ExponentialJitterBackoff.java
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package org.apache.hc.client5.http.sse.impl;
import java.util.concurrent.ThreadLocalRandom;
import org.apache.hc.client5.http.sse.BackoffStrategy;
/**
* Backoff strategy that computes exponential delays with <em>full jitter</em> and
* honors server retry hints when provided.
*
* <p><strong>Algorithm</strong> (when no server hint is present):</p>
* <ol>
* <li>Compute the exponential cap: {@code cap = clamp(baseMs * factor^(attempt-1))}.</li>
* <li>Pick a uniformly distributed random value in {@code [0, cap]} (full jitter).</li>
* <li>Clamp the result into {@code [minMs, maxMs]}.</li>
* </ol>
*
* <p><strong>Server hints</strong>:</p>
* <ul>
* <li>If {@code serverRetryHintMs} is non-{@code null}, that value is used directly
* (clamped to {@code [minMs, maxMs]}), ignoring the exponential step.</li>
* </ul>
*
* <p>This strategy is stateless and thread-safe.</p>
*
* @since 5.7
*/
public final class ExponentialJitterBackoff implements BackoffStrategy {
/**
* Base delay (milliseconds) used for the first attempt. Must be ≥ 1.
*/
private final long baseMs;
/**
* Maximum delay (milliseconds). Always ≥ {@link #baseMs}.
*/
private final long maxMs;
/**
* Minimum delay (milliseconds). Always ≥ 0.
*/
private final long minMs;
/**
* Exponential factor. Must be ≥ 1.0.
*/
private final double factor;
/**
* Creates a new exponential+jitter backoff strategy.
*
* @param baseMs base delay in milliseconds for attempt 1 (will be coerced to ≥ 1)
* @param maxMs maximum delay in milliseconds (will be coerced to ≥ baseMs)
* @param factor exponential growth factor (will be coerced to ≥ 1.0)
* @param minMs minimum delay in milliseconds (will be coerced to ≥ 0)
* @since 5.7
*/
public ExponentialJitterBackoff(final long baseMs, final long maxMs, final double factor, final long minMs) {
this.baseMs = Math.max(1, baseMs);
this.maxMs = Math.max(this.baseMs, maxMs);
this.factor = Math.max(1.0, factor);
this.minMs = Math.max(0, minMs);
}
/**
* Computes the next reconnect delay in milliseconds.
*
* <p>If {@code serverRetryHintMs} is non-{@code null}, that value wins (after clamping).
* Otherwise the delay is drawn uniformly at random from {@code [0, cap]}, where
* {@code cap = clamp(min(maxMs, round(baseMs * factor^(attempt-1))))}.</p>
*
* <p><strong>Notes</strong>:</p>
* <ul>
* <li>{@code attempt} is 1-based. Values < 1 are treated as 1.</li>
* <li>{@code previousDelayMs} is accepted for API symmetry but not used by this strategy.</li>
* <li>The returned value is always in {@code [minMs, maxMs]}.</li>
* </ul>
*
* @param attempt consecutive reconnect attempt number (1-based)
* @param previousDelayMs last delay used (ignored by this implementation)
* @param serverRetryHintMs value from server {@code retry:} (ms) or HTTP {@code Retry-After}
* converted to ms; {@code null} if none
* @return delay in milliseconds (≥ 0)
* @since 5.7
*/
@Override
public long nextDelayMs(final int attempt, final long previousDelayMs, final Long serverRetryHintMs) {
if (serverRetryHintMs != null) {
return clamp(serverRetryHintMs);
}
final int a = Math.max(1, attempt);
final double exp = Math.pow(factor, a - 1);
final long cap = clamp(Math.min(maxMs, Math.round(baseMs * exp)));
final long jitter = ThreadLocalRandom.current().nextLong(cap + 1L); // full jitter in [0, cap]
return Math.max(minMs, jitter);
}
private long clamp(final long x) {
return Math.max(minMs, Math.min(maxMs, x));
}
}