/src/icu/source/common/uvector.cpp
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1  |  | // © 2016 and later: Unicode, Inc. and others.  | 
2  |  | // License & terms of use: http://www.unicode.org/copyright.html  | 
3  |  | /*  | 
4  |  | ******************************************************************************  | 
5  |  | * Copyright (C) 1999-2013, International Business Machines Corporation and  | 
6  |  | * others. All Rights Reserved.  | 
7  |  | ******************************************************************************  | 
8  |  | *   Date        Name        Description  | 
9  |  | *   10/22/99    alan        Creation.  | 
10  |  | **********************************************************************  | 
11  |  | */  | 
12  |  |  | 
13  |  | #include "uvector.h"  | 
14  |  | #include "cmemory.h"  | 
15  |  | #include "uarrsort.h"  | 
16  |  | #include "uelement.h"  | 
17  |  |  | 
18  |  | U_NAMESPACE_BEGIN  | 
19  |  |  | 
20  | 0  | #define DEFAULT_CAPACITY 8  | 
21  |  |  | 
22  |  | /*  | 
23  |  |  * Constants for hinting whether a key is an integer  | 
24  |  |  * or a pointer.  If a hint bit is zero, then the associated  | 
25  |  |  * token is assumed to be an integer. This is needed for iSeries  | 
26  |  |  */  | 
27  | 0  | #define HINT_KEY_POINTER   (1)  | 
28  | 0  | #define HINT_KEY_INTEGER   (0)  | 
29  |  |    | 
30  |  | UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UVector)  | 
31  |  |  | 
32  |  | UVector::UVector(UErrorCode &status) :  | 
33  | 0  |     count(0),  | 
34  | 0  |     capacity(0),  | 
35  | 0  |     elements(0),  | 
36  | 0  |     deleter(0),  | 
37  | 0  |     comparer(0)  | 
38  | 0  | { | 
39  | 0  |     _init(DEFAULT_CAPACITY, status);  | 
40  | 0  | }  | 
41  |  |  | 
42  |  | UVector::UVector(int32_t initialCapacity, UErrorCode &status) :  | 
43  | 0  |     count(0),  | 
44  | 0  |     capacity(0),  | 
45  | 0  |     elements(0),  | 
46  | 0  |     deleter(0),  | 
47  | 0  |     comparer(0)  | 
48  | 0  | { | 
49  | 0  |     _init(initialCapacity, status);  | 
50  | 0  | }  | 
51  |  |  | 
52  |  | UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, UErrorCode &status) :  | 
53  | 0  |     count(0),  | 
54  | 0  |     capacity(0),  | 
55  | 0  |     elements(0),  | 
56  | 0  |     deleter(d),  | 
57  | 0  |     comparer(c)  | 
58  | 0  | { | 
59  | 0  |     _init(DEFAULT_CAPACITY, status);  | 
60  | 0  | }  | 
61  |  |  | 
62  |  | UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, int32_t initialCapacity, UErrorCode &status) :  | 
63  | 0  |     count(0),  | 
64  | 0  |     capacity(0),  | 
65  | 0  |     elements(0),  | 
66  | 0  |     deleter(d),  | 
67  | 0  |     comparer(c)  | 
68  | 0  | { | 
69  | 0  |     _init(initialCapacity, status);  | 
70  | 0  | }  | 
71  |  |  | 
72  | 0  | void UVector::_init(int32_t initialCapacity, UErrorCode &status) { | 
73  | 0  |     if (U_FAILURE(status)) { | 
74  | 0  |         return;  | 
75  | 0  |     }  | 
76  |  |     // Fix bogus initialCapacity values; avoid malloc(0) and integer overflow  | 
77  | 0  |     if ((initialCapacity < 1) || (initialCapacity > (int32_t)(INT32_MAX / sizeof(UElement)))) { | 
78  | 0  |         initialCapacity = DEFAULT_CAPACITY;  | 
79  | 0  |     }  | 
80  | 0  |     elements = (UElement *)uprv_malloc(sizeof(UElement)*initialCapacity);  | 
81  | 0  |     if (elements == 0) { | 
82  | 0  |         status = U_MEMORY_ALLOCATION_ERROR;  | 
83  | 0  |     } else { | 
84  | 0  |         capacity = initialCapacity;  | 
85  | 0  |     }  | 
86  | 0  | }  | 
87  |  |  | 
