Coverage Report

Created: 2025-07-23 08:18

/src/aom/av1/common/warped_motion.c
Line
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Source (jump to first uncovered line)
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/*
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 * Copyright (c) 2016, Alliance for Open Media. All rights reserved
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 *
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 * This source code is subject to the terms of the BSD 2 Clause License and
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 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
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 * was not distributed with this source code in the LICENSE file, you can
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 * obtain it at www.aomedia.org/license/software. If the Alliance for Open
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 * Media Patent License 1.0 was not distributed with this source code in the
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 * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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 */
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12
#include <stdio.h>
13
#include <stdlib.h>
14
#include <memory.h>
15
#include <math.h>
16
#include <assert.h>
17
18
#include "config/av1_rtcd.h"
19
20
#include "av1/common/warped_motion.h"
21
#include "av1/common/scale.h"
22
23
// For warping, we really use a 6-tap filter, but we do blocks of 8 pixels
24
// at a time. The zoom/rotation/shear in the model are applied to the
25
// "fractional" position of each pixel, which therefore varies within
26
// [-1, 2) * WARPEDPIXEL_PREC_SHIFTS.
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// We need an extra 2 taps to fit this in, for a total of 8 taps.
28
/* clang-format off */
29
const int16_t av1_warped_filter[WARPEDPIXEL_PREC_SHIFTS * 3 + 1][8] = {
30
#if WARPEDPIXEL_PREC_BITS == 6
31
  // [-1, 0)
32
  { 0,   0, 127,   1,   0, 0, 0, 0 }, { 0, - 1, 127,   2,   0, 0, 0, 0 },
33
  { 1, - 3, 127,   4, - 1, 0, 0, 0 }, { 1, - 4, 126,   6, - 2, 1, 0, 0 },
34
  { 1, - 5, 126,   8, - 3, 1, 0, 0 }, { 1, - 6, 125,  11, - 4, 1, 0, 0 },
35
  { 1, - 7, 124,  13, - 4, 1, 0, 0 }, { 2, - 8, 123,  15, - 5, 1, 0, 0 },
36
  { 2, - 9, 122,  18, - 6, 1, 0, 0 }, { 2, -10, 121,  20, - 6, 1, 0, 0 },
37
  { 2, -11, 120,  22, - 7, 2, 0, 0 }, { 2, -12, 119,  25, - 8, 2, 0, 0 },
38
  { 3, -13, 117,  27, - 8, 2, 0, 0 }, { 3, -13, 116,  29, - 9, 2, 0, 0 },
39
  { 3, -14, 114,  32, -10, 3, 0, 0 }, { 3, -15, 113,  35, -10, 2, 0, 0 },
40
  { 3, -15, 111,  37, -11, 3, 0, 0 }, { 3, -16, 109,  40, -11, 3, 0, 0 },
41
  { 3, -16, 108,  42, -12, 3, 0, 0 }, { 4, -17, 106,  45, -13, 3, 0, 0 },
42
  { 4, -17, 104,  47, -13, 3, 0, 0 }, { 4, -17, 102,  50, -14, 3, 0, 0 },
43
  { 4, -17, 100,  52, -14, 3, 0, 0 }, { 4, -18,  98,  55, -15, 4, 0, 0 },
44
  { 4, -18,  96,  58, -15, 3, 0, 0 }, { 4, -18,  94,  60, -16, 4, 0, 0 },
45
  { 4, -18,  91,  63, -16, 4, 0, 0 }, { 4, -18,  89,  65, -16, 4, 0, 0 },
46
  { 4, -18,  87,  68, -17, 4, 0, 0 }, { 4, -18,  85,  70, -17, 4, 0, 0 },
47
  { 4, -18,  82,  73, -17, 4, 0, 0 }, { 4, -18,  80,  75, -17, 4, 0, 0 },
48
  { 4, -18,  78,  78, -18, 4, 0, 0 }, { 4, -17,  75,  80, -18, 4, 0, 0 },
49
  { 4, -17,  73,  82, -18, 4, 0, 0 }, { 4, -17,  70,  85, -18, 4, 0, 0 },
50
  { 4, -17,  68,  87, -18, 4, 0, 0 }, { 4, -16,  65,  89, -18, 4, 0, 0 },
51
  { 4, -16,  63,  91, -18, 4, 0, 0 }, { 4, -16,  60,  94, -18, 4, 0, 0 },
52
  { 3, -15,  58,  96, -18, 4, 0, 0 }, { 4, -15,  55,  98, -18, 4, 0, 0 },
53
  { 3, -14,  52, 100, -17, 4, 0, 0 }, { 3, -14,  50, 102, -17, 4, 0, 0 },
54
  { 3, -13,  47, 104, -17, 4, 0, 0 }, { 3, -13,  45, 106, -17, 4, 0, 0 },
55
  { 3, -12,  42, 108, -16, 3, 0, 0 }, { 3, -11,  40, 109, -16, 3, 0, 0 },
56
  { 3, -11,  37, 111, -15, 3, 0, 0 }, { 2, -10,  35, 113, -15, 3, 0, 0 },
57
  { 3, -10,  32, 114, -14, 3, 0, 0 }, { 2, - 9,  29, 116, -13, 3, 0, 0 },
58
  { 2, - 8,  27, 117, -13, 3, 0, 0 }, { 2, - 8,  25, 119, -12, 2, 0, 0 },
59
  { 2, - 7,  22, 120, -11, 2, 0, 0 }, { 1, - 6,  20, 121, -10, 2, 0, 0 },
60
  { 1, - 6,  18, 122, - 9, 2, 0, 0 }, { 1, - 5,  15, 123, - 8, 2, 0, 0 },
61
  { 1, - 4,  13, 124, - 7, 1, 0, 0 }, { 1, - 4,  11, 125, - 6, 1, 0, 0 },
62
  { 1, - 3,   8, 126, - 5, 1, 0, 0 }, { 1, - 2,   6, 126, - 4, 1, 0, 0 },
63
  { 0, - 1,   4, 127, - 3, 1, 0, 0 }, { 0,   0,   2, 127, - 1, 0, 0, 0 },
64
65
  // [0, 1)
66
  { 0,  0,   0, 127,   1,   0,  0,  0}, { 0,  0,  -1, 127,   2,   0,  0,  0},
67
  { 0,  1,  -3, 127,   4,  -2,  1,  0}, { 0,  1,  -5, 127,   6,  -2,  1,  0},
68
  { 0,  2,  -6, 126,   8,  -3,  1,  0}, {-1,  2,  -7, 126,  11,  -4,  2, -1},
69
  {-1,  3,  -8, 125,  13,  -5,  2, -1}, {-1,  3, -10, 124,  16,  -6,  3, -1},
70
  {-1,  4, -11, 123,  18,  -7,  3, -1}, {-1,  4, -12, 122,  20,  -7,  3, -1},
71
  {-1,  4, -13, 121,  23,  -8,  3, -1}, {-2,  5, -14, 120,  25,  -9,  4, -1},
72
  {-1,  5, -15, 119,  27, -10,  4, -1}, {-1,  5, -16, 118,  30, -11,  4, -1},
73
  {-2,  6, -17, 116,  33, -12,  5, -1}, {-2,  6, -17, 114,  35, -12,  5, -1},
74
  {-2,  6, -18, 113,  38, -13,  5, -1}, {-2,  7, -19, 111,  41, -14,  6, -2},
75
  {-2,  7, -19, 110,  43, -15,  6, -2}, {-2,  7, -20, 108,  46, -15,  6, -2},
76
  {-2,  7, -20, 106,  49, -16,  6, -2}, {-2,  7, -21, 104,  51, -16,  7, -2},
77
  {-2,  7, -21, 102,  54, -17,  7, -2}, {-2,  8, -21, 100,  56, -18,  7, -2},
78
  {-2,  8, -22,  98,  59, -18,  7, -2}, {-2,  8, -22,  96,  62, -19,  7, -2},
79
  {-2,  8, -22,  94,  64, -19,  7, -2}, {-2,  8, -22,  91,  67, -20,  8, -2},
