Coverage Report

Created: 2026-04-01 07:49

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/vvenc/source/Lib/CommonLib/Common.h
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/* -----------------------------------------------------------------------------
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The copyright in this software is being made available under the Clear BSD
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License, included below. No patent rights, trademark rights and/or 
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other Intellectual Property Rights other than the copyrights concerning 
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the Software are granted under this license.
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The Clear BSD License
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Copyright (c) 2019-2026, Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. & The VVenC Authors.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted (subject to the limitations in the disclaimer below) provided that
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the following conditions are met:
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     * Redistributions of source code must retain the above copyright notice,
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     this list of conditions and the following disclaimer.
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     * Redistributions in binary form must reproduce the above copyright
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     notice, this list of conditions and the following disclaimer in the
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     documentation and/or other materials provided with the distribution.
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     * Neither the name of the copyright holder nor the names of its
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     contributors may be used to endorse or promote products derived from this
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     software without specific prior written permission.
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NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY
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THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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------------------------------------------------------------------------------------------- */
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/** \file     Common.h
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 *  \brief    Common 2D-geometrical structures
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 */
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#pragma once
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#include "CommonDef.h"
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//! \ingroup CommonLib
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//! \{
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namespace vvenc {
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typedef int PosType;
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typedef uint32_t SizeType;
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struct Position
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{
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  PosType x;
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  PosType y;
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  Position()                                   : x(0),  y(0)  { }
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  Position(const PosType _x, const PosType _y) : x(_x), y(_y) { }
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  bool operator!=(const Position& other)              const { return x != other.x || y != other.y; }
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  bool operator==(const Position& other)              const { return x == other.x && y == other.y; }
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  Position offset(const Position pos)                 const { return Position(x + pos.x, y + pos.y); }
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  Position offset(const PosType _x, const PosType _y) const { return Position(x + _x   , y + _y   ); }
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  void     repositionTo(const Position newPos)              { x  = newPos.x; y  = newPos.y; }
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  void     relativeTo  (const Position origin)              { x -= origin.x; y -= origin.y; }
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  Position operator-( const Position& other )         const { return{ x - other.x, y - other.y }; }
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};
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struct Size
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{
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  SizeType width;
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  SizeType height;
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  Size()                                              : width(0),      height(0)       { }
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  Size(const SizeType _width, const SizeType _height) : width(_width), height(_height) { }
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  bool operator!=(const Size& other)      const { return (width != other.width) || (height != other.height); }
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  bool operator==(const Size& other)      const { return (width == other.width) && (height == other.height); }
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  uint32_t area()                         const { return (uint32_t) width * (uint32_t) height; }
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  void     clipSize( int clipW, int clipH )     { width  = width  > clipW ? clipW: width;
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                                                  height = height > clipH ? clipH: height; }
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  SizeType maxDim()                       const { return std::max( width, height ); }
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  SizeType minDim()                       const { return std::min( width, height ); }
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};
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struct Area : public Position, public Size
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{
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  Area()                                                                         : Position(),       Size()       { }
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  Area(const Position& _pos, const Size& _size)                                  : Position(_pos),   Size(_size)  { }
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  Area(const PosType _x, const PosType _y, const SizeType _w, const SizeType _h) : Position(_x, _y), Size(_w, _h) { }
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        Position& pos()                           { return *this; }
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  const Position& pos()                     const { return *this; }
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        Size&     size()                          { return *this; }
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  const Size&     size()                    const { return *this; }
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  const Position& topLeft()                 const { return *this; }