88  | 0  | UVector::~UVector() { | 
89  | 0  |     removeAllElements();  | 
90  | 0  |     uprv_free(elements);  | 
91  | 0  |     elements = 0;  | 
92  | 0  | }  | 
93  |  |  | 
94  |  | /**  | 
95  |  |  * Assign this object to another (make this a copy of 'other').  | 
96  |  |  * Use the 'assign' function to assign each element.  | 
97  |  |  */  | 
98  | 0  | void UVector::assign(const UVector& other, UElementAssigner *assign, UErrorCode &ec) { | 
99  | 0  |     if (ensureCapacityX(other.count, ec)) { | 
100  | 0  |         setSize(other.count, ec);  | 
101  | 0  |         if (U_SUCCESS(ec)) { | 
102  | 0  |             for (int32_t i=0; i<other.count; ++i) { | 
103  | 0  |                 if (elements[i].pointer != 0 && deleter != 0) { | 
104  | 0  |                     (*deleter)(elements[i].pointer);  | 
105  | 0  |                 }  | 
106  | 0  |                 (*assign)(&elements[i], &other.elements[i]);  | 
107  | 0  |             }  | 
108  | 0  |         }  | 
109  | 0  |     }  | 
110  | 0  | }  | 
111  |  |  | 
112  |  | // This only does something sensible if this object has a non-null comparer  | 
113  | 0  | bool UVector::operator==(const UVector& other) { | 
114  | 0  |     int32_t i;  | 
115  | 0  |     if (count != other.count) return FALSE;  | 
116  | 0  |     if (comparer != NULL) { | 
117  |  |         // Compare using this object's comparer  | 
118  | 0  |         for (i=0; i<count; ++i) { | 
119  | 0  |             if (!(*comparer)(elements[i], other.elements[i])) { | 
120  | 0  |                 return FALSE;  | 
121  | 0  |             }  | 
122  | 0  |         }  | 
123  | 0  |     }  | 
124  | 0  |     return TRUE;  | 
125  | 0  | }  | 
126  |  |  | 
127  | 0  | void UVector::addElementX(void* obj, UErrorCode &status) { | 
128  | 0  |     if (ensureCapacityX(count + 1, status)) { | 
129  | 0  |         elements[count++].pointer = obj;  | 
130  | 0  |     }  | 
131  | 0  | }  | 
132  |  |  | 
133  | 0  | void UVector::addElement(int32_t elem, UErrorCode &status) { | 
134  | 0  |     if (ensureCapacityX(count + 1, status)) { | 
135  | 0  |         elements[count].pointer = NULL;     // Pointers may be bigger than ints.  | 
136  | 0  |         elements[count].integer = elem;  | 
137  | 0  |         count++;  | 
138  | 0  |     }  | 
139  | 0  | }  | 
140  |  |  | 
141  | 0  | void UVector::setElementAt(void* obj, int32_t index) { | 
142  | 0  |     if (0 <= index && index < count) { | 
143  | 0  |         if (elements[index].pointer != 0 && deleter != 0) { | 
144  | 0  |             (*deleter)(elements[index].pointer);  | 
145  | 0  |         }  | 
146  | 0  |         elements[index].pointer = obj;  | 
147  | 0  |     }  | 
148  |  |     /* else index out of range */  | 
149  | 0  | }  | 
150  |  |  | 
151  | 0  | void UVector::setElementAt(int32_t elem, int32_t index) { | 
152  | 0  |     if (0 <= index && index < count) { | 
153  | 0  |         if (elements[index].pointer != 0 && deleter != 0) { | 
154  |  |             // TODO:  this should be an error.  mixing up ints and pointers.  | 
155  | 0  |             (*deleter)(elements[index].pointer);  | 
156  | 0  |         }  | 
157  | 0  |         elements[index].pointer = NULL;  | 
158  | 0  |         elements[index].integer = elem;  | 
159  | 0  |     }  | 
160  |  |     /* else index out of range */  | 
161  | 0  | }  | 
162  |  |  | 
163  | 0  | void UVector::insertElementAt(void* obj, int32_t index, UErrorCode &status) { | 
164  |  |     // must have 0 <= index <= count  | 
165  | 0  |     if (0 <= index && index <= count && ensureCapacityX(count + 1, status)) { | 
