/src/gpac/src/evg/stencil.c
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1 | | /* |
2 | | * GPAC - Multimedia Framework C SDK |
3 | | * |
4 | | * Authors: Jean Le Feuvre |
5 | | * Copyright (c) Telecom ParisTech 2000-2025 |
6 | | * All rights reserved |
7 | | * |
8 | | * This file is part of GPAC / software 2D rasterizer module |
9 | | * |
10 | | * GPAC is free software; you can redistribute it and/or modify |
11 | | * it under the terms of the GNU Lesser General Public License as published by |
12 | | * the Free Software Foundation; either version 2, or (at your option) |
13 | | * any later version. |
14 | | * |
15 | | * GPAC is distributed in the hope that it will be useful, |
16 | | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 | | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
18 | | * GNU Lesser General Public License for more details. |
19 | | * |
20 | | * You should have received a copy of the GNU Lesser General Public |
21 | | * License along with this library; see the file COPYING. If not, write to |
22 | | * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. |
23 | | * |
24 | | */ |
25 | | |
26 | | #include "rast_soft.h" |
27 | | |
28 | | #ifndef GPAC_DISABLE_EVG |
29 | | |
30 | | static GF_EVGStencil *evg_solid_brush(); |
31 | | static GF_EVGStencil *evg_texture_brush(); |
32 | | static GF_EVGStencil *evg_linear_gradient_brush(); |
33 | | static GF_EVGStencil *evg_radial_gradient_brush(); |
34 | | |
35 | | |
36 | | |
37 | | GF_Color color_interpolate(u32 a, u32 b, u8 pos) |
38 | 0 | { |
39 | 0 | u32 ca = ((a>>24) )*(u32)(0xFF-pos)+((b>>24) )*(u32)pos; |
40 | 0 | u32 cr = ((a>>16)&0xFF)*(u32)(0xFF-pos)+((b>>16)&0xFF)*(u32)pos; |
41 | 0 | u32 cg = ((a>> 8)&0xFF)*(u32)(0xFF-pos)+((b>> 8)&0xFF)*(u32)pos; |
42 | 0 | u32 cb = ((a )&0xFF)*(u32)(0xFF-pos)+((b )&0xFF)*(u32)pos; |
43 | 0 | return (((ca+(ca>>8)+1)>>8)<<24)| |
44 | 0 | (((cr+(cr>>8)+1)>>8)<<16)| |
45 | 0 | (((cg+(cg>>8)+1)>>8)<< 8)| |
46 | 0 | (((cb+(cb>>8)+1)>>8) ); |
47 | 0 | } |
48 | | |
49 | | |
50 | | |
51 | | |
52 | | /* |
53 | | Generic gradient tools |
54 | | */ |
55 | | |
56 | 0 | #define EVGGRADIENTBUFFERSIZE (1<<EVGGRADIENTBITS) |
57 | 0 | #define EVGGRADIENTMAXINTPOS EVGGRADIENTBUFFERSIZE - 1 |
58 | | |
59 | | static void gradient_update(EVG_BaseGradient *_this) |
60 | 0 | { |
61 | 0 | s32 i, c; |
62 | 0 | s32 start, end, diff; |
63 | 0 | Fixed maxPos = INT2FIX(EVGGRADIENTMAXINTPOS); |
64 | |
|
65 | 0 | _this->updated = 1; |
66 | |
|
67 | 0 | if (_this->pos[0]>=0) { |
68 | 0 | if(_this->pos[0]>0) { |
69 | 0 | end = FIX2INT(gf_mulfix(_this->pos[0], maxPos)); |
70 | 0 | end = MIN(end, EVGGRADIENTMAXINTPOS); |
71 | 0 | for (i=0; i<= end; i++) { |
72 | 0 | _this->precomputed_argb[i] = _this->col[0]; |
73 | 0 | } |
74 | 0 | } |
75 | 0 | for (c=0; c<EVGGRADIENTSLOTS; c++) { |
76 | 0 | if (_this->pos[c]<0) break; |
77 | 0 | if (_this->pos[c+1]>=0) { |
78 | 0 | Fixed pos = MIN(_this->pos[c], FIX_ONE); |
79 | 0 | start = FIX2INT(gf_mulfix(pos, maxPos)); |
80 | 0 | pos = MIN(_this->pos[c+1], FIX_ONE); |
81 | 0 | end = FIX2INT(gf_mulfix(pos, maxPos)); |
82 | 0 | end = MIN(end, EVGGRADIENTMAXINTPOS); |
83 | 0 | diff = end-start; |
84 | |
|
85 | 0 | if (diff) { |
86 | 0 | for (i=start; i<=end; i++) { |
87 | 0 | _this->precomputed_argb[i] = color_interpolate(_this->col[c], _this->col[c+1], |
88 | 0 | (u8) ( ( (i-start) * 255) / diff) ); |
89 | 0 | } |
90 | 0 | } |
91 | 0 | } else { |
92 | 0 | Fixed pos = MIN(_this->pos[c+0], FIX_ONE); |
93 | 0 | start = FIX2INT(gf_mulfix(pos, maxPos)); |
94 | 0 | for(i=start; i<=EVGGRADIENTMAXINTPOS; i++) { |
95 | 0 | _this->precomputed_argb[i] = _this->col[c]; |
96 | 0 | } |
97 | 0 | } |
98 | 0 | } |
99 | 0 | } |
100 | 0 | } |
101 | | |
102 | | static u32 gradient_get_color(EVG_BaseGradient *_this, s32 pos) |
103 | 0 | { |
104 | 0 | s32 max_pos = 1 << EVGGRADIENTBITS; |
105 | |
|
106 | 0 | switch (_this->mod) { |
107 | 0 | case GF_GRADIENT_MODE_SPREAD: |
108 | 0 | if (pos<0) pos = -pos; |
109 | 0 | return _this->precomputed_dest[(pos & max_pos) ? EVGGRADIENTMAXINTPOS - (pos % max_pos) : pos % max_pos]; |
110 | | |
111 | 0 | case GF_GRADIENT_MODE_REPEAT: |
112 | 0 | while (pos < 0) pos += max_pos; |
113 | 0 | return _this->precomputed_dest[pos % max_pos]; |
114 | | |
115 | 0 | case GF_GRADIENT_MODE_PAD: |
116 | 0 | default: |
117 | 0 | return _this->precomputed_dest[ MIN(EVGGRADIENTMAXINTPOS, MAX((s32) 0, pos))]; |
118 | 0 | } |
119 | 0 | } |
120 | | |
121 | | GF_EXPORT |
122 | | GF_Err gf_evg_stencil_set_gradient_interpolation(GF_EVGStencil * p, Fixed *pos, GF_Color *col, u32 count) |
123 | 0 | { |
124 | 0 | EVG_BaseGradient *_this = (EVG_BaseGradient *) p; |
125 | 0 | if ( (_this->type != GF_STENCIL_LINEAR_GRADIENT) && (_this->type != GF_STENCIL_RADIAL_GRADIENT) ) return GF_BAD_PARAM; |
126 | 0 | if (count>=EVGGRADIENTSLOTS-1) return GF_OUT_OF_MEM; |
127 | 0 | if (count) { |
128 | 0 | memcpy(_this->col, col, sizeof(GF_Color) * count); |
129 | 0 | memcpy(_this->pos, pos, sizeof(Fixed) * count); |
130 | 0 | } |
131 | 0 | _this->col[count] = 0; |
132 | 0 | _this->pos[count] = -FIX_ONE; |
133 | 0 | gradient_update(_this); |
134 | 0 | return GF_OK; |
135 | 0 | } |
136 | | |
137 | | |
138 | | GF_EXPORT |
139 | | GF_Err gf_evg_stencil_push_gradient_interpolation(GF_EVGStencil * p, Fixed pos, GF_Color col) |
140 | 0 | { |
141 | 0 | u32 count=0; |
142 | 0 | EVG_BaseGradient *_this = (EVG_BaseGradient *) p; |
143 | 0 | if ( (_this->type != GF_STENCIL_LINEAR_GRADIENT) && (_this->type != GF_STENCIL_RADIAL_GRADIENT) ) return GF_BAD_PARAM; |
144 | 0 | while (count<EVGGRADIENTSLOTS-1) { |
145 | 0 | if (_this->pos[count]==-FIX_ONE) break; |
146 | 0 | count++; |
147 | 0 | } |
148 | 0 | if (count>=EVGGRADIENTSLOTS-1) return GF_OUT_OF_MEM; |
149 | 0 | _this->col[count] = col; |
150 | 0 | _this->pos[count] = pos; |
151 | 0 | count++; |
152 | 0 | _this->col[count] = 0; |
153 | 0 | _this->pos[count] = -FIX_ONE; |
154 | 0 | gradient_update(_this); |
155 | 0 | return GF_OK; |
156 | 0 | } |
157 | | |
158 | | GF_EXPORT |
159 | | GF_Err gf_evg_stencil_set_gradient_mode(GF_EVGStencil * p, GF_GradientMode mode) |
160 | 0 | { |
161 | 0 | EVG_BaseGradient *_this = (EVG_BaseGradient *) p; |
162 | 0 | if ( (_this->type != GF_STENCIL_LINEAR_GRADIENT) && (_this->type != GF_STENCIL_RADIAL_GRADIENT) ) return GF_BAD_PARAM; |
163 | 0 | _this->mod = mode; |
164 | 0 | return GF_OK; |
165 | 0 | } |
166 | | |
167 | | /* |
168 | | Generic stencil |
169 | | */ |
170 | | |
171 | | GF_EXPORT |
172 | | GF_EVGStencil * gf_evg_stencil_new(GF_StencilType type) |
173 | 0 | { |
174 | 0 | GF_EVGStencil *st; |
175 | 0 | switch (type) { |
176 | 0 | case GF_STENCIL_SOLID: |
177 | 0 | st = evg_solid_brush(); |
178 | 0 | break; |
179 | 0 | case GF_STENCIL_LINEAR_GRADIENT: |
180 | 0 | st = evg_linear_gradient_brush(); |
181 | 0 | break; |
182 | 0 | case GF_STENCIL_RADIAL_GRADIENT: |
183 | 0 | st = evg_radial_gradient_brush(); |
184 | 0 | break; |
185 | 0 | case GF_STENCIL_TEXTURE: |
186 | 0 | st = evg_texture_brush(); |
187 | 0 | break; |
188 | 0 | default: |
189 | 0 | return NULL; |
190 | 0 | } |
191 | 0 | if (st) { |
192 | 0 | gf_mx2d_init(st->pmat); |
193 | 0 | gf_mx2d_init(st->smat); |
194 | 0 | gf_cmx_init(&st->cmat); |
195 | 0 | st->auto_mx = 1; |
196 | 0 | } |
197 | 0 | return st; |
198 | 0 | } |
199 | | |
200 | | GF_EXPORT |
201 | | void gf_evg_stencil_delete(GF_EVGStencil * st) |
202 | 0 | { |
203 | 0 | switch(st->type) { |
204 | 0 | case GF_STENCIL_SOLID: |
205 | 0 | case GF_STENCIL_LINEAR_GRADIENT: |
206 | 0 | case GF_STENCIL_RADIAL_GRADIENT: |
207 | 0 | gf_free(st); |
208 | 0 | return; |
209 | 0 | case GF_STENCIL_TEXTURE: |
210 | 0 | { |
211 | 0 | EVG_Texture *tx = (EVG_Texture *)st; |
212 | | /*destroy local texture iof any*/ |
213 | 0 | if (tx->owns_texture && tx->pixels) gf_free(tx->pixels); |
214 | 0 | gf_free(st); |
215 | 0 | } |
216 | 0 | return; |
217 | 0 | } |
218 | 0 | } |
219 | | |
220 | | GF_EXPORT |
221 | | GF_Err gf_evg_stencil_set_auto_matrix(GF_EVGStencil * st, Bool auto_on) |
222 | 0 | { |
223 | 0 | if (!st) return GF_BAD_PARAM; |
224 | 0 | st->auto_mx = auto_on ? 1 : 0; |
225 | 0 | return GF_OK; |
226 | 0 | } |
227 | | |
228 | | GF_EXPORT |
229 | | Bool gf_evg_stencil_get_auto_matrix(GF_EVGStencil * st) |
230 | 0 | { |
231 | 0 | return st ? st->auto_mx : GF_FALSE; |
232 | 0 | } |
233 | | |
234 | | GF_EXPORT |
235 | | GF_Err gf_evg_stencil_set_matrix(GF_EVGStencil * st, GF_Matrix2D *mx) |
236 | 0 | { |
237 | 0 | if (!st || (st->type>GF_STENCIL_TEXTURE)) return GF_BAD_PARAM; |
238 | 0 | if (mx) { |
239 | 0 | gf_mx2d_copy(st->smat, *mx); |
240 | 0 | } else { |
241 | 0 | gf_mx2d_init(st->smat); |
242 | 0 | } |
243 | 0 | return GF_OK; |
244 | 0 | } |
245 | | |
246 | | GF_EXPORT |
247 | | Bool gf_evg_stencil_get_matrix(GF_EVGStencil * st, GF_Matrix2D *mx) |
248 | 0 | { |
249 | 0 | if (!st || !mx || (st->type>GF_STENCIL_TEXTURE)) return GF_FALSE; |
250 | 0 | gf_mx2d_copy(*mx, st->smat); |
251 | 0 | return GF_TRUE; |
252 | 0 | } |
253 | | |
254 | | |
255 | | GF_EXPORT |
256 | | GF_StencilType gf_evg_stencil_type(GF_EVGStencil *sten) |
257 | 0 | { |
258 | 0 | return sten ? sten->type : 0; |
259 | 0 | } |
260 | | |
261 | | /* |
262 | | Solid color stencil |
263 | | */ |
264 | | static void sc_fill_run(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 x, s32 y, u32 count) |
265 | 0 | { |
266 | 0 | EVG_Brush *sc = (EVG_Brush *)p; |
267 | 0 | u32 *data = rctx->stencil_pix_run; |
268 | 0 | u64 *data_wide = rctx->surf->not_8bits ? rctx->stencil_pix_run : NULL; |
269 | 0 | while (count) { |
270 | 0 | if (data) *data++ = sc->fill_col; |
271 | 0 | else *data_wide++ = sc->fill_col_wide; |
272 | |
|
273 | 0 | count--; |
274 | 0 | } |
275 | |
|
276 | 0 | } |
277 | | static GF_EVGStencil *evg_solid_brush() |
278 | 0 | { |
279 | 0 | EVG_Brush *tmp; |
280 | 0 | GF_SAFEALLOC(tmp, EVG_Brush); |
281 | 0 | if (!tmp) return 0L; |
282 | 0 | tmp->fill_run = sc_fill_run; |
283 | 0 | tmp->color = 0xFF000000; |
284 | 0 | tmp->alpha = 0xFF; |
285 | 0 | tmp->type = GF_STENCIL_SOLID; |
286 | 0 | return (GF_EVGStencil *) tmp; |
287 | 0 | } |
288 | | |
289 | | GF_EXPORT |
290 | | GF_Err gf_evg_stencil_set_brush_color(GF_EVGStencil * st, GF_Color c) |
291 | 0 | { |
292 | 0 | EVG_Brush *_this = (EVG_Brush *) st; |
293 | 0 | if (!_this || (_this ->type != GF_STENCIL_SOLID) ) return GF_BAD_PARAM; |
294 | 0 | _this->color = c; |
295 | 0 | return GF_OK; |
296 | 0 | } |
297 | | |
298 | | GF_EXPORT |
299 | | GF_Color gf_evg_stencil_get_brush_color(GF_EVGStencil * st) |
300 | 0 | { |
301 | 0 | EVG_Brush *_this = (EVG_Brush *) st; |
302 | 0 | if (!_this || (_this ->type != GF_STENCIL_SOLID) ) return 0; |
303 | 0 | return _this->color; |
304 | 0 | } |
305 | | |
306 | | #define edgeFunction_pre2(a, b_minus_a_x, b_minus_a_y) \ |
307 | 0 | ( (_x - a.x) * (b_minus_a_y) - (_y - a.y) * (b_minus_a_x) ) / surf->tri_area |
308 | | |
309 | | #define PERSP_VARS_DECL \ |
310 | 0 | GF_EVGSurface *surf = rctx->surf; \ |
311 | 0 | Float bc1 = edgeFunction_pre2(surf->s_v2, surf->s3_m_s2_x, surf->s3_m_s2_y); \ |
312 | 0 | Float bc3 = edgeFunction_pre2(surf->s_v1, surf->s2_m_s1_x, surf->s2_m_s1_y); \ |
313 | 0 | Float bc1_inc = surf->s3_m_s2_y / surf->tri_area; \ |
314 | 0 | Float bc3_inc = surf->s2_m_s1_y / surf->tri_area; \ |
315 | 0 | Float pbc1 = bc1 * surf->s_v1.q; \ |
316 | 0 | Float pbc3 = bc3 * surf->s_v3.q; \ |
317 | 0 | Float pbc2 = (1.0f - bc1 - bc3) * surf->s_v2.q; \ |
318 | 0 | Float pbc1_inc = bc1_inc * surf->s_v1.q; \ |
319 | 0 | Float pbc3_inc = bc3_inc * surf->s_v3.q; \ |
320 | 0 | Float pbc2_inc = - (bc1_inc + bc3_inc) * surf->s_v2.q; \ |
321 | 0 | Float persp_denum = pbc1 + pbc2 + pbc3; \ |
322 | 0 | Float pers_denum_inc = pbc1_inc + pbc2_inc + pbc3_inc; |
323 | | |
324 | | |
325 | | |
326 | | //we map texture coords, pt1 is {0,0} pt2 is {1,0} pt3 is {0,1} |
327 | | //y flip is done by switching the points in evg_raster_render_path_3d |
328 | | #define PERSP_APPLY \ |
329 | 0 | Fixed ix = FLT2FIX(pbc2 / persp_denum);\ |
330 | 0 | Fixed iy = FLT2FIX(pbc3 / persp_denum);\ |
331 | 0 | pbc2 += pbc2_inc;\ |
332 | 0 | pbc3 += pbc3_inc;\ |
333 | 0 | persp_denum += pers_denum_inc; |
334 | | |
335 | | /* |
336 | | linear gradient stencil |
337 | | */ |
338 | | |
339 | | static void lg_fill_run(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
340 | 0 | { |
341 | 0 | Fixed _res; |
342 | 0 | s32 val; |
343 | 0 | u32 col; |
344 | 0 | u32 *data = rctx->stencil_pix_run; |
345 | 0 | u64 *data_wide = rctx->surf->not_8bits ? rctx->stencil_pix_run : NULL; |
346 | 0 | EVG_LinearGradient *_this = (EVG_LinearGradient *) p; |
347 | |
|
348 | 0 | gf_assert(data); |
349 | |
|
350 | 0 | if (rctx->surf->is_3d_matrix) { |
351 | 0 | PERSP_VARS_DECL |
352 | |
|
353 | 0 | while (count) { |
354 | |
|
355 | 0 | PERSP_APPLY |
356 | |
|
357 | 0 | gf_mx2d_apply_coords(&_this->smat, &ix, &iy); |
358 | 0 | val = FIX2INT(ix); |
359 | |
|
360 | 0 | col = gradient_get_color((EVG_BaseGradient *)_this, val ); |
361 | 0 | if (data_wide) *data_wide++ = evg_col_to_wide(col); |
362 | 0 | else *data++ = col; |
363 | |
|
364 | 0 | count--; |
365 | 0 | } |
366 | 0 | } else { |
367 | | /*no need to move x & y to fixed*/ |
368 | 0 | _res = (Fixed) (_x * _this->smat.m[0] + _y * _this->smat.m[1] + _this->smat.m[2]); |
369 | 0 | while (count) { |
370 | 0 | val = FIX2INT(_res); |
371 | 0 | _res += _this->smat.m[0]; |
372 | |
|
373 | 0 | col = gradient_get_color((EVG_BaseGradient *)_this, val ); |
374 | 0 | if (data_wide) *data_wide++ = evg_col_to_wide(col); |
375 | 0 | else *data++ = col; |
376 | |
|
377 | 0 | count--; |
378 | 0 | } |
379 | 0 | } |
380 | 0 | } |
381 | | |
382 | | GF_EXPORT |
383 | | GF_Err gf_evg_stencil_set_linear_gradient(GF_EVGStencil * st, Fixed start_x, Fixed start_y, Fixed end_x, Fixed end_y) |
384 | 0 | { |
385 | 0 | GF_Matrix2D mtx; |
386 | 0 | GF_Point2D s; |
387 | 0 | Fixed f; |
388 | 0 | EVG_LinearGradient *_this = (EVG_LinearGradient *) st; |
389 | 0 | if (_this->type != GF_STENCIL_LINEAR_GRADIENT) return GF_BAD_PARAM; |
390 | | |
391 | 0 | _this->start.x = start_x; |
392 | 0 | _this->start.y = start_y; |
393 | 0 | _this->end.x = end_x; |
394 | 0 | _this->end.y = end_y; |
395 | 0 | s.x = end_x - start_x; |
396 | 0 | s.y = end_y - start_y; |
397 | 0 | f = gf_v2d_len(&s); |
398 | 0 | if (f) f = gf_invfix(f); |
399 | |
|
400 | 0 | gf_mx2d_init(mtx); |
401 | 0 | mtx.m[2] = - _this->start.x; |
402 | 0 | mtx.m[5] = - _this->start.y; |
403 | 0 | _this->vecmat = mtx; |
404 | |
|
405 | 0 | gf_mx2d_init(mtx); |
406 | 0 | gf_mx2d_add_rotation(&mtx, 0, 0, - gf_atan2(s.y, s.x)); |
407 | 0 | gf_mx2d_add_matrix(&_this->vecmat, &mtx); |
408 | |
|
409 | 0 | gf_mx2d_init(mtx); |
410 | 0 | gf_mx2d_add_scale(&mtx, f, f); |
411 | 0 | gf_mx2d_add_matrix(&_this->vecmat, &mtx); |
412 | 0 | return GF_OK; |
413 | 0 | } |
414 | | |
415 | | static GF_EVGStencil *evg_linear_gradient_brush() |
416 | 0 | { |
417 | 0 | s32 i; |
418 | 0 | EVG_LinearGradient *tmp; |
419 | 0 | GF_SAFEALLOC(tmp, EVG_LinearGradient); |
420 | 0 | if (!tmp) return 0L; |
421 | 0 | gf_mx2d_init(tmp->vecmat); |
422 | 0 | tmp->fill_run = lg_fill_run; |
423 | 0 | tmp->type = GF_STENCIL_LINEAR_GRADIENT; |
424 | 0 | for(i=0; i<EVGGRADIENTSLOTS; i++) tmp->pos[i]=-1; |
425 | |
|
426 | 0 | tmp->alpha = 0xFF; |
427 | 0 | gf_evg_stencil_set_linear_gradient((GF_EVGStencil *)tmp, 0, 0, FIX_ONE, 0); |
428 | 0 | return (GF_EVGStencil *) tmp; |
429 | 0 | } |
430 | | |
431 | | |
432 | | /* |
433 | | radial gradient stencil |
434 | | */ |
435 | | |
436 | | static void rg_fill_run(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
437 | 0 | { |
438 | 0 | Fixed x, y, dx, dy, b, val; |
439 | 0 | s32 pos; |
440 | 0 | u32 col; |
441 | 0 | u32 *data = rctx->stencil_pix_run; |
442 | 0 | u64 *data_wide = rctx->surf->not_8bits ? rctx->stencil_pix_run : NULL; |
443 | 0 | EVG_RadialGradient *_this = (EVG_RadialGradient *) p; |
444 | |
|
445 | 0 | gf_assert(data); |
446 | |
|
447 | 0 | if (rctx->surf->is_3d_matrix) { |
448 | 0 | PERSP_VARS_DECL |
449 | |
|
450 | 0 | while (count) { |
451 | |
|
452 | 0 | PERSP_APPLY |
453 | |
|
454 | 0 | gf_mx2d_apply_coords(&_this->smat, &ix, &iy); |
455 | |
|
456 | 0 | dx = ix - _this->d_f.x; |
457 | 0 | dy = iy - _this->d_f.y; |
458 | 0 | b = gf_mulfix(_this->rad, gf_mulfix(dx, _this->d_f.x) + gf_mulfix(dy, _this->d_f.y)); |
459 | 0 | val = gf_mulfix(b, b) + gf_mulfix(_this->rad, gf_mulfix(dx, dx)+gf_mulfix(dy, dy)); |
460 | 0 | b += gf_sqrt(val); |
461 | 0 | pos = FIX2INT(EVGGRADIENTBUFFERSIZE*b); |
462 | |
|
463 | 0 | col = gradient_get_color((EVG_BaseGradient *)_this, pos ); |
464 | 0 | if (data_wide) *data_wide++ = evg_col_to_wide(col); |
465 | 0 | else *data++ = col; |
466 | |
|
467 | 0 | count--; |
468 | 0 | } |
469 | 0 | } else { |
470 | 0 | x = INT2FIX(_x); |
471 | 0 | y = INT2FIX(_y); |
472 | 0 | gf_mx2d_apply_coords(&_this->smat, &x, &y); |
473 | |
|
474 | 0 | dx = x - _this->d_f.x; |
475 | 0 | dy = y - _this->d_f.y; |
476 | 0 | while (count) { |
477 | 0 | b = gf_mulfix(_this->rad, gf_mulfix(dx, _this->d_f.x) + gf_mulfix(dy, _this->d_f.y)); |
478 | 0 | val = gf_mulfix(b, b) + gf_mulfix(_this->rad, gf_mulfix(dx, dx)+gf_mulfix(dy, dy)); |
479 | 0 | b += gf_sqrt(val); |
480 | 0 | pos = FIX2INT(EVGGRADIENTBUFFERSIZE*b); |
