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Created: 2026-04-01 07:49

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/src/vvenc/source/Lib/CommonLib/Mv.h
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/* -----------------------------------------------------------------------------
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The copyright in this software is being made available under the Clear BSD
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License, included below. No patent rights, trademark rights and/or 
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other Intellectual Property Rights other than the copyrights concerning 
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the Software are granted under this license.
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The Clear BSD License
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Copyright (c) 2019-2026, Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. & The VVenC Authors.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted (subject to the limitations in the disclaimer below) provided that
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the following conditions are met:
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     * Redistributions of source code must retain the above copyright notice,
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     this list of conditions and the following disclaimer.
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     * Redistributions in binary form must reproduce the above copyright
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     notice, this list of conditions and the following disclaimer in the
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     documentation and/or other materials provided with the distribution.
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     * Neither the name of the copyright holder nor the names of its
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     contributors may be used to endorse or promote products derived from this
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     software without specific prior written permission.
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NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY
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THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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------------------------------------------------------------------------------------------- */
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/** \file     Mv.h
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    \brief    motion vector class (header)
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*/
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#pragma once
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#include "CommonDef.h"
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//! \ingroup CommonLib
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//! \{
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namespace vvenc {
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// ====================================================================================================================
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// Class definition
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// ====================================================================================================================
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class CodingStructure;
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enum MvPrecision
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{
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  MV_PRECISION_4PEL     = 0,      // 4-pel
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  MV_PRECISION_INT      = 2,      // 1-pel, shift 2 bits from 4-pel
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  MV_PRECISION_HALF     = 3,      // 1/2-pel
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  MV_PRECISION_QUARTER  = 4,      // 1/4-pel (the precision of regular MV difference signaling), shift 4 bits from 4-pel
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  MV_PRECISION_SIXTEENTH = 6,     // 1/16-pel (the precision of internal MV), shift 6 bits from 4-pel
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  MV_PRECISION_INTERNAL = 2 + MV_FRACTIONAL_BITS_INTERNAL,
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};
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/// basic motion vector class
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class Mv
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{
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private:
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  static const MvPrecision m_amvrPrecision[4];
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  static const MvPrecision m_amvrPrecAffine[3];
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  static const MvPrecision m_amvrPrecIbc[3];
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  static const int mvClipPeriod    = (1 << MV_BITS);
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  static const int halMvClipPeriod = (1 << (MV_BITS - 1));
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public:
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  int   hor;     ///< horizontal component of motion vector
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  int   ver;     ///< vertical component of motion vector
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  // ------------------------------------------------------------------------------------------------------------------
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  // constructors
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  // ------------------------------------------------------------------------------------------------------------------
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  Mv(                    ) : hor( 0    ), ver( 0    ) {}
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4.60k
  Mv( int iHor, int iVer ) : hor( iHor ), ver( iVer ) {}
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  // ------------------------------------------------------------------------------------------------------------------
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  // set
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  // ------------------------------------------------------------------------------------------------------------------
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  void  set       ( int iHor, int iVer)     { hor = iHor;  ver = iVer; }
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  void  setZero   ()                        { hor = ver = 0;           }
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  // ------------------------------------------------------------------------------------------------------------------
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  // get
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  // ------------------------------------------------------------------------------------------------------------------
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  int   getAbsHor () const { return abs( hor );   }
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  int   getAbsVer () const { return abs( ver );   }
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  // ------------------------------------------------------------------------------------------------------------------
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  // operations
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  // ------------------------------------------------------------------------------------------------------------------
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  const Mv& operator += (const Mv& _rcMv)
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  {
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    {
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      Mv rcMv = _rcMv;
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      hor += rcMv.hor;
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      ver += rcMv.ver;
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    }
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    return  *this;
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  }
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  const Mv& operator-= (const Mv& _rcMv)
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  {
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    {
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      Mv rcMv = _rcMv;
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      hor -= rcMv.hor;
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      ver -= rcMv.ver;
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    }
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    return  *this;
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  }
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  //! shift right with rounding
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  void divideByPowerOf2 (const int i)
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  {
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    if (i != 0)
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    {
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      const int offset = (1 << (i - 1));
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      hor = (hor + offset - (hor >= 0)) >> i;
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      ver = (ver + offset - (ver >= 0)) >> i;
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    }
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  }
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  const Mv& operator<<= (const int i)
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  {
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    hor *= 1 << i;
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    ver *= 1 << i;
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    return  *this;
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  }
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  const Mv& operator>>= ( const int i )
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  {
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    if (i != 0)
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    {
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      const int offset = (1 << (i - 1));
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      hor = (hor + offset - (hor >= 0)) >> i;
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      ver = (ver + offset - (ver >= 0)) >> i;
