |  |    *  | 
397  |  |    * Indicates that the action just received a request to change its  | 
398  |  |    * state.  | 
399  |  |    *  | 
400  |  |    * @value will always be of the correct state type, i.e. the type of the  | 
401  |  |    * initial state passed to g_simple_action_new_stateful(). If an incorrect  | 
402  |  |    * type is given when requesting to change the state, this signal is not  | 
403  |  |    * emitted.  | 
404  |  |    *  | 
405  |  |    * If no handler is connected to this signal then the default  | 
406  |  |    * behaviour is to call g_simple_action_set_state() to set the state  | 
407  |  |    * to the requested value. If you connect a signal handler then no  | 
408  |  |    * default action is taken. If the state should change then you must  | 
409  |  |    * call g_simple_action_set_state() from the handler.  | 
410  |  |    *  | 
411  |  |    * An example of a 'change-state' handler:  | 
412  |  |    * |[<!-- language="C" -->  | 
413  |  |    * static void  | 
414  |  |    * change_volume_state (GSimpleAction *action,  | 
415  |  |    *                      GVariant      *value,  | 
416  |  |    *                      gpointer       user_data)  | 
417  |  |    * { | 
418  |  |    *   gint requested;  | 
419  |  |    *  | 
420  |  |    *   requested = g_variant_get_int32 (value);  | 
421  |  |    *  | 
422  |  |    *   // Volume only goes from 0 to 10  | 
423  |  |    *   if (0 <= requested && requested <= 10)  | 
424  |  |    *     g_simple_action_set_state (action, value);  | 
425  |  |    * }  | 
426  |  |    * ]|  | 
427  |  |    *  | 
428  |  |    * The handler need not set the state to the requested value.  | 
429  |  |    * It could set it to any value at all, or take some other action.  | 
430  |  |    *  | 
431  |  |    * Since: 2.30  | 
432  |  |    */  | 
433  | 0  |   g_simple_action_signals[SIGNAL_CHANGE_STATE] =  | 
434  | 0  |     g_signal_new (I_("change-state"), | 
435  | 0  |                   G_TYPE_SIMPLE_ACTION,  | 
436  | 0  |                   G_SIGNAL_RUN_LAST | G_SIGNAL_MUST_COLLECT,  | 
437  | 0  |                   0, NULL, NULL,  | 
438  | 0  |                   NULL,  | 
439  | 0  |                   G_TYPE_NONE, 1,  | 
440  | 0  |                   G_TYPE_VARIANT);  | 
441  |  |  | 
442  |  |   /**  | 
443  |  |    * GSimpleAction:name:  | 
444  |  |    *  | 
445  |  |    * The name of the action. This is mostly meaningful for identifying  | 
446  |  |    * the action once it has been added to a #GSimpleActionGroup.  | 
447  |  |    *  | 
448  |  |    * Since: 2.28  | 
449  |  |    **/  | 
450  | 0  |   g_object_class_install_property (object_class, PROP_NAME,  | 
451  | 0  |                                    g_param_spec_string ("name", NULL, NULL, | 
452  | 0  |                                                         NULL,  | 
453  | 0  |                                                         G_PARAM_READWRITE |  | 
454  | 0  |                                                         G_PARAM_CONSTRUCT_ONLY |  | 
455  | 0  |                                                         G_PARAM_STATIC_STRINGS));  | 
456  |  |  | 
457  |  |   /**  | 
458  |  |    * GSimpleAction:parameter-type:  | 
459  |  |    *  | 
460  |  |    * The type of the parameter that must be given when activating the  | 
461  |  |    * action.  | 
462  |  |    *  | 
463  |  |    * Since: 2.28  | 
464  |  |    **/  | 
465  | 0  |   g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,  | 
466  | 0  |                                    g_param_spec_boxed ("parameter-type", NULL, NULL, | 
467  | 0  |                                                        G_TYPE_VARIANT_TYPE,  | 
