/src/icu/icu4c/source/i18n/double-conversion-diy-fp.h
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1 | | // © 2018 and later: Unicode, Inc. and others. |
2 | | // License & terms of use: http://www.unicode.org/copyright.html |
3 | | // |
4 | | // From the double-conversion library. Original license: |
5 | | // |
6 | | // Copyright 2010 the V8 project authors. All rights reserved. |
7 | | // Redistribution and use in source and binary forms, with or without |
8 | | // modification, are permitted provided that the following conditions are |
9 | | // met: |
10 | | // |
11 | | // * Redistributions of source code must retain the above copyright |
12 | | // notice, this list of conditions and the following disclaimer. |
13 | | // * Redistributions in binary form must reproduce the above |
14 | | // copyright notice, this list of conditions and the following |
15 | | // disclaimer in the documentation and/or other materials provided |
16 | | // with the distribution. |
17 | | // * Neither the name of Google Inc. nor the names of its |
18 | | // contributors may be used to endorse or promote products derived |
19 | | // from this software without specific prior written permission. |
20 | | // |
21 | | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
22 | | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
23 | | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
24 | | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
25 | | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
26 | | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
27 | | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
28 | | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
29 | | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
30 | | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
31 | | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
32 | | |
33 | | // ICU PATCH: ifdef around UCONFIG_NO_FORMATTING |
34 | | #include "unicode/utypes.h" |
35 | | #if !UCONFIG_NO_FORMATTING |
36 | | |
37 | | #ifndef DOUBLE_CONVERSION_DIY_FP_H_ |
38 | | #define DOUBLE_CONVERSION_DIY_FP_H_ |
39 | | |
40 | | // ICU PATCH: Customize header file paths for ICU. |
41 | | |
42 | | #include "double-conversion-utils.h" |
43 | | |
44 | | // ICU PATCH: Wrap in ICU namespace |
45 | | U_NAMESPACE_BEGIN |
46 | | |
47 | | namespace double_conversion { |
48 | | |
49 | | // This "Do It Yourself Floating Point" class implements a floating-point number |
50 | | // with a uint64 significand and an int exponent. Normalized DiyFp numbers will |
51 | | // have the most significant bit of the significand set. |
52 | | // Multiplication and Subtraction do not normalize their results. |
53 | | // DiyFp store only non-negative numbers and are not designed to contain special |
54 | | // doubles (NaN and Infinity). |
55 | | class DiyFp { |
56 | | public: |
57 | | static const int kSignificandSize = 64; |
58 | | |
59 | 0 | DiyFp() : f_(0), e_(0) {} |
60 | 0 | DiyFp(const uint64_t significand, const int32_t exponent) : f_(significand), e_(exponent) {} |
61 | | |
62 | | // this -= other. |
63 | | // The exponents of both numbers must be the same and the significand of this |
64 | | // must be greater or equal than the significand of other. |
65 | | // The result will not be normalized. |
66 | 0 | void Subtract(const DiyFp& other) { |
67 | 0 | DOUBLE_CONVERSION_ASSERT(e_ == other.e_); |
68 | 0 | DOUBLE_CONVERSION_ASSERT(f_ >= other.f_); |
69 | 0 | f_ -= other.f_; |
70 | 0 | } |
71 | | |
72 | | // Returns a - b. |
73 | | // The exponents of both numbers must be the same and a must be greater |
74 | | // or equal than b. The result will not be normalized. |
75 | 0 | static DiyFp Minus(const DiyFp& a, const DiyFp& b) { |
76 | 0 | DiyFp result = a; |
77 | 0 | result.Subtract(b); |
78 | 0 | return result; |
79 | 0 | } |
80 | | |
81 | | // this *= other. |
82 | 0 | void Multiply(const DiyFp& other) { |
83 | | // Simply "emulates" a 128 bit multiplication. |
84 | | // However: the resulting number only contains 64 bits. The least |
85 | | // significant 64 bits are only used for rounding the most significant 64 |
86 | | // bits. |
87 | 0 | const uint64_t kM32 = 0xFFFFFFFFU; |
88 | 0 | const uint64_t a = f_ >> 32; |
89 | 0 | const uint64_t b = f_ & kM32; |
90 | 0 | const uint64_t c = other.f_ >> 32; |
91 | 0 | const uint64_t d = other.f_ & kM32; |
92 | 0 | const uint64_t ac = a * c; |
93 | 0 | const uint64_t bc = b * c; |
94 | 0 | const uint64_t ad = a * d; |
95 | 0 | const uint64_t bd = b * d; |
96 | | // By adding 1U << 31 to tmp we round the final result. |
97 | | // Halfway cases will be rounded up. |
98 | 0 | const uint64_t tmp = (bd >> 32) + (ad & kM32) + (bc & kM32) + (1U << 31); |
99 | 0 | e_ += other.e_ + 64; |
100 | 0 | f_ = ac + (ad >> 32) + (bc >> 32) + (tmp >> 32); |
101 | 0 | } |
102 | | |
103 | | // returns a * b; |
104 | 0 | static DiyFp Times(const DiyFp& a, const DiyFp& b) { |
105 | 0 | DiyFp result = a; |
106 | 0 | result.Multiply(b); |
107 | 0 | return result; |
108 | 0 | } |
109 | | |
110 | 0 | void Normalize() { |
111 | 0 | DOUBLE_CONVERSION_ASSERT(f_ != 0); |
112 | 0 | uint64_t significand = f_; |
113 | 0 | int32_t exponent = e_; |
114 | | |
115 | | // This method is mainly called for normalizing boundaries. In general, |
116 | | // boundaries need to be shifted by 10 bits, and we optimize for this case. |
117 | 0 | const uint64_t k10MSBits = DOUBLE_CONVERSION_UINT64_2PART_C(0xFFC00000, 00000000); |
118 | 0 | while ((significand & k10MSBits) == 0) { |
119 | 0 | significand <<= 10; |
120 | 0 | exponent -= 10; |
121 | 0 | } |
122 | 0 | while ((significand & kUint64MSB) == 0) { |
123 | 0 | significand <<= 1; |
124 | 0 | exponent--; |
125 | 0 | } |
126 | 0 | f_ = significand; |
127 | 0 | e_ = exponent; |
128 | 0 | } |
129 | | |
130 | 0 | static DiyFp Normalize(const DiyFp& a) { |
131 | 0 | DiyFp result = a; |
132 | 0 | result.Normalize(); |
133 | 0 | return result; |
134 | 0 | } |
135 | | |
136 | 0 | uint64_t f() const { return f_; } |
137 | 0 | int32_t e() const { return e_; } |
138 | | |
139 | 0 | void set_f(uint64_t new_value) { f_ = new_value; } |
140 | 0 | void set_e(int32_t new_value) { e_ = new_value; } |
141 | | |
142 | | private: |
143 | | static const uint64_t kUint64MSB = DOUBLE_CONVERSION_UINT64_2PART_C(0x80000000, 00000000); |
144 | | |
145 | | uint64_t f_; |
146 | | int32_t e_; |
147 | | }; |
148 | | |
149 | | } // namespace double_conversion |
150 | | |
151 | | // ICU PATCH: Close ICU namespace |
152 | | U_NAMESPACE_END |
153 | | |
154 | | #endif // DOUBLE_CONVERSION_DIY_FP_H_ |
155 | | #endif // ICU PATCH: close #if !UCONFIG_NO_FORMATTING |