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Created: 2025-12-12 07:27

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/src/icu/source/i18n/unicode/sortkey.h
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// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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 *****************************************************************************
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 * Copyright (C) 1996-2014, International Business Machines Corporation and others.
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 * All Rights Reserved.
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 *****************************************************************************
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 *
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 * File sortkey.h
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 *
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 * Created by: Helena Shih
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 *
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 * Modification History:
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 *
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 *  Date         Name          Description
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 *
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 *  6/20/97     helena      Java class name change.
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 *  8/18/97     helena      Added internal API documentation.
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 *  6/26/98     erm         Changed to use byte arrays and memcmp.
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 *****************************************************************************
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 */
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#ifndef SORTKEY_H
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#define SORTKEY_H
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#include "unicode/utypes.h"
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#if U_SHOW_CPLUSPLUS_API
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/**
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 * \file 
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 * \brief C++ API: Keys for comparing strings multiple times. 
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 */
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#if !UCONFIG_NO_COLLATION
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#include "unicode/uobject.h"
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#include "unicode/unistr.h"
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#include "unicode/coll.h"
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U_NAMESPACE_BEGIN
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/* forward declaration */
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class RuleBasedCollator;
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class CollationKeyByteSink;
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/**
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 *
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 * Collation keys are generated by the Collator class.  Use the CollationKey objects
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 * instead of Collator to compare strings multiple times.  A CollationKey
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 * preprocesses the comparison information from the Collator object to
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 * make the comparison faster.  If you are not going to comparing strings
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 * multiple times, then using the Collator object is generally faster,
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 * since it only processes as much of the string as needed to make a
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 * comparison.
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 * <p> For example (with strength == tertiary)
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 * <p>When comparing "Abernathy" to "Baggins-Smythworthy", Collator
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 * only needs to process a couple of characters, while a comparison
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 * with CollationKeys will process all of the characters.  On the other hand,
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 * if you are doing a sort of a number of fields, it is much faster to use
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 * CollationKeys, since you will be comparing strings multiple times.
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 * <p>Typical use of CollationKeys are in databases, where you store a CollationKey
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 * in a hidden field, and use it for sorting or indexing.
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 *
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 * <p>Example of use:
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 * <pre>
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 * \code
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 *     UErrorCode success = U_ZERO_ERROR;
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 *     Collator* myCollator = Collator::createInstance(success);
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 *     CollationKey* keys = new CollationKey [3];
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 *     myCollator->getCollationKey("Tom", keys[0], success );
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 *     myCollator->getCollationKey("Dick", keys[1], success );
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 *     myCollator->getCollationKey("Harry", keys[2], success );
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 *
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 *     // Inside body of sort routine, compare keys this way:
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 *     CollationKey tmp;
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 *     if(keys[0].compareTo( keys[1] ) > 0 ) {
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 *         tmp = keys[0]; keys[0] = keys[1]; keys[1] = tmp;
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 *     }
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 *     //...
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 * \endcode
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 * </pre>
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 * <p>Because Collator::compare()'s algorithm is complex, it is faster to sort
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 * long lists of words by retrieving collation keys with Collator::getCollationKey().
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 * You can then cache the collation keys and compare them using CollationKey::compareTo().
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 * <p>
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 * <strong>Note:</strong> <code>Collator</code>s with different Locale,
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 * CollationStrength and DecompositionMode settings will return different
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 * CollationKeys for the same set of strings. Locales have specific
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 * collation rules, and the way in which secondary and tertiary differences
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 * are taken into account, for example, will result in different CollationKeys
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 * for same strings.
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 * <p>
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 * @see          Collator
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 * @see          RuleBasedCollator
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 * @version      1.3 12/18/96
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 * @author       Helena Shih
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 * @stable ICU 2.0
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 */
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class U_I18N_API CollationKey : public UObject {
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public:
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    /**
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    * This creates an empty collation key based on the null string.  An empty
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    * collation key contains no sorting information.  When comparing two empty
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    * collation keys, the result is Collator::EQUAL.  Comparing empty collation key
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    * with non-empty collation key is always Collator::LESS.
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    * @stable ICU 2.0
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    */
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    CollationKey();
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    /**
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    * Creates a collation key based on the collation key values.
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    * @param values the collation key values
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    * @param count number of collation key values, including trailing nulls.
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    * @stable ICU 2.0
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    */
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    CollationKey(const  uint8_t*    values,
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                int32_t     count);
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    /**
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    * Copy constructor.
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    * @param other    the object to be copied.
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    * @stable ICU 2.0
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    */
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    CollationKey(const CollationKey& other);
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    /**
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    * Sort key destructor.
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    * @stable ICU 2.0
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    */
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    virtual ~CollationKey();
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    /**
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    * Assignment operator
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    * @param other    the object to be copied.
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    * @stable ICU 2.0
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    */
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    const   CollationKey&   operator=(const CollationKey& other);
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    /**
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    * Compare if two collation keys are the same.
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    * @param source the collation key to compare to.
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    * @return Returns true if two collation keys are equal, false otherwise.
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    * @stable ICU 2.0
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    */
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    bool                    operator==(const CollationKey& source) const;
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    /**
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    * Compare if two collation keys are not the same.
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    * @param source the collation key to compare to.
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    * @return Returns true if two collation keys are different, false otherwise.
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    * @stable ICU 2.0
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    */
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    bool                    operator!=(const CollationKey& source) const;
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    /**
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    * Test to see if the key is in an invalid state. The key will be in an
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    * invalid state if it couldn't allocate memory for some operation.
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    * @return Returns true if the key is in an invalid, false otherwise.
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    * @stable ICU 2.0
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    */
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    UBool                   isBogus(void) const;
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    /**
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    * Returns a pointer to the collation key values. The storage is owned
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    * by the collation key and the pointer will become invalid if the key
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    * is deleted.
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    * @param count the output parameter of number of collation key values,
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    * including any trailing nulls.
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    * @return a pointer to the collation key values.
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    * @stable ICU 2.0
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    */
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    const    uint8_t*       getByteArray(int32_t& count) const;
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#ifdef U_USE_COLLATION_KEY_DEPRECATES
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    /**
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    * Extracts the collation key values into a new array. The caller owns
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    * this storage and should free it.
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    * @param count the output parameter of number of collation key values,
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    * including any trailing nulls.
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    * @obsolete ICU 2.6. Use getByteArray instead since this API will be removed in that release.
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    */
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    uint8_t*                toByteArray(int32_t& count) const;
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#endif
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#ifndef U_HIDE_DEPRECATED_API 
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    /**
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    * Convenience method which does a string(bit-wise) comparison of the
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    * two collation keys.
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    * @param target target collation key to be compared with
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    * @return Returns Collator::LESS if sourceKey &lt; targetKey,
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    * Collator::GREATER if sourceKey > targetKey and Collator::EQUAL
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    * otherwise.
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    * @deprecated ICU 2.6 use the overload with error code
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    */
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    Collator::EComparisonResult compareTo(const CollationKey& target) const;
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#endif  /* U_HIDE_DEPRECATED_API */
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    /**
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    * Convenience method which does a string(bit-wise) comparison of the
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    * two collation keys.
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    * @param target target collation key to be compared with
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    * @param status error code
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    * @return Returns UCOL_LESS if sourceKey &lt; targetKey,
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    * UCOL_GREATER if sourceKey > targetKey and UCOL_EQUAL
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    * otherwise.
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    * @stable ICU 2.6
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    */
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    UCollationResult compareTo(const CollationKey& target, UErrorCode &status) const;
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    /**
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    * Creates an integer that is unique to the collation key.  NOTE: this
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    * is not the same as String.hashCode.
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    * <p>Example of use:
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    * <pre>
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    * .    UErrorCode status = U_ZERO_ERROR;
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    * .    Collator *myCollation = Collator::createInstance(Locale::US, status);
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    * .    if (U_FAILURE(status)) return;
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    * .    CollationKey key1, key2;
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    * .    UErrorCode status1 = U_ZERO_ERROR, status2 = U_ZERO_ERROR;
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    * .    myCollation->getCollationKey("abc", key1, status1);
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    * .    if (U_FAILURE(status1)) { delete myCollation; return; }
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    * .    myCollation->getCollationKey("ABC", key2, status2);
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    * .    if (U_FAILURE(status2)) { delete myCollation; return; }
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    * .    // key1.hashCode() != key2.hashCode()
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    * </pre>
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    * @return the hash value based on the string's collation order.
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    * @see UnicodeString#hashCode
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    * @stable ICU 2.0
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    */
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    int32_t                 hashCode(void) const;
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    /**
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     * ICU "poor man's RTTI", returns a UClassID for the actual class.
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     * @stable ICU 2.2
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     */
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    virtual UClassID getDynamicClassID() const;
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    /**
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     * ICU "poor man's RTTI", returns a UClassID for this class.
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     * @stable ICU 2.2
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     */
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    static UClassID U_EXPORT2 getStaticClassID();
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private:
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    /**
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     * Replaces the current bytes buffer with a new one of newCapacity
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     * and copies length bytes from the old buffer to the new one.
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     * @return the new buffer, or NULL if the allocation failed
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     */
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    uint8_t *reallocate(int32_t newCapacity, int32_t length);
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    /**
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     * Set a new length for a new sort key in the existing fBytes.
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     */
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    void setLength(int32_t newLength);
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    uint8_t *getBytes() {
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        return (fFlagAndLength >= 0) ? fUnion.fStackBuffer : fUnion.fFields.fBytes;
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    }
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    const uint8_t *getBytes() const {
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        return (fFlagAndLength >= 0) ? fUnion.fStackBuffer : fUnion.fFields.fBytes;
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    }
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    int32_t getCapacity() const {
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        return (fFlagAndLength >= 0) ? (int32_t)sizeof(fUnion) : fUnion.fFields.fCapacity;
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    }
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    int32_t getLength() const { return fFlagAndLength & 0x7fffffff; }
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    /**
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    * Set the CollationKey to a "bogus" or invalid state
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    * @return this CollationKey
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    */
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    CollationKey&           setToBogus(void);
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    /**
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    * Resets this CollationKey to an empty state
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    * @return this CollationKey
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    */
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    CollationKey&           reset(void);
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    /**
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    * Allow private access to RuleBasedCollator
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    */
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    friend  class           RuleBasedCollator;
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    friend  class           CollationKeyByteSink;
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    // Class fields. sizeof(CollationKey) is intended to be 48 bytes
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    // on a machine with 64-bit pointers.
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    // We use a union to maximize the size of the internal buffer,
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    // similar to UnicodeString but not as tight and complex.
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    // (implicit) *vtable;
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    /**
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     * Sort key length and flag.
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     * Bit 31 is set if the buffer is heap-allocated.
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     * Bits 30..0 contain the sort key length.
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     */
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    int32_t fFlagAndLength;
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    /**
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    * Unique hash value of this CollationKey.
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    * Special value 2 if the key is bogus.
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    */
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    mutable int32_t fHashCode;
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    /**
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     * fUnion provides 32 bytes for the internal buffer or for
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     * pointer+capacity.
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     */
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    union StackBufferOrFields {
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        /** fStackBuffer is used iff fFlagAndLength>=0, else fFields is used */
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        uint8_t fStackBuffer[32];
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        struct {
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            uint8_t *fBytes;
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            int32_t fCapacity;
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        } fFields;
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    } fUnion;
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};
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inline bool
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CollationKey::operator!=(const CollationKey& other) const
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{
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    return !(*this == other);
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}
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inline UBool
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CollationKey::isBogus() const
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{
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    return fHashCode == 2;  // kBogusHashCode
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}
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inline const uint8_t*
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CollationKey::getByteArray(int32_t &count) const
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{
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    count = getLength();
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    return getBytes();
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}
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U_NAMESPACE_END
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#endif /* #if !UCONFIG_NO_COLLATION */
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#endif /* U_SHOW_CPLUSPLUS_API */
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#endif