468  | 0  |                                                        G_PARAM_READWRITE |  | 
469  | 0  |                                                        G_PARAM_CONSTRUCT_ONLY |  | 
470  | 0  |                                                        G_PARAM_STATIC_STRINGS));  | 
471  |  |  | 
472  |  |   /**  | 
473  |  |    * GSimpleAction:enabled:  | 
474  |  |    *  | 
475  |  |    * If @action is currently enabled.  | 
476  |  |    *  | 
477  |  |    * If the action is disabled then calls to g_action_activate() and  | 
478  |  |    * g_action_change_state() have no effect.  | 
479  |  |    *  | 
480  |  |    * Since: 2.28  | 
481  |  |    **/  | 
482  | 0  |   g_object_class_install_property (object_class, PROP_ENABLED,  | 
483  | 0  |                                    g_param_spec_boolean ("enabled", NULL, NULL, | 
484  | 0  |                                                          TRUE,  | 
485  | 0  |                                                          G_PARAM_READWRITE |  | 
486  | 0  |                                                          G_PARAM_STATIC_STRINGS));  | 
487  |  |  | 
488  |  |   /**  | 
489  |  |    * GSimpleAction:state-type:  | 
490  |  |    *  | 
491  |  |    * The #GVariantType of the state that the action has, or %NULL if the  | 
492  |  |    * action is stateless.  | 
493  |  |    *  | 
494  |  |    * Since: 2.28  | 
495  |  |    **/  | 
496  | 0  |   g_object_class_install_property (object_class, PROP_STATE_TYPE,  | 
497  | 0  |                                    g_param_spec_boxed ("state-type", NULL, NULL, | 
498  | 0  |                                                        G_TYPE_VARIANT_TYPE,  | 
499  | 0  |                                                        G_PARAM_READABLE |  | 
500  | 0  |                                                        G_PARAM_STATIC_STRINGS));  | 
501  |  |  | 
502  |  |   /**  | 
503  |  |    * GSimpleAction:state:  | 
504  |  |    *  | 
505  |  |    * The state of the action, or %NULL if the action is stateless.  | 
506  |  |    *  | 
507  |  |    * Since: 2.28  | 
508  |  |    **/  | 
509  | 0  |   g_object_class_install_property (object_class, PROP_STATE,  | 
510  | 0  |                                    g_param_spec_variant ("state", NULL, NULL, | 
511  | 0  |                                                          G_VARIANT_TYPE_ANY,  | 
512  | 0  |                                                          NULL,  | 
513  | 0  |                                                          G_PARAM_READWRITE | G_PARAM_CONSTRUCT |  | 
514  | 0  |                                                          G_PARAM_STATIC_STRINGS));  | 
515  | 0  | }  | 
516  |  |  | 
517  |  | /**  | 
518  |  |  * g_simple_action_set_enabled:  | 
519  |  |  * @simple: a #GSimpleAction  | 
520  |  |  * @enabled: whether the action is enabled  | 
521  |  |  *  | 
522  |  |  * Sets the action as enabled or not.  | 
523  |  |  *  | 
524  |  |  * An action must be enabled in order to be activated or in order to  | 
525  |  |  * have its state changed from outside callers.  | 
526  |  |  *  | 
527  |  |  * This should only be called by the implementor of the action.  Users  | 
528  |  |  * of the action should not attempt to modify its enabled flag.  | 
529  |  |  *  | 
530  |  |  * Since: 2.28  | 
531  |  |  **/  | 
532  |  | void  | 
533  |  | g_simple_action_set_enabled (GSimpleAction *simple,  | 
534  |  |                              gboolean       enabled)  | 
535  | 0  | { | 
536  | 0  |   g_return_if_fail (G_IS_SIMPLE_ACTION (simple));  | 
537  |  |  | 
538  | 0  |   enabled = !!enabled;  | 
539  |  | 
  | 
540  | 0  |   if (simple->enabled != enabled)  | 
541  | 0  |     { | 
542  | 0  |       simple->enabled = enabled;  | 