166  | 0  |         for (int32_t i=count; i>index; --i) { | 
167  | 0  |             elements[i] = elements[i-1];  | 
168  | 0  |         }  | 
169  | 0  |         elements[index].pointer = obj;  | 
170  | 0  |         ++count;  | 
171  | 0  |     }  | 
172  |  |     /* else index out of range */  | 
173  | 0  | }  | 
174  |  |  | 
175  | 0  | void UVector::insertElementAt(int32_t elem, int32_t index, UErrorCode &status) { | 
176  |  |     // must have 0 <= index <= count  | 
177  | 0  |     if (0 <= index && index <= count && ensureCapacityX(count + 1, status)) { | 
178  | 0  |         for (int32_t i=count; i>index; --i) { | 
179  | 0  |             elements[i] = elements[i-1];  | 
180  | 0  |         }  | 
181  | 0  |         elements[index].pointer = NULL;  | 
182  | 0  |         elements[index].integer = elem;  | 
183  | 0  |         ++count;  | 
184  | 0  |     }  | 
185  |  |     /* else index out of range */  | 
186  | 0  | }  | 
187  |  |  | 
188  | 0  | void* UVector::elementAt(int32_t index) const { | 
189  | 0  |     return (0 <= index && index < count) ? elements[index].pointer : 0;  | 
190  | 0  | }  | 
191  |  |  | 
192  | 0  | int32_t UVector::elementAti(int32_t index) const { | 
193  | 0  |     return (0 <= index && index < count) ? elements[index].integer : 0;  | 
194  | 0  | }  | 
195  |  |  | 
196  | 0  | UBool UVector::containsAll(const UVector& other) const { | 
197  | 0  |     for (int32_t i=0; i<other.size(); ++i) { | 
198  | 0  |         if (indexOf(other.elements[i]) < 0) { | 
199  | 0  |             return FALSE;  | 
200  | 0  |         }  | 
201  | 0  |     }  | 
202  | 0  |     return TRUE;  | 
203  | 0  | }  | 
204  |  |  | 
205  | 0  | UBool UVector::containsNone(const UVector& other) const { | 
206  | 0  |     for (int32_t i=0; i<other.size(); ++i) { | 
207  | 0  |         if (indexOf(other.elements[i]) >= 0) { | 
208  | 0  |             return FALSE;  | 
209  | 0  |         }  | 
210  | 0  |     }  | 
211  | 0  |     return TRUE;  | 
212  | 0  | }  | 
213  |  |  | 
214  | 0  | UBool UVector::removeAll(const UVector& other) { | 
215  | 0  |     UBool changed = FALSE;  | 
216  | 0  |     for (int32_t i=0; i<other.size(); ++i) { | 
217  | 0  |         int32_t j = indexOf(other.elements[i]);  | 
218  | 0  |         if (j >= 0) { | 
219  | 0  |             removeElementAt(j);  | 
220  | 0  |             changed = TRUE;  | 
221  | 0  |         }  | 
222  | 0  |     }  | 
223  | 0  |     return changed;  | 
224  | 0  | }  | 
225  |  |  | 
226  | 0  | UBool UVector::retainAll(const UVector& other) { | 
227  | 0  |     UBool changed = FALSE;  | 
228  | 0  |     for (int32_t j=size()-1; j>=0; --j) { | 
229  | 0  |         int32_t i = other.indexOf(elements[j]);  | 
230  | 0  |         if (i < 0) { | 
231  | 0  |             removeElementAt(j);  | 
232  | 0  |             changed = TRUE;  | 
233  | 0  |         }  | 
234  | 0  |     }  | 
235  | 0  |     return changed;  | 
236  | 0  | }  | 
237  |  |  | 
238  | 0  | void UVector::removeElementAt(int32_t index) { | 
239  | 0  |     void* e = orphanElementAt(index);  | 
240  | 0  |     if (e != 0 && deleter != 0) { | 
241  | 0  |         (*deleter)(e);  | 
242  | 0  |     }  | 
243  | 0  | }  | 
244  |  |  | 
245  | 0  | UBool UVector::removeElement(void* obj) { | 
246  | 0  |     int32_t i = indexOf(obj);  | 
247  | 0  |     if (i >= 0) { | 
248  | 0  |         removeElementAt(i);  | 
249  | 0  |         return TRUE;  | 
250  | 0  |     }  | 
251  | 0  |     return FALSE;  | 
252  | 0  | }  | 
253  |  |  | 
254  | 0  | void UVector::removeAllElements(void) { | 