481 | |
|
482 | 0 | col = gradient_get_color((EVG_BaseGradient *)_this, pos); |
483 | 0 | if (data_wide) *data_wide++ = evg_col_to_wide(col); |
484 | 0 | else *data++ = col; |
485 | |
|
486 | 0 | dx += _this->d_i.x; |
487 | 0 | dy += _this->d_i.y; |
488 | 0 | count--; |
489 | 0 | } |
490 | 0 | } |
491 | 0 | } |
492 | | |
493 | | void evg_radial_init(EVG_RadialGradient *_this) |
494 | 0 | { |
495 | 0 | GF_Point2D p0, p1; |
496 | 0 | p0.x = p0.y = p1.y = 0; |
497 | 0 | p1.x = FIX_ONE; |
498 | |
|
499 | 0 | gf_mx2d_apply_point(&_this->smat, &p0); |
500 | 0 | gf_mx2d_apply_point(&_this->smat, &p1); |
501 | 0 | _this->d_i.x = p1.x - p0.x; |
502 | 0 | _this->d_i.y = p1.y - p0.y; |
503 | |
|
504 | 0 | _this->rad = FIX_ONE - gf_mulfix(_this->d_f.x, _this->d_f.x) - gf_mulfix(_this->d_f.y, _this->d_f.y); |
505 | 0 | if (_this->rad) { |
506 | 0 | _this->rad = gf_invfix(_this->rad); |
507 | 0 | } else { |
508 | 0 | _this->rad = EVGGRADIENTBUFFERSIZE; |
509 | 0 | } |
510 | 0 | } |
511 | | |
512 | | static GF_EVGStencil *evg_radial_gradient_brush() |
513 | 0 | { |
514 | 0 | s32 i; |
515 | 0 | EVG_RadialGradient *tmp; |
516 | 0 | GF_SAFEALLOC(tmp, EVG_RadialGradient); |
517 | 0 | if (!tmp) return 0L; |
518 | | |
519 | 0 | tmp->fill_run = rg_fill_run; |
520 | 0 | tmp->type = GF_STENCIL_RADIAL_GRADIENT; |
521 | 0 | for(i=0; i<EVGGRADIENTSLOTS; i++) tmp->pos[i]=-1; |
522 | |
|
523 | 0 | tmp->center.x = tmp->center.y = FIX_ONE/2; |
524 | 0 | tmp->focus = tmp->center; |
525 | 0 | tmp->radius = tmp->center; |
526 | 0 | tmp->alpha = 0xFF; |
527 | 0 | return (GF_EVGStencil *) tmp; |
528 | 0 | } |
529 | | |
530 | | |
531 | | GF_EXPORT |
532 | | GF_Err gf_evg_stencil_set_radial_gradient(GF_EVGStencil * st, Fixed cx, Fixed cy, Fixed fx, Fixed fy, Fixed x_radius, Fixed y_radius) |
533 | 0 | { |
534 | 0 | EVG_RadialGradient *_this = (EVG_RadialGradient *) st; |
535 | 0 | if (_this->type != GF_STENCIL_RADIAL_GRADIENT) return GF_BAD_PARAM; |
536 | | |
537 | 0 | _this->center.x = cx; |
538 | 0 | _this->center.y = cy; |
539 | 0 | _this->focus.x = fx; |
540 | 0 | _this->focus.y = fy; |
541 | 0 | _this->radius.x = x_radius; |
542 | 0 | _this->radius.y = y_radius; |
543 | 0 | return GF_OK; |
544 | 0 | } |
545 | | |
546 | | |
547 | | void evg_gradient_precompute(EVG_BaseGradient *grad, GF_EVGSurface *surf) |
548 | 0 | { |
549 | 0 | Bool do_cmat, do_yuv, has_a, has_changed; |
550 | 0 | u32 i, nb_col; |
551 | |
|
552 | 0 | has_changed = grad->updated; |
553 | |
|
554 | 0 | if (surf->yuv_type) { |
555 | 0 | if (grad->yuv_prof != surf->yuv_prof) { |
556 | 0 | grad->yuv_prof = surf->yuv_prof; |
557 | 0 | has_changed = GF_TRUE; |
558 | 0 | } |
559 | 0 | } else { |
560 | 0 | if (grad->yuv_prof) { |
561 | 0 | grad->yuv_prof = 0; |
562 | 0 | has_changed = GF_TRUE; |
563 | 0 | } |
564 | 0 | } |
565 | 0 | if (!has_changed) { |
566 | 0 | return; |
567 | 0 | } |
568 | 0 | grad->updated = 0; |
569 | |
|
570 | 0 | do_yuv = (surf->yuv_type==EVG_YUV_NONE) ? GF_FALSE : GF_TRUE; |
571 | |
|
572 | 0 | do_cmat = (grad->cmat.identity) ? GF_FALSE : GF_TRUE; |
573 | 0 | has_a = (grad->alpha==0xFF) ? GF_FALSE : GF_TRUE; |
574 | 0 | nb_col = (1<<EVGGRADIENTBITS); |
575 | |
|
576 | 0 | for (i=0; i<nb_col; i++) { |
577 | 0 | u32 argb = grad->precomputed_argb[i]; |
578 | 0 | if (has_a) { |
579 | 0 | u32 ca = ((u32) (GF_COL_A(argb) + 1) * grad->alpha) >> 8; |
580 | 0 | argb = ( ((ca<<24) & 0xFF000000) ) | (argb & 0x00FFFFFF); |
581 | 0 | } |
582 | 0 | if (do_cmat) |
583 | 0 | argb = gf_cmx_apply(&grad->cmat, argb); |
584 | |
|
585 | 0 | if (do_yuv) |
586 | 0 | argb = gf_evg_argb_to_ayuv(surf, argb); |
587 | |
|
588 | 0 | grad->precomputed_dest[i] = argb; |
589 | 0 | } |
590 | 0 | } |
591 | | |
592 | | |
593 | | /* |
594 | | Texture stencil |
595 | | FIXME: add filtering , check bilinear |
596 | | */ |
597 | | |
598 | | static GFINLINE s32 mul255(s32 a, s32 b) |
599 | 0 | { |
600 | 0 | return ((a+1) * b) >> 8; |
601 | 0 | } |
602 | | static u32 EVG_LERP(u32 c0, u32 c1, u8 t) |
603 | 0 | { |
604 | 0 | s32 a0, r0, g0, b0; |
605 | 0 | s32 a1, r1, g1, b1; |
606 | 0 | s32 a2, r2, g2, b2; |
607 | |
|
608 | 0 | if (!t) return c0; |
609 | | |
610 | 0 | a0 = GF_COL_A(c0); |
611 | 0 | r0 = GF_COL_R(c0); |
612 | 0 | g0 = GF_COL_G(c0); |
613 | 0 | b0 = GF_COL_B(c0); |
614 | 0 | a1 = GF_COL_A(c1); |
615 | 0 | r1 = GF_COL_R(c1); |
616 | 0 | g1 = GF_COL_G(c1); |
617 | 0 | b1 = GF_COL_B(c1); |
618 | |
|
619 | 0 | a2 = a0 + mul255(t, (a1 - a0)); |
620 | 0 | r2 = r0 + mul255(t, (r1 - r0)); |
621 | 0 | g2 = g0 + mul255(t, (g1 - g0)); |
622 | 0 | b2 = b0 + mul255(t, (b1 - b0)); |
623 | 0 | return GF_COL_ARGB(a2, r2, g2, b2); |
624 | 0 | } |
625 | | |
626 | | static GFINLINE s64 mul_wide(s64 a, s64 b) |
627 | 0 | { |
628 | 0 | return ((a+1) * b) >> 16; |
629 | 0 | } |
630 | | static u64 EVG_LERP_WIDE(u64 c0, u64 c1, u8 t) |
631 | 0 | { |
632 | 0 | s64 a0, r0, g0, b0; |
633 | 0 | s64 a1, r1, g1, b1; |
634 | 0 | s64 a2, r2, g2, b2; |
635 | |
|
636 | 0 | if (!t) return c0; |
637 | | |
638 | 0 | a0 = (c0>>48) & 0xFFFF; |
639 | 0 | r0 = (c0>>32) & 0xFFFF; |
640 | 0 | g0 = (c0>>16) & 0xFFFF; |
641 | 0 | b0 = (c0) & 0xFFFF; |
642 | |
|
643 | 0 | a1 = (c1>>48) & 0xFFFF; |
644 | 0 | r1 = (c1>>32) & 0xFFFF; |
645 | 0 | g1 = (c1>>16) & 0xFFFF; |
646 | 0 | b1 = (c1) & 0xFFFF; |
647 | |
|
648 | 0 | a2 = a0 + mul_wide(t, (a1 - a0)); |
649 | 0 | r2 = r0 + mul_wide(t, (r1 - r0)); |
650 | 0 | g2 = g0 + mul_wide(t, (g1 - g0)); |
651 | 0 | b2 = b0 + mul_wide(t, (b1 - b0)); |
652 | |
|
653 | 0 | return GF_COLW_ARGB(a2, r2, g2, b2); |
654 | 0 | } |
655 | | |
656 | | //slightly more precise but way too expensive as it uses mx2d apply |
657 | | //#define EXACT_TX_COORDS |
658 | | |
659 | | static void tex_untransform_coord(EVG_Texture *_this, s32 _x, s32 _y, Fixed *outx, Fixed *outy) |
660 | 0 | { |
661 | 0 | Fixed x, y; |
662 | | |
663 | | /* reverse to texture coords*/ |
664 | 0 | x = INT2FIX(_x); |
665 | 0 | y = INT2FIX(_y); |
666 | 0 | gf_mx2d_apply_coords(&_this->smat, &x, &y); |
667 | |
|
668 | | #ifdef EXACT_TX_COORDS |
669 | | u32 checkx = 0; |
670 | | u32 checky = 0; |
671 | | if (ABS(x)< FIX_ONE/20) checkx = 1; |
672 | | if (ABS(y)< FIX_ONE/20) checky = 1; |
673 | | |
674 | | /*we may have a numerical stability issues, try to figure out whether we are close from 0 or width/height*/ |
675 | | if ( checkx || checky) { |
676 | | Fixed tx, ty; |
677 | | tx = INT2FIX(_x+1); |
678 | | ty = INT2FIX(_y+1); |
679 | | gf_mx2d_apply_coords(&_this->smat, &tx, &ty); |
680 | | |
681 | | if (checkx) { |
682 | | if (tx<0) x = INT2FIX(_this->width - 1); |
683 | | else x = 0; |
684 | | } |
685 | | if (checky) { |
686 | | if (ty<0) y = INT2FIX(_this->height - 1); |
687 | | else y = 0; |
688 | | } |
689 | | } |
690 | | #endif |
691 | |
|
692 | 0 | *outx=x; |
693 | 0 | *outy=y; |
694 | 0 | } |
695 | | |
696 | | #ifdef EXACT_TX_COORDS |
697 | | |
698 | | #define TEX_UNTRANSFORM_COORDS \ |
699 | | _x++; \ |
700 | | tex_untransform_coord(_this, _x, _y, &x, &y); |
701 | | |
702 | | #else |
703 | | |
704 | | #define TEX_UNTRANSFORM_COORDS \ |
705 | 0 | x += _this->inc_x; \ |
706 | 0 | y += _this->inc_y; \ |
707 | | |
708 | | #endif |
709 | | |
710 | | static u32 evg_paramtx_get_pixel(struct __evg_texture *_this, u32 x, u32 y, EVGRasterCtx *rctx) |
711 | 0 | { |
712 | 0 | Float a, r, g, b; |
713 | 0 | _this->tx_callback(_this->tx_callback_udta, x, y, &r, &g, &b, &a); |
714 | 0 | r*=255; |
715 | 0 | g*=255; |
716 | 0 | b*=255; |
717 | 0 | a*=255; |
718 | 0 | return GF_COL_ARGB(a, r, g, b); |
719 | 0 | } |
720 | | u64 evg_paramtx_get_pixel_wide(struct __evg_texture *_this, u32 x, u32 y, EVGRasterCtx *rctx) |
721 | 0 | { |
722 | 0 | Float a, r, g, b; |
723 | 0 | _this->tx_callback(_this->tx_callback_udta, x, y, &r, &g, &b, &a); |
724 | 0 | r*=0xFFFF; |
725 | 0 | g*=0xFFFF; |
726 | 0 | b*=0xFFFF; |
727 | 0 | a*=0xFFFF; |
728 | 0 | return GF_COLW_ARGB(a, r, g, b); |
729 | 0 | } |
730 | | |
731 | | static void tex_fill_run_callback(GF_EVGStencil *_p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
732 | 0 | { |
733 | 0 | EVG_Texture *p = (EVG_Texture *)_p; |
734 | 0 | u32 *data = rctx->stencil_pix_run; |
735 | 0 | while (count) { |
736 | 0 | *data = evg_paramtx_get_pixel(p, _x, _y, NULL); |
737 | 0 | data++; |
738 | 0 | count--; |
739 | 0 | _x++; |
740 | 0 | } |
741 | 0 | } |
742 | | |
743 | | static void tex_fill_run_callback_wide(GF_EVGStencil *_p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
744 | 0 | { |
745 | 0 | EVG_Texture *p = (EVG_Texture *)_p; |
746 | 0 | u64 *data = rctx->stencil_pix_run; |
747 | 0 | while (count) { |
748 | 0 | *data = evg_paramtx_get_pixel_wide(p, _x, _y, NULL); |
749 | 0 | data++; |
750 | 0 | count--; |
751 | 0 | } |
752 | 0 | } |
753 | | |
754 | | //bilinear used fo 2D graphics ? |
755 | | #define USE_BILINEAR 1 |
756 | | |
757 | | static void tex_fill_run(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
758 | 0 | { |
759 | 0 | s32 cx, x0, y0, m_width, m_height; |
760 | 0 | u32 pix; |
761 | 0 | Bool has_alpha, has_cmat, repeat_s, repeat_t; |
762 | 0 | Fixed x, y; |
763 | 0 | #if USE_BILINEAR |
764 | 0 | s32 incx, incy; |
765 | 0 | #endif |
766 | 0 | EVG_YUVType yuv_type = rctx->surf->yuv_type; |
767 | 0 | u32 *data = rctx->stencil_pix_run; |
768 | 0 | EVG_Texture *_this = (EVG_Texture *) p; |
769 | |
|
770 | 0 | tex_untransform_coord(_this, _x, _y, &x, &y); |
771 | |
|
772 | 0 | #if USE_BILINEAR |
773 | 0 | incx = (_this->inc_x>0) ? 1 : -1; |
774 | 0 | incy = (_this->inc_y>0) ? 1 : -1; |
775 | 0 | #endif |
776 | |
|
777 | 0 | repeat_s = _this->mod & GF_TEXTURE_REPEAT_S; |
778 | 0 | repeat_t = _this->mod & GF_TEXTURE_REPEAT_T; |
779 | |
|
780 | 0 | has_alpha = (_this->alpha != 255) ? GF_TRUE : GF_FALSE; |
781 | 0 | has_cmat = _this->cmat.identity ? GF_FALSE : GF_TRUE; |
782 | |
|
783 | 0 | m_width = _this->width-1; |
784 | 0 | m_height = _this->height-1; |
785 | |
|
786 | 0 | while (count) { |
787 | 0 | x0 = FIX2INT(x); |
788 | |
|
789 | 0 | if (x0 > m_width) { |
790 | 0 | if (repeat_s) { |
791 | 0 | x0 = (x0) % _this->width; |
792 | 0 | } else if (_this->fill_pad_color) { |
793 | 0 | pix = _this->fill_pad_color; |
794 | 0 | TEX_UNTRANSFORM_COORDS |
795 | 0 | goto write_pix; |
796 | 0 | } else { |
797 | 0 | x0 = m_width; |
798 | 0 | } |
799 | 0 | } |
800 | 0 | else if (x0 < 0) { |
801 | 0 | if (repeat_s) { |
802 | 0 | while (x0<0) x0 += _this->width; |
803 | 0 | } else if (_this->fill_pad_color) { |
804 | 0 | pix = _this->fill_pad_color; |
805 | 0 | TEX_UNTRANSFORM_COORDS |
806 | 0 | goto write_pix; |
807 | 0 | } else { |
808 | 0 | x0 = 0; |
809 | 0 | } |
810 | 0 | } |
811 | | |
812 | 0 | y0 = FIX2INT(y); |
813 | 0 | if (y0 > m_height) { |
814 | 0 | if (repeat_t) { |
815 | 0 | y0 = (y0) % _this->height; |
816 | 0 | } else if (_this->fill_pad_color) { |
817 | 0 | pix = _this->fill_pad_color; |
818 | 0 | TEX_UNTRANSFORM_COORDS |
819 | 0 | goto write_pix; |
820 | 0 | } else { |
821 | 0 | y0 = m_height; |
822 | 0 | } |
823 | 0 | } |
824 | 0 | else if (y0 < 0) { |
825 | 0 | if (repeat_t) { |
826 | 0 | while (y0<0) y0 += _this->height; |
827 | 0 | } else if (_this->fill_pad_color) { |
828 | 0 | pix = _this->fill_pad_color; |
829 | 0 | TEX_UNTRANSFORM_COORDS |
830 | 0 | goto write_pix; |
831 | 0 | } else { |
832 | 0 | y0 = 0; |
833 | 0 | } |
834 | 0 | } |
835 | | |
836 | 0 | pix = _this->tx_get_pixel(_this, x0, y0, rctx); |
837 | |
|
838 | 0 | TEX_UNTRANSFORM_COORDS |
839 | | |
840 | | /*bilinear filtering*/ |
841 | 0 | #if USE_BILINEAR |
842 | 0 | if (_this->filter==GF_TEXTURE_FILTER_HIGH_QUALITY) { |
843 | 0 | Bool do_lerp=GF_TRUE; |
844 | 0 | u32 p00, p01, p10, p11; |
845 | 0 | s32 x1, y1; |
846 | 0 | u8 tx, ty; |
847 | |
|
848 | 0 | tx = FIX2INT(gf_muldiv(x, 255, _this->width) ); |
849 | 0 | ty = FIX2INT(gf_muldiv(y, 255, _this->height) ); |
850 | |
|
851 | 0 | x1 = (x0+incx); |
852 | 0 | if (x1<0) { |
853 | 0 | if (!repeat_s) |
854 | 0 | do_lerp=GF_FALSE; |
855 | 0 | else |
856 | 0 | while (x1<0) x1 += _this->width; |
857 | 0 | } else { |
858 | 0 | if (!repeat_s && ((u32) x1 > _this->width)) |
859 | 0 | do_lerp=GF_FALSE; |
860 | 0 | else |
861 | 0 | x1 = x1 % _this->width; |
862 | 0 | } |
863 | 0 | y1 = (y0+incy); |
864 | 0 | if (y1<0) { |
865 | 0 | if (!repeat_t) |
866 | 0 | do_lerp=GF_FALSE; |
867 | 0 | else |
868 | 0 | while (y1<0) y1+=_this->height; |
869 | 0 | } else { |
870 | 0 | if (!repeat_t && ((u32) y1 > _this->height)) |
871 | 0 | do_lerp=GF_FALSE; |
872 | 0 | else |
873 | 0 | y1 = y1 % _this->height; |
874 | 0 | } |
875 | |
|
876 | 0 | if (!do_lerp) goto write_pix; |
877 | | |
878 | 0 | if (incx>0) { |
879 | 0 | if (x1<x0) tx = 255-tx; |
880 | 0 | } else { |
881 | 0 | if (x1>x0) tx = 255-tx; |
882 | 0 | } |
883 | 0 | if (incy>0) { |
884 | 0 | if (y1<y0) ty = 255-ty; |
885 | 0 | } else { |
886 | 0 | if (y1>y0) ty = 255-ty; |
887 | 0 | } |
888 | |
|
889 | 0 | p00 = pix; |
890 | 0 | p01 = _this->tx_get_pixel(_this, x1, y0, rctx); |
891 | 0 | p10 = _this->tx_get_pixel(_this, x0, y1, rctx); |
892 | 0 | p11 = _this->tx_get_pixel(_this, x1, y1, rctx); |
893 | |
|
894 | 0 | p00 = EVG_LERP(p00, p01, tx); |
895 | 0 | p10 = EVG_LERP(p10, p11, tx); |
896 | 0 | pix = EVG_LERP(p00, p10, ty); |
897 | |
|
898 | 0 | } |
899 | 0 | #endif |
900 | | |
901 | 0 | write_pix: |
902 | 0 | if (has_alpha) { |
903 | 0 | cx = ((GF_COL_A(pix) + 1) * _this->alpha) >> 8; |
904 | 0 | pix = ( (((u32)cx<<24) & 0xFF000000) ) | (pix & 0x00FFFFFF); |
905 | 0 | } |
906 | | //move pixel to target pixel format, applying color transform matrix |
907 | 0 | if (_this->is_yuv) { |
908 | | //if surf is rgb, transform |
909 | 0 | if (!yuv_type) { |
910 | 0 | pix = gf_evg_ayuv_to_argb(rctx->surf, pix); |
911 | | //apply cmat |
912 | 0 | if (has_cmat) |
913 | 0 | pix = gf_cmx_apply(&_this->cmat, pix); |
914 | 0 | } else if (has_cmat) { |
915 | | //yuv->yuv , use color matrix in yuv domain |
916 | | //this is equivalent to gf_evg_ayuv_to_argb, gf_cmx_apply(&_this->cmat, pix), gf_evg_argb_to_ayuv |
917 | 0 | pix = gf_cmx_apply(&_this->yuv_cmat, pix); |
918 | 0 | } |
919 | 0 | } |
920 | | //texture is RGB |
921 | 0 | else { |
922 | | //apply cmat |
923 | 0 | if (has_cmat) |
924 | 0 | pix = gf_cmx_apply(&_this->cmat, pix); |
925 | | |
926 | | //dest is yuv, transform |
927 | 0 | if (yuv_type) |
928 | 0 | pix = gf_evg_argb_to_ayuv(rctx->surf, pix); |
929 | 0 | } |
930 | |
|
931 | 0 | *data++ = pix; |
932 | 0 | count--; |
933 | 0 | } |
934 | 0 | } |
935 | | |
936 | | |
937 | | /*just a little faster...*/ |
938 | | static void tex_fill_run_straight(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
939 | 0 | { |
940 | 0 | s32 x0, y0, m_width; |
941 | 0 | u32 pix; |
942 | 0 | u32 conv_type=0; |
943 | 0 | Bool repeat_s = GF_FALSE; |
944 | 0 | u32 pad_y = 0; |
945 | 0 | Fixed x, y; |
946 | 0 | EVG_YUVType yuv_type = rctx->surf->yuv_type; |
947 | 0 | u32 *data = rctx->stencil_pix_run; |
948 | 0 | EVG_Texture *_this = (EVG_Texture *) p; |
949 | | |
950 | | /*get texture coords in FIXED - offset*/ |
951 | 0 | x = _this->smat.m[0]*_x + _this->smat.m[2]; |
952 | 0 | y = _this->smat.m[4]*_y + _this->smat.m[5]; |
953 | | |
954 | | /*we may have a numerical stability issues, try to figure out whether we are close from 0 or width/height*/ |
955 | 0 | if (ABS(x)< FIX_ONE/10) { |
956 | 0 | Fixed test = _this->smat.m[0]*(_x+1) + _this->smat.m[2]; |
957 | 0 | if (test<0) |
958 | 0 | x = INT2FIX(_this->width - 1); |
959 | 0 | else x = 0; |
960 | 0 | } |
961 | 0 | if (ABS(y)< FIX_ONE/10) { |
962 | 0 | Fixed test = _this->smat.m[4]*(_y+1) + _this->smat.m[5]; |
963 | 0 | if (test<0) |
964 | 0 | y = INT2FIX(_this->height - 1); |
965 | 0 | else y = 0; |
966 | 0 | } |
967 | |
|
968 | 0 | repeat_s = (_this->mod & GF_TEXTURE_REPEAT_S); |
969 | |
|
970 | 0 | y0 = FIX2INT(y); |
971 | 0 | if (y0<0) { |
972 | 0 | if (_this->mod & GF_TEXTURE_REPEAT_T) { |
973 | 0 | while (y0<0) y0 += (s32) _this->height; |
974 | 0 | } else if (_this->fill_pad_color) |
975 | 0 | pad_y = _this->fill_pad_color; |
976 | 0 | else |
977 | 0 | y0 = 0; |
978 | 0 | } else if (y0 >= (s32) _this->height) { |
979 | 0 | if (_this->mod & GF_TEXTURE_REPEAT_T) |
980 | 0 | while (y0 >= (s32) _this->height) y0 -= (s32) _this->height; |
981 | 0 | else if (_this->fill_pad_color) |
982 | 0 | pad_y = _this->fill_pad_color; |
983 | 0 | else |
984 | 0 | y0 = _this->height-1; |
985 | 0 | } |
986 | 0 | if (pad_y) { |
987 | 0 | while (count) { |
988 | 0 | *data++ = pad_y; |
989 | 0 | count--; |
990 | 0 | } |
991 | 0 | return; |
992 | 0 | } |
993 | | |
994 | 0 | m_width = _this->width - 1; |
995 | |
|
996 | 0 | if (_this->is_yuv && !yuv_type) conv_type = 1; |
997 | 0 | else if (!_this->is_yuv && yuv_type) conv_type = 2; |
998 | | |
999 | |
|
1000 | 0 | while (count) { |
1001 | 0 | x0 = FIX2INT(x); |
1002 | 0 | if (x0 > m_width) { |
1003 | 0 | if (repeat_s) { |
1004 | 0 | while ((u32) x0 > _this->width) x0 -= _this->width; |
1005 | 0 | } else if (_this->fill_pad_color) { |
1006 | 0 | pix = _this->fill_pad_color; |
1007 | 0 | goto write_pix; |
1008 | 0 | } else { |
1009 | 0 | x0 = m_width; |
1010 | 0 | } |
1011 | 0 | } |
1012 | 0 | else if (x0 < 0) { |
1013 | 0 | if (repeat_s) { |
1014 | 0 | while (x0<0) x0 += _this->width; |
1015 | 0 | } else if (_this->fill_pad_color) { |
