/src/vvdec/source/Lib/Utilities/ThreadPool.h
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1 | | /* ----------------------------------------------------------------------------- |
2 | | The copyright in this software is being made available under the Clear BSD |
3 | | License, included below. No patent rights, trademark rights and/or |
4 | | other Intellectual Property Rights other than the copyrights concerning |
5 | | the Software are granted under this license. |
6 | | |
7 | | The Clear BSD License |
8 | | |
9 | | Copyright (c) 2018-2026, Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. & The VVdeC Authors. |
10 | | All rights reserved. |
11 | | |
12 | | Redistribution and use in source and binary forms, with or without modification, |
13 | | are permitted (subject to the limitations in the disclaimer below) provided that |
14 | | the following conditions are met: |
15 | | |
16 | | * Redistributions of source code must retain the above copyright notice, |
17 | | this list of conditions and the following disclaimer. |
18 | | |
19 | | * Redistributions in binary form must reproduce the above copyright |
20 | | notice, this list of conditions and the following disclaimer in the |
21 | | documentation and/or other materials provided with the distribution. |
22 | | |
23 | | * Neither the name of the copyright holder nor the names of its |
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25 | | software without specific prior written permission. |
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27 | | NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY |
28 | | THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND |
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39 | | |
40 | | |
41 | | ------------------------------------------------------------------------------------------- */ |
42 | | |
43 | | #pragma once |
44 | | |
45 | | #include <thread> |
46 | | #include <mutex> |
47 | | #include <condition_variable> |
48 | | #include <atomic> |
49 | | #include <exception> |
50 | | #include <array> |
51 | | |
52 | | #include "CommonLib/CommonDef.h" |
53 | | |
54 | | namespace vvdec |
55 | | { |
56 | | |
57 | | #ifdef TRACE_ENABLE_ITT |
58 | | static __itt_domain* itt_domain_thrd = __itt_domain_create( "Threading" ); |
59 | | |
60 | | static __itt_string_handle* itt_handle_TPspinWait = __itt_string_handle_create( "Spin_Wait" ); |
61 | | static __itt_string_handle* itt_handle_TPblocked = __itt_string_handle_create( "Blocked" ); |
62 | | static __itt_string_handle* itt_handle_TPaddTask = __itt_string_handle_create( "Add_Task" ); |
63 | | |
64 | | // static long itt_TP_blocked = 1; |
65 | | #endif // TRACE_ENABLE_ITT |
66 | | |
67 | | #define THREAD_POOL_ADD_TASK_THREAD_SAFE 0 // enable this if tasks need to be added from mutliple threads |
68 | | #define THREAD_POOL_TASK_NAMES 0 // simplify debugging of thread pool deadlocks |
69 | | |
70 | | #if THREAD_POOL_TASK_NAMES |
71 | | # define TP_TASK_NAME_ARG( ... ) __VA_ARGS__ , |
72 | | #else |
73 | | # define TP_TASK_NAME_ARG( ... ) |
74 | | #endif |
75 | | |
76 | | |
77 | | // --------------------------------------------------------------------------- |
78 | | // Synchronization tools |
79 | | // --------------------------------------------------------------------------- |
80 | | |
81 | | struct Barrier |
82 | | { |
83 | | virtual void unlock() |
84 | 0 | { |