255  | 0  |     if (deleter != 0) { | 
256  | 0  |         for (int32_t i=0; i<count; ++i) { | 
257  | 0  |             if (elements[i].pointer != 0) { | 
258  | 0  |                 (*deleter)(elements[i].pointer);  | 
259  | 0  |             }  | 
260  | 0  |         }  | 
261  | 0  |     }  | 
262  | 0  |     count = 0;  | 
263  | 0  | }  | 
264  |  |  | 
265  | 0  | UBool   UVector::equals(const UVector &other) const { | 
266  | 0  |     int      i;  | 
267  |  | 
  | 
268  | 0  |     if (this->count != other.count) { | 
269  | 0  |         return FALSE;  | 
270  | 0  |     }  | 
271  | 0  |     if (comparer == 0) { | 
272  | 0  |         for (i=0; i<count; i++) { | 
273  | 0  |             if (elements[i].pointer != other.elements[i].pointer) { | 
274  | 0  |                 return FALSE;  | 
275  | 0  |             }  | 
276  | 0  |         }  | 
277  | 0  |     } else { | 
278  | 0  |         UElement key;  | 
279  | 0  |         for (i=0; i<count; i++) { | 
280  | 0  |             key.pointer = &other.elements[i];  | 
281  | 0  |             if (!(*comparer)(key, elements[i])) { | 
282  | 0  |                 return FALSE;  | 
283  | 0  |             }  | 
284  | 0  |         }  | 
285  | 0  |     }  | 
286  | 0  |     return TRUE;  | 
287  | 0  | }  | 
288  |  |  | 
289  |  |  | 
290  |  |  | 
291  | 0  | int32_t UVector::indexOf(void* obj, int32_t startIndex) const { | 
292  | 0  |     UElement key;  | 
293  | 0  |     key.pointer = obj;  | 
294  | 0  |     return indexOf(key, startIndex, HINT_KEY_POINTER);  | 
295  | 0  | }  | 
296  |  |  | 
297  | 0  | int32_t UVector::indexOf(int32_t obj, int32_t startIndex) const { | 
298  | 0  |     UElement key;  | 
299  | 0  |     key.integer = obj;  | 
300  | 0  |     return indexOf(key, startIndex, HINT_KEY_INTEGER);  | 
301  | 0  | }  | 
302  |  |  | 
303  |  | // This only works if this object has a non-null comparer  | 
304  | 0  | int32_t UVector::indexOf(UElement key, int32_t startIndex, int8_t hint) const { | 
305  | 0  |     int32_t i;  | 
306  | 0  |     if (comparer != 0) { | 
307  | 0  |         for (i=startIndex; i<count; ++i) { | 
308  | 0  |             if ((*comparer)(key, elements[i])) { | 
309  | 0  |                 return i;  | 
310  | 0  |             }  | 
311  | 0  |         }  | 
312  | 0  |     } else { | 
313  | 0  |         for (i=startIndex; i<count; ++i) { | 
314  |  |             /* Pointers are not always the same size as ints so to perform  | 
315  |  |              * a valid comparison we need to know whether we are being  | 
316  |  |              * provided an int or a pointer. */  | 
317  | 0  |             if (hint & HINT_KEY_POINTER) { | 
318  | 0  |                 if (key.pointer == elements[i].pointer) { | 
319  | 0  |                     return i;  | 
320  | 0  |                 }  | 
321  | 0  |             } else { | 
322  | 0  |                 if (key.integer == elements[i].integer) { | 
323  | 0  |                     return i;  | 
324  | 0  |                 }  | 
325  | 0  |             }  | 
326  | 0  |         }  | 
327  | 0  |     }  | 
328  | 0  |     return -1;  | 
329  | 0  | }  | 
330  |  |  | 
331  | 0  | UBool UVector::ensureCapacityX(int32_t minimumCapacity, UErrorCode &status) { | 
332  | 0  |   if (minimumCapacity < 0) { | 
333  | 0  |         status = U_ILLEGAL_ARGUMENT_ERROR;  | 
334  | 0  |         return FALSE;  | 
335  | 0  |   }  | 
336  | 0  |     if (capacity < minimumCapacity) { | 
337  | 0  |         if (capacity > (INT32_MAX - 1) / 2) {         // integer overflow check | 