1016 | 0 | pix = _this->fill_pad_color; |
1017 | 0 | goto write_pix; |
1018 | 0 | } else { |
1019 | 0 | x0 = 0; |
1020 | 0 | } |
1021 | 0 | } |
1022 | | |
1023 | 0 | pix = _this->tx_get_pixel(_this, x0, y0, rctx); |
1024 | |
|
1025 | 0 | write_pix: |
1026 | 0 | x += _this->inc_x; |
1027 | | //move pixel to target pixel format |
1028 | 0 | switch (conv_type) { |
1029 | 0 | case 1: |
1030 | 0 | pix = gf_evg_ayuv_to_argb(rctx->surf, pix); |
1031 | 0 | break; |
1032 | 0 | case 2: |
1033 | 0 | pix = gf_evg_argb_to_ayuv(rctx->surf, pix); |
1034 | 0 | break; |
1035 | 0 | } |
1036 | | |
1037 | 0 | *data++ = pix; |
1038 | 0 | count--; |
1039 | 0 | } |
1040 | 0 | } |
1041 | | |
1042 | | u64 evg_col_to_wide( u32 col) |
1043 | 0 | { |
1044 | 0 | u32 a = GF_COL_A(col) << 8 | 0xFF; |
1045 | 0 | u32 r = GF_COL_R(col) << 8 | 0xFF; |
1046 | 0 | u32 g = GF_COL_G(col) << 8 | 0xFF; |
1047 | 0 | u32 b = GF_COL_B(col) << 8 | 0xFF; |
1048 | 0 | return GF_COLW_ARGB(a, r, g, b); |
1049 | 0 | } |
1050 | | |
1051 | | static void tex_fill_run_wide(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
1052 | 0 | { |
1053 | 0 | s32 x0, y0, m_width, m_height; |
1054 | 0 | u64 pix; |
1055 | 0 | Bool has_alpha, has_cmat, repeat_s, repeat_t; |
1056 | 0 | Fixed x, y; |
1057 | 0 | #if USE_BILINEAR |
1058 | 0 | s32 incx, incy; |
1059 | 0 | #endif |
1060 | 0 | EVG_YUVType yuv_type = rctx->surf->yuv_type; |
1061 | 0 | u64 *data = rctx->stencil_pix_run; |
1062 | 0 | EVG_Texture *_this = (EVG_Texture *) p; |
1063 | |
|
1064 | 0 | tex_untransform_coord(_this, _x, _y, &x, &y); |
1065 | |
|
1066 | 0 | #if USE_BILINEAR |
1067 | 0 | incx = (_this->inc_x>0) ? 1 : -1; |
1068 | 0 | incy = (_this->inc_y>0) ? 1 : -1; |
1069 | 0 | #endif |
1070 | |
|
1071 | 0 | repeat_s = _this->mod & GF_TEXTURE_REPEAT_S; |
1072 | 0 | repeat_t = _this->mod & GF_TEXTURE_REPEAT_T; |
1073 | |
|
1074 | 0 | has_alpha = (_this->alpha != 255) ? GF_TRUE : GF_FALSE; |
1075 | 0 | has_cmat = _this->cmat.identity ? GF_FALSE : GF_TRUE; |
1076 | |
|
1077 | 0 | m_width = _this->width - 1; |
1078 | 0 | m_height = _this->height - 1; |
1079 | |
|
1080 | 0 | while (count) { |
1081 | 0 | x0 = FIX2INT(x); |
1082 | 0 | if (x0 > m_width) { |
1083 | 0 | if (repeat_s) { |
1084 | 0 | x0 = (x0) % _this->width; |
1085 | 0 | } else if (_this->fill_pad_color_wide) { |
1086 | 0 | pix = _this->fill_pad_color_wide; |
1087 | 0 | TEX_UNTRANSFORM_COORDS |
1088 | 0 | goto write_pix; |
1089 | 0 | } else { |
1090 | 0 | x0 = m_width; |
1091 | 0 | } |
1092 | 0 | } |
1093 | 0 | else if (x0 < 0) { |
1094 | 0 | if (repeat_s) { |
1095 | 0 | while (x0<0) x0 += _this->width; |
1096 | 0 | } else if (_this->fill_pad_color_wide) { |
1097 | 0 | pix = _this->fill_pad_color_wide; |
1098 | 0 | TEX_UNTRANSFORM_COORDS |
1099 | 0 | goto write_pix; |
1100 | 0 | } else { |
1101 | 0 | x0 = 0; |
1102 | 0 | } |
1103 | 0 | } |
1104 | | |
1105 | 0 | y0 = FIX2INT(y); |
1106 | 0 | if (y0 > m_height) { |
1107 | 0 | if (repeat_t) { |
1108 | 0 | y0 = (y0) % _this->height; |
1109 | 0 | } else if (_this->fill_pad_color_wide) { |
1110 | 0 | pix = _this->fill_pad_color_wide; |
1111 | 0 | TEX_UNTRANSFORM_COORDS |
1112 | 0 | goto write_pix; |
1113 | 0 | } else { |
1114 | 0 | y0 = m_height; |
1115 | 0 | } |
1116 | 0 | } |
1117 | 0 | else if (y0 < 0) { |
1118 | 0 | if (repeat_t) { |
1119 | 0 | while (y0<0) y0 += _this->height; |
1120 | 0 | } else if (_this->fill_pad_color_wide) { |
1121 | 0 | pix = _this->fill_pad_color_wide; |
1122 | 0 | TEX_UNTRANSFORM_COORDS |
1123 | 0 | goto write_pix; |
1124 | 0 | } else { |
1125 | 0 | y0 = 0; |
1126 | 0 | } |
1127 | 0 | } |
1128 | | |
1129 | 0 | pix = _this->tx_get_pixel_wide(_this, x0, y0, rctx); |
1130 | |
|
1131 | 0 | TEX_UNTRANSFORM_COORDS |
1132 | | |
1133 | | /*bilinear filtering*/ |
1134 | 0 | #if USE_BILINEAR |
1135 | 0 | if (_this->filter==GF_TEXTURE_FILTER_HIGH_QUALITY) { |
1136 | 0 | u64 p00, p01, p10, p11; |
1137 | 0 | s32 x1, y1; |
1138 | 0 | u8 tx, ty; |
1139 | 0 | Bool do_lerp=GF_TRUE; |
1140 | |
|
1141 | 0 | tx = FIX2INT(gf_muldiv(x, 255, _this->width) ); |
1142 | 0 | ty = FIX2INT(gf_muldiv(y, 255, _this->height) ); |
1143 | |
|
1144 | 0 | x1 = (x0+incx); |
1145 | 0 | if (x1<0) { |
1146 | 0 | if (!repeat_s) |
1147 | 0 | do_lerp=GF_FALSE; |
1148 | 0 | else |
1149 | 0 | while (x1<0) x1 += _this->width; |
1150 | 0 | } else { |
1151 | 0 | if (!repeat_s && ((u32) x1 > _this->width)) |
1152 | 0 | do_lerp=GF_FALSE; |
1153 | 0 | else |
1154 | 0 | x1 = x1 % _this->width; |
1155 | 0 | } |
1156 | 0 | y1 = (y0+incy); |
1157 | 0 | if (y1<0) { |
1158 | 0 | if (!repeat_t) |
1159 | 0 | do_lerp=GF_FALSE; |
1160 | 0 | else |
1161 | 0 | while (y1<0) y1+=_this->height; |
1162 | 0 | } else { |
1163 | 0 | if (!repeat_t && ((u32) y1 > _this->height)) |
1164 | 0 | do_lerp=GF_FALSE; |
1165 | 0 | else |
1166 | 0 | y1 = y1 % _this->height; |
1167 | 0 | } |
1168 | |
|
1169 | 0 | if (!do_lerp) goto write_pix; |
1170 | | |
1171 | | |
1172 | 0 | if (incx>0) { |
1173 | 0 | if (x1<x0) tx = 255-tx; |
1174 | 0 | } else { |
1175 | 0 | if (x1>x0) tx = 255-tx; |
1176 | 0 | } |
1177 | 0 | if (incy>0) { |
1178 | 0 | if (y1<y0) ty = 255-ty; |
1179 | 0 | } else { |
1180 | 0 | if (y1>y0) ty = 255-ty; |
1181 | 0 | } |
1182 | |
|
1183 | 0 | p00 = pix; |
1184 | |
|
1185 | 0 | p01 = _this->tx_get_pixel_wide(_this, x1, y0, rctx); |
1186 | 0 | p10 = _this->tx_get_pixel_wide(_this, x0, y1, rctx); |
1187 | 0 | p11 = _this->tx_get_pixel_wide(_this, x1, y1, rctx); |
1188 | |
|
1189 | 0 | p00 = EVG_LERP_WIDE(p00, p01, tx); |
1190 | 0 | p10 = EVG_LERP_WIDE(p10, p11, tx); |
1191 | 0 | pix = EVG_LERP_WIDE(p00, p10, ty); |
1192 | 0 | } |
1193 | 0 | #endif |
1194 | | |
1195 | 0 | write_pix: |
1196 | |
|
1197 | 0 | if (has_alpha) { |
1198 | 0 | u64 _a = (pix>>48)&0xFF; |
1199 | 0 | _a = (_a * _this->alpha) >> 8; |
1200 | 0 | _a<<=48; |
1201 | 0 | pix = ( (_a & 0xFFFF000000000000UL) ) | (pix & 0x0000FFFFFFFFFFFFUL); |
1202 | 0 | } |
1203 | | |
1204 | | //move pixel to target pixel format, applying color transform matrix |
1205 | 0 | if (_this->is_yuv) { |
1206 | | //if surf is rgb, transform |
1207 | 0 | if (!yuv_type) { |
1208 | 0 | pix = gf_evg_ayuv_to_argb_wide(rctx->surf, pix); |
1209 | | //apply cmat |
1210 | 0 | if (has_cmat) |
1211 | 0 | pix = gf_cmx_apply_wide(&_this->cmat, pix); |
1212 | 0 | } else if (has_cmat) { |
1213 | | //yuv->yuv , use color matrix in yuv domain |
1214 | | //this is equivalent to gf_evg_ayuv_to_argb, gf_cmx_apply(&_this->cmat, pix), gf_evg_argb_to_ayuv |
1215 | 0 | pix = gf_cmx_apply_wide(&_this->yuv_cmat, pix); |
1216 | 0 | } |
1217 | 0 | } |
1218 | | //texture is RGB |
1219 | 0 | else { |
1220 | | //apply cmat |
1221 | 0 | if (has_cmat) |
1222 | 0 | pix = gf_cmx_apply_wide(&_this->cmat, pix); |
1223 | | |
1224 | | //dest is yuv, transform |
1225 | 0 | if (yuv_type) |
1226 | 0 | pix = gf_evg_argb_to_ayuv_wide(rctx->surf, pix); |
1227 | 0 | } |
1228 | |
|
1229 | 0 | *data++ = pix; |
1230 | 0 | count--; |
1231 | 0 | } |
1232 | 0 | } |
1233 | | |
1234 | | |
1235 | | /*just a little faster...*/ |
1236 | | static void tex_fill_run_straight_wide(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
1237 | 0 | { |
1238 | 0 | s32 x0, y0, m_width; |
1239 | 0 | u64 pix, pad_y=0; |
1240 | 0 | u32 conv_type=0; |
1241 | 0 | Bool repeat_s = GF_FALSE; |
1242 | 0 | Fixed x, y; |
1243 | 0 | EVG_YUVType yuv_type = rctx->surf->yuv_type; |
1244 | 0 | u64 *data = rctx->stencil_pix_run; |
1245 | 0 | EVG_Texture *_this = (EVG_Texture *) p; |
1246 | | |
1247 | | /*get texture coords in FIXED - offset*/ |
1248 | 0 | x = _this->smat.m[0]*_x + _this->smat.m[2]; |
1249 | 0 | y = _this->smat.m[4]*_y + _this->smat.m[5]; |
1250 | | |
1251 | | /*we may have a numerical stability issues, try to figure out whether we are close from 0 or width/height*/ |
1252 | 0 | if (ABS(x)< FIX_ONE/10) { |
1253 | 0 | Fixed test = _this->smat.m[0]*(_x+1) + _this->smat.m[2]; |
1254 | 0 | if (test<0) x = INT2FIX(_this->width - 1); |
1255 | 0 | else x = 0; |
1256 | 0 | } |
1257 | 0 | if (ABS(y)< FIX_ONE/10) { |
1258 | 0 | Fixed test = _this->smat.m[4]*(_y+1) + _this->smat.m[5]; |
1259 | 0 | if (test<0) y = INT2FIX(_this->height - 1); |
1260 | 0 | else y = 0; |
1261 | 0 | } |
1262 | | |
1263 | | /* and move in absolute coords*/ |
1264 | 0 | repeat_s = (_this->mod & GF_TEXTURE_REPEAT_S); |
1265 | |
|
1266 | 0 | y0 = FIX2INT(y); |
1267 | |
|
1268 | 0 | if (y0<0) { |
1269 | 0 | if (_this->mod & GF_TEXTURE_REPEAT_T) |
1270 | 0 | while (y0<0) y0 += _this->height; |
1271 | 0 | else if (_this->fill_pad_color_wide) |
1272 | 0 | pad_y = _this->fill_pad_color_wide; |
1273 | 0 | else |
1274 | 0 | y0 = 0; |
1275 | 0 | } else if (y0>=(s32) _this->height) { |
1276 | 0 | if (_this->mod & GF_TEXTURE_REPEAT_T) |
1277 | 0 | while ((u32) y0 > _this->height) y0 -= _this->height; |
1278 | 0 | else if (_this->fill_pad_color_wide) |
1279 | 0 | pad_y = _this->fill_pad_color_wide; |
1280 | 0 | else |
1281 | 0 | y0 = _this->height-1; |
1282 | 0 | } |
1283 | 0 | if (pad_y) { |
1284 | 0 | while (count) { |
1285 | 0 | *data++ = pad_y; |
1286 | 0 | count--; |
1287 | 0 | } |
1288 | 0 | return; |
1289 | 0 | } |
1290 | | |
1291 | 0 | m_width = _this->width - 1; |
1292 | |
|
1293 | 0 | if (_this->is_yuv && !yuv_type) conv_type = 1; |
1294 | 0 | else if (!_this->is_yuv && yuv_type) conv_type = 2; |
1295 | |
|
1296 | 0 | while (count) { |
1297 | 0 | x0 = FIX2INT(x); |
1298 | 0 | if (x0 > m_width) { |
1299 | 0 | if (repeat_s) { |
1300 | 0 | x0 = (x0) % _this->width; |
1301 | 0 | } else if (_this->fill_pad_color_wide) { |
1302 | 0 | pix = _this->fill_pad_color_wide; |
1303 | 0 | goto write_pix; |
1304 | 0 | } else { |
1305 | 0 | x0 = m_width; |
1306 | 0 | } |
1307 | 0 | } |
1308 | 0 | else if (x0 < 0) { |
1309 | 0 | if (repeat_s) { |
1310 | 0 | while (x0<0) x0 += _this->width; |
1311 | 0 | } else if (_this->fill_pad_color_wide) { |
1312 | 0 | pix = _this->fill_pad_color_wide; |
1313 | 0 | goto write_pix; |
1314 | 0 | } else { |
1315 | 0 | x0 = 0; |
1316 | 0 | } |
1317 | 0 | } |
1318 | | |
1319 | 0 | pix = _this->tx_get_pixel_wide(_this, x0, y0, rctx); |
1320 | |
|
1321 | 0 | write_pix: |
1322 | 0 | x += _this->inc_x; |
1323 | | //move pixel to target pixel format |
1324 | 0 | switch (conv_type) { |
1325 | 0 | case 1: |
1326 | 0 | pix = gf_evg_ayuv_to_argb_wide(rctx->surf, pix); |
1327 | 0 | break; |
1328 | 0 | case 2: |
1329 | 0 | pix = gf_evg_argb_to_ayuv_wide(rctx->surf, pix); |
1330 | 0 | break; |
1331 | 0 | } |
1332 | | |
1333 | 0 | *data++ = pix; |
1334 | 0 | count--; |
1335 | 0 | } |
1336 | 0 | } |
1337 | | |
1338 | | static void tex_fill_run_3d(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
1339 | 0 | { |
1340 | 0 | s32 cx, x0, y0, m_width, m_height; |
1341 | 0 | u32 pix; |
1342 | 0 | Bool has_alpha, has_cmat, repeat_s, repeat_t; |
1343 | 0 | Fixed x, y; |
1344 | 0 | #if USE_BILINEAR |
1345 | 0 | s32 incx, incy; |
1346 | 0 | #endif |
1347 | 0 | EVG_YUVType yuv_type = rctx->surf->yuv_type; |
1348 | 0 | u32 *data = rctx->stencil_pix_run; |
1349 | 0 | EVG_Texture *_this = (EVG_Texture *) p; |
1350 | | |
1351 | |
|
1352 | 0 | #if USE_BILINEAR |
1353 | 0 | Bool use_bili = (_this->filter==GF_TEXTURE_FILTER_HIGH_QUALITY) ? 1 : 0; |
1354 | 0 | incx = (_this->inc_x>0) ? 1 : -1; |
1355 | 0 | incy = (_this->inc_y>0) ? 1 : -1; |
1356 | 0 | #endif |
1357 | |
|
1358 | 0 | Bool do_mx = gf_mx2d_is_identity(_this->smat_bck) ? GF_FALSE : GF_TRUE; |
1359 | |
|
1360 | 0 | repeat_s = _this->mod & GF_TEXTURE_REPEAT_S; |
1361 | 0 | repeat_t = _this->mod & GF_TEXTURE_REPEAT_T; |
1362 | |
|
1363 | 0 | has_alpha = (_this->alpha != 255) ? GF_TRUE : GF_FALSE; |
1364 | 0 | has_cmat = _this->cmat.identity ? GF_FALSE : GF_TRUE; |
1365 | |
|
1366 | 0 | m_width = _this->width-1; |
1367 | 0 | m_height = _this->height-1; |
1368 | |
|
1369 | 0 | PERSP_VARS_DECL |
1370 | |
|
1371 | 0 | while (count) { |
1372 | 0 | PERSP_APPLY |
1373 | |
|
1374 | 0 | if (do_mx) |
1375 | 0 | gf_mx2d_apply_coords(&_this->smat_bck, &ix, &iy); |
1376 | |
|
1377 | 0 | x = m_width * ix; |
1378 | 0 | y = m_height * iy; |
1379 | |
|
1380 | 0 | x0 = FIX2INT(x); |
1381 | |
|
1382 | 0 | if (x0 > m_width) { |
1383 | 0 | if (repeat_s) { |
1384 | 0 | while (x0>m_width) x0 -= m_width; |
1385 | 0 | } else if (_this->fill_pad_color) { |
1386 | 0 | pix = _this->fill_pad_color; |
1387 | 0 | goto write_pix; |
1388 | 0 | } else { |
1389 | 0 | x0 = m_width; |
1390 | 0 | } |
1391 | 0 | } |
1392 | 0 | else if (x0 < 0) { |
1393 | 0 | if (repeat_s) { |
1394 | 0 | while (x0<0) x0 += m_width; |
1395 | 0 | } else if (_this->fill_pad_color) { |
1396 | 0 | pix = _this->fill_pad_color; |
1397 | 0 | goto write_pix; |
1398 | 0 | } else { |
1399 | 0 | x0 = 0; |
1400 | 0 | } |
1401 | 0 | } |
1402 | | |
1403 | 0 | y0 = FIX2INT(y); |
1404 | 0 | if (y0 > m_height) { |
1405 | 0 | if (repeat_t) { |
1406 | 0 | while (y0>m_height) y0 -= m_height; |
1407 | 0 | } else if (_this->fill_pad_color) { |
1408 | 0 | pix = _this->fill_pad_color; |
1409 | 0 | goto write_pix; |
1410 | 0 | } else { |
1411 | 0 | y0 = m_height; |
1412 | 0 | } |
1413 | 0 | } |
1414 | 0 | else if (y0 < 0) { |
1415 | 0 | if (repeat_t) { |
1416 | 0 | while (y0<0) y0 += m_height; |
1417 | 0 | } else if (_this->fill_pad_color) { |
1418 | 0 | pix = _this->fill_pad_color; |
1419 | 0 | goto write_pix; |
1420 | 0 | } else { |
1421 | 0 | y0 = 0; |
1422 | 0 | } |
1423 | 0 | } |
1424 | | |
1425 | 0 | pix = _this->tx_get_pixel(_this, x0, y0, rctx); |
1426 | | |
1427 | | /*bilinear filtering*/ |
1428 | 0 | #if USE_BILINEAR |
1429 | 0 | if (use_bili) { |
1430 | 0 | Bool do_lerp=GF_TRUE; |
1431 | 0 | u32 p00, p01, p10, p11; |
1432 | 0 | s32 x1, y1; |
1433 | 0 | u8 tx, ty; |
1434 | |
|
1435 | 0 | tx = FIX2INT(gf_muldiv(x, 255, m_width) ); |
1436 | 0 | ty = FIX2INT(gf_muldiv(y, 255, m_height) ); |
1437 | |
|
1438 | 0 | x1 = (x0+incx); |
1439 | 0 | if (x1<0) { |
1440 | 0 | if (!repeat_s) |
1441 | 0 | do_lerp=GF_FALSE; |
1442 | 0 | else |
1443 | 0 | while (x1<0) x1 += m_width; |
1444 | 0 | } else { |
1445 | 0 | if (!repeat_s && (x1 > m_width)) |
1446 | 0 | do_lerp=GF_FALSE; |
1447 | 0 | else |
1448 | 0 | x1 = x1 % m_width; |
1449 | 0 | } |
1450 | 0 | y1 = (y0+incy); |
1451 | 0 | if (y1<0) { |
1452 | 0 | if (!repeat_t) |
1453 | 0 | do_lerp=GF_FALSE; |
1454 | 0 | else |
1455 | 0 | while (y1<0) y1 += m_height; |
1456 | 0 | } else { |
1457 | 0 | if (!repeat_t && (y1 > m_height)) |
1458 | 0 | do_lerp=GF_FALSE; |
1459 | 0 | else |
1460 | 0 | y1 = y1 % m_height; |
1461 | 0 | } |
1462 | |
|
1463 | 0 | if (!do_lerp) goto write_pix; |
1464 | | |
1465 | 0 | if (incx>0) { |
1466 | 0 | if (x1<x0) tx = 255-tx; |
1467 | 0 | } else { |
1468 | 0 | if (x1>x0) tx = 255-tx; |
1469 | 0 | } |
1470 | 0 | if (incy>0) { |
1471 | 0 | if (y1<y0) ty = 255-ty; |
1472 | 0 | } else { |
1473 | 0 | if (y1>y0) ty = 255-ty; |
1474 | 0 | } |
1475 | |
|
1476 | 0 | p00 = pix; |
1477 | 0 | p01 = _this->tx_get_pixel(_this, x1, y0, rctx); |
1478 | 0 | p10 = _this->tx_get_pixel(_this, x0, y1, rctx); |
1479 | 0 | p11 = _this->tx_get_pixel(_this, x1, y1, rctx); |
1480 | |
|
1481 | 0 | p00 = EVG_LERP(p00, p01, tx); |
1482 | 0 | p10 = EVG_LERP(p10, p11, tx); |
1483 | 0 | pix = EVG_LERP(p00, p10, ty); |
1484 | |
|
1485 | 0 | } |
1486 | 0 | #endif |
1487 | | |
1488 | 0 | write_pix: |
1489 | 0 | if (has_alpha) { |
1490 | 0 | cx = ((GF_COL_A(pix) + 1) * _this->alpha) >> 8; |
1491 | 0 | pix = ( (((u32)cx<<24) & 0xFF000000) ) | (pix & 0x00FFFFFF); |
1492 | 0 | } |
1493 | | //move pixel to target pixel format, applying color transform matrix |
1494 | 0 | if (_this->is_yuv) { |
1495 | | //if surf is rgb, transform |
1496 | 0 | if (!yuv_type) { |
1497 | 0 | pix = gf_evg_ayuv_to_argb(rctx->surf, pix); |
1498 | | //apply cmat |
1499 | 0 | if (has_cmat) |
1500 | 0 | pix = gf_cmx_apply(&_this->cmat, pix); |
1501 | 0 | } else if (has_cmat) { |
1502 | | //yuv->yuv , use color matrix in yuv domain |
1503 | | //this is equivalent to gf_evg_ayuv_to_argb, gf_cmx_apply(&_this->cmat, pix), gf_evg_argb_to_ayuv |
1504 | 0 | pix = gf_cmx_apply(&_this->yuv_cmat, pix); |
1505 | 0 | } |
1506 | 0 | } |
1507 | | //texture is RGB |
1508 | 0 | else { |
1509 | | //apply cmat |
1510 | 0 | if (has_cmat) |
1511 | 0 | pix = gf_cmx_apply(&_this->cmat, pix); |
1512 | | |
1513 | | //dest is yuv, transform |
1514 | 0 | if (yuv_type) |
1515 | 0 | pix = gf_evg_argb_to_ayuv(rctx->surf, pix); |
1516 | 0 | } |
1517 | |
|
1518 | 0 | *data++ = pix; |
1519 | 0 | count--; |
1520 | 0 | } |
1521 | 0 | } |
1522 | | |
1523 | | static void tex_fill_run_3d_wide(GF_EVGStencil *p, EVGRasterCtx *rctx, s32 _x, s32 _y, u32 count) |
1524 | 0 | { |
1525 | 0 | s32 x0, y0, m_width, m_height; |
1526 | 0 | u64 pix; |
1527 | 0 | Bool has_alpha, has_cmat, repeat_s, repeat_t; |
1528 | 0 | Fixed x, y; |
1529 | 0 | #if USE_BILINEAR |
1530 | 0 | s32 incx, incy; |
1531 | 0 | #endif |
1532 | 0 | EVG_YUVType yuv_type = rctx->surf->yuv_type; |
1533 | 0 | u64 *data = rctx->stencil_pix_run; |
1534 | 0 | EVG_Texture *_this = (EVG_Texture *) p; |
1535 | | |
1536 | |
|
1537 | 0 | #if USE_BILINEAR |
1538 | 0 | Bool use_bili = (_this->filter==GF_TEXTURE_FILTER_HIGH_QUALITY) ? 1 : 0; |
1539 | 0 | incx = (_this->inc_x>0) ? 1 : -1; |
1540 | 0 | incy = (_this->inc_y>0) ? 1 : -1; |
1541 | 0 | #endif |
1542 | |
|
1543 | 0 | Bool do_mx = gf_mx2d_is_identity(_this->smat_bck) ? GF_FALSE : GF_TRUE; |