80
  {-2,  8, -22,  89,  69, -20,  8, -2}, {-2,  8, -22,  87,  72, -21,  8, -2},
81
  {-2,  8, -21,  84,  74, -21,  8, -2}, {-2,  8, -22,  82,  77, -21,  8, -2},
82
  {-2,  8, -21,  79,  79, -21,  8, -2}, {-2,  8, -21,  77,  82, -22,  8, -2},
83
  {-2,  8, -21,  74,  84, -21,  8, -2}, {-2,  8, -21,  72,  87, -22,  8, -2},
84
  {-2,  8, -20,  69,  89, -22,  8, -2}, {-2,  8, -20,  67,  91, -22,  8, -2},
85
  {-2,  7, -19,  64,  94, -22,  8, -2}, {-2,  7, -19,  62,  96, -22,  8, -2},
86
  {-2,  7, -18,  59,  98, -22,  8, -2}, {-2,  7, -18,  56, 100, -21,  8, -2},
87
  {-2,  7, -17,  54, 102, -21,  7, -2}, {-2,  7, -16,  51, 104, -21,  7, -2},
88
  {-2,  6, -16,  49, 106, -20,  7, -2}, {-2,  6, -15,  46, 108, -20,  7, -2},
89
  {-2,  6, -15,  43, 110, -19,  7, -2}, {-2,  6, -14,  41, 111, -19,  7, -2},
90
  {-1,  5, -13,  38, 113, -18,  6, -2}, {-1,  5, -12,  35, 114, -17,  6, -2},
91
  {-1,  5, -12,  33, 116, -17,  6, -2}, {-1,  4, -11,  30, 118, -16,  5, -1},
92
  {-1,  4, -10,  27, 119, -15,  5, -1}, {-1,  4,  -9,  25, 120, -14,  5, -2},
93
  {-1,  3,  -8,  23, 121, -13,  4, -1}, {-1,  3,  -7,  20, 122, -12,  4, -1},
94
  {-1,  3,  -7,  18, 123, -11,  4, -1}, {-1,  3,  -6,  16, 124, -10,  3, -1},
95
  {-1,  2,  -5,  13, 125,  -8,  3, -1}, {-1,  2,  -4,  11, 126,  -7,  2, -1},
96
  { 0,  1,  -3,   8, 126,  -6,  2,  0}, { 0,  1,  -2,   6, 127,  -5,  1,  0},
97
  { 0,  1,  -2,   4, 127,  -3,  1,  0}, { 0,  0,   0,   2, 127,  -1,  0,  0},
98
99
  // [1, 2)
100
  { 0, 0, 0,   1, 127,   0,   0, 0 }, { 0, 0, 0, - 1, 127,   2,   0, 0 },
101
  { 0, 0, 1, - 3, 127,   4, - 1, 0 }, { 0, 0, 1, - 4, 126,   6, - 2, 1 },
102
  { 0, 0, 1, - 5, 126,   8, - 3, 1 }, { 0, 0, 1, - 6, 125,  11, - 4, 1 },
103
  { 0, 0, 1, - 7, 124,  13, - 4, 1 }, { 0, 0, 2, - 8, 123,  15, - 5, 1 },
104
  { 0, 0, 2, - 9, 122,  18, - 6, 1 }, { 0, 0, 2, -10, 121,  20, - 6, 1 },
105
  { 0, 0, 2, -11, 120,  22, - 7, 2 }, { 0, 0, 2, -12, 119,  25, - 8, 2 },
106
  { 0, 0, 3, -13, 117,  27, - 8, 2 }, { 0, 0, 3, -13, 116,  29, - 9, 2 },
107
  { 0, 0, 3, -14, 114,  32, -10, 3 }, { 0, 0, 3, -15, 113,  35, -10, 2 },
108
  { 0, 0, 3, -15, 111,  37, -11, 3 }, { 0, 0, 3, -16, 109,  40, -11, 3 },
109
  { 0, 0, 3, -16, 108,  42, -12, 3 }, { 0, 0, 4, -17, 106,  45, -13, 3 },
110
  { 0, 0, 4, -17, 104,  47, -13, 3 }, { 0, 0, 4, -17, 102,  50, -14, 3 },
111
  { 0, 0, 4, -17, 100,  52, -14, 3 }, { 0, 0, 4, -18,  98,  55, -15, 4 },
112
  { 0, 0, 4, -18,  96,  58, -15, 3 }, { 0, 0, 4, -18,  94,  60, -16, 4 },
113
  { 0, 0, 4, -18,  91,  63, -16, 4 }, { 0, 0, 4, -18,  89,  65, -16, 4 },
114
  { 0, 0, 4, -18,  87,  68, -17, 4 }, { 0, 0, 4, -18,  85,  70, -17, 4 },
115
  { 0, 0, 4, -18,  82,  73, -17, 4 }, { 0, 0, 4, -18,  80,  75, -17, 4 },
116
  { 0, 0, 4, -18,  78,  78, -18, 4 }, { 0, 0, 4, -17,  75,  80, -18, 4 },
117
  { 0, 0, 4, -17,  73,  82, -18, 4 }, { 0, 0, 4, -17,  70,  85, -18, 4 },
118
  { 0, 0, 4, -17,  68,  87, -18, 4 }, { 0, 0, 4, -16,  65,  89, -18, 4 },
119
  { 0, 0, 4, -16,  63,  91, -18, 4 }, { 0, 0, 4, -16,  60,  94, -18, 4 },
120
  { 0, 0, 3, -15,  58,  96, -18, 4 }, { 0, 0, 4, -15,  55,  98, -18, 4 },
121
  { 0, 0, 3, -14,  52, 100, -17, 4 }, { 0, 0, 3, -14,  50, 102, -17, 4 },
122
  { 0, 0, 3, -13,  47, 104, -17, 4 }, { 0, 0, 3, -13,  45, 106, -17, 4 },
123
  { 0, 0, 3, -12,  42, 108, -16, 3 }, { 0, 0, 3, -11,  40, 109, -16, 3 },
124
  { 0, 0, 3, -11,  37, 111, -15, 3 }, { 0, 0, 2, -10,  35, 113, -15, 3 },
125
  { 0, 0, 3, -10,  32, 114, -14, 3 }, { 0, 0, 2, - 9,  29, 116, -13, 3 },
126
  { 0, 0, 2, - 8,  27, 117, -13, 3 }, { 0, 0, 2, - 8,  25, 119, -12, 2 },
127
  { 0, 0, 2, - 7,  22, 120, -11, 2 }, { 0, 0, 1, - 6,  20, 121, -10, 2 },
128
  { 0, 0, 1, - 6,  18, 122, - 9, 2 }, { 0, 0, 1, - 5,  15, 123, - 8, 2 },
129
  { 0, 0, 1, - 4,  13, 124, - 7, 1 }, { 0, 0, 1, - 4,  11, 125, - 6, 1 },
130
  { 0, 0, 1, - 3,   8, 126, - 5, 1 }, { 0, 0, 1, - 2,   6, 126, - 4, 1 },
131
  { 0, 0, 0, - 1,   4, 127, - 3, 1 }, { 0, 0, 0,   0,   2, 127, - 1, 0 },
132
  // dummy (replicate row index 191)
133
  { 0, 0, 0,   0,   2, 127, - 1, 0 },
134
135
#elif WARPEDPIXEL_PREC_BITS == 5
136
  // [-1, 0)
137
  {0,   0, 127,   1,   0, 0, 0, 0}, {1,  -3, 127,   4,  -1, 0, 0, 0},
138
  {1,  -5, 126,   8,  -3, 1, 0, 0}, {1,  -7, 124,  13,  -4, 1, 0, 0},
139
  {2,  -9, 122,  18,  -6, 1, 0, 0}, {2, -11, 120,  22,  -7, 2, 0, 0},
140
  {3, -13, 117,  27,  -8, 2, 0, 0}, {3, -14, 114,  32, -10, 3, 0, 0},
141
  {3, -15, 111,  37, -11, 3, 0, 0}, {3, -16, 108,  42, -12, 3, 0, 0},
142
  {4, -17, 104,  47, -13, 3, 0, 0}, {4, -17, 100,  52, -14, 3, 0, 0},
143
  {4, -18,  96,  58, -15, 3, 0, 0}, {4, -18,  91,  63, -16, 4, 0, 0},
144
  {4, -18,  87,  68, -17, 4, 0, 0}, {4, -18,  82,  73, -17, 4, 0, 0},
145
  {4, -18,  78,  78, -18, 4, 0, 0}, {4, -17,  73,  82, -18, 4, 0, 0},
146
  {4, -17,  68,  87, -18, 4, 0, 0}, {4, -16,  63,  91, -18, 4, 0, 0},
147
  {3, -15,  58,  96, -18, 4, 0, 0}, {3, -14,  52, 100, -17, 4, 0, 0},
148
  {3, -13,  47, 104, -17, 4, 0, 0}, {3, -12,  42, 108, -16, 3, 0, 0},
149
  {3, -11,  37, 111, -15, 3, 0, 0}, {3, -10,  32, 114, -14, 3, 0, 0},
150
  {2,  -8,  27, 117, -13, 3, 0, 0}, {2,  -7,  22, 120, -11, 2, 0, 0},
151
  {1,  -6,  18, 122,  -9, 2, 0, 0}, {1,  -4,  13, 124,  -7, 1, 0, 0},
152
  {1,  -3,   8, 126,  -5, 1, 0, 0}, {0,  -1,   4, 127,  -3, 1, 0, 0},
153
  // [0, 1)
154
  { 0,  0,   0, 127,   1,   0,   0,  0}, { 0,  1,  -3, 127,   4,  -2,   1,  0},
155
  { 0,  2,  -6, 126,   8,  -3,   1,  0}, {-1,  3,  -8, 125,  13,  -5,   2, -1},
156
  {-1,  4, -11, 123,  18,  -7,   3, -1}, {-1,  4, -13, 121,  23,  -8,   3, -1},
157
  {-1,  5, -15, 119,  27, -10,   4, -1}, {-2,  6, -17, 116,  33, -12,   5, -1},
