/src/icu/source/common/uvector.cpp
Line | Count | Source (jump to first uncovered line) |
1 | | // © 2016 and later: Unicode, Inc. and others. |
2 | | // License & terms of use: http://www.unicode.org/copyright.html |
3 | | /* |
4 | | ****************************************************************************** |
5 | | * Copyright (C) 1999-2013, International Business Machines Corporation and |
6 | | * others. All Rights Reserved. |
7 | | ****************************************************************************** |
8 | | * Date Name Description |
9 | | * 10/22/99 alan Creation. |
10 | | ********************************************************************** |
11 | | */ |
12 | | |
13 | | #include "uvector.h" |
14 | | #include "cmemory.h" |
15 | | #include "uarrsort.h" |
16 | | #include "uelement.h" |
17 | | |
18 | | U_NAMESPACE_BEGIN |
19 | | |
20 | 0 | #define DEFAULT_CAPACITY 8 |
21 | | |
22 | | /* |
23 | | * Constants for hinting whether a key is an integer |
24 | | * or a pointer. If a hint bit is zero, then the associated |
25 | | * token is assumed to be an integer. This is needed for iSeries |
26 | | */ |
27 | 0 | #define HINT_KEY_POINTER (1) |
28 | 0 | #define HINT_KEY_INTEGER (0) |
29 | | |
30 | | UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UVector) |
31 | | |
32 | | UVector::UVector(UErrorCode &status) : |
33 | 0 | count(0), |
34 | 0 | capacity(0), |
35 | 0 | elements(0), |
36 | 0 | deleter(0), |
37 | 0 | comparer(0) |
38 | 0 | { |
39 | 0 | _init(DEFAULT_CAPACITY, status); |
40 | 0 | } |
41 | | |
42 | | UVector::UVector(int32_t initialCapacity, UErrorCode &status) : |
43 | 0 | count(0), |
44 | 0 | capacity(0), |
45 | 0 | elements(0), |
46 | 0 | deleter(0), |
47 | 0 | comparer(0) |
48 | 0 | { |
49 | 0 | _init(initialCapacity, status); |
50 | 0 | } |
51 | | |
52 | | UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, UErrorCode &status) : |
53 | 0 | count(0), |
54 | 0 | capacity(0), |
55 | 0 | elements(0), |
56 | 0 | deleter(d), |
57 | 0 | comparer(c) |
58 | 0 | { |
59 | 0 | _init(DEFAULT_CAPACITY, status); |
60 | 0 | } |
61 | | |
62 | | UVector::UVector(UObjectDeleter *d, UElementsAreEqual *c, int32_t initialCapacity, UErrorCode &status) : |
63 | 0 | count(0), |
64 | 0 | capacity(0), |
65 | 0 | elements(0), |
66 | 0 | deleter(d), |
67 | 0 | comparer(c) |
68 | 0 | { |
69 | 0 | _init(initialCapacity, status); |
70 | 0 | } |
71 | | |
72 | 0 | void UVector::_init(int32_t initialCapacity, UErrorCode &status) { |
73 | 0 | if (U_FAILURE(status)) { |
74 | 0 | return; |
75 | 0 | } |
76 | | // Fix bogus initialCapacity values; avoid malloc(0) and integer overflow |
77 | 0 | if ((initialCapacity < 1) || (initialCapacity > (int32_t)(INT32_MAX / sizeof(UElement)))) { |
78 | 0 | initialCapacity = DEFAULT_CAPACITY; |
79 | 0 | } |
80 | 0 | elements = (UElement *)uprv_malloc(sizeof(UElement)*initialCapacity); |
81 | 0 | if (elements == 0) { |
82 | 0 | status = U_MEMORY_ALLOCATION_ERROR; |
83 | 0 | } else { |
84 | 0 | capacity = initialCapacity; |
85 | 0 | } |
86 | 0 | } |
87 | | |
88 | 0 | UVector::~UVector() { |
89 | 0 | removeAllElements(); |
90 | 0 | uprv_free(elements); |
91 | 0 | elements = 0; |
92 | 0 | } |
93 | | |
94 | | /** |
95 | | * Assign this object to another (make this a copy of 'other'). |
96 | | * Use the 'assign' function to assign each element. |
97 | | */ |
98 | 0 | void UVector::assign(const UVector& other, UElementAssigner *assign, UErrorCode &ec) { |