85 | 0 | checkAndRethrowException(); |
86 | |
|
87 | 0 | m_lockState.store( false ); |
88 | 0 | } |
89 | | |
90 | | virtual void lock() |
91 | 0 | { |
92 | 0 | checkAndRethrowException(); |
93 | |
|
94 | 0 | m_lockState.store( true ); |
95 | 0 | } |
96 | | |
97 | | bool isBlocked() const |
98 | 0 | { |
99 | 0 | checkAndRethrowException(); |
100 | |
|
101 | 0 | return m_lockState; |
102 | 0 | } |
103 | | |
104 | | enum State |
105 | | { |
106 | | unlocked, |
107 | | locked, |
108 | | error |
109 | | }; |
110 | | |
111 | | State getState() const |
112 | 0 | { |
113 | 0 | if( m_hasException ) |
114 | 0 | return error; |
115 | | |
116 | 0 | if( m_lockState ) |
117 | 0 | return locked; |
118 | 0 | return unlocked; |
119 | 0 | } |
120 | | |
121 | | virtual void setException( std::exception_ptr e ) |
122 | 0 | { |
123 | 0 | std::lock_guard<std::mutex> l( s_exceptionLock ); |
124 | 0 | if( m_hasException ) |
125 | 0 | { |
126 | 0 | CHECK_FATAL( m_exception == nullptr, "no exception currently stored, but flag is set" ); |
127 | | // exception is already set -> no-op |
128 | 0 | return; |
129 | 0 | } |
130 | 0 | m_exception = e; |
131 | 0 | m_hasException = true; |
132 | 0 | } |
133 | | |
134 | | virtual void clearException() |
135 | 0 | { |
136 | 0 | if( m_hasException ) |
137 | 0 | { |
138 | 0 | std::lock_guard<std::mutex> l( s_exceptionLock ); |
139 | 0 | m_hasException = false; |
140 | 0 | m_exception = nullptr; |
141 | 0 | } |
142 | 0 | } |
143 | | |
144 | | const std::exception_ptr getException() const |
145 | 0 | { |
146 | 0 | if( !m_hasException ) |
147 | 0 | { |
148 | 0 | return nullptr; |
149 | 0 | } |
150 | | |
151 | 0 | std::lock_guard<std::mutex> l( s_exceptionLock ); |
152 | 0 | return m_exception; |
153 | 0 | } |
154 | | |
155 | 0 | bool hasException() const { return m_hasException; } |
156 | | |
157 | | inline void checkAndRethrowException() const |
158 | 0 | { |
159 | 0 | if( !m_hasException ) |
160 | 0 | { |
161 | 0 | return; |
162 | 0 | } |
163 | | |
164 | 0 | std::lock_guard<std::mutex> l( s_exceptionLock ); |
165 | 0 | if( m_hasException ) |
166 | 0 | { |
167 | 0 | CHECK_FATAL( m_exception == nullptr, "no exception currently stored, but flag is set" ); |
168 | 0 | std::rethrow_exception( m_exception ); |
169 | 0 | } |
170 | 0 | } |
171 | | |
172 | 0 | Barrier() = default; |
173 | 0 | virtual ~Barrier() = default; |
174 | 0 | explicit Barrier( bool locked ) : m_lockState( locked ) {} |
175 | | CLASS_COPY_MOVE_DELETE( Barrier ) |
176 | | |
177 | | private: |
178 | | std::atomic_bool m_lockState{ true }; |
179 | | std::atomic_bool m_hasException{ false }; |
180 | | std::exception_ptr m_exception; |
181 | | static std::mutex s_exceptionLock; // we use one shared mutex for all barriers here. It is only involved, when exceptions actually happen, so there should |
182 | | // be no contention during normal operations |
183 | | }; |
184 | | |
185 | | struct BlockingBarrier: public Barrier |
186 | | { |
187 | | void unlock() override |
188 | 0 | { |
189 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
190 | 0 | Barrier::unlock(); |
191 | 0 | m_cond.notify_all(); |
192 | 0 | } |
193 | | |
194 | | void lock() override |
195 | 0 | { |
196 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
197 | 0 | Barrier::lock(); |
198 | 0 | } |
199 | | |
200 | | void wait() const |
201 | 0 | { |
202 | 0 | std::unique_lock<std::mutex> l( m_lock ); |