158
  {-2,  6, -18, 113,  38, -13,   5, -1}, {-2,  7, -19, 110,  43, -15,   6, -2},
159
  {-2,  7, -20, 106,  49, -16,   6, -2}, {-2,  7, -21, 102,  54, -17,   7, -2},
160
  {-2,  8, -22,  98,  59, -18,   7, -2}, {-2,  8, -22,  94,  64, -19,   7, -2},
161
  {-2,  8, -22,  89,  69, -20,   8, -2}, {-2,  8, -21,  84,  74, -21,   8, -2},
162
  {-2,  8, -21,  79,  79, -21,   8, -2}, {-2,  8, -21,  74,  84, -21,   8, -2},
163
  {-2,  8, -20,  69,  89, -22,   8, -2}, {-2,  7, -19,  64,  94, -22,   8, -2},
164
  {-2,  7, -18,  59,  98, -22,   8, -2}, {-2,  7, -17,  54, 102, -21,   7, -2},
165
  {-2,  6, -16,  49, 106, -20,   7, -2}, {-2,  6, -15,  43, 110, -19,   7, -2},
166
  {-1,  5, -13,  38, 113, -18,   6, -2}, {-1,  5, -12,  33, 116, -17,   6, -2},
167
  {-1,  4, -10,  27, 119, -15,   5, -1}, {-1,  3,  -8,  23, 121, -13,   4, -1},
168
  {-1,  3,  -7,  18, 123, -11,   4, -1}, {-1,  2,  -5,  13, 125,  -8,   3, -1},
169
  { 0,  1,  -3,   8, 126,  -6,   2,  0}, { 0,  1,  -2,   4, 127,  -3,   1,  0},
170
  // [1, 2)
171
  {0, 0, 0,   1, 127,   0,   0, 0}, {0, 0, 1,  -3, 127,   4,  -1, 0},
172
  {0, 0, 1,  -5, 126,   8,  -3, 1}, {0, 0, 1,  -7, 124,  13,  -4, 1},
173
  {0, 0, 2,  -9, 122,  18,  -6, 1}, {0, 0, 2, -11, 120,  22,  -7, 2},
174
  {0, 0, 3, -13, 117,  27,  -8, 2}, {0, 0, 3, -14, 114,  32, -10, 3},
175
  {0, 0, 3, -15, 111,  37, -11, 3}, {0, 0, 3, -16, 108,  42, -12, 3},
176
  {0, 0, 4, -17, 104,  47, -13, 3}, {0, 0, 4, -17, 100,  52, -14, 3},
177
  {0, 0, 4, -18,  96,  58, -15, 3}, {0, 0, 4, -18,  91,  63, -16, 4},
178
  {0, 0, 4, -18,  87,  68, -17, 4}, {0, 0, 4, -18,  82,  73, -17, 4},
179
  {0, 0, 4, -18,  78,  78, -18, 4}, {0, 0, 4, -17,  73,  82, -18, 4},
180
  {0, 0, 4, -17,  68,  87, -18, 4}, {0, 0, 4, -16,  63,  91, -18, 4},
181
  {0, 0, 3, -15,  58,  96, -18, 4}, {0, 0, 3, -14,  52, 100, -17, 4},
182
  {0, 0, 3, -13,  47, 104, -17, 4}, {0, 0, 3, -12,  42, 108, -16, 3},
183
  {0, 0, 3, -11,  37, 111, -15, 3}, {0, 0, 3, -10,  32, 114, -14, 3},
184
  {0, 0, 2,  -8,  27, 117, -13, 3}, {0, 0, 2,  -7,  22, 120, -11, 2},
185
  {0, 0, 1,  -6,  18, 122,  -9, 2}, {0, 0, 1,  -4,  13, 124,  -7, 1},
186
  {0, 0, 1,  -3,   8, 126,  -5, 1}, {0, 0, 0,  -1,   4, 127,  -3, 1},
187
  // dummy (replicate row index 95)
188
  {0, 0, 0,  -1,   4, 127,  -3, 1},
189
190
#endif  // WARPEDPIXEL_PREC_BITS == 6
191
};
192
193
/* clang-format on */
194
195
26.5k
#define DIV_LUT_PREC_BITS 14
196
26.6k
#define DIV_LUT_BITS 8
197
#define DIV_LUT_NUM (1 << DIV_LUT_BITS)
198
199
static const uint16_t div_lut[DIV_LUT_NUM + 1] = {
200
  16384, 16320, 16257, 16194, 16132, 16070, 16009, 15948, 15888, 15828, 15768,
201
  15709, 15650, 15592, 15534, 15477, 15420, 15364, 15308, 15252, 15197, 15142,
202
  15087, 15033, 14980, 14926, 14873, 14821, 14769, 14717, 14665, 14614, 14564,
203
  14513, 14463, 14413, 14364, 14315, 14266, 14218, 14170, 14122, 14075, 14028,
204
  13981, 13935, 13888, 13843, 13797, 13752, 13707, 13662, 13618, 13574, 13530,
205
  13487, 13443, 13400, 13358, 13315, 13273, 13231, 13190, 13148, 13107, 13066,
206
  13026, 12985, 12945, 12906, 12866, 12827, 12788, 12749, 12710, 12672, 12633,
207
  12596, 12558, 12520, 12483, 12446, 12409, 12373, 12336, 12300, 12264, 12228,
208
  12193, 12157, 12122, 12087, 12053, 12018, 11984, 11950, 11916, 11882, 11848,
209
  11815, 11782, 11749, 11716, 11683, 11651, 11619, 11586, 11555, 11523, 11491,
210
  11460, 11429, 11398, 11367, 11336, 11305, 11275, 11245, 11215, 11185, 11155,
211
  11125, 11096, 11067, 11038, 11009, 10980, 10951, 10923, 10894, 10866, 10838,
212
  10810, 10782, 10755, 10727, 10700, 10673, 10645, 10618, 10592, 10565, 10538,
213
  10512, 10486, 10460, 10434, 10408, 10382, 10356, 10331, 10305, 10280, 10255,
214
  10230, 10205, 10180, 10156, 10131, 10107, 10082, 10058, 10034, 10010, 9986,
215
  9963,  9939,  9916,  9892,  9869,  9846,  9823,  9800,  9777,  9754,  9732,
216
  9709,  9687,  9664,  9642,  9620,  9598,  9576,  9554,  9533,  9511,  9489,
217
  9468,  9447,  9425,  9404,  9383,  9362,  9341,  9321,  9300,  9279,  9259,
218
  9239,  9218,  9198,  9178,  9158,  9138,  9118,  9098,  9079,  9059,  9039,
219
  9020,  9001,  8981,  8962,  8943,  8924,  8905,  8886,  8867,  8849,  8830,
220
  8812,  8793,  8775,  8756,  8738,  8720,  8702,  8684,  8666,  8648,  8630,
221
  8613,  8595,  8577,  8560,  8542,  8525,  8508,  8490,  8473,  8456,  8439,
222
  8422,  8405,  8389,  8372,  8355,  8339,  8322,  8306,  8289,  8273,  8257,
223
  8240,  8224,  8208,  8192,
224
};
225
226
// Decomposes a divisor D such that 1/D = y/2^shift, where y is returned
227
// at precision of DIV_LUT_PREC_BITS along with the shift.
228
0
static int16_t resolve_divisor_64(uint64_t D, int16_t *shift) {
229
0
  int64_t f;
230
0
  *shift = (int16_t)((D >> 32) ? get_msb((unsigned int)(D >> 32)) + 32
231
0
                               : get_msb((unsigned int)D));
232
  // e is obtained from D after resetting the most significant 1 bit.
233
0
  const int64_t e = D - ((uint64_t)1 << *shift);
234
  // Get the most significant DIV_LUT_BITS (8) bits of e into f
235
0
  if (*shift > DIV_LUT_BITS)
236
0
    f = ROUND_POWER_OF_TWO_64(e, *shift - DIV_LUT_BITS);
237
0
  else
238
0
    f = e << (DIV_LUT_BITS - *shift);
239
0
  assert(f <= DIV_LUT_NUM);
240
0
  *shift += DIV_LUT_PREC_BITS;
241
  // Use f as lookup into the precomputed table of multipliers
242
0
  return div_lut[f];
243
0
}
244
245
26.5k
static int16_t resolve_divisor_32(uint32_t D, int16_t *shift) {
246
26.5k
  int32_t f;
247
26.5k
  *shift = get_msb(D);
248
  // e is obtained from D after resetting the most significant 1 bit.