99 | 0 | if (ensureCapacityX(other.count, ec)) { |
100 | 0 | setSize(other.count, ec); |
101 | 0 | if (U_SUCCESS(ec)) { |
102 | 0 | for (int32_t i=0; i<other.count; ++i) { |
103 | 0 | if (elements[i].pointer != 0 && deleter != 0) { |
104 | 0 | (*deleter)(elements[i].pointer); |
105 | 0 | } |
106 | 0 | (*assign)(&elements[i], &other.elements[i]); |
107 | 0 | } |
108 | 0 | } |
109 | 0 | } |
110 | 0 | } |
111 | | |
112 | | // This only does something sensible if this object has a non-null comparer |
113 | 0 | bool UVector::operator==(const UVector& other) { |
114 | 0 | int32_t i; |
115 | 0 | if (count != other.count) return FALSE; |
116 | 0 | if (comparer != NULL) { |
117 | | // Compare using this object's comparer |
118 | 0 | for (i=0; i<count; ++i) { |
119 | 0 | if (!(*comparer)(elements[i], other.elements[i])) { |
120 | 0 | return FALSE; |
121 | 0 | } |
122 | 0 | } |
123 | 0 | } |
124 | 0 | return TRUE; |
125 | 0 | } |
126 | | |
127 | 0 | void UVector::addElementX(void* obj, UErrorCode &status) { |
128 | 0 | if (ensureCapacityX(count + 1, status)) { |
129 | 0 | elements[count++].pointer = obj; |
130 | 0 | } |
131 | 0 | } |
132 | | |
133 | 0 | void UVector::addElement(int32_t elem, UErrorCode &status) { |
134 | 0 | if (ensureCapacityX(count + 1, status)) { |
135 | 0 | elements[count].pointer = NULL; // Pointers may be bigger than ints. |
136 | 0 | elements[count].integer = elem; |
137 | 0 | count++; |
138 | 0 | } |
139 | 0 | } |
140 | | |
141 | 0 | void UVector::setElementAt(void* obj, int32_t index) { |
142 | 0 | if (0 <= index && index < count) { |
143 | 0 | if (elements[index].pointer != 0 && deleter != 0) { |
144 | 0 | (*deleter)(elements[index].pointer); |
145 | 0 | } |
146 | 0 | elements[index].pointer = obj; |
147 | 0 | } |
148 | | /* else index out of range */ |
149 | 0 | } |
150 | | |
151 | 0 | void UVector::setElementAt(int32_t elem, int32_t index) { |
152 | 0 | if (0 <= index && index < count) { |
153 | 0 | if (elements[index].pointer != 0 && deleter != 0) { |
154 | | // TODO: this should be an error. mixing up ints and pointers. |
155 | 0 | (*deleter)(elements[index].pointer); |
156 | 0 | } |
157 | 0 | elements[index].pointer = NULL; |
158 | 0 | elements[index].integer = elem; |
159 | 0 | } |
160 | | /* else index out of range */ |
161 | 0 | } |
162 | | |
163 | 0 | void UVector::insertElementAt(void* obj, int32_t index, UErrorCode &status) { |
164 | | // must have 0 <= index <= count |
165 | 0 | if (0 <= index && index <= count && ensureCapacityX(count + 1, status)) { |
166 | 0 | for (int32_t i=count; i>index; --i) { |
167 | 0 | elements[i] = elements[i-1]; |
168 | 0 | } |
169 | 0 | elements[index].pointer = obj; |
170 | 0 | ++count; |
171 | 0 | } |
172 | | /* else index out of range */ |
173 | 0 | } |
174 | | |
175 | 0 | void UVector::insertElementAt(int32_t elem, int32_t index, UErrorCode &status) { |
176 | | // must have 0 <= index <= count |
177 | 0 | if (0 <= index && index <= count && ensureCapacityX(count + 1, status)) { |
178 | 0 | for (int32_t i=count; i>index; --i) { |
179 | 0 | elements[i] = elements[i-1]; |
180 | 0 | } |
181 | 0 | elements[index].pointer = NULL; |
182 | 0 | elements[index].integer = elem; |
183 | 0 | ++count; |
184 | 0 | } |
185 | | /* else index out of range */ |
186 | 0 | } |
187 | | |
188 | 0 | void* UVector::elementAt(int32_t index) const { |