203 | 0 | if( Barrier::isBlocked() ) |
204 | 0 | { |
205 | 0 | m_cond.wait( l, [this] { return !Barrier::isBlocked(); } ); |
206 | 0 | } |
207 | 0 | } |
208 | | |
209 | | void setException( std::exception_ptr e ) override |
210 | 0 | { |
211 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
212 | 0 | Barrier::setException( e ); |
213 | 0 | m_cond.notify_all(); |
214 | 0 | } |
215 | | |
216 | | void clearException() override |
217 | 0 | { |
218 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
219 | 0 | Barrier::clearException(); |
220 | 0 | } |
221 | | |
222 | 0 | BlockingBarrier() = default; |
223 | 0 | ~BlockingBarrier() { std::lock_guard<std::mutex> l( m_lock ); } // ensure all threads have unlocked the mutex, when we start destruction |
224 | | CLASS_COPY_MOVE_DELETE( BlockingBarrier ) |
225 | | |
226 | | private: |
227 | | mutable std::condition_variable m_cond; |
228 | | mutable std::mutex m_lock; |
229 | | }; |
230 | | |
231 | | struct WaitCounter |
232 | | { |
233 | | int operator++() |
234 | 0 | { |
235 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
236 | 0 | m_done.lock(); |
237 | 0 | return ++m_count; |
238 | 0 | } |
239 | | |
240 | | int operator--() |
241 | 0 | { |
242 | 0 | std::unique_lock<std::mutex> l( m_lock ); |
243 | 0 | const unsigned int new_count = --m_count; |
244 | 0 | if( new_count == 0 ) |
245 | 0 | { |
246 | 0 | m_done.unlock(); |
247 | 0 | m_cond.notify_all(); |
248 | 0 | } |
249 | 0 | l.unlock(); // unlock mutex after done-barrier to prevent race between barrier and counter |
250 | 0 | return new_count; |
251 | 0 | } |
252 | | |
253 | | bool isBlocked() const |
254 | 0 | { |
255 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
256 | 0 | m_done.checkAndRethrowException(); |
257 | 0 | return 0 != m_count; |
258 | 0 | } |
259 | | |
260 | | void wait() const |
261 | 0 | { |
262 | 0 | std::unique_lock<std::mutex> l( m_lock ); |
263 | 0 | m_cond.wait( l, [this] { return m_count == 0 || m_done.hasException(); } ); |
264 | 0 | m_done.checkAndRethrowException(); |
265 | 0 | } |
266 | | |
267 | | void wait_nothrow() const |
268 | 0 | { |
269 | 0 | std::unique_lock<std::mutex> l( m_lock ); |
270 | 0 | m_cond.wait( l, [this] { return m_count == 0; } ); |
271 | 0 | } |
272 | | |
273 | | void setException( std::exception_ptr e ) |
274 | 0 | { |
275 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
276 | 0 | m_done.setException( e ); |
277 | 0 | m_cond.notify_all(); |
278 | 0 | } |
279 | | |
280 | | void clearException() |
281 | 0 | { |
282 | 0 | std::lock_guard<std::mutex> l( m_lock ); |
283 | 0 | m_done.clearException(); |
284 | 0 | } |
285 | | |
286 | 0 | bool hasException() const { return m_done.hasException(); } |
287 | 0 | const std::exception_ptr getException() const { return m_done.getException(); } |
288 | | |
289 | 0 | WaitCounter() = default; |
290 | 0 | ~WaitCounter() { std::lock_guard<std::mutex> l( m_lock ); } // ensure all threads have unlocked the mutex, when we start destruction |
291 | | CLASS_COPY_MOVE_DELETE( WaitCounter ) |
292 | | |
293 | 0 | const Barrier* donePtr() const { return &m_done; } |
294 | | |
295 | | private: |
296 | | mutable std::condition_variable m_cond; |
297 | | mutable std::mutex m_lock; |
298 | | unsigned int m_count = 0; |
299 | | Barrier m_done{ false }; |
300 | | }; |
301 | | |
302 | | // --------------------------------------------------------------------------- |