249
26.5k
  const int32_t e = D - ((uint32_t)1 << *shift);
250
  // Get the most significant DIV_LUT_BITS (8) bits of e into f
251
26.5k
  if (*shift > DIV_LUT_BITS)
252
26.5k
    f = ROUND_POWER_OF_TWO(e, *shift - DIV_LUT_BITS);
253
49
  else
254
49
    f = e << (DIV_LUT_BITS - *shift);
255
26.5k
  assert(f <= DIV_LUT_NUM);
256
26.5k
  *shift += DIV_LUT_PREC_BITS;
257
  // Use f as lookup into the precomputed table of multipliers
258
26.5k
  return div_lut[f];
259
26.5k
}
260
261
26.5k
static int is_affine_valid(const WarpedMotionParams *const wm) {
262
26.5k
  const int32_t *mat = wm->wmmat;
263
26.5k
  return (mat[2] > 0);
264
26.5k
}
265
266
static int is_affine_shear_allowed(int16_t alpha, int16_t beta, int16_t gamma,
267
26.5k
                                   int16_t delta) {
268
26.5k
  if ((4 * abs(alpha) + 7 * abs(beta) >= (1 << WARPEDMODEL_PREC_BITS)) ||
269
26.5k
      (4 * abs(gamma) + 4 * abs(delta) >= (1 << WARPEDMODEL_PREC_BITS)))
270
220
    return 0;
271
26.3k
  else
272
26.3k
    return 1;
273
26.5k
}
274
275
// Returns 1 on success or 0 on an invalid affine set
276
26.5k
int av1_get_shear_params(WarpedMotionParams *wm) {
277
26.5k
  const int32_t *mat = wm->wmmat;
278
26.5k
  if (!is_affine_valid(wm)) return 0;
279
26.5k
  wm->alpha =
280
26.5k
      clamp(mat[2] - (1 << WARPEDMODEL_PREC_BITS), INT16_MIN, INT16_MAX);
281
26.5k
  wm->beta = clamp(mat[3], INT16_MIN, INT16_MAX);
282
26.5k
  int16_t shift;
283
26.5k
  int16_t y = resolve_divisor_32(abs(mat[2]), &shift) * (mat[2] < 0 ? -1 : 1);
284
26.5k
  int64_t v = ((int64_t)mat[4] * (1 << WARPEDMODEL_PREC_BITS)) * y;
285
26.5k
  wm->gamma =
286
26.5k
      clamp((int)ROUND_POWER_OF_TWO_SIGNED_64(v, shift), INT16_MIN, INT16_MAX);
287
26.5k
  v = ((int64_t)mat[3] * mat[4]) * y;
288
26.5k
  wm->delta = clamp(mat[5] - (int)ROUND_POWER_OF_TWO_SIGNED_64(v, shift) -
289
26.5k
                        (1 << WARPEDMODEL_PREC_BITS),
290
26.5k
                    INT16_MIN, INT16_MAX);
291
292
26.5k
  wm->alpha = ROUND_POWER_OF_TWO_SIGNED(wm->alpha, WARP_PARAM_REDUCE_BITS) *
293
26.5k
              (1 << WARP_PARAM_REDUCE_BITS);
294
26.5k
  wm->beta = ROUND_POWER_OF_TWO_SIGNED(wm->beta, WARP_PARAM_REDUCE_BITS) *
295
26.5k
             (1 << WARP_PARAM_REDUCE_BITS);
296
26.5k
  wm->gamma = ROUND_POWER_OF_TWO_SIGNED(wm->gamma, WARP_PARAM_REDUCE_BITS) *
297
26.5k
              (1 << WARP_PARAM_REDUCE_BITS);
298
26.5k
  wm->delta = ROUND_POWER_OF_TWO_SIGNED(wm->delta, WARP_PARAM_REDUCE_BITS) *
299
26.5k
              (1 << WARP_PARAM_REDUCE_BITS);
300
301
26.5k
  if (!is_affine_shear_allowed(wm->alpha, wm->beta, wm->gamma, wm->delta))
302
220
    return 0;
303
304
26.3k
  return 1;
305
26.5k
}
306
307
#if CONFIG_AV1_HIGHBITDEPTH
308
0
static INLINE int highbd_error_measure(int err, int bd) {
309
0
  const int b = bd - 8;
310
0
  const int bmask = (1 << b) - 1;
311
0
  const int v = (1 << b);
312
0
  err = abs(err);
313
0
  const int e1 = err >> b;
314
0
  const int e2 = err & bmask;
315
0
  return error_measure_lut[255 + e1] * (v - e2) +
316
0
         error_measure_lut[256 + e1] * e2;
317
0
}
318
319
/* Note: For an explanation of the warp algorithm, and some notes on bit widths
320
    for hardware implementations, see the comments above av1_warp_affine_c
321
*/
322
void av1_highbd_warp_affine_c(const int32_t *mat, const uint16_t *ref,
323
                              int width, int height, int stride, uint16_t *pred,
324
                              int p_col, int p_row, int p_width, int p_height,
325
                              int p_stride, int subsampling_x,
326
                              int subsampling_y, int bd,
327
                              ConvolveParams *conv_params, int16_t alpha,
328
76
                              int16_t beta, int16_t gamma, int16_t delta) {
329
76
  int32_t tmp[15 * 8];
330
76
  const int reduce_bits_horiz =
331
76
      conv_params->round_0 +
332
76
      AOMMAX(bd + FILTER_BITS - conv_params->round_0 - 14, 0);
333
76
  const int reduce_bits_vert = conv_params->is_compound
334
76
                                   ? conv_params->round_1
335
76
                                   : 2 * FILTER_BITS - reduce_bits_horiz;
336
76
  const int max_bits_horiz = bd + FILTER_BITS + 1 - reduce_bits_horiz;
337
76
  const int offset_bits_horiz = bd + FILTER_BITS - 1;
338
76
  const int offset_bits_vert = bd + 2 * FILTER_BITS - reduce_bits_horiz;
339
76
  const int round_bits =
340
76
      2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
341
76
  const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0;
342
76
  (void)max_bits_horiz;
343
76
  assert(IMPLIES(conv_params->is_compound, conv_params->dst != NULL));
344
345
152
  for (int i = p_row; i < p_row + p_height; i += 8) {
346
152
    for (int j = p_col; j < p_col + p_width; j += 8) {
347
      // Calculate the center of this 8x8 block,
348
      // project to luma coordinates (if in a subsampled chroma plane),
349
      // apply the affine transformation,
350
      // then convert back to the original coordinates (if necessary)
351
76
      const int32_t src_x = (j + 4) << subsampling_x;
352
76
      const int32_t src_y = (i + 4) << subsampling_y;
353
76
      const int64_t dst_x =
354
76
          (int64_t)mat[2] * src_x + (int64_t)mat[3] * src_y + (int64_t)mat[0];
355
76
      const int64_t dst_y =
356
76
          (int64_t)mat[4] * src_x + (int64_t)mat[5] * src_y + (int64_t)mat[1];
357
76
      const int64_t x4 = dst_x >> subsampling_x;
358
76
      const int64_t y4 = dst_y >> subsampling_y;
359
360
76
      const int32_t ix4 = (int32_t)(x4 >> WARPEDMODEL_PREC_BITS);
361
76
      int32_t sx4 = x4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
362
76
      const int32_t iy4 = (int32_t)(y4 >> WARPEDMODEL_PREC_BITS);
363
76
      int32_t sy4 = y4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
364
365
76
      sx4 += alpha * (-4) + beta * (-4);
366
76
      sy4 += gamma * (-4) + delta * (-4);
367
368
76
      sx4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
369
76
      sy4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
370
371
      // Horizontal filter
372
1.21k
      for (int k = -7; k < 8; ++k) {
373
1.14k
        const int iy = clamp(iy4 + k, 0, height - 1);
374
375
1.14k
        int sx = sx4 + beta * (k + 4);
376
10.2k
        for (int l = -4; l < 4; ++l) {
377
9.12k
          int ix = ix4 + l - 3;
378
9.12k
          const int offs = ROUND_POWER_OF_TWO(sx, WARPEDDIFF_PREC_BITS) +
379
9.12k
                           WARPEDPIXEL_PREC_SHIFTS;
380
9.12k
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
381
9.12k
          const int16_t *coeffs = av1_warped_filter[offs];
382
383
9.12k
          int32_t sum = 1 << offset_bits_horiz;
384
82.0k
          for (int m = 0; m < 8; ++m) {
385
72.9k
            const int sample_x = clamp(ix + m, 0, width - 1);
386
72.9k
            sum += ref[iy * stride + sample_x] * coeffs[m];
387
72.9k
          }
388
9.12k
          sum = ROUND_POWER_OF_TWO(sum, reduce_bits_horiz);
389
9.12k
          assert(0 <= sum && sum < (1 << max_bits_horiz));
390
9.12k
          tmp[(k + 7) * 8 + (l + 4)] = sum;
391
9.12k
          sx += alpha;
392
9.12k
        }
393
1.14k
      }
394
395
      // Vertical filter
396
684
      for (int k = -4; k < AOMMIN(4, p_row + p_height - i - 4); ++k) {
397
608
        int sy = sy4 + delta * (k + 4);
398
5.47k
        for (int l = -4; l < AOMMIN(4, p_col + p_width - j - 4); ++l) {
399
4.86k
          const int offs = ROUND_POWER_OF_TWO(sy, WARPEDDIFF_PREC_BITS) +
400
4.86k
                           WARPEDPIXEL_PREC_SHIFTS;
401
4.86k
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
402
4.86k
          const int16_t *coeffs = av1_warped_filter[offs];
403
404
4.86k
          int32_t sum = 1 << offset_bits_vert;
405
43.7k
          for (int m = 0; m < 8; ++m) {
406
38.9k
            sum += tmp[(k + m + 4) * 8 + (l + 4)] * coeffs[m];
407
38.9k
          }
408
409
4.86k
          if (conv_params->is_compound) {
410
3.26k
            CONV_BUF_TYPE *p =
411
3.26k
                &conv_params
412
3.26k
                     ->dst[(i - p_row + k + 4) * conv_params->dst_stride +
413
3.26k
                           (j - p_col + l + 4)];
414
3.26k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
415
3.26k
            if (conv_params->do_average) {
416
1.34k
              uint16_t *dst16 =
417
1.34k
                  &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
418
1.34k
              int32_t tmp32 = *p;
419
1.34k
              if (conv_params->use_dist_wtd_comp_avg) {
420
320
                tmp32 = tmp32 * conv_params->fwd_offset +
421
320
                        sum * conv_params->bck_offset;