1544 | |
|
1545 | 0 | repeat_s = _this->mod & GF_TEXTURE_REPEAT_S; |
1546 | 0 | repeat_t = _this->mod & GF_TEXTURE_REPEAT_T; |
1547 | |
|
1548 | 0 | has_alpha = (_this->alpha != 255) ? GF_TRUE : GF_FALSE; |
1549 | 0 | has_cmat = _this->cmat.identity ? GF_FALSE : GF_TRUE; |
1550 | |
|
1551 | 0 | m_width = _this->width-1; |
1552 | 0 | m_height = _this->height-1; |
1553 | |
|
1554 | 0 | PERSP_VARS_DECL |
1555 | |
|
1556 | 0 | while (count) { |
1557 | 0 | PERSP_APPLY |
1558 | |
|
1559 | 0 | if (do_mx) |
1560 | 0 | gf_mx2d_apply_coords(&_this->smat_bck, &ix, &iy); |
1561 | |
|
1562 | 0 | x = m_width * ix; |
1563 | 0 | y = m_height * iy; |
1564 | |
|
1565 | 0 | x0 = FIX2INT(x); |
1566 | |
|
1567 | 0 | if (x0 > m_width) { |
1568 | 0 | if (repeat_s) { |
1569 | 0 | while (x0>m_width) x0 -= m_width; |
1570 | 0 | } else if (_this->fill_pad_color_wide) { |
1571 | 0 | pix = _this->fill_pad_color_wide; |
1572 | 0 | goto write_pix; |
1573 | 0 | } else { |
1574 | 0 | x0 = m_width; |
1575 | 0 | } |
1576 | 0 | } |
1577 | 0 | else if (x0 < 0) { |
1578 | 0 | if (repeat_s) { |
1579 | 0 | while (x0<0) x0 += m_width; |
1580 | 0 | } else if (_this->fill_pad_color_wide) { |
1581 | 0 | pix = _this->fill_pad_color_wide; |
1582 | 0 | goto write_pix; |
1583 | 0 | } else { |
1584 | 0 | x0 = 0; |
1585 | 0 | } |
1586 | 0 | } |
1587 | | |
1588 | 0 | y0 = FIX2INT(y); |
1589 | 0 | if (y0 > m_height) { |
1590 | 0 | if (repeat_t) { |
1591 | 0 | while (y0>m_height) y0 -= m_height; |
1592 | 0 | } else if (_this->fill_pad_color_wide) { |
1593 | 0 | pix = _this->fill_pad_color_wide; |
1594 | 0 | goto write_pix; |
1595 | 0 | } else { |
1596 | 0 | y0 = m_height; |
1597 | 0 | } |
1598 | 0 | } |
1599 | 0 | else if (y0 < 0) { |
1600 | 0 | if (repeat_t) { |
1601 | 0 | while (y0<0) y0 += m_height; |
1602 | 0 | } else if (_this->fill_pad_color_wide) { |
1603 | 0 | pix = _this->fill_pad_color_wide; |
1604 | 0 | goto write_pix; |
1605 | 0 | } else { |
1606 | 0 | y0 = 0; |
1607 | 0 | } |
1608 | 0 | } |
1609 | | |
1610 | 0 | pix = _this->tx_get_pixel_wide(_this, x0, y0, rctx); |
1611 | | |
1612 | | /*bilinear filtering*/ |
1613 | 0 | #if USE_BILINEAR |
1614 | 0 | if (use_bili) { |
1615 | 0 | Bool do_lerp=GF_TRUE; |
1616 | 0 | u64 p00, p01, p10, p11; |
1617 | 0 | s32 x1, y1; |
1618 | 0 | u8 tx, ty; |
1619 | |
|
1620 | 0 | tx = FIX2INT(gf_muldiv(x, 255, m_width) ); |
1621 | 0 | ty = FIX2INT(gf_muldiv(y, 255, m_height) ); |
1622 | |
|
1623 | 0 | x1 = (x0+incx); |
1624 | 0 | if (x1<0) { |
1625 | 0 | if (!repeat_s) |
1626 | 0 | do_lerp=GF_FALSE; |
1627 | 0 | else |
1628 | 0 | while (x1<0) x1 += m_width; |
1629 | 0 | } else { |
1630 | 0 | if (!repeat_s && (x1 > m_width)) |
1631 | 0 | do_lerp=GF_FALSE; |
1632 | 0 | else |
1633 | 0 | x1 = x1 % m_width; |
1634 | 0 | } |
1635 | 0 | y1 = (y0+incy); |
1636 | 0 | if (y1<0) { |
1637 | 0 | if (!repeat_t) |
1638 | 0 | do_lerp=GF_FALSE; |
1639 | 0 | else |
1640 | 0 | while (y1<0) y1 += m_height; |
1641 | 0 | } else { |
1642 | 0 | if (!repeat_t && (y1 > m_height)) |
1643 | 0 | do_lerp=GF_FALSE; |
1644 | 0 | else |
1645 | 0 | y1 = y1 % m_height; |
1646 | 0 | } |
1647 | |
|
1648 | 0 | if (!do_lerp) goto write_pix; |
1649 | | |
1650 | 0 | if (incx>0) { |
1651 | 0 | if (x1<x0) tx = 255-tx; |
1652 | 0 | } else { |
1653 | 0 | if (x1>x0) tx = 255-tx; |
1654 | 0 | } |
1655 | 0 | if (incy>0) { |
1656 | 0 | if (y1<y0) ty = 255-ty; |
1657 | 0 | } else { |
1658 | 0 | if (y1>y0) ty = 255-ty; |
1659 | 0 | } |
1660 | |
|
1661 | 0 | p00 = pix; |
1662 | 0 | p01 = _this->tx_get_pixel_wide(_this, x1, y0, rctx); |
1663 | 0 | p10 = _this->tx_get_pixel_wide(_this, x0, y1, rctx); |
1664 | 0 | p11 = _this->tx_get_pixel_wide(_this, x1, y1, rctx); |
1665 | |
|
1666 | 0 | p00 = EVG_LERP_WIDE(p00, p01, tx); |
1667 | 0 | p10 = EVG_LERP_WIDE(p10, p11, tx); |
1668 | 0 | pix = EVG_LERP_WIDE(p00, p10, ty); |
1669 | |
|
1670 | 0 | } |
1671 | 0 | #endif |
1672 | | |
1673 | 0 | write_pix: |
1674 | 0 | if (has_alpha) { |
1675 | 0 | u64 _a = (pix>>48)&0xFF; |
1676 | 0 | _a = (_a * _this->alpha) >> 8; |
1677 | 0 | _a<<=48; |
1678 | 0 | pix = ( (_a & 0xFFFF000000000000UL) ) | (pix & 0x0000FFFFFFFFFFFFUL); |
1679 | 0 | } |
1680 | | //move pixel to target pixel format, applying color transform matrix |
1681 | 0 | if (_this->is_yuv) { |
1682 | | //if surf is rgb, transform |
1683 | 0 | if (!yuv_type) { |
1684 | 0 | pix = gf_evg_ayuv_to_argb_wide(rctx->surf, pix); |
1685 | | //apply cmat |
1686 | 0 | if (has_cmat) |
1687 | 0 | pix = gf_cmx_apply_wide(&_this->cmat, pix); |
1688 | 0 | } else if (has_cmat) { |
1689 | | //yuv->yuv , use color matrix in yuv domain |
1690 | | //this is equivalent to gf_evg_ayuv_to_argb, gf_cmx_apply(&_this->cmat, pix), gf_evg_argb_to_ayuv |
1691 | 0 | pix = gf_cmx_apply_wide(&_this->yuv_cmat, pix); |
1692 | 0 | } |
1693 | 0 | } |
1694 | | //texture is RGB |
1695 | 0 | else { |
1696 | | //apply cmat |
1697 | 0 | if (has_cmat) |
1698 | 0 | pix = gf_cmx_apply_wide(&_this->cmat, pix); |
1699 | | |
1700 | | //dest is yuv, transform |
1701 | 0 | if (yuv_type) |
1702 | 0 | pix = gf_evg_argb_to_ayuv_wide(rctx->surf, pix); |
1703 | 0 | } |
1704 | |
|
1705 | 0 | *data++ = pix; |
1706 | 0 | count--; |
1707 | 0 | } |
1708 | 0 | } |
1709 | | |
1710 | | GF_EVGStencil *evg_texture_brush() |
1711 | 0 | { |
1712 | 0 | EVG_Texture *tmp; |
1713 | 0 | GF_SAFEALLOC(tmp, EVG_Texture); |
1714 | 0 | if (!tmp) return 0L; |
1715 | | |
1716 | 0 | tmp->fill_run = tex_fill_run; |
1717 | 0 | tmp->type = GF_STENCIL_TEXTURE; |
1718 | | /*default is using the surface settings*/ |
1719 | 0 | gf_evg_stencil_set_filter( (GF_EVGStencil *) tmp, GF_TEXTURE_FILTER_HIGH_SPEED); |
1720 | 0 | tmp->mod = 0; |
1721 | 0 | gf_cmx_init(&tmp->cmat); |
1722 | 0 | tmp->alpha = 255; |
1723 | 0 | return (GF_EVGStencil *) tmp; |
1724 | 0 | } |
1725 | | |
1726 | | |
1727 | | u32 get_pix_argb(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1728 | 0 | { |
1729 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1730 | 0 | return GF_COL_ARGB(*(pix) & 0xFF, *(pix+1) & 0xFF, *(pix+2) & 0xFF, *(pix+3) & 0xFF); |
1731 | 0 | } |
1732 | | u32 get_pix_rgba(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1733 | 0 | { |
1734 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1735 | 0 | return GF_COL_ARGB(*(pix+3) & 0xFF, *(pix) & 0xFF, *(pix+1) & 0xFF, *(pix+2) & 0xFF); |
1736 | 0 | } |
1737 | | u32 get_pix_grba(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1738 | 0 | { |
1739 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1740 | 0 | return GF_COL_ARGB(*(pix+3) & 0xFF, *(pix+1) & 0xFF, *(pix) & 0xFF, *(pix+2) & 0xFF); |
1741 | 0 | } |
1742 | | u32 get_pix_abgr(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1743 | 0 | { |
1744 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1745 | 0 | return GF_COL_ARGB(*(pix) & 0xFF, *(pix+3) & 0xFF, *(pix+2) & 0xFF, *(pix+1) & 0xFF); |
1746 | 0 | } |
1747 | | u32 get_pix_bgra(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1748 | 0 | { |
1749 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1750 | 0 | return GF_COL_ARGB(*(pix+3) & 0xFF, *(pix+2) & 0xFF, *(pix+1) & 0xFF, *(pix) & 0xFF); |
1751 | 0 | } |
1752 | | u32 get_pix_rgbx(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1753 | 0 | { |
1754 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1755 | 0 | return GF_COL_ARGB(0xFF, *(pix) & 0xFF, *(pix+1) & 0xFF, *(pix+2) & 0xFF); |
1756 | 0 | } |
1757 | | u32 get_pix_xrgb(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1758 | 0 | { |
1759 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1760 | 0 | return GF_COL_ARGB(0xFF, *(pix+1) & 0xFF, *(pix+2) & 0xFF, *(pix+3) & 0xFF); |
1761 | 0 | } |
1762 | | u32 get_pix_xbgr(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1763 | 0 | { |
1764 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1765 | 0 | return GF_COL_ARGB(0xFF, *(pix+3) & 0xFF, *(pix+2) & 0xFF, *(pix+1) & 0xFF); |
1766 | 0 | } |
1767 | | u32 get_pix_bgrx(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1768 | 0 | { |
1769 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1770 | 0 | return GF_COL_ARGB(0xFF, *(pix+2) & 0xFF, *(pix+1) & 0xFF, *(pix) & 0xFF); |
1771 | 0 | } |
1772 | | u32 get_pix_rgb_24(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1773 | 0 | { |
1774 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1775 | 0 | return GF_COL_ARGB(0xFF, *pix & 0xFF, *(pix+1) & 0xFF, *(pix+2) & 0xFF); |
1776 | 0 | } |
1777 | | u32 get_pix_gbr_24(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1778 | 0 | { |
1779 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1780 | 0 | return GF_COL_ARGB(0xFF, *(pix+1) & 0xFF, *(pix+2) & 0xFF, *pix & 0xFF); |
1781 | 0 | } |
1782 | | u32 get_pix_bgr_24(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1783 | 0 | { |
1784 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1785 | 0 | return GF_COL_ARGB(0xFF, *(pix+2) & 0xFF, * (pix+1) & 0xFF, *pix & 0xFF); |
1786 | 0 | } |
1787 | | u32 get_pix_332(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1788 | 0 | { |
1789 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1790 | 0 | u32 r = pix[0]>>5; |
1791 | 0 | u32 g = (pix[0]>>2)&0x7; |
1792 | 0 | u32 b = pix[0]&0x3; |
1793 | 0 | return GF_COL_ARGB(0xFF, (r << 5), (g << 5), (b << 6)); |
1794 | 0 | } |
1795 | | u32 get_pix_444(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1796 | 0 | { |
1797 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1798 | 0 | u32 r = pix[0]&0x0f; |
1799 | 0 | u32 g = (pix[1]>>4)&0x0f; |
1800 | 0 | u32 b = pix[1]&0x0f; |
1801 | 0 | return GF_COL_ARGB(0xFF, (r << 4), (g << 4), (b << 4)); |
1802 | 0 | } |
1803 | | u32 get_pix_555(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1804 | 0 | { |
1805 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1806 | 0 | u32 r = (pix[0]>>2) & 0x1f; |
1807 | 0 | u32 g = (pix[0])&0x3; |
1808 | 0 | g<<=3; |
1809 | 0 | g |= (pix[1]>>5) & 0x7; |
1810 | 0 | u32 b = pix[1] & 0x1f; |
1811 | 0 | return GF_COL_ARGB(0xFF, (r << 3), (g << 3), (b << 3)); |
1812 | 0 | } |
1813 | | u32 get_pix_565(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1814 | 0 | { |
1815 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1816 | 0 | u32 r = (pix[0]>>3) & 0x1f; |
1817 | 0 | u32 g = (pix[0])&0x7; |
1818 | 0 | g<<=3; |
1819 | 0 | g |= (pix[1]>>5) & 0x7; |
1820 | 0 | u32 b = pix[1] & 0x1f; |
1821 | 0 | return GF_COL_ARGB(0xFF, (r << 3), (g << 2), (b << 3)); |
1822 | 0 | } |
1823 | | u32 get_pix_palette_alpha(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1824 | 0 | { |
1825 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1826 | 0 | u32 val = *pix; |
1827 | 0 | if (val >= _this->palette_colors) return GF_COL_ARGB(0xFF, 0xFF, 0xFF, 0xFF); |
1828 | 0 | pix = (u8*)_this->palette + val*4; |
1829 | 0 | return GF_COL_ARGB(pix[_this->pidx_a], pix[_this->pidx_r], pix[_this->pidx_g], pix[_this->pidx_b]); |
1830 | 0 | } |
1831 | | u32 get_pix_palette(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1832 | 0 | { |
1833 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1834 | 0 | u32 val = *pix; |
1835 | 0 | if (val >= _this->palette_colors) return GF_COL_ARGB(0xFF, 0xFF, 0xFF, 0xFF); |
1836 | 0 | pix = (u8*)_this->palette + val*3; |
1837 | 0 | return GF_COL_ARGB(0xFF, pix[_this->pidx_r], pix[_this->pidx_g], pix[_this->pidx_b]); |
1838 | 0 | } |
1839 | | u32 get_pix_grey(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1840 | 0 | { |
1841 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1842 | 0 | u8 val = *pix; |
1843 | 0 | return GF_COL_ARGB(0xFF, val, val, val); |
1844 | 0 | } |
1845 | | u32 get_pix_alphagrey(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1846 | 0 | { |
1847 | 0 | u8 a, g; |
1848 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1849 | 0 | a = *pix; |
1850 | 0 | g = *(pix+1); |
1851 | 0 | return GF_COL_ARGB(a, g, g, g); |
1852 | 0 | } |
1853 | | u32 get_pix_greyalpha(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1854 | 0 | { |
1855 | 0 | u8 a, g; |
1856 | 0 | u8 *pix = _this->pixels + y * _this->stride + _this->Bpp*x; |
1857 | 0 | g = *pix; |
1858 | 0 | a = *(pix+1); |
1859 | 0 | return GF_COL_ARGB(a, g, g, g); |
1860 | 0 | } |
1861 | | u32 get_pix_yuv420p(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1862 | 0 | { |
1863 | 0 | u8 *pY = _this->pixels + y * _this->stride + x; |
1864 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride/2 + x/2; |
1865 | 0 | u8 *pV = _this->pix_v + y/2 * _this->stride/2 + x/2; |
1866 | 0 | return GF_COL_ARGB(0xFF, *pY, *pU, *pV); |
1867 | 0 | } |
1868 | | |
1869 | | #ifdef GPAC_BIG_ENDIAN |
1870 | | |
1871 | | #define GET_LE_10BIT_AS_8(_ptr) ( (((u16)(_ptr)[1])<<8 | (u16)(_ptr)[0] ) >> 2 ) |
1872 | | #define GET_LE_10BIT_AS_16(_ptr) ( (((u16)(_ptr)[1])<<8 | (u16)(_ptr)[0] ) << 6 ) |
1873 | | |
1874 | | //#define GET_LE_10BIT_LEFT_AS_8(_ptr) ( (((u16)(_ptr)[1])<<8 | (u16)(_ptr)[0] ) >> 8 ) |
1875 | | #define GET_LE_10BIT_LEFT_AS_8(_ptr) ((_ptr)[1] ) |
1876 | | #define GET_LE_10BIT_LEFT_AS_16(_ptr) ( (((u16)(_ptr)[1])<<8 | (u16)(_ptr)[0] ) & 0xFFC0 ) |
1877 | | |
1878 | | #define GET_BE_10BIT_AS_8(_ptr) ( (*(u16 *)(_ptr)) >> 2 ) |
1879 | | #define GET_BE_10BIT_AS_16(_ptr) ( (*(u16 *)(_ptr)) << 6 ) |
1880 | | |
1881 | | #else |
1882 | | |
1883 | 0 | #define GET_LE_10BIT_AS_8(_ptr) ( (*(u16 *)(_ptr)) >> 2 ) |
1884 | 0 | #define GET_LE_10BIT_AS_16(_ptr) ( (*(u16 *)(_ptr)) << 6 ) |
1885 | | |
1886 | 0 | #define GET_LE_10BIT_LEFT_AS_8(_ptr) ( (*(u16 *)(_ptr)) >> 8 ) |
1887 | 0 | #define GET_LE_10BIT_LEFT_AS_16(_ptr) ( (*(u16 *)(_ptr)) & 0xFFC0 ) |
1888 | | |
1889 | | |
1890 | | #define GET_BE_10BIT_AS_8(_ptr) ( (((u16)(_ptr)[0])<<8 | (u16)(_ptr)[1] ) >> 2 ) |
1891 | | #define GET_BE_10BIT_AS_16(_ptr) ( (((u16)(_ptr)[0])<<8 | (u16)(_ptr)[1] ) << 6 ) |
1892 | | |
1893 | | #endif |
1894 | | |
1895 | | |
1896 | | u32 get_pix_yuv420p_10(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1897 | 0 | { |
1898 | 0 | u8 vy, vu, vv; |
1899 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
1900 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride/2 + (x/2)*2; |
1901 | 0 | u8 *pV = _this->pix_v + y/2 * _this->stride/2 + (x/2)*2; |
1902 | |
|
1903 | 0 | vy = GET_LE_10BIT_AS_8(pY); |
1904 | 0 | vu = GET_LE_10BIT_AS_8(pU); |
1905 | 0 | vv = GET_LE_10BIT_AS_8(pV); |
1906 | |
|
1907 | 0 | return GF_COL_ARGB(0xFF, vy, vu, vv); |
1908 | 0 | } |
1909 | | |
1910 | | u64 get_pix_yuv420p_10_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1911 | 0 | { |
1912 | 0 | u16 vy, vu, vv; |
1913 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
1914 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride/2 + (x/2)*2; |
1915 | 0 | u8 *pV = _this->pix_v + y/2 * _this->stride/2 + (x/2)*2; |
1916 | |
|
1917 | 0 | vy = GET_LE_10BIT_AS_16(pY); |
1918 | 0 | vu = GET_LE_10BIT_AS_16(pU); |
1919 | 0 | vv = GET_LE_10BIT_AS_16(pV); |
1920 | |
|
1921 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vu, vv); |
1922 | 0 | } |
1923 | | u32 get_pix_yuv420p_a(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1924 | 0 | { |
1925 | 0 | u8 *pY = _this->pixels + y * _this->stride + x; |
1926 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride/2 + x/2; |
1927 | 0 | u8 *pV = _this->pix_v + y/2 * _this->stride/2 + x/2; |
1928 | 0 | u8 *pA = _this->pix_a + y * _this->stride + x; |
1929 | |
|
1930 | 0 | return GF_COL_ARGB(*pA, *pY, *pU, *pV); |
1931 | 0 | } |
1932 | | u32 get_pix_yuv422p(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1933 | 0 | { |
1934 | 0 | u8 *pY = _this->pixels + y * _this->stride + x; |
1935 | 0 | u8 *pU = _this->pix_u + y * _this->stride/2 + x/2; |
1936 | 0 | u8 *pV = _this->pix_v + y * _this->stride/2 + x/2; |
1937 | 0 | return GF_COL_ARGB(0xFF, *pY, *pU, *pV); |
1938 | 0 | } |
1939 | | u32 get_pix_yuv422p_10(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1940 | 0 | { |
1941 | 0 | u8 vy, vu, vv; |
1942 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
1943 | 0 | u8 *pU = _this->pix_u + y * _this->stride/2 + (x/2)*2; |
1944 | 0 | u8 *pV = _this->pix_v + y * _this->stride/2 + (x/2)*2; |
1945 | |
|
1946 | 0 | vy = GET_LE_10BIT_AS_8(pY); |
1947 | 0 | vu = GET_LE_10BIT_AS_8(pU); |
1948 | 0 | vv = GET_LE_10BIT_AS_8(pV); |
1949 | 0 | return GF_COL_ARGB(0xFF, vy, vu, vv); |
1950 | 0 | } |
1951 | | |
1952 | | u64 get_pix_yuv422p_10_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1953 | 0 | { |
1954 | 0 | u16 vy, vu, vv; |
1955 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
1956 | 0 | u8 *pU = _this->pix_u + y * _this->stride/2 + (x/2)*2; |
1957 | 0 | u8 *pV = _this->pix_v + y * _this->stride/2 + (x/2)*2; |
1958 | |
|
1959 | 0 | vy = GET_LE_10BIT_AS_16(pY); |
1960 | 0 | vu = GET_LE_10BIT_AS_16(pU); |
1961 | 0 | vv = GET_LE_10BIT_AS_16(pV); |
1962 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vu, vv); |
1963 | 0 | } |
1964 | | |
1965 | | u32 get_pix_yuv444p(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1966 | 0 | { |
1967 | 0 | u8 *pY = _this->pixels + y * _this->stride + x; |
1968 | 0 | u8 *pU = _this->pix_u + y * _this->stride + x; |
1969 | 0 | u8 *pV = _this->pix_v + y * _this->stride + x; |
1970 | 0 | return GF_COL_ARGB(0xFF, *pY, *pU, *pV); |
1971 | 0 | } |
1972 | | u32 get_pix_yuv444p_10(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1973 | 0 | { |