189 | 0 | return (0 <= index && index < count) ? elements[index].pointer : 0; |
190 | 0 | } |
191 | | |
192 | 0 | int32_t UVector::elementAti(int32_t index) const { |
193 | 0 | return (0 <= index && index < count) ? elements[index].integer : 0; |
194 | 0 | } |
195 | | |
196 | 0 | UBool UVector::containsAll(const UVector& other) const { |
197 | 0 | for (int32_t i=0; i<other.size(); ++i) { |
198 | 0 | if (indexOf(other.elements[i]) < 0) { |
199 | 0 | return FALSE; |
200 | 0 | } |
201 | 0 | } |
202 | 0 | return TRUE; |
203 | 0 | } |
204 | | |
205 | 0 | UBool UVector::containsNone(const UVector& other) const { |
206 | 0 | for (int32_t i=0; i<other.size(); ++i) { |
207 | 0 | if (indexOf(other.elements[i]) >= 0) { |
208 | 0 | return FALSE; |
209 | 0 | } |
210 | 0 | } |
211 | 0 | return TRUE; |
212 | 0 | } |
213 | | |
214 | 0 | UBool UVector::removeAll(const UVector& other) { |
215 | 0 | UBool changed = FALSE; |
216 | 0 | for (int32_t i=0; i<other.size(); ++i) { |
217 | 0 | int32_t j = indexOf(other.elements[i]); |
218 | 0 | if (j >= 0) { |
219 | 0 | removeElementAt(j); |
220 | 0 | changed = TRUE; |
221 | 0 | } |
222 | 0 | } |
223 | 0 | return changed; |
224 | 0 | } |
225 | | |
226 | 0 | UBool UVector::retainAll(const UVector& other) { |
227 | 0 | UBool changed = FALSE; |
228 | 0 | for (int32_t j=size()-1; j>=0; --j) { |
229 | 0 | int32_t i = other.indexOf(elements[j]); |
230 | 0 | if (i < 0) { |
231 | 0 | removeElementAt(j); |
232 | 0 | changed = TRUE; |
233 | 0 | } |
234 | 0 | } |
235 | 0 | return changed; |
236 | 0 | } |
237 | | |
238 | 0 | void UVector::removeElementAt(int32_t index) { |
239 | 0 | void* e = orphanElementAt(index); |
240 | 0 | if (e != 0 && deleter != 0) { |
241 | 0 | (*deleter)(e); |
242 | 0 | } |
243 | 0 | } |
244 | | |
245 | 0 | UBool UVector::removeElement(void* obj) { |
246 | 0 | int32_t i = indexOf(obj); |
247 | 0 | if (i >= 0) { |
248 | 0 | removeElementAt(i); |
249 | 0 | return TRUE; |
250 | 0 | } |
251 | 0 | return FALSE; |
252 | 0 | } |
253 | | |
254 | 0 | void UVector::removeAllElements(void) { |
255 | 0 | if (deleter != 0) { |
256 | 0 | for (int32_t i=0; i<count; ++i) { |
257 | 0 | if (elements[i].pointer != 0) { |
258 | 0 | (*deleter)(elements[i].pointer); |
259 | 0 | } |
260 | 0 | } |
261 | 0 | } |
262 | 0 | count = 0; |
263 | 0 | } |
264 | | |
265 | 0 | UBool UVector::equals(const UVector &other) const { |
266 | 0 | int i; |
267 | |
|
268 | 0 | if (this->count != other.count) { |
269 | 0 | return FALSE; |
270 | 0 | } |
271 | 0 | if (comparer == 0) { |
272 | 0 | for (i=0; i<count; i++) { |
273 | 0 | if (elements[i].pointer != other.elements[i].pointer) { |
274 | 0 | return FALSE; |
275 | 0 | } |
276 | 0 | } |
277 | 0 | } else { |
278 | 0 | UElement key; |
279 | 0 | for (i=0; i<count; i++) { |
280 | 0 | key.pointer = &other.elements[i]; |
281 | 0 | if (!(*comparer)(key, elements[i])) { |
282 | 0 | return FALSE; |
283 | 0 | } |
284 | 0 | } |
285 | 0 | } |
286 | 0 | return TRUE; |
287 | 0 | } |
288 | | |
289 | | |
290 | | |
291 | 0 | int32_t UVector::indexOf(void* obj, int32_t startIndex) const { |
292 | 0 | UElement key; |
293 | 0 | key.pointer = obj; |
294 | 0 | return indexOf(key, startIndex, HINT_KEY_POINTER); |
295 | 0 | } |
296 | | |
297 | 0 | int32_t UVector::indexOf(int32_t obj, int32_t startIndex) const { |
298 | 0 | UElement key; |
299 | 0 | key.integer = obj; |
300 | 0 | return indexOf(key, startIndex, HINT_KEY_INTEGER); |
301 | 0 | } |
302 | | |