422
320
                tmp32 = tmp32 >> DIST_PRECISION_BITS;
423
1.02k
              } else {
424
1.02k
                tmp32 += sum;
425
1.02k
                tmp32 = tmp32 >> 1;
426
1.02k
              }
427
1.34k
              tmp32 = tmp32 - (1 << (offset_bits - conv_params->round_1)) -
428
1.34k
                      (1 << (offset_bits - conv_params->round_1 - 1));
429
1.34k
              *dst16 =
430
1.34k
                  clip_pixel_highbd(ROUND_POWER_OF_TWO(tmp32, round_bits), bd);
431
1.92k
            } else {
432
1.92k
              *p = sum;
433
1.92k
            }
434
3.26k
          } else {
435
1.60k
            uint16_t *p =
436
1.60k
                &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
437
1.60k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
438
1.60k
            assert(0 <= sum && sum < (1 << (bd + 2)));
439
1.60k
            *p = clip_pixel_highbd(sum - (1 << (bd - 1)) - (1 << bd), bd);
440
1.60k
          }
441
4.86k
          sy += gamma;
442
4.86k
        }
443
608
      }
444
76
    }
445
76
  }
446
76
}
447
448
void highbd_warp_plane(WarpedMotionParams *wm, const uint16_t *const ref,
449
                       int width, int height, int stride, uint16_t *const pred,
450
                       int p_col, int p_row, int p_width, int p_height,
451
                       int p_stride, int subsampling_x, int subsampling_y,
452
76
                       int bd, ConvolveParams *conv_params) {
453
76
  assert(wm->wmtype <= AFFINE);
454
76
  if (wm->wmtype == ROTZOOM) {
455
55
    wm->wmmat[5] = wm->wmmat[2];
456
55
    wm->wmmat[4] = -wm->wmmat[3];
457
55
  }
458
76
  const int32_t *const mat = wm->wmmat;
459
76
  const int16_t alpha = wm->alpha;
460
76
  const int16_t beta = wm->beta;
461
76
  const int16_t gamma = wm->gamma;
462
76
  const int16_t delta = wm->delta;
463
464
76
  av1_highbd_warp_affine(mat, ref, width, height, stride, pred, p_col, p_row,
465
76
                         p_width, p_height, p_stride, subsampling_x,
466
76
                         subsampling_y, bd, conv_params, alpha, beta, gamma,
467
76
                         delta);
468
76
}
469
470
int64_t av1_calc_highbd_frame_error(const uint16_t *const ref, int stride,
471
                                    const uint16_t *const dst, int p_width,
472
0
                                    int p_height, int p_stride, int bd) {
473
0
  int64_t sum_error = 0;
474
0
  for (int i = 0; i < p_height; ++i) {
475
0
    for (int j = 0; j < p_width; ++j) {
476
0
      sum_error +=
477
0
          highbd_error_measure(dst[j + i * p_stride] - ref[j + i * stride], bd);
478
0
    }
479
0
  }
480
0
  return sum_error;
481
0
}
482
483
static int64_t highbd_segmented_frame_error(
484
    const uint16_t *const ref, int stride, const uint16_t *const dst,
485
    int p_width, int p_height, int p_stride, int bd, uint8_t *segment_map,
486
0
    int segment_map_stride) {
487
0
  int patch_w, patch_h;
488
0
  const int error_bsize_w = AOMMIN(p_width, WARP_ERROR_BLOCK);
489
0
  const int error_bsize_h = AOMMIN(p_height, WARP_ERROR_BLOCK);
490
0
  int64_t sum_error = 0;
491
0
  for (int i = 0; i < p_height; i += WARP_ERROR_BLOCK) {
492
0
    for (int j = 0; j < p_width; j += WARP_ERROR_BLOCK) {
493
0
      int seg_x = j >> WARP_ERROR_BLOCK_LOG;
494
0
      int seg_y = i >> WARP_ERROR_BLOCK_LOG;
495
      // Only compute the error if this block contains inliers from the motion
496
      // model
497
0
      if (!segment_map[seg_y * segment_map_stride + seg_x]) continue;
498
499
      // avoid computing error into the frame padding
500
0
      patch_w = AOMMIN(error_bsize_w, p_width - j);
501
0
      patch_h = AOMMIN(error_bsize_h, p_height - i);
502
0
      sum_error += av1_calc_highbd_frame_error(ref + j + i * stride, stride,
503
0
                                               dst + j + i * p_stride, patch_w,
504
0
                                               patch_h, p_stride, bd);
505
0
    }
506
0
  }
507
0
  return sum_error;
508
0
}
509
#endif  // CONFIG_AV1_HIGHBITDEPTH
510
511
/* The warp filter for ROTZOOM and AFFINE models works as follows:
512
   * Split the input into 8x8 blocks
513
   * For each block, project the point (4, 4) within the block, to get the
514
     overall block position. Split into integer and fractional coordinates,
515
     maintaining full WARPEDMODEL precision
516
   * Filter horizontally: Generate 15 rows of 8 pixels each. Each pixel gets a
517
     variable horizontal offset. This means that, while the rows of the
518
     intermediate buffer align with the rows of the *reference* image, the
519
     columns align with the columns of the *destination* image.
520
   * Filter vertically: Generate the output block (up to 8x8 pixels, but if the
521
     destination is too small we crop the output at this stage). Each pixel has
522
     a variable vertical offset, so that the resulting rows are aligned with
523
     the rows of the destination image.
524
525
   To accomplish these alignments, we factor the warp matrix as a
526
   product of two shear / asymmetric zoom matrices:
527
   / a b \  = /   1       0    \ * / 1+alpha  beta \
528
   \ c d /    \ gamma  1+delta /   \    0      1   /
529
   where a, b, c, d are wmmat[2], wmmat[3], wmmat[4], wmmat[5] respectively.
530
   The horizontal shear (with alpha and beta) is applied first,
531
   then the vertical shear (with gamma and delta) is applied second.
532
533
   The only limitation is that, to fit this in a fixed 8-tap filter size,
534
   the fractional pixel offsets must be at most +-1. Since the horizontal filter
535
   generates 15 rows of 8 columns, and the initial point we project is at (4, 4)
536
   within the block, the parameters must satisfy
537
   4 * |alpha| + 7 * |beta| <= 1   and   4 * |gamma| + 4 * |delta| <= 1
538
   for this filter to be applicable.
539
540
   Note: This function assumes that the caller has done all of the relevant
541
   checks, ie. that we have a ROTZOOM or AFFINE model, that wm[4] and wm[5]
542
   are set appropriately (if using a ROTZOOM model), and that alpha, beta,
543
   gamma, delta are all in range.
544
545
   TODO(rachelbarker): Maybe support scaled references?
546
*/
547
/* A note on hardware implementation:
548
    The warp filter is intended to be implementable using the same hardware as
549
    the high-precision convolve filters from the loop-restoration and
550
    convolve-round experiments.
551
552
    For a single filter stage, considering all of the coefficient sets for the
553
    warp filter and the regular convolution filter, an input in the range
554
    [0, 2^k - 1] is mapped into the range [-56 * (2^k - 1), 184 * (2^k - 1)]
555
    before rounding.
556
557
    Allowing for some changes to the filter coefficient sets, call the range
558
    [-64 * 2^k, 192 * 2^k]. Then, if we initialize the accumulator to 64 * 2^k,
559
    we can replace this by the range [0, 256 * 2^k], which can be stored in an
560
    unsigned value with 8 + k bits.
561
562
    This allows the derivation of the appropriate bit widths and offsets for
563
    the various intermediate values: If
564
565
    F := FILTER_BITS = 7 (or else the above ranges need adjusting)
566
         So a *single* filter stage maps a k-bit input to a (k + F + 1)-bit
567
         intermediate value.
568
    H := ROUND0_BITS
569
    V := VERSHEAR_REDUCE_PREC_BITS
570
    (and note that we must have H + V = 2*F for the output to have the same
571
     scale as the input)
572
573
    then we end up with the following offsets and ranges:
574
    Horizontal filter: Apply an offset of 1 << (bd + F - 1), sum fits into a
575
                       uint{bd + F + 1}
576
    After rounding: The values stored in 'tmp' fit into a uint{bd + F + 1 - H}.
577
    Vertical filter: Apply an offset of 1 << (bd + 2*F - H), sum fits into a
578
                     uint{bd + 2*F + 2 - H}
579
    After rounding: The final value, before undoing the offset, fits into a
580
                    uint{bd + 2}.
581
582
    Then we need to undo the offsets before clamping to a pixel. Note that,
583
    if we do this at the end, the amount to subtract is actually independent
584
    of H and V:
585
586
    offset to subtract = (1 << ((bd + F - 1) - H + F - V)) +
587
                         (1 << ((bd + 2*F - H) - V))
588
                      == (1 << (bd - 1)) + (1 << bd)
589
590
    This allows us to entirely avoid clamping in both the warp filter and
591
    the convolve-round experiment. As of the time of writing, the Wiener filter
592
    from loop-restoration can encode a central coefficient up to 216, which
593
    leads to a maximum value of about 282 * 2^k after applying the offset.