1974 | 0 | u8 vy, vu, vv; |
1975 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
1976 | 0 | u8 *pU = _this->pix_u + y * _this->stride + x*2; |
1977 | 0 | u8 *pV = _this->pix_v + y * _this->stride + x*2; |
1978 | |
|
1979 | 0 | vy = GET_LE_10BIT_AS_8(pY); |
1980 | 0 | vu = GET_LE_10BIT_AS_8(pU); |
1981 | 0 | vv = GET_LE_10BIT_AS_8(pV); |
1982 | 0 | return GF_COL_ARGB(0xFF, vy, vu, vv); |
1983 | 0 | } |
1984 | | u64 get_pix_yuv444p_10_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1985 | 0 | { |
1986 | 0 | u16 vy, vu, vv; |
1987 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
1988 | 0 | u8 *pU = _this->pix_u + y * _this->stride + x*2; |
1989 | 0 | u8 *pV = _this->pix_v + y * _this->stride + x*2; |
1990 | |
|
1991 | 0 | vy = GET_LE_10BIT_AS_16(pY); |
1992 | 0 | vu = GET_LE_10BIT_AS_16(pU); |
1993 | 0 | vv = GET_LE_10BIT_AS_16(pV); |
1994 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vu, vv); |
1995 | 0 | } |
1996 | | u32 get_pix_yuv444p_a(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
1997 | 0 | { |
1998 | 0 | u8 *pY = _this->pixels + y * _this->stride + x; |
1999 | 0 | u8 *pU = _this->pix_u + y * _this->stride + x; |
2000 | 0 | u8 *pV = _this->pix_v + y * _this->stride + x; |
2001 | 0 | u8 *pA = _this->pix_a + y * _this->stride + x; |
2002 | 0 | return GF_COL_ARGB(*pA, *pY, *pU, *pV); |
2003 | 0 | } |
2004 | | u32 get_pix_yuv_nv12(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2005 | 0 | { |
2006 | 0 | u8 *pY = _this->pixels + y * _this->stride + x; |
2007 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride + (x/2)*2; |
2008 | 0 | return GF_COL_ARGB(0xFF, *pY, *pU, *(pU+1)); |
2009 | 0 | } |
2010 | | |
2011 | | u32 get_pix_yuv_nv12_10(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2012 | 0 | { |
2013 | 0 | u16 vy, vu, vv; |
2014 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
2015 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride + (x/2)*4; |
2016 | 0 | vy = GET_LE_10BIT_AS_8(pY); |
2017 | 0 | vu = GET_LE_10BIT_AS_8(pU); |
2018 | 0 | vv = GET_LE_10BIT_AS_8(pU+2); |
2019 | |
|
2020 | 0 | return GF_COL_ARGB(0xFF, vy, vu, vv); |
2021 | 0 | } |
2022 | | u64 get_pix_yuv_nv12_10_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2023 | 0 | { |
2024 | 0 | u16 vy, vu, vv; |
2025 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
2026 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride + (x/2)*4; |
2027 | |
|
2028 | 0 | vy = GET_LE_10BIT_AS_16(pY); |
2029 | 0 | vu = GET_LE_10BIT_AS_16(pU); |
2030 | 0 | vv = GET_LE_10BIT_AS_16(pU+2); |
2031 | |
|
2032 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vu, vv); |
2033 | 0 | } |
2034 | | u32 get_pix_yuv_nv21(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2035 | 0 | { |
2036 | 0 | u8 *pY = _this->pixels + y * _this->stride + x; |
2037 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride + (x/2)*2; |
2038 | 0 | return GF_COL_ARGB(0xFF, *pY, *(pU+1), *pU); |
2039 | 0 | } |
2040 | | u32 get_pix_yuv_nv21_10(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2041 | 0 | { |
2042 | 0 | u8 vy, vu, vv; |
2043 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
2044 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride + (x/2)*4; |
2045 | |
|
2046 | 0 | vy = GET_LE_10BIT_AS_8(pY); |
2047 | 0 | vu = GET_LE_10BIT_AS_8(pU); |
2048 | 0 | vv = GET_LE_10BIT_AS_8(pU+2); |
2049 | |
|
2050 | 0 | return GF_COL_ARGB(0xFF, vy, vv, vu); |
2051 | 0 | } |
2052 | | u64 get_pix_yuv_nv21_10_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2053 | 0 | { |
2054 | 0 | u16 vy, vu, vv; |
2055 | 0 | u8 *pY = _this->pixels + y * _this->stride + x*2; |
2056 | 0 | u8 *pU = _this->pix_u + y/2 * _this->stride + (x/2)*4; |
2057 | |
|
2058 | 0 | vy = GET_LE_10BIT_AS_16(pY); |
2059 | 0 | vu = GET_LE_10BIT_AS_16(pU); |
2060 | 0 | vv = GET_LE_10BIT_AS_16(pU+2); |
2061 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vv, vu); |
2062 | 0 | } |
2063 | | u32 get_pix_yuyv(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2064 | 0 | { |
2065 | 0 | u8 *pY = _this->pixels + y * _this->stride + (x/2)*4; |
2066 | 0 | u8 u = pY[1]; |
2067 | 0 | u8 v = pY[3]; |
2068 | 0 | u8 luma = (x%2) ? pY[2] : pY[0]; |
2069 | 0 | return GF_COL_ARGB(0xFF, luma, u, v); |
2070 | 0 | } |
2071 | | u32 get_pix_yvyu(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2072 | 0 | { |
2073 | 0 | u8 *pY = _this->pixels + y * _this->stride + (x/2)*4; |
2074 | 0 | u8 u = pY[3]; |
2075 | 0 | u8 v = pY[1]; |
2076 | 0 | u8 luma = (x%2) ? pY[2] : pY[0]; |
2077 | 0 | return GF_COL_ARGB(0xFF, luma, u, v); |
2078 | 0 | } |
2079 | | u32 get_pix_uyvy(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2080 | 0 | { |
2081 | 0 | u8 *pY = _this->pixels + y * _this->stride + (x/2)*4; |
2082 | 0 | u8 u = pY[0]; |
2083 | 0 | u8 v = pY[2]; |
2084 | 0 | u8 luma = (x%2) ? pY[3] : pY[1]; |
2085 | 0 | return GF_COL_ARGB(0xFF, luma, u, v); |
2086 | 0 | } |
2087 | | u32 get_pix_vyuy(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2088 | 0 | { |
2089 | 0 | u8 *pY = _this->pixels + y * _this->stride + (x/2)*4; |
2090 | 0 | u8 u = pY[2]; |
2091 | 0 | u8 v = pY[0]; |
2092 | 0 | u8 luma = (x%2) ? pY[3] : pY[1]; |
2093 | 0 | return GF_COL_ARGB(0xFF, luma, u, v); |
2094 | 0 | } |
2095 | | u32 get_pix_yuv444_10(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2096 | 0 | { |
2097 | 0 | u8 vy, vu, vv; |
2098 | 0 | u32 val; |
2099 | 0 | u8 *p_src = _this->pixels + y * _this->stride + x*4; |
2100 | 0 | val = p_src[3]; val<<=8; |
2101 | 0 | val |= p_src[2]; val<<=8; |
2102 | 0 | val |= p_src[1]; val<<=8; |
2103 | 0 | val |= p_src[0]; |
2104 | |
|
2105 | 0 | vu = (u8) ( ((val>>2) & 0x3FF) >> 2); |
2106 | 0 | vy = (u8) ( ((val>>12) & 0x3FF) >> 2); |
2107 | 0 | vv = (u8) ( ((val>>22)) >> 2); |
2108 | |
|
2109 | 0 | return GF_COL_ARGB(0xFF, vy, vu, vv); |
2110 | 0 | } |
2111 | | u64 get_pix_yuv444_10_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2112 | 0 | { |
2113 | 0 | u16 vy, vu, vv; |
2114 | 0 | u32 val; |
2115 | 0 | u8 *p_src = _this->pixels + y * _this->stride + x*4; |
2116 | 0 | val = p_src[3]; val<<=8; |
2117 | 0 | val |= p_src[2]; val<<=8; |
2118 | 0 | val |= p_src[1]; val<<=8; |
2119 | 0 | val |= p_src[0]; |
2120 | |
|
2121 | 0 | vu = (u16) ( ((val>>2) & 0x3FF) << 6); |
2122 | 0 | vy = (u16) ( ((val>>12) & 0x3FF) << 6); |
2123 | 0 | vv = (u16) ( ((val>>22)) << 6); |
2124 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vu, vv); |
2125 | 0 | } |
2126 | | |
2127 | | u32 get_pix_v210(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2128 | 0 | { |
2129 | 0 | u8 vy, vu, vv; |
2130 | 0 | u32 val1, val2; |
2131 | 0 | u32 x_offset = x%6; |
2132 | 0 | x-=x_offset; |
2133 | 0 | u8 *p_src = _this->pixels + y * _this->stride + (x * 16) / 6; |
2134 | 0 | if (x_offset>=4) p_src += 8; |
2135 | 0 | else if (x_offset>=2) p_src += 4; |
2136 | |
|
2137 | 0 | val1 = p_src[3]; val1<<=8; |
2138 | 0 | val1 |= p_src[2]; val1<<=8; |
2139 | 0 | val1 |= p_src[1]; val1<<=8; |
2140 | 0 | val1 |= p_src[0]; |
2141 | |
|
2142 | 0 | if (x_offset==0) { |
2143 | 0 | vu = (u8) ( ((val1) & 0x3FF) >> 2); |
2144 | 0 | vy = (u8) ( ((val1>>10) & 0x3FF) >> 2); |
2145 | 0 | vv = (u8) ( ((val1>>20) & 0x3FF) >> 2); |
2146 | 0 | } else { |
2147 | 0 | val2 = p_src[7]; val2<<=8; |
2148 | 0 | val2 |= p_src[6]; val2<<=8; |
2149 | 0 | val2 |= p_src[5]; val2<<=8; |
2150 | 0 | val2 |= p_src[4]; |
2151 | |
|
2152 | 0 | if (x_offset==1) { |
2153 | 0 | vu = (u8) ( ((val1) & 0x3FF) >> 2); |
2154 | 0 | vv = (u8) ( ((val1>>20) & 0x3FF) >> 2); |
2155 | 0 | vy = (u8) ( ((val2) & 0x3FF) >> 2); |
2156 | 0 | } else if (x_offset==2) { |
2157 | 0 | vu = (u8) ( ((val1>>10) & 0x3FF) >> 2); |
2158 | 0 | vy = (u8) ( ((val1>>20) & 0x3FF) >> 2); |
2159 | 0 | vv = (u8) ( ((val2) & 0x3FF) >> 2); |
2160 | 0 | } else if (x_offset==3) { |
2161 | 0 | vu = (u8) ( ((val1>>10) & 0x3FF) >> 2); |
2162 | 0 | vv = (u8) ( ((val2) & 0x3FF) >> 2); |
2163 | 0 | vy = (u8) ( ((val2>>10) & 0x3FF) >> 2); |
2164 | 0 | } else if (x_offset==4) { |
2165 | 0 | vu = (u8) ( ((val1>>20) & 0x3FF) >> 2); |
2166 | 0 | vy = (u8) ( ((val2) & 0x3FF) >> 2); |
2167 | 0 | vv = (u8) ( ((val2>>10) & 0x3FF) >> 2); |
2168 | 0 | } else { |
2169 | 0 | vu = (u8) ( ((val1>>20) & 0x3FF) >> 2); |
2170 | 0 | vv = (u8) ( ((val2>>10) & 0x3FF) >> 2); |
2171 | 0 | vy = (u8) ( ((val2>>20) & 0x3FF) >> 2); |
2172 | 0 | } |
2173 | 0 | } |
2174 | 0 | return GF_COL_ARGB(0xFF, vy, vu, vv); |
2175 | 0 | } |
2176 | | u64 get_pix_v210_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2177 | 0 | { |
2178 | 0 | u16 vy, vu, vv; |
2179 | 0 | u32 val1, val2; |
2180 | 0 | u32 x_offset = x%6; |
2181 | 0 | x-=x_offset; |
2182 | 0 | u8 *p_src = _this->pixels + y * _this->stride + (x * 16) / 6; |
2183 | 0 | if (x_offset>=4) p_src += 8; |
2184 | 0 | else if (x_offset>=2) p_src += 4; |
2185 | |
|
2186 | 0 | val1 = p_src[3]; val1<<=8; |
2187 | 0 | val1 |= p_src[2]; val1<<=8; |
2188 | 0 | val1 |= p_src[1]; val1<<=8; |
2189 | 0 | val1 |= p_src[0]; |
2190 | |
|
2191 | 0 | if (x_offset==0) { |
2192 | 0 | vu = (u16) ( ((val1) & 0x3FF) << 6); |
2193 | 0 | vy = (u16) ( ((val1>>10) & 0x3FF) << 6); |
2194 | 0 | vv = (u16) ( ((val1>>20) & 0x3FF) << 6); |
2195 | 0 | } else { |
2196 | 0 | val2 = p_src[7]; val2<<=8; |
2197 | 0 | val2 |= p_src[6]; val2<<=8; |
2198 | 0 | val2 |= p_src[5]; val2<<=8; |
2199 | 0 | val2 |= p_src[4]; |
2200 | |
|
2201 | 0 | if (x_offset==1) { |
2202 | 0 | vu = (u16) ( ((val1) & 0x3FF) << 6); |
2203 | 0 | vv = (u16) ( ((val1>>20) & 0x3FF) << 6); |
2204 | 0 | vy = (u16) ( ((val2) & 0x3FF) << 6); |
2205 | 0 | } else if (x_offset==2) { |
2206 | 0 | vu = (u16) ( ((val1>>10) & 0x3FF) << 6); |
2207 | 0 | vy = (u16) ( ((val1>>20) & 0x3FF) << 6); |
2208 | 0 | vv = (u16) ( ((val2) & 0x3FF) << 6); |
2209 | 0 | } else if (x_offset==3) { |
2210 | 0 | vu = (u16) ( ((val1>>10) & 0x3FF) << 6); |
2211 | 0 | vv = (u16) ( ((val2) & 0x3FF) << 6); |
2212 | 0 | vy = (u16) ( ((val2>>10) & 0x3FF) << 6); |
2213 | 0 | } else if (x_offset==4) { |
2214 | 0 | vu = (u16) ( ((val1>>20) & 0x3FF) << 6); |
2215 | 0 | vy = (u16) ( ((val2) & 0x3FF) << 6); |
2216 | 0 | vv = (u16) ( ((val2>>10) & 0x3FF) << 6); |
2217 | 0 | } else { |
2218 | 0 | vu = (u16) ( ((val1>>20) & 0x3FF) << 6); |
2219 | 0 | vv = (u16) ( ((val2>>10) & 0x3FF) << 6); |
2220 | 0 | vy = (u16) ( ((val2>>20) & 0x3FF) << 6); |
2221 | 0 | } |
2222 | 0 | } |
2223 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vu, vv); |
2224 | 0 | } |
2225 | | |
2226 | | u32 get_pix_yuyv_10(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2227 | 0 | { |
2228 | 0 | u8 vy, vu, vv; |
2229 | 0 | Bool odd = x%2; |
2230 | 0 | u8 *p_src = _this->pixels + y * _this->stride + (x/2)*8; |
2231 | |
|
2232 | 0 | vu = GET_LE_10BIT_LEFT_AS_8(p_src + _this->off_u); |
2233 | 0 | if (odd) |
2234 | 0 | vy = GET_LE_10BIT_LEFT_AS_8(p_src + _this->off_y+4); |
2235 | 0 | else |
2236 | 0 | vy = GET_LE_10BIT_LEFT_AS_8(p_src + _this->off_y); |
2237 | 0 | vv = GET_LE_10BIT_LEFT_AS_8(p_src + _this->off_v); |
2238 | 0 | return GF_COL_ARGB(0xFF, vy, vu, vv); |
2239 | 0 | } |
2240 | | u64 get_pix_yuyv_10_wide(EVG_Texture *_this, u32 x, u32 y, EVGRasterCtx *ctx) |
2241 | 0 | { |
2242 | 0 | u16 vy, vu, vv; |
2243 | 0 | u32 odd = x%2; |
2244 | 0 | u8 *p_src = _this->pixels + y * _this->stride + (x/2)*8; |
2245 | |
|
2246 | 0 | vu = GET_LE_10BIT_LEFT_AS_16(p_src + _this->off_u); |
2247 | 0 | if (odd) |
2248 | 0 | vy = GET_LE_10BIT_LEFT_AS_16(p_src + _this->off_y+4); |
2249 | 0 | else |
2250 | 0 | vy = GET_LE_10BIT_LEFT_AS_16(p_src + _this->off_y); |
2251 | 0 | vv = GET_LE_10BIT_LEFT_AS_16(p_src + _this->off_v); |
2252 | 0 | return GF_COLW_ARGB(0xFFFF, vy, vu, vv); |
2253 | 0 | } |
2254 | | u64 default_get_pixel_wide(struct __evg_texture *_this, u32 x, u32 y, EVGRasterCtx *rctx) |
2255 | 0 | { |
2256 | 0 | return evg_col_to_wide( _this->tx_get_pixel(_this, x, y, rctx) ); |
2257 | 0 | } |
2258 | | |
2259 | | static void texture_set_callbacks(EVG_Texture *_this) |
2260 | 0 | { |
2261 | 0 | Bool swap_uv = GF_FALSE; |
2262 | 0 | if (_this->tx_callback) |
2263 | 0 | return; |
2264 | | |
2265 | 0 | _this->is_wide = 0; |
2266 | 0 | _this->is_transparent = 0; |
2267 | 0 | _this->tx_get_pixel = NULL; |
2268 | 0 | _this->tx_get_pixel_wide = default_get_pixel_wide; |
2269 | |
|
2270 | 0 | switch (_this->pixel_format) { |
2271 | 0 | case GF_PIXEL_RGBA: |
2272 | 0 | _this->tx_get_pixel = get_pix_rgba; |
2273 | 0 | _this->is_transparent = 1; |
2274 | 0 | return; |
2275 | 0 | case GF_PIXEL_ARGB: |
2276 | 0 | _this->tx_get_pixel = get_pix_argb; |
2277 | 0 | _this->is_transparent = 1; |
2278 | 0 | return; |
2279 | 0 | case GF_PIXEL_ABGR: |
2280 | 0 | _this->tx_get_pixel = get_pix_abgr; |
2281 | 0 | _this->is_transparent = 1; |
2282 | 0 | return; |
2283 | 0 | case GF_PIXEL_BGRA: |
2284 | 0 | _this->tx_get_pixel = get_pix_bgra; |
2285 | 0 | _this->is_transparent = 1; |
2286 | 0 | return; |
2287 | 0 | case GF_PIXEL_RGBX: |
2288 | 0 | _this->tx_get_pixel = get_pix_rgbx; |
2289 | 0 | return; |
2290 | 0 | case GF_PIXEL_BGRX: |
2291 | 0 | _this->tx_get_pixel = get_pix_bgrx; |
2292 | 0 | return; |
2293 | 0 | case GF_PIXEL_XRGB: |
2294 | 0 | _this->tx_get_pixel = get_pix_xrgb; |
2295 | 0 | return; |
2296 | 0 | case GF_PIXEL_XBGR: |
2297 | 0 | _this->tx_get_pixel = get_pix_xbgr; |
2298 | 0 | return; |
2299 | 0 | case GF_PIXEL_RGB: |
2300 | 0 | _this->tx_get_pixel = get_pix_rgb_24; |
2301 | 0 | return; |
2302 | 0 | case GF_PIXEL_BGR: |
2303 | 0 | _this->tx_get_pixel = get_pix_bgr_24; |
2304 | 0 | return; |
2305 | 0 | case GF_PIXEL_RGB_444: |
2306 | 0 | _this->tx_get_pixel = get_pix_444; |
2307 | 0 | return; |
2308 | 0 | case GF_PIXEL_RGB_332: |
2309 | 0 | _this->tx_get_pixel = get_pix_332; |
2310 | 0 | return; |
2311 | 0 | case GF_PIXEL_RGB_555: |
2312 | 0 | _this->tx_get_pixel = get_pix_555; |
2313 | 0 | return; |
2314 | 0 | case GF_PIXEL_RGB_565: |
2315 | 0 | _this->tx_get_pixel = get_pix_565; |
2316 | 0 | return; |
2317 | 0 | case GF_PIXEL_GREYSCALE: |
2318 | 0 | if (_this->palette && _this->palette_colors) { |
2319 | 0 | if (_this->palette_comp==4) |
2320 | 0 | _this->tx_get_pixel = get_pix_palette_alpha; |
2321 | 0 | else |
2322 | 0 | _this->tx_get_pixel = get_pix_palette; |
2323 | 0 | } else |
2324 | 0 | _this->tx_get_pixel = get_pix_grey; |
2325 | 0 | return; |
2326 | 0 | case GF_PIXEL_ALPHAGREY: |
2327 | 0 | _this->tx_get_pixel = get_pix_alphagrey; |
2328 | 0 | _this->is_transparent = 1; |
2329 | 0 | return; |
2330 | 0 | case GF_PIXEL_GREYALPHA: |
2331 | 0 | _this->tx_get_pixel = get_pix_greyalpha; |
2332 | 0 | _this->is_transparent = 1; |
2333 | 0 | return; |
2334 | 0 | case GF_PIXEL_YUV: |
2335 | | //we swap pU and pV at setup, use the same function |
2336 | 0 | case GF_PIXEL_YVU: |
2337 | 0 | _this->tx_get_pixel = get_pix_yuv420p; |
2338 | 0 | break; |
2339 | 0 | case GF_PIXEL_YUVA: |
2340 | 0 | _this->tx_get_pixel = get_pix_yuv420p_a; |
2341 | 0 | _this->is_transparent = 1; |
2342 | 0 | break; |
2343 | 0 | case GF_PIXEL_YUV422: |
2344 | 0 | _this->tx_get_pixel = get_pix_yuv422p; |
2345 | 0 | break; |
2346 | 0 | case GF_PIXEL_YUV444: |
2347 | 0 | _this->tx_get_pixel = get_pix_yuv444p; |
2348 | 0 | break; |
2349 | 0 | case GF_PIXEL_YUVA444: |
2350 | 0 | _this->tx_get_pixel = get_pix_yuv444p_a; |
2351 | 0 | _this->is_transparent = 1; |
2352 | 0 | break; |
2353 | 0 | case GF_PIXEL_NV12: |
2354 | 0 | _this->tx_get_pixel = get_pix_yuv_nv12; |
2355 | 0 | break; |
2356 | 0 | case GF_PIXEL_NV21: |
2357 | 0 | _this->tx_get_pixel = get_pix_yuv_nv21; |
2358 | 0 | break; |
2359 | 0 | case GF_PIXEL_YUYV: |
2360 | 0 | _this->tx_get_pixel = get_pix_yuyv; |
2361 | 0 | return; |
2362 | 0 | case GF_PIXEL_YVYU: |
2363 | 0 | _this->tx_get_pixel = get_pix_yvyu; |
2364 | 0 | return; |
2365 | 0 | case GF_PIXEL_UYVY: |
2366 | 0 | _this->tx_get_pixel = get_pix_uyvy; |
2367 | 0 | return; |
2368 | 0 | case GF_PIXEL_VYUY: |
2369 | 0 | _this->tx_get_pixel = get_pix_vyuy; |
2370 | 0 | return; |
2371 | 0 | case GF_PIXEL_YUV_10: |
2372 | 0 | _this->tx_get_pixel = get_pix_yuv420p_10; |
2373 | 0 | _this->tx_get_pixel_wide = get_pix_yuv420p_10_wide; |
2374 | 0 | _this->is_wide = 1; |
2375 | 0 | break; |
2376 | 0 | case GF_PIXEL_YUV422_10: |
2377 | 0 | _this->tx_get_pixel = get_pix_yuv422p_10; |
2378 | 0 | _this->tx_get_pixel_wide = get_pix_yuv422p_10_wide; |
2379 | 0 | _this->is_wide = 1; |
2380 | 0 | break; |
2381 | 0 | case GF_PIXEL_YUV444_10: |
2382 | 0 | _this->tx_get_pixel = get_pix_yuv444p_10; |
2383 | 0 | _this->tx_get_pixel_wide = get_pix_yuv444p_10_wide; |
2384 | 0 | _this->is_wide = 1; |
2385 | 0 | break; |
2386 | 0 | case GF_PIXEL_NV12_10: |
2387 | 0 | _this->tx_get_pixel = get_pix_yuv_nv12_10; |
2388 | 0 | _this->tx_get_pixel_wide = get_pix_yuv_nv12_10_wide; |
2389 | 0 | _this->is_wide = 1; |
2390 | 0 | break; |
2391 | 0 | case GF_PIXEL_NV21_10: |
2392 | 0 | _this->tx_get_pixel = get_pix_yuv_nv21_10; |
2393 | 0 | _this->tx_get_pixel_wide = get_pix_yuv_nv21_10_wide; |
2394 | 0 | _this->is_wide = 1; |
2395 | 0 | break; |
2396 | 0 | case GF_PIXEL_YUVA444_PACK: |
2397 | 0 | _this->tx_get_pixel = get_pix_rgba; |
2398 | 0 | _this->is_transparent = 1; |
2399 | 0 | break; |
2400 | 0 | case GF_PIXEL_UYVA444_PACK: |
2401 | 0 | _this->tx_get_pixel = get_pix_grba; |
2402 | 0 | _this->is_transparent = 1; |
2403 | 0 | break; |