303 | | // This only works if this object has a non-null comparer |
304 | 0 | int32_t UVector::indexOf(UElement key, int32_t startIndex, int8_t hint) const { |
305 | 0 | int32_t i; |
306 | 0 | if (comparer != 0) { |
307 | 0 | for (i=startIndex; i<count; ++i) { |
308 | 0 | if ((*comparer)(key, elements[i])) { |
309 | 0 | return i; |
310 | 0 | } |
311 | 0 | } |
312 | 0 | } else { |
313 | 0 | for (i=startIndex; i<count; ++i) { |
314 | | /* Pointers are not always the same size as ints so to perform |
315 | | * a valid comparison we need to know whether we are being |
316 | | * provided an int or a pointer. */ |
317 | 0 | if (hint & HINT_KEY_POINTER) { |
318 | 0 | if (key.pointer == elements[i].pointer) { |
319 | 0 | return i; |
320 | 0 | } |
321 | 0 | } else { |
322 | 0 | if (key.integer == elements[i].integer) { |
323 | 0 | return i; |
324 | 0 | } |
325 | 0 | } |
326 | 0 | } |
327 | 0 | } |
328 | 0 | return -1; |
329 | 0 | } |
330 | | |
331 | 0 | UBool UVector::ensureCapacityX(int32_t minimumCapacity, UErrorCode &status) { |
332 | 0 | if (minimumCapacity < 0) { |
333 | 0 | status = U_ILLEGAL_ARGUMENT_ERROR; |
334 | 0 | return FALSE; |
335 | 0 | } |
336 | 0 | if (capacity < minimumCapacity) { |
337 | 0 | if (capacity > (INT32_MAX - 1) / 2) { // integer overflow check |
338 | 0 | status = U_ILLEGAL_ARGUMENT_ERROR; |
339 | 0 | return FALSE; |
340 | 0 | } |
341 | 0 | int32_t newCap = capacity * 2; |
342 | 0 | if (newCap < minimumCapacity) { |
343 | 0 | newCap = minimumCapacity; |
344 | 0 | } |
345 | 0 | if (newCap > (int32_t)(INT32_MAX / sizeof(UElement))) { // integer overflow check |
346 | | // We keep the original memory contents on bad minimumCapacity. |
347 | 0 | status = U_ILLEGAL_ARGUMENT_ERROR; |
348 | 0 | return FALSE; |
349 | 0 | } |
350 | 0 | UElement* newElems = (UElement *)uprv_realloc(elements, sizeof(UElement)*newCap); |
351 | 0 | if (newElems == NULL) { |
352 | | // We keep the original contents on the memory failure on realloc or bad minimumCapacity. |
353 | 0 | status = U_MEMORY_ALLOCATION_ERROR; |
354 | 0 | return FALSE; |
355 | 0 | } |
356 | 0 | elements = newElems; |
357 | 0 | capacity = newCap; |
358 | 0 | } |
359 | 0 | return TRUE; |
360 | 0 | } |
361 | | |
362 | | /** |
363 | | * Change the size of this vector as follows: If newSize is smaller, |
364 | | * then truncate the array, possibly deleting held elements for i >= |
365 | | * newSize. If newSize is larger, grow the array, filling in new |
366 | | * slots with NULL. |
367 | | */ |
368 | 0 | void UVector::setSize(int32_t newSize, UErrorCode &status) { |
369 | 0 | int32_t i; |
370 | 0 | if (newSize < 0) { |
371 | 0 | return; |
372 | 0 | } |
373 | 0 | if (newSize > count) { |
374 | 0 | if (!ensureCapacityX(newSize, status)) { |
375 | 0 | return; |
376 | 0 | } |
377 | 0 | UElement empty; |
378 | 0 | empty.pointer = NULL; |
379 | 0 | empty.integer = 0; |
380 | 0 | for (i=count; i<newSize; ++i) { |
381 | 0 | elements[i] = empty; |
382 | 0 | } |
383 | 0 | } else { |
384 | | /* Most efficient to count down */ |
385 | 0 | for (i=count-1; i>=newSize; --i) { |
386 | 0 | removeElementAt(i); |
387 | 0 | } |
388 | 0 | } |
389 | 0 | count = newSize; |
390 | 0 | } |
391 | | |
392 | | /** |
393 | | * Fill in the given array with all elements of this vector. |
394 | | */ |
395 | 0 | void** UVector::toArray(void** result) const { |
396 | 0 | void** a = result; |
397 | 0 | for (int i=0; i<count; ++i) { |