338  | 0  |           status = U_ILLEGAL_ARGUMENT_ERROR;  | 
339  | 0  |           return FALSE;  | 
340  | 0  |         }  | 
341  | 0  |         int32_t newCap = capacity * 2;  | 
342  | 0  |         if (newCap < minimumCapacity) { | 
343  | 0  |             newCap = minimumCapacity;  | 
344  | 0  |         }  | 
345  | 0  |         if (newCap > (int32_t)(INT32_MAX / sizeof(UElement))) { // integer overflow check | 
346  |  |           // We keep the original memory contents on bad minimumCapacity.  | 
347  | 0  |           status = U_ILLEGAL_ARGUMENT_ERROR;  | 
348  | 0  |           return FALSE;  | 
349  | 0  |         }  | 
350  | 0  |         UElement* newElems = (UElement *)uprv_realloc(elements, sizeof(UElement)*newCap);  | 
351  | 0  |         if (newElems == NULL) { | 
352  |  |             // We keep the original contents on the memory failure on realloc or bad minimumCapacity.  | 
353  | 0  |             status = U_MEMORY_ALLOCATION_ERROR;  | 
354  | 0  |             return FALSE;  | 
355  | 0  |         }  | 
356  | 0  |         elements = newElems;  | 
357  | 0  |         capacity = newCap;  | 
358  | 0  |     }  | 
359  | 0  |     return TRUE;  | 
360  | 0  | }  | 
361  |  |  | 
362  |  | /**  | 
363  |  |  * Change the size of this vector as follows: If newSize is smaller,  | 
364  |  |  * then truncate the array, possibly deleting held elements for i >=  | 
365  |  |  * newSize.  If newSize is larger, grow the array, filling in new  | 
366  |  |  * slots with NULL.  | 
367  |  |  */  | 
368  | 0  | void UVector::setSize(int32_t newSize, UErrorCode &status) { | 
369  | 0  |     int32_t i;  | 
370  | 0  |     if (newSize < 0) { | 
371  | 0  |         return;  | 
372  | 0  |     }  | 
373  | 0  |     if (newSize > count) { | 
374  | 0  |         if (!ensureCapacityX(newSize, status)) { | 
375  | 0  |             return;  | 
376  | 0  |         }  | 
377  | 0  |         UElement empty;  | 
378  | 0  |         empty.pointer = NULL;  | 
379  | 0  |         empty.integer = 0;  | 
380  | 0  |         for (i=count; i<newSize; ++i) { | 
381  | 0  |             elements[i] = empty;  | 
382  | 0  |         }  | 
383  | 0  |     } else { | 
384  |  |         /* Most efficient to count down */  | 
385  | 0  |         for (i=count-1; i>=newSize; --i) { | 
386  | 0  |             removeElementAt(i);  | 
387  | 0  |         }  | 
388  | 0  |     }  | 
389  | 0  |     count = newSize;  | 
390  | 0  | }  | 
391  |  |  | 
392  |  | /**  | 
393  |  |  * Fill in the given array with all elements of this vector.  | 
394  |  |  */  | 
395  | 0  | void** UVector::toArray(void** result) const { | 
396  | 0  |     void** a = result;  | 
397  | 0  |     for (int i=0; i<count; ++i) { | 
398  | 0  |         *a++ = elements[i].pointer;  | 
399  | 0  |     }  | 
400  | 0  |     return result;  | 
401  | 0  | }  | 
402  |  |  | 
403  | 0  | UObjectDeleter *UVector::setDeleter(UObjectDeleter *d) { | 
404  | 0  |     UObjectDeleter *old = deleter;  | 
405  | 0  |     deleter = d;  | 
406  | 0  |     return old;  | 
407  | 0  | }  | 
408  |  |  | 
409  | 0  | UElementsAreEqual *UVector::setComparer(UElementsAreEqual *d) { | 
410  | 0  |     UElementsAreEqual *old = comparer;  | 
411  | 0  |     comparer = d;  | 
412  | 0  |     return old;  | 
413  | 0  | }  | 
414  |  |  | 
415  |  | /**  | 
416  |  |  * Removes the element at the given index from this vector and  | 
417  |  |  * transfer ownership of it to the caller.  After this call, the  | 
418  |  |  * caller owns the result and must delete it and the vector entry  | 