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    }
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    return  *this;
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  }
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  const Mv operator - ( const Mv& rcMv ) const
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  {
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    return Mv( hor - rcMv.hor, ver - rcMv.ver );
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  }
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  const Mv operator + ( const Mv& rcMv ) const
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  {
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    return Mv( hor + rcMv.hor, ver + rcMv.ver );
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  }
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  bool operator== ( const Mv& rcMv ) const
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  {
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    return ( hor == rcMv.hor && ver == rcMv.ver );
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  }
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  bool operator!= ( const Mv& rcMv ) const
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  {
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    return !( *this == rcMv );
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  }
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  const Mv scaleMv( int iScale ) const
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  {
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    const int mvx = Clip3(MV_MIN, MV_MAX, (iScale * hor + 128 - (iScale * hor >= 0)) >> 8);
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    const int mvy = Clip3(MV_MIN, MV_MAX, (iScale * ver + 128 - (iScale * ver >= 0)) >> 8);
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    return Mv( mvx, mvy );
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  }
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  void changePrecision(const MvPrecision& src, const MvPrecision& dst)
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  {
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    const int shift = (int)dst - (int)src;
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    if (shift >= 0)
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    {
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      *this <<= shift;
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    }
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    else
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    {
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      const int rightShift = -shift;
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      const int nOffset = 1 << (rightShift - 1);
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      hor = hor >= 0 ? (hor + nOffset - 1) >> rightShift : (hor + nOffset) >> rightShift;
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      ver = ver >= 0 ? (ver + nOffset - 1) >> rightShift : (ver + nOffset) >> rightShift;
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    }
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  }
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  void roundToPrecision(const MvPrecision& src, const MvPrecision& dst)
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  {
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    changePrecision(src, dst);
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    changePrecision(dst, src);
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  }
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  // translational MV
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  void changeTransPrecInternal2Amvr(const int amvr)
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  {
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    changePrecision(MV_PRECISION_INTERNAL, m_amvrPrecision[amvr]);
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  }
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  void changeTransPrecAmvr2Internal(const int amvr)
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  {
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    changePrecision(m_amvrPrecision[amvr], MV_PRECISION_INTERNAL);
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  }
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  void roundTransPrecInternal2Amvr(const int amvr)
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  {
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    roundToPrecision(MV_PRECISION_INTERNAL, m_amvrPrecision[amvr]);
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  }
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  void roundTransPrecInternal2AmvrVertical(const int amvr)
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  {
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    const int shift = MV_PRECISION_INTERNAL - Mv::m_amvrPrecision[amvr];
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    const int rightShift = shift;
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    const int nOffset = 1 << (rightShift - 1);
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    ver = ver >= 0 ? (ver + nOffset - 1) >> rightShift : (ver + nOffset) >> rightShift;
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    ver = ver << shift;
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  }
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  // affine MV
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  void changeAffinePrecInternal2Amvr(const int amvr)
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  {
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    changePrecision(MV_PRECISION_INTERNAL, m_amvrPrecAffine[amvr]);
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  }
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  void changeAffinePrecAmvr2Internal(const int amvr)
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  {
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    changePrecision(m_amvrPrecAffine[amvr], MV_PRECISION_INTERNAL);
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  }
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  void roundAffinePrecInternal2Amvr(const int amvr)
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  {
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    roundToPrecision(MV_PRECISION_INTERNAL, m_amvrPrecAffine[amvr]);
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  }
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  // IBC block vector
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  void changeIbcPrecInternal2Amvr(const int amvr)
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  {
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    changePrecision(MV_PRECISION_INTERNAL, m_amvrPrecIbc[amvr]);
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  }
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   void changeIbcPrecAmvr2Internal(const int amvr)
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   {
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     changePrecision(m_amvrPrecIbc[amvr], MV_PRECISION_INTERNAL);
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   }
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   void roundIbcPrecInternal2Amvr(const int amvr)
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   {
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     roundToPrecision(MV_PRECISION_INTERNAL, m_amvrPrecIbc[amvr]);
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   }
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  Mv getSymmvdMv(const Mv& curMvPred, const Mv& tarMvPred)
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  {
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    return Mv(tarMvPred.hor - hor + curMvPred.hor, tarMvPred.ver - ver + curMvPred.ver);
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  }
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  void clipToStorageBitDepth()
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  {
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    hor = Clip3( -(1 << 17), (1 << 17) - 1, hor );
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    ver = Clip3( -(1 << 17), (1 << 17) - 1, ver );
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  }
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  void mvCliptoStorageBitDepth()  // periodic clipping
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  {
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    hor = (hor + mvClipPeriod) & (mvClipPeriod - 1);
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    hor = (hor >= halMvClipPeriod) ? (hor - mvClipPeriod) : hor;
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    ver = (ver + mvClipPeriod) & (mvClipPeriod - 1);
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    ver = (ver >= halMvClipPeriod) ? (ver - mvClipPeriod) : ver;
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  }
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};// END CLASS DEFINITION MV
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void clipMv ( Mv& rcMv, const Position& pos,
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              const Size& size,
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              const PreCalcValues& pcv );
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void clipMv(Mv& rcMv, const Position& pos, const Size& size, const PreCalcValues& pcv, const PPS& pps,bool m_clipMvInSubPic);
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bool wrapClipMv( Mv& rcMv, const Position& pos,
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                 const Size& size,
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                 const CodingStructure& cs );
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void roundAffineMv( int& mvx, int& mvy, int nShift );
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} // namespace vvenc
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namespace std
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{
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  template <>
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  struct hash<vvenc::Mv>
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  {
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    uint64_t operator()(const vvenc::Mv& value) const
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0
    {
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      return (((uint64_t)value.hor << 32) + value.ver);
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0
    }
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  };
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}
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//! \}
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