/src/icu/source/i18n/number_roundingutils.h
Line  | Count  | Source (jump to first uncovered line)  | 
1  |  | // © 2017 and later: Unicode, Inc. and others.  | 
2  |  | // License & terms of use: http://www.unicode.org/copyright.html  | 
3  |  |  | 
4  |  | #include "unicode/utypes.h"  | 
5  |  |  | 
6  |  | #if !UCONFIG_NO_FORMATTING  | 
7  |  | #ifndef __NUMBER_ROUNDINGUTILS_H__  | 
8  |  | #define __NUMBER_ROUNDINGUTILS_H__  | 
9  |  |  | 
10  |  | #include "number_types.h"  | 
11  |  | #include "string_segment.h"  | 
12  |  |  | 
13  |  | U_NAMESPACE_BEGIN  | 
14  |  | namespace number { | 
15  |  | namespace impl { | 
16  |  | namespace roundingutils { | 
17  |  |  | 
18  |  | enum Section { | 
19  |  |     SECTION_LOWER_EDGE = -1,  | 
20  |  |     SECTION_UPPER_EDGE = -2,  | 
21  |  |     SECTION_LOWER = 1,  | 
22  |  |     SECTION_MIDPOINT = 2,  | 
23  |  |     SECTION_UPPER = 3  | 
24  |  | };  | 
25  |  |  | 
26  |  | /**  | 
27  |  |  * Converts a rounding mode and metadata about the quantity being rounded to a boolean determining  | 
28  |  |  * whether the value should be rounded toward infinity or toward zero.  | 
29  |  |  *  | 
30  |  |  * <p>The parameters are of type int because benchmarks on an x86-64 processor against OpenJDK  | 
31  |  |  * showed that ints were demonstrably faster than enums in switch statements.  | 
32  |  |  *  | 
33  |  |  * @param isEven Whether the digit immediately before the rounding magnitude is even.  | 
34  |  |  * @param isNegative Whether the quantity is negative.  | 
35  |  |  * @param section Whether the part of the quantity to the right of the rounding magnitude is  | 
36  |  |  *     exactly halfway between two digits, whether it is in the lower part (closer to zero), or  | 
37  |  |  *     whether it is in the upper part (closer to infinity). See {@link #SECTION_LOWER}, {@link | 
38  |  |  *     #SECTION_MIDPOINT}, and {@link #SECTION_UPPER}. | 
39  |  |  * @param roundingMode The integer version of the {@link RoundingMode}, which you can get via | 
40  |  |  *     {@link RoundingMode#ordinal}. | 
41  |  |  * @param status Error code, set to U_FORMAT_INEXACT_ERROR if the rounding mode is kRoundUnnecessary.  | 
42  |  |  * @return true if the number should be rounded toward zero; false if it should be rounded toward  | 
43  |  |  *     infinity.  | 
44  |  |  */  | 
45  |  | inline bool  | 
46  |  | getRoundingDirection(bool isEven, bool isNegative, Section section, RoundingMode roundingMode,  | 
47  | 0  |                      UErrorCode &status) { | 
48  | 0  |     if (U_FAILURE(status)) { | 
49  | 0  |         return false;  | 
50  | 0  |     }  | 
51  | 0  |     switch (roundingMode) { | 
52  | 0  |         case RoundingMode::UNUM_ROUND_UP:  | 
53  |  |             // round away from zero  | 
54  | 0  |             return false;  | 
55  |  |  | 
56  | 0  |         case RoundingMode::UNUM_ROUND_DOWN:  | 
57  |  |             // round toward zero  | 
58  | 0  |             return true;  | 
59  |  |  | 
60  | 0  |         case RoundingMode::UNUM_ROUND_CEILING:  | 
61  |  |             // round toward positive infinity  | 
62  | 0  |             return isNegative;  | 
63  |  |  | 
64  | 0  |         case RoundingMode::UNUM_ROUND_FLOOR:  | 
65  |  |             // round toward negative infinity  | 
66  | 0  |             return !isNegative;  | 
67  |  |  | 
68  | 0  |         case RoundingMode::UNUM_ROUND_HALFUP:  | 
69  | 0  |             switch (section) { | 
70  | 0  |                 case SECTION_MIDPOINT:  | 
71  | 0  |                     return false;  | 
72  | 0  |                 case SECTION_LOWER:  | 
73  | 0  |                     return true;  | 
74  | 0  |                 case SECTION_UPPER:  | 
75  | 0  |                     return false;  | 
76  | 0  |                 default:  | 
77  | 0  |                     break;  | 
78  | 0  |             }  | 
79  | 0  |             break;  | 
80  |  |  | 
81  | 0  |         case RoundingMode::UNUM_ROUND_HALFDOWN:  | 
82  | 0  |             switch (section) { | 
83  | 0  |                 case SECTION_MIDPOINT:  | 
84  | 0  |                     return true;  | 
85  | 0  |                 case SECTION_LOWER:  | 