2404 | 0 | case GF_PIXEL_YUV444_PACK: |
2405 | 0 | _this->tx_get_pixel = get_pix_rgb_24; |
2406 | 0 | break; |
2407 | 0 | case GF_PIXEL_VYU444_PACK: |
2408 | 0 | _this->tx_get_pixel = get_pix_gbr_24; |
2409 | 0 | break; |
2410 | 0 | case GF_PIXEL_YUV444_10_PACK: |
2411 | 0 | _this->tx_get_pixel = get_pix_yuv444_10; |
2412 | 0 | _this->tx_get_pixel_wide = get_pix_yuv444_10_wide; |
2413 | 0 | _this->is_wide = 1; |
2414 | 0 | break; |
2415 | 0 | case GF_PIXEL_V210: |
2416 | 0 | _this->tx_get_pixel = get_pix_v210; |
2417 | 0 | _this->tx_get_pixel_wide = get_pix_v210_wide; |
2418 | 0 | _this->is_wide = 1; |
2419 | 0 | break; |
2420 | 0 | case GF_PIXEL_YUYV_10: |
2421 | 0 | _this->off_y=0; |
2422 | 0 | _this->off_u=2; |
2423 | 0 | _this->off_v=4; |
2424 | 0 | _this->tx_get_pixel = get_pix_yuyv_10; |
2425 | 0 | _this->tx_get_pixel_wide = get_pix_yuyv_10_wide; |
2426 | 0 | _this->is_wide = 1; |
2427 | 0 | break; |
2428 | 0 | case GF_PIXEL_YVYU_10: |
2429 | 0 | _this->off_y=0; |
2430 | 0 | _this->off_u=4; |
2431 | 0 | _this->off_v=2; |
2432 | 0 | _this->tx_get_pixel = get_pix_yuyv_10; |
2433 | 0 | _this->tx_get_pixel_wide = get_pix_yuyv_10_wide; |
2434 | 0 | _this->is_wide = 1; |
2435 | 0 | break; |
2436 | 0 | case GF_PIXEL_UYVY_10: |
2437 | 0 | _this->off_y=2; |
2438 | 0 | _this->off_u=0; |
2439 | 0 | _this->off_v=4; |
2440 | 0 | _this->tx_get_pixel = get_pix_yuyv_10; |
2441 | 0 | _this->tx_get_pixel_wide = get_pix_yuyv_10_wide; |
2442 | 0 | _this->is_wide = 1; |
2443 | 0 | break; |
2444 | 0 | case GF_PIXEL_VYUY_10: |
2445 | 0 | _this->off_y=2; |
2446 | 0 | _this->off_u=4; |
2447 | 0 | _this->off_v=2; |
2448 | 0 | _this->tx_get_pixel = get_pix_yuyv_10; |
2449 | 0 | _this->tx_get_pixel_wide = get_pix_yuyv_10_wide; |
2450 | 0 | _this->is_wide = 1; |
2451 | 0 | break; |
2452 | 0 | default: |
2453 | 0 | return; |
2454 | 0 | } |
2455 | | //assign image planes |
2456 | 0 | if (_this->pix_u) return; |
2457 | | |
2458 | 0 | switch (_this->pixel_format) { |
2459 | 0 | case GF_PIXEL_YVU: |
2460 | 0 | swap_uv = GF_TRUE; |
2461 | 0 | case GF_PIXEL_YUV_10: |
2462 | 0 | case GF_PIXEL_YUV: |
2463 | 0 | if (!_this->stride_uv) _this->stride_uv = _this->stride/2; |
2464 | 0 | _this->pix_u = _this->pixels + _this->stride*_this->height; |
2465 | 0 | _this->pix_v = _this->pix_u + _this->stride_uv * _this->height/2; |
2466 | 0 | if (swap_uv) { |
2467 | 0 | u8 *tmp = _this->pix_u; |
2468 | 0 | _this->pix_u = _this->pix_v; |
2469 | 0 | _this->pix_v = tmp; |
2470 | 0 | } |
2471 | 0 | return; |
2472 | 0 | case GF_PIXEL_YUVA: |
2473 | 0 | if (!_this->stride_uv) _this->stride_uv = _this->stride/2; |
2474 | 0 | _this->pix_u = _this->pixels + _this->stride*_this->height; |
2475 | 0 | _this->pix_v = _this->pix_u + _this->stride_uv * _this->height/2; |
2476 | 0 | _this->pix_a = _this->pix_v + _this->stride_uv * _this->height/2; |
2477 | 0 | return; |
2478 | 0 | case GF_PIXEL_YUV422_10: |
2479 | 0 | case GF_PIXEL_YUV422: |
2480 | 0 | if (!_this->stride_uv) _this->stride_uv = _this->stride/2; |
2481 | 0 | _this->pix_u = _this->pixels + _this->stride*_this->height; |
2482 | 0 | _this->pix_v = _this->pix_u + _this->stride_uv * _this->height; |
2483 | 0 | return; |
2484 | 0 | case GF_PIXEL_YUV444_10: |
2485 | 0 | case GF_PIXEL_YUV444: |
2486 | 0 | if (!_this->stride_uv) _this->stride_uv = _this->stride; |
2487 | 0 | _this->pix_u = _this->pixels + _this->stride*_this->height; |
2488 | 0 | _this->pix_v = _this->pix_u + _this->stride_uv * _this->height; |
2489 | 0 | return; |
2490 | 0 | case GF_PIXEL_YUVA444: |
2491 | 0 | if (!_this->stride_uv) _this->stride_uv = _this->stride; |
2492 | 0 | _this->pix_u = _this->pixels + _this->stride*_this->height; |
2493 | 0 | _this->pix_v = _this->pix_u + _this->stride_uv * _this->height; |
2494 | 0 | _this->pix_a = _this->pix_v + _this->stride_uv * _this->height; |
2495 | 0 | return; |
2496 | 0 | case GF_PIXEL_NV12: |
2497 | 0 | case GF_PIXEL_NV21: |
2498 | 0 | case GF_PIXEL_NV12_10: |
2499 | 0 | case GF_PIXEL_NV21_10: |
2500 | 0 | if (!_this->stride_uv) _this->stride_uv = _this->stride; |
2501 | 0 | _this->pix_u = _this->pixels + _this->stride*_this->height; |
2502 | 0 | return; |
2503 | 0 | } |
2504 | 0 | } |
2505 | | |
2506 | | static GF_Err gf_evg_stencil_set_texture_internal(GF_EVGStencil * st, u32 width, u32 height, GF_PixelFormat pixelFormat, const char *pixels, u32 stride, const char *u_plane, const char *v_plane, u32 uv_stride, const char *alpha_plane, u32 alpha_stride) |
2507 | 0 | { |
2508 | 0 | EVG_Texture *_this = (EVG_Texture *) st; |
2509 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE) || !pixels || !width || !height || _this->owns_texture) |
2510 | 0 | return GF_BAD_PARAM; |
2511 | | |
2512 | 0 | _this->pixels = NULL; |
2513 | 0 | _this->is_yuv = GF_FALSE; |
2514 | 0 | _this->palette = NULL; |
2515 | 0 | _this->palette_colors = 0; |
2516 | |
|
2517 | 0 | switch (pixelFormat) { |
2518 | 0 | case GF_PIXEL_ARGB: |
2519 | 0 | case GF_PIXEL_RGBA: |
2520 | 0 | case GF_PIXEL_ABGR: |
2521 | 0 | case GF_PIXEL_BGRA: |
2522 | 0 | case GF_PIXEL_RGBX: |
2523 | 0 | case GF_PIXEL_XRGB: |
2524 | 0 | case GF_PIXEL_XBGR: |
2525 | 0 | case GF_PIXEL_BGRX: |
2526 | 0 | _this->Bpp = 4; |
2527 | 0 | break; |
2528 | 0 | case GF_PIXEL_RGB: |
2529 | 0 | case GF_PIXEL_BGR: |
2530 | 0 | _this->Bpp = 3; |
2531 | 0 | break; |
2532 | 0 | case GF_PIXEL_RGB_332: |
2533 | 0 | _this->Bpp = 1; |
2534 | 0 | break; |
2535 | 0 | case GF_PIXEL_RGB_555: |
2536 | 0 | case GF_PIXEL_RGB_565: |
2537 | 0 | case GF_PIXEL_RGB_444: |
2538 | 0 | case GF_PIXEL_ALPHAGREY: |
2539 | 0 | case GF_PIXEL_GREYALPHA: |
2540 | 0 | _this->Bpp = 2; |
2541 | 0 | break; |
2542 | 0 | case GF_PIXEL_GREYSCALE: |
2543 | 0 | _this->Bpp = 1; |
2544 | 0 | break; |
2545 | 0 | case GF_PIXEL_YUV: |
2546 | 0 | case GF_PIXEL_YVU: |
2547 | 0 | case GF_PIXEL_NV12: |
2548 | 0 | case GF_PIXEL_NV21: |
2549 | 0 | case GF_PIXEL_YUV422: |
2550 | 0 | case GF_PIXEL_YUV444: |
2551 | 0 | case GF_PIXEL_YUVA: |
2552 | 0 | case GF_PIXEL_YUVA444: |
2553 | 0 | _this->is_yuv = GF_TRUE; |
2554 | 0 | _this->Bpp = 1; |
2555 | 0 | break; |
2556 | 0 | case GF_PIXEL_YUV_10: |
2557 | 0 | case GF_PIXEL_YUV422_10: |
2558 | 0 | case GF_PIXEL_YUV444_10: |
2559 | 0 | case GF_PIXEL_NV12_10: |
2560 | 0 | case GF_PIXEL_NV21_10: |
2561 | 0 | _this->is_yuv = GF_TRUE; |
2562 | 0 | _this->Bpp = 2; |
2563 | 0 | break; |
2564 | 0 | case GF_PIXEL_YUYV: |
2565 | 0 | case GF_PIXEL_YVYU: |
2566 | 0 | case GF_PIXEL_UYVY: |
2567 | 0 | case GF_PIXEL_VYUY: |
2568 | 0 | _this->is_yuv = GF_TRUE; |
2569 | 0 | _this->Bpp = 1; |
2570 | 0 | if (!stride) |
2571 | 0 | stride = 4 * width; |
2572 | 0 | break; |
2573 | | |
2574 | 0 | case GF_PIXEL_YUYV_10: |
2575 | 0 | case GF_PIXEL_YVYU_10: |
2576 | 0 | case GF_PIXEL_UYVY_10: |
2577 | 0 | case GF_PIXEL_VYUY_10: |
2578 | 0 | _this->is_yuv = GF_TRUE; |
2579 | 0 | _this->Bpp = 2; |
2580 | 0 | if (!stride) |
2581 | 0 | stride = 4 * width; |
2582 | 0 | break; |
2583 | 0 | case GF_PIXEL_YUVA444_PACK: |
2584 | 0 | case GF_PIXEL_UYVA444_PACK: |
2585 | 0 | _this->Bpp = 4; |
2586 | 0 | _this->is_yuv = GF_TRUE; |
2587 | 0 | break; |
2588 | 0 | case GF_PIXEL_YUV444_10_PACK: |
2589 | 0 | _this->Bpp = 4; |
2590 | 0 | _this->is_yuv = GF_TRUE; |
2591 | 0 | break; |
2592 | 0 | case GF_PIXEL_YUV444_PACK: |
2593 | 0 | case GF_PIXEL_VYU444_PACK: |
2594 | 0 | _this->Bpp = 3; |
2595 | 0 | _this->is_yuv = GF_TRUE; |
2596 | 0 | break; |
2597 | 0 | case GF_PIXEL_V210: |
2598 | 0 | _this->Bpp = 2; |
2599 | 0 | _this->is_yuv = GF_TRUE; |
2600 | 0 | if (!stride) { |
2601 | 0 | stride = width; |
2602 | 0 | while (stride % 48) stride++; |
2603 | 0 | stride = stride * 16 / 6; //4 x 32 bits to represent 6 pixels |
2604 | 0 | } |
2605 | 0 | break; |
2606 | 0 | default: |
2607 | 0 | return GF_NOT_SUPPORTED; |
2608 | 0 | } |
2609 | 0 | if (!stride) |
2610 | 0 | stride = _this->Bpp * width; |
2611 | |
|
2612 | 0 | _this->pixel_format = pixelFormat; |
2613 | 0 | _this->width = width; |
2614 | 0 | _this->height = height; |
2615 | 0 | _this->stride = stride; |
2616 | 0 | _this->stride_uv = uv_stride; |
2617 | 0 | _this->stride_alpha = alpha_stride ? alpha_stride : stride; |
2618 | 0 | _this->pixels = (char *) pixels; |
2619 | 0 | _this->pix_u = (char *) u_plane; |
2620 | 0 | _this->pix_v = (char *) v_plane; |
2621 | 0 | texture_set_callbacks(_this); |
2622 | 0 | return GF_OK; |
2623 | 0 | } |
2624 | | |
2625 | | GF_EXPORT |
2626 | | GF_Err gf_evg_stencil_set_texture_planes(GF_EVGStencil *stencil, u32 width, u32 height, GF_PixelFormat pixelFormat, const u8 *y_or_rgb, u32 stride, const u8 *u_plane, const u8 *v_plane, u32 uv_stride, const u8 *alpha_plane, u32 stride_alpha) |
2627 | 0 | { |
2628 | 0 | return gf_evg_stencil_set_texture_internal(stencil, width, height, pixelFormat, y_or_rgb, stride, u_plane, v_plane, uv_stride, alpha_plane, stride_alpha); |
2629 | 0 | } |
2630 | | GF_EXPORT |
2631 | | GF_Err gf_evg_stencil_set_texture(GF_EVGStencil *stencil, u8 *pixels, u32 width, u32 height, u32 stride, GF_PixelFormat pixelFormat) |
2632 | 0 | { |
2633 | 0 | return gf_evg_stencil_set_texture_internal(stencil, width, height, pixelFormat, pixels, stride, NULL, NULL, 0, NULL, 0); |
2634 | 0 | } |
2635 | | |
2636 | | GF_EXPORT |
2637 | | Bool gf_evg_texture_format_ok(GF_PixelFormat pixelFormat) |
2638 | 0 | { |
2639 | 0 | EVG_Texture _tx; |
2640 | 0 | memset(&_tx, 0, sizeof(EVG_Texture)); |
2641 | 0 | _tx.type = GF_STENCIL_TEXTURE; |
2642 | 0 | GF_Err e = gf_evg_stencil_set_texture_internal((GF_EVGStencil *) &_tx, 2, 2, pixelFormat, (const u8 *) &_tx, 0, NULL, NULL, 0, NULL, 0); |
2643 | 0 | if (e==GF_OK) return GF_TRUE; |
2644 | 0 | return GF_FALSE; |
2645 | 0 | } |
2646 | | |
2647 | | |
2648 | | GF_EXPORT |
2649 | | GF_Err gf_evg_stencil_set_palette(GF_EVGStencil *stencil, const u8 *palette, u32 pix_fmt, u32 nb_cols) |
2650 | 0 | { |
2651 | 0 | EVG_Texture *_this = (EVG_Texture *) stencil; |
2652 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE) || !palette || !nb_cols) |
2653 | 0 | return GF_BAD_PARAM; |
2654 | 0 | if (_this->pixel_format != GF_PIXEL_GREYSCALE) return GF_BAD_PARAM; |
2655 | 0 | _this->palette = palette; |
2656 | 0 | _this->palette_colors = nb_cols; |
2657 | 0 | _this->palette_pfmt = pix_fmt; |
2658 | 0 | switch (pix_fmt) { |
2659 | 0 | case GF_PIXEL_RGB: |
2660 | 0 | _this->palette_comp = 3; |
2661 | 0 | _this->pidx_r=0; |
2662 | 0 | _this->pidx_g=1; |
2663 | 0 | _this->pidx_b=2; |
2664 | 0 | break; |
2665 | 0 | case GF_PIXEL_BGR: |
2666 | 0 | _this->palette_comp = 3; |
2667 | 0 | _this->pidx_r=2; |
2668 | 0 | _this->pidx_g=1; |
2669 | 0 | _this->pidx_b=0; |
2670 | 0 | break; |
2671 | 0 | case GF_PIXEL_RGBA: |
2672 | 0 | _this->palette_comp = 4; |
2673 | 0 | _this->pidx_r=0; |
2674 | 0 | _this->pidx_g=1; |
2675 | 0 | _this->pidx_b=2; |
2676 | 0 | _this->pidx_a=3; |
2677 | 0 | break; |
2678 | 0 | case GF_PIXEL_ARGB: |
2679 | 0 | _this->palette_comp = 4; |
2680 | 0 | _this->pidx_r=1; |
2681 | 0 | _this->pidx_g=2; |
2682 | 0 | _this->pidx_b=3; |
2683 | 0 | _this->pidx_a=0; |
2684 | 0 | break; |
2685 | 0 | case GF_PIXEL_ABGR: |
2686 | 0 | _this->palette_comp = 4; |
2687 | 0 | _this->pidx_r=3; |
2688 | 0 | _this->pidx_g=2; |
2689 | 0 | _this->pidx_b=1; |
2690 | 0 | _this->pidx_a=0; |
2691 | 0 | break; |
2692 | 0 | case GF_PIXEL_BGRA: |
2693 | 0 | _this->palette_comp = 4; |
2694 | 0 | _this->pidx_r=2; |
2695 | 0 | _this->pidx_g=1; |
2696 | 0 | _this->pidx_b=0; |
2697 | 0 | _this->pidx_a=3; |
2698 | 0 | break; |
2699 | 0 | default: |
2700 | 0 | _this->palette = NULL; |
2701 | 0 | _this->palette_colors = 0; |
2702 | 0 | return GF_NOT_SUPPORTED; |
2703 | 0 | } |
2704 | 0 | return GF_OK; |
2705 | 0 | } |
2706 | | GF_EXPORT |
2707 | | GF_Err gf_evg_stencil_get_texture_planes(GF_EVGStencil *stencil, u8 **pY_or_RGB, u8 **pU, u8 **pV, u8 **pA, u32 *stride, u32 *stride_uv) |
2708 | 0 | { |
2709 | 0 | EVG_Texture *_this = (EVG_Texture *) stencil; |
2710 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE) ) |
2711 | 0 | return GF_BAD_PARAM; |
2712 | | |
2713 | | |
2714 | 0 | if (pY_or_RGB) *pY_or_RGB = _this->pixels; |
2715 | 0 | if (pU) *pU = _this->pix_u; |
2716 | 0 | if (pV) *pV = _this->pix_v; |
2717 | 0 | if (pA) *pA = _this->pix_a; |
2718 | 0 | if (stride) *stride = _this->stride; |
2719 | 0 | if (stride_uv) *stride_uv = _this->stride_uv; |
2720 | |
|
2721 | 0 | return GF_OK; |
2722 | 0 | } |
2723 | | |
2724 | | |
2725 | | GF_EXPORT |
2726 | | GF_Err gf_evg_stencil_set_texture_parametric(GF_EVGStencil *stencil, u32 width, u32 height, GF_PixelFormat pixelFormat, gf_evg_texture_callback callback, void *cbk_data, Bool use_screen_coords) |
2727 | 0 | { |
2728 | 0 | EVG_Texture *_this = (EVG_Texture *) stencil; |
2729 | 0 | u8 data=0; |
2730 | 0 | GF_Err e; |
2731 | 0 | if (!callback) return GF_BAD_PARAM; |
2732 | 0 | e = gf_evg_stencil_set_texture_internal(stencil, width, height, pixelFormat, &data, width, NULL, NULL, 0, NULL, 0); |
2733 | 0 | if (e) return e; |
2734 | 0 | _this->pixels = NULL; |
2735 | 0 | _this->tx_get_pixel = evg_paramtx_get_pixel; |
2736 | 0 | _this->tx_get_pixel_wide = evg_paramtx_get_pixel_wide; |
2737 | 0 | _this->is_wide = 1; |
2738 | |
|
2739 | 0 | _this->tx_callback = callback; |
2740 | 0 | _this->tx_callback_udta = cbk_data; |
2741 | 0 | _this->tx_callback_screen_coords = use_screen_coords; |
2742 | 0 | return GF_OK; |
2743 | 0 | } |
2744 | | |
2745 | | void evg_texture_init(GF_EVGStencil *p, GF_EVGSurface *surf) |
2746 | 0 | { |
2747 | 0 | GF_Point2D p0, p1; |
2748 | 0 | EVG_Texture *_this = (EVG_Texture *) p; |
2749 | |
|
2750 | 0 | p0.x = p0.y = p1.y = 0; |
2751 | 0 | p1.x = FIX_ONE; |
2752 | 0 | gf_mx2d_apply_point(&_this->smat, &p0); |
2753 | 0 | gf_mx2d_apply_point(&_this->smat, &p1); |
2754 | 0 | _this->inc_x = p1.x - p0.x; |
2755 | 0 | _this->inc_y = p1.y - p0.y; |
2756 | |
|
2757 | 0 | if (surf->is_3d_matrix) { |
2758 | 0 | if (surf->not_8bits) { |
2759 | 0 | _this->fill_run = tex_fill_run_3d_wide; |
2760 | 0 | } else { |
2761 | 0 | _this->fill_run = tex_fill_run_3d; |
2762 | 0 | } |
2763 | 0 | } else if (_this->tx_callback && _this->tx_callback_screen_coords) { |
2764 | 0 | if (surf->not_8bits) { |
2765 | 0 | _this->fill_run = tex_fill_run_callback_wide; |
2766 | 0 | } else { |
2767 | 0 | _this->fill_run = tex_fill_run_callback; |
2768 | 0 | } |
2769 | 0 | } |
2770 | 0 | else if ((_this->filter != GF_TEXTURE_FILTER_HIGH_QUALITY) && (_this->alpha == 255) |
2771 | 0 | && !_this->smat.m[1] && !_this->smat.m[3] |
2772 | 0 | && _this->cmat.identity |
2773 | 0 | ) { |
2774 | 0 | if (surf->not_8bits) { |
2775 | 0 | _this->fill_run = tex_fill_run_straight_wide; |
2776 | 0 | } else { |
2777 | 0 | _this->fill_run = tex_fill_run_straight; |
2778 | 0 | } |
2779 | 0 | } else { |
2780 | 0 | if (!_this->cmat.identity && _this->is_yuv && surf->yuv_type) { |
2781 | | // evg_make_ayuv_color_mx(&_this->cmat, &_this->yuv_cmat); |
2782 | 0 | _this->yuv_cmat = _this->cmat; |
2783 | 0 | } |
2784 | 0 | if (surf->not_8bits) { |
2785 | 0 | _this->fill_run = tex_fill_run_wide; |
2786 | 0 | } else { |
2787 | 0 | _this->fill_run = tex_fill_run; |
2788 | 0 | } |
2789 | 0 | } |
2790 | |
|
2791 | 0 | if (!_this->pad_rbg) { |
2792 | 0 | _this->fill_pad_color = 0; |
2793 | 0 | } else if (_this->is_transparent) { |
2794 | 0 | _this->fill_pad_color = GF_COL_ARGB(0, 0xFF, 0xFF, 0xFF); |
2795 | 0 | } else if (_this->is_yuv) { |
2796 | 0 | _this->fill_pad_color = gf_evg_argb_to_ayuv(surf, _this->pad_rbg); |
2797 | 0 | } else { |
2798 | 0 | _this->fill_pad_color = _this->pad_rbg; |
2799 | 0 | } |
2800 | 0 | _this->fill_pad_color_wide = evg_col_to_wide(_this->fill_pad_color); |
2801 | |
|
2802 | 0 | texture_set_callbacks(_this); |
2803 | 0 | } |
2804 | | |
2805 | | GF_EXPORT |
2806 | | GF_Err gf_evg_stencil_set_pad_color(GF_EVGStencil * st, GF_Color pad_color) |
2807 | 0 | { |
2808 | 0 | EVG_Texture *_this = (EVG_Texture *) st; |
2809 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE)) return GF_BAD_PARAM; |
2810 | 0 | _this->pad_rbg = pad_color; |
2811 | 0 | return GF_OK; |
2812 | 0 | } |
2813 | | |
2814 | | GF_EXPORT |
2815 | | u32 gf_evg_stencil_get_pad_color(GF_EVGStencil * st) |
2816 | 0 | { |
2817 | 0 | EVG_Texture *_this = (EVG_Texture *) st; |
2818 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE)) return 0; |
2819 | 0 | return _this->pad_rbg; |
2820 | 0 | } |
2821 | | |
2822 | | GF_EXPORT |
2823 | | GF_Err gf_evg_stencil_set_mapping(GF_EVGStencil * st, GF_TextureMapFlags mode) |
2824 | 0 | { |
2825 | 0 | EVG_Texture *_this = (EVG_Texture *) st; |
2826 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE)) return GF_BAD_PARAM; |
2827 | 0 | _this->mod = mode; |
2828 | 0 | return GF_OK; |
2829 | 0 | } |
2830 | | |
2831 | | GF_EXPORT |
2832 | | GF_Err gf_evg_stencil_set_filter(GF_EVGStencil * st, GF_TextureFilter filter_mode) |
2833 | 0 | { |
2834 | 0 | EVG_Texture *_this = (EVG_Texture *) st; |
2835 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE)) return GF_BAD_PARAM; |
2836 | 0 | _this->filter = filter_mode; |
2837 | 0 | return GF_OK; |
2838 | 0 | } |
2839 | | |
2840 | | GF_EXPORT |
2841 | | GF_Err gf_evg_stencil_set_color_matrix(GF_EVGStencil * st, GF_ColorMatrix *cmat) |
2842 | 0 | { |
2843 | 0 | Bool is_grad; |
2844 | 0 | EVG_BaseGradient *_this = (EVG_BaseGradient *)st; |