303 | | // Thread Pool |
304 | | // --------------------------------------------------------------------------- |
305 | | |
306 | | using CBarrierVec = std::vector<const Barrier*>; |
307 | | |
308 | | class ThreadPool |
309 | | { |
310 | | typedef enum |
311 | | { |
312 | | FREE = 0, |
313 | | PREPARING, |
314 | | WAITING, |
315 | | RUNNING |
316 | | } TaskState; |
317 | | |
318 | | using TaskFunc = bool ( * )( int, void * ); |
319 | | |
320 | | struct Slot |
321 | | { |
322 | | TaskFunc func { nullptr }; |
323 | | TaskFunc readyCheck{ nullptr }; |
324 | | void* param { nullptr }; |
325 | | WaitCounter* counter { nullptr }; |
326 | | Barrier* done { nullptr }; |
327 | | CBarrierVec barriers; |
328 | | std::atomic<TaskState> state { FREE }; |
329 | | #if THREAD_POOL_TASK_NAMES |
330 | | std::string taskName; |
331 | | #endif |
332 | | }; |
333 | | |
334 | | class ChunkedTaskQueue |
335 | | { |
336 | | constexpr static int ChunkSize = 128; |
337 | | |
338 | | class Chunk |
339 | | { |
340 | | std::array<Slot, ChunkSize> m_slots; |
341 | | std::atomic<Chunk*> m_next{ nullptr }; |
342 | | Chunk& m_firstChunk; |
343 | | |
344 | 0 | Chunk( Chunk* firstPtr ) : m_firstChunk{ *firstPtr } {} |
345 | | |
346 | | friend class ChunkedTaskQueue; |
347 | | }; |
348 | | |
349 | | public: |
350 | | class Iterator |
351 | | { |
352 | | Slot* m_slot = nullptr; |
353 | | Chunk* m_chunk = nullptr; |
354 | | |
355 | | public: |
356 | 0 | Iterator() = default; |
357 | 0 | Iterator( Slot* slot, Chunk* chunk ) : m_slot( slot ), m_chunk( chunk ) {} |
358 | | |
359 | | Iterator& operator++(); |
360 | | |
361 | | // increment iterator and wrap around, if end is reached |
362 | | Iterator& incWrap(); |
363 | | |
364 | 0 | bool operator==( const Iterator& rhs ) const { return m_slot == rhs.m_slot; } // don't need to compare m_chunk, because m_slot is a pointer |
365 | 0 | bool operator!=( const Iterator& rhs ) const { return m_slot != rhs.m_slot; } // don't need to compare m_chunk, because m_slot is a pointer |
366 | | |
367 | 0 | Slot& operator*() { return *m_slot; } |
368 | | |
369 | 0 | bool isValid() const { return m_slot != nullptr && m_chunk != nullptr; } |
370 | | |
371 | | using iterator_category = std::forward_iterator_tag; |
372 | | using value_type = Slot; |
373 | | using pointer = Slot*; |
374 | | using reference = Slot&; |
375 | | using difference_type = ptrdiff_t; |
376 | | }; |
377 | | |
378 | 0 | ChunkedTaskQueue() = default; |
379 | | ~ChunkedTaskQueue(); |
380 | | CLASS_COPY_MOVE_DELETE( ChunkedTaskQueue ) |
381 | | |
382 | | // grow the queue by adding a chunk and return an iterator to the first new task-slot |
383 | | Iterator grow(); |
384 | | |
385 | 0 | Iterator begin() { return Iterator{ &m_firstChunk.m_slots.front(), &m_firstChunk }; } |
386 | 0 | Iterator end() { return Iterator{ nullptr, nullptr }; } |
387 | | |
388 | | private: |
389 | | Chunk m_firstChunk{ &m_firstChunk }; |
390 | | Chunk* m_lastChunk = &m_firstChunk; |
391 | | |
392 | | std::mutex m_resizeMutex; |
393 | | }; |
394 | | |
395 | | private: |
396 | | class PoolPause |
397 | | { |
398 | | public: |
399 | 0 | PoolPause( size_t numThreads ) : m_nrThreads( numThreads ){}; |
400 | 0 | auto acquireLock() { return std::unique_lock<std::mutex>( m_allThreadsWaitingMutex ); } |
401 | | void unpauseIfPaused( std::unique_lock<std::mutex> lockOwnership ); |
402 | | template<typename Predicate> |
