Coverage Report

Created: 2023-02-22 06:51

/src/icu/source/common/unicode/errorcode.h
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// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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*******************************************************************************
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*
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*   Copyright (C) 2009-2011, International Business Machines
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*   Corporation and others.  All Rights Reserved.
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*
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*******************************************************************************
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*   file name:  errorcode.h
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*   encoding:   UTF-8
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*   tab size:   8 (not used)
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*   indentation:4
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*
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*   created on: 2009mar10
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*   created by: Markus W. Scherer
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*/
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#ifndef __ERRORCODE_H__
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#define __ERRORCODE_H__
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/**
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 * \file 
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 * \brief C++ API: ErrorCode class intended to make it easier to use
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 *                 ICU C and C++ APIs from C++ user code.
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 */
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#include "unicode/utypes.h"
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#if U_SHOW_CPLUSPLUS_API
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#include "unicode/uobject.h"
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U_NAMESPACE_BEGIN
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/**
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 * Wrapper class for UErrorCode, with conversion operators for direct use
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 * in ICU C and C++ APIs.
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 * Intended to be used as a base class, where a subclass overrides
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 * the handleFailure() function so that it throws an exception,
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 * does an assert(), logs an error, etc.
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 * This is not an abstract base class. This class can be used and instantiated
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 * by itself, although it will be more useful when subclassed.
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 *
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 * Features:
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 * - The constructor initializes the internal UErrorCode to U_ZERO_ERROR,
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 *   removing one common source of errors.
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 * - Same use in C APIs taking a UErrorCode * (pointer)
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 *   and C++ taking UErrorCode & (reference) via conversion operators.
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 * - Possible automatic checking for success when it goes out of scope.
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 *
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 * Note: For automatic checking for success in the destructor, a subclass
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 * must implement such logic in its own destructor because the base class
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 * destructor cannot call a subclass function (like handleFailure()).
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 * The ErrorCode base class destructor does nothing.
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 *
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 * Note also: While it is possible for a destructor to throw an exception,
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 * it is generally unsafe to do so. This means that in a subclass the destructor
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 * and the handleFailure() function may need to take different actions.
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 *
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 * Sample code:
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 * \code
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 *   class IcuErrorCode: public icu::ErrorCode {
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 *   public:
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 *     virtual ~IcuErrorCode() {  // should be defined in .cpp as "key function"
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 *       // Safe because our handleFailure() does not throw exceptions.
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 *       if(isFailure()) { handleFailure(); }
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 *     }
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 *   protected:
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 *     virtual void handleFailure() const {
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 *       log_failure(u_errorName(errorCode));
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 *       exit(errorCode);
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 *     }
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 *   };
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 *   IcuErrorCode error_code;
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 *   UConverter *cnv = ucnv_open("Shift-JIS", error_code);
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 *   length = ucnv_fromUChars(dest, capacity, src, length, error_code);
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 *   ucnv_close(cnv);
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 *   // IcuErrorCode destructor checks for success.
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 * \endcode
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 *
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 * @stable ICU 4.2
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 */
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class U_COMMON_API ErrorCode: public UMemory {
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public:
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    /**
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     * Default constructor. Initializes its UErrorCode to U_ZERO_ERROR.
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     * @stable ICU 4.2
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     */
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    ErrorCode() : errorCode(U_ZERO_ERROR) {}
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    /** Destructor, does nothing. See class documentation for details. @stable ICU 4.2 */
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    virtual ~ErrorCode();
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    /** Conversion operator, returns a reference. @stable ICU 4.2 */
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    operator UErrorCode & () { return errorCode; }
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    /** Conversion operator, returns a pointer. @stable ICU 4.2 */
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    operator UErrorCode * () { return &errorCode; }
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    /** Tests for U_SUCCESS(). @stable ICU 4.2 */
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    UBool isSuccess() const { return U_SUCCESS(errorCode); }
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    /** Tests for U_FAILURE(). @stable ICU 4.2 */
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    UBool isFailure() const { return U_FAILURE(errorCode); }
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    /** Returns the UErrorCode value. @stable ICU 4.2 */
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    UErrorCode get() const { return errorCode; }
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    /** Sets the UErrorCode value. @stable ICU 4.2 */
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    void set(UErrorCode value) { errorCode=value; }
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    /** Returns the UErrorCode value and resets it to U_ZERO_ERROR. @stable ICU 4.2 */
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    UErrorCode reset();
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    /**
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     * Asserts isSuccess().
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     * In other words, this method checks for a failure code,
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     * and the base class handles it like this:
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     * \code
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     *   if(isFailure()) { handleFailure(); }
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     * \endcode
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     * @stable ICU 4.4
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     */
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    void assertSuccess() const;
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    /**
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     * Return a string for the UErrorCode value.
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     * The string will be the same as the name of the error code constant
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     * in the UErrorCode enum.
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     * @stable ICU 4.4
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     */
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    const char* errorName() const;
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protected:
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    /**
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     * Internal UErrorCode, accessible to subclasses.
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     * @stable ICU 4.2
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     */
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    UErrorCode errorCode;
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    /**
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     * Called by assertSuccess() if isFailure() is true.
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     * A subclass should override this function to deal with a failure code:
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     * Throw an exception, log an error, terminate the program, or similar.
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     * @stable ICU 4.2
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     */
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    virtual void handleFailure() const {}
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};
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U_NAMESPACE_END
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#endif /* U_SHOW_CPLUSPLUS_API */
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#endif  // __ERRORCODE_H__