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        Position  topRight()                const { return { (PosType) (x + width - 1), y                          }; }
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        Position  bottomLeft()              const { return { x                        , (PosType) (y + height - 1) }; }
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        Position  bottomRight()             const { return { (PosType) (x + width - 1), (PosType) (y + height - 1) }; }
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        Position  center()                  const { return { (PosType) (x + width / 2), (PosType) (y + height / 2) }; }
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  bool contains(const Position& _pos)       const { return ((unsigned)(_pos.x-x) < (unsigned)width) && ((unsigned)(_pos.y-y) < (unsigned)height); }
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  bool contains(const Area& _area)          const { return contains(_area.pos()) && contains(_area.bottomRight()); }
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  bool operator!=(const Area& other)        const { return (Size::operator!=(other)) || (Position::operator!=(other)); }
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  bool operator==(const Area& other)        const { return (Size::operator==(other)) && (Position::operator==(other)); }
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};
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struct UnitScale
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{
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  enum ScaliningType
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  {
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    UNIT_MAP,
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    LF_PARAM_MAP,
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    MI_MAP
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  };
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  UnitScale()                 : posx( 0), posy( 0), area(posx+posy) {}
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  UnitScale( int sx, int sy ) : posx(sx), posy(sy), area(posx+posy) {}
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  int posx;
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  int posy;
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  int area;
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  template<typename T> T scaleHor ( const T &in ) const { return in >> posx; }
Unexecuted instantiation: unsigned int vvenc::UnitScale::scaleHor<unsigned int>(unsigned int const&) const
Unexecuted instantiation: int vvenc::UnitScale::scaleHor<int>(int const&) const
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  template<typename T> T scaleVer ( const T &in ) const { return in >> posy; }
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  template<typename T> T scaleArea( const T &in ) const { return in >> area; }
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  Position scale( const Position& pos  ) const { return { pos.x >> posx, pos.y >> posy }; }
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  Size     scale( const Size     &size ) const { return { size.width >> posx, size.height >> posy }; }
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  Area     scale( const Area    &_area ) const { return Area( scale( _area.pos() ), scale( _area.size() ) ); }
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};
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inline ptrdiff_t rsAddr(const Position& pos, const uint32_t stride, const UnitScale &unitScale )
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{
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  return (ptrdiff_t)(stride >> unitScale.posx) * (ptrdiff_t)(pos.y >> unitScale.posy) + (ptrdiff_t)(pos.x >> unitScale.posx);
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}
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inline ptrdiff_t rsAddr(const Position& pos, const Position& origin, const uint32_t stride, const UnitScale &unitScale )
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{
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  return (ptrdiff_t)(stride >> unitScale.posx) * (ptrdiff_t)((pos.y - origin.y) >> unitScale.posy) + (ptrdiff_t)((pos.x - origin.x) >> unitScale.posx);
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}
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inline ptrdiff_t rsAddr(const Position& pos, const uint32_t stride )
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{
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  return (ptrdiff_t)stride * (ptrdiff_t)pos.y + (ptrdiff_t)pos.x;
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}
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inline ptrdiff_t rsAddr(const Position& pos, const Position& origin, const uint32_t stride )
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{
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  return (ptrdiff_t)stride * (ptrdiff_t)(pos.y - origin.y) + (ptrdiff_t)(pos.x - origin.x);
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}
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inline Area clipArea(const Area& _area, const Area& boundingBox)
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{
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  Area area = _area;
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  if (area.x + area.width > boundingBox.x + boundingBox.width)
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  {
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    area.width = boundingBox.x + boundingBox.width - area.x;
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  }
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  if (area.y + area.height > boundingBox.y + boundingBox.height)
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  {
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    area.height = boundingBox.y + boundingBox.height - area.y;
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  }
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  return area;
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}
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} // namespace vvenc
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namespace std
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{
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  template <>
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  struct hash<vvenc::Position>
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  {
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    uint64_t operator()(const vvenc::Position& value) const
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    {
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      return (((uint64_t)value.x << 32) + value.y);
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    }
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  };
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  template <>
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  struct hash<vvenc::Size>
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  {
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    uint64_t operator()(const vvenc::Size& value) const
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    {
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      return (((uint64_t)value.width << 32) + value.height);
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    }
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  };
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}
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//! \}
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