2845 | 0 | if (!_this) return GF_BAD_PARAM; |
2846 | 0 | is_grad = ((_this->type==GF_STENCIL_LINEAR_GRADIENT) || (_this->type==GF_STENCIL_RADIAL_GRADIENT)) ? GF_TRUE : GF_FALSE; |
2847 | | |
2848 | |
|
2849 | 0 | if (!cmat) { |
2850 | 0 | if (is_grad && !_this->cmat.identity) |
2851 | 0 | _this->updated = 1; |
2852 | 0 | gf_cmx_init(&_this->cmat); |
2853 | 0 | } else { |
2854 | 0 | if (is_grad && memcmp(&_this->cmat.m, &cmat->m, sizeof(Fixed)*20)) |
2855 | 0 | _this->updated = 1; |
2856 | 0 | gf_cmx_copy(&_this->cmat, cmat); |
2857 | 0 | } |
2858 | 0 | return GF_OK; |
2859 | 0 | } |
2860 | | |
2861 | | GF_EXPORT |
2862 | | GF_Err gf_evg_stencil_get_color_matrix(GF_EVGStencil * st, GF_ColorMatrix *cmat) |
2863 | 0 | { |
2864 | 0 | EVG_BaseGradient *_this = (EVG_BaseGradient *)st; |
2865 | 0 | if (!_this || !cmat) return GF_BAD_PARAM; |
2866 | 0 | gf_cmx_copy(cmat, &_this->cmat); |
2867 | 0 | return GF_OK; |
2868 | 0 | } |
2869 | | static u32 gf_evg_stencil_get_pixel_intern(EVG_Texture *_this, s32 x, s32 y, Bool want_yuv) |
2870 | 0 | { |
2871 | 0 | u32 col; |
2872 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE) || !_this->tx_get_pixel) return 0; |
2873 | 0 | if (x<0) x=0; |
2874 | 0 | else if ((u32) x>=_this->width) x = _this->width-1; |
2875 | |
|
2876 | 0 | if (y<0) y=0; |
2877 | 0 | else if ((u32) y>=_this->height) y = _this->height-1; |
2878 | |
|
2879 | 0 | col = _this->tx_get_pixel(_this, x, y, NULL); |
2880 | 0 | if (_this->is_yuv) { |
2881 | 0 | if (!want_yuv) return gf_evg_ayuv_to_argb(NULL, col); |
2882 | 0 | } else { |
2883 | 0 | if (want_yuv) return gf_evg_argb_to_ayuv(NULL, col); |
2884 | 0 | } |
2885 | 0 | return col; |
2886 | 0 | } |
2887 | | |
2888 | | GF_EXPORT |
2889 | | u32 gf_evg_stencil_get_pixel(GF_EVGStencil *st, s32 x, s32 y) |
2890 | 0 | { |
2891 | 0 | return gf_evg_stencil_get_pixel_intern((EVG_Texture *)st, x, y, GF_FALSE); |
2892 | 0 | } |
2893 | | |
2894 | | GF_EXPORT |
2895 | | u32 gf_evg_stencil_get_pixel_yuv(GF_EVGStencil *st, s32 x, s32 y) |
2896 | 0 | { |
2897 | 0 | return gf_evg_stencil_get_pixel_intern((EVG_Texture *)st, x, y, GF_TRUE); |
2898 | 0 | } |
2899 | | |
2900 | | u32 gf_evg_stencil_get_pixel_fast(GF_EVGStencil *st, s32 x, s32 y) |
2901 | 0 | { |
2902 | 0 | return ((EVG_Texture *)st)->tx_get_pixel((EVG_Texture *)st, x, y, NULL); |
2903 | 0 | } |
2904 | | u64 gf_evg_stencil_get_pixel_wide_fast(GF_EVGStencil *st, s32 x, s32 y) |
2905 | 0 | { |
2906 | 0 | return ((EVG_Texture *)st)->tx_get_pixel_wide((EVG_Texture *)st, x, y, NULL); |
2907 | 0 | } |
2908 | | |
2909 | | |
2910 | | |
2911 | | static u64 gf_evg_stencil_get_pixel_wide_intern(EVG_Texture *_this, s32 x, s32 y, Bool want_yuv) |
2912 | 0 | { |
2913 | 0 | u64 col; |
2914 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE) || !_this->tx_get_pixel_wide) return 0; |
2915 | 0 | if (x<0) x=0; |
2916 | 0 | else if ((u32) x>=_this->width) x = _this->width-1; |
2917 | |
|
2918 | 0 | if (y<0) y=0; |
2919 | 0 | else if ((u32) y>=_this->height) y = _this->height-1; |
2920 | |
|
2921 | 0 | col = _this->tx_get_pixel_wide(_this, x, y, NULL); |
2922 | 0 | if (_this->is_yuv) { |
2923 | 0 | if (!want_yuv) return gf_evg_ayuv_to_argb_wide(NULL, col); |
2924 | 0 | } else { |
2925 | 0 | if (want_yuv) return gf_evg_argb_to_ayuv_wide(NULL, col); |
2926 | 0 | } |
2927 | 0 | return col; |
2928 | 0 | } |
2929 | | |
2930 | | GF_EXPORT |
2931 | | u64 gf_evg_stencil_get_pixel_wide(GF_EVGStencil *st, s32 x, s32 y) |
2932 | 0 | { |
2933 | 0 | return gf_evg_stencil_get_pixel_wide_intern((EVG_Texture *)st, x, y, GF_FALSE); |
2934 | 0 | } |
2935 | | |
2936 | | GF_EXPORT |
2937 | | u64 gf_evg_stencil_get_pixel_yuv_wide(GF_EVGStencil *st, s32 x, s32 y) |
2938 | 0 | { |
2939 | 0 | return gf_evg_stencil_get_pixel_intern((EVG_Texture *)st, x, y, GF_TRUE); |
2940 | 0 | } |
2941 | | static GF_Vec4 gf_evg_stencil_get_pixel_f_intern(EVG_Texture *_this, Float x, Float y, Bool want_yuv) |
2942 | 0 | { |
2943 | 0 | u32 col; |
2944 | 0 | GF_Vec4 res; |
2945 | 0 | if (!_this || (_this->type != GF_STENCIL_TEXTURE) || (!_this->tx_get_pixel && !_this->tx_get_pixel_wide) ) { |
2946 | 0 | memset(&res, 0, sizeof(GF_Vec4)); |
2947 | 0 | return res; |
2948 | 0 | } |
2949 | | |
2950 | 0 | if (_this->mod & GF_TEXTURE_FLIP_X) x = -x; |
2951 | 0 | if (_this->mod & GF_TEXTURE_FLIP_Y) y = -y; |
2952 | |
|
2953 | 0 | x*=_this->width; |
2954 | 0 | y*=_this->height; |
2955 | 0 | if (_this->mod & GF_TEXTURE_REPEAT_S) { |
2956 | 0 | while (x<0) x += _this->width; |
2957 | 0 | while (x>=_this->width) x -= _this->width; |
2958 | 0 | } else { |
2959 | 0 | if (x<0) x=0; |
2960 | 0 | else if (x>=_this->width) x = (Float)_this->width-1; |
2961 | 0 | } |
2962 | |
|
2963 | 0 | if (_this->mod & GF_TEXTURE_REPEAT_T) { |
2964 | 0 | while (y<0) y += _this->height; |
2965 | 0 | while (y>=_this->height) y -= _this->height; |
2966 | 0 | } else { |
2967 | 0 | if (y<0) y=0; |
2968 | 0 | else if (y>=_this->height) y = (Float)_this->height-1; |
2969 | 0 | } |
2970 | | |
2971 | | //10-bit or more texture, use wide and convert to float |
2972 | 0 | if (_this->is_wide) { |
2973 | 0 | u64 colw; |
2974 | 0 | if (_this->filter==GF_TEXTURE_FILTER_HIGH_SPEED) { |
2975 | 0 | colw = _this->tx_get_pixel_wide(_this, (s32) x, (s32) y, NULL); |
2976 | 0 | } else { |
2977 | 0 | u32 _x = (u32) floor(x); |
2978 | 0 | u32 _y = (u32) floor(y); |
2979 | 0 | if (_this->filter==GF_TEXTURE_FILTER_MID) { |
2980 | 0 | if ((x - _x > 0.5) && _x+1<_this->width) _x++; |
2981 | 0 | if ((y - _y > 0.5) && _y+1<_this->height) _y++; |
2982 | 0 | colw = _this->tx_get_pixel_wide(_this, _x, _y, NULL); |
2983 | 0 | } else { |
2984 | 0 | u64 col01, col11, col10; |
2985 | 0 | s32 _x1 = _x+1; |
2986 | 0 | s32 _y1 = _y+1; |
2987 | 0 | u8 diff_x = (u8) (255 * (x - _x)); |
2988 | 0 | u8 diff_y = (u8) (255 * (y - _y)); |
2989 | |
|
2990 | 0 | if ((u32)_x1>=_this->width) _x1 = _this->width-1; |
2991 | 0 | if ((u32)_y1>=_this->height) _y1 = _this->height-1; |
2992 | 0 | colw = _this->tx_get_pixel_wide(_this, _x, _y, NULL); |
2993 | 0 | col10 = _this->tx_get_pixel_wide(_this, _x1, _y, NULL); |
2994 | 0 | col01 = _this->tx_get_pixel_wide(_this, _x, _y1, NULL); |
2995 | 0 | col11 = _this->tx_get_pixel_wide(_this, _x1, _y1, NULL); |
2996 | 0 | colw = EVG_LERP_WIDE(colw, col10, diff_x); |
2997 | 0 | col11 = EVG_LERP_WIDE(col01, col11, diff_x); |
2998 | 0 | colw = EVG_LERP_WIDE(colw, col11, diff_y); |
2999 | 0 | } |
3000 | 0 | } |
3001 | 0 | if (_this->is_yuv) { |
3002 | 0 | if (!want_yuv) colw = gf_evg_ayuv_to_argb_wide(NULL, colw); |
3003 | 0 | } else { |
3004 | 0 | if (want_yuv) colw = gf_evg_argb_to_ayuv_wide(NULL, colw); |
3005 | 0 | } |
3006 | |
|
3007 | 0 | res.x = GF_COLW_R(colw); res.x /= 0xFFFF; |
3008 | 0 | res.y = GF_COLW_G(colw); res.y /= 0xFFFF; |
3009 | 0 | res.z = GF_COLW_B(colw); res.z /= 0xFFFF; |
3010 | 0 | res.q = GF_COLW_A(colw); res.q /= 0xFFFF; |
3011 | 0 | return res; |
3012 | 0 | } |
3013 | | |
3014 | | //8-bit texture, use regular and convert to float |
3015 | 0 | if (_this->filter==GF_TEXTURE_FILTER_HIGH_SPEED) { |
3016 | 0 | col = _this->tx_get_pixel(_this, (s32) x, (s32) y, NULL); |
3017 | 0 | } else { |
3018 | 0 | u32 _x = (u32) floor(x); |
3019 | 0 | u32 _y = (u32) floor(y); |
3020 | 0 | if (_this->filter==GF_TEXTURE_FILTER_MID) { |
3021 | 0 | if ((x - _x > 0.5) && _x+1<_this->width) _x++; |
3022 | 0 | if ((y - _y > 0.5) && _y+1<_this->height) _y++; |
3023 | 0 | col = _this->tx_get_pixel(_this, _x, _y, NULL); |
3024 | 0 | } else { |
3025 | 0 | u32 col01, col11, col10; |
3026 | 0 | s32 _x1 = _x+1; |
3027 | 0 | s32 _y1 = _y+1; |
3028 | 0 | u8 diff_x = (u8) (255 * (x - _x)); |
3029 | 0 | u8 diff_y = (u8) (255 * (y - _y)); |
3030 | |
|
3031 | 0 | if ((u32)_x1>=_this->width) _x1 = _this->width-1; |
3032 | 0 | if ((u32)_y1>=_this->height) _y1 = _this->height-1; |
3033 | 0 | col = _this->tx_get_pixel(_this, _x, _y, NULL); |
3034 | 0 | col10 = _this->tx_get_pixel(_this, _x1, _y, NULL); |
3035 | 0 | col01 = _this->tx_get_pixel(_this, _x, _y1, NULL); |
3036 | 0 | col11 = _this->tx_get_pixel(_this, _x1, _y1, NULL); |
3037 | 0 | col = EVG_LERP(col, col10, diff_x); |
3038 | 0 | col11 = EVG_LERP(col01, col11, diff_x); |
3039 | 0 | col = EVG_LERP(col, col11, diff_y); |
3040 | 0 | } |
3041 | 0 | } |
3042 | 0 | if (_this->is_yuv) { |
3043 | 0 | if (!want_yuv) col = gf_evg_ayuv_to_argb(NULL, col); |
3044 | 0 | } else { |
3045 | 0 | if (want_yuv) col = gf_evg_argb_to_ayuv(NULL, col); |
3046 | 0 | } |
3047 | 0 | res.x = (Float) ( GF_COL_R(col) / 255.0 ); |
3048 | 0 | res.y = (Float)( GF_COL_G(col) / 255.0 ); |
3049 | 0 | res.z = (Float)( GF_COL_B(col) / 255.0 ); |
3050 | 0 | res.q = (Float)( GF_COL_A(col) / 255.0 ); |
3051 | 0 | return res; |
3052 | 0 | } |
3053 | | |
3054 | | GF_EXPORT |
3055 | | GF_Vec4 gf_evg_stencil_get_pixel_f(GF_EVGStencil *st, Float x, Float y) |
3056 | 0 | { |
3057 | 0 | return gf_evg_stencil_get_pixel_f_intern((EVG_Texture *)st, x, y, GF_FALSE); |
3058 | 0 | } |
3059 | | |
3060 | | GF_EXPORT |
3061 | | GF_Vec4 gf_evg_stencil_get_pixel_yuv_f(GF_EVGStencil *st, Float x, Float y) |
3062 | 0 | { |
3063 | 0 | return gf_evg_stencil_get_pixel_f_intern((EVG_Texture *)st, x, y, GF_TRUE); |
3064 | 0 | } |
3065 | | |
3066 | | GF_EXPORT |
3067 | | GF_Err gf_evg_stencil_set_alpha(GF_EVGStencil * st, u8 alpha) |
3068 | 0 | { |
3069 | 0 | EVG_Texture *_this = (EVG_Texture *)st; |
3070 | 0 | if (!_this) return GF_BAD_PARAM; |
3071 | 0 | if (_this->type==GF_STENCIL_SOLID) { |
3072 | 0 | ((EVG_Brush *)st)->alpha = alpha; |
3073 | 0 | return GF_OK; |
3074 | 0 | } |
3075 | 0 | if (_this->type==GF_STENCIL_TEXTURE) |
3076 | 0 | _this->alpha = alpha; |
3077 | 0 | else { |
3078 | 0 | if ( ((EVG_BaseGradient*)st)->alpha != alpha) { |
3079 | 0 | ((EVG_BaseGradient*)st)->updated = 1; |
3080 | 0 | } |
3081 | 0 | ((EVG_BaseGradient*)st)->alpha = alpha; |
3082 | 0 | } |
3083 | 0 | return GF_OK; |
3084 | 0 | } |
3085 | | |
3086 | | GF_EXPORT |
3087 | | u8 gf_evg_stencil_get_alpha(GF_EVGStencil * st) |
3088 | 0 | { |
3089 | 0 | EVG_Texture *_this = (EVG_Texture *)st; |
3090 | 0 | if (!_this) return 0; |
3091 | 0 | if (_this->type==GF_STENCIL_SOLID) { |
3092 | 0 | return ((EVG_Brush *)st)->alpha; |
3093 | 0 | } |
3094 | 0 | if (_this->type==GF_STENCIL_TEXTURE) |
3095 | 0 | return _this->alpha; |
3096 | | |
3097 | 0 | return ((EVG_BaseGradient*)st)->alpha; |
3098 | 0 | } |
3099 | | |
3100 | | void *evg_fill_run(GF_EVGStencil *p, EVGRasterCtx *rctx, EVG_Span *span, s32 y) |
3101 | 0 | { |
3102 | |
|
3103 | 0 | if (rctx->surf->direct_yuv_3d) { |
3104 | 0 | u32 *src = rctx->stencil_pix_run; |
3105 | 0 | return src + span->x; |
3106 | 0 | } |
3107 | 0 | if (rctx->surf->is_shader) { |
3108 | 0 | rctx->frag_param.coverage = span->coverage; |
3109 | 0 | rctx->frag_param.odd_flag = span->odd_flag; |
3110 | 0 | rctx->frag_param.screen_x = (Float) span->x; |
3111 | 0 | rctx->frag_param.screen_y = (Float) y; |
3112 | 0 | } |
3113 | 0 | if (rctx->surf->odd_fill) { |
3114 | 0 | if (!span->odd_flag && rctx->surf->sten2) { |
3115 | 0 | rctx->surf->sten2->fill_run(rctx->surf->sten2, rctx, span->x, y, span->len); |
3116 | 0 | } else { |
3117 | 0 | p->fill_run(p, rctx, span->x, y, span->len); |
3118 | 0 | } |
3119 | 0 | return rctx->stencil_pix_run; |
3120 | 0 | } |
3121 | | |
3122 | 0 | if (p) |
3123 | 0 | p->fill_run(p, rctx, span->x, y, span->len); |
3124 | 0 | if (rctx->surf->update_run) { |
3125 | 0 | void *bck = rctx->stencil_pix_run; |
3126 | 0 | if (rctx->surf->sten2) { |
3127 | 0 | rctx->stencil_pix_run = rctx->stencil_pix_run2; |
3128 | 0 | rctx->surf->sten2->fill_run(rctx->surf->sten2, rctx, span->x, y, span->len); |
3129 | 0 | } |
3130 | 0 | if (rctx->surf->sten3) { |
3131 | 0 | rctx->stencil_pix_run = rctx->stencil_pix_run3; |
3132 | 0 | rctx->surf->sten3->fill_run(rctx->surf->sten3, rctx, span->x, y, span->len); |
3133 | 0 | } |
3134 | 0 | rctx->stencil_pix_run = bck; |
3135 | 0 | rctx->surf->update_run(rctx, span->len); |
3136 | 0 | return rctx->stencil_pix_run; |
3137 | 0 | } |
3138 | | |
3139 | 0 | if (rctx->surf->get_alpha) { |
3140 | 0 | u32 i; |
3141 | 0 | GF_EVGSurface *surf = rctx->surf; |
3142 | 0 | EVG_Texture *_p = (EVG_Texture *)p; |
3143 | 0 | if (_p->Bpp>8) { |
3144 | 0 | u64 *coll = (u64 *)rctx->stencil_pix_run; |
3145 | 0 | for (i=0; i<span->len; i++) { |
3146 | 0 | u64 a = (*coll>>48)&0xFFFF; |
3147 | 0 | a = 0xFF * surf->get_alpha(surf->get_alpha_udta, (u8) (a/0xFF), span->x+i, y); |
3148 | 0 | *coll = (a<<48) | ((*coll) & 0x0000FFFFFFFFFFFFUL); |
3149 | 0 | coll ++; |
3150 | 0 | } |
3151 | 0 | } else { |
3152 | 0 | u32 *col = (u32 *)rctx->stencil_pix_run; |
3153 | 0 | for (i=0; i<span->len; i++) { |
3154 | 0 | u32 a = GF_COL_A(*col); |
3155 | 0 | a = surf->get_alpha(surf->get_alpha_udta, a, span->len+i, y); |
3156 | 0 | *col = (a<<24) | ((*col) & 0x00FFFFFF); |
3157 | 0 | col ++; |
3158 | 0 | } |
3159 | 0 | } |
3160 | 0 | } |
3161 | 0 | return rctx->stencil_pix_run; |
3162 | 0 | } |
3163 | | void *evg_fill_run_mask(GF_EVGStencil *p, EVGRasterCtx *rctx, EVG_Span *span, s32 y) |
3164 | 0 | { |
3165 | 0 | void *res = evg_fill_run(p, rctx, span, y); |
3166 | 0 | u8 *mask = rctx->surf->internal_mask + y*rctx->surf->width + span->x; |
3167 | 0 | u32 i; |
3168 | 0 | if (rctx->surf->not_8bits) { |
3169 | 0 | u64 *wcols = res; |
3170 | 0 | for (i=0; i<span->len; i++) { |
3171 | 0 | *wcols = (*wcols & 0x0000FFFFFFFFFFFFUL) | (((u64) *mask)*256)<<48; |
3172 | 0 | wcols++; |
3173 | 0 | mask++; |
3174 | 0 | } |
3175 | 0 | } else { |
3176 | 0 | u32 * cols = res; |
3177 | 0 | for (i=0; i<span->len; i++) { |
3178 | 0 | *cols = (*cols & 0x00FFFFFF) | ((u32)*mask)<<24; |
3179 | 0 | cols++; |
3180 | 0 | mask++; |
3181 | 0 | } |
3182 | 0 | } |
3183 | 0 | return res; |
3184 | 0 | } |
3185 | | void *evg_fill_run_mask_inv(GF_EVGStencil *p, EVGRasterCtx *rctx, EVG_Span *span, s32 y) |
3186 | 0 | { |
3187 | 0 | void *res = evg_fill_run(p, rctx, span, y); |
3188 | 0 | u8 *mask = rctx->surf->internal_mask + y*rctx->surf->width + span->x; |
3189 | 0 | u32 i; |
3190 | 0 | if (rctx->surf->not_8bits) { |
3191 | 0 | u64 *wcols = res; |
3192 | 0 | for (i=0; i<span->len; i++) { |
3193 | 0 | *wcols = (*wcols & 0x0000FFFFFFFFFFFFUL) | (((u64) (0xFF- *mask))*256)<<48; |
3194 | 0 | wcols++; |
3195 | 0 | mask++; |
3196 | 0 | } |
3197 | 0 | } else { |
3198 | 0 | u32 * cols = res; |
3199 | 0 | for (i=0; i<span->len; i++) { |
3200 | 0 | *cols = (*cols & 0x00FFFFFF) | ((u32) (0xFF- *mask) )<<24; |
3201 | 0 | cols++; |
3202 | 0 | mask++; |
3203 | 0 | } |
3204 | 0 | } |
3205 | 0 | return res; |
3206 | 0 | } |
3207 | | |
3208 | | void evg_fill_span_mask(int y, int count, EVG_Span *spans, GF_EVGSurface *surf, EVGRasterCtx *rctx) |
3209 | 0 | { |
3210 | 0 | EVG_Span aspan, *ospan; |
3211 | 0 | int i; |
3212 | 0 | aspan.idx1 = aspan.idx2 = 0; |
3213 | | |
3214 | | //disable yuv flush for 420 and 422 |
3215 | 0 | rctx->no_yuv_flush = 1; |
3216 | 0 | for (i=0; i<count; i++) { |
3217 | 0 | u32 len, o_x; |
3218 | 0 | ospan = &spans[i]; |
3219 | |
|
3220 | 0 | o_x = ospan->x; |
3221 | 0 | len = ospan->len; |
3222 | 0 | aspan.len = 0; |
3223 | 0 | u8 *mask = surf->internal_mask + surf->width * y + o_x; |
3224 | 0 | while (len) { |
3225 | 0 | u32 mv = *mask; |
3226 | |
|
3227 | 0 | if (mv) { |
3228 | 0 | if (!aspan.len) { |
3229 | 0 | aspan.x = o_x; |
3230 | 0 | aspan.coverage = ospan->coverage; |
3231 | 0 | aspan.odd_flag = ospan->odd_flag; |
3232 | 0 | } |
3233 | 0 | aspan.len++; |
3234 | 0 | if (mv == 0xFF) |
3235 | 0 | *mask = 0xFF - aspan.coverage; |
3236 | 0 | else { |
3237 | 0 | *mask = 0; |
3238 | 0 | aspan.coverage = 0xFF; |
3239 | 0 | } |
3240 | 0 | } else if (aspan.len) { |
3241 | 0 | surf->fill_spans(y, 1, &aspan, surf, rctx); |
3242 | 0 | aspan.len = 0; |
3243 | 0 | } |
3244 | 0 | mask++; |
3245 | 0 | o_x++; |
3246 | 0 | len--; |
3247 | 0 | } |
3248 | | //flush |
3249 | 0 | if (aspan.len) { |
3250 | | //last span, enable yuv flush for 420 and 422 |
3251 | | //we can do it now because we know we get called only once per y for YUV 420/422 |
3252 | 0 | if (i+1==count) |
3253 | 0 | rctx->no_yuv_flush = 0; |
3254 | |
|
3255 | 0 | surf->fill_spans(y, 1, &aspan, surf, rctx); |
3256 | 0 | } |
3257 | 0 | } |
3258 | 0 | } |
3259 | | |
3260 | | |
3261 | | #define mix_run_func(_type, _val, _shift, _R, _G, _B, _ARGB) \ |
3262 | 0 | u32 r1, g1, b1, r2, g2, b2; \ |
3263 | 0 | u32 mix = rctx->surf->mix_val; \ |
3264 | 0 | u32 imix = _val - mix; \ |
3265 | 0 | u32 i=0; \ |
3266 | 0 | _type col1, col2, *col1p = rctx->stencil_pix_run, *col2p = rctx->stencil_pix_run2; \ |
3267 | 0 | if (!mix) return; \ |
3268 | 0 | if (!imix) return;\ |
3269 | 0 | \ |
3270 | 0 | while (i<count) { \ |
3271 | 0 | col1 = col1p[i]; \ |
3272 | 0 | col2 = col2p[i]; \ |
3273 | 0 | r1 = _R(col1); \ |
3274 | 0 | g1 = _G(col1); \ |
3275 | 0 | b1 = _B(col1); \ |
3276 | 0 | r2 = _R(col2); \ |
3277 | 0 | g2 = _G(col2); \ |
3278 | 0 | b2 = _B(col2); \ |
3279 | 0 | r1 = (r1 * imix + r2 * mix) >> _shift; \ |
3280 | 0 | g1 = (g1 * imix + g2 * mix) >> _shift; \ |
3281 | 0 | b1 = (b1 * imix + b2 * mix) >> _shift; \ |
3282 | 0 | col1p[i] = _ARGB(_val, r1, g1, b1); \ |
3283 | 0 | i++; \ |
3284 | 0 | } \ |
3285 | | |
3286 | | static void mix_run(EVGRasterCtx *rctx, u32 count) |
3287 | 0 | { |