398 | 0 | *a++ = elements[i].pointer; |
399 | 0 | } |
400 | 0 | return result; |
401 | 0 | } |
402 | | |
403 | 0 | UObjectDeleter *UVector::setDeleter(UObjectDeleter *d) { |
404 | 0 | UObjectDeleter *old = deleter; |
405 | 0 | deleter = d; |
406 | 0 | return old; |
407 | 0 | } |
408 | | |
409 | 0 | UElementsAreEqual *UVector::setComparer(UElementsAreEqual *d) { |
410 | 0 | UElementsAreEqual *old = comparer; |
411 | 0 | comparer = d; |
412 | 0 | return old; |
413 | 0 | } |
414 | | |
415 | | /** |
416 | | * Removes the element at the given index from this vector and |
417 | | * transfer ownership of it to the caller. After this call, the |
418 | | * caller owns the result and must delete it and the vector entry |
419 | | * at 'index' is removed, shifting all subsequent entries back by |
420 | | * one index and shortening the size of the vector by one. If the |
421 | | * index is out of range or if there is no item at the given index |
422 | | * then 0 is returned and the vector is unchanged. |
423 | | */ |
424 | 0 | void* UVector::orphanElementAt(int32_t index) { |
425 | 0 | void* e = 0; |
426 | 0 | if (0 <= index && index < count) { |
427 | 0 | e = elements[index].pointer; |
428 | 0 | for (int32_t i=index; i<count-1; ++i) { |
429 | 0 | elements[i] = elements[i+1]; |
430 | 0 | } |
431 | 0 | --count; |
432 | 0 | } |
433 | | /* else index out of range */ |
434 | 0 | return e; |
435 | 0 | } |
436 | | |
437 | | /** |
438 | | * Insert the given object into this vector at its sorted position |
439 | | * as defined by 'compare'. The current elements are assumed to |
440 | | * be sorted already. |
441 | | */ |
442 | 0 | void UVector::sortedInsert(void* obj, UElementComparator *compare, UErrorCode& ec) { |
443 | 0 | UElement e; |
444 | 0 | e.pointer = obj; |
445 | 0 | sortedInsert(e, compare, ec); |
446 | 0 | } |
447 | | |
448 | | /** |
449 | | * Insert the given integer into this vector at its sorted position |
450 | | * as defined by 'compare'. The current elements are assumed to |
451 | | * be sorted already. |
452 | | */ |
453 | 0 | void UVector::sortedInsert(int32_t obj, UElementComparator *compare, UErrorCode& ec) { |
454 | 0 | UElement e; |
455 | 0 | e.integer = obj; |
456 | 0 | sortedInsert(e, compare, ec); |
457 | 0 | } |
458 | | |
459 | | // ASSUME elements[] IS CURRENTLY SORTED |
460 | 0 | void UVector::sortedInsert(UElement e, UElementComparator *compare, UErrorCode& ec) { |
461 | | // Perform a binary search for the location to insert tok at. Tok |
462 | | // will be inserted between two elements a and b such that a <= |
463 | | // tok && tok < b, where there is a 'virtual' elements[-1] always |
464 | | // less than tok and a 'virtual' elements[count] always greater |
465 | | // than tok. |
466 | 0 | int32_t min = 0, max = count; |
467 | 0 | while (min != max) { |
468 | 0 | int32_t probe = (min + max) / 2; |
469 | 0 | int32_t c = (*compare)(elements[probe], e); |
470 | 0 | if (c > 0) { |
471 | 0 | max = probe; |
472 | 0 | } else { |
473 | | // assert(c <= 0); |
474 | 0 | min = probe + 1; |
475 | 0 | } |
476 | 0 | } |
477 | 0 | if (ensureCapacityX(count + 1, ec)) { |
478 | 0 | for (int32_t i=count; i>min; --i) { |
479 | 0 | elements[i] = elements[i-1]; |
480 | 0 | } |
481 | 0 | elements[min] = e; |
482 | 0 | ++count; |
483 | 0 | } |
484 | 0 | } |
485 | | |
486 | | /** |
487 | | * Array sort comparator function. |
488 | | * Used from UVector::sort() |