86  | 0  |                     return true;  | 
87  | 0  |                 case SECTION_UPPER:  | 
88  | 0  |                     return false;  | 
89  | 0  |                 default:  | 
90  | 0  |                     break;  | 
91  | 0  |             }  | 
92  | 0  |             break;  | 
93  |  |  | 
94  | 0  |         case RoundingMode::UNUM_ROUND_HALFEVEN:  | 
95  | 0  |             switch (section) { | 
96  | 0  |                 case SECTION_MIDPOINT:  | 
97  | 0  |                     return isEven;  | 
98  | 0  |                 case SECTION_LOWER:  | 
99  | 0  |                     return true;  | 
100  | 0  |                 case SECTION_UPPER:  | 
101  | 0  |                     return false;  | 
102  | 0  |                 default:  | 
103  | 0  |                     break;  | 
104  | 0  |             }  | 
105  | 0  |             break;  | 
106  |  |  | 
107  | 0  |         case RoundingMode::UNUM_ROUND_HALF_ODD:  | 
108  | 0  |             switch (section) { | 
109  | 0  |                 case SECTION_MIDPOINT:  | 
110  | 0  |                     return !isEven;  | 
111  | 0  |                 case SECTION_LOWER:  | 
112  | 0  |                     return true;  | 
113  | 0  |                 case SECTION_UPPER:  | 
114  | 0  |                     return false;  | 
115  | 0  |                 default:  | 
116  | 0  |                     break;  | 
117  | 0  |             }  | 
118  | 0  |             break;  | 
119  |  |  | 
120  | 0  |         case RoundingMode::UNUM_ROUND_HALF_CEILING:  | 
121  | 0  |             switch (section) { | 
122  | 0  |                 case SECTION_MIDPOINT:  | 
123  | 0  |                     return isNegative;  | 
124  | 0  |                 case SECTION_LOWER:  | 
125  | 0  |                     return true;  | 
126  | 0  |                 case SECTION_UPPER:  | 
127  | 0  |                     return false;  | 
128  | 0  |                 default:  | 
129  | 0  |                     break;  | 
130  | 0  |             }  | 
131  | 0  |             break;  | 
132  |  |  | 
133  | 0  |         case RoundingMode::UNUM_ROUND_HALF_FLOOR:  | 
134  | 0  |             switch (section) { | 
135  | 0  |                 case SECTION_MIDPOINT:  | 
136  | 0  |                     return !isNegative;  | 
137  | 0  |                 case SECTION_LOWER:  | 
138  | 0  |                     return true;  | 
139  | 0  |                 case SECTION_UPPER:  | 
140  | 0  |                     return false;  | 
141  | 0  |                 default:  | 
142  | 0  |                     break;  | 
143  | 0  |             }  | 
144  | 0  |             break;  | 
145  |  |  | 
146  | 0  |         default:  | 
147  | 0  |             break;  | 
148  | 0  |     }  | 
149  |  |  | 
150  | 0  |     status = U_FORMAT_INEXACT_ERROR;  | 
151  | 0  |     return false;  | 
152  | 0  | }  | 
153  |  |  | 
154  |  | /**  | 
155  |  |  * Gets whether the given rounding mode's rounding boundary is at the midpoint. The rounding  | 
156  |  |  * boundary is the point at which a number switches from being rounded down to being rounded up.  | 
157  |  |  * For example, with rounding mode HALF_EVEN, HALF_UP, or HALF_DOWN, the rounding boundary is at  | 
158  |  |  * the midpoint, and this function would return true. However, for UP, DOWN, CEILING, and FLOOR,  | 
159  |  |  * the rounding boundary is at the "edge", and this function would return false.  | 
160  |  |  *  | 
161  |  |  * @param roundingMode The integer version of the {@link RoundingMode}. | 
162  |  |  * @return true if rounding mode is HALF_EVEN, HALF_UP, or HALF_DOWN; false otherwise.  | 
163  |  |  */  | 
164  | 0  | inline bool roundsAtMidpoint(int roundingMode) { | 
165  | 0  |     switch (roundingMode) { | 
166  | 0  |         case RoundingMode::UNUM_ROUND_UP:  | 
167  | 0  |         case RoundingMode::UNUM_ROUND_DOWN:  | 
168  | 0  |         case RoundingMode::UNUM_ROUND_CEILING:  | 
169  | 0  |         case RoundingMode::UNUM_ROUND_FLOOR:  | 
170  | 0  |             return false;  | 
171  |  |  | 
172  | 0  |         default:  | 
173  | 0  |             return true;  | 
174  | 0  |     }  | 
175  | 0  | }  | 
176  |  |  | 
177  |  | /**  | 