403 | | bool pauseIfAllOtherThreadsWaiting( Predicate predicate ); |
404 | 0 | ~PoolPause() { unpauseIfPaused( acquireLock() ); } |
405 | | |
406 | | std::atomic_uint m_waitingForLockThreads{ 0 }; |
407 | | |
408 | | private: |
409 | | std::mutex m_allThreadsWaitingMutex; |
410 | | std::condition_variable m_allThreadsWaitingCV; |
411 | | bool m_allThreadsWaiting{ false }; |
412 | | size_t m_nrThreads{}; |
413 | | }; |
414 | | |
415 | | public: |
416 | | ThreadPool( int numThreads = 1, const char *threadPoolName = nullptr ); |
417 | | ~ThreadPool(); |
418 | | |
419 | | template<class TParam> |
420 | | bool addBarrierTask( TP_TASK_NAME_ARG( std::string&& taskName ) |
421 | | bool ( *func )( int, TParam* ), |
422 | | TParam* param, |
423 | | WaitCounter* counter = nullptr, |
424 | | Barrier* done = nullptr, |
425 | | CBarrierVec&& barriers = {}, |
426 | | bool ( *readyCheck )( int, TParam* ) = nullptr ) |
427 | 0 | { |
428 | 0 | if( m_threads.empty() ) |
429 | 0 | { |
430 | | // in the single threaded case try to exectute the task directly |
431 | 0 | if( bypassTaskQueue( (TaskFunc)func, param, counter, done, barriers, (TaskFunc)readyCheck ) ) |
432 | 0 | { |
433 | 0 | return true; |
434 | 0 | } |
435 | 0 | } |
436 | 0 | else |
437 | 0 | { |
438 | 0 | checkAndThrowThreadPoolException(); |
439 | 0 | } |
440 | | |
441 | 0 | while( true ) |
442 | 0 | { |
443 | | #if THREAD_POOL_ADD_TASK_THREAD_SAFE |
444 | | std::unique_lock<std::mutex> l( m_nextFillSlotMutex ); |
445 | | #endif |
446 | 0 | CHECKD( !m_nextFillSlot.isValid(), "Next fill slot iterator should always be valid" ); |
447 | 0 | const auto startIt = m_nextFillSlot; |
448 | |
|
449 | | #if THREAD_POOL_ADD_TASK_THREAD_SAFE |
450 | | l.unlock(); |
451 | | #endif |
452 | |
|
453 | 0 | bool first = true; |
454 | 0 | for( auto it = startIt; it != startIt || first; it.incWrap() ) |
455 | 0 | { |
456 | 0 | first = false; |
457 | |
|
458 | 0 | auto& t = *it; |
459 | 0 | auto expected = FREE; |
460 | 0 | if( t.state.load( std::memory_order_relaxed ) == FREE && t.state.compare_exchange_strong( expected, PREPARING ) ) |
461 | 0 | { |
462 | 0 | if( counter ) |
463 | 0 | { |
464 | 0 | counter->operator++(); |
465 | 0 | } |
466 | |
|
467 | 0 | t.func = (TaskFunc)func; |
468 | 0 | t.readyCheck = (TaskFunc)readyCheck; |
469 | 0 | t.param = param; |
470 | 0 | t.done = done; |
471 | 0 | t.counter = counter; |
472 | 0 | t.barriers = std::move( barriers ); |
473 | | #if THREAD_POOL_TASK_NAMES |
474 | | t.taskName = std::move( taskName ); |
475 | | #endif |
476 | 0 | auto poolPauseLock( m_poolPause.acquireLock() ); |
477 | 0 | t.state = WAITING; |
478 | |
|
479 | 0 | m_poolPause.unpauseIfPaused( std::move( poolPauseLock ) ); |
480 | |
|
481 | | #if THREAD_POOL_ADD_TASK_THREAD_SAFE |
482 | | l.lock(); |
483 | | #endif |
484 | 0 | m_nextFillSlot.incWrap(); |
485 | 0 | return true; |
486 | 0 | } |
487 | 0 | } |
488 | | |
489 | | #if THREAD_POOL_ADD_TASK_THREAD_SAFE |
490 | | l.lock(); |
491 | | #endif |
492 | 0 | m_nextFillSlot = m_tasks.grow(); |
493 | 0 | } |
494 | 0 | return false; |