3288 | 0 | mix_run_func(u32, 0xFF, 8, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3289 | 0 | } |
3290 | | |
3291 | | static void mix_run_wide(EVGRasterCtx *rctx, u32 count) |
3292 | 0 | { |
3293 | 0 | mix_run_func(u64, 0xFFFF, 16, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3294 | 0 | } |
3295 | | |
3296 | | |
3297 | | #define mixa_run_func(_type, _val, _shift, _A, _R, _G, _B, _ARGB) \ |
3298 | 0 | u32 a1, r1, g1, b1, a2, r2, g2, b2; \ |
3299 | 0 | u32 mix = rctx->surf->mix_val; \ |
3300 | 0 | u32 imix = _val - mix; \ |
3301 | 0 | u32 i=0; \ |
3302 | 0 | _type col1, col2, *col1p = rctx->stencil_pix_run, *col2p = rctx->stencil_pix_run2; \ |
3303 | 0 | if (!mix) return; \ |
3304 | 0 | if (!imix) return; \ |
3305 | 0 | \ |
3306 | 0 | while (i<count) { \ |
3307 | 0 | col1 = col1p[i]; \ |
3308 | 0 | col2 = col2p[i]; \ |
3309 | 0 | a1 = _A(col1); \ |
3310 | 0 | r1 = _R(col1); \ |
3311 | 0 | g1 = _G(col1); \ |
3312 | 0 | b1 = _B(col1); \ |
3313 | 0 | a2 = _A(col2); \ |
3314 | 0 | r2 = _R(col2); \ |
3315 | 0 | g2 = _G(col2); \ |
3316 | 0 | b2 = _B(col2); \ |
3317 | 0 | a1 = (a1 * imix + a2 * mix) >> _shift; \ |
3318 | 0 | r1 = (r1 * imix + r2 * mix) >> _shift; \ |
3319 | 0 | g1 = (g1 * imix + g2 * mix) >> _shift; \ |
3320 | 0 | b1 = (b1 * imix + b2 * mix) >> _shift; \ |
3321 | 0 | col1p[i] = _ARGB(a1, r1, g1, b1); \ |
3322 | 0 | i++; \ |
3323 | 0 | } \ |
3324 | | |
3325 | | static void mixa_run(EVGRasterCtx *rctx, u32 count) |
3326 | 0 | { |
3327 | 0 | mixa_run_func(u32, 0xFF, 8, GF_COL_A, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3328 | 0 | } |
3329 | | |
3330 | | static void mixa_run_wide(EVGRasterCtx *rctx, u32 count) |
3331 | 0 | { |
3332 | 0 | mixa_run_func(u64, 0xFFFF, 16, GF_COLW_A, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3333 | 0 | } |
3334 | | |
3335 | | |
3336 | | #define repa_run_func(_type, _shift, _mask, _A) \ |
3337 | 0 | u32 i=0; \ |
3338 | 0 | _type a2, col1, col2, *col1p = rctx->stencil_pix_run, *col2p = rctx->stencil_pix_run2; \ |
3339 | 0 | \ |
3340 | 0 | while (i<count) { \ |
3341 | 0 | col1 = col1p[i]; \ |
3342 | 0 | col2 = col2p[i]; \ |
3343 | 0 | a2 = _A(col2);\ |
3344 | 0 | col1p[i] = (a2<<_shift) | (col1 & _mask);\ |
3345 | 0 | i++; \ |
3346 | 0 | } \ |
3347 | | |
3348 | | static void replace_alpha_run_a(EVGRasterCtx *rctx, u32 count) |
3349 | 0 | { |
3350 | 0 | repa_run_func(u32, 24, 0x00FFFFFF, GF_COL_A) |
3351 | 0 | } |
3352 | | static void replace_alpha_run_a_wide(EVGRasterCtx *rctx, u32 count) |
3353 | 0 | { |
3354 | 0 | repa_run_func(u64, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_A) |
3355 | 0 | } |
3356 | | static void replace_alpha_run_r(EVGRasterCtx *rctx, u32 count) |
3357 | 0 | { |
3358 | 0 | repa_run_func(u32, 24, 0x00FFFFFF, GF_COL_R) |
3359 | 0 | } |
3360 | | static void replace_alpha_run_r_wide(EVGRasterCtx *rctx, u32 count) |
3361 | 0 | { |
3362 | 0 | repa_run_func(u64, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_R) |
3363 | 0 | } |
3364 | | static void replace_alpha_run_g(EVGRasterCtx *rctx, u32 count) |
3365 | 0 | { |
3366 | 0 | repa_run_func(u32, 24, 0x00FFFFFF, GF_COL_G) |
3367 | 0 | } |
3368 | | static void replace_alpha_run_g_wide(EVGRasterCtx *rctx, u32 count) |
3369 | 0 | { |
3370 | 0 | repa_run_func(u64, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_G) |
3371 | 0 | } |
3372 | | static void replace_alpha_run_b(EVGRasterCtx *rctx, u32 count) |
3373 | 0 | { |
3374 | 0 | repa_run_func(u32, 24, 0x00FFFFFF, GF_COL_B) |
3375 | 0 | } |
3376 | | static void replace_alpha_run_b_wide(EVGRasterCtx *rctx, u32 count) |
3377 | 0 | { |
3378 | 0 | repa_run_func(u64, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_B) |
3379 | 0 | } |
3380 | | |
3381 | | |
3382 | | #define repa_m1_run_func(_type, _val, _shift, _mask, _A) \ |
3383 | 0 | u32 i=0; \ |
3384 | 0 | _type a2, col1, col2, *col1p = rctx->stencil_pix_run, *col2p = rctx->stencil_pix_run2; \ |
3385 | 0 | \ |
3386 | 0 | while (i<count) { \ |
3387 | 0 | col1 = col1p[i]; \ |
3388 | 0 | col2 = col2p[i]; \ |
3389 | 0 | a2 = _val - _A(col2);\ |
3390 | 0 | col1p[i] = (a2<<_shift) | (col1 & _mask);\ |
3391 | 0 | i++; \ |
3392 | 0 | } \ |
3393 | | |
3394 | | static void replace_alpha_m1_run_a(EVGRasterCtx *rctx, u32 count) |
3395 | 0 | { |
3396 | 0 | repa_m1_run_func(u32, 0xFF, 24, 0x00FFFFFF, GF_COL_A) |
3397 | 0 | } |
3398 | | static void replace_alpha_m1_run_a_wide(EVGRasterCtx *rctx, u32 count) |
3399 | 0 | { |
3400 | 0 | repa_m1_run_func(u64, 0xFFFF, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_A) |
3401 | 0 | } |
3402 | | static void replace_alpha_m1_run_r(EVGRasterCtx *rctx, u32 count) |
3403 | 0 | { |
3404 | 0 | repa_m1_run_func(u32, 0xFF, 24, 0x00FFFFFF, GF_COL_R) |
3405 | 0 | } |
3406 | | static void replace_alpha_m1_run_r_wide(EVGRasterCtx *rctx, u32 count) |
3407 | 0 | { |
3408 | 0 | repa_m1_run_func(u64, 0xFFFF, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_R) |
3409 | 0 | } |
3410 | | static void replace_alpha_m1_run_g(EVGRasterCtx *rctx, u32 count) |
3411 | 0 | { |
3412 | 0 | repa_m1_run_func(u32, 0xFF, 24, 0x00FFFFFF, GF_COL_G) |
3413 | 0 | } |
3414 | | static void replace_alpha_m1_run_g_wide(EVGRasterCtx *rctx, u32 count) |
3415 | 0 | { |
3416 | 0 | repa_m1_run_func(u64, 0xFFFF, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_G) |
3417 | 0 | } |
3418 | | static void replace_alpha_m1_run_b(EVGRasterCtx *rctx, u32 count) |
3419 | 0 | { |
3420 | 0 | repa_m1_run_func(u32, 0xFF, 24, 0x00FFFFFF, GF_COL_B) |
3421 | 0 | } |
3422 | | static void replace_alpha_m1_run_b_wide(EVGRasterCtx *rctx, u32 count) |
3423 | 0 | { |
3424 | 0 | repa_m1_run_func(u64, 0xFFFF, 56, 0x0000FFFFFFFFFFFFUL, GF_COLW_B) |
3425 | 0 | } |
3426 | | |
3427 | | |
3428 | | #define mix_dyn_run_func(_type, _val, _shift, _A, _R, _G, _B, _ARGB) \ |
3429 | 0 | u32 r1, g1, b1, r2, g2, b2; \ |
3430 | 0 | u32 i=0; \ |
3431 | 0 | _type col1, col2, *col1p = rctx->stencil_pix_run, *col2p = rctx->stencil_pix_run2, *col3p = rctx->stencil_pix_run3; \ |
3432 | 0 | \ |
3433 | 0 | while (i<count) { \ |
3434 | 0 | u32 mix = _A(col3p[i]); \ |
3435 | 0 | u32 imix = _val - mix; \ |
3436 | 0 | col1 = col1p[i]; \ |
3437 | 0 | col2 = col2p[i]; \ |
3438 | 0 | r1 = _R(col1); \ |
3439 | 0 | g1 = _G(col1); \ |
3440 | 0 | b1 = _B(col1); \ |
3441 | 0 | r2 = _R(col2); \ |
3442 | 0 | g2 = _G(col2); \ |
3443 | 0 | b2 = _B(col2); \ |
3444 | 0 | r1 = (r1 * imix + r2 * mix) >> _shift; \ |
3445 | 0 | g1 = (g1 * imix + g2 * mix) >> _shift; \ |
3446 | 0 | b1 = (b1 * imix + b2 * mix) >> _shift; \ |
3447 | 0 | col1p[i] = _ARGB(_val, r1, g1, b1); \ |
3448 | 0 | i++; \ |
3449 | 0 | } \ |
3450 | | |
3451 | | static void mix_dyn_run_a(EVGRasterCtx *rctx, u32 count) |
3452 | 0 | { |
3453 | 0 | mix_dyn_run_func(u32, 0xFF, 8, GF_COL_A, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3454 | 0 | } |
3455 | | |
3456 | | static void mix_dyn_run_a_wide(EVGRasterCtx *rctx, u32 count) |
3457 | 0 | { |
3458 | 0 | mix_dyn_run_func(u64, 0xFFFF, 16, GF_COLW_A, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3459 | 0 | } |
3460 | | |
3461 | | static void mix_dyn_run_r(EVGRasterCtx *rctx, u32 count) |
3462 | 0 | { |
3463 | 0 | mix_dyn_run_func(u32, 0xFF, 8, GF_COL_R, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3464 | 0 | } |
3465 | | |
3466 | | static void mix_dyn_run_r_wide(EVGRasterCtx *rctx, u32 count) |
3467 | 0 | { |
3468 | 0 | mix_dyn_run_func(u64, 0xFFFF, 16, GF_COLW_R, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3469 | 0 | } |
3470 | | |
3471 | | static void mix_dyn_run_g(EVGRasterCtx *rctx, u32 count) |
3472 | 0 | { |
3473 | 0 | mix_dyn_run_func(u32, 0xFF, 8, GF_COL_G, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3474 | 0 | } |
3475 | | |
3476 | | static void mix_dyn_run_g_wide(EVGRasterCtx *rctx, u32 count) |
3477 | 0 | { |
3478 | 0 | mix_dyn_run_func(u64, 0xFFFF, 16, GF_COLW_G, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3479 | 0 | } |
3480 | | static void mix_dyn_run_b(EVGRasterCtx *rctx, u32 count) |
3481 | 0 | { |
3482 | 0 | mix_dyn_run_func(u32, 0xFF, 8, GF_COL_B, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3483 | 0 | } |
3484 | | |
3485 | | static void mix_dyn_run_b_wide(EVGRasterCtx *rctx, u32 count) |
3486 | 0 | { |
3487 | 0 | mix_dyn_run_func(u64, 0xFFFF, 16, GF_COLW_B, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3488 | 0 | } |
3489 | | |
3490 | | |
3491 | | #define mix_dyna_run_func(_type, _val, _shift, _A, _R, _G, _B, _ARGB) \ |
3492 | 0 | u32 a1, r1, g1, b1, a2, r2, g2, b2; \ |
3493 | 0 | u32 i=0; \ |
3494 | 0 | _type col1, col2, *col1p = rctx->stencil_pix_run, *col2p = rctx->stencil_pix_run2, *col3p = rctx->stencil_pix_run3; \ |
3495 | 0 | \ |
3496 | 0 | while (i<count) { \ |
3497 | 0 | u32 mix = _A(col3p[i]); \ |
3498 | 0 | u32 imix = _val - mix; \ |
3499 | 0 | col1 = col1p[i]; \ |
3500 | 0 | col2 = col2p[i]; \ |
3501 | 0 | a1 = _A(col1); \ |
3502 | 0 | r1 = _R(col1); \ |
3503 | 0 | g1 = _G(col1); \ |
3504 | 0 | b1 = _B(col1); \ |
3505 | 0 | a2 = _A(col2); \ |
3506 | 0 | r2 = _R(col2); \ |
3507 | 0 | g2 = _G(col2); \ |
3508 | 0 | b2 = _B(col2); \ |
3509 | 0 | a1 = (a1 * imix + a2 * mix) >> _shift; \ |
3510 | 0 | r1 = (r1 * imix + r2 * mix) >> _shift; \ |
3511 | 0 | g1 = (g1 * imix + g2 * mix) >> _shift; \ |
3512 | 0 | b1 = (b1 * imix + b2 * mix) >> _shift; \ |
3513 | 0 | col1p[i] = _ARGB(a1, r1, g1, b1); \ |
3514 | 0 | i++; \ |
3515 | 0 | } \ |
3516 | | |
3517 | | static void mix_dyna_run_a(EVGRasterCtx *rctx, u32 count) |
3518 | 0 | { |
3519 | 0 | mix_dyna_run_func(u32, 0xFF, 8, GF_COL_A, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3520 | 0 | } |
3521 | | static void mix_dyna_run_a_wide(EVGRasterCtx *rctx, u32 count) |
3522 | 0 | { |
3523 | 0 | mix_dyna_run_func(u64, 0xFFFF, 16, GF_COLW_A, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3524 | 0 | } |
3525 | | static void mix_dyna_run_r(EVGRasterCtx *rctx, u32 count) |
3526 | 0 | { |
3527 | 0 | mix_dyna_run_func(u32, 0xFF, 8, GF_COL_R, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3528 | 0 | } |
3529 | | static void mix_dyna_run_r_wide(EVGRasterCtx *rctx, u32 count) |
3530 | 0 | { |
3531 | 0 | mix_dyna_run_func(u64, 0xFFFF, 16, GF_COLW_R, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3532 | 0 | } |
3533 | | static void mix_dyna_run_g(EVGRasterCtx *rctx, u32 count) |
3534 | 0 | { |
3535 | 0 | mix_dyna_run_func(u32, 0xFF, 8, GF_COL_G, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3536 | 0 | } |
3537 | | static void mix_dyna_run_g_wide(EVGRasterCtx *rctx, u32 count) |
3538 | 0 | { |
3539 | 0 | mix_dyna_run_func(u64, 0xFFFF, 16, GF_COLW_G, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3540 | 0 | } |
3541 | | static void mix_dyna_run_b(EVGRasterCtx *rctx, u32 count) |
3542 | 0 | { |
3543 | 0 | mix_dyna_run_func(u32, 0xFF, 8, GF_COL_B, GF_COL_R, GF_COL_G, GF_COL_B, GF_COL_ARGB) |
3544 | 0 | } |
3545 | | static void mix_dyna_run_b_wide(EVGRasterCtx *rctx, u32 count) |
3546 | 0 | { |
3547 | 0 | mix_dyna_run_func(u64, 0xFFFF, 16, GF_COLW_B, GF_COLW_R, GF_COLW_G, GF_COLW_B, GF_COLW_ARGB) |
3548 | 0 | } |
3549 | | |
3550 | | |
3551 | | GF_Err gf_evg_setup_multi_texture(GF_EVGSurface *surf, GF_EVGMultiTextureMode operand, GF_EVGStencil *sten2, GF_EVGStencil *sten3, Float *params) |
3552 | 0 | { |
3553 | 0 | Float param1 = params ? params[0] : 0; |
3554 | 0 | surf->sten2 = surf->sten3 = NULL; |
3555 | 0 | surf->odd_fill = 0; |
3556 | |
|
3557 | 0 | switch (operand) { |
3558 | 0 | case GF_EVG_OPERAND_MIX: |
3559 | 0 | if (!sten2 || !params) return GF_BAD_PARAM; |
3560 | 0 | surf->sten2 = sten2; |
3561 | 0 | if (surf->not_8bits) { |
3562 | 0 | surf->mix_val = (u32) (params[0] * 0xFFFF); |
3563 | 0 | surf->update_run = mix_run_wide; |
3564 | 0 | if (!surf->mix_val) surf->sten2 = NULL; |
3565 | 0 | else if (surf->mix_val==0xFFFF) { |
3566 | 0 | surf->sten2 = NULL; |
3567 | 0 | surf->sten = sten2; |
3568 | 0 | } |
3569 | 0 | } else { |
3570 | 0 | surf->mix_val = (u32) (params[0] * 255); |
3571 | 0 | surf->update_run = mix_run; |
3572 | 0 | if (!surf->mix_val) surf->sten2 = NULL; |
3573 | 0 | else if (surf->mix_val==0xFF) { |
3574 | 0 | surf->sten2 = NULL; |
3575 | 0 | surf->sten = sten2; |
3576 | 0 | } |
3577 | 0 | } |
3578 | 0 | break; |
3579 | 0 | case GF_EVG_OPERAND_MIX_ALPHA: |
3580 | 0 | if (!sten2 || !params) return GF_BAD_PARAM; |
3581 | 0 | surf->sten2 = sten2; |
3582 | 0 | if (surf->not_8bits) { |
3583 | 0 | surf->mix_val = (u32) (params[0] * 0xFFFF); |
3584 | 0 | surf->update_run = mixa_run_wide; |
3585 | 0 | if (!surf->mix_val) surf->sten2 = NULL; |
3586 | 0 | else if (surf->mix_val==0xFFFF) { |
3587 | 0 | surf->sten2 = NULL; |
3588 | 0 | surf->sten = sten2; |
3589 | 0 | } |
3590 | 0 | } else { |
3591 | 0 | surf->mix_val = (u32) (params[0] * 255); |
3592 | 0 | surf->update_run = mixa_run; |
3593 | 0 | if (!surf->mix_val) surf->sten2 = NULL; |
3594 | 0 | else if (surf->mix_val==0xFF) { |
3595 | 0 | surf->sten2 = NULL; |
3596 | 0 | surf->sten = sten2; |
3597 | 0 | } |
3598 | 0 | } |
3599 | 0 | break; |
3600 | 0 | case GF_EVG_OPERAND_REPLACE_ALPHA: |
3601 | 0 | if (!sten2) return GF_BAD_PARAM; |
3602 | 0 | if (param1>=3) |
3603 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_run_b_wide : replace_alpha_run_b; |
3604 | 0 | else if (param1>=2) |
3605 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_run_g_wide : replace_alpha_run_g; |
3606 | 0 | else if (param1>=1) |
3607 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_run_r_wide : replace_alpha_run_r; |
3608 | 0 | else |
3609 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_run_a_wide : replace_alpha_run_a; |
3610 | 0 | surf->sten2 = sten2; |
3611 | 0 | break; |
3612 | 0 | case GF_EVG_OPERAND_REPLACE_ONE_MINUS_ALPHA: |
3613 | 0 | if (!sten2) return GF_BAD_PARAM; |
3614 | 0 | if (param1>=3) |
3615 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_m1_run_b_wide : replace_alpha_m1_run_b; |
3616 | 0 | else if (param1>=2) |
3617 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_m1_run_g_wide : replace_alpha_m1_run_g; |
3618 | 0 | else if (param1>=1) |
3619 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_m1_run_r_wide : replace_alpha_m1_run_r; |
3620 | 0 | else |
3621 | 0 | surf->update_run = surf->not_8bits ? replace_alpha_m1_run_a_wide : replace_alpha_m1_run_a; |
3622 | 0 | surf->sten2 = sten2; |
3623 | 0 | break; |
3624 | 0 | case GF_EVG_OPERAND_MIX_DYN: |
3625 | 0 | if (!sten2 || !sten3) return GF_BAD_PARAM; |
3626 | 0 | if (param1>=3) |
3627 | 0 | surf->update_run = surf->not_8bits ? mix_dyn_run_b_wide : mix_dyn_run_b; |
3628 | 0 | else if (param1>=2) |
3629 | 0 | surf->update_run = surf->not_8bits ? mix_dyn_run_g_wide : mix_dyn_run_g; |
3630 | 0 | else if (param1>=1) |
3631 | 0 | surf->update_run = surf->not_8bits ? mix_dyn_run_r_wide : mix_dyn_run_r; |
3632 | 0 | else |
3633 | 0 | surf->update_run = surf->not_8bits ? mix_dyn_run_a_wide : mix_dyn_run_a; |
3634 | 0 | surf->sten2 = sten2; |
3635 | 0 | surf->sten3 = sten3; |
3636 | 0 | break; |
3637 | 0 | case GF_EVG_OPERAND_MIX_DYN_ALPHA: |
3638 | 0 | if (!sten2 || !sten3 || !params) return GF_BAD_PARAM; |
3639 | 0 | if (param1>=3) |
3640 | 0 | surf->update_run = surf->not_8bits ? mix_dyna_run_b_wide : mix_dyna_run_b; |
3641 | 0 | else if (param1>=2) |
3642 | 0 | surf->update_run = surf->not_8bits ? mix_dyna_run_g_wide : mix_dyna_run_g; |
3643 | 0 | else if (param1>=1) |
3644 | 0 | surf->update_run = surf->not_8bits ? mix_dyna_run_r_wide : mix_dyna_run_r; |
3645 | 0 | else |
3646 | 0 | surf->update_run = surf->not_8bits ? mix_dyna_run_a_wide : mix_dyna_run_a; |
3647 | |
|
3648 | 0 | surf->sten2 = sten2; |
3649 | 0 | surf->sten3 = sten3; |
3650 | 0 | break; |
3651 | 0 | case GF_EVG_OPERAND_ODD_FILL: |
3652 | 0 | if (!sten2) return GF_BAD_PARAM; |
3653 | 0 | surf->sten2 = sten2; |
3654 | 0 | surf->odd_fill = 1; |
3655 | 0 | break; |
3656 | | |
3657 | 0 | default: |
3658 | 0 | return GF_BAD_PARAM; |
3659 | 0 | } |
3660 | | |
3661 | | |
3662 | 0 | surf->run_size = sizeof(u32) * (surf->width+2); |
3663 | 0 | if (surf->not_8bits) surf->run_size *= 2; |
3664 | |
|
3665 | 0 | if (surf->sten2 && !surf->raster_ctx.stencil_pix_run2) { |
3666 | 0 | surf->raster_ctx.stencil_pix_run2 = gf_malloc(sizeof(u8) * surf->run_size); |
3667 | 0 | if (!surf->raster_ctx.stencil_pix_run2) return GF_OUT_OF_MEM; |
3668 | 0 | } |
3669 | 0 | if (surf->sten3 && !surf->raster_ctx.stencil_pix_run3) { |
3670 | 0 | surf->raster_ctx.stencil_pix_run3 = gf_malloc(sizeof(u8) * surf->run_size); |
3671 | 0 | if (!surf->raster_ctx.stencil_pix_run3) return GF_OUT_OF_MEM; |
3672 | 0 | } |
3673 | | |
3674 | 0 | #ifndef GPAC_DISABLE_THREADS |
3675 | 0 | u32 i; |
3676 | 0 | for (i=0; i<surf->nb_threads; i++) { |
3677 | 0 | EVGRasterCtx *rctx = &surf->th_raster_ctx[i]; |
3678 | 0 | if (surf->sten2 && !rctx->stencil_pix_run2) { |
3679 | 0 | rctx->stencil_pix_run2 = gf_malloc(sizeof(u8) * surf->run_size); |
3680 | 0 | if (!rctx->stencil_pix_run2) return GF_OUT_OF_MEM; |
3681 | 0 | } |
3682 | 0 | if (surf->sten3 && !rctx->stencil_pix_run3) { |
3683 | 0 | rctx->stencil_pix_run3 = gf_malloc(sizeof(u8) * surf->run_size); |
3684 | 0 | if (!rctx->stencil_pix_run3) return GF_OUT_OF_MEM; |
3685 | 0 | } |
3686 | 0 | } |
3687 | 0 | #endif |
3688 | 0 | return GF_OK; |
3689 | 0 | } |
3690 | | |
3691 | | #endif //GPAC_DISABLE_EVG |