594
    So in that case we still need to clamp.
595
*/
596
void av1_warp_affine_c(const int32_t *mat, const uint8_t *ref, int width,
597
                       int height, int stride, uint8_t *pred, int p_col,
598
                       int p_row, int p_width, int p_height, int p_stride,
599
                       int subsampling_x, int subsampling_y,
600
                       ConvolveParams *conv_params, int16_t alpha, int16_t beta,
601
306
                       int16_t gamma, int16_t delta) {
602
306
  int32_t tmp[15 * 8];
603
306
  const int bd = 8;
604
306
  const int reduce_bits_horiz = conv_params->round_0;
605
306
  const int reduce_bits_vert = conv_params->is_compound
606
306
                                   ? conv_params->round_1
607
306
                                   : 2 * FILTER_BITS - reduce_bits_horiz;
608
306
  const int max_bits_horiz = bd + FILTER_BITS + 1 - reduce_bits_horiz;
609
306
  const int offset_bits_horiz = bd + FILTER_BITS - 1;
610
306
  const int offset_bits_vert = bd + 2 * FILTER_BITS - reduce_bits_horiz;
611
306
  const int round_bits =
612
306
      2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
613
306
  const int offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0;
614
306
  (void)max_bits_horiz;
615
306
  assert(IMPLIES(conv_params->is_compound, conv_params->dst != NULL));
616
306
  assert(IMPLIES(conv_params->do_average, conv_params->is_compound));
617
618
615
  for (int i = p_row; i < p_row + p_height; i += 8) {
619
672
    for (int j = p_col; j < p_col + p_width; j += 8) {
620
      // Calculate the center of this 8x8 block,
621
      // project to luma coordinates (if in a subsampled chroma plane),
622
      // apply the affine transformation,
623
      // then convert back to the original coordinates (if necessary)
624
363
      const int32_t src_x = (j + 4) << subsampling_x;
625
363
      const int32_t src_y = (i + 4) << subsampling_y;
626
363
      const int64_t dst_x =
627
363
          (int64_t)mat[2] * src_x + (int64_t)mat[3] * src_y + (int64_t)mat[0];
628
363
      const int64_t dst_y =
629
363
          (int64_t)mat[4] * src_x + (int64_t)mat[5] * src_y + (int64_t)mat[1];
630
363
      const int64_t x4 = dst_x >> subsampling_x;
631
363
      const int64_t y4 = dst_y >> subsampling_y;
632
633
363
      int32_t ix4 = (int32_t)(x4 >> WARPEDMODEL_PREC_BITS);
634
363
      int32_t sx4 = x4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
635
363
      int32_t iy4 = (int32_t)(y4 >> WARPEDMODEL_PREC_BITS);
636
363
      int32_t sy4 = y4 & ((1 << WARPEDMODEL_PREC_BITS) - 1);
637
638
363
      sx4 += alpha * (-4) + beta * (-4);
639
363
      sy4 += gamma * (-4) + delta * (-4);
640
641
363
      sx4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
642
363
      sy4 &= ~((1 << WARP_PARAM_REDUCE_BITS) - 1);
643
644
      // Horizontal filter
645
5.80k
      for (int k = -7; k < 8; ++k) {
646
        // Clamp to top/bottom edge of the frame
647
5.44k
        const int iy = clamp(iy4 + k, 0, height - 1);
648
649
5.44k
        int sx = sx4 + beta * (k + 4);
650
651
49.0k
        for (int l = -4; l < 4; ++l) {
652
43.5k
          int ix = ix4 + l - 3;
653
          // At this point, sx = sx4 + alpha * l + beta * k
654
43.5k
          const int offs = ROUND_POWER_OF_TWO(sx, WARPEDDIFF_PREC_BITS) +
655
43.5k
                           WARPEDPIXEL_PREC_SHIFTS;
656
43.5k
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
657
43.5k
          const int16_t *coeffs = av1_warped_filter[offs];
658
659
43.5k
          int32_t sum = 1 << offset_bits_horiz;
660
392k
          for (int m = 0; m < 8; ++m) {
661
            // Clamp to left/right edge of the frame
662
348k
            const int sample_x = clamp(ix + m, 0, width - 1);
663
664
348k
            sum += ref[iy * stride + sample_x] * coeffs[m];
665
348k
          }
666
43.5k
          sum = ROUND_POWER_OF_TWO(sum, reduce_bits_horiz);
667
43.5k
          assert(0 <= sum && sum < (1 << max_bits_horiz));
668
43.5k
          tmp[(k + 7) * 8 + (l + 4)] = sum;
669
43.5k
          sx += alpha;
670
43.5k
        }
671
5.44k
      }
672
673
      // Vertical filter
674
3.26k
      for (int k = -4; k < AOMMIN(4, p_row + p_height - i - 4); ++k) {
675
2.90k
        int sy = sy4 + delta * (k + 4);
676
26.1k
        for (int l = -4; l < AOMMIN(4, p_col + p_width - j - 4); ++l) {
677
          // At this point, sy = sy4 + gamma * l + delta * k
678
23.2k
          const int offs = ROUND_POWER_OF_TWO(sy, WARPEDDIFF_PREC_BITS) +
679
23.2k
                           WARPEDPIXEL_PREC_SHIFTS;
680
23.2k
          assert(offs >= 0 && offs <= WARPEDPIXEL_PREC_SHIFTS * 3);
681
23.2k
          const int16_t *coeffs = av1_warped_filter[offs];
682
683
23.2k
          int32_t sum = 1 << offset_bits_vert;
684
209k
          for (int m = 0; m < 8; ++m) {
685
185k
            sum += tmp[(k + m + 4) * 8 + (l + 4)] * coeffs[m];
686
185k
          }
687
688
23.2k
          if (conv_params->is_compound) {
689
11.2k
            CONV_BUF_TYPE *p =
690
11.2k
                &conv_params
691
11.2k
                     ->dst[(i - p_row + k + 4) * conv_params->dst_stride +
692
11.2k
                           (j - p_col + l + 4)];
693
11.2k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
694
11.2k
            if (conv_params->do_average) {
695
4.48k
              uint8_t *dst8 =
696
4.48k
                  &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
697
4.48k
              int32_t tmp32 = *p;
698
4.48k
              if (conv_params->use_dist_wtd_comp_avg) {
699
896
                tmp32 = tmp32 * conv_params->fwd_offset +
700
896
                        sum * conv_params->bck_offset;
701
896
                tmp32 = tmp32 >> DIST_PRECISION_BITS;
702
3.58k
              } else {
703
3.58k
                tmp32 += sum;
704
3.58k
                tmp32 = tmp32 >> 1;
705
3.58k
              }
706
4.48k
              tmp32 = tmp32 - (1 << (offset_bits - conv_params->round_1)) -
707
4.48k
                      (1 << (offset_bits - conv_params->round_1 - 1));
708
4.48k
              *dst8 = clip_pixel(ROUND_POWER_OF_TWO(tmp32, round_bits));
709
6.78k
            } else {
710
6.78k
              *p = sum;
711
6.78k
            }
712
11.9k
          } else {
713
11.9k
            uint8_t *p =
714
11.9k
                &pred[(i - p_row + k + 4) * p_stride + (j - p_col + l + 4)];
715
11.9k
            sum = ROUND_POWER_OF_TWO(sum, reduce_bits_vert);
716
11.9k
            assert(0 <= sum && sum < (1 << (bd + 2)));
717
11.9k
            *p = clip_pixel(sum - (1 << (bd - 1)) - (1 << bd));
718
11.9k
          }
719
23.2k
          sy += gamma;
720
23.2k
        }
721
2.90k
      }
722
363
    }
723
309
  }
724
306
}
725
726
void warp_plane(WarpedMotionParams *wm, const uint8_t *const ref, int width,
727
                int height, int stride, uint8_t *pred, int p_col, int p_row,
728
                int p_width, int p_height, int p_stride, int subsampling_x,
729
306
                int subsampling_y, ConvolveParams *conv_params) {
730
306
  assert(wm->wmtype <= AFFINE);
731
306
  if (wm->wmtype == ROTZOOM) {
732
266
    wm->wmmat[5] = wm->wmmat[2];
733
266
    wm->wmmat[4] = -wm->wmmat[3];
734
266
  }
735
306
  const int32_t *const mat = wm->wmmat;
736
306
  const int16_t alpha = wm->alpha;
737
306
  const int16_t beta = wm->beta;
738
306
  const int16_t gamma = wm->gamma;
739
306
  const int16_t delta = wm->delta;
740
306
  av1_warp_affine(mat, ref, width, height, stride, pred, p_col, p_row, p_width,
741
306
                  p_height, p_stride, subsampling_x, subsampling_y, conv_params,
742
306
                  alpha, beta, gamma, delta);
743
306
}
744
745
int64_t av1_calc_frame_error_c(const uint8_t *const ref, int stride,
746
                               const uint8_t *const dst, int p_width,
747
0
                               int p_height, int p_stride) {
748
0
  int64_t sum_error = 0;
749
0
  for (int i = 0; i < p_height; ++i) {
750
0
    for (int j = 0; j < p_width; ++j) {
751
0
      sum_error +=
752
0
          (int64_t)error_measure(dst[j + i * p_stride] - ref[j + i * stride]);
753
0
    }
754
0
  }
755
0
  return sum_error;
756
0
}
757
758
static int64_t segmented_frame_error(const uint8_t *const ref, int stride,
759
                                     const uint8_t *const dst, int p_width,
760
                                     int p_height, int p_stride,
761
                                     uint8_t *segment_map,
762
0
                                     int segment_map_stride) {
763
0
  int patch_w, patch_h;
764
0
  const int error_bsize_w = AOMMIN(p_width, WARP_ERROR_BLOCK);
765
0
  const int error_bsize_h = AOMMIN(p_height, WARP_ERROR_BLOCK);
766
0
  int64_t sum_error = 0;
767
0
  for (int i = 0; i < p_height; i += WARP_ERROR_BLOCK) {
768
0