543  | 0  |       g_object_notify (G_OBJECT (simple), "enabled");  | 
544  | 0  |     }  | 
545  | 0  | }  | 
546  |  |  | 
547  |  | /**  | 
548  |  |  * g_simple_action_set_state_hint:  | 
549  |  |  * @simple: a #GSimpleAction  | 
550  |  |  * @state_hint: (nullable): a #GVariant representing the state hint  | 
551  |  |  *  | 
552  |  |  * Sets the state hint for the action.  | 
553  |  |  *  | 
554  |  |  * See g_action_get_state_hint() for more information about  | 
555  |  |  * action state hints.  | 
556  |  |  *  | 
557  |  |  * Since: 2.44  | 
558  |  |  **/  | 
559  |  | void  | 
560  |  | g_simple_action_set_state_hint (GSimpleAction *simple,  | 
561  |  |                                 GVariant      *state_hint)  | 
562  | 0  | { | 
563  | 0  |   g_return_if_fail (G_IS_SIMPLE_ACTION (simple));  | 
564  |  |  | 
565  | 0  |   if (simple->state_hint != NULL)  | 
566  | 0  |     { | 
567  | 0  |       g_variant_unref (simple->state_hint);  | 
568  | 0  |       simple->state_hint = NULL;  | 
569  | 0  |     }  | 
570  |  | 
  | 
571  | 0  |   if (state_hint != NULL)  | 
572  | 0  |     simple->state_hint = g_variant_ref (state_hint);  | 
573  | 0  | }  | 
574  |  |  | 
575  |  | /**  | 
576  |  |  * g_simple_action_new:  | 
577  |  |  * @name: the name of the action  | 
578  |  |  * @parameter_type: (nullable): the type of parameter that will be passed to  | 
579  |  |  *   handlers for the #GSimpleAction::activate signal, or %NULL for no parameter  | 
580  |  |  *  | 
581  |  |  * Creates a new action.  | 
582  |  |  *  | 
583  |  |  * The created action is stateless. See g_simple_action_new_stateful() to create  | 
584  |  |  * an action that has state.  | 
585  |  |  *  | 
586  |  |  * Returns: a new #GSimpleAction  | 
587  |  |  *  | 
588  |  |  * Since: 2.28  | 
589  |  |  **/  | 
590  |  | GSimpleAction *  | 
591  |  | g_simple_action_new (const gchar        *name,  | 
592  |  |                      const GVariantType *parameter_type)  | 
593  | 0  | { | 
594  | 0  |   g_return_val_if_fail (name != NULL, NULL);  | 
595  |  |  | 
596  | 0  |   return g_object_new (G_TYPE_SIMPLE_ACTION,  | 
597  | 0  |                        "name", name,  | 
598  | 0  |                        "parameter-type", parameter_type,  | 
599  | 0  |                        NULL);  | 
600  | 0  | }  | 
601  |  |  | 
602  |  | /**  | 
603  |  |  * g_simple_action_new_stateful:  | 
604  |  |  * @name: the name of the action  | 
605  |  |  * @parameter_type: (nullable): the type of the parameter that will be passed to  | 
606  |  |  *   handlers for the #GSimpleAction::activate signal, or %NULL for no parameter  | 
607  |  |  * @state: the initial state of the action  | 
608  |  |  *  | 
609  |  |  * Creates a new stateful action.  | 
610  |  |  *  | 
611  |  |  * All future state values must have the same #GVariantType as the initial  | 
612  |  |  * @state.  | 
613  |  |  *  | 
614  |  |  * If the @state #GVariant is floating, it is consumed.  | 
615  |  |  *  | 
616  |  |  * Returns: a new #GSimpleAction  | 
617  |  |  *  | 
618  |  |  * Since: 2.28  | 
619  |  |  **/  | 
620  |  | GSimpleAction *  | 
621  |  | g_simple_action_new_stateful (const gchar        *name,  | 
622  |  |                               const GVariantType *parameter_type,  | 
623  |  |                               GVariant           *state)  | 
624  | 0  | { | 
625  | 0  |   return g_object_new (G_TYPE_SIMPLE_ACTION,  | 
626  | 0  |                        "name", name,  | 
627  | 0  |                        "parameter-type", parameter_type,  | 
628  | 0  |                        "state", state,  | 
629  | 0  |                        NULL);  | 
630  | 0  | }  |