495 | 0 | } Unexecuted instantiation: vvdecimpl.cpp:bool vvdec::ThreadPool::addBarrierTask<vvdec::VVDecImpl::xAddGrain(vvdecFrame*)::GrainTaskData>(bool (*)(int, vvdec::VVDecImpl::xAddGrain(vvdecFrame*)::GrainTaskData*), vvdec::VVDecImpl::xAddGrain(vvdecFrame*)::GrainTaskData*, vvdec::WaitCounter*, vvdec::Barrier*, std::__1::vector<vvdec::Barrier const*, std::__1::allocator<vvdec::Barrier const*> >&&, bool (*)(int, vvdec::VVDecImpl::xAddGrain(vvdecFrame*)::GrainTaskData*)) Unexecuted instantiation: bool vvdec::ThreadPool::addBarrierTask<vvdec::Slice>(bool (*)(int, vvdec::Slice*), vvdec::Slice*, vvdec::WaitCounter*, vvdec::Barrier*, std::__1::vector<vvdec::Barrier const*, std::__1::allocator<vvdec::Barrier const*> >&&, bool (*)(int, vvdec::Slice*)) Unexecuted instantiation: bool vvdec::ThreadPool::addBarrierTask<vvdec::Picture>(bool (*)(int, vvdec::Picture*), vvdec::Picture*, vvdec::WaitCounter*, vvdec::Barrier*, std::__1::vector<vvdec::Barrier const*, std::__1::allocator<vvdec::Barrier const*> >&&, bool (*)(int, vvdec::Picture*)) Unexecuted instantiation: bool vvdec::ThreadPool::addBarrierTask<vvdec::SubPicExtTask>(bool (*)(int, vvdec::SubPicExtTask*), vvdec::SubPicExtTask*, vvdec::WaitCounter*, vvdec::Barrier*, std::__1::vector<vvdec::Barrier const*, std::__1::allocator<vvdec::Barrier const*> >&&, bool (*)(int, vvdec::SubPicExtTask*)) Unexecuted instantiation: bool vvdec::ThreadPool::addBarrierTask<vvdec::CtuTaskParam>(bool (*)(int, vvdec::CtuTaskParam*), vvdec::CtuTaskParam*, vvdec::WaitCounter*, vvdec::Barrier*, std::__1::vector<vvdec::Barrier const*, std::__1::allocator<vvdec::Barrier const*> >&&, bool (*)(int, vvdec::CtuTaskParam*)) Unexecuted instantiation: bool vvdec::ThreadPool::addBarrierTask<vvdec::FinishPicTaskParam>(bool (*)(int, vvdec::FinishPicTaskParam*), vvdec::FinishPicTaskParam*, vvdec::WaitCounter*, vvdec::Barrier*, std::__1::vector<vvdec::Barrier const*, std::__1::allocator<vvdec::Barrier const*> >&&, bool (*)(int, vvdec::FinishPicTaskParam*)) |
496 | | |
497 | | bool processTasksOnMainThread(); |
498 | | void checkAndThrowThreadPoolException(); |
499 | | |
500 | | void shutdown( bool block ); |
501 | | void waitForThreads(); |
502 | | |
503 | 0 | int numThreads() const { return (int)m_threads.size(); } |
504 | | |
505 | | private: |
506 | | using TaskIterator = ChunkedTaskQueue::Iterator; |
507 | | struct TaskException; |
508 | | |
509 | | // members |
510 | | std::string m_poolName; |
511 | | std::atomic_bool m_exitThreads{ false }; |
512 | | std::vector<std::thread> m_threads; |
513 | | ChunkedTaskQueue m_tasks; |
514 | | TaskIterator m_nextFillSlot = m_tasks.begin(); |
515 | | #if THREAD_POOL_ADD_TASK_THREAD_SAFE |
516 | | std::mutex m_nextFillSlotMutex; |
517 | | #endif |
518 | | std::mutex m_idleMutex; |
519 | | PoolPause m_poolPause; |
520 | | |
521 | | std::atomic_bool m_exceptionFlag{ false }; |
522 | | std::exception_ptr m_threadPoolException; |
523 | | |
524 | | |
525 | | // internal functions |
526 | | void threadProc ( int threadId ); |
527 | | static bool checkTaskReady ( int threadId, CBarrierVec& barriers, TaskFunc readyCheck, void* taskParam ); |
528 | | TaskIterator findNextTask ( int threadId, TaskIterator startSearch ); |
529 | | static bool processTask ( int threadId, Slot& task ); |
530 | | bool bypassTaskQueue( TaskFunc func, void* param, WaitCounter* counter, Barrier* done, CBarrierVec& barriers, TaskFunc readyCheck ); |
531 | | static void handleTaskException( const std::exception_ptr e, Barrier* done, WaitCounter* counter, std::atomic<TaskState>* slot_state ); |
532 | | #if THREAD_POOL_TASK_NAMES |
533 | | void printWaitingTasks(); |
534 | | #endif |
535 | | }; |
536 | | |
537 | | } // namespace vvdec |