    for (int j = 0; j < p_width; j += WARP_ERROR_BLOCK) {
769
0
      int seg_x = j >> WARP_ERROR_BLOCK_LOG;
770
0
      int seg_y = i >> WARP_ERROR_BLOCK_LOG;
771
      // Only compute the error if this block contains inliers from the motion
772
      // model
773
0
      if (!segment_map[seg_y * segment_map_stride + seg_x]) continue;
774
775
      // avoid computing error into the frame padding
776
0
      patch_w = AOMMIN(error_bsize_w, p_width - j);
777
0
      patch_h = AOMMIN(error_bsize_h, p_height - i);
778
0
      sum_error += av1_calc_frame_error(ref + j + i * stride, stride,
779
0
                                        dst + j + i * p_stride, patch_w,
780
0
                                        patch_h, p_stride);
781
0
    }
782
0
  }
783
0
  return sum_error;
784
0
}
785
786
int64_t av1_frame_error(int use_hbd, int bd, const uint8_t *ref, int stride,
787
0
                        uint8_t *dst, int p_width, int p_height, int p_stride) {
788
0
#if CONFIG_AV1_HIGHBITDEPTH
789
0
  if (use_hbd) {
790
0
    return av1_calc_highbd_frame_error(CONVERT_TO_SHORTPTR(ref), stride,
791
0
                                       CONVERT_TO_SHORTPTR(dst), p_width,
792
0
                                       p_height, p_stride, bd);
793
0
  }
794
0
#endif
795
0
  (void)use_hbd;
796
0
  (void)bd;
797
0
  return av1_calc_frame_error(ref, stride, dst, p_width, p_height, p_stride);
798
0
}
799
800
int64_t av1_segmented_frame_error(int use_hbd, int bd, const uint8_t *ref,
801
                                  int stride, uint8_t *dst, int p_width,
802
                                  int p_height, int p_stride,
803
                                  uint8_t *segment_map,
804
0
                                  int segment_map_stride) {
805
0
#if CONFIG_AV1_HIGHBITDEPTH
806
0
  if (use_hbd) {
807
0
    return highbd_segmented_frame_error(
808
0
        CONVERT_TO_SHORTPTR(ref), stride, CONVERT_TO_SHORTPTR(dst), p_width,
809
0
        p_height, p_stride, bd, segment_map, segment_map_stride);
810
0
  }
811
0
#endif
812
0
  (void)use_hbd;
813
0
  (void)bd;
814
0
  return segmented_frame_error(ref, stride, dst, p_width, p_height, p_stride,
815
0
                               segment_map, segment_map_stride);
816
0
}
817
818
void av1_warp_plane(WarpedMotionParams *wm, int use_hbd, int bd,
819
                    const uint8_t *ref, int width, int height, int stride,
820
                    uint8_t *pred, int p_col, int p_row, int p_width,
821
                    int p_height, int p_stride, int subsampling_x,
822
382
                    int subsampling_y, ConvolveParams *conv_params) {
823
382
#if CONFIG_AV1_HIGHBITDEPTH
824
382
  if (use_hbd)
825
76
    highbd_warp_plane(wm, CONVERT_TO_SHORTPTR(ref), width, height, stride,
826
76
                      CONVERT_TO_SHORTPTR(pred), p_col, p_row, p_width,
827
76
                      p_height, p_stride, subsampling_x, subsampling_y, bd,
828
76
                      conv_params);
829
306
  else
830
306
    warp_plane(wm, ref, width, height, stride, pred, p_col, p_row, p_width,
831
306
               p_height, p_stride, subsampling_x, subsampling_y, conv_params);
832
#else
833
  (void)use_hbd;
834
  (void)bd;
835
  warp_plane(wm, ref, width, height, stride, pred, p_col, p_row, p_width,
836
             p_height, p_stride, subsampling_x, subsampling_y, conv_params);
837
#endif
838
382
}
839
840
0
#define LS_MV_MAX 256  // max mv in 1/8-pel
841
// Use LS_STEP = 8 so that 2 less bits needed for A, Bx, By.
842
0
#define LS_STEP 8
843
844
// Assuming LS_MV_MAX is < MAX_SB_SIZE * 8,
845
// the precision needed is:
846
//   (MAX_SB_SIZE_LOG2 + 3) [for sx * sx magnitude] +
847
//   (MAX_SB_SIZE_LOG2 + 4) [for sx * dx magnitude] +
848
//   1 [for sign] +
849
//   LEAST_SQUARES_SAMPLES_MAX_BITS
850
//        [for adding up to LEAST_SQUARES_SAMPLES_MAX samples]
851
// The value is 23
852
#define LS_MAT_RANGE_BITS \
853
  ((MAX_SB_SIZE_LOG2 + 4) * 2 + LEAST_SQUARES_SAMPLES_MAX_BITS)
854
855
// Bit-depth reduction from the full-range
856
0
#define LS_MAT_DOWN_BITS 2
857
858
// bits range of A, Bx and By after downshifting
859
#define LS_MAT_BITS (LS_MAT_RANGE_BITS - LS_MAT_DOWN_BITS)
860
#define LS_MAT_MIN (-(1 << (LS_MAT_BITS - 1)))
861
#define LS_MAT_MAX ((1 << (LS_MAT_BITS - 1)) - 1)
862
863
// By setting LS_STEP = 8, the least 2 bits of every elements in A, Bx, By are
864
// 0. So, we can reduce LS_MAT_RANGE_BITS(2) bits here.
865
#define LS_SQUARE(a)                                          \
866
0
  (((a) * (a)*4 + (a)*4 * LS_STEP + LS_STEP * LS_STEP * 2) >> \
867
0
   (2 + LS_MAT_DOWN_BITS))
868
#define LS_PRODUCT1(a, b)                                           \
869
0
  (((a) * (b)*4 + ((a) + (b)) * 2 * LS_STEP + LS_STEP * LS_STEP) >> \
870
0
   (2 + LS_MAT_DOWN_BITS))
871
#define LS_PRODUCT2(a, b)                                               \
872
0
  (((a) * (b)*4 + ((a) + (b)) * 2 * LS_STEP + LS_STEP * LS_STEP * 2) >> \
873
0
   (2 + LS_MAT_DOWN_BITS))
874
875
#define USE_LIMITED_PREC_MULT 0
876
877
#if USE_LIMITED_PREC_MULT
878
879
#define MUL_PREC_BITS 16
880
static uint16_t resolve_multiplier_64(uint64_t D, int16_t *shift) {
881
  int msb = 0;
882
  uint16_t mult = 0;
883
  *shift = 0;
884
  if (D != 0) {
885
    msb = (int16_t)((D >> 32) ? get_msb((unsigned int)(D >> 32)) + 32
886
                              : get_msb((unsigned int)D));
887
    if (msb >= MUL_PREC_BITS) {
888
      mult = (uint16_t)ROUND_POWER_OF_TWO_64(D, msb + 1 - MUL_PREC_BITS);
889
      *shift = msb + 1 - MUL_PREC_BITS;
890
    } else {
891
      mult = (uint16_t)D;
892
      *shift = 0;
893
    }
894
  }
895
  return mult;
896
}
897
898
static int32_t get_mult_shift_ndiag(int64_t Px, int16_t iDet, int shift) {
899
  int32_t ret;
900
  int16_t mshift;
901
  uint16_t Mul = resolve_multiplier_64(llabs(Px), &mshift);
902
  int32_t v = (int32_t)Mul * (int32_t)iDet * (Px < 0 ? -1 : 1);
903
  shift -= mshift;
904
  if (shift > 0) {
905
    return (int32_t)clamp(ROUND_POWER_OF_TWO_SIGNED(v, shift),
906
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
907
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
908
  } else {
909
    return (int32_t)clamp(v * (1 << (-shift)),
910
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
911
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
912
  }
913
  return ret;
914
}
915
916
static int32_t get_mult_shift_diag(int64_t Px, int16_t iDet, int shift) {
917
  int16_t mshift;
918
  uint16_t Mul = resolve_multiplier_64(llabs(Px), &mshift);
919
  int32_t v = (int32_t)Mul * (int32_t)iDet * (Px < 0 ? -1 : 1);
920
  shift -= mshift;
921
  if (shift > 0) {
922
    return (int32_t)clamp(
923
        ROUND_POWER_OF_TWO_SIGNED(v, shift),
924
        (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
925
        (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
926
  } else {
927
    return (int32_t)clamp(
928
        v * (1 << (-shift)),
929
        (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
930
        (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
931
  }
932
}
933
934
#else
935
936
0
static int32_t get_mult_shift_ndiag(int64_t Px, int16_t iDet, int shift) {
937
0
  int64_t v = Px * (int64_t)iDet;
938
0
  return (int32_t)clamp64(ROUND_POWER_OF_TWO_SIGNED_64(v, shift),
939
0
                          -WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
940
0
                          WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
941
0
}
942
943
0
static int32_t get_mult_shift_diag(int64_t Px, int16_t iDet, int shift) {
944
0
  int64_t v = Px * (int64_t)iDet;
945
0
  return (int32_t)clamp64(
946
0
      ROUND_POWER_OF_TWO_SIGNED_64(v, shift),
947
0
      (1 << WARPEDMODEL_PREC_BITS) - WARPEDMODEL_NONDIAGAFFINE_CLAMP + 1,
948
0
      (1 << WARPEDMODEL_PREC_BITS) + WARPEDMODEL_NONDIAGAFFINE_CLAMP - 1);
949
0
}
950
#endif  // USE_LIMITED_PREC_MULT
951
952
static int find_affine_int(int np, const int *pts1, const int *pts2,
953
                           BLOCK_SIZE bsize, int mvy, int mvx,
954
0
                           WarpedMotionParams *wm, int mi_row, int mi_col) {
955
0
  int32_t A[2][2] = { { 0, 0 }, { 0, 0 } };
956
0
  int32_t Bx[2] = { 0, 0 };
957
0
  int32_t By[2] = { 0, 0 };
958
959
0
  const int bw = block_size_wide[bsize];
960
0
  const int bh = block_size_high[bsize];
961
0
  const int rsuy = bh / 2 - 1;
962
0
  const int rsux = bw / 2 - 1;
963
0
  const int suy = rsuy * 8;
964
0
  const int sux = rsux * 8;
965
0
  const int duy = suy + mvy;
966
0
  const int dux = sux + mvx;
967
968
  // Assume the center pixel of the block has exactly the same motion vector
969
  // as transmitted for the block. First shift the origin of the source
970
  // points to the block center, and the origin of the destination points to
971
  // the block center added to the motion vector transmitted.