178  |  |  * Computes the number of fraction digits in a double. Used for computing maxFrac for an increment.  | 
179  |  |  * Calls into the DoubleToStringConverter library to do so.  | 
180  |  |  *  | 
181  |  |  * @param singleDigit An output parameter; set to a number if that is the  | 
182  |  |  *        only digit in the double, or -1 if there is more than one digit.  | 
183  |  |  */  | 
184  |  | digits_t doubleFractionLength(double input, int8_t* singleDigit);  | 
185  |  |  | 
186  |  | } // namespace roundingutils  | 
187  |  |  | 
188  |  |  | 
189  |  | /**  | 
190  |  |  * Encapsulates a Precision and a RoundingMode and performs rounding on a DecimalQuantity.  | 
191  |  |  *  | 
192  |  |  * This class does not exist in Java: instead, the base Precision class is used.  | 
193  |  |  */  | 
194  |  | class RoundingImpl { | 
195  |  |   public:  | 
196  | 0  |     RoundingImpl() = default;  // defaults to pass-through rounder  | 
197  |  |  | 
198  |  |     RoundingImpl(const Precision& precision, UNumberFormatRoundingMode roundingMode,  | 
199  |  |                  const CurrencyUnit& currency, UErrorCode& status);  | 
200  |  |  | 
201  |  |     static RoundingImpl passThrough();  | 
202  |  |  | 
203  |  |     /** Required for ScientificFormatter */  | 
204  |  |     bool isSignificantDigits() const;  | 
205  |  |  | 
206  |  |     /**  | 
207  |  |      * Rounding endpoint used by Engineering and Compact notation. Chooses the most appropriate multiplier (magnitude  | 
208  |  |      * adjustment), applies the adjustment, rounds, and returns the chosen multiplier.  | 
209  |  |      *  | 
210  |  |      * <p>  | 
211  |  |      * In most cases, this is simple. However, when rounding the number causes it to cross a multiplier boundary, we  | 
212  |  |      * need to re-do the rounding. For example, to display 999,999 in Engineering notation with 2 sigfigs, first you  | 
213  |  |      * guess the multiplier to be -3. However, then you end up getting 1000E3, which is not the correct output. You then  | 
214  |  |      * change your multiplier to be -6, and you get 1.0E6, which is correct.  | 
215  |  |      *  | 
216  |  |      * @param input The quantity to process.  | 
217  |  |      * @param producer Function to call to return a multiplier based on a magnitude.  | 
218  |  |      * @return The number of orders of magnitude the input was adjusted by this method.  | 
219  |  |      */  | 
220  |  |     int32_t  | 
221  |  |     chooseMultiplierAndApply(impl::DecimalQuantity &input, const impl::MultiplierProducer &producer,  | 
222  |  |                              UErrorCode &status);  | 
223  |  |  | 
224  |  |     void apply(impl::DecimalQuantity &value, UErrorCode &status) const;  | 
225  |  |  | 
226  |  |     /** Version of {@link #apply} that obeys minInt constraints. Used for scientific notation compatibility mode. */ | 
227  |  |     void apply(impl::DecimalQuantity &value, int32_t minInt, UErrorCode status);  | 
228  |  |  | 
229  |  |   private:  | 
230  |  |     Precision fPrecision;  | 
231  |  |     UNumberFormatRoundingMode fRoundingMode;  | 
232  |  |     bool fPassThrough = true;  // default value  | 
233  |  |  | 
234  |  |     // Permits access to fPrecision.  | 
235  |  |     friend class units::UnitsRouter;  | 
236  |  |  | 
237  |  |     // Permits access to fPrecision.  | 
238  |  |     friend class UnitConversionHandler;  | 
239  |  | };  | 
240  |  |  | 
241  |  | /**  | 
242  |  |  * Parses Precision-related skeleton strings without knowledge of MacroProps  | 
243  |  |  * - see blueprint_helpers::parseIncrementOption().  | 
244  |  |  *  | 
245  |  |  * Referencing MacroProps means needing to pull in the .o files that have the  | 
246  |  |  * destructors for the SymbolsWrapper, StringProp, and Scale classes.  | 
247  |  |  */  | 
248  |  | void parseIncrementOption(const StringSegment &segment, Precision &outPrecision, UErrorCode &status);  | 
249  |  |  | 
250  |  | } // namespace impl  | 
251  |  | } // namespace number  | 
252  |  | U_NAMESPACE_END  | 
253  |  |  | 
254  |  | #endif //__NUMBER_ROUNDINGUTILS_H__  | 
255  |  |  | 
256  |  | #endif /* #if !UCONFIG_NO_FORMATTING */  |