489 | | * Conforms to function signature required for uprv_sortArray(). |
490 | | * This function is essentially just a wrapper, to make a |
491 | | * UVector style comparator function usable with uprv_sortArray(). |
492 | | * |
493 | | * The context pointer to this function is a pointer back |
494 | | * (with some extra indirection) to the user supplied comparator. |
495 | | * |
496 | | */ |
497 | | static int32_t U_CALLCONV |
498 | 0 | sortComparator(const void *context, const void *left, const void *right) { |
499 | 0 | UElementComparator *compare = *static_cast<UElementComparator * const *>(context); |
500 | 0 | UElement e1 = *static_cast<const UElement *>(left); |
501 | 0 | UElement e2 = *static_cast<const UElement *>(right); |
502 | 0 | int32_t result = (*compare)(e1, e2); |
503 | 0 | return result; |
504 | 0 | } |
505 | | |
506 | | |
507 | | /** |
508 | | * Array sort comparison function for use from UVector::sorti() |
509 | | * Compares int32_t vector elements. |
510 | | */ |
511 | | static int32_t U_CALLCONV |
512 | 0 | sortiComparator(const void * /*context */, const void *left, const void *right) { |
513 | 0 | const UElement *e1 = static_cast<const UElement *>(left); |
514 | 0 | const UElement *e2 = static_cast<const UElement *>(right); |
515 | 0 | int32_t result = e1->integer < e2->integer? -1 : |
516 | 0 | e1->integer == e2->integer? 0 : 1; |
517 | 0 | return result; |
518 | 0 | } |
519 | | |
520 | | /** |
521 | | * Sort the vector, assuming it contains ints. |
522 | | * (A more general sort would take a comparison function, but it's |
523 | | * not clear whether UVector's UElementComparator or |
524 | | * UComparator from uprv_sortAray would be more appropriate.) |
525 | | */ |
526 | 0 | void UVector::sorti(UErrorCode &ec) { |
527 | 0 | if (U_SUCCESS(ec)) { |
528 | 0 | uprv_sortArray(elements, count, sizeof(UElement), |
529 | 0 | sortiComparator, NULL, FALSE, &ec); |
530 | 0 | } |
531 | 0 | } |
532 | | |
533 | | |
534 | | /** |
535 | | * Sort with a user supplied comparator. |
536 | | * |
537 | | * The comparator function handling is confusing because the function type |
538 | | * for UVector (as defined for sortedInsert()) is different from the signature |
539 | | * required by uprv_sortArray(). This is handled by passing the |
540 | | * the UVector sort function pointer via the context pointer to a |
541 | | * sortArray() comparator function, which can then call back to |
542 | | * the original user function. |
543 | | * |
544 | | * An additional twist is that it's not safe to pass a pointer-to-function |
545 | | * as a (void *) data pointer, so instead we pass a (data) pointer to a |
546 | | * pointer-to-function variable. |
547 | | */ |
548 | 0 | void UVector::sort(UElementComparator *compare, UErrorCode &ec) { |
549 | 0 | if (U_SUCCESS(ec)) { |
550 | 0 | uprv_sortArray(elements, count, sizeof(UElement), |
551 | 0 | sortComparator, &compare, FALSE, &ec); |
552 | 0 | } |
553 | 0 | } |
554 | | |
555 | | |
556 | | /** |
557 | | * Stable sort with a user supplied comparator of type UComparator. |
558 | | */ |
559 | 0 | void UVector::sortWithUComparator(UComparator *compare, const void *context, UErrorCode &ec) { |
560 | 0 | if (U_SUCCESS(ec)) { |
561 | 0 | uprv_sortArray(elements, count, sizeof(UElement), |
562 | 0 | compare, context, TRUE, &ec); |
563 | 0 | } |
564 | 0 | } |
565 | | |
566 | | U_NAMESPACE_END |
567 | | |