972
  // Let (xi, yi) denote the source points and (xi', yi') denote destination
973
  // points after origin shfifting, for i = 0, 1, 2, .... n-1.
974
  // Then if  P = [x0, y0,
975
  //               x1, y1
976
  //               x2, y1,
977
  //                ....
978
  //              ]
979
  //          q = [x0', x1', x2', ... ]'
980
  //          r = [y0', y1', y2', ... ]'
981
  // the least squares problems that need to be solved are:
982
  //          [h1, h2]' = inv(P'P)P'q and
983
  //          [h3, h4]' = inv(P'P)P'r
984
  // where the affine transformation is given by:
985
  //          x' = h1.x + h2.y
986
  //          y' = h3.x + h4.y
987
  //
988
  // The loop below computes: A = P'P, Bx = P'q, By = P'r
989
  // We need to just compute inv(A).Bx and inv(A).By for the solutions.
990
  // Contribution from neighbor block
991
0
  for (int i = 0; i < np; i++) {
992
0
    const int dx = pts2[i * 2] - dux;
993
0
    const int dy = pts2[i * 2 + 1] - duy;
994
0
    const int sx = pts1[i * 2] - sux;
995
0
    const int sy = pts1[i * 2 + 1] - suy;
996
    // (TODO)yunqing: This comparison wouldn't be necessary if the sample
997
    // selection is done in find_samples(). Also, global offset can be removed
998
    // while collecting samples.
999
0
    if (abs(sx - dx) < LS_MV_MAX && abs(sy - dy) < LS_MV_MAX) {
1000
0
      A[0][0] += LS_SQUARE(sx);
1001
0
      A[0][1] += LS_PRODUCT1(sx, sy);
1002
0
      A[1][1] += LS_SQUARE(sy);
1003
0
      Bx[0] += LS_PRODUCT2(sx, dx);
1004
0
      Bx[1] += LS_PRODUCT1(sy, dx);
1005
0
      By[0] += LS_PRODUCT1(sx, dy);
1006
0
      By[1] += LS_PRODUCT2(sy, dy);
1007
0
    }
1008
0
  }
1009
1010
  // Just for debugging, and can be removed later.
1011
0
  assert(A[0][0] >= LS_MAT_MIN && A[0][0] <= LS_MAT_MAX);
1012
0
  assert(A[0][1] >= LS_MAT_MIN && A[0][1] <= LS_MAT_MAX);
1013
0
  assert(A[1][1] >= LS_MAT_MIN && A[1][1] <= LS_MAT_MAX);
1014
0
  assert(Bx[0] >= LS_MAT_MIN && Bx[0] <= LS_MAT_MAX);
1015
0
  assert(Bx[1] >= LS_MAT_MIN && Bx[1] <= LS_MAT_MAX);
1016
0
  assert(By[0] >= LS_MAT_MIN && By[0] <= LS_MAT_MAX);
1017
0
  assert(By[1] >= LS_MAT_MIN && By[1] <= LS_MAT_MAX);
1018
1019
  // Compute Determinant of A
1020
0
  const int64_t Det = (int64_t)A[0][0] * A[1][1] - (int64_t)A[0][1] * A[0][1];
1021
0
  if (Det == 0) return 1;
1022
1023
0
  int16_t shift;
1024
0
  int16_t iDet = resolve_divisor_64(llabs(Det), &shift) * (Det < 0 ? -1 : 1);
1025
0
  shift -= WARPEDMODEL_PREC_BITS;
1026
0
  if (shift < 0) {
1027
0
    iDet <<= (-shift);
1028
0
    shift = 0;
1029
0
  }
1030
1031
0
  int64_t Px[2], Py[2];
1032
  // These divided by the Det, are the least squares solutions
1033
0
  Px[0] = (int64_t)A[1][1] * Bx[0] - (int64_t)A[0][1] * Bx[1];
1034
0
  Px[1] = -(int64_t)A[0][1] * Bx[0] + (int64_t)A[0][0] * Bx[1];
1035
0
  Py[0] = (int64_t)A[1][1] * By[0] - (int64_t)A[0][1] * By[1];
1036
0
  Py[1] = -(int64_t)A[0][1] * By[0] + (int64_t)A[0][0] * By[1];
1037
1038
0
  wm->wmmat[2] = get_mult_shift_diag(Px[0], iDet, shift);
1039
0
  wm->wmmat[3] = get_mult_shift_ndiag(Px[1], iDet, shift);
1040
0
  wm->wmmat[4] = get_mult_shift_ndiag(Py[0], iDet, shift);
1041
0
  wm->wmmat[5] = get_mult_shift_diag(Py[1], iDet, shift);
1042
1043
0
  const int isuy = (mi_row * MI_SIZE + rsuy);
1044
0
  const int isux = (mi_col * MI_SIZE + rsux);
1045
  // Note: In the vx, vy expressions below, the max value of each of the
1046
  // 2nd and 3rd terms are (2^16 - 1) * (2^13 - 1). That leaves enough room
1047
  // for the first term so that the overall sum in the worst case fits
1048
  // within 32 bits overall.
1049
0
  const int32_t vx = mvx * (1 << (WARPEDMODEL_PREC_BITS - 3)) -
1050
0
                     (isux * (wm->wmmat[2] - (1 << WARPEDMODEL_PREC_BITS)) +
1051
0
                      isuy * wm->wmmat[3]);
1052
0
  const int32_t vy = mvy * (1 << (WARPEDMODEL_PREC_BITS - 3)) -
1053
0
                     (isux * wm->wmmat[4] +
1054
0
                      isuy * (wm->wmmat[5] - (1 << WARPEDMODEL_PREC_BITS)));
1055
0
  wm->wmmat[0] =
1056
0
      clamp(vx, -WARPEDMODEL_TRANS_CLAMP, WARPEDMODEL_TRANS_CLAMP - 1);
1057
0
  wm->wmmat[1] =
1058
0
      clamp(vy, -WARPEDMODEL_TRANS_CLAMP, WARPEDMODEL_TRANS_CLAMP - 1);
1059
0
  return 0;
1060
0
}
1061
1062
int av1_find_projection(int np, const int *pts1, const int *pts2,
1063
                        BLOCK_SIZE bsize, int mvy, int mvx,
1064
0
                        WarpedMotionParams *wm_params, int mi_row, int mi_col) {
1065
0
  assert(wm_params->wmtype == AFFINE);
1066
1067
0
  if (find_affine_int(np, pts1, pts2, bsize, mvy, mvx, wm_params, mi_row,
1068
0
                      mi_col))
1069
0
    return 1;
1070
1071
  // check compatibility with the fast warp filter
1072
0
  if (!av1_get_shear_params(wm_params)) return 1;
1073
1074
0
  return 0;
1075
0
}