419  |  |  * at 'index' is removed, shifting all subsequent entries back by  | 
420  |  |  * one index and shortening the size of the vector by one.  If the  | 
421  |  |  * index is out of range or if there is no item at the given index  | 
422  |  |  * then 0 is returned and the vector is unchanged.  | 
423  |  |  */  | 
424  | 0  | void* UVector::orphanElementAt(int32_t index) { | 
425  | 0  |     void* e = 0;  | 
426  | 0  |     if (0 <= index && index < count) { | 
427  | 0  |         e = elements[index].pointer;  | 
428  | 0  |         for (int32_t i=index; i<count-1; ++i) { | 
429  | 0  |             elements[i] = elements[i+1];  | 
430  | 0  |         }  | 
431  | 0  |         --count;  | 
432  | 0  |     }  | 
433  |  |     /* else index out of range */  | 
434  | 0  |     return e;  | 
435  | 0  | }  | 
436  |  |  | 
437  |  | /**  | 
438  |  |  * Insert the given object into this vector at its sorted position  | 
439  |  |  * as defined by 'compare'.  The current elements are assumed to  | 
440  |  |  * be sorted already.  | 
441  |  |  */  | 
442  | 0  | void UVector::sortedInsert(void* obj, UElementComparator *compare, UErrorCode& ec) { | 
443  | 0  |     UElement e;  | 
444  | 0  |     e.pointer = obj;  | 
445  | 0  |     sortedInsert(e, compare, ec);  | 
446  | 0  | }  | 
447  |  |  | 
448  |  | /**  | 
449  |  |  * Insert the given integer into this vector at its sorted position  | 
450  |  |  * as defined by 'compare'.  The current elements are assumed to  | 
451  |  |  * be sorted already.  | 
452  |  |  */  | 
453  | 0  | void UVector::sortedInsert(int32_t obj, UElementComparator *compare, UErrorCode& ec) { | 
454  | 0  |     UElement e;  | 
455  | 0  |     e.integer = obj;  | 
456  | 0  |     sortedInsert(e, compare, ec);  | 
457  | 0  | }  | 
458  |  |  | 
459  |  | // ASSUME elements[] IS CURRENTLY SORTED  | 
460  | 0  | void UVector::sortedInsert(UElement e, UElementComparator *compare, UErrorCode& ec) { | 
461  |  |     // Perform a binary search for the location to insert tok at.  Tok  | 
462  |  |     // will be inserted between two elements a and b such that a <=  | 
463  |  |     // tok && tok < b, where there is a 'virtual' elements[-1] always  | 
464  |  |     // less than tok and a 'virtual' elements[count] always greater  | 
465  |  |     // than tok.  | 
466  | 0  |     int32_t min = 0, max = count;  | 
467  | 0  |     while (min != max) { | 
468  | 0  |         int32_t probe = (min + max) / 2;  | 
469  | 0  |         int32_t c = (*compare)(elements[probe], e);  | 
470  | 0  |         if (c > 0) { | 
471  | 0  |             max = probe;  | 
472  | 0  |         } else { | 
473  |  |             // assert(c <= 0);  | 
474  | 0  |             min = probe + 1;  | 
475  | 0  |         }  | 
476  | 0  |     }  | 
477  | 0  |     if (ensureCapacityX(count + 1, ec)) { | 
478  | 0  |         for (int32_t i=count; i>min; --i) { | 
479  | 0  |             elements[i] = elements[i-1];  | 
480  | 0  |         }  | 
481  | 0  |         elements[min] = e;  | 
482  | 0  |         ++count;  | 
483  | 0  |     }  | 
484  | 0  | }  | 
485  |  |  | 
486  |  | /**  | 
487  |  |   *  Array sort comparator function.  | 
488  |  |   *  Used from UVector::sort()  | 
489  |  |   *  Conforms to function signature required for uprv_sortArray().  | 
490  |  |   *  This function is essentially just a wrapper, to make a  | 
491  |  |   *  UVector style comparator function usable with uprv_sortArray().  | 
492  |  |   *  | 
493  |  |   *  The context pointer to this function is a pointer back  | 
494  |  |   *  (with some extra indirection) to the user supplied comparator.  | 
495  |  |   *    | 
496  |  |   */  | 
497  |  | static int32_t U_CALLCONV  | 
498  | 0  | sortComparator(const void *context, const void *left, const void *right) { | 
499  | 0  |     UElementComparator *compare = *static_cast<UElementComparator * const *>(context);  | 
500  | 0  |     UElement e1 = *static_cast<const UElement *>(left);  | 
501  | 0  |     UElement e2 = *static_cast<const UElement *>(right);  | 
502  | 0  |     int32_t result = (*compare)(e1, e2);  | 
503  | 0  |     return result;  | 
504  | 0  | }  | 
505  |  |  | 
506  |  |  | 
507  |  | /**  | 
508  |  |   *  Array sort comparison function for use from UVector::sorti()  | 
509  |  |   *  Compares int32_t vector elements.  | 
510  |  |   */  | 
511  |  | static int32_t U_CALLCONV  | 
512  | 0  | sortiComparator(const void * /*context */, const void *left, const void *right) { | 
513  | 0  |     const UElement *e1 = static_cast<const UElement *>(left);  | 
514  | 0  |     const UElement *e2 = static_cast<const UElement *>(right);  | 
515  | 0  |     int32_t result = e1->integer < e2->integer? -1 :  | 
516  | 0  |                      e1->integer == e2->integer? 0 : 1;  | 
517  | 0  |     return result;  | 
518  | 0  | }  | 
519  |  |  | 
520  |  | /**  | 
521  |  |   * Sort the vector, assuming it contains ints.  | 
522  |  |   *     (A more general sort would take a comparison function, but it's  | 
523  |  |   *     not clear whether UVector's UElementComparator or  | 
524  |  |   *     UComparator from uprv_sortAray would be more appropriate.)  | 
525  |  |   */  | 
526  | 0  | void UVector::sorti(UErrorCode &ec) { | 
527  | 0  |     if (U_SUCCESS(ec)) { | 
528  | 0  |         uprv_sortArray(elements, count, sizeof(UElement),  | 
529  | 0  |                        sortiComparator, NULL,  FALSE, &ec);  | 
530  | 0  |     }  | 
531  | 0  | }  | 
532  |  |  | 
533  |  |  | 
534  |  | /**  | 
535  |  |  *  Sort with a user supplied comparator.  | 
536  |  |  *  | 
537  |  |  *    The comparator function handling is confusing because the function type  | 
538  |  |  *    for UVector  (as defined for sortedInsert()) is different from the signature  | 
539  |  |  *    required by uprv_sortArray().  This is handled by passing the  | 
540  |  |  *    the UVector sort function pointer via the context pointer to a  | 
541  |  |  *    sortArray() comparator function, which can then call back to  | 
542  |  |  *    the original user function.  | 
543  |  |  *  | 
544  |  |  *    An additional twist is that it's not safe to pass a pointer-to-function  | 
545  |  |  *    as  a (void *) data pointer, so instead we pass a (data) pointer to a  | 
546  |  |  *    pointer-to-function variable.  | 
547  |  |  */  | 
548  | 0  | void UVector::sort(UElementComparator *compare, UErrorCode &ec) { | 
549  | 0  |     if (U_SUCCESS(ec)) { | 
550  | 0  |         uprv_sortArray(elements, count, sizeof(UElement),  | 
551  | 0  |                        sortComparator, &compare, FALSE, &ec);  | 
552  | 0  |     }  | 
553  | 0  | }  | 
554  |  |  | 
555  |  |  | 
556  |  | /**  | 
557  |  |  *  Stable sort with a user supplied comparator of type UComparator.  | 
558  |  |  */  | 
559  | 0  | void UVector::sortWithUComparator(UComparator *compare, const void *context, UErrorCode &ec) { | 
560  | 0  |     if (U_SUCCESS(ec)) { | 
561  | 0  |         uprv_sortArray(elements, count, sizeof(UElement),  | 
562  | 0  |                        compare, context, TRUE, &ec);  | 
563  | 0  |     }  | 
564  | 0  | }  | 
565  |  |  | 
566  |  | U_NAMESPACE_END  | 
567  |  |  |