/src/hpn-ssh/openbsd-compat/base64.c
Line  | Count  | Source  | 
1  |  | /*  $OpenBSD: base64.c,v 1.5 2006/10/21 09:55:03 otto Exp $ */  | 
2  |  |  | 
3  |  | /*  | 
4  |  |  * Copyright (c) 1996 by Internet Software Consortium.  | 
5  |  |  *  | 
6  |  |  * Permission to use, copy, modify, and distribute this software for any  | 
7  |  |  * purpose with or without fee is hereby granted, provided that the above  | 
8  |  |  * copyright notice and this permission notice appear in all copies.  | 
9  |  |  *  | 
10  |  |  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS  | 
11  |  |  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES  | 
12  |  |  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE  | 
13  |  |  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL  | 
14  |  |  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR  | 
15  |  |  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS  | 
16  |  |  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS  | 
17  |  |  * SOFTWARE.  | 
18  |  |  */  | 
19  |  |  | 
20  |  | /*  | 
21  |  |  * Portions Copyright (c) 1995 by International Business Machines, Inc.  | 
22  |  |  *  | 
23  |  |  * International Business Machines, Inc. (hereinafter called IBM) grants  | 
24  |  |  * permission under its copyrights to use, copy, modify, and distribute this  | 
25  |  |  * Software with or without fee, provided that the above copyright notice and  | 
26  |  |  * all paragraphs of this notice appear in all copies, and that the name of IBM  | 
27  |  |  * not be used in connection with the marketing of any product incorporating  | 
28  |  |  * the Software or modifications thereof, without specific, written prior  | 
29  |  |  * permission.  | 
30  |  |  *  | 
31  |  |  * To the extent it has a right to do so, IBM grants an immunity from suit  | 
32  |  |  * under its patents, if any, for the use, sale or manufacture of products to  | 
33  |  |  * the extent that such products are used for performing Domain Name System  | 
34  |  |  * dynamic updates in TCP/IP networks by means of the Software.  No immunity is  | 
35  |  |  * granted for any product per se or for any other function of any product.  | 
36  |  |  *  | 
37  |  |  * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,  | 
38  |  |  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A  | 
39  |  |  * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,  | 
40  |  |  * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING  | 
41  |  |  * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN  | 
42  |  |  * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.  | 
43  |  |  */  | 
44  |  |  | 
45  |  | /* OPENBSD ORIGINAL: lib/libc/net/base64.c */  | 
46  |  |  | 
47  |  | #include "includes.h"  | 
48  |  |  | 
49  |  | #if (!defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)) || (!defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON))  | 
50  |  |  | 
51  |  | #include <sys/types.h>  | 
52  |  | #include <sys/socket.h>  | 
53  |  | #include <netinet/in.h>  | 
54  |  | #include <arpa/inet.h>  | 
55  |  |  | 
56  |  | #include <ctype.h>  | 
57  |  | #include <stdio.h>  | 
58  |  |  | 
59  |  | #include <stdlib.h>  | 
60  |  | #include <string.h>  | 
61  |  |  | 
62  |  | #include "base64.h"  | 
63  |  |  | 
64  |  | static const char Base64[] =  | 
65  |  |   "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";  | 
66  |  | static const char Pad64 = '=';  | 
67  |  |  | 
68  |  | /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)  | 
69  |  |    The following encoding technique is taken from RFC 1521 by Borenstein  | 
70  |  |    and Freed.  It is reproduced here in a slightly edited form for  | 
71  |  |    convenience.  | 
72  |  |  | 
73  |  |    A 65-character subset of US-ASCII is used, enabling 6 bits to be  | 
74  |  |    represented per printable character. (The extra 65th character, "=",  | 
75  |  |    is used to signify a special processing function.)  | 
76  |  |  | 
77  |  |    The encoding process represents 24-bit groups of input bits as output  | 
78  |  |    strings of 4 encoded characters. Proceeding from left to right, a  | 
79  |  |    24-bit input group is formed by concatenating 3 8-bit input groups.  | 
80  |  |    These 24 bits are then treated as 4 concatenated 6-bit groups, each  | 
81  |  |    of which is translated into a single digit in the base64 alphabet.  | 
82  |  |  | 
83  |  |    Each 6-bit group is used as an index into an array of 64 printable  | 
84  |  |    characters. The character referenced by the index is placed in the  | 
85  |  |    output string.  | 
86  |  |  | 
87  |  |                          Table 1: The Base64 Alphabet  | 
88  |  |  | 
89  |  |       Value Encoding  Value Encoding  Value Encoding  Value Encoding  | 
90  |  |           0 A            17 R            34 i            51 z  | 
91  |  |           1 B            18 S            35 j            52 0  | 
92  |  |           2 C            19 T            36 k            53 1  | 
93  |  |           3 D            20 U            37 l            54 2  | 
94  |  |           4 E            21 V            38 m            55 3  | 
95  |  |           5 F            22 W            39 n            56 4  | 
96  |  |           6 G            23 X            40 o            57 5  | 
97  |  |           7 H            24 Y            41 p            58 6  | 
98  |  |           8 I            25 Z            42 q            59 7  | 
99  |  |           9 J            26 a            43 r            60 8  | 
100  |  |          10 K            27 b            44 s            61 9  | 
101  |  |          11 L            28 c            45 t            62 +  | 
102  |  |          12 M            29 d            46 u            63 /  | 
103  |  |          13 N            30 e            47 v  | 
104  |  |          14 O            31 f            48 w         (pad) =  | 
105  |  |          15 P            32 g            49 x  | 
106  |  |          16 Q            33 h            50 y  | 
107  |  |  | 
108  |  |    Special processing is performed if fewer than 24 bits are available  | 
109  |  |    at the end of the data being encoded.  A full encoding quantum is  | 
110  |  |    always completed at the end of a quantity.  When fewer than 24 input  | 
111  |  |    bits are available in an input group, zero bits are added (on the  | 
112  |  |    right) to form an integral number of 6-bit groups.  Padding at the  | 
113  |  |    end of the data is performed using the '=' character.  | 
114  |  |  | 
115  |  |    Since all base64 input is an integral number of octets, only the  | 
116  |  |          -------------------------------------------------                         | 
117  |  |    following cases can arise:  | 
118  |  |      | 
119  |  |        (1) the final quantum of encoding input is an integral  | 
120  |  |            multiple of 24 bits; here, the final unit of encoded  | 
121  |  |      output will be an integral multiple of 4 characters  | 
122  |  |      with no "=" padding,  | 
123  |  |        (2) the final quantum of encoding input is exactly 8 bits;  | 
124  |  |            here, the final unit of encoded output will be two  | 
125  |  |      characters followed by two "=" padding characters, or  | 
126  |  |        (3) the final quantum of encoding input is exactly 16 bits;  | 
127  |  |            here, the final unit of encoded output will be three  | 
128  |  |      characters followed by one "=" padding character.  | 
129  |  |    */  | 
130  |  |  | 
131  |  | #if !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)   | 
132  |  | int  | 
133  |  | b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)  | 
134  | 0  | { | 
135  | 0  |   size_t datalength = 0;  | 
136  | 0  |   u_char input[3];  | 
137  | 0  |   u_char output[4];  | 
138  | 0  |   u_int i;  | 
139  |  | 
  | 
140  | 0  |   while (2 < srclength) { | 
141  | 0  |     input[0] = *src++;  | 
142  | 0  |     input[1] = *src++;  | 
143  | 0  |     input[2] = *src++;  | 
144  | 0  |     srclength -= 3;  | 
145  |  | 
  | 
146  | 0  |     output[0] = input[0] >> 2;  | 
147  | 0  |     output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);  | 
148  | 0  |     output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);  | 
149  | 0  |     output[3] = input[2] & 0x3f;  | 
150  |  | 
  | 
151  | 0  |     if (datalength + 4 > targsize)  | 
152  | 0  |       return (-1);  | 
153  | 0  |     target[datalength++] = Base64[output[0]];  | 
154  | 0  |     target[datalength++] = Base64[output[1]];  | 
155  | 0  |     target[datalength++] = Base64[output[2]];  | 
156  | 0  |     target[datalength++] = Base64[output[3]];  | 
157  | 0  |   }  | 
158  |  |       | 
159  |  |   /* Now we worry about padding. */  | 
160  | 0  |   if (0 != srclength) { | 
161  |  |     /* Get what's left. */  | 
162  | 0  |     input[0] = input[1] = input[2] = '\0';  | 
163  | 0  |     for (i = 0; i < srclength; i++)  | 
164  | 0  |       input[i] = *src++;  | 
165  |  |     | 
166  | 0  |     output[0] = input[0] >> 2;  | 
167  | 0  |     output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);  | 
168  | 0  |     output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);  | 
169  |  | 
  | 
170  | 0  |     if (datalength + 4 > targsize)  | 
171  | 0  |       return (-1);  | 
172  | 0  |     target[datalength++] = Base64[output[0]];  | 
173  | 0  |     target[datalength++] = Base64[output[1]];  | 
174  | 0  |     if (srclength == 1)  | 
175  | 0  |       target[datalength++] = Pad64;  | 
176  | 0  |     else  | 
177  | 0  |       target[datalength++] = Base64[output[2]];  | 
178  | 0  |     target[datalength++] = Pad64;  | 
179  | 0  |   }  | 
180  | 0  |   if (datalength >= targsize)  | 
181  | 0  |     return (-1);  | 
182  | 0  |   target[datalength] = '\0';  /* Returned value doesn't count \0. */  | 
183  | 0  |   return (datalength);  | 
184  | 0  | }  | 
185  |  | #endif /* !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP) */  | 
186  |  |  | 
187  |  | #if !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON)  | 
188  |  |  | 
189  |  | /* skips all whitespace anywhere.  | 
190  |  |    converts characters, four at a time, starting at (or after)  | 
191  |  |    src from base - 64 numbers into three 8 bit bytes in the target area.  | 
192  |  |    it returns the number of data bytes stored at the target, or -1 on error.  | 
193  |  |  */  | 
194  |  |  | 
195  |  | int  | 
196  |  | b64_pton(char const *src, u_char *target, size_t targsize)  | 
197  | 0  | { | 
198  | 0  |   u_int tarindex, state;  | 
199  | 0  |   int ch;  | 
200  | 0  |   char *pos;  | 
201  |  | 
  | 
202  | 0  |   state = 0;  | 
203  | 0  |   tarindex = 0;  | 
204  |  | 
  | 
205  | 0  |   while ((ch = *src++) != '\0') { | 
206  | 0  |     if (isspace(ch))  /* Skip whitespace anywhere. */  | 
207  | 0  |       continue;  | 
208  |  |  | 
209  | 0  |     if (ch == Pad64)  | 
210  | 0  |       break;  | 
211  |  |  | 
212  | 0  |     pos = strchr(Base64, ch);  | 
213  | 0  |     if (pos == 0)   /* A non-base64 character. */  | 
214  | 0  |       return (-1);  | 
215  |  |  | 
216  | 0  |     switch (state) { | 
217  | 0  |     case 0:  | 
218  | 0  |       if (target) { | 
219  | 0  |         if (tarindex >= targsize)  | 
220  | 0  |           return (-1);  | 
221  | 0  |         target[tarindex] = (pos - Base64) << 2;  | 
222  | 0  |       }  | 
223  | 0  |       state = 1;  | 
224  | 0  |       break;  | 
225  | 0  |     case 1:  | 
226  | 0  |       if (target) { | 
227  | 0  |         if (tarindex + 1 >= targsize)  | 
228  | 0  |           return (-1);  | 
229  | 0  |         target[tarindex]   |=  (pos - Base64) >> 4;  | 
230  | 0  |         target[tarindex+1]  = ((pos - Base64) & 0x0f)  | 
231  | 0  |               << 4 ;  | 
232  | 0  |       }  | 
233  | 0  |       tarindex++;  | 
234  | 0  |       state = 2;  | 
235  | 0  |       break;  | 
236  | 0  |     case 2:  | 
237  | 0  |       if (target) { | 
238  | 0  |         if (tarindex + 1 >= targsize)  | 
239  | 0  |           return (-1);  | 
240  | 0  |         target[tarindex]   |=  (pos - Base64) >> 2;  | 
241  | 0  |         target[tarindex+1]  = ((pos - Base64) & 0x03)  | 
242  | 0  |               << 6;  | 
243  | 0  |       }  | 
244  | 0  |       tarindex++;  | 
245  | 0  |       state = 3;  | 
246  | 0  |       break;  | 
247  | 0  |     case 3:  | 
248  | 0  |       if (target) { | 
249  | 0  |         if (tarindex >= targsize)  | 
250  | 0  |           return (-1);  | 
251  | 0  |         target[tarindex] |= (pos - Base64);  | 
252  | 0  |       }  | 
253  | 0  |       tarindex++;  | 
254  | 0  |       state = 0;  | 
255  | 0  |       break;  | 
256  | 0  |     }  | 
257  | 0  |   }  | 
258  |  |  | 
259  |  |   /*  | 
260  |  |    * We are done decoding Base-64 chars.  Let's see if we ended  | 
261  |  |    * on a byte boundary, and/or with erroneous trailing characters.  | 
262  |  |    */  | 
263  |  |  | 
264  | 0  |   if (ch == Pad64) {   /* We got a pad char. */ | 
265  | 0  |     ch = *src++;    /* Skip it, get next. */  | 
266  | 0  |     switch (state) { | 
267  | 0  |     case 0:   /* Invalid = in first position */  | 
268  | 0  |     case 1:   /* Invalid = in second position */  | 
269  | 0  |       return (-1);  | 
270  |  |  | 
271  | 0  |     case 2:   /* Valid, means one byte of info */  | 
272  |  |       /* Skip any number of spaces. */  | 
273  | 0  |       for (; ch != '\0'; ch = *src++)  | 
274  | 0  |         if (!isspace(ch))  | 
275  | 0  |           break;  | 
276  |  |       /* Make sure there is another trailing = sign. */  | 
277  | 0  |       if (ch != Pad64)  | 
278  | 0  |         return (-1);  | 
279  | 0  |       ch = *src++;    /* Skip the = */  | 
280  |  |       /* Fall through to "single trailing =" case. */  | 
281  |  |       /* FALLTHROUGH */  | 
282  |  | 
  | 
283  | 0  |     case 3:   /* Valid, means two bytes of info */  | 
284  |  |       /*  | 
285  |  |        * We know this char is an =.  Is there anything but  | 
286  |  |        * whitespace after it?  | 
287  |  |        */  | 
288  | 0  |       for (; ch != '\0'; ch = *src++)  | 
289  | 0  |         if (!isspace(ch))  | 
290  | 0  |           return (-1);  | 
291  |  |  | 
292  |  |       /*  | 
293  |  |        * Now make sure for cases 2 and 3 that the "extra"  | 
294  |  |        * bits that slopped past the last full byte were  | 
295  |  |        * zeros.  If we don't check them, they become a  | 
296  |  |        * subliminal channel.  | 
297  |  |        */  | 
298  | 0  |       if (target && target[tarindex] != 0)  | 
299  | 0  |         return (-1);  | 
300  | 0  |     }  | 
301  | 0  |   } else { | 
302  |  |     /*  | 
303  |  |      * We ended by seeing the end of the string.  Make sure we  | 
304  |  |      * have no partial bytes lying around.  | 
305  |  |      */  | 
306  | 0  |     if (state != 0)  | 
307  | 0  |       return (-1);  | 
308  | 0  |   }  | 
309  |  |  | 
310  | 0  |   return (tarindex);  | 
311  | 0  | }  | 
312  |  |  | 
313  |  | #endif /* !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON) */  | 
314